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Found 137 results

  1. SpuddyFerret

    music Ferret Entertainment - Music Packs

    --- Hi, I'm Spuds, and I'm a game developer who also happens to be good at making cinematic and video game music. I'm working on a Cinematic Music Pack right now, and I hope to sell it when it is done. I have an example I can share with you. https://soundcloud.com/spuddyferret/fe-epic-3 Here's a few other songs that I've composed and remixed: Theme Music: https://soundcloud.com/spuddyferret/lord-dust-suite-samplitude https://soundcloud.com/spuddyferret/the-puppeteers-new-players <--- Outdated. https://soundcloud.com/spuddyferret/daniels-theme-final <--- Made with Logic Pro X - I don't use this anymore. Battle Music: Emotional Music: Remixes and Rearrangements: Taffy's Theme - Joori Choral - Dark Ominous - Murray Atkinson I would love to hear feedback! Also, I use MAGIX Samplitude Music Studio Steam Edition for anyone who wants to know how I got the sounds. ​drops mic --- Legal stuff agh ​All tracks above with the exception of FE-Epic_3 are part of ​The Legend of Jerry Quiver: Rise of The Dominion ​OST and cannot be used without the consent of the composer, SpuddyFerret. ReadMe: Ferret Entertainment - Cinematic Music Pack ©2017. The rights of the content in this pack belong to Dominic Ford. Ferret Entertainment ©2017. As the purchaser, you must agree to the following: -You must not distribute this pack to any one else. -You will only use the content in any DEGICA® made software. - With this, you must give full credit to Ferret Entertainment, stating the track name(s) and specifically stating Ferret Entertainment©. -You will use this pack in commercial and non-commercial projects. -You must not attempt to alter the content and sell it, claiming it as your own.
  2. In this video, I give you the cheat codes for creating your own personalized final boss themes for your RPG game . Feel free to ask any questions!
  3. wariolandgoldpiramid

    Who to credit for these music tracks?

    (This may be the wrong topic to discuss this in, if so, I apologise). I'm using the Steam version of Rpg Maker MV. So, I've imported a few tracks from the folder C:\Program Files (x86)\Steam\steamapps\common\RPG Maker MV\dlc\BaseResource\audio\bgm specifically, 03_A_Gentle_Breeze.ogg I don't see any credits file in this folder, and it seems to be something that comes with MV, but just in case, wanted to make sure, is this a file that needs to be credited?
  4. Saltwater Croc

    audio Iron Croc Music Fortress

    CURRENT STATUS: CLOSED I am a freelance composer. I come from a long line of musicians, both my grandfathers played music by ear. My paternal grandfather could play any instrument he touched. Except for the piano. My maternal grandfather could play one instrument only. By ear. Guess what it was? That's right, the piano! All my life, music has been a huge part of me. From the very first time I listened to beloved video game music from Super Mario Bros 3 from the NES, I was hooked. I have roughly 9 years of musical composing experience. I specialize in adventure and RPG type game soundtracks. Some of my greatest inspirations/influences are Lamb (As in "I will Talk to my Brothers" ) Koji Kondo (Mario, Zelda) , Jun Ishikawa (Kirby) Nobuo Uematsu, Loreena McKennitt, Aivi Tran, and Earth, Wind, and Fire. Thank you for your interest in commissioning me. Here is a preview of my work. https://soundcloud.com/simondlseamusic/portfolio-demo Rates Non-Commercial and Commercial: $30 per finished minute. PIPE ORGAN SOLOS ** $45 per finished minute. The Deathswallow Virtual Organ has FIVE MANUALS with string pipes, reed pipes, brass pipes, standard pipes, swells, and big, huge bass pipes. The organ can crescendo and decrescendo. It can sound as big as a great beast, or as tiny as a little butterfly. ** Pipe Organ Solos will allow you up to two additional instruments, except the Piano. Terms and Usage I accept PAYPAL ONLY. All prices are in $USD. RUSH ORDERS (Less than 7 days) WILL BE DOUBLE THE PRICE. Please note: Client is expected to pay ALL transaction fees (which are a percentage of the final price) Only one track per order at a time. (This may change as you grow to be a regular client.) Please provide a minimum of two (2) visual references. Please describe in detail what you want your piece to sound like. Please try to avoid direct soundalikes. While I understand that most music is inspired by other music, try to be original! (Example: Instruments desired, general emotions/feelings sought-after) Please be aware that if we work together long-term on a single project, you may need to be willing to reveal plot points if necessary, including spoilers. I operate on an NDA (Non Disclosure Agreement: I will not discuss your project(s) to other people. ) Client must read , acknowledge and agree to all terms of usage before the process begins. Please acknowledge this in an email along with your order. I compose for original projects only. No fan project requests, please. Client will receive track upon FULL PAYMENT for TRACK. USAGE: Upon use of my services, you, the client agree that I, the composer, will retain all rights to any music I compose for you. (Licensing is currently unavailable.) I may use any music I compose for you in my professional portfolio AND across social media sites. (However, I will never use client music in my personal projects.) You, the client, have exclusive right to USE whatever I compose for you; no one else may use it. You credit me in-game as well as outside of game as: Simon S. De La Cruz That you please spread the word if you are satisfied with your results. (Also give me a like on Facebook! Follow on twitter) You are entitled to ONE (1) major edit free of charge. Any major edits past that will result in a 50% additional fee of final composition time. BE SURE YOU KNOW WHAT YOU WANT AND YOU KNOW WHAT YOU WANT CHANGED, PLEASE! FOR COMMERCIAL PROJECT CLIENTS The above agreements apply, PLUS You send me one free copy of your completed game, app, or merchandise, as it appears in-store. If you would like music for your commercial game to stay under wraps until a certain date, we can work something out. (Commercial clients ONLY)f FOR ALL CLIENTS: When music is completed, you will be able to listen to it as a preview. The preview will be of very low quality and will have audio watermarks all throughout. Once payment is received, you will receive your track in .WAV file and .OGG format (programmed to loop!) MP3 format files are not available. Requests will be fulfilled in the order they are received. ATTENTION DEVELOPERS: I DO NOT LOOP MUSIC FOR NON-RM GAMES. If you are developing a non-RM video game and want a looping track to have an intro, you will have to do the programming yourself! Music usually typically takes one week* from time commission has started to complete one track. Complicated requests or insufficient information may result in music taking in excess of two weeks to complete one track. ( *Not counting time to redo major edit requests.) You will receive notification via eMail and/or PM once your commission started. I do not do covers of existing pieces or songs from video games, programs, apps, or shows. Client must read, acknowledge, and agree to all terms of usage before the process begins. Please acknowledge this in an email along with your order. Business contact (eMail preferred) Thank you for reading! I look forward to doing business with you.
  5. Hello! I go by Brood, and I've been playing and enjoying RPG Maker games for years. I've been playing games like Yume Nikki and IB and everything inbetween for a long time, and when I first started composing it was for a Yume Nikki fangame a few years ago that sadly never got finished. Although I've evolved a lot since then and now make a lot of varieted music, that is still where my roots lie, and I want to nurture and encourage the creation of more games like that. And because of that, I've decided to start sharing most of my music, so that you may use it in your games! So here's a few random packs I've uploaded so far! The rest are on my patreon. (Feel free to use these in your games! Just credit me & let me know!) Unfortunately dropbox does not let you preview .ogg files, I'll link the soundcloud uploads for previews if anyone wants to, but that makes the post awfully long. https://www.dropbox.com/sh/tbd8myoyexjr12t/AAAgYsEOdADQIswLUjZ7lOJOa?dl=0 (A few dark, yume nikki inspired themes, preview: https://soundcloud.com/jbai/sets/yume-dark) https://www.dropbox.com/sh/5fq2obyqf3ogeo9/AABObKhUGPfFDUmOr1JxeQvJa?dl=0 (A few peaceful/relaxing themes) https://www.dropbox.com/sh/6s43zjlumd43mwx/AADdsBtaW1WxiJyzQdEC0Wena?dl=0 (A few fantasy inspired themes) The rest of my music is over at https://soundcloud.com/jbai! I might put up a few more stuff here for free if anyone wants me to.
  6. Hey guys, I've been troubled by this a while now, and I've had enough of it. I feel like some cutscenes feel a little monotone and boring when the same music plays all the time. However, I have a hard time in fixing this. The change seems unnatural, or out of place. How do you change music in / between cutscenes? Do you fade out the old music and fade the new music in during a black screen? Do you directly fade out the old music and fade in the new track while the scene is playing or do you keep a brief moment of silence in between? Thanks in advance for sharing your opinions, I hope this will help me make better games!
  7. A while back I sneakily posted some freebies over on RPG Maker Web as a surprise happy holidays present. I wanted you lovely people to have access to these as well, so here is a download link! Enjoy, the terms of use are inside the included readme Edit: If the download link doesn't work, it is a mediafire problem, please try again later if this happens.
  8. Noyemi

    Noyemi K. Music

    Hey guys, I'm the developer (writer, scripter, artist, sound effect and music composer) of Amihailu in Dreamland. The game is getting a minor soundtrack update in a bit, but in the meantime I've made some other music for fun. Here's some highlights: The Accountant (Mitsuko Dugashoba's Theme) The Drifter (Lizaveta Nazanyan's Theme) Sound Source Select Theme (from the Amihailu in Dreamland Oct. 2012 Alpha) (Old Version) I compose in a variety of styles, not just the stuff you hear in Amihailu in Dreamland. I can also do music for your games, provided you can compensate me for the work.
  9. XvoltaireX

    Horror Music

    Recently I have started composing horror music again. Wanting to get into the spirit of Halloween, and also because I haven't composed horror music in years. I've always wanted to compose music for a horror game. Here are some of my compositions below. A fan made original composition I wrote, that was inspired by the Outlast franchise. Another composition I finished, last night.
  10. Rikifive

    8-bit 8-Bit Music Castle

    INTRODUCTION Since I started toying with 8-bit music making ~ I was thinking, that maybe I should post my silly works. I even made an account on Soundcloud just for that occasion... Very smart. Feedback is not required - I'm still learning and I know, that I need to improve my skills. That being said, you may find many 'bad' things, that I'm probably aware of, so yeah... Each time it should be better! So... Welcome to the 8-Bit Music Castle! TRACKS MLP COVERS SUPER COOLSTORY BROS OST OTHER TERMS OF USE > You cannot use these tracks in any way (even non-commercial) without my permission.
  11. Hi! My name is Tirian Massot, and I've been writing music for about 5 years now. I recently started creating orchestral music and have just released an album with 16 orchestral songs that I have been writing since September, which you can find at the following link and download for free. https://tirianmassot.bandcamp.com/album/journey I am on holiday right now and will be able to find some free time pretty soon, so if you need music for your projects you can leave a mail or add me on Skype. (If you do be sure to tell me it's for music when you send me an invite so I don't dismiss it as spam...) I don't have a fixed rate but it'll most likely be about 10usd/minute. We can discuss this based on your budget though. music.cloudstylec3v3@gmail.com (email) prototypey3v2 (skype) If you want to have a listen to my other stuff (mostly electronic music), you can check my Soundcloud page. https://soundcloud.com/tirianmassot Thanks for reading! Tirian Massot
  12. Okay, I came across yet another problem while making my game and this one is just puzzling to me. Basically, some of the BGM that I have playing in my game does not loop. It just fades out and then it's just dead silence for minutes on end. I have waited a few minutes, not that it just takes a while, but to no avail. Does anyone know why the BGM isn't looping and how I could fix it? I'm not really trying to get it to loop at certain points, I just want it to keep restarting from the beginning, as usual. If it helps, I have a custom song and that song is an .ogv file. Another weird thing is that some of the other custom songs in the game DO loop correctly, even though the songs are the same file type. Is there something I'm missing? Is there a script I need to fix this issue? Any help is appreciated. EDIT: What I did notice is depending on the converter I use, the file output will be either .ogg or .ogv. Is it that the ogv isn't registered to really loop whereas the .ogg is?? That's what my theory is at the moment and I'll probably try a different converter to get the .ogg file but if it doesn't work then I have no clue. EDIT: Okay, I converted the .ogv file to an .ogg file and now it's looping correctly. Welp, I just feel reeaallly stupid now xD At least I figured it out. This thread can be closed now, if it can even count as a thread.
  13. Asharonapaul

    Music Am Language

    So you probably have read where I claim music is a language, or more accurately, music am language. this has to do with a quote by Jesus I learned when I was 9, Ani, Sani, or I am, that I am. I merely replaced some words. My fascination with music began at a very young age, before preschool even. My mother had just wed my step father, and I messed around with a sound board and sang into a mic some beatles songs. But this excitement did not always carry over into the institutions. I hated recorder and music class throughout elementary school. I always felt too confined with that sort of thing, not only the institution of learning, but the instruments for which we were required to learn. It wasn't until I was about to enter middle school, that I fell in love with the Violin. At that time, the beauty in females was more noticeable for me. Needless to say when I saw a lovely red head playing the violin on stage, I wanted to make a sound as wonderful as her looks, and based on her playing, the Violin seemed like the answer. You can quote my parents, in that I never once squeaked as a beginner, but I know personally I did later on when I began to smoke the ganja. Smith Holden used to be the best place for orchestral musicians, and that is where I rented my first instrument. I don't recall the make or nationality, but it was decent to say the least. At one point I was playing on the piano while mother finalized the rental agreement, a Lizst's Hungarian Rhapsody, just the right hand part, and not necessarily chorded (piano is really difficult for me some how). Everyone thought it was a recording. Yet like elementary school, I found issues with being in orchestra. For one, the music we had to perform and learn was so boring, and unfamiliar beyond the institution. So I purchased a complete anthology song book of the Beatles. I taught myself to read sheet music with that book, because there wasn't enough time in class to be taught it by the instructor. Halfway through the year, I was allowed to perform Lucy in the Sky with Diamonds by myself. I could not tell if I was too new, or if the instrument lacked quality. My summer work earned me enough to purchase a Violin for myself. I tested a few instruments and found a nice German instrument from 1828 that was really good quality. It was lightweight, and had a great range of tonality. I don't recall the maker. In highschool my stepfather, by then x stepfather, hired me a private instructor for the violin. And we perfected beatles songs, until I got bored with the repetition, so I journeyed into the deep end of the musical spectrum. My first classical manuscript I purchased was Beethoven's Violin Concerto in D minor. It took me a few years to really become comfortable playing it, and since then I have yet practiced it, so it would take a few weeks or months of recitle to play it nicely today. Under his instruction, I listened to a well renowned musician of his time, Jascha Heifetz. He plays a lot of the classical works I play today, and was considered to be God's Fiddler, a most appropriate musician to look up to. Then I expanded into Max Bruch, and Bach, and Paganini's caprices (though only one of them I know how to play proper), and Chopin, more of Lizst and whatever the conductor of the orchestra had us recite. I never really made first chair, in middle school I was first chair of the first violin section for a minute, but when I was unable to keep pace with the conductor, I was moved back a seat. In highschool, I went between 3rd chair and 4th chair quite often in the first violin section. My German instructor did something delightful my sophmore year, he gave me a copy of Finale 2001 for my personal use. I composed five songs, most of which were scored for violin, and out of my ability to play. But I really did my better compositions by recording improvisations and transcribing with blank manuscript. What sounds good from a machine doesn't always work for abilities. When I went to alaska, as I had mentioned before, there was an athabaskan that had caught my eye. I even played a few pieces in front of her. but there was one I had never showed her. The crew I worked with was international, and they were always trying to get me to break out my violin on the job. And there came a moment where I was with a russian friend, and I heard a melody play, so I played it back. I spent years perfecting it. But when I heard it, I was thinking of the athabaskan girl. Hence it is something different... There is a part where it goes into A maj, and sounds irish to some, but from my understanding, it is the Inuit take on the fiddle playing of the irish, sort of. I recorded it in California on a newer instrument, so the quality may not be the same, it has been played on a total of three violins that I am aware of. I wrote it out as well, and have the xps and printed copies, but I think not all the rythms translated. the naming was a suggestion while living at a place called, The Place. I came home, and the worse thing happened ever. While I was at work, and my mother was out working, my brother took my violin, placed it outside the garage in the freezing rain, and set it ablaze with lighter fluid. When my mother returned home, she beat him with the instrument beyond repair. He was later sent to an psych hospital/home, as it was his first problem since being diagnosed schizophrenic on top of being autistic. I was not able to afford a new instrument until I was working with the Department of Natural Resources, they payed well. Yugene had a Stradivarius remake, never before owned, that sounded 20 times better than any instrument I had ever owned. He used a specific type of rabbit hide glue he informed me. I signed a contract for a 300$ a month payment plan, for 5 months, 100$ down. That's when I bought cat gut synthetic core strings. All my music sounded so much better to me personally, and to those that heard it as well. It was called Qimera, or Wandering Dream, the idea that the perfect sound changed with the ages; that perfection even in music evolved much like language. That instrument went as far as Italy and Amsterdam with me, to New Mexico and Florida. Sadly, when I was fired from Yellowstone, the bridge broke and the sound post slipped, as I was unable to keep it away from the winter air; so I left it with an older woman at a hotel. I tried calling her to get it back, but never did, she had pawned it, despite the fact she said she would keep it safe. Now I am learning to repair and make instruments such as violins and cellos and bass and violas, as an apprentice to a master luthier. It is quite the endeavor, and requires many hours of repetition and learning. So far I can make a sound post from a block to within .02 mm of specifications, and can glue up ribs to front and back and blocks, and can shape cleats. There is much that requires observation foremost. When I was in California, I had no instrument, so I mostly sang whatever came to mind. My Grand Uncle Jim and Grand Aunt Karen surprised me one visit back home, with a brand new Shop Violin. It is currently what I play on, it is ok, but I think it could be better, it's quite heavier than the german or spanish one. And eventually I purchased a copy of Finale 2014 for unlimited voicing arrangement options so I can finally get around to composing that symphony. I had attempted a symphony in high school, called The Ice Man, after the cherokee legend/myth. The funny thing is, my brother even bought me a guitar when I returned as if it was an issue still. I'm terrible at guitar.
  14. Download my music pack here. Contains 45 tracks for instant use in any RPG Maker engine. Terms of Use are included. Hello again and welcome to my personal music thread where I present to you my original works along with some pieces of information on each tune. Since I'm still kinda new to composing, most of my songs are relatively simplistic. However, I'm happy about every piece of constructive criticism and piece of advice you can offer. I only ask you to be honest about what you think about my music, okay? Alright, so, without further ado, let's get to some of my tunes! "Nightmare" Hard to believe that this song is the result of just me playing around with some synth instruments, huh? Anyway, as the title suggests, this song is about bad dreams. Maybe a dream sequence in a game in a strange and distorted kind of world...? https://soundcloud.com/king-madness/nightmare "Objection!" This one was one of my first pieces I ever (seriously) composed. It was a request from one of my friends who wanted a "Phoenix Wright-style Objection theme". Well, and this is what he got. https://soundcloud.com/king-madness/objection-original-tune "Forest Sanctuary" One of my more recent songs. I must say, I'm quite proud of this one. It is very simplistic but I managed to capture what I wanted to capture - a smooth and soothing kind of song. Pan Flutes as leading melody instrument, some French Horns to back that up and a Marimba, a Bassoon and Pizzicato Strings with a repeating pattern in the background. https://soundcloud.com/king-madness/forest-sanctuary-original-tune "Machine Gone Mad" The creating process of this one was quite interesting. Originally, I wanted to write a point-and-click-adventure-style riddle theme. Something similar to the puzzle themes of the Professor Layton games. However, I ended up with something completely different. "Machine Gone Mad" is the type of song that plays in some kind of futuristic research facility. At least, that's what I think it sounds like. https://soundcloud.com/king-madness/machine-gone-mad-original-tune "Halspark Boss Battle" And this is the corresponding boss theme to "Machine Gone Mad". Basically, this is the gone-mad machine charging at the heroes. This one's also my first boss theme I ever created and it will be featured on a collaborative album with my friend, TheWeirdoMaxim. https://soundcloud.com/king-madness/halspark-boss-battle-original-tune "Confronting Evil" I think the name says it all. This one's supposed to be the main theme of a villain. I could also imagine it as some sort of final dungeon theme as well. Basically it's supposed to build up to a final confrontation with the villain. https://soundcloud.com/king-madness/confronting-evil-orignal-tune "Fighting Madness" I've made this one just yesterday. I thought I needed a regular battle theme to go with the boss theme I composed. The result was "Fighting Madness" which is still very simplistic but I'm quite fond of it. The only thing I'm not all to happy with is that it loops too soon... https://soundcloud.com/king-madness/fighting-madness-original-tune "Victory!" Don't really have much to say about this one except that it's my first try of combining synth instruments and classic instruments. Other than that it's a pretty simple victory theme to the battle themes I composed so far. https://soundcloud.com/king-madness/victory-original-tune Alright, that's all for now. I will be updating this thread once I've finished some more songs. If you want to use one of my songs for your game or the like, just shoot me a PM and we'll work something out.
  15. Hey everybody, I'm making music under the pseudonym of "Sonorode" (former: Sonorous Dehiscence), music is a hobby of mine. From Electronic to Orchestral music, I do a little bit of everything. I provide bulk-downloads (of albums, only one thus far) on my bandcamp, single tracks can be listened to and downloaded on my soundcloud. Track List and Links: Renascent Mini-Album ​(download) (listen): 1. Beyond Vast Skies 2. Mythical Ruins 3. Interlude 4. Nightfall Forest 5. Memories and Reality 6. Flames of Technology 7. Irregular Frost Newer tracks: The Night Sky Might Be Digital (electronica) Formatting Night Sky (weird) Humble Jungle (electro) ZomboCop theme (chiptune) Random Track 01 (chiptune-ish) Devotion (epic-orchestral) Frost Bytes (chiptune) Sunsetter (electro) Calidity (orchestral) Beyond Vast Plains (folk/ethic) NEWEST TRACK (19th Dec 2015): ICETEROID (electronic) More is coming regularly! So far, thanks for taking your time and looking at (and maybe listening to) what I'm doing! - Sonorode
  16. Glasses

    Menu Music

    Name: Menu Music Version: 1.0 Author: Mr. Trivel Created: 2016-05-16 About the plugin: Don't want default map music playing in Menu? Shop? Crafting menu? This plugin allows to change their music to something you'd like instead. Maybe some calming music for menu so players can relax from a difficult dungeon or something uplifting for shopping. Video: How to use? Set BGM for Menu and Shop in Plugin Parameters. You may as well add Bgm to custom scenes (E.g. Crafting), to do that, open up this plugin in your favorite text editor and scroll down to: *EDIT HERE*, it'll have a couple sample entries you can look at, add custom entries there. Plugin: <GitHub> How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
  17. DrassRay-Jacob

    Jacob Mann Music!

    Hello! Well, I thought it was about time that I made a music page! This is where you can purchase my pre-made music or contact me via PM for commissions My Music Portfolio: Commission Prices will vary based on the commission itself. Not all commissions are created equal! These variances can include but are not limited to: How many Instruments and alterations made during creation at the request of the client. How long the song is. Live Instruments Base Prices: My Pre-Made Music Packs FAQ
  18. Hello all, name's Luke, freelance animator and jack-of-two-trades. This place seems like a nice community of creative people, so I thought I'd introduce myself to fellow indie developers. I spend a good deal of my time pushing pixels, but I dabble in code, and I've dipped my toes into LMMS. I've got a bit of free time most weeks, so if anybody would like to commission sprites or music, just let me know. Y'all are good people.
  19. So right when the game starts, there is an autorun event to introduce the player to the game. When it ends, there is a switch to end the event, which also starts a parallel process to play bgm, but the bgm doesn't play until I interact with something an a text box appears. The music stops after the text box goes away.
  20. Obelion

    Obelion - RPG-BGM

    Greetings to all. I have been producing as a hobby and as an amateur for some time now. Recently, I started to enjoy creating RPG-related tunes. The audio files are looping .ogg. However, they don't loop back all the way to the beginning of the song. They skip the intros and loop back to where the main part of the song begins. RPG-tracks are also uploaded to soundcloud and/or youtube. The links are .copy-links, which is basically the same as dropbox. The copy-player doesn't allow to play midi, though. I included the midi-link for some of the tracks just for download purposes. [battle01] Him Again; midi [battle02] Someone Special; midi [battle03] Clash; midi [battle04] Pokemon Champ [battle05] Ancient Beast [battle06] Nemesis [battle07] DeathPenalty [Town01] Money Talks [Town02] Peace and Quiet [Dungeon01] Snowy Mountain [Dungeon02] Burden [Theme01]_Nemesis_Encounter [Theme02] End Of Us
  21. Hey folks! I just have a small but interesting question to ask. If it better to play boss' battle music through a cut scene and into the battle? Or is it smarter to wait until the battle and then play the theme.
  22. So recently I finally made an original track for the battles in my game. I set the battle theme to the new track instead of the one from undertale, but whenever I enter battles, the old battle theme still plays. Any idea why this is happening?
  23. Hello! =3 As Google isn't agree to help me out in this part, I am posting a thread here to request. (= For my Indie in a Week 3 (Contest hosted by Jackus~) entry, I'll need some fantasy (not modern, whenever I search Google it keeps finding me modern 8-bit music ~ that I don't need) retro/8-bit music that have a flavor of happiness in it ~ The game I'll be making contains ponies (YAY. =3) and funny stuff, so I am looking for some not-so-serious fantasy music. =3 If you can find some 8-bit music for comedy scenes too, that would be even more awesome! ^~^ Hoping for quick replies! Have a nice day. =D
  24. Hiya! I compressed my game today and noticed that when running the compressed version that my custom music has been overwritten by the default music. When I first built my game, I used the default music but gradually changed it by importing my own music. I renamed my songs to the same name as the songs that I had already used (i.e. "Dungeon5", "Battle2" etc) so that I wouldn't have to change every instance of BGM in the whole game. The problem is, the compressed version overwrites the custom music with the original version of "Dungeon5" for example. I have to include RTP data since I do still use some default graphics. How can I fix this? Any help is appreciated.
  25. geluf

    Music by Geluf

    NEWEST TRACK: "HERO" ADDED 9/1/15! Figured I'd start contributing! Some background: I compose for a living. As such, I don't have a ton of time to devote to writing music that isn't job-related. But, every so often I get a spare moment or two. I deal mostly in orchestral stuff...so you are unlikely to ever find things like battle music or anything involving a heavy rock element. Anything I post will be more "mood music" than anything. If that's what you're looking for, then great! A couple of short themes to start with, then (Well, now that I'm starting to have multiple different themes per "type", I'll break them down in categories): Scene or Thematic Material (Orchestral Sounds): PLEASE NOTE that for tracks using orchestral sounds, when you credit me, please also include the title of the track in the credits. I would very much appreciate it. Thanks. AREA THEMES https://soundcloud.com/geluf/sunrise-on-the-endless-plains - A flexible theme that can fit in a variety of places: Towns, Forests, Plains, Maps, and other outdoor areas. https://soundcloud.c...enchanted-caves - A theme for caves, forests, or any other mysterious places you can conjure up! MISC http://soundcloud.com/geluf/lament -Solo piano. A short, sad theme. http://soundcloud.co...ve-of-departure https://soundcloud.com/geluf/on-the-horizon - Cinematic, cut-scene or titles/credits music https://soundcloud.com/geluf/the-great-adventure - This one is probably best used as a "credits" theme (opening or closing), or perhaps a title screen. https://soundcloud.com/geluf/through-the-forest-in - A main theme. Can also be used as credits...or however you wish! - Another main theme-like track - A tactical RPG battle theme, or could be used for scenes, dungeons, castles, whatever! 16-Bit Style Sounds: NOTE: tracks listed here do not require including the name of the track in the credits. Just my name will do. Town Music: http://soundcloud.com/geluf/town-1 - A town theme. Very relaxed. Thematic: http://soundcloud.com/geluf/exhaulted -More thematic stuff, badly named. This one is undergoing some tweaks to the instruments. Dungeon and/or Monster-Area Music: http://soundcloud.com/geluf/dungeon http://soundcloud.com/geluf/dungeon2a http://soundcloud.com/geluf/dark-forest https://soundcloud.com/geluf/dark-forest-enhanced I'll add things from time to time. Hope you find it useful! As far as crediting, if you use any in your project, a simple credit to "Geluf" will do just fine. Thanks! If you plan to use these for commercial purposes, please send me a PM.
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