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Ive been doing skills for my game. Progress went a bit slow due to school and stuff. A linear demo should be released sometime in late october. The current demo is all over the place but the new one will be more linear. Im thinking of actually writing a bible for my game since it's religion-based. What do you guys think about that? My plans is to make the game where you feel it. I want you, yourself, to feel like the hero. I want you to experience the world; I want you to feel like you're actually in it. That is my current progress and plan.
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World of Chaos Demo
Lord Vectra posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Genre: RPG & Fantasy Demo Time: 30min - 1hr Game Progression: If all goes well, it should be done in January or February. Recruitment: Here's the list(link) WARNING: THERE IS A FEW PARTS WITH STRONG LANGUAGE General Story(World of Chaos I - VI): The 5 heroes who were chosen by the 9 Gods are known as "The 5 Heroes of Chaos" who are against "The 5 Enemies of Order" who were chosen by the 10th God... The Chaos God. The Chaos God who's name is King Magnificent wants to rule Earth with his massive and overwhelming army. He has 5 Generals known as "The Enemies of Order" who are to slay "The Heroes of Chaos". King Magnificent wants the powers of all the other 9 elements. He thirst for power greatly. Once the Enemies of Order are slayed the Heroes of Order will be guided by the Gods to meet each other and join forces to defeat King Magnificent. The 9 Gods decided to pick one of each class(Battlemage, Templar, Mage, Assassin, and Warrior). Each has there own favored element. The 10 elements are Fire, Ice, Lightning, Earth, Wind, Water, Holy, Chaos, Mythic, and Blood. Once the Heroes are chosen the Gods make sure there King knows so the King can announce it and then the mortals can celebrate the coming of the Hero of Chaos. Main Characters Dreg’s Story: Dreg is a farm boy. His family owns the biggest farm in the region. His parents were skilled fighters. They were well respected across all regions. Sadly, King Magnificent captured their souls and their bodies. Only way to free their souls and bodies is to kill them. Dreg is a Battlemage and he favors fire and lightning. Leonardo’s Story: Leo is a childhood friend of Dreg’s. He studies Chaosian rituals to better understand them when he encounters one. He knows history very well and takes pride in that. Leo is a mage. He favors Ice spells. He’s the fastest in the team, but in return, he is the weakest. Patricia’s Story: Patricia is an assassin who works for the King. She uses the bow and daggers as her weapons. She favors the assassin skills of darkness. She learned darkness moves like Consumer and Mass Consumer. Lana’s Story: A well respected Templar Knight. She uses a sword and shield. She favors holy magic over anything. She is the strongest in the team, but in return, she is the slowest. Screenshots Inactive features Enchantment Active features Cooldown Encyclopedia Map Radar Mini-Map Tier System Questionable features(also inactive) Difficulty system Credits Scripts Yanfly Craze Neon Black Selchar Mr. Trivel DiamondandPlatinum3 Yami Archeia_Nessiah Hime Fomar0153 Soulpour777 Ventwig V.M of D.T. Mr. Bubble Gallade CSCA Aquarus Kread-EX Emerald Ninjamida Bravo2Kilo Theo mik89 Galv Raizen Moghunter Nataxinus Battlers IgnusDie Pathfinder World of Warcraft RTP Characters AIN Lukeacioli Faces Samurai add-on Known Issues When you get transfered to the front of the Faerynel Castle, a "picture" of the King and everyone around him is there even though he's in front of the castle. You'll know it when you see it. To really see what I'm talking about, after you talk to the King, keep moving up and you'll see the glitch. It's doesn't crash and it does go away. Forgot to mention when I 1st posted this. In Faerynel city, if your Radar is on, it will lag BUT once you activate the signs(radar will lead you to them) the lag will get lower. Once you activate all the signs, there should be no lag. Remember, you can turn Radar off by pressing "W". You might notice that the amount of HP you have will "slide" down the HP bar. Let's say your HP is 800 and you won the battle with 500. The menu will go from 800 and slide down to 500. It does it everytime you open the menu. You have the same amount of HP you left with, it's just that the menu doesn't know how to stop the animation. So don't worry, the game isn't slowly killing you. Dont go through the back door of your house(SOLVED) Note: I chose 3 random parts in the game so you can get a feel for what type of game it is. Download(v1.1) World of Chaos w/ RTP: Link World of Chaos Demo w/out RTP: Link Download(v1.2) Dreg's back door error has been solved 3rd boss is tougher World of Chaos w/ RTP: Link World of Chaos Demo w/out RTP: Link -
I decided to give myself a deadline so... The Demo will be ready on 8/31(6 days). It should be posted around 6:00 pm. Recent Questions "About how many hours of game play are they on average?" It's hard to pinpoint. I have to rearrange some things before I can say. I'm trying to it at least have some days of gameplay. Basically, I'm trying to make it long like most games. That's what I said at first. Now... In World of Chaos, I'm aiming for it to have 1 - 3 days of game play. I'm curious about one other thing. 18 games is whole lotta games. Do you sleep? I sleep at like 12 to 1 am. Sometimes, it's later like 3 - 4 am. Then I gotta get up at 6 am.So... yeah, I be doing stuff. Lately, I'd have to stop at 10:00 and lay down cuz mom get's mad when I stay up even thought I still be awake for about 2 - 6 hours later. Combat-based or story-driven? It's going to be story-driven more than combat-based but the combat is still good(or at least I think it is(hope it is)). There is also many other stories to find(side quests) and I try to make them really interesting to keep the player occupied and engaged in the game. Again, I try to make the battles interesting too so it's not like a story-only game cuz then I might as well make it a movie. Is there any questions or concerns?
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Just so everyone knows, this series is going to have at least 18 games in it. A lot of people have concerns or questions about this series so I'll answer them here. I mean assuming the whole chunks of the series is like one big story, wouldn't it flow better as a single game? One of the most frequent asked questions. No, it would not. Each game has different mechanics. One game might not have X mechanic but has Y mechanic while the next one has Y mechanic but not X mechanic. The mechanics are based on the atmosphere and environment I'm trying to create. All heroes live in different environments and atmospheres.To have them in the same game might confuse the player since the environment and atmosphere would be changing mid-game. It's hard to play as a mage in a town, then have to play as an assassin in the forest, then to play a warrior who fights in a gladiatorial city. World of Chaos' story is short? Yes and no. You have the general story and then the main character's individual story. For a quick summary, the general story is that 5 heroes combine to defeat a great threat. Individual stories are the stories of each hero. The general story NEVER changes. The individual stories obviously change and I try my best to make them interesting. What exactly is World of Chaos? Basically, you play each hero's life individually until every 6th game where you play 5 heroes in one game. How is this series organized? It seems complicated? Another frequent asked question. I do it by generations. Every 6 games is one generation. 5 being each hero and the 6th which has all of them. Here's what I mean... Gen 1 = I - VI Gen 2 = VII - XII Gen 3 = XIII - XVIII Gen 4 = XIX - XXIV and so on and so on... Each of the 5 heroes has their own game who fight their opposing general. The 6th one is where all 5 join to fight the main evil. For example, the 1st generation... Hero > Opposing General Dreg > Appopalisis Falcon Murrine > King Shen Cassandra > Magi Zao Zao Menestra > Dracula Captain Shard > Bull All 5 > King Magnificent(Chaos God) Wait, if they have different mechanics, how can they be together on the 6th? The 6th one is a single environment and atmosphere so it's easy to handle. The mechanics of all the other 5 are going to be inserted in the 6th one. Why not just have all mechanics in all 6? It doesn't fit the game. It fits for 6 since all heroes are involved. Vectra, do you plan on having any of your games becoming commercial titles? They will be commercial after the 1st Generation. Any World of Chaos game created after World of Chaos VI will probably be commercial. How far, in the series, have you planned already? I did World of Chaos I - VII but I started over because I didn't like them. I was almost done with World of Chaos VIII but I deleted that one too. As far as planning, I planned all the way up to the 12th one(World of Chaos XII). It was 18 but I didn't like 13 - 18 so when I get close to the 2nd generation, I will plan it again. How far are you in the 1st one? I would say roughly 20-ish %. I've been all over the place so once I'm done being all over the place, I would just have to connect the dots . I finish quests as I'm making the game. Let's say one quest, I need to have 2 cities done. I will do quests from what I did and when I finish the 2 cities I need, I will then begin on that quests. So as I'm doing quests, I'm slowly but surely is connecting the dots. Note: It's 20-ish% mainly because I'm not done with the maps. Are you really going to make this series long? Yes, I planned on making this series long since I was a kid. My dad would ask me "How long is the series?" and I said "It depends when I run out of ideas for it." You might think that's super long a game has to have certain things to qualify in the World of Chaos series. If the heroes are good, can we do bad things? Yes and no. I made a side story of the World of Chaos series. I make it after every generation. It's called World of Chaos Armageddon. The 1st one is World of Chaos Armageddon Generation I. I love roman numerals lol. Anywho, Armageddon will probably be the only side series where you can actually be a bad person. Meaning, if you want your ending to be an evil ruler of the world or become new King to the chaos throne, then you can. World of Chaos Armageddon? Yes, a side series where you can literally forge your own character. You start out as neutral but depending on your karma at the end(and the choices), it will decide your ending UNLESS YOU ARE NEUTRAL. If you are neutral, then you can decided to either be good, evil, or become Ruler of both Chaos and Order. I think I covered everything. Any Questions?
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I'm working on a game called United Champion(used to be called Man of Blood). Gods Barrack - God of the Cave Elves and Blood Sallore - God of the High Elves, Moon, and Sun J'Zark - God of the Shank Elves, Ice, and Shadows Vendetta - Goddess of Barbarian Elves, Crisis, and Fire Julios - God of the sea Zaron - God of War Kora - Goddess of Spirits Meridia - Goddess of secrets and lies Zentheus - God of Aggression Luretheus - God of Trickery Elizabeth - Goddess of the Dark Arts Sharicka - Goddess of Jealousy Classes Barbarian Elves: Barbarian Elves serve Vendetta. They are the strongest and most slowest elves. There moves are purely physical. They have really low energy but there skills' power makes up for it. Their magic is called Berzukun (Bur - zoo - kun). Berzukun is not the typical magic spells. These spells are usually used to enchant their weapon with various abilities or enhance the caster in some way. Barbarian Elves are not unstoppable mainly because they no skills that protects them. They use the following equipment... Two-handed weapons Heavy Armor Cave Elves: Cave Elves serve Barrack. They are almost average. They are a bit more skilled in physical combat rather than magical. They have more MP than Barbarian Elves. Their magic is called Cave Magic. Cave Magic is a combination of fire and blood. Cave Elves are well-trained in hand-to-hand combat. While Berzukun is based on outer strength and inner rage, Cave Magic is based on inner strength. Cave Magic was created by Barrack by using natural ingredients from caves. Cave Magic spells is better as an offensive fighting style but unlike Berzukun, it does have a few defensive spells. They use the following equipment... One-handed weapons Light Armor Heavy Shield Light Shield High Elves: High Elves serve Sallore. They are the opposite of Cave Elves. They are well-skilled in magic more than physical. They have the 2nd largest amount of MP. Their magic is called Eclipse Magic. The can harness the power of the sun and moon. If you combine them into one spell, that would be called an eclipse spell. Their magic abilities depend on what weapon they are using. They're the only class that has a choice in weaponry. Eclipse Magic is better as a defensive fighting style but does have offensive spells. High Elves are the most skilled swordsmen of all elves. They are the 2nd fastest class of all 4. They use the following equipment... Two-Handed One-Handed Light Armor Light Shield Shank Elves: Shank Elves serve J'Zark. They are the opposite of Barbarian Elves. Shank Elves has a ton of MP and are quick but in return, their HP is not that high. Shank Elves are the fastest elves in the game. Due to their inability to fight with pure strength, they are mostly defensive. A lot of their spells consist of them casting ailments on others. Their Magic is called Shadow Magic. It's a combination of Ice and Shadows. Unlike the rest, they can teleport or turn invisible; doing this has one cost; these spells drains a lot of MP and as you can tell, Shank Elves kind of depend on it. Don't underestimate them though. If given the opportunity, they can mess you up. They use the following equipment... Shankers(Daggers) Light Armor Heavy Armor(Must have training for this to be an option) Special Abilities/Special Move Each race has their own special ability... Barbarian Elves Ability: Second Wind - Restore stamina by 50% Note: 50% is not a lot because Barbarian Elves' stamina are really low to begin with. Barbaric Justice - Punch the opponent twice, power knee to the face, *opponent falls* pick up opponent up by neck, smash him/her to ground(powered with Berzukun), and snap his/her neck(it does NOT result in an instant kill) Cave Elves Ability: Battery - Restore stamina by 10% for 3 turns. Blood Lust: 4 strong slashes plus one catastrophic slash, all powered by cave magic. High Elves Ability: Sun harness - Restore HP by 10% for 2 turns. Ability: Moon harness - Reflect all magic attacks for 2 turns(ineffective against Barbarian Elves but highly effective against Shank Elves) Eclipse: An enemy is hit by a beam of essence that comes from the Sun and Moon when together. Shank Elves Ability: Shank Gun - Depletes opponents HP by 10% and stamina by 50%. Ability: Shank Gun II - Depletes opponents HP by 10% and stamina by 50%. Gives the user an extra action on their next turn. Note: Unlike most abilities, requires a certain combo J'Zark Driller - Digs there shankers through the enemy. The enemy is unable to use any magical attacks for 3 turns and the caster get's 2 extra actions on their next turn. Important Note: All special moves requires a certain combo. Note: You can learn more abilities(not super moves) through training Equipment positives and negatives Heavy Armor/Shield - Increases DEF, decreases AGI, increases HP Light Armor/Shield - Increases DEF(not as much), increases AGI, and increases MP Two-Handed - Increases ATK, increases DEF, increases HP, decreases AGI Note: DEF and HP are increased by half of a shield at whatever level the weapon is so it doesn't exactly take place of a shield. One-Handed - Increases ATK(not as much), increases AGI Combat Combat style was inspired by Tekken, Killer Instinct, Street Fighter, and Street Fighter X Tekken. Stuns Stun: Damage received is decrease by 5%. Grabs does 5% more damage. Can not be done if opponent is in the air or bounded. Special Stun: Damage received is decrease by 5%. Grabs does 5% more damage. Can be done if opponent is in the air or bounded. Works as a combo extender. In-Air In-Air(Low): Damage received is decreased by 10%. You are unable to do grabs of any kind. Can be done to someone that's stunned but NOT while they're bounded. Slow Bounds do not work with this. In-Air(Mid): Damage received is decreased by 10%. Grab damage increased by 10%. Can be done to someone that's stunned but NOT while they're bounded. Fast and Slow Bounds work with this. In-Air(High): Damage received is decreased by 15%. Grab damage increased by 15%. Can be done to someone that's stunned but NOT while they're bounded. Fast Bounds do not work with this. Bounds Fast Bound: Damage received is decreased by 15%. Grab damage increased by 15%. Can be done if they're stunned or in the air. Doesn't not work with In-Air(high). Slow Bound: Damage received is decreased by 15%. Grab damage increased by 15%. Can be done if they're stunned or in the air. Doesn't not work with In-Air(low). Tags Some moves will say "tag" in their name. These are moves you use to tag one of your partners in. Note: Special Moves and abilities are not subject to these ailments. Important Note: You can't get the same Ailment twice in a row. Two types of battles Team Battle - All 4 party members are fighting. Tag Duel - You have to tag each other in. Note: In Tag Duel, you get to do 5 actions in one turn. Note: All moves require you to input buttons to do them. Note: You can learn how to be better at fighting and inputting buttons by fighting a training dummy. Stories Tyrome: Tyrome is a son of a dead general and a dead mother. Father died during the War of Clash and mother died mysteriously. Once he became an orphan, he lived with his grandfather, Dovin. Dovin was a master in Cave Magic. Dovin taught Tyrome everything he knew about cave magic. Tyrome wasn't only the son of a general but a son of the Champion of Barrack. This badge of honor was passed down to Tyrome by the gods. By the age of 15, Dovin was killed by Zentheus, God of aggression. Ever since then, Tyrome swore revenge but little did he know, Zentheus has a few secrets up his sleeve. Della: Della was a warrior of the Amazon tribe, Grza. She is suppose to be promoted Queen of Grza but the Dark Elves invaded. Her tribe was destroyed and she almost died before Vendetta, Goddess of Crisis and Fire, saved her from the horde. Della woke up from her unconsciousness to find out her entire tribe was dead. Vendetta made Della her champion to fight off Juretheus, God of trickery. Della gladly accepts the challenge because Juretheus was the one who led the invasion. Gyzer: Gyzar is a high elf. He left his empire because of their new King. The King is also a High Elf but he is a dictator. He tried to have Gyzer killed because Gyzer refused to become part of the army and Gyzer was "too skilled" to not be in the army. The King tried to sell him to slavery and when that failed he took Gyzer's parents and sold them to slavery. After a while, the King decided to kill his parents slowly... in public. He tortured the parents using many methods... extreme methods. Gyzer had all the hatred in the world again him but he knew he would lose so he left the empire. Gyzer will eventually go back to the Empire to kill the dictator from the throne and perhaps a real King will step up. Sallore, God of the Sun and Moon, also disagreed with the new King and made Gzer his champion to kill the King. Dexoir: Dexoir is a shank elf. Shank Elves live deep underground. Izum, Leader of the clan, loved Dexoir. Dexoir's clan mate, Ukavra, didn't like it. Ukavra and Dexoir never gotten along. Ukavra had a hatred against Dexoir that every knew about but ignored it. One day, Ukavra killed Izum and framed Dexoir for it. They were all trying to kill Dexoir. His family helped him escape but as a price, they all died. Dexoir has sadness in his heart that will eventually turn to hatred. Dexoir plans to come back and kill Ukavra. J'Zark, God of Ice and Shadows, now despises and forsakes Ukavra. Due to this, Dexoir became his champion. Overall Story: All 4 was chosen to come together by the Gods to kill their enemies. Prophecy speaks that 4 will help each other to kill their enemies. When they do, peace shall cover the World of Elves. Note: I literally just thought of those stories while I was typing them so I made it up as I went. I think I covered everything. Any suggestions, concerns, etc?
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Master of Storms [BETA] (Showroom)
EQuesTrian posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Hello! I'm EQuesTrian! I'm not sure if I set this post up right, since this is my first post ever So, I made a game. I released the Beta/Demo Online on itch.io and I was looking for some feedback. The link is embedded below--the screenshots are on the page. <iframe src="//itch.io/embed/30025?dark=true&linkback=true" width="552" height="167" frameborder="0"></iframe> I'm not sure if that embed worked cause I can't tell right now so here is the link too http://equestrian.itch.io/master-of-storms Thanks! EQuesTrian -
Hello. It's not exactly a script, but it's related to the script-editing so I hope that this is the right place to get help. I want to change the values of elements, so instead of them halving the damage, they would only grant 25% resistance. Someone already told me that I can change values in "Game_Actor" (Lines 155 and 158), so I changed: def element_rate(element_id) rank = self.class.element_ranks[element_id] result = [0,200,150,100,50,0,-100][rank] for armor in armors.compact result /= 2 if armor.element_set.include?(element_id) end for state in states result /= 2 if state.element_set.include?(element_id) end return result end To def element_rate(element_id) rank = self.class.element_ranks[element_id] result = [0,200,150,100,50,0,-100][rank] for armor in armors.compact result /= 1.5 if armor.element_set.include?(element_id) end for state in states result /= 1.5 if state.element_set.include?(element_id) end return result end But now I'm getting really accurate numbers, like: Does anyone know how can I round these numbers? (So it's 8 and not 7.86666..)
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Notes KFC took the place of Konata Konata no longer exist in the game Story There are two gods. Vectra, God of Darkness, and KFC, God of Beasts. Both of them are corrupted. Once they were accused and exposed of their corruption, a worldwide war began against the Gods. This war was called the Rebellion War. Both Vectra and KFC had loyal followers who fought with them. After the war, the Gods believed they've killed everyone on the planet except for their followers... but they were wrong. The few that are alive are called Rebel Veterans. After this war, KFC and Vectra split the world in two. One side remaining medieval while the other is doing technological advances. Some stay on the medieval side(they don't trust computers, machines, robots, etc.) and the others move with Vectra to the technological side. KFC and Vectra repopulated their planet, Xexer, with humans. Their main priority is to kill all Rebel Veterans and possibly new rebels. They captured a few Rebel Veterans and did things to them to get them to talk. Lately, they got nothing. Characters Shawn(Main Character) Title: Soul Reaper Class: You pick(7 to choose from) Attributes: You pick(6 to choose from(Max: 2)) Note: You start with one. Have to be at a certain level to unlock the 2nd attribute. Same goes for the rest of the characters. Personality: Respectful, has a lot of pride, as well as valor. He keeps his emotions in check and makes sure his personal pride and valor doesn't get him killed. Story: Unavailable(Can't tell you anything without giving too much away) Special ability: He has the power to absorb or "tinker" with souls. All powers are based on weakening the opponents stats or improve your own stats along with some unique skills. Maul Title: Human - X Class: Medium Attributes: Lightning & War Personality: Civil and respectful. He's really smart. He knows how to hack and work on technological stuff. Story: Maul was one of the rebel veterans. He was brutally tortured by Hailey, The Medieval Torturer, so KFC can get info from him. When Maul refused to tell, Hailey killed his wife, and then they sent him to Alyssa. She killed him, took his brain, and synchronized the mechanical body with the brain. Later, they found out Maul was still living but this time, inside a mechanical body. He was put in a highly secured cage so Alyssa can find a way to get the info on the location of the Rebels' hideout. He is the rebels' recon leader. Special ability: He has an attached sword to his arm. The sword is a heavy weapon but he is still as fast as a normal medium, making him a good member to have. His sword is a special type of sword so he'll have special sword abilities. Sadly, his defense is lower than most mediums, as well as his MP. He can turn invisible for a short period of time. Liz Title: Venoma Class: Light Attribute: Mythic & (your choice) Personality: Personality inspired by Juri Han(Street Fighter). Liz is sometimes considered crazy and insane. She is quick and fast. She has an obsession with snakes and claws. Her obsession has an influence on her fighting style. She calls it "The way of the Mythical Snake." Story: Liz is not a rebel veteran. She believed the rebels in their accusations against the Gods and joined them. Liz was a stripper at a club when she was 16, and tried to become a prostitute when she was 18. Her boss refused to let her quit the club. She was puzzled until he tried to take advantage of her. They fought and she was able to escape. He vowed that he will have her whether she was alive or dead. O_O Special Ability: She can activate super speed, she can activate hyper reflexes, and when needed(not in battle), she can use X-Ray Vision. She's good at being faster and thinking faster than her opponent. She likes to be a few steps ahead. She might not be strong but she can throw a lot of punches. She's great against other fast opponents and better against faster ones. Ronald Title: Street Veteran Class: Light - Medium Attribute: Fire & (your choice) Personality: He has the same personality as Liz. Him and Liz together is an "interesting" mix when you have them together. Story: Friends(with benefits) with Liz. They became friends when he became a regular of her's when she was a stripper. Liz talked him into joining the rebels. Ronald was a street brawling champion. He was the champion for many years but left when he joined the rebels. Special abilities: Due to his street brawling skills, he can inflict unique ailments(states) on the enemy. For example, bone buster, which breaks any guard the enemy has. His moves do take a while. Some may take slow up his Attack rate; Bone buster lowers Ronald's attack speed by 66% but ignores defense and breaks guard. He's a key player when it comes to breaking down the enemy's defense. Special Characters(Characters you get by doing certain quests) Fishero Title: Pirate Apprentice Class: Medium - Heavy Attribute: (You pick both) Personality: He has a pirate-like personality. He loves machine guns and swords. His loves fighting especially when fighting against large groups. A lot of things does not bother him as he has traveled the world and has seen almost everything. Story: Fishero is the son of the Pirate Captain, Zeneus. When he died, his father gave the title to Uncle. When Uncle Frero feels that Fishero is ready, Frero may give the title to him. Special abilities: He has a 10% chance to reflect magical/ranged attacks, has a really strong gun called Dragon Bullet, and when in the zone, he can become a great contributor to your offense. Knighterius Title: The Guardian Class: Heavy Attribute: Lightning & (you pick) Personality: Knighterius is very loyal and has great honor and valor. Even though he is big and strong, he has the heart of a true knight and a true guardian. He is really friendly and easy to get along with. Story: Knighterius is in a guild called "The Shields". This guild helps others with their problems. They shielded people from monsters that were vicious and dangerous. Even when the odds were not in their favor, they were taught to fight until the very end. The Shields became the secondary capital of the medieval side while the Dragon Colosseum remained the primary capital. Knighterius was named "The Guardian". His defensively skills are extraordinary. He was captured by KFC, the God of beasts. He was sent to Vectra so Alyssa can do experiments on Knighterius. Knighterius is a great defensive fighter so Vectra took him so Heather, the Witch of Nightmares, can conquer the Shields. Special abilities: He has substitution(passive), he makes himself center of attention to distract all enemies, can activate the HP shield on himself or others(Stacks with the booster, Support Shield), 10% chance to dodge and/or reflect magical/ranged attacks. Temporary Characters James Fury Title: Unavailable(Can't say without giving away anything) Class: Heavy - Light Attribute: Prime & Chaos Personality: He is completely insane with no sane left in him. That's the only thing that describes him. Story: Only rebel veterans know who he is. He is not known to the rest of the world since the war ended.(Can't say much more without giving away too much) Special abilities: He plays with peoples minds. He confuses them, makes them panic, inflict mental damage on enemies. He has a combo-based fighting style which requires you to press buttons. He is really strong and fast. His fighting style does a lot of stunning. He can adapt to any situation that comes his way. Jordyn(blue version) Title: Military 2nd in Command Class: Medium - Light Attribute: Prime, Lightning, & War Personality: Is very competitive and can be very serious when needed. She has a lot of pride in what she does and plans to do a good job at being the military commander. Story: She was ranked top fighter of the world(excluding the Gods). She is a renown warrior who fights fierce in combat. Everyone from around the world comes to the Colosseum to see her fight. She has no known rival, so she wears the title proudly. Special abilities: Teleportation, stronger than a heavy, faster than a light, stuns the enemy a lot, interrupts the enemy a lot, is very deadly when fighting one-on-one. One weakness is that she has no spread moves. Do you think any of them are overpowered or under-powered compared to the rest? Why? Note: James Fury and Jordyn doesn't count Does any character's story you feel is too bland or need tweaking? Note: James Fury and Shawn doesn't count Other than that, everything else stays the same(maybe a tweak). Here's the old version to see the rest that I didn't/won't change. http://www.rpgmakervxace.net/topic/31330-what-you-think-age-of-corruption/
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World of Chaos Demo
Lord Vectra posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
World of Chaos This is the 1st game I've ever made. Had to redo it and the others in this series because I didn't like it. This is my very first demo. Hope you enjoy my very 1st creation. After this game, there will be a 2. This game was inspired by the Dragon Age series. General Game: World of Chaos Developer: Vectra Genre: Fantasy, Role-playing, and comedy Rating: T Fantasy Violence Profanity Sexual Themes Demo time is about 30minutes long. Gameplay & Features The gameplay is the default battle system. I haven't made any guilds in the game yet but is planning to. The classes are very different and is special in their own way. There is a variety of special equipment that gives certain strengths and weaknesses. Classes Battlemage - Equally good in both might and magic. Favors fire and lightning spells. Warrior/Templar - Has great might and prefers toe-to-toe combat. Unlike most typical warrior-types, in this game, the warrior is the healer. Warriors favor physical and holy damage. Assassin - The 2nd fastest of all of them. Can use daggers or bows. Each is unique. Assassins rely on weakening their opponents and likes to do damage overtime. Assassins favor darkness. Mage - The fastest of all. Has defensive abilities. Favors ice and lightning spells. General Story(World of Chaos I - VI): The 5 heroes who were chosen by the 9 Gods are known as "The 5 Heroes of Chaos" who are against "The 5 Enemies of Order" who were chosen by the 10th God... The Chaos God. The Chaos God who's name is King Magnificent wants to rule Earth with his massive and overwhelming army. He has 5 Generals known as "The Enemies of Order" who are to slay "The Heroes of Chaos". King Magnificent wants the powers of all the other 9 elements. He thirst for power greatly. Once the Enemies of Order are slayed the Heroes of Order will be guided by the Gods to meet each other and join forces to defeat King Magnificent. The 9 Gods decided to pick one of each class(Battlemage, Templar, Mage, Assassin, and Warrior). Each has there own favored element. The 10 elements are Fire, Ice, Lightning, Earth, Wind, Water, Holy, Chaos, Mythic, and Blood. Once the Heroes are chosen the Gods make sure there King knows so the King can announce it and then the mortals can celebrate the coming of the Hero of Chaos. World of Chaos I Story: Dreg has been chosen by the Gods to be the Hero of Chaos. Through his life he met 3 friends(they're not heroes of chaos) Leonardo, Patricia, and Lana. Dreg's destiny is to defeat Appopalisis; an abomination created by King Magnificent. Dreg has 3 friends to help him defeat Appopalisis. Characters: Dreg - Dreg is a farmer. He owns the biggest farm in town. He is a well-skilled battlemage. His personality is more on the serious side. His grandma lives with him, his Mom and Dad left out of no where and never came back. So the only family left is Grandma until he can find his parents. Lana - A well known Templar. She is heavily strong but is the slowest. She does not talk much like the others but occasionally she'll say something. She is most known for her manners and loyalty to the King. The King felt like Dreg could use a bit of muscle so he gave him Lana. Patricia - Worked as an assassin for the King. Her job was to stalk and kill traitors of the King until the King told her to accompany Dreg through his journey. She is quick and is quite good at what she does. She can be serious like Dreg but also can be playful like Leonardo. Leonardo - A childhood friend of Dreg's. Unlike Dreg, he is not serious and is very flirtatious. By him being so flirtatious occasionally when you get to choose dialogues to say to a female there will be a unique one you can use. He is a mage and the fastest out of everyone. The Final Boss: Appopalisis - Leader of the Enemies of Order. The smartest and the strongest of the other generals. King Magnificent made Appopalisis off of himself. Therefore, Appopalisis acts much like King Magnificent as in Personality and Desires. Appopalisis is an abomination of rage and destruction. He was made to destroy all who oppose King Magnificent. This is him... Encase you are confused a little: Each Hero of Chaos has their own game. Only on World of Chaos VI will all 5 heroes of chaos be together. Screenshots: http://imgur.com/gallery/WFfB7 Credits: Enemies Me Enterbrain Characters Enterbrain Music Enterbrain Sound Effects Enterbrain Faces Enterbrain Scripts Yanfly Craze $D13x V.M. of D.T. Neon Black Hime Selchar Syvkal Mr. Trivel DiamondPlatinum3 Fomar Nicke Shaz Kread-EX Mr. Bubble TheoAllen Demo: https://www.dropbox.com/s/bj7wqacwnfq517c/World%20of%20Chaos%20Demo%20wout%20RTP.exe?dl=0 Demo w/ RTP https://www.dropbox.com/s/n95motipuzjxyt9/World%20of%20Chaos%20Demo%20RTP.exe?dl=0 If there are any bugs please tell me Hope you enjoy- 6 replies
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I recently had to restart this project and I got a new idea but I wanna see what ya'll think. Weapon Types Disc(My fav): Discs are not strong but can adapt to a lot of situations. You can buy more skills by buying the Red(i)Discism. Critical chance is increased by 2% and MP Cost is decreased by 10%.(Light Weapon) Swords: Strongest weapon that attacks a single enemy. Has very few spread moves where it attacks all enemies but it mostly attacks one. Health increases by 2%.(Heavy Weapon) Daggers: The weakest weapon in the game but gives you a 20% speed bonus. Like swords, it has spread moves but is mostly attacks one enemy.(Light Weapon) Heavy Gun: Is a spread weapon. 1/2 damage of the sword but spread to all enemies. 10% chance cripple enemies. This is the strongest weapon. It is solely spread so it can come to a disadvantage when fighting only one enemy. Decreases speed by 20%.(Heavy Weapon) Average Gun: The total opposite of the Heavy Gun. Solely attacks one enemy. Speed is increased by 10%.(Average Weapon) Battlestaff: Like the Discs, it can adapt to many situations. It's a well-averaged weapon that is stronger than discs. It does a increase your MP by 1% and increases you Max Mana by 15% but decreases your speed by 10%.(Average Weapon) Weapon System(by DiamondandPlatinum3) You get weapon type bonuses, the more you use a certain weapon type over and over. For example, if you use the discs constantly then after using them for a long time you'll get disc bonuses which could be skills, stats, etc. If you want to add any ideas concerning weapons plz tell me. Stats MHP = Max Health MMP - Max Mana Atk - Heavy Strength Mat - Medium Strength Mdf - Light Strength Luk - Item Strength Agi - Speed Ss(Extra Stat script) - Skill Strength (Heavy Strength + Medium Strength + Light Strength) / 3 = Skill Strength 3 Classes - Favored Stat Heavy - Heavy Str. Medium - Medium Str. Light - Light Str. Attributes when level up When you level up, you have points you can spend on your stats. The stats you spend the points on are Max Health, Max Mana, Heavy strength, Medium strength, Light strength, and speed. This is where you'll get to decide to invest in one, two, or all classes. Boosters It takes the place of Accessories. You have Heavy Boosters, Medium Boosters, Light Boosters, and Overall Boosters. Each has it's own requirements. Heavy Boosters - Requires a certain amount of Heavy Strength Medium Boosters - Requires a certain amount of Medium Strength Light Boosters - Requires a certain amount of Light Strength Overall Boosters - Requires a certain amount of Skill Strength Combat based on Elements For example, if you're an Ice Warrior, fire damage will have a +25% damage on you. I can't upload the chart so here it is... Fire > Ice > Nature > War > Mythic > Lightning > Fire Each element have 2 elements they are weakened to and 2 they are strong against. Fire > Nature > Mythic > Fire Ice > Lightning > War > Ice Prime has no weakness nor strengths(The best element in the game) For those who knew this game from before, I took out Chaos and Peace. And Prime is just as strong as any other element but with a few extra perks. Each element inflicts it's own state... Fire - Burnt Ice - Freezing Lightning - Shocked Mythic - Cursed Nature - Poison War - Bleeding and Bruised Prime - Forsaken and Drain Note: Some of these will intersect. For example, the Venomous Scratch. It's a nature move but does poison and bleeding. States Note: You do not have to read through all of them!!! I'm going to name all my states and what they do. Death - Death Burnt - Health decrease by 1% and fire damage has a +20% effectiveness. Freezing - Speed is decreased by 20% and ice damage has a +20% effectiveness. Shocked - MP decreases by 2% and lightning damage has a +20% effectiveness. Cursed - Attack is decreased by 10% and mythic damage has a +20% effectiveness. Poison - Health decrease by 1% and nature damage has a +20% effectiveness. Bleeding - Health decreases by 1% and war damage has a +10% effectiveness. Bruised - Defense is decreased by 10% and war damage has a +10% effectiveness. Forsaken - Attack and Defense decrease by 10% and prime damage has a +15% effectiveness. Drain - Health and MP is decreased by 5% and prime damage has a +15% effectiveness. Warmonger's Rage - Attack is increased by 15%. Heated - Fire damage has -25% effectiveness to the one inflicted(Used only by fire users) Strangle - Speed is decreased by 50% and HP decreased by 3%. Inner Flame - Magical/Ranged damage decreased by 10%. Ice Barrier - Fire and War effectiveness decreased by 10%. Swamp - Disables all fire and ice abilities and HP decreases by 1%. Flashbang - Speed is decreased by 50% and hit rate is decreased by 50%. Thrown - Speed is decreased by 80%, can't be targeted, and HP decreases by 15%. Right Arm Crippled - Attack decreased by 10%. Left Arm Crippled - Attack decreased by 10%. Head Crippled - Hit rate decreased by 20%. Body Crippled - Max Health is decreased by 10%. Right Leg Crippled - Speed decreased by 10%. Left Leg Crippled - Speed decreased by 10%. Note: Crippling is done by using certain Weaponry skills(Crippling skills must be bought) Note: Crippling most common in Heavy Weapons. 25. Defensive Stance - Speed decreased by 15%, counter attack chance increased by 15%. 26. Ouch Stance - Speed increased by 1000%, learn one move, can only use that move next turn. Note: The move you learn will remove the Ouch Stance once you do the move. 27. Fell - Defense decreased by 20% and speed decreased by 30%. 28. Cyber Tag - Defense decreased by 10% and target rate increased by 30%. 29. Invisible - Can't be targeted. 30. Guardian - Substitute for allies who's health is lower. 31. Syphon Shield - Damage taken decreases by 50% but decreases MP by 10% each turn it's active. 32. Tiring Recovery - HP increases by 10% and MP Cost increases by 20%. 33. Second Chance - Immune to death for 3 turns. 34. Soul Hold - Make a dead enemy immune to being revived 35. Hell - All fire damage from both friend and foe is increased by 15%. Enemies HP decreases by 2%. 36. Arena - All war damage from both friend and foe is increased by 15%. Enemies defense decreases by 15%. 37. Nature's Garden - All nature damage from both friend and foe increases by 15%. Note: This state is in a move called "Nature's Garden" and this state is combined with strangle. The move will strangle two random enemies. 38. World of Soulz - All Mythic damage from both friend and foe is increased by 15%. Enemies MP decreases by 5% and all allies MP increases by 5%. 39. Ice Mania - All Ice damage from both friend and foe is increased by 15%. MP cost for all enemies increased by 15%. 40. Stormy Weather - All lightning damage for both friend and foe is increased by 15%. Enemies' MP decreases by 5% and their Max Mana is decreased by 20%. 41. Heaven - All prime damage for both friend and foe is increased by 15%. All enemies' MP and HP decreases by 3% and their Max HP and Max MP is decreased by 15%. 42. Swift Stance - Speed is increased by 20% but attack is decreased by 20%. Note: You will learn a move. You'll be restricted to only use that moves. After you use it, it'll remove the state. 43. Reaper form - Learn the skill "Soul Steal", attack is doubled, speed has increased by 50%, and damage taken has decreased by 50%. I had more but I made them into boosters instead of states. Last thing... Story Shawn is a well-known warrior. Vectra found out Shawn inherited the soul reaper power. Shawn has the ability to steal souls. Vectra was impressed and promoted him to the top ranks. Shawn was a loyal servant to the powerful triple(Vectra, Konata, and KFC). Unfortunately, that didn't last much longer. Shawn saw the corruption within the 3 Gods and left. He sworn that he'll kill all three of them. Shawn is now leading a resistance group called "X-Squad". Vectra and Konata don't see Shawn as a real threat but KFC thinks otherwise. Is he right to think so? What you think? If you have any ideas to add I'd be happy to hear them.
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World of Chaos
Lord Vectra posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
World of Chaos This is the 1st game I've ever made. Had to redo it and the others in this series because I didn't like it. This is my very first demo. Hope you enjoy my very 1st creation. After this game, there will be a 2. This game was inspired by the Dragon Age series. General Game: World of Chaos Developer: Vectra Genre: Fantasy, Role-playing, and comedy Rating: T Fantasy Violence Profanity Sexual Themes Demo time is 30minutes to an hour Gameplay & Features The gameplay is the default battle system. I haven't made any guilds in the game yet but is planning to. There is an enchantment system and when you enchant a weapon you get to rename it. When it comes to staves and battlestaves you have to buy plain staves and battlestaves. The classes are very different and is special in their own way. Classes Battlemage - Equally good in both might and magic. Favors fire and lightning spells. Warrior/Templar - Has great might and prefers toe-to-toe combat. Unlike most typical warrior-types, in this game, the warrior is the healer. Warriors favor physical and holy damage. Assassin - The 2nd fastest of all of them. Can use daggers or bows. Each is unique. Assassins rely on weakening their opponents and likes to do damage overtime. Assassins favor darkness. Mage - The fastest of all. Has defensive abilities. Favors ice and lightning spells. General Story(World of Chaos I - VI): The 5 heroes who were chosen by the 9 Gods are known as "The 5 Heroes of Chaos" who are against "The 5 Enemies of Order" who were chosen by the 10th God... The Chaos God. The Chaos God who's name is King Magnificent wants to rule Earth with his massive and overwhelming army. He has 5 Generals known as "The Enemies of Order" who are to slay "The Heroes of Chaos". King Magnificent wants the powers of all the other 9 elements. He thirst for power greatly. Once the Enemies of Order are slayed the Heroes of Order will be guided by the Gods to meet each other and join forces to defeat King Magnificent. The 9 Gods decided to pick one of each class(Battlemage, Templar, Mage, Assassin, and Warrior). Each has there own favored element. The 10 elements are Fire, Ice, Lightning, Earth, Wind, Water, Holy, Chaos, Mythic, and Blood. Once the Heroes are chosen the Gods make sure there King knows so the King can announce it and then the mortals can celebrate the coming of the Hero of Chaos. World of Chaos I Story: Dreg has been chosen by the Gods to be the Hero of Chaos. Through his life he met 3 friends(they're not heroes of chaos) Leonardo, Patricia, and Lana. Dreg's destiny is to defeat Appopalisis; an abomination created by King Magnificent. Dreg has 3 friends to help him defeat Appopalisis. Characters: Dreg - Dreg is a farmer. He owns the biggest farm in town. He is a well-skilled battlemage. His personality is more on the serious side. His grandma lives with him, his Mom and Dad left out of no where and never came back. So the only family left is Grandma until he can find his parents. Lana - A well known Templar. She is heavily strong but is the slowest. She does not talk much like the others but occasionally she'll say something. She is most known for her manners and loyalty to the King. The King felt like Dreg could use a bit of muscle so he gave him Lana. Patricia - Worked as an assassin for the King. Her job was to stalk and kill traitors of the King until the King told her to accompany Dreg through his journey. She is quick and is quite good at what she does. She can be serious like Dreg but also can be playful like Leonardo. Leonardo - A childhood friend of Dreg's. Unlike Dreg, he is not serious and is very flirtatious. By him being so flirtatious occasionally when you get to choose dialogues to say to a female there will be a unique one you can use. He is a mage and the fastest out of everyone. The Final Boss: Appopalisis - Leader of the Enemies of Order. The smartest and the strongest of the other generals. King Magnificent made Appopalisis off of himself. Therefore, Appopalisis acts much like King Magnificent as in Personality and Desires. Appopalisis is an abomination of rage and destruction. He was made to destroy all who oppose King Magnificent. This is him... Encase you are confused a little: Each Hero of Chaos has their own game. Only on World of Chaos VI will all 5 heroes of chaos be together. Screenshots: Credits: Enemies Google Images Enterbrain Characters Enterbrain Music Enterbrain Sound Effects Enterbrain Faces Google Images Enterbrain Scripts Yanfly Craze $D13x V.M. of D.T. Neon Black Hime Selchar Syvkal Mr. Trivel DiamondPlatinum3 Fomar Nicke Shaz Kread-EX Mr. Bubble Demo: https://www.dropbox.com/s/3r9mjfsn3ddvkro/World%20of%20Chaos%20Demo.exe?dl=0 Demo w/ RTP https://www.dropbox.com/s/n95motipuzjxyt9/World%20of%20Chaos%20Demo%20RTP.exe?dl=0 If there are any bugs please tell me Hope you enjoy- 6 replies
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I'm making a game called Age of Corruption. I've gotten feedback about the structure of it but I want feedback on the quests. All 3 big bosses are me... Konata the Dragon King Vectra the King of Darkness KFC the King of Rage Why is the final boss named KFC? Well, my nickname is KFC. Now, to fight Konata you must fight in the medieval tournament. You must battle any foes(Haven't decided how many) before you can defeat him. Then there is Vectra, you must fight him in the Red(i)Tournament(futuristic). After you defeat them both you fight KFC which you will fight somewhere(haven't decided yet). A lot of the bosses you fight are my real-life friends. Now I will tell you my awesome followers. My Army Jordyn F- Military Commander/2nd in command Paytin H - Hitman/servant of Jordyn F Erica C - Hitwoman/servant of Jordyn F Alyssa R - Technician/Commander of the Enforcers Vanessa A - Enforcer/2nd in command of the Enforcers Reagan G - Strategist Jackson - Reagan's Defender Owen - Robotic Master/Commander of the all Red(i)Robots Matthew - Servant to Owen Caramel - Erica's Teacher Then you'll have to fight the opposing team. Opposing team Danielle G - Vigilante Alexanderson - Vigilante/Danielle's husband The Education Squad(7 people) Zoe R - Blade Witch Erin B - Witch of Decay Jacob M - Hitman killer/Leader of the Hitman killers Alaina H - Hitman Killer Josh G - Hitman Killer There is of course a story behind each and every character that I've just listed. I will make that a separate post once I've figured out a story for every single one, But for now, what do u think?
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Hey, guy and girls, angels and demons, and whatever mystical being you are! Welcome to my Literature Showcase! I will be posting several of the best quotes, bestiary, dialogue, stories, and poems that reside within my "Night Core" and "Angels of Darkness" series. So, without further ado, let's begin! (Angels of Darkness:Reaper Rising) Casper: I really hope that this time, when I'm done with Aarzael, I will be delivering the final deathblow to Diablo. This guy has been avoiding permanent death for too long now. I mean, how many times must this excuse of a Hell Lord must be vanquished before he goes down for good? He just won't quit! Twynog: Because franchise...(laughs) Rin: The Eternity War, duh! It's like, the law in the Universe, Angels and Demons have always and will always fight against each other, so beings like Sanctos and Diablo never really just "go away". They're apart of the essence of the Universe itself. Casper: ...That is kinda true... *Long Silence* Rin: As much as I hate to admit it, Aarzael does have a point about humans and free will. Its so easy to choose Evil because it's so tempting and it's so easy to take. And humans love to do everything easy. But, that doesn't really mean they must to be killed because of that. Twynog: The funny thing is that Aarzael keeps mentioning that he will end the Eternity War and the fact that humans are inherently evil. However, it was the humans who actually managed to imprison Diablo in the Dark Altar and bring more progress to the Eternity War in 20 years than all the progress brought by the Angels in a gigantic period of time. (Angels of Darkness Bios) Casper Ximyia Age: 16 Race: Reaper Originally from the Underworld, Casper came to Sargosso when she was only 6 years old. She cannot remember what events led to her arrival in Sargosso but it is assumed that it was something cruel that happened in her past. She believes that someone attempted to wipe out the Reapers as part of a diabolical plot to rule the world because the dark race swore to protect the righteous and maintain the "homeostasis" of the Universe. Casper is the leader of the Guardians and is the most powerful. Casper commands death magic. She is sadistic and cynical on the outside, but in reality is very lonely and starved for affection. In rare occasions, Casper is sometimes seen as a motherly figure. Esmeralda Pendragon Age: 17 Race: Human (Infernal) Originally from Redneval, Esmeralda was caught up in the current of a river during a storm when she was 10 and was never seen again. She appeared in Dystohria, nearly frozen to death, she was saved by her father Asmodeus, the Hell Lord of Sin. He granted her the power to control the element of fire. Her power was so strong she accidentally burned down a nearby forest, Rosa and Casper arrived to extinguished the flames and rescued her. Quiet and introverted, Esmeralda prefers to remain at home and read books or browse the Internet. Despite the fact that her magic has grown very strong she still has a habit of referring to her magic tomes. She tends to ignore her demonic ancestry mainly to save herself from persecution or even Sargosso's death penalty. Miyuki Angelo Age: 16 Race: Fallen (Angel) Born into the Cherubim Hierarchy of the High Heavens, Miyuki fell from Heaven when she was 13 years old due to her defiance and suddenly vanished in a flash of light appearing in the province of Aarett. She was adopted by Master Dior, a wealthy nobleman, and became his third daughter after her two adoptive sisters. She has the ability to use light magic and has formed a bond with the Reaper, Casper at a very young age. Her relationship with Casper is now immensely strong due to her secret love for her Reaper ally. Rosa Sakura Age: 19 Race: Faery Hailing from Nehxuz, Rosa was in a car accident when she was 8 years old and her parents were nowhere to be found. In critical condition and near death, she was found by Master Dior and nursed back to health, becoming the first of his adopted daughters. Rosa has control over earth magic and uses her experience to protect her adoptive sisters and her team. She has an odd brand of humor that often serves to smooth over the differences between her team members but unsettles others. She regularly seems to playfully flirt with Ashley. Ashley Van Dalvio Age: 20 Race: Netherian, Human Born in Aarett, Ashley was in a car accident with her parents when she was 10 years old which brought them through a "door" leading to Purgatoria. Appearing in the swampy wastelands of Purgatoria, each member of the family awakened to their magical ability. Her father, Balder had never been a good man and being trapped in a strange land, suddenly gifted with magical powers, corrupted him even more. He became obsessed with finding a doorway home and in doing so opened doorways to the Burning Hells instead, corrupting himself even further and releasing Gilaial, the Hell Lord of Lies. Ashley was left to care for her sick mother and the family gradually became ostracized and hated by the locals leading to rumours that Ashley was a witch that haunted the swamp wastes. Ashley's family lived next door to Miyuki's and Rosa's family in Aarett and as a result the girls and their families are acquainted. Twynog Mechinov Age: 23 Race: Skeldian Originally from Aarett, Twynog has been put on probation for his "crimes against the Gods". As a result, he has been forced to become a caretaker for Casper for as long as the Gods wish him to. He has lived with her for 15 years and has grown a strong bond with her. Twynog has the power of the wages of the Deadly Sin Wrath. He stores his hate and disperses it in his attacks. He often shares a romantic relationship with Rin, a young scholar of the Mage's College in Nehxuz. (The only form of bestiary I have so far) Destroyers The Destroyers are fiery, mindless creatures who are controlled through a hive-like mind by Kronos. They are created from molten lava, black soulstone fragments, and the powers of the Sins. Dwarven legends say that they are the heralds of Kronos and that their purpose is to clear Sargosso of all life in order to prepare for their master's final arrival. Although it was originally believed that Kronos is their master, they are ultimately subjects of the Archangel of Valor, Sanctos.
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Okay, so this is kind of a narrow question... A system I'm using in my game involves the Titles system in Tales of Graces to give stat boosts and teach skills. You earn SP from enemy mobs, which raise the "title level". Upon reaching the title level, you gain the specified bonus. The issue is that it makes regular leveling somewhat awkward because they both should do the exact same thing--make a character stronger by giving them stats and skills. How should I fix this problem? Tales of Graces also seemed to have this issue. Instead of having growth rates like this... <mat growth: +0.400> <mdf growth: +0.440> <agi growth: +0.425> <luk growth: +0.350> Should I instead make it so that the player gets to choose one attribute point to increase every time someone levels up? Or what if I took out Leveling Up entirely, and gave the Titles system top priority for increasing stats and teaching skills? But if I did that, wouldn't it remove the game's sense of "progress" in leveling and promote grinding, as title levels are easier to get? Need opinions.
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Pages Of Death 2.0 2.1 3.0 3.1 3.8 RMVX-Ace, Masterpiece Theater Story / Setting / Purpose: There isn't really a story, except when you beat the game, and then everything makes sense. You are in a forest at night and must find 15 of the 25 pages while escaping Death. Character Bios: There is a male and female character. You play as yourself in the game. Credits: Created By Francis L. Holman - A.K.A. Draaloff Extra Scripts By Tsukihime Galv Music & Sounds By Francis L. Holman - A.K.A. Draaloff http://www.freesfx.co.uk/ Helmut Hampton Isaque Brandão Kevin MacLeod http://incompetech.com Graphics By Francis L. Holman - A.K.A. Draaloff VXA RTP Special Thanks Connor Holman - A.K.A. Yoshiatom Richard Gadsdon Harry McLennan Tom Blakeney Con Yannakis Jake George Gary Thorp David Thorp Chigoo Screenshots: Download: 3.8 DOWNLOAD LINK Trailer: 2.1 TRAILER LINK Known Issues: There is a small chance that the chase music can replay once you get a page while chased. It is rare. The game still works, even if this happens. Getting another page or getting a game over fixes the problem. WHAT'S NEW: Hard mode added (get the log cabin page and win to unlock it) Credits updated (I added myself in other areas) Log cabin page updated (it looks different to the other pages now) Dashing disabled (I forgot, but I fixed it now) Hidden Easter egg (you didn't read that one. You say you did? No, it's your imagination) All kinds of awesome new stuff in 3.8, you will have to find out by playing! Unfixable Stuff: Music bug (something in VX Ace itself causes it, nothing I did should trigger it) Death can't kill you when you are not moving (I can't fix it, but it doesn't mess up the game) DANGER!!! DO NOT OPEN ANYTHING OTHER THAN THE .EXE SERIOUSLY, DON'T.
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Crystal of Life Season 1= Episode 1 Completed! (REMADE)
newbielol123 posted a topic in Completed Games
Sorry, My other post got locked so I decided to start this new one. col.png.bmp Story: This episode is about a young boy named Hachi who was found lying on the street. A young girl, named Raima, rescued Hachi from harm. Raima invited Hachi to her place. Obviously, you don't know why he was lying in the streets. Raima introduced all her family members to Hachi. Raima had 1 brother and a mom and dad. Soon, Hachi finds Raima playing her piano in her room. He also finds out about school and what it is like. Hachi has no education, except talking and reading. The next day, they went to school together. There were only 8 students and 1 teacher because the school is in a deserted area. But the school was only for enchanted students. Ones who have powers. Hachi didn't know if he had powers or not but Raima had a feeling he does but just doesn't know how to use it. Their teacher, Ms.Chiyoki, introduced herself. She also introduced Hachi to the class. Hachi soons makes a friend. His name was Li. Li planned a lunch area they can eat at. A "secret" area. At lunch, they go to the "secret" area. Then, he found out that the "secret" area was a trap. Find out what would happen in this Episode and the next Episode. Characters: (This is only for the Characters so far in this Episode. Not overall!) Hachi hachi1.bmp Age: 15 Gender: Boy Personality: Loves reading books and hanging out with friends Raima raima1.bmp Age: 15 Gender: Girl Personality: Very active Ms.Chiyoki chiyoki1.bmp Age: 33 Gender: Girl Personality: Loves reading and teaching Li li1.bmp Gender: Boy Age: 15 Personality: Active and supportive That's all for the characters in this Episode. More are to be seen and known in the next episode. Screenshots: screenshot1.bmp screenshot2.bmp screenshot3.bmp screenshot4.bmp screenshot5.bmp screenshot6.bmp Credits: Director: newbielol123 Music By: zitroxOfficially Bakari No Ou Helped By: Anime Generator Rpg Maker VX Ace Thank you! Download Links: http://www.mediafire...s6kxdgjay7066kf Youtube: http://www.youtube.c...er/newbielol123 Youtube Video Of This Episode: http://www.youtube.com/watch?v=EzeN7n6T2c8&feature=plcp How To Play: Actually its all cutscenes. No controlling so you just watch and listen.


