Naralax
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Everything posted by Naralax
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Good day everyone, thank you for taking the time to read my question. I am currently parallax mapping my game and have come across a challenge. I have a lovely fence asset with transparency I wish to use as part of a top layer using TDDP_BindPicturesToMap. The issue I have is I do not wish my characters to be able to travel through the fence to the tiles directly south (from tiles numbered 2 into tiles numbered 1), unless travelling through the obvious door apertures. Similarly I do not wish the character to be able to travel north, through the fencing to the tile above (from tiles on bottom row numbered 1 to numbered 2.) I found some scripts here: Want to restrict player movement to one direction. - Programming - RPG Maker Central Forums however I am a complete coding novice. COuld anyone take the time to point me in the right direction, or assist me with appropriate script. Thank you for your time. Naralax
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I have achieved a low intellect fix by duplicating the map and using a player transfer on touch function. It works as intended, but i'm sure there is a better way.
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@Kayzee forgive me for asking but do tile directions still apply their effect when parallax backgrounds and above, below pictures are applied through TDDP_bindpicturestomap? I have just tried the 4 direction restriction using both transparent tiles and filled tiles and it doesn't seem to work. Perhaps I am missing something
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Thank you for your speedy response. Embarrassingly enough i do already use region restrictions, although seemingly not enough to be fully in the know as to its capabilities. I will spend some time today reading and researching and I will return to this post should I prove inept, or should further problems arrive. Please accept my apology for linking VX, my wife and I have a new-born so tiredness is increasing the errors I make.



