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DannyJS1

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About DannyJS1

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  1. DannyJS1

    Dying while in a State causes a Game Over

    Was having some issues at first, but I moved the auto life script after the scripts you gave me and it works perfectly! I'm still going to have the state be immune to auto life, as it wouldn't be risky otherwise. Thanks for all the help again!
  2. DannyJS1

    Dying while in a State causes a Game Over

    You, sir, are the absolute best. It works! Sorry if I was asking for so much for no gain on your end, thank you so much! Unfortunately, that popular Auto-Life script Mr. Bubble made doesn't seem to work at all on any character with these scripts installed, but eh, that would probably make it too easy to circumvent this and cause even more issues, even if I make it resist the effect. I don't expect this can be fixed so easily.
  3. DannyJS1

    Dying while in a State causes a Game Over

    Alright, I managed to get it working again and yes, the message does play! Although I would like the message to appear after the turn is over instead of right when the character falls, beggars can't be choosers. Also, one more thing if it's possible, the state I'm using usually only lasts 3 turns, but I also want to make an exception for second version of the same state that lasts until the battle ends. I assume I would add another EXCLUDED_STATES = [#] below the first one on the first script, but how would I do that for the second script? If it's not possible, I think I can just create a special battle event that constantly refreshes the state over the battle.
  4. DannyJS1

    Dying while in a State causes a Game Over

    Yeah, I did. Tried one or the other separately, even changed state IDs, but nothing seems to work now. I even went back and re-added the first ones you posted, but that's not working either. I haven't added any other scripts besides those.
  5. DannyJS1

    Dying while in a State causes a Game Over

    Unfortunately, now it's not working at all, even if I put the state on the first turn in battle and the character falls, the state is still on the screen but nothing happens. The state number is 55 and I made sure to change the necessary values, but now it's just not working... I haven't changed any other states and it doesn't do anything besides giving an attack and defense buff. Not exactly sure what is going on.
  6. DannyJS1

    Dying while in a State causes a Game Over

    Hmm, that only seems to work when he dies normally. Also, I've been doing more tests and it looks like the Game Over on state death only works sometimes. Not exactly sure what is going on...
  7. DannyJS1

    Dying while in a State causes a Game Over

    Yeah, if you can maybe try that I'd appreciate it. Essentially I just want a message to appear saying the character succumbed to the dark power. I would like to also have the game over screen be different, but I think I may have found a script that lets me have that happen.
  8. DannyJS1

    Dying while in a State causes a Game Over

    Awesome, that totally worked! Although I would like to put a message on screen and a different Game Over screen before the Game Over sequence starts, any way to do that? I do have some scripts that allow me to change the Game Over graphic in-game, specifically Zerbu Engine - Change or Randomize Game Over Graphic.
  9. Essentially, I have a character that can go into a temporary powered state, but I want a game over if they die during it. I've attempted to search for something that does this, but to no avail. I tried using a permanent state script with a conditional branch, but that didn't work either. Asking for a request here, as I just can't find anything that gives a script or tutorial that does this.
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