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The Prologue of my epic RPG, \\\GIFT OF HEAVEN/// is now available for free on the RPG Maker Fes 3DS App! You can find it by searching on the app for my nickname, O.M. Hawk. Check out the Prologue Launch Trailer: also, I made a weird and wacky 43 minute promotional short film called Symphonia Anathema, which tells you about the background lore and some of the themes of the story: https://www.youtube.com/watch?v=pBxoP0wyWis \\\GIFT OF HEAVEN/// is an apocalyptic fable about the eternal quest for utopia. World Emperor Machelvis, the greatest hero of all time, finds himself powerless to conquer the evil inherent in empire itself. While feigning devotion to the new Worldfaith which he himself created, Machelvis secretly immerses himself in forbidden occult lore, under the guidance of the Last Archaic Vampire, Geba Telgerin. Together they pursue the impossible, believing themselves to be guided by Sovereign Forces... they seek to unite Heaven with Earth. But the Dread Wizard Kilboz has other plans: if he can summon the Black Hole Sun, the whole world will be destroyed, and all the sweetest dreams would be in vain. \\\GIFT OF HEAVEN/// is an oldschool JRPG similar to the old Final Fantasy games, with random encounters and turn based combat. I have tried to reduce the amount of repetition in all aspects of the game compared to older JRPGs, and I also tried to make the combat more difficult and strategic. This prologue is short, only about 3 hours of gameplay. But I actually put hundreds of hours of work into it. And I have \\\GIFT OF HEAVEN/// tattooed on my arm. And I'm paying 250 dollars per month to advertise this free game on the Easy Allies podcast Frame Trap. So, it's pretty serious! I am fully committed to finishing the rest of the game, with the eventual goal of impressing enough people that I could get enough Patreon funding to quit my day job and thus have enough time to make original graphics and music for my second game (most likely using a PC version of RPG Maker). At this stage, I'm basically just trying to get noticed and earn respect. I'm really excited to hear what people think of my Prologue. Are the jokes funny? Did you get all my references? How brutal is the combat in the dungeon? I'm a gigantic RPG nerd, so I'm hoping we can really get into the nitty gritty!
BitBrosGames posted a topic in Games in Progress(moh-nee-goh-tay Fantasy) AUTHOR: Bit Bros! Games GENRE: Old School RPG ENGINE: RPG Maker 2003 STATUS: Complete [currently being translated into English (80%) - Beta available!] First beta in English coming soon! The beta will cover around the first 8 hours of the game and it'll be out in some weeks. But we need your help! We're not native speakers in English but we've put a lot of effort and literally our heart and soul (maybe not literally) on making and translating this project, so we'd greatly appreciate if any of you could help us proofread the game (especially if English is your first language). If you're up for it, please let us know! Thanks for your support! You can check our Facebook page here! (in Spanish) BitBros! Games.
Lord Zadigan has summoned the dread Tower of Venaitura from the depths of theDark World of Radunga and is using it to spread his evil influence across the the land. He has dispatched his finest combatants, the Six Purveyors of Doom, to retrieve the only six artifacts capable of stopping him. Summon four Champions from the Realm of Heroes and lead them across Tsufanaon a journey to thwart the malevolent Lord of Monsterkind. Shall you banish Zadigan and his vile conjurings back to Radunga in a bid to restore peace to the world forevermore? Or will the forces of darkness at long last overthrow the realm of light? Only you can decide. In this harrowing tale of Good VS Evil, you'll assemble a party of Four Champions from Nine available Character Classes and lead them on an arduous journey to topple Lord Zadigan's forces. You'll conquer six distinct lands wrought with monsters and other nefarious ne'er-do-wells as you aim to destroy the Six Purveyors of Doom and end the misery brought in their wake. As it has always been, my latest project has taken a page from Dragon Quest/Warrior's book and focuses on the journey more so than the destination. Each continent and island you'll visit while traversing the vast world of Tsufana is complete with its own self-contained tale involving one of Zadigan's Purveyors of Doom and a Heavenly Artifact. "Venaitura" builds heavily upon what I attempted with both "Dragon Fantasy 2" and "Dragon Fantasy: Heroes of Tsufana". Unlike its predecessors however, you're given free reign over how to assemble your party; the "Hero" class is no longer mandatory! There's also slightly more focus on the story and character interaction/dialogue than my other "retro/classic" projects, but the adventure and exploration will (as always) be at the forefront. Credits: Mirak (composer) truthHarbinger (graphics) Bfxr (sound effects) ENTERBRAIN for RPG Maker 2000 (Official Steam version) Game Page: https://rpgmaker.net/games/10892/ We've got a Discord! Come chat with us and get up-to-date information regarding Venaitura's progress (and perhaps other juicy details): JOIN US!
Latest Version: Download Version 0.745 Walkthrough: (sorry, no walkthrough yet!) Saves from previous versions will not work with version 0.74 due to new scripts that were added. Sorry! I am leaving the following for future versions, as saves should be compatible going forward. Transfer Saved Games: You can copy an old saved game from the game's folder and pop it in the new folder. (Will not transfer some things and some events might respawn). Subscribe to my Patreon to help me commission more art, animations, and lots of other enhancements that will help improve the quality of FSA. I also provide weekly updates at my Patreon on what I'm currently working on. My Patreon Page The Fairy, The Succubus, and The Abyss Seventy years have passed since the War of the Purple Dragon. Peace reigns across the land. The few remaining monsters are content to remain in their dark caves and underground passages. Now, as past threats of evil fade away and become mere legends, dark forces stir in the depths. War is coming. The six kingdoms are not prepared. Features -Play as Sienna, a fairy living in seclusion, as she is captured and thrust into The Abyss, A place so Hellish that none have ever escaped. -Eat, drink, sleep, and bathe as enemies inflict wounds, infections, poison and disease. Struggle to survive in the harshest of environments, including hot and cold zones. -Defeat in the Abyss is not always the end. A large variety of monsters will eagerly rape Sienna if she falls in battle, inflicting trauma, disease, and possibly even pregnancy. -Give birth to ten different varieties of sprites, then nurse and feed them daily so they will age and grow. Equip them for a variety of bonuses. -Monsters die permanently (with few exceptions)! Kill all enemies in an area and solve the Light Lock to make the next time through a much safer experience. -A variety of boss fights that often play more like an action mini-game or puzzle. Don't forget to save first! Just one mistake here and these bosses will kill you. -Choose morality or partake in guilty pleasures. Sienna can be good or bad. The choice is yours. -The nice choice is not always the best choice. NPCs can sometimes die just by being in the wrong place at the wrong time. -At key points in the story you'll make final decisions that will permanently shape Sienna's character, changing her personality or giving her unique (and often useful) traits. Sienna's personality affects her behavior during sex, and later in the game Sienna will automatically make choices based on her personality. -During the story Sienna will give birth to six other fairies, and later on they'll join your party and help you fight. Your fairy children and other allies have personalities and battles of their own. At key points during the story you'll need to backtrack with them to discover hidden locations, events, and even bosses that only they can activate. Screenshots: Screenshot 1 (Warning! Mature Content!) Screenshot 2 Screenshot 3 Screenshot 4 Screenshot 5 Screenshot 6 Script Credits: No music change script - Modern Algebra Override Change BGM/ME Animated Battler Graphic script - Original by Neonblack, modified by ???nOBodY??? Graphical Credits: All fairy sprites, new portraits, and sex animations by Bebecake: Bebecake | Patreon Fairy baby sprites by Arsministrator: Arsministrator | Patreon[/B] Some commissioned images by Obakawaii: Userpage of Obakawaii -- Fur Affinity [dot] net Many sprites taken from VH (Violated Heroine) and modified for use. Some sprites by Evolution. Various artwork by Mavis: www.mydirtydrawings.com If anyone has a problem with my use of any of the art included in FSA then let me know and I'll remove it. The only exceptions being default Rpg Maker assets that I have modified. Unless someone says so then I have no idea which art is actually public domain, free to use, royalty free, etc..