Thank you for your reply! Very well, I will experiment and see what will I achieve! Or else I will change my plans... But this system is absolutely great. I only have one last question though, that I couldn't find an answer in the documentation you put with the demo.
What is the script call that I can disable the battle system and re-enable it? Because during cinematics the quick-slot bar is visible, which is not visually nice, and even on "Wait", if you press "F" or any quick slot key with a skill, the character will attack/cast no matter what...