Jump to content

Search the Community

Showing results for tags 'rpg maker mv (games in progress)'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Central
    • Forum Announcements
    • Forum Feedback and Support
    • Introductions & Farewells
    • General Discussion
  • The Developer's Corner
    • Theory and Development
    • Recruitment
  • Game Development
    • Editor Support and Discussion
    • Programming
    • Tutorials
    • Workshop
  • Game Production
    • Games in Progress
    • Completed Games
    • Game Reviews
    • Archived Games -Projects that have been inactive for 12 months are stored here.
  • Resource Center
    • 2D Resources
    • 3D Models
    • RPG Maker
    • Audio
    • Resource Market
    • Developing Tools
  • Creative Area
    • Artwork Gallery
    • Music Room
    • Literature Library
    • Animation Theater

Blogs

  • Loki's Blog
  • Kirin's Blog
  • Cremno's Blog
  • Nelneo's Blog
  • silversatyr's Blog
  • Virtuous Blade Development Blog :: DISCONTINUED
  • Lone Barrel Works
  • Intrigue of the Crystals Development Blog
  • Princess Project
  • Endafy's Corner
  • Knightmare's Blog
  • The Septrian Voyager
  • Animated Battlers
  • Pikalyze's Apple Tree
  • Marshzd Film to RPG Blog
  • Guardian Spirits Status Blog
  • Shinsei Stuff
  • æ�±æ´‹ã‚¢ãƒˆãƒªã‚¨
  • Eve of Perception [RPGMakerMV] Devlog
  • Blood Boundary Development
  • Little Girl That Could dev blog
  • Alice - Human Sacrifice Blog
  • Brualrosian Empire
  • Bashar's Blog
  • Shin RPG Maker
  • ShinGamix's Ace.net Only Blog
  • UnDead Studios
  • tillypope's Blog
  • whitedahlia
  • Rusted Souls Project Blog
  • Somnium: Burning Ember Development Blog.
  • E. Rin's Blog
  • Mako Star's Blog
  • A Descent into the Maelström
  • Aarowaim's Blog
  • CubixPG's
  • Pokemon Planet Project
  • Uprising:The Blog
  • COOL TELOCH BLOG
  • Politics: The game project blog
  • MonDez's Custom Resources
  • BlueDragonGamers
  • CT Bolt's Blog
  • Cid Gaius' Blog
  • Cidiomar's Blog
  • monster311
  • Velvela Jade
  • Dark Horseman
  • Pocketmouse, Project: Blog
  • Looking for Artist
  • COVB Custom
  • Ravenith's Laboratory
  • The Ninth Life Gaming
  • Daniel Tom's Blog
  • Daniel Tom's Blog
  • Level 99
  • Blood Shadows Blog
  • PK8's Blog
  • It's Acezon
  • Saphire Action Battle System IV how do you make the player Die?!
  • jomarcenter gamer news blog
  • Random Designs~
  • Mini Game Ideas
  • A Mouthful Of Maus
  • Mundane's Blog
  • The Guardian's Wicked Cool Stuffs!
  • Script Request
  • Ultima - Virtuous
  • Deadwater's Blog
  • Alendalin RPG
  • Cait's Blog
  • Acer K Productions
  • Hyde's Development Journal
  • DWM2 Development Journal
  • ~Hikari No Uta~
  • => proceed to recycle bin
  • The8th's Journal
  • Face Emotions
  • Request on Tutorials Anyone?
  • estriole's Blog
  • NecromireGames Blog
  • Toheka's blog
  • Bluestar Blog
  • Upcoming Tutorials
  • Misadventures
  • Resource Blog
  • LunaWing118's Blog
  • My Game
  • A Masterpiece In Development
  • N.O.I.M.
  • Hey PL! (Passive Lion's Official VX Ace Blog)
  • RagingHobo's Blog
  • Arctic Fox's Blog
  • Yin's Blog
  • TDW's Blog
  • pxlgraphic- Official Blog
  • The Making of Zendir
  • Rowen's Blog: Okami project
  • Vintaisa:School magic
  • Elixia's Memoir Chamber
  • Progress Project
  • Realms of Eternity
  • Infernal Cauldron of Miscellany
  • The Making of Zendir 2
  • Hortator's Blog
  • Project Shotgun
  • kelchw2323's Blog
  • kelchw2323's Blog
  • Aesorian's Thingymajig
  • NewMarker's Blog
  • Dezz's Stuff!
  • Pixel Art
  • KilloZapit's Magical Fairyland
  • Zendir 1: The Director's Cut
  • Bá´€ssÒ“ire [â—£ â—¢]'s Blog
  • My sweet abyss
  • RuinLight's Blog
  • ohheart's Blog
  • Indy Star: Dev Log
  • Logic's Blog
  • Mark Juner
  • LunaWing118's Blog
  • The fall of equestria
  • chronicles of a gamer
  • Replication/Tutorials
  • King's & Heroes Dev Blog
  • Whistler Wolf's Blog
  • kaz's Blog
  • China Rgss Scripts
  • Draciarch Games' Blog
  • Modern's Goal
  • Z3R0's Blog
  • 7-continents worldwide travel
  • "The World After" in the Making.
  • DarthVollis' Blog
  • SMC Development Blog
  • ~Choco's Blog~
  • Thoughts
  • The Four Stones
  • The Zen
  • Maindric's Blog
  • icon's Unusual Ideas
  • kayden997 Gaming Moment
  • Jonnie's Blog!
  • RuinLight Blog
  • Wren's Blog
  • Axio Chronicles: Progress Report
  • Liphidain - The Record
  • Nightgazer Starlight's Blog
  • Thebigzumawinz's Blog
  • Orrgar's RPG Blog
  • SchnitzelLion's Blog/etc
  • SirBilly's Blog
  • The Guardian's "Project RPG"
  • Alufey's Blog
  • Zanara's Blog
  • Legend of Erthia - The Etheral Gate
  • Naruto RPG Blog
  • GreenSheepGo's Blog
  • siChainlinks' Blog
  • Haunted Robots Blog
  • A blog emerges.
  • HimeWorks
  • cHAOScythe's Blog
  • Aetra: The Blog
  • Soul of Sul
  • Tutorial Drafts
  • Tigerbite's Blog
  • I need a little help... (o.\\)
  • Project A
  • The Shadows of Splendor
  • Deej's Blog
  • From the studio...
  • Vos: Demon Eater
  • RuinLight's Blog
  • Project Pepé
  • Project: █████▌
  • LunaticZio's Blog
  • Vauge
  • ThunerzIX's Blog
  • Smokey's Blog
  • AlexanderK's Blog
  • Magic Warrior
  • VanillaCube's Blog
  • Eventing 101
  • wirt2650's Blog
  • Rabie's Vaccine
  • Ninja Wolf Blog
  • Grotaiche's Blog
  • Writing Competition
  • OtaEnt Studios
  • Totori's Blog
  • The Kokonut Tree
  • Universecoffee's Blog
  • Universecoffee's Blog
  • Judgement Journey : Develop Blog
  • OmegaDSX's Blog
  • CharmingDominion's Blog
  • Jay Heartay's Blog
  • Arfax Games Dev-Blog
  • Pandemonuim the game
  • Remains: Dream Paradise
  • Just Starting Out
  • dev[otion]
  • Taffer's Blog
  • Soft-Square's
  • OmegaDSX's Off site blog
  • Story Review
  • My Ideas
  • EVENavesT
  • Elementstormrpgteam's Blog
  • RavenTheOld's Blog
  • Unnamed Game Dev
  • The Arbitrators Series
  • Medicine Man
  • Laura Yeah Right's Blog
  • Stradar's Blog
  • Silvershore
  • Jonath4nC's Blog
  • xMikachux's Stuff
  • Cecillia's Blog
  • Liphidain Development Blog
  • Pixelated
  • animeforfun's Blog
  • Purogurama Project
  • Flora Development
  • animeforfun's Blog
  • anna trinh's Blog
  • DragonWing Studios Blog
  • Tangential
  • P3RR1N's Blog
  • Necromedes' Blog
  • Soul Attraction
  • Tsarmina's Ramblings
  • lastonealive111's Blog
  • privateer's Blog
  • Warhamme40k Extermination
  • Dead Island Reincarnate part 1 review
  • Murgianswordsman's Blog
  • Jungernaut's Status Updates
  • Dead island Reincarnate info
  • KevinFrost's Blog
  • The Ensnarer
  • InfectedChild's Blog
  • Cupcake293's Blog
  • Choco's Dev Blog
  • Something Witty
  • t h e j a y s t u d i o's Blog
  • Zeth-Almer's Blog
  • Blindga's Lounge
  • Yenok's Blog
  • Eroha Maximus Development Blog
  • General Douchebaggery
  • My RPG progress blog
  • Master of The Forge - Development Blog
  • Draaloff - a small artwork collection
  • Update Blog
  • Cazziuzz' Blog
  • Personal blog
  • Ramblings of a writer
  • Ocedic's Blog
  • Gump's Dev Blog
  • smashdaddy's Blog
  • Biwy's Scripts
  • Ooooh! A Blog!~
  • So yea...
  • Cakes Notebook
  • Questions about my game
  • Flaming Teddy Productions
  • JamTam Universe
  • Tales of Mysteania DEMO
  • Near Misses of the Mundane Sort
  • Patch game title WIP
  • Tales of Time
  • Is anyone willing to assist me?
  • EraYachi's ...*sigh*..."Blog"
  • Help and Advice Requested
  • Fallen Temple
  • QuizicalGin's Blog
  • Ace Academy in Action
  • Fairy, Fairy How Contrary
  • Post-apocalytpic Simulation
  • Tweaksource's Blog
  • McCrumple's Blog
  • Utopia Software
  • gaixareku's Blog
  • DH2 Productions' Blog
  • Palladinthug's Blog
  • magicmetal's life
  • AlliedG's Blog
  • JStewartMusic Blog
  • Attack on Diary
  • Jeff-Andonuts PLAYS SOME RPGMaker VX Ace GAMES!
  • The Thoughts of a Squirrel King
  • Kamalot_INC Presents
  • Crazy Lady with a Hammer!
  • Question About Damage Formulas
  • Wow, such blog!
  • Phantom Antiquary
  • My Game Days
  • ShadowSphere Entertainment
  • Quick Question with Victor's Battle System
  • OFFICAL HIREING LIST
  • UnDead Studios Archive
  • Big project, I need help
  • Welcome to Entropy
  • Tactical Game System
  • Under The Name Sanders
  • Otterlicious
  • ScottofNorth's RPG Journal
  • LukeRiley's Project:
  • DiaWulf here~
  • A Spark of Inspiration
  • Downwinds' Blog
  • Arctic Thunder Crunch
  • luwehazcu's Blog
  • Fake but real
  • Allusion's Blog
  • Preparing For Massive Crowdfunding
  • nicoleanderson's Blog
  • Light and the Dark, A Journal
  • Kuronekox's Blog
  • Tris Blog
  • Omniblacklight's Blog
  • Theolized Stuffs
  • Blood Heart Redemption Dev Blog
  • Sug's Blog
  • GameMaking Blogger TheAqib
  • An artist's scattered thoughts
  • CloudTheWolf's Blog
  • Malagar's RPG Dev Diary
  • PoorCollegeGuy's Blog
  • nanokan's Blog
  • Movie Review Blog
  • Minerva's Touhou Diary
  • GameCreations' Blog
  • insomnioid
  • Johnny's Corner
  • Rush2112's Blog
  • Cat`s and Lolipops
  • The Rock Music Blog
  • New Artwork!! :D
  • Wolf Engine
  • Ultim's Thoughts
  • NightWolf's Logo Hub
  • Arcane Blog
  • Lith's Corner
  • HTML & CSS Learning Diary
  • Freak's Games
  • ASOE - Asynchronous Online Engine
  • Dark Cloud RPG Maker Edition
  • Plague's Blurbs
  • An Errant Soul's Musings
  • Stellar Complex - Development Blog
  • Venya's Blog
  • Wish to the Stars development blog
  • A Writers Paradise
  • Project Aventice
  • Aljara~
  • Extreme edits
  • Concepts & Roughs
  • Hokobishu's Japanese Tea House
  • Yukijin's Storehouse
  • The Pantheon
  • Pixii Stix since 1986
  • The Manic Elf
  • Ramblin' Roccstar
  • Blogging and Things
  • Opal Starlight
  • Game Watch
  • Turt's Blog
  • minefan's development blog
  • Kotori-chan`s Review Adventures~
  • Vectra Productions
  • ~Diary of Wrath~
  • DMTK Stuffs
  • Ailuro's Blog
  • Omni Link's Blog
  • Scoosh's Blog
  • DavidFoxfire's Works in Progress
  • DJBailey on Sound, Life, Development
  • Tools of The Trade
  • Kaiso's Blog of ideas and art
  • ImAGirlUPerv's Blog
  • TimothyWhitcomb's Blog
  • Chaosian's Blog
  • Lex's Blog
  • Spooky Does Blog Stuff
  • @Monkeysnow55's Blog
  • Don't have a project title yet :x
  • TheCaliMack RPG (California Macky's Blog)
  • Point08's Blog
  • Emphasis Log
  • A World On Fire
  • Space game
  • Project Eden Dev Blog
  • Soul Eka
  • The Consensus' RMVX Ace Musings
  • Writer's Resource
  • Spectre's Freebies
  • Karsh's Developer Blog
  • AngelCou's Blog
  • Intelligent Debates/feelings/conversations
  • The scripting life of a big red dog
  • Realm of the Nine Palms
  • D'Art Blog
  • BHR development
  • Personal Blog
  • And A Random Blog Appears From The Shadows
  • [Project Log] Relic Hunter
  • LadyLemonGames' Diary
  • Takeo's Game Updates
  • Visual Novel Progress
  • Absolute Nonsense(The Good Kind XP)
  • My Precious Days
  • Wander Work Blog
  • upsidedownprtl's IGMC Blog
  • IGMC Entry
  • Joseph's Development Chatter
  • The Daily Apple
  • [Project Log] The Keeper of the Wards
  • Local Woman Creates Blog: Users React in a Rampage
  • JaiCrimson's Blog
  • Returning to RMVX
  • Vectra's Speeches
  • Monster's Den Blog
  • Firehawk Labs
  • gunsage's magical death metal unicorn apocalypse
  • LTN Games
  • EpicFILE Leisure Time
  • Personal Blog
  • Random Things
  • My small ideas
  • The Waffle of Gold! Development Blog!
  • Blithe's Bleh
  • Maki's Semi-Transparent Cube
  • thejaxinator's INAW3
  • ~Dia's Rant's, Comments, And Concerns of Today's World~
  • Development of Beyond the Dark
  • You walked into Shin's Room
  • Manga Gothic
  • My year with the dragon
  • Memoirs of a Space Traveler
  • The Bounty Hunters
  • Cookie ninja shares!
  • Balter's blog
  • Veryll Tavern
  • Random Postings
  • Devonair320's Blog
  • Green With It's Freedom-Land Field Guide
  • Thought-crime and Other Misdemeanours
  • Jaluna's Berry Bush
  • Character Showcase and Other Things
  • Khaos' Kavern
  • markA's Blog
  • Equestria
  • PixeLockeT Plays & Plugs
  • Jacklack3's Book Of Stuff
  • Paradox: The Dev Log
  • Scalvose: Demons and Dragons Progress Holder
  • KunLibertad's Blog
  • Development of STA-FDW
  • Decim Blog, and Other Things
  • Tales of the Clumsy Beginner
  • Shiggy's Lab of Randomness
  • Bunbunmaru News
  • Shiggy's Blog
  • GameKirby's Blog
  • LewisDruid's Gaming Corner
  • Nirwanda's Corner
  • Jax's Game Log
  • ashm13's Blog
  • A Dog's Guide to Highwick
  • Jacob Mann's IIAW3
  • The Eddsworld Fangame(s?)
  • beh
  • As Time Takes Its Course
  • Tempest of Souls
  • Tochiko Island: Juju Talks to Herself (And Others)
  • Unfortunate Ideas
  • The Woodcutter's Daughter (dev corner)
  • Demon's Gate Progress Blog
  • Cleosetric's Journal
  • Cinder's Stuff
  • Project Iniquitous
  • Milton Monday Plays Something
  • Ac Games
  • Characters And Such
  • Gaming, Writing, and Music
  • GamePad DevBlog
  • CVincent's Blog
  • Cupid's Universe
  • The Lightsworn Devrambles
  • Tarq's Backlog
  • Iron Fortress
  • Chungsie's Dagger Thunder Poop
  • Straydog's Blog
  • DRC's Blog
  • The Book of Love: South Park Fanfiction
  • The Legend of Jerry Quiver: Dev Blog
  • Official Works
  • Cosmo's Development log and Process Anouncments
  • 9 Circles Casino & Hotel
  • The Hurst's Development... Thingy
  • Chibae's Blog
  • JesseO's Blog
  • Party Pals!
  • 'Lucid' Blog Thing I Think
  • Cryptic: Project Journal
  • Neryan's Bloggie >,<
  • Planned All Along
  • Planned All Along
  • Alphys Hedge's Blog
  • Nexus of Naoto
  • FluffexStudios' Blog
  • CAW Series
  • RGSS3 Rumbles
  • Journal of the Phoenix
  • Project Updates
  • Perang Cemen's Devil Boy Quest
  • Fleshport Development Blog
  • Amyrakunejo's Game Cabinet
  • Secret Project
  • "Crystal Crown" Devlog [RPG Maker MV]
  • Memory of the Fallen Leaves Demo 1.8 coming soon-ish
  • Delve into the Digital Embrace
  • Nira, the Experiment
  • Testing Blog
  • Loco's Loose Leaf Odyssey
  • CH2 - Afterword
  • Verdiløs Games
  • An it harm none do what ye will.
  • Eddsworld: Life After The End
  • Final Fantasy (Working Title)
  • Alva (not the skater)-A planet and world much like the one we know, or claim to...
  • The Freeman Gazette
  • Abby Freeman Makes A Game
  • Doin Stuff
  • My pointless thoughts
  • Loco's Odds and Ends

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Skype


Location


Interests

Found 125 results

  1. JiniyaC

    SQUIRMUNITY

    Squirmunity is a game where you're a Cube. But you're not just any Cube, your mission is to SQUIRT yousrelf into this SQUIRMUNITY - NOT in an adult way but in a fun-loving geometric object way! There's plenty to explore in the demo, and the developer carefully designed each little mechanic of the game to be player unfriendly as possible, whilst simultaneously being directly driven by the Holy Spirit! Epileptics will be slain. “Because the poor are plundered and the needy groan, I will now arise,” says the Lord. “I will protect them from those who malign them.” And the words of the Lord are flawless, like silver purified in a crucible, like gold refined seven times. You, Lord, will keep the needy safe and will protect us forever from the wicked, who freely strut about when what is vile is honored by the human race. https://squirmunity.com We have a demo!
  2. Ephiam

    [DEMO] To Aerthen

    A star came from the endless void and crashed onto Aerthen. A second followed. Valorkis, lord of the northernmost kingdom of Telruse, discovered the first fallen star. Upon and around it, Telruse was forged into the mighty empire of Ilvorya. The second star landed in an unnamed forest surrounding an unremarkable village. It was discovered by a simple housewife. From this heavenly rock she drew the power to at last bare a child, whom she named Zephyr... Ilvorya has dominated Aerthen. Lord Valorkis propagates the miraculous power of his almighty god, XORMOTH, through the sublime might of his RaLune Knights. Little can stand against the Ilvoryan Empire. Except... Zephyr, child of the stars, has awakened to his true purpose: destroy XORMOTH and liberate Aerthen of his tyranny. Aided by his lifelong friend, the two must embark across the world to reach and dismantle Ilvorya from within. You can find the DEMO over on ITCH! https://ephiam.itch.io/toaerthen
  3. You just inherited a house in the middle of Nowhere. You have nothing to do. Just to sleep... But every time you sleep, a new guest knocks on your door. One hundred events to be triggered, each night a 1% chance to trigger an individual one. You need to survive, find the way out, and uncover the hidden secrets. https://ostrangerquota.itch.io/wist-will-i-survive-tonight Gameplay: https://www.youtube.com/watch?v=A_dC8A7o5Ss
  4. This game may not be for everyone, please read the Crazy Chimp Collective Tolerance Advisory for more information! The very fabric of reality begins to fray as conflict spreads to engulf the realm, its erstwhile rulers fade and wend t'wards the morrow- bleak and despoiled. Ever traveling, searching for a way to avert the coming of the end. Planets, Stars and Moons all do naught but make it seem in vain. Do not forsake it, the legacy they leave you. A calamity comes to serve as shallow comfort in lieu of cosmic deletion. A bitter choice between a transient existence and an infinite hell. In that morass of sadness and sacrifice, find your truth. Use that truth to lead the way that others may follow. Demo Coming December 2022 Raised by a single father from youth to the cusp of Womanhood, three girls enjoy a life of luxury on an unusually shaped Island on a World called Vahnus. One day, one of the Sisters notices the Sun of their world is shrinking, but despite a track record of being wrong in terms of apocalyptic prophecy, she is not given much credit. But it isn't long before she and her sisters find themselves plunged deep within a conspiracy that is bigger than all of them. The Sun Soon would set on this mortal world. A compelling onslaught of tricky twists, trifling turns and charming tirades. This is Project Fantasia. In a universe similar to our own but different in many ways, awaits a menagerie of magnificent worlds to explore and peoples to meet. The rules of the cosmos are strange, yet can be bet or broken... A malleable form from which only the secrecy of its nature stops it from being a utopia. The administrators who are often refered to as "The Twins" deem this universe a mistake, and seek to rectify it's deviation. Of monkeys and fae, of elves and gods. The world is a fantastical blend of sci-fi and culture pronounced in a way that feels genuine and yet alien. The features are many and the bullet-hell combat is an intense ride with magnetic music and crazy mechanics to help up the ante! However, if you don't wish to be challenged to a degree you can't yet face, there exists a story mode to help make the story more prominent. - Fast-paced action combat, with lots of bullets, color mechanics, maneuvers and gear progression to make it more manageable. - Relatable well thought out characters with a lot of dynamic appeal and charm. -Intense conspiracy-based story that grounds the game from the first moment and keeps you there to the last. -Explore several planets and recruit heroes to join in the Final Battle of Freedom, some places and heroes you may recognize, some... not so much! -Alike most of the CCC's games, we intend Fantasia to be easy to grasp even if you've never played one of the others in our line-up. -Well thought out cinematics that have pushed my abilities (and Vegas Pro's stability) to their limits. -A Brilliant Musical Score by a Composer who is incredibly talented. "You lost the moment you let her live." "Above the jungles of Haven floats Spaceport 9, upon which a crisis recently occurred!" "There is no mercy Power thinks to harbor, you... are on your own." "A visit to the past reveals the trauma a decade suppressed." "An instigator, but not an assassin." "The Ruler of Wisdom questions the authenticity of an Evil God's words."
  5. Doomboxx1134

    Khas lighting and Pixi filter

    Are these compatible? I'm looking for something to give a bloom effect, thank you and sorry if this is in the wrong category.
  6. Play the Courier Tale demo & wishlist on Steam | Courier Tale Website Courier Tale Twitter | Courier Tale Facebook | Courier Tale Instagram | Discord ABOUT COURIER TALE You've joined the gig economy as a courier for T.A.L.E. Couriers! Explore, meet and chat with a cast of characters, complete deliveries for the company while doing jobs on the side in this pixel art adventure where this job is not everything you expected it to be... FEATURES Pixel Art: Stylistic retro 2D graphics with a minimalist feel. Explore and Deliver: Explore this semi-open world the way you want. You'll feel safe in your job knowing there's no combat. Non-Linear: The gig economy allows you to select your deliveries in the order you choose. Talk to everyone or only those you're paid to talk to. Side Jobs: Just because you work for T.A.L.E. Couriers, doesn't mean you can't pick up some optional side jobs from characters. Collectables: Search around and you might find something worth collecting. Maybe you can earn some collectables too. Cats, Dogs & Birds: What's the deal with these animals? Length: This is a short game. TRAILER SCREENSHOTS
  7. Doomboxx1134

    Khas lighting erasing events?

    I just noticed that after I turn on Khas lighting, all the doors on my map are gone, I can't transfer or anything, thank you for any help
  8. Take on the role of R3-M1, a newly activated robot, as they venture through a dark, dystopian world in search of answers. Yet, the clues lie buried within dust and ash, data files, and audio clips left behind by decaying corpses from a not-so-distant past. However, in the shadows lurks an ancient evil--creatures stalking and hunting you at every turn. You must follow the breadcrumbs left behind by your creator in hopes of locating and protecting her. She gave you life, and you must save hers. R3-M1 Battle Model. Equipped with Mech-Blade and Particle Gun. Buy yours today for just $5999! Scavenge for resources and craft items/upgrades. Sideview battle system with melee and ranged combat. Combine abilities for a variety of unique reactions. Fully animated, custom enemies. Upgrade armor and abilities for unique combinations. Fully voiced dialogue by a talented cast of actors. Unique puzzles and hidden areas to discover. No random encounters. All enemies are scripted into each map. Dark and atmospheric with a horror/sci-fi theme. VIDEOS Sagrim's Emporium Official Teaser Trailer Just before your creator vanished, she wanted a codex hub to store data and audio files. She converted KARN into this hub. Sadly, it was left unfinished, with the machine still resembling the arcade game's outer appearance and playing the classic chiptune music it's so well-known for. Full Gameplay Trailer Free Demo! Make love, not war! !!WARNING!! This game will contain horror images, sounds, and music, including blood and gore.
  9. OVERVIEW Foxblade Fable is a fantasy adventure inspired by late 90s anime and JRPGS, and is in particular inspired by 2D PS1 & Saturn games. The game follows the adventure of Leigh Ravengale and his friends as they travel to a variety of locations to destroy the Binding Stones that summon and control monsters plaguing the kingdom. PLOT SUMMARY CHARACTERS COMBAT SOUNDTRACK DEMO VIDEOS (WIP) Credit For the most part, I am a solo developer on this project. I've thus far been handling all the scripting, UI design, mapping, concept art, portrait art, writing, game design, composing, sound design, etc. That said, the vast majority of the tileset art was done by [at] StR_Lite on Twitter. They're incredibly talented and I'm extremely grateful for the help! I will be updating this thread as I work on the game, looking forward to sharing more progress with you!
  10. The anti-authority indie horror RPG that your parents don't want you to play. PLAY THE DEMO (STEAM) Features: Exciting story: know the effects that are causing Malachai and the rest of "bad sons" who were born that day in 1979... 16-bit graphics with a unique nuance in the use of the color palette. Enjoy the thrill of escape, run and hide where the authority can't see you. Feel the tension: the enemy could attack you again at any time. Explore varied maps: from the coastal town of Derrigtown to the holy mountains where Malachai leads the revolutionaries. Collect the emblems of friendship given by the rebels. Discover the easter eggs. Black mood: children are people and not monkeys, so they can not be treated like pets. Story: Tom: You're out on a trip and you haven't even bothered to look at the fuel gauge in your car. Now what are you going to do, in the middle of the maze of corn crops. The wind is blowing hard, bringing to you the cry of a man named Malachai, whom some Derrigtown residents say is the devil in disguise. The foul breath of the enemy is coming to you now, but who are the good guys and who are the bad guys, you ask, doesn't Malachai just want to experience a different mode of existence? Screens:
  11. SomaelCK

    MARGO - On the Brink

    Kodots Games & Eureka Presents MARGO - On the Brink MARGO - On the Brink (Working Title) is a surreal adventure/RPG with a traditional turn-based combat. You play as a nameless girl with no recollection of the past trapped inside the depth of the crumbling realities called the "The Brink". You must guide her in her quest to find what has been lost and restore the shattered world. It will not be an easy journey as the hostile entities called "The Watchers" are patrolling the ground. Draw strength from the benevolent entities called the "Whispers" to stand up against the Watchers and climb your way up to escape the broken world. The Game MARGO is developed as an adventure RPG with a slow-paced deliberate combat-system that requires no grinding. The game features no random encounter. The enemy placement is fixed and they will not respawn after being defeated. Inspired by the table-top board games/card games, MARGO combat is slow-paced and each and every action must be taken deliberately to survive. This unique battle system is custom-made and we are currently developing it from the ground up. (Still a long way to go:kaodes:) The Characters Screenshots Team SomaelCK HaruAkira Edgeklinge Many thanks for reading through this thread. Would appreciate hearing your thoughts! Credits
  12. Vis_Mage

    Mana Star

    Itchio Page: https://vis-mage.itch.io/mana-star For the past several years, I've been working on an RPG project that's been heavily inspired by the Golden Sun series. It isn't a fan game, containing a completely new cast/world/assets/etc, but has been very mechanically inspired by the series. After years of work and planning, I’m excited to reveal my project, Mana Star! CREDITS:
  13. Kids With Knives is a simple-yet-elegant turn-based RPG taking inspiration from early-2010's creepypasta RPG Maker games. It's not really a horror game, but it incorporates spooky elements. It mostly makes use of stock assets and is fairly low-budget to replicate the homegrown amateurish aesthetic, with the emphasis on the story and gameplay. The game takes place within a single small town and its surrounding areas, which nevertheless constitute a surprisingly expansive, open, and explorable world with many secrets to find. Development is still in progress, but we are expecting to release a playable demo sometime in early 2022! No jumpscares, but content warning for animated blood and violent imagery and descriptions. You and your mom have just moved to the small Minnesota town of Pineshade in search of a new lease on life. For you, this means a new school, new friends, and an unfamiliar environment. Despite being a bit lonely at first, the lush wilderness around the town is ripe for indulging your drive for exploration, and soon you manage to make some friends whom you can drag along on your adventures. But as you begin to notice strange occurrences around the town, and unexplained disappearances are reported, the three of you soon realize the town holds a dark secret: numerous malevolent cryptids and monsters of folklore and urban legend, collectively known as Unfound. The grown-ups don't believe you when you tell them of the supernatural forces at work, and you can't simply let them destroy Pineshade Town... so you and your friends resolve yourselves to stopping the Unfound menace and their mysterious leader. The Player: An adventurous, strong-willed kid who lives alone with their mom, having recently moved to Pineshade Town from the city. The pragmatic Rogue of the group, they can get down and dirty in a fight, with stunning sucker-punches, handfuls of sand, and sneaky hit-and-run attacks all on the table. There is a certain untapped potential in them that could potentially lead to moveset diversification down the line... They carry a pocketknife. Luke: An introverted and somewhat cowardly boy who is nevertheless committed to helping his friends out of a jam. He is a genius tinkerer, able to build all kinds of gadgets to assist his friends in the war against the Unfound. Functionally the Mage of the group, he builds his expansive Tech skill arsenal not through leveling up but through crafting Tech Weapons. He carries a Swiss Army knife. Kiera: A very strange girl who seems to have her head in the clouds most of the time. Reclusive and socially-awkward, but still eager to make friends, she also seems to have a connection with the Unfound that has yet to be discovered. Kiera is the Warrior of the group, savagely attacking and maiming enemies with bloodthirsty abandon. She carries a kitchen knife. Shauna: A classmate of the Player, she is cheerful and studious, but tends to keep to herself. As things escalate, though, it starts to seem like she may have more of a stake in the fight than was previously thought... Shauna plays a support role to the main trio, providing situation reports and offering sidequests that can reward you with additional skills. Maria: The Player's mom. A dedicated parent through-and-through, Maria welcomes the Player's friends as if they were her own kids, giving the trio someone they can always turn to. Frank: Luke's dad, and Pineshade Town's trusted mechanic. Frank is a rough and hardened type who isn't afraid to get his hands dirty, and he tries his best to be supportive despite not always understanding everything. Mysterious Figure: This sinister being appeared in Pineshade Forest just before the Unfound began to make themselves known. What secrets are they hiding? Featuring art by: AmityAsphodel LunarProjections CrazyCrab vanzuhn Hiddenone Johan86 Avery And more in the future!
  14. Hi everyone, I've been working on Manafinder: an RPG with an emphasis on weapon selection using RPG Maker MV! I'm targetting 2022 for release. As time runs out for Lambda and her fellow exiles, she must fight endless threats and face a destiny-defying choice: face the past or venture into the unknown. What will you do? Steam: https://store.steampowered.com/app/1582410/Manafinder/ itch.io: https://wolfsden.itch.io/manafinder Social media: https://linktr.ee/manafinder Plot Features While I am a solo dev, I do have a team of collaborators helping me with all the assets. Pixel Art by: 8-blem Firefly Pixel Soujilune Daniel Hiram Music by: calamaresespaciales SFX by: Newtro Incandescente Trailers by anyamaf Screenshots:
  15. Dragon Emperors

    The Three Mazeketeers

    About A girl was summoned by a certain kingdom from a magical place to help the kingdom with a daunting task. But the summoner accidentally summoned three versions of the girl from different timelines to one body! Would they be able to finish the task? Help these girls to finish the task by journeying through the labyrinth. Use different forms to see different perspectives and to tackle various challenges. What lies beyond the labyrinth? Features > 3 Forms to see the world differently > Each form has its unique abilities to tackle different challenges > First challenges will be simple, but the latter one will need the player to utilize all of the different forms Screenshots Credits -To Be Updated- Download DEMO IS NOW AVAILABLE ON ITCH.IO The Three Mazeketeers on Itch.io Changelog Here's a little animation of the girls dancing Any suggestion you might have for this game? Tell us in the comment! Support Us! Facebook Twitter Newgrounds Itch.io
  16. The Ferydra

    [Demo] Vala (v2)

    Synopsis: Features: Screenshots: Download Link: Feel free to give me your opinions regarding the plot, the characters, difficulty and other things. There's no original music (I can't do it). I've fixed and tweaked a lot of things since last time to make a better experience.
  17. Hello! I'm Widget Kitty (which is probably going to be a "company name" to release this game and others). I've been playing around with the RPG Maker series since 2001 (in my 30s, I'm getting to be an old gal now!) but recently got serious about it. I'm stuck indoors now for health reasons, might as well take two decades of ideas and make one big game! My game at the moment is titled "Big Friggin' Magical Adventure", and is a sort of fantasy comedy with several questlines, somewhat open world. it's like Earthbound mixed with Zelda, but presented like an Elder Scrolls game. Right now mostly just maps and music are done, about 30% of each. Graphics need to be made, along with a battle system, but I'm thinking of putting together a demo for people to try out these puzzles and review the soundtrack so far. I'm making everything myself, and want to keep it that way for the moment, but not sure what will happen down the line. So here's a few of the "Loot Dungeons" - there will be 50 of these, none that are attached to any quests. They're for gathering and grinding (monsters, chests, and ingredients will level with the player, so the order doesn't matter), thought the king has a hefty reward for anyone who completes all of them. Take a look: And this is a concept for a final dungeon, in the main quest line. Probably the most complicated dungeon I've ever made! It's the Royal City Clocktower, corrupted into a mess of mechanical pathways by chaotic magic. For now these crystals can stand in for the gears and other stuff that attack you, once I have the graphics done. The minigame toward the end (supposed to be the face of the clock) I'm especially happy with, took a while though! Have a look-see: Let me know what you think, or if I should do some more videos of gameplay or the soundtrack. Thanks for having a look!
  18. Hi, so I finished the demo for my current project Summer Solstice about guess what? The Summer Solstice. During last years festival Summer (the main character) 's best friend Spencer got attacked by a demon and now he is possessed and trying to stop you the player from completing the rituals. The rituals take the form of minigames which all have unique game mechanics. There are also random encounter battles and boss fights. The player also gets to explore 5 areas. I really need feedback for this game though because this project is for my EPQ (extended project qualification) for my A levels and I really want to include user feedback in the project. On the itch.io page where you can download it there is a survey which I have linked for you to complete after you play it. There are about 3 hours of gameplay and all the graphics are drawn by me So you playing the game you can have fun and you can also improve some random person's A level grades haha. https://wildgypsy.itch.io/summer-solstice
  19. BlindBard

    Winter - A Samurai tale

    What you do when all your dreams are shattered? Personally I find that the stories behind works of art are almost as fascinating (sometimes more) than the work itself. If you think like me this little section where I tell a little the story of my life and why I decided to create this game could be interesting I would like to warn you that English is not my mother tongue and although I have made a great effort to correct all the mistakes, grammar has always been my Achilles heel. So I would thank if you can point me to any mistakes you find or phrases you think don't sound right. Thank you for your understanding and have a good game! https://laede-aveugle.itch.io/winter-a-samurai-tale
  20. Geode3

    The Mages Tower

    Hi I'm Geo I'm making a game that's a mix of all my favorite kinds of games which includes features like: Monster collection, Roguelike randomization, STATS, STATS EVERYWHERE, complex turn-based strategy, Base building, extreme Hero and party customization, The Mages Tower is an ancient structure with many different biomes, creatures, and mages. It exists outside of the world but has doors that link to it. (Think Howls Moving Castle) You play as 1 of 8 characters who each have a unique backstory lending to their stats, starting items & their abilities. For Example, Althea, pictured below, was kidnapped 2 years ago by a mage who lived in the tower. He enthralled her using magic and she was forced to serve him until the effects of the illusions started to wane. She mustered enough self-control to poison the mage and free herself. Now, trapped in the labyrinth of the Mages Tower, she must try to survive and eventually escape. Althea starts with very little except the items she stole from her captor, the ability to craft poisons, and a 50% resistance to illusion magic. In battle, you fight with your Hero and 2 other monsters that you collect and customize with stats, items & skills. Right now there are over 250 creatures. I'm hoping to finish by early next year and release it commercially. Thnx 4 reading : )
  21. The Ferydra

    Vala

    What is it about? About the gameplay: Screenshots: Download link: Feel free to give me your opinions regarding the plot, the characters, difficulty and other things. Though I must add there is not original music yet (I kinda lack musical skills and haven't got anyone of trust to make the music for me). The demo has only the first chapter.
  22. AzureCrook

    Ashura Terminus

    Ashura Terminus - Intro Disclaimer & Content Warning: This game intends to spark the player's thoughts as it challenges the player in more ways than one. It does provide comic relief and aims to be charming but will not be a bubbly fantasy game. Ashura Terminus will at some points show moral, visually provoking and violent scenes, all of it is a work of fiction. The author draws inspiration from mostly Shin Megami Tensei series, FF Tactics and Dragon Quest in terms of battle mechanics and how the story will "taste" like (also open to public opinions, would love to provide some special moments for everyone). SYNOPSIS Warmest greetings from sunny ol' Portugal! I am AzureCrook, an amateur that has started using RMMV recently. Currently trying to create a journey packed with emotions that will bring out many mixed feelings along the ride. It is a Turn Based RPG with plenty of room to tinker around with the class & subclass system, allowing you to compensate on what you feel is lacking or overcompensate on what your character already excels at! Speaking of tinkering, no longer will you have to play in some other hero's story as the game allows a fully functional character creator system. Be whoever, the choice is yours! There is a small YouTube video under the media spoiler section with a small intro to the game and where is takes us. GAME STORY You are a student who grew up with a best friend that has a knack for the occult and an older friend who's past is shrouded in distance and mystery. You hear a voice talk to you in your dreams and wake up only to find out there has been more sightings of violence and kidnappings at the town's shrine. The adventurers would never be ready for the events that were about to unfold from there, as their whole world was about to change forever, literally! MEDIA CHARACTERS Create your own Main Character and discover the other characters around the world. It's up to the players to decide whether they want to stop and take the time to strengthen the bonds with other characters. Other characters will have their own set of quests and background stories that the player can investigate further upon. FEATURES MC portrait changes according to what is equipped. Weapons have different visuals (220+ unique weapons, 0 recolours so far) Alchemy, Cooking, Woodworking, Leatherworking, Blacksmithing and other systems with levelling included. UPDATES
  23. The Legend Of The Sacred Talisman is an ARPG game created as a tribute to the classic Nintendo 90's action-adventure games, with a focus on The Legend of Zelda that has enchanted audiences for generations, along with us. With a gigantic world to explore, real-time combat, new mechanics to learn, dozens of quests to fulfill, and an intricate and captivating story with a light touch of irony addressed to only real gamers, we aim to tug at the nostalgic heartstrings of every dedicated Zelda fan, trying to offer you the same tried and true feeling that only retro games can provide, but with the magic of a new and modern experience, characterized by a splendid setting in 100% pixel art, topdown style, which will keep you attached to the screen until the end of this exciting adventure crafted in a rigorously-period 16-bit style. Fight for the future of Haylis' kingdom! Learn the art of survival! Unravel the mysteries of the past! Best of all, in addition to keeping on a classic ARPG style, we will introduce new features like little life simulation touch to the game. Development: For 2 years now, we have dedicated ourselves with lots of passion to this project, giving the bottom of our heart and savings to the cause, without hesitation, to be able to transmit joy to the nostalgic people that like us want to relive the same emotions. Now the game is almost complete, but with your help, we can do better! We can finally see the finish line, with all the programming, the main story, and the overworld practically finished! Give us a hand to create the most magical and addicting 16-bit game of recent times!!! Together we can do better! To support & follow us: Features: Travel across a giant open world on foot or horseback! Engage in real-time combat Push, climb, jump, swim, sail! There are many options to engage with environments Learn how to show jumping with the horses, and how to use numerous types of weapons and items! Crawl through unforgiving dungeons, each with their challenges and boss. Upgrade weapons, items, horses, and much more... Collect, mine, fish, hunt, catch, alchemize and craft unique items, from common food to potions with silly effects, from crafting materials to catching fish and bees. Buy and sell items to engage with the story Farm and create a closer bond with nature Experience taxing lateral-thinking puzzles in a variety of mini-games and side quests Become a true hero as you gain new items and abilities! Journey on an enormous map, from your tiny village to the very top of a castle on a cloud, making stops in various cities and islands reached by sailing. Experience a day/night cycle (combined with dynamic weather) that will make for a truly immersive experience. Buy houses, that can also be furnished, decorated, and later expanded. Gallery:
  24. A daring wanderer wields his weapons in real-time battles through his quest into the unknown. The Fang is a action-adventure game that takes place in a mega structure filled with mystery and danger around every corner you pass. Where you came from is a mystery, where you will end up, even more. Just make sure you stay hydrated and aware of possible threats to this hostile and unforgiving terrain that lies ahead. G A M E F E A T U R E S: Explore a abandoned mega structure where mutant creatures have taken over. Survive by collecting energy from your enemies and plundering chests. Solve a series of puzzles as you progress on your journey. Minimalist retro look in stylized pixel art graphics. The Fang is coming January 2021. WISHLIST ON STEAM T R A I L E R: S C R E E N S H O T S: Twitter Youtube Instagram
  25. zankokunoyami

    Dies Irae: Phantatiom Elements

    SYNOPSIS: PLOT: HEROES: VILLAINS: SCREENSHOTS: FEATURES: TEAM: Lead Writer: Jeremiah Caudle Lead Eventer: Jeremiah Caudle Lead Programmer: Frank Nieuland Lead Artist: M. Beatriz García Lead Spriter: Low (Robert Pinero) Lead Battler Artist: Low (Robert Pinero) Lead GUI Designers: M. Beatriz Garcia / Lazcht Lead Music Composer: Jamaal 'KeyJay' Ephriam RECRUITMENT: We are looking for help in any way that someone might want to provide it. If you are interested in helping this project succeed, give me a shout! Especially if you are a programmer. My lead programmer has been quite busy recently and it has held me up from making any real progress. So even if its more simple things, any help at all in the programming area would greatly help drive this project forward! For more info, follow us on facebook! https://www.facebook.com/diesiraegame/
×
Top ArrowTop Arrow Highlighted