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Found 125 results

  1. PlanetTzero

    I.Am Production

    Before i start a few words: I.m working hard on my projekt since month and i guess the demo will come in a few weeks. Gamedesign, Graphics, artwork, music, tilesets, sprites, 3DModeling and eventing is done by myself. English translation by: Commander Bert he help me a lot to Translate the game from german to english.Big thanks to you! Scripts credits: Galv-Scripts Yanfly I.Am Production is a Sci-Fi Survival Game... Story: In 1932, Professor Levitt made the discovery of his life. He found deep beneath the Mayan temple in Mexico, Yucatan the fossil of a Mayan queen.... Character: Features: Screenshots: Gameplay and teaser Video:
  2. Hello there, here's something different from a classic RPG, a point-and-click, like Riven or Myst. This project is very particular, because it is set in a real city, with real people, citizens, who interpret themselves in a dystopian version of our town Carrara, (Tuscany | Italy). Carrara is the capital of marble, it's a city famous all over the world because of the quality of the most famous stone with which they built the greatest works of humanity, from Roman times to the Renaissance. In this story, the city has been hit by an apocalypse. The narrative is actually rendered in a horror fashion for mere provocation, as a consequence of the decline experienced over the years by many Italian towns, which were previously famous and full of tourists and nowadays languish in desolation. We have translated the game in English just to show the structural wonders of our city, even if in a dystopian and horror fashion, just to create a contrast between fiction and reality... The game is based on real photographs of the town, which has been mapped in Google Map style, at night or at dawn when nobody was around. Then, each scenario has been transformed in a dystopian style. This game has episodes, think of a TV series, this is the first episode! PS: Suggestion... save your progress frequently, and don't make noise... Follow us on Facebook for updates! Or website! Game Trailer
  3. Abstrack : Legenda Kristal is an adventure game using a historically accurate Indonesia as a base, to preserve it's history among it's young people. It's story focuses on the struggle of a young man convincing heroes of the past to defeat Dajjal, and his troops, from destroying mankind in the future. Tags: Game In Progress Game Progression : Story (50%) , Maps : 100% , System: 100% , Music: 80% (Game Complete Schedule : 12/28/2018) Commercial Game Type Language : Available in Indonesia & English
  4. EdgarKingmaker

    Chaos Prophecy (Working Title)

    Chaos Prophecy: Abstract: A lengthy RPG adventure of magic, chaos, and the apocalypse. Genre: High Fantasy RPG Game Progression: Prelude Act complete. ETA Unknown. Recruitment: Scripter for one script, and one modification. Music, and possibly sprite assistance. Average Demo time: Once it's ready, the demo is to encompass the whole first act as one of the main characters. This ought to be about 5 hours of play. This does not include side quests... or dialog skipping. Required: Story / Setting / Purpose: Chaos Prophecy is about a pair of characters who were brought together by the intervention of some jerk from the future who thought he could end some crazy prophecy by killing them. The main characters, a pugilist and a mage apprentice, end up needing to adventure due to this jerk's intervention. At the beginning of the game, the player gets to choose between the two (a la Star Ocean 2,) and the course of the story varies quite a bit depending on who is chosen. During Act 1, the pair must dispel the jerk's magic that has swapped their souls, making them control one another's bodies. They must travel across the continent, either by way of deadly spider caves, or by meandering around through three different towns in order to reach the temples of the goddess of order, whose powers can restore their souls. Trouble is on every step of the way, as monsters become more active and the temple becomes overrun with the undead. They must battle the forces against them in order to restore themselves, only to then get pulled deeper and deeper into the clutches of the chaos lords who are desperately trying to stop them. Over the course of this lengthy tale, the main bulk takes place on a world inhabited by 4 main species, humans being one of these. The others are the ri'pado, the dodeeja, and the eikarians. Respectively humanoid rabbits, rats, and monitor lizards. At the end of most of the acts, the party is pulled into another world by one chaos lord or another where they attempt to thwart the party on their own ground. The game's climactic act occurs during the apocalypse, where after obtaining the ultimate weapon from Death, they must face off against the deity of chaos mid-resurrection. Character Bios: This game gives the player the opportunity to recruit up to 8 characters along their quest. Some of these only available depending on which one you choose to play as, and some of them requiring certain side quests. The current list has 12 characters of different lands, backgrounds, and personalities. Kreyshi Tholdon - A pugilist guardian of Springvale, the starting town. She is stoic, but usually does the right thing. Often she responds to injustice with her strong ri'pado legs. Aramil Moonbrook the 12th - A mage apprentice. He is the 12th in a long line of ri'pado sons who were given the name of their bloodline, then sent off to learn the secrets of magical absolution. He's shy, but as the game goes on, he comes further and further out of his shell. Padlan Hemlock - A monster hunting ranger. The only way to get him is to agree to slay a psychic boss giant spider. Having him increases money gain greatly, as he's able to retrieve body parts and valuable goods from fallen enemies a lot easier. Mareanne Windsong - A priestess who joins the pair in order to help them with the ritual. She's the only character you're forced to have in your group for most of the game. She is, however, silently judging the team and their actions the whole way. Tozo Ironhand - A goodly knight who leaves his land in order to investigate the chaos cultists, (if you convince him to.) He's a tank. A spear and shield and heavy armor tank. He's also annoyingly noble at times. Todoza - An inquisitor who's already investigating the chaos. The resurrection of the chaos deity would not fall in with the plans of her own religion, and would get in the way of Uzzadujoza's reign. She is likely to follow along with the group with her own agenda... and more in following acts... Credits: Currently I'm using quite a few of YanFly's scripts. I'm also using one of Galv's. (The character animations script.) One of DreamX's (random augments.) I'm looking for at least one more script... for more control over SV_Actor images. I'm doing most of the sprite re-working. Making fighting-game style SV battlers. I'm looking to furnish the game with more music and sound. Currently not top priority. Screenshots: Features: Story! Characters who feel a little more realistic in personality than the anime-style thinking of most RPG characters. Multiple game arcs, depending on who is chosen, and what choices the player makes. (Because I... love Dragon Age. So inspiring.) Fighting game inspired SV Battlers. (Now, if only I could figure out how the get more frames and more flexibility of what battlers show.) Humanoid animal people! (Four species populate the main world. Humans are one of them, and no traditional fantasy species were used... unless you count skaven and lizardmen, which two of the game's species resemble.) In depth combat and monster AI design. You won't be getting away with simply attacking everything to death. Known Issues: No demo yet.
  5. OctoberRaven

    The Adventures of Kusoge

    ​Game Title: The Adventures of Kusoge Abstract: In a land where fantasy meets insanity, one hero (and three allies) fights against the tyranny of Tyrant King. Genre: M-Rated Comedy/Fantasy RPG Game Progression: Released on Steam: PAGE LINK Recruitment: Graphics, Music, JScript Programmers (Volunteers Only, Please) If you include a Demo. please indicate the average demo time: ~5 min Required: Story / Setting / Purpose: *The Kingdom of Settingsland has suffered under the thumb of the evil Tyrant King for too long, and the Candy Cane Knights are prophesized to be the only ones capable of overthrowing him. You play as Kusoge, one of these fabled knights, looking to overthrow the Tyrant King... after all, ladies dig a world-saving hero. Character Bios: Kusoge: The main protagonist, a Candy Cane Knight who is one of the few who can master his order's ultimate weapon Baby Daddy: Kusoge's father, who is also a 50 year old baby and war veteran. Rat Bastard: Trained assassin and friend of Baby Daddy who joins the party for plot reasons. The Fourth Guy: Gun Kata specialist who the party recruits because having four people is just how things are done. Credits: *Using RTP assets, including self-generated characters using the character generator tool. *Using music by Komiku aka Monplaisir, with permission. https://chezmonplaisir.bandcamp.com/ *Using HeroMachine 3 assets for battler images. With permission from Jeff Herbert and AFD Studios LLC. http://www.heromachine.com/ Screenshots: For some reason my third screenshot isn't showing. Link. Features: *Comedy! Lots of it! Lots of adult comedy too! *Everyone who gets the game also gets a free pony that shits ice cream... wait, sorry, that's something Peter Molyneux promised for Fable 3. Yeah, I can't do that. Download the Demo: https://www.dropbox.com/sh/b6mththga2tadcx/AABlGX84SmxiPlNZ1LvSDm0Ga?dl=0 Known Issues: None yet.
  6. Overview: Engine: RPG Maker MV Genre: Mystery, side-scroller Recruitment: Pixel artists, menu designers Synopsis: Chance knew from the day he was born that he was bound for greatness. Unfortunately, Chance was horribly misguided in this assumption. In the far-away city of Los Cactus, there have been murders most foul. Monster-kind is being shunned from the streets, the blame for these murders falling on their shoulders. An election on the horizon threatens to jeopardize their position in the world even further! Just who will step up to save them? Unfortunately for the monsters, that person is Chance Thomson, a hopelessly errant detective who struggles to tie his own shoelaces! Monster-kind's only hope lies in he and his new partner, a mysterious lady named Grace. With her help, can Chance shape up and solve the mysteries surrounding Los Cactus? Play as Chance in a collection of mysteries against tricky foes and cunning set-ups! Piece together clues to discover the villain's narrative, and do your best not to nab the wrong guy! Meet a wide cast of colorful characters, from zombie waitresses to your very own Slime Friend™, and try to break a very inconvenient sleep cycle! Characters: Gameplay Features: Screenshots: Credits: Of course, this project wouldn’t be possible without the help from my wonderful team, and many of the generous contributors in this community: Want to show your support? Here's a banner!:
  7. Naveed_Ashfaq

    Twice Upon A Time (v0.1.1)

    Twice Upon A Time Latest Version: v0.1.1 Made in RPG Maker MV. Available for Windows. Current Gameplay: ~2-3 hours. Genre: RPG, Fantasy Download Now! Ending Notes: I appreciate your time for reading this thread, trying out my game, and any feedback you may provide. You're the best!
  8. cradth

    3x3 Legendary Daegon

    3x3 LEGENDARY DAEGON DEMO version Developer : Radian F (cradth) Latest version : Demo v1.02 +STORY+ Three thousand years ago there was a great war between the three Clans of the Demon World. Lucifer and his Diablos Legion had almost won the war, but somebody from the Daegon Clan was appeared, and stood up against the entire legion, supernaturally undefeated. His name was Lahar. Later he claimed the Fire Throne and conquered the Demon World. Three thousands years later... Three great heroes are destined to save the Kingdom of Trilands from the evil Demon King, Lahar, who want to destroy the Human World for no reason, indeed an evil plan of total destruction. But in the final dungeon, the heroes are defeated easily. It's strange, since the fate does the opposite of what the prophecy told the humans to believe : the destined heroes will prevail, no matter how strong the villain is. This questionable "destined" claims will be investigated by the Demon King himself, Lahar. +CHARACTERS+ +FEATURES+ + 3 Main characters x 3 Villains obviously + 3 Main Quest & 3 Side Quests + 3 Different endings with 3 different epilogues + 3 Worlds with 3 Towns and 3 Dungeons + 3 category of items, with 3 items per category. + 3 Swords with 3 upgrades and 3 enhancements + 3 Magic Schools with 3 basic elements and 3 elemental modifiers + 3 x 3 areas with 3 x 3 tiles per area. + and the other 3's... +SCREENSHOTS+ +CREDITS+ +DOWNLOADS+ I hope you like my works. Support my games and enjoy.
  9. Hello, looking to commission 5 main cast character animated sprites for rpg maker MV (including walking, battler, and damged sprites). I have full body designs of each character I can send if you are interested sprite artists can name there price, please send your portfolio or a sample of your work thankyou -tyler
  10. (Title Unknown) Basic Rundown:: Game Engine:: RPG Maker MV Genre:: Fantasy, RPG, Comedy, Crushing Drama Release:: Commercial Graphic Style:: Two different styles to reflect the real world and the fantasy world. The "real world" will be shown through simple animations, with a semi-realistic art style. The "fantasy world" is to be portrayed in the traditional pixel art form. Synopsis:: A child is diagnosed with cancer. As his family crumbles around him with stress, fading hope and unanswered prayers, you, a young doctor, see the pain on this child's face every day. He knows nothing of what his illness is, only of what it's taking. He knows not that it's not his fault, but the impurity inside him. He needs a friend, but all he has is hurt. Until you. You begin to visit him, during your breaks at first, then after work. Soon enough you spend whole days with the young boy when most would be resting after the long week. You conjure up amazing tales of bravery in which both yourself and the boy fight monsters and save princesses, marrying them sometimes (often multiple, as bigamy means nothing to the child). The stories do nothing to help the child physically. He grows weaker with every day. But every once in a while, when the day has been saved once again, you see a smile on that young boy's face, and you know that this whole thing is worth it. One day you know you won't be able to go into that room, and you won't be able to recite another story, and you won't be able to see that smile again. It'll kill you, but you tried your hardest up to that point. Wherever that child is, he'll remember everything, especially the young doctor who took what little time they had and spent it making this broken child whole once more. The Amazing People I Need:: Writers:: The focus of this game is the relationship between the doctor and sick child. While much of the game will take place in a hyper-fantastical world where there are no serious limits, the relationship between the protagonists needs to be grounded in reality. I need a writer (or a few) that would be able to switch between the hyper-fantasy and the real world to give the player a sense of the world these two come from, that the fantasy is an escape, but one that can't be simply used as a cover-up. Concept Artist:: I need someone, or a few people, with the creativity to design environments, creatures and concept images for the rest of the team to build off. Sound Effects Design:: A game wouldn't be complete without sound effects. I need someone talented to create the physical environment of the game through the use of ambient effects, as well as active effects (opening of doors, cries of mystical dragons, etc.). "Real World":: Artists/Animators Much of the style of the real world is less blatantly cartoon/pixel art styled as the fantasy world. So I'm looking for people whose prominent style, or are proficient, in this area. Furthermore, as the game progresses, the use of grey and black tones will be especially important. Animation is not a necessity, but would bring an extra dynamic to the game. "Fantasy World":: Pixel Artists (Characters/Tilesets/etc) The fantasy world is very much a pixel world, full of color, happiness, hope, and life. I need creative pixel artists to not only portray this in the world, but to also create unique environments for the characters, through the use of art. Still Artists/Animators Cut-scenes within the fantasy world would use a similar pixel style to the game-play. Again, this will also be brightly colored and innocent. As with the real world, animation would only bring an extra dynamic to the game and is not a necessity. Scripter For the full game to stand out, I need someone to find/create the necessary scripts to have the game function to its best possible potential. Eventers Sometimes we can't always find that event solution to a certain problem, so more than one eventer would be useful so that we don't get too crazy stuck with a problem. Housekeeping:: Compensation:: "I never carry a wallet while I'm working; ruins the lines of my suit... But how about a crisp high-five?" - Deadpool Of course, I'd totally credit you in the final product, and if it makes money there's that sweet revenue share! (which would then have to be discussed). And I can always help with a project of yours! Other than having this wonderful face, I'm a great composer~ Communication:: Yes. Probably through Discord, e-mail, and PMs. I do pay attention to my messages! There'll also likely be a google drive/docs things going for notes and file sharing. If you wanna help, let me know! I'll pay attention to all my PMs. Or e-mail that works too~ TransitionDivided@Outlook.com
  11. Greetings everyone, i'm looking for someone who can transform some 16x16 generic tiles (not made for RPG Maker MV) into 48x48 RPG Maker MV tiles usable into the tool. Of course auto-tiles (like water, water borders and similar stuff) must work into the tool. If interested, PM me and we can discuss the job
  12. Hello everybody! I'm Novem, also known here as Obrusnine or The Nine. I have been developing Erebus: The Crime Project for the past six months, a Danganronpa-inspired mystery visual novel set in the far future (though, to be honest, it doesn't feel like it most of the time). After hundreds of hours (about 300 I think by now, I've lost count) of work writing, developing, and testing... I'm finally ready to show off the completed prologue here in my old favorite community. Because this time, instead of disappearing randomly, I'm going to finish something! That's why I made sure to finish this entire 2-3 hour slice of the game before I posted here, though luckily I've been able to solicit help from the Danganronpa subreddit for a few things (though, this time around, I've tried mostly to rely on myself). But that's enough about me and the journey to get this far, let's get into the game! NOTE: At current, the game is ~11.1 percent complete. NOTE 2: The game will be released in an episodic fashion, one chapter at a time until the game is complete. You will be able to carry your saves between chapters. NOTE 3: If you're interested, I'm writing a tie-in novel for this game and can share it chapter by chapter as I release it through PMs (I can't post it publicly as I plan to sell it once it's done, but I hand out digital copies of my books to anyone who asks). ADDITIONAL INFORMATION ABOUT MATURE CONTENT All screens taken from Male POV because I'm lazy.
  13. goddialga

    Love x Lust

    [Waiting for reconstruction]
  14. Macbeth

    The Last Summer

    A psychological horror game about life, childhood memories and fear of growing up -- Genre: Psychological horror adventure Game Progression: 100% completed Year 199X: Timothy is a young 10-years old boy very passionate about videogames and living his last days of childhood. The last two days of summer holidays between the ending of the elementary school and the starting of the middle school will teach him something both important and terrible. Behind the mask of a normal family, lies a secret that is slowly consuming Timothy's mind. Who is Mr. Knight? Who is the mysterious girl appeared all of a sudden? Who is the real Timothy? Explore Timothy's house, discover his family and prepare for a weird journey: a lonely child, a videogames lover with a very special friend. But friendship can end if something new comes to break the spell, and as your best friend becomes your foe, will you be able to live on? The Last Summer is a top-down adventure game that will let you follow Timothy's life during a very special period of his life. TRAILER: KIBOU ENTERTAINMENT TEAM: Simone "Lord Macbeth" - Storywriting, mapping, eventing Dave "Mishima" - Additional pixel art, character designer, artwork designer SCREENSHOTS: Features: - Two different endings - A deep story full of childhood emotions and fears - Old school videogames references - Very detailed mapping to improve visual feelings Download the full game http://kibou-entertainment.itch.io/the-last-summer Known Issues: Nothing known at the moment, but if something is found please feel free to contact me on Twitter at http://twitter.com/KibouEntertainm
  15. "Consequences are inevitable. In this world, we are taught that once you choose your path, there is no going back." Made by Skyusagi. Lortrec: Uprising is the first episode of the Lortrec Project. Genre: Action, Adventure, Dark Fantasy, Medieval, Mystery Progression: [REDACTED] Current Version: [REDACTED] "Shall we proceed?..." [Closed Beta v3.3.1 - Unavailable]
  16. Verdelite

    Embers' Pyre

    Embers' Pyre Follow the journey of a rather unconventional hero and make choices along the road to influence Cendril's development and ending! Genre: Fantasy RPG Game Progression: ~ 25% Estimated playtime: ~ 4h Download current version here! Cendril wields the power of conjuring flames - a very useful power to have in a realm that is plagued by the threat of monsters. As an aspiring knight, Cendril joins the ranks of the Military and participates in the mandatory training camp, where the recruits are given tasks to complete in order to prove their worth. Completing these tasks would be a breeze for the young Mage - were it not for the fact that the knowledge of magic is strictly forbidden in the Kingdom of Rolantis. Rather, the fresh recruit is forced to blend in among the others, which proves to be quite difficult, as, apart from fire magic, Cendril possesses no martial prowess whatsoever. Still, that is a hurdle that Cendril is willing to overcome - not least because the Mage's reasons for joining the Military differ from that of the many recruits in the camp... But as the training progresses, Cendril is quickly entangled in happenings that are far more dangerous than those of an ordinary training camp... And the young Mage embraces that turn of events. After all, what better way to make a great impression than to overcome these dangers? Characters: Features: Screenshots: Credits:
  17. Lonewulf123

    Radar Chart for Parameters

    Hello, I'm looking for a script that will allow Stats to displayed as a Radar Chart whenever the parameters are shown (in the status menu, when using equips, etc.) Description: A Radar Chart, or Spider Chart as they are sometimes called, displays values in a circular, or hexagonal type fashion with the numbers going outward rather than horizontal. Here you can find some examples of the chart style. Important features that I think it would need are the ability to change the names, colors and even add icons for the stats, even change the color of the chart lines depending on the actor. There are a few VX ACE scripts that allowed for this functionality for parameters, but I wasn't able to find one for MV. Compatibility: This would effect wherever the stat parameters are shown in menu, so I think it would at least need to be compatibility with basic menu scripts (Yanfly Core and the Yanfly library). That's probably the major one ,but if anyone else can think of a necessary script compatibility then be my guest. Thank you for taking a look at my topic!
  18. Hello everybody, I am Viper, a musician from Ecuador. I decided that my first project will be something rather ambitious; whether that's a bad idea or not is up to debate, but unlike most people I get more into a project the more special it is, and I'd probably quit before finishing if it was "just another RPG maker game". I don't know if it's allowed to introduce oneself with ideas, but in my opinion introducing oneself isn't right without introducing the reason why one is joining. I want to work on the fabled crossover between Shin Megami Tensei and Fire Emblem from the teaser that would have happened if they didn't re-imagine it as Tokyo Mirage Sessions #FE; meaning that I want a straight crossover with characters of each series meeting and a combination of tactical RPG gameplay and dungeon crawling, SMT press turn battles. Dungeon crawling mixed with tactical gameplay can be done, as shown by like Fire Emblem Gaiden/Echoes: Shadows of Valentia, I just thought that the traditional RPG ideas in Gaiden/SoV could mix very well with any dungeon crawler/battle system. I plan on having a duality between battle systems to represent both series. From a tactical grid (Which you can access from attacking enemies on the dungeon or story-based chapters) you can use two combat options: Summon and Echoes. -Summoning battles are what I want to use for the SMT representative, you summon 2 allies that can be SMT demons or more minor characters in FE to fight in press turn combat. These battles are a mixture of Devil Survivor's and Nocturne's, they are more time consuming and the enemy human can summon his allies as well, but can offer for more strategic options to beat a single human in one swoop or recruit his demons/allies. Graphic style would probably be like Golden Sun or the first two Personas to have more detailed models. SMT characters get extra damage and skills for this. -Echoes skills (The ones that cost HP in Echoes but have special effects) are what I want to be used as the FE combat representative, they could have special effects related to the map (AOE or Movement) and bypass enemy summoning (So you only fight the leader/s and not his minions). They would transfer you to FE styled RNG based side view battles, and would change their animation accordingly depending on the skill. Due to not having control once the battle starts, these have less options for fighting strong enemies, but they can be very effective for fighting mobs and MP conservation. FE characters get extra damage and skills for this. The story concept is similar to Nocturne and Dissidia. Both the SMT and FE worlds are going through a conception. After the Nocturne True Demon Ending, the only way to stop the cycle of conceptions is to make a universe with that as its rule and that isn't allowed by the great will without some huge sacrifice, as Kagutsuchi isn't infinite. Due to these circumstances the only way to stop the cycle is to have a great cataclysm across many worlds, so the new Vortex is both universes hamstrung together and the protagonists team up depending on what they want the new universe to be like. It is like Dissidia in that overworld maps in FE are turned into SMT-like desolate areas, like the FF1 map in Dissidia. Many allies will be trying to reject the radical reboot to return to their worlds in peace and others accepting the reboot so that no more worlds are destroyed. Tell me if you are interested and I'd be glad to use recommended plugins for the desired product.
  19. Plugin for RPG Maker MV – Title Screen Reiuji Author: Soulpour777 Plugin Description: An explosive animated title screen for RPG Maker MV. Features: Slideshow Particles Multiple Layered Title Screen Image Based Title Commands Double Animated Cursor (Cursor, Indicator) Resources: Animeflow Credits: Moghunter - for the original idea over this plugin's creation. This is a rebuild of his Animated Title. I thought it was really good so I thought of rebuilding it in MV. Get it on Soul x Regalia.
  20. Hey everyone! I’ve been messing around with RPG Maker ever since VX came out (and even got a couples of demos out here and there), and I think I’m finally ready to commit to a full game! I’d really love your feedback for this first ‘real’ project. ABSTRACT: Hailey Comet and the Tower of Eul is a role-playing game that focuses on sharp writing and streamlined gameplay. SCREENSHOTS: GENRE: The game is a Fantasy solo RPG. GAME PROGRESSION: 20% - There are no more major gameplay overhauls to be made, or game-breaking technical issues to be adressed. From here on it's just getting down and dirty with designing dungeons, coding events, and writing dialogue. - Right now, I'm actually on leave from school, so you can bet I'm making the most of my time with this hobby of mine. Who knows, RPG making might even be my true calling. CREDITS: - Yanfly for all the plugins I’ve used. - IAmGyrowolf for some of the music. (his soundcloud is -> https://soundcloud.com/gyrowolf) RECRUITING: - Artists for a custom portrait and spritesheet for the protagonist. DEMO TIME: - It's only half an hour long, but I bet you'll like it DOWNLOAD (220 MB): - Dropbox: https://www.dropbox.com/s/qcaszu81dyxsfse/Hailey%20Comet.zip?dl=0 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ STORY/CHARACTER BIO: The protagonist is a member of the royal Comet family. A century past, the prince of Comet used his royal magic to seal the Dark Lord Eul in the evil king’s own tower. He fortified this seal by awakening the magic within the other magic Towers across the land. With Eul defeated, the kingdom enjoyed an era of peace and prosperity. Hailey is a skilled adventurer, herself, and does all she can to live up to her family’s reputation. However, the royal magic protecting the seal has begun to falter, and Eul’s influence is beginning to corrupt the Towers and the lands surrounding them. Monsters have begun to appear, leaving the kingdom in danger of suffering under dark ages anew. The current heir to the throne, Hailey Comet, is tasked with undoing Eul’s corruption and putting a stop to his scheming. Will she succeed? GAMEPLAY: The player progresses through the plot by completing quests, bite-sized scenarios scattered across the map. Each quest offers a different gameplay experience for the player. Monsters and rivals are fought in a conventional turn-based system that has been hyper-compressed for a light, yet engaging experience. - Before she can restore the magic of the four Towers, Hailey must complete all of the Quests on the current map. Each Quest drops you right into the action onto a small ‘board’. The player will have to fight monsters, solve puzzles, and commune with the locals to complete the objective. - Combat has been streamlined from the default battle system to a unique, but easy-to-learn system. The player’s primary options are [Attack] and [Defend]. Attacking consecutively builds up your Heat; the more Heat the character has, the stronger they’ll be and the more bonuses they’ll have. You’ll be dealing pitiful amounts of damage until you can build up a decent amount. Defending reduces damage and restores your HP, but also drops all of your Heat. It’s up to the player whether they should continue to attack to build up Heat or to fall back and start anew when it’s safe. Features specific to the Special Demo Edition: - The first two Quests take place in a cellar, and a bandit hideout. The cellar will have you searching for pests in a basement, while the hideout will have Hailey sneaking past guards to reach the boss. - The first Tower, the Tower of Gales, is played as a platforming puzzle. - The third quest takes place in the run-down, crime-ridden city of Crimeya. The player must explore the town in order to find a way to enter the base of operations of the Blacktooth syndicate. - This special demo version also features a bonus boss. A mysterious boy from another world has been sighted around the Isles of Ire. Could he know anything about the Towers? KNOWN ISSUES: - A lot of the programming during battle is done through common events, so you might run into some bugs. For example, the player character will continue to use "follow-up skills" even on a KO'd opponent.
  21. MakotoNaegi


    Suffer.Invisible is a Visual Novel style RPG about a 20 year old Shut in that is inspired by Danganronpa Genre: Visual Novel, RPG, Thriller Game Progression: 5% Done. Expected to be done sometime at the end of 2017 or earlier if things go well Recruitment: Music Composer Story: Lowin is 20 year old Shut in (Hikikimori) who is addicted to the internet. His father left his family at a young age and his Mother left for her job in another country that is at war with terrorists. Ever since his Mother left, he hasn't left his apartment at all. One day he clicked a link that brought him to a website on The Invisible Internet. When he clicked the link, he was knocked out and brought to what seemed like a Prison with 15 other people. They find out that they are a part of a Internet Reality Drama where every 2 weeks, they will suffer some how and the only way to stop the suffering is to commit murder, when a murder happens they are brought the a court room where they have to find who the killers is and if the correctly choose who the murderer is, than the killer will be buried alive, but if they choose wrong than everyone except the killer is buried alive. Characters: Lowin- He is a 20 year old shut in who likes Anime and Video Games. He thinks very low of himself. Milly- A scared lady who believes they are trapped in by a demon. Wilson- Lowin looks up to him, he wants to save everyone from suffering. Kyle- A strange man who will do anything as long as you agree to be his friend. Lilith- She claims to use dark magic but she doesn't actually know how to. Cindy- A girl who claims to be a police officer but she doesn't seem old enough to actually be one. Netto- A strange boy who altered his appearance to look more like an anime character. Believes to come from Japan and claims to know Ninjutsu powers. People comment on how unnatural he looks. Princess- She wants everyone to be her servant. She has no problem saying mean things about people. Harold- An extremely quiet person who only speaks to Lowin Bern- A cruel person who does not like anything. Nathan- He has a strong belief in Aliens and speaks very erratically. He believes that Lowin is an Alien. Alfonso- He is the lead guitarist in a Fantasy Metal Band called The Vortex of Magic. While he is performing, he acts very masculine, but when he is off stage, he is actually feminine. He likes to gossip about other people. Vanessa- She has known Lowin from a MMORPG. She is very fascinated by the way Lowin wins at PVP in video games and treats him like a celebrity.... Gina- A girl who likes to play pranks. She calls it trolling and whenever she successfully pulls a prank, she says "Trolled ya! Trolololololol" Dark Hunter- A Super Hero who isn't really recognized as one, he is hoping after he saves everyone, people will recognize him as a symbol of justice. Serena- She likes to give everyone health and fitness advice, though she likes to be alone. Screen Shots Gameplay Features Already In the Game -Button that allows the player to talk to party members at anytime. -Dialogue choices that change the story -Story Stats like Logic, Creativity, Charm and Courage Planned for Game -Minigames to advance the story in Court Trials -Multiple-Endings -RPG Battles Credits: Danganronpa OST - (Temporary Place Holder Music Rips) ---------------------------------------------------------------------------------------- I'm using Danganronpa Music as place holder music, I want to use Original Music for my game to separate itself from Danganronpa. If you would like to contribute music to the game, please contact me, you will be credited in the game and on any official mention of the game. Early Demo: http://www.mediafire.com/file/1j5pg8s9czipgsn/Project1.rar This is a very Early Demo. Many things don't work or aren't functional yet. Many things will change from this demo and the Full Demo. Full Demo planned for an Early Spring release.
  22. So I have been trying to decide if I truly want to convert one of my projects from VX Ace to MV for a bit now. I like the database for MV better along with the stacking on the maps, but I have done so much already with the said project in VX Ace. Below are screen shots, the first few from VX Ace and the others from MV, don't worry they are labeled. Just based off of the screen shots, which do you like better? Also all of the maps were made with the same tile sets. VX Ace ​ ​MV ​
  23. Makara

    Beetlejuice Fan Game

    ] Beetlejuice Fan Game is a RPG fan game of Beetlejuice that relates a fan fiction story of what happens after the movie's ending to Beetlejuice and Lydia mixed with the cartoon series in one whole new adventure in which IT KEEPS GETTING FUNNIER EVERY SINGLE TIME you play it. In the game you will play as Beetlejuice and Lydia through out the real world, and Beetlejuice's world of puzzling puzzles that will get your head spinning to reach the bottom of one very mysterious mystery: why are Beetlejuice's powers gone? And also, Lydia loses her new cat. Could these mysteries be linked?! Now let's turn on the juice and see what shakes loose! The game is in it's very early stages of planning still, therefore information and images here are subject to change anytime. It is expected to have from 2h to 5h in total gameplay. - Visit the Neitherworld at will to solve mysteries as Beetlejuice! - Tons of puzzles to solve! - Open worlds free to explore! - Collect pictures with Lydia's Camera! - Collect Beetle pets with Beetlejuice! - Cameos of characters like Jack Skellington!
  24. Lakaroth

    Dark Dithering

    An adventure game based in Hell, you are Murray, an unlucky skeleton that need to find out how to remove his curse. A game design like Zelda, funny dialogs like Monkey island, and an atmosphere like Ghost & Goblins, this is Dark Dithering. An old school game, pixel art and hand drawing animation. Follow me: Facebook | Youtube | Website Developement Progress | Story90% - Programming 85% - Soundtrack 30% - Graphic 40% A demo is coming soon! Then hope you support us in future when we are ready on steam and crowdfunding ! StayUpdate! Intro: My intention is to create a modern parody in a comic set in hell, between the current and the main elements of today's communication, during our adventure, we can access Deadbook, the social network for the dead directly from our menu, make friendships with the most curious characters of hell, participate in miniquest in the form of events, and buy directly online, from the ecommerce in hell, like "Deadzone". Deadbook It will also be very useful in terms of game design, to solve puzzles and discover the many secrets inside the Dark Dithering world. It all starts with a great love story, which unfortunately ends up in a bad way, our hero, willing to do anything to get his beloved, releases a terrible demon that instead of helping him, inflicts a curse to Murray, his girlfriend becomes a stalker, and he is surrounded by misfortune.... The way to remove the curse and heal his beloved, will be very long and tiring, also you never know what is behind the corners of hell... Murray Moray: After taking a curse, his girlfriend has become a stalker, and the unfortunate Murray has been hit by misfortune... Fiama Belmont: Because of the curse of Murray, Fiamma has become intractable, jealous, obsessive, and poor Murray had to flee the house, and seek refuge by his friend Karma. Karma: Karma is a karmeleon, unlike chameleons that change color based on where they land, the karmeleon change color according to the Karma and mood. It will be very useful to have a friend like him, to prevent and understand when there are times of danger. Opening Video Gameplay Video 1 Any feedback and suggestions are apprecciated! Best Lakaroth Credits: Rpg Maker Plugin: Quasi Movement Quasi Movement Plus Quasi Region Lock Galv Cam Control Yep Event Chase Player Yep Event Stop Movement TDDP Mouse EX Orange HUD (By Orange) Iavra Minimap (By Iavra) LTN PoPup (By LTN Games) More Frames By Shaz MOG CharParticles (By MOG) Galv Message Style Special Thanks to Daemond for some Plug in ad HOC.
  25. jbxstudios

    Yanfly's GabWindow Issue

    Hello! So, on my current project I can't seem to get Yanfly's GabWindow to display Gab Windows. I don't know why. I followed the directions, changed my plugin load order to the Yanfly recommended order, and it still won't display! I've put hours into my project and this feature will really improve things. Like, the textbox for non important stuff is annoying! So, the issues are: -It won't display and there's no error message or anything. I've removed a lot of the non-essential non-yanfly plugins as well, but it still does it! Is this a bug or am I doing something wrong? I tried putting: GabText my text ShowGab plugin commands, in that order, in regular map events and common events and it won't display either way. My current plugin list and load order is below:
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