Search the Community
Showing results for tags 'paid'.
Found 13 results
Looking for a mapper
somatra posted a topic in RecruitmentHi, I'm currently remaking my game from renpy to rpgmaker mv. I'm currently searching for a mapper that speaks Portuguese(PT-BR). I paid for the job through(pix a Brazilian payment method) I need something around 5~10 maps in cyberpunk style I have all the original tiles for that job. If you want to know more about this idea please send me an e-mail: email@example.com
paid [Ace] Looking for Menu UI Scripter for future project.
Fox420 posted a topic in RecruitmentLooking for someone that can help me with an old dream project, with creating a custom UI script to replicate one from an old Final Fantasy game. Never had help with it in all the years I've been on here and RM.net. Looking to recreate the menu UI of FF Mystic Quest. If someone out there is proficient with Ruby Scripting for Ace, please contact me.
Indie Team looking for a RPGM MV Programmer
[PAID][MV]Plugin Development for Combat System
1ntervention posted a topic in RecruitmentI am currently remaking an old IPhone Game called Dragon Island Blue however I need a Plugin Scripter to develop most importantly the Battle System. On Reddit we are over 200 members and on Discord over half that amount and some donated me so I can hire someone to develop the most important plugins. https://youtu.be/j8dOG0UL9D8 This is let´s play of one of the admins of my discord a good combat part is between 6:50 - 9:00. It´s a battle system similar to ATB but it works more around the tick-based system. One tick is refered to as a TU - Turn Unit. Which monster will make the first turn is determined by it´s speed, so the speed of the battlers is only useful when it joins battle. Every attack has instead of mana or whatever other source turn units. The number of turn Units a skill that is used has places them back into the queue accordingly. Then it will subtract the number of TUs equal to the monster that currently has the lowest TUs of all monsters bringing the first monster down to 0 which is able to make a move now. In the game your party size will increase as you progress, if one monsters regardless of your team or the enemies it will be replaced by the next monster in the party queue. (you can not swap your party while in battle, only with one very specific skill and there is also a skill who kills the user and replaces it with a random monster at places it at the end of the queue, this will only last for the battle though). There can only be 3 monsters at each side at the same time but the player is able to summon a spirit on it´s own 4th slot. (Similar to SRDs Summon Plugin) Damage over time moves also work around this system for example poison will deal damage of 500TUs or the effect X will last for 300TUs. There is also Haste in the game which can reduce or increase the number of TUs a skill costs. The UI does not have to be fully recreated like it is in the orignal. The only real change I need is the TU turn order bar which can be made with yanflies turn order display plugin. I already implemented a lot of monsters and other stuff so you have a lot of room to test the plugins needed properly. If you are interested join us on Discord or Reddit: https://discord.gg/PYdztgVCks https://www.reddit.com/r/DragonIslandBlue/
MV Script Coder needed [PAYING]
ZaxxiLocks posted a topic in RecruitmentHi Rpgmakercentral people, I have been following this forum for a long time but have never joined in on the conversation. Recently, I have start working on a big project of my own and is facing difficulties with implementing plugins due to conflicts with other plugins necessary for the desired systems. I have very little knowledge with regards to coding and could only code skills in a very isolated scenario and my battle system plugin need a lot of help. If building a new plugin from the ground up is preferred, I have the prototype to take reference on, perhaps easing some of the workload. A brief explanation of what is required would be as follows: 1. Implementing Battle Interface Assests, (Custom HP, MP gauges. Turn counters and Turn Order) 2. Have my battle system be compatible with the base engine troop events, (It is not currently) 3. Have my battle system be compatible with a handful of Yanfly's plugins, (1 conflicting plugin as far as I know) More in depth explanation will of course be given as well as the required assets to work on if you are interested. Please feel free to DM or E-mail me a quote.
Need artist for title screen
Fleas posted a topic in RecruitmentHello all, I am looking for someone who can draw 4 characters full body for an opening title screen. It would be ideal to match the style to that of the character generator, or possibly a bit more cartoony or Dragon Quest-esque. I will pay for commercial-use release and I might have some more work shortly. Please pm me any similar illustrations or projects you've done for reference. Thanks!
[RMMV] GAME DESIGNER (PAID)
Zizka posted a topic in RecruitmentHello, I'm looking for someone who'd like to design maps from assets I make in an dilapidated urban setting. I need someone to map apartments and building interiors. I'm also looking for that person to design puzzles to solve in said locations. The game is meant to be resident-evil inspired but I'd like for the puzzles to be more complex than that. I'd ideally focus more on art and creating assets and gradually give more leeway to the game designer. The game uses a typical point and click interface: look, take, use and use inventory. I'm looking for someone: -reliable who can promptly reply to emails. -Who enjoys designing puzzles and gameplay elements. -Who is creative and imaginative and has experience playing video games with puzzles. -Is familiar with the resident evil franchise and its atmosphere. -Who is good at making credible maps. -Who has time on their hands and can respect deadlines. -Who can manage their time according to their goals. If you're interested, contact me through PM with your hourly fee. Thank you for reading.
Looking for Advanced Scripter (RGSS3) for PAID job
Otto posted a topic in RPG MakerCLOSED
[paid/comission] looking for 2D character sprites RPG MAKER MV
tylerlions posted a topic in RecruitmentHello, looking to commission 5 main cast character animated sprites for rpg maker MV (including walking, battler, and damged sprites). I have full body designs of each character I can send if you are interested sprite artists can name there price, please send your portfolio or a sample of your work thankyou -tyler
[paid] [$400] Hiring Developer for Ghibli Fan RPG
j.drigo posted a topic in Recruitment*NOTE: This is a paid indie project. I'm not claiming to be from Studio Ghibli.* Hey everyone, I'm a longtime fan of RPG Maker, back from the RM2K3 days. It's my first time posting here and I acknowledge I'm a newcomer on this board so thanks for letting me join :) I read through the forum rules so I believe I'm posting in the right place, but if there's a better spot for this please let me know. Thanks! Anyway, I'm looking to hire a Developer/Designer to help create an unofficial RPG adaptation of the movie Whisper of the Heart by Studio Ghibli. The game will not be sold or anything-- I am just giving it as a gift to my sister (this is her favorite movie). I love RPG Maker, but am my skills are pretty basic and it's been a while since I made a game, so I'm hoping to hire a freelance developer to run with this. This is an unofficial adaptation but the job itself is paid. Payment is $400 for the entire project. Before we get started, we'll agree on a timeline for how long the project will take (based on your recommendation) and we'll set up checkpoints along the way so you can get paid while in progress. You'll be credited as the lead developer/designer (or however you want to be credited), and will have significant creative direction over the game. I also like to think this would be a fun addition to a portfolio! The game will be a classic RPG (in the style of EarthBound, Dragon Quest, SuperMarioRPG, early Final Fantasy) and should be created using RPG Maker MV (I need the final output to be playable on MacOS). It should have some original maps and graphics, but doesn't need to be anything too fancy. I'm also fine if you use/adapt existing resources from RTP, the movie itself, and other sources. The gameplay doesn't need to be difficult or complex--in fact, simple is better. A linear game path and standard gameplay conventions are all perfectly fine. I have a more detailed outline of the game that I can send to you via PM, but overall the most important things are that: (1) The game is fun to play (2) It keeps the general plot points, characters, and themes of the original movie (3) It keeps has the look and feel of the original movie, including whimsical tone and sense of humor as the Ghibli movie. Some game inspirations I have in mind are EarthBound, SuperMarioRPG, and PaperMario. PM me if this sounds like an interesting project to you. I'd love to see samples of your games. *Major bonus points* if you love Studio Ghibli films! Thanks! -JD p.s. I am also attaching a screenshot of quick 1-hour prototype I made for the game. As you can see, it's pretty elementary, which is why I'm looking to hire someone here!
[Paid] Finalizing combat system
Dwarf face and character sprite graphics for MV [Paid]
RyenSaotome posted a topic in RequestsI need face images and character sprites for dwarfs to add them into my game. Since most characters in my game are made with the default RPG Maker MV generator, the style should look similar, so that the dwarfs don't look obviously different from other characters. As a large number of dwarfs is needed, generator parts for this would be great to have a lot of different combinations with less work. The work will be paid, credited in the game and everywhere it's posted, and it's fine for me if you post your work public, so that others can use the images as well. The game itself is a hentai game for a mature audience. You can take a look at the post about it here: http://www.rpgmakercentral.com/topic/20729-18-renryuu-ascension-previously-story-of-a-demon-lord/ You can contact me here or write me a mail at Naughty-Netherpunch@web.de
sprite Looking to commission an artist for DOWNED sprites
philteredkhaos posted a topic in Requests - ArchivesHello, I am looking to commission someone to create 15 downed sprites based on some sprites I have made. I will need these done by March 22nd. I don't honestly know an estimate that one might consider fair, so if you are interested, please PM me with an estimated price that you might charge to make 15 downed sprites along with a few examples of your work or a link where I can see some examples. We can work out any remaining details via PM if you are interested. This is my first time trying to commission some work, so I hope I am doing this right. Lol. Thank you and have a good day.