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Showing results for tags 'rpg maker vx ace (completed games)'.
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A short Christmas puzzle game created for the Christmas game contest 2021, made in 24 non-consecutive hours. Story: Fazey, an expert gate builder, returns home after sending his letter. He meets Amilpha, one of his (if not the only) acquaintances, who convinces him that Santa Claus is evil and wants to steal all of his sweets. And so they start this adventure in his home to seal off every route with gates, but they meet a bitter surprise... Characters: Fazey A simpleton boy, expert in building doors and gates. Lives in a house that he keeps expanding day after day, to have more space to build even more gates. Amilpha Weird girl that stealthily lives in Fazey's home. He built an entire network of chimneys to easily move between rooms without encountering the owner. Santa Claus? Legends say that a certain "Santa Claus" enters your home every Christmas to steal your sweets, starting with milk and biscuits near the Christmas tree. But are those rumors true? Gameplay: Jingle Gates is a puzzle game, where you need to build every gate in the level in order to continue. What does it have to do with Christmas, you'll wonder. Simple! … Uh- …right! There are also items like gifts to pick up to do some funny things, like jumping into fireplaces! Wood: When you have wood and a hammer, you must build a gate when you go into a door. Gift: You can move to the linked fireplace by using the gift. Hammer: Used for building gates. When you build one, the hammer ends on the other side. Cake: ??? (Not a lie) There are 9 levels, scaling in difficulty. Screenshots: Download: https://waldorf.itch.io/jingle-gates 108 Mb Standalone Length: 40-60 minutes. Game available both in English and Italian.
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SYNOPSIS Shoka is specifically designed to make sure YOU WON'T WIN. Kinda reminiscent of those "Kaizo" games e.g. Emerald Kaizo and Kaizo Mario. The mechanics are pretty simple to understand, anyone who've played any RPG Maker game should know the game's control but just in case there's people who have never heard of RPG Maker reading this forums, the controls are as follows: Z - SELECT X - CANCEL ARROW KEYS - NAVIGATION This game is nigh impossible because even if you over-level yourself, there will still be some bosses that can destroy you if you make a wrong move, and if you screw up too much, you might have to restart the entire game since save points are very limited. Discounting the bosses, some random encounters can catch you off-guard and send you to the game over screen! Apart from that, there's not much to worry about, this game isn't confusing at all, everything is pretty linear and laid out with some hidden items here and there, all you need to do is not lose. I will not be delving into anything pertaining to this game here like it's character or plot, except for the opening sequence, which is an average person coincidentally stumbling across a gateway. I understand that dropping some spoilers about the lore and gameplay is good for hooking in potential players, but Shoka is best played completely blind as the feeling of playing through a game for the first time without any outside knowledge is truly sacred. Hell, even the images I posted below are completely meaningless without any context. You might argue this defeats the purpose of using "Inline spoiler" but let's be real here, our instinctual curiosity will lead us to clicking on the spoiler tag so it never had a purpose to begin with. If you want to know more about the game, you can watch this trailer and read the wall of text in the comment section. There are spoilers but I kept it pretty minimal, nothing about the lore or major events. And if you STILL have any questions that you want to ask before or after playing Shoka, you can contact me directly via my discord server, as my DMs are always open. The community is pretty friendly too, albeit chaotic most of the time. IMAGES AND SCREENSHOTS DOWNLOAD LINKS https://gamejolt.com/games/Shoka/621091 https://xolze-telos.itch.io/shoka
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Trailer: https://www.youtube.com/watch?v=2BkbPPTnkXI Introduction: Hello everyone! This is my submission to the Indie Game Making Contest: Rebirth Game Jam! I picked the theme "Resurrection" for this entry. Hope you all enjoy! Story: In the Galaxy of Xerxes, Year 255 A.XW. (After Xerian War), Doctor Celsus Mury, an eager scientist of the Archlight Facility has found a way to resurrect an unknown alien corpse, that allegedly came from the other side. Now, Franz Firebird, a curious Journalist, has taken the job to write a story about the experiment. Will Doctor Celsus be able to resurrect the alien corpse, giving Franz a great story to tell and share in the headlines? Or will things go entirely differently? Screenshots: Download: Features: - Animated turn-based battles - Immersive Dark, Sci-fi setting - Short and gameplay focused
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DOWNLOAD: https://drive.google.com/file/d/1ytncasZKvHWmyLtmFw6_nPle6JRq_2zb/view?usp=sharing "It has been one hundred years since the one called The Legendary Hero defeated the evil god Kheelion at the top of the top of the Black Spire known as The Claw. Afterwards, a great abyss opened up swallowing The Claw as well as The Legendary Hero. After a long quest, peace had been restored to the land of Hectalia. That peace would not last. Many felt it in the air but would not say. Evil was not dead. Kheelion had found a way back...after all this time. The world calls for heroes when they are needed, and those heroes often aren't offered a choice in the matter. This is the story of a boy. A boy who would go on to do great things. Someone who might follow in the Legendary Hero's footsteps and be The Second Savior." Hectlia is an idealized world where Sin does not exist. Humans are good by nature but are sometimes corrupted by demons with malicious intent. There are gods that govern different aspects such as memories and time. There are rumors that the oldest god and father of all, Jehova is dead but the faithful remain devoted. Dragons are not trusted because deep in the past, a black dragon named Hesperex attempted to wipe out Humanity. There are three kingdoms: Margel, Falnire and Greylin who once formed the Triad of Justice to ward off monsters. Since the times of peace, they have drifted apart. Three beings called The Tyrants roam the lands, standing for Depression, Obsession and Deception. Their names are Ghazzadrin, Syd and Morrow, and in ancient times, they were the only ones to accept Kheelion after their brothers and sisters were destroyed. Characters: You: A boy of about fifteen. You have a younger brother named Ethan and an Uncle named Cyrus who both live in Margel Town. Camille: Your best friend. Her parents want to marry into money but that's not what she dreams of. She is a cleric who favors spears. Cliff: Captain of King Myden's soldiers. He is unwaveringly loyal to the king. Axes are his weapon of choice Vlad: A vampire who hasn't been himself lately. Leah: A girl who has lost her memory Rane: A girl who has lost her home to a curse Tania: A paladin who seeks revenge. Muillidan: A dark wizard with terrifying magical power Creator: Matt Tomecko Composer: Matt Tomecko (Pages Turning) Composer: Adam Tomecko (Scaling The Mountain, Skarnill's Tower) Music from various video games Special Thanks to those that made materials and scripts so this adventure could Be made. These people include: Yanfly Fyzzo Galv Pacman Modern Algebra Neonblack DoctorTodd Omegas7 Woratana Hime Fomar Effectus and the input and inspiration from so many This is not a high encounter game. I have played rpgs where every step involves a fight with monsters and this can be tiresome. I would like your input on the encounter rate. It is managed by a script that makes an encounter more likely for every step you take. If you prefer more fighting there is an option presented that lets you summon monsters to battle. Have fun saving the world
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Welcome to my RPG MAKER VX Game This is a new part in the Vampsaw series with Stella the Succubus. The game is a Action-RPG and has a Action Battle System. About the game: Trailer: For more Screenshots: Download the Game (Uncut Content) https://val-games.itch.io/vampsaw-succubus-kiss Support me for my next Project https://val-games.itch.io/vampsaw-dark-rebirth Val Games Homepage https://www.val-games.de/
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3 hours of game There are 7 different endings SECTION A: STORYLINE/PLOT SECTION B: CONNECTION IMAGES/SCREENSHOTS SECTION CHARACTERS DOWNLOAD LINK https://gamejolt.com/games/heroetime/575794 https://metthink.itch.io/heroes-of-time
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The great Vitrolic Virtue studio and its gracious director Alan Smithee presents. Utopia VII - Pixel Perfekt We at the VV studio hope you will have fun playing this game. [Short Synopsis] Utopia is a special place where technology and magic coexist together, can its newest citizen become a hero and save this city? [Introductory text ripped out from the game] [Goals] Play as the newest citizen of Utopia and save the city from destruction. But can you save the city from the greatest evil? The Perfekt Pixel. [Credits] Game Director: Alan Smithee Main Artist: Allen Smithee Main Peon: Vodun Secondary Peon: Vaskamos Tertiary Peon: Airsaber [Download] Mediafire Download Itcho.io game page rpgmaker.net page [Last Few Words] Big thanks to loved ones, haters, and loyal fans of: Utopia I: The Lost City Utopia II: Forgotten World Utopia III: Journey to Eden Utopia IV: Perfekted World Utopia V: City Divided Utopia VI: Last Eden Special Thank you to our GamePaid donors: - Airsaber - ??? - Profit - Drago5k - Thanatos - Karrmel/DisFunctional - Alistair Smitee - GNDAM - Neomi - PunkX121 - Lisa You are the best! For the game to work install fonts, VT323-Regular and VL-Gothic-Regular, located in Font folder. If you have any problems, commentary and suggestions. Please send an email to vitrolicvirtue.studio@gmail.com (Plus in the name of the game refers to game jam on itch.io, igmc2017. Game was meant to be an entry there but was released with a big bug and had to be taken down. Now years later, the game returns) [ScreenShots]
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TALE OF VASSYA: A NEW DAY Introduction Tale Of Vassya is a game being developed using RPG Maker VX Ace , and developed solely by me, Kelarly. This game has been in development on and off for about 7 years now, and it has finally completed the game. When I began, I knew this project would be an ambitious and extensive commitment, and if you know my previous work, I am one to complete a game, no matter what it takes. The game is totally FREE to play. SYNOPSIS DOWNLOAD LINK IMAGES/SCREENSHOTS STORYLINE/PLOT CHARACTERS TRAILERS Credits Thank you for checking out my game. Please contact me or comment if anyone finds any game-breaking issues or glitches, and I will work fast to fix them and upload an update. I have completed 6 RPG Maker Games in the past. The older games like the Castle Oblivions are more "amateur" than my later games, but check them out if you are interested.
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TALES OF ÁGARIS SYNOPSIS Rumors speculate that a frightening being would emerge soon. And indeed, just as it was written by religious, Gorgos, the most fearsome demon in hell, would arise. But this will not happen by chance. Lars, a member of the grimfur king's elite soldiers, will greatly help Gorgos' resurgence. However, three king soldiers performing missions for world peace is established in Ágaris and other kingdoms of the world. One of the missions is to try to revive Rion, with whom King Grimfur has confidence and faith to be resurrected and compose the army in dark times as at the present time. The fate of the planet is in the hands of our heroes so that evil does not hover over us, and we can live for another 1000 years (where occurs Heroes of Time's events) CONNECTION A game completely linked to another game in development, the "Heroes of Time". Tales of Ágaris occurs in the past of Heroes of Time. In Tales of Ágaris we will live the events that occurred in the middle age, whose is shown at Heroes of Time IMAGES/SCREENSHOTS SECTION B: CHARACTERS Elliot The main soldier of Agaris. Focused on his goals, determined and self-confident. The only one who suffers from the interference of time in the future, having flashes in some parts of the game. His hometown is Zahul, where his mother currently lives. Louis Elliot's colleague and friend. Insightful, sarcastic and unique boy. The wizard of the group, with his arsenal of white and black spells. Born in Ágaris, where he still lives. Kary A centered elf, just like Elliot. A legitimate archer, down to earth and determined. She has a slight crush on Elliot. An adventurer who is called to replace Lars among the king's soldiers Lars Ex-soldier of the king (position of Elliot and co.), However when he became a high-class soldier he decided to deceive royalty to achieve his goal, which is to resurrect gorgos from the depths of hell. Gorgos An extremely powerful being, which is in his "eternal" rest in the depths of hell .... for now .... Rion Former prince of Aqala, he lived in times of war and was killed by a dragon inside a cave. However, the game gives you the opportunity to relive it. It is optional, but very important depending on your choices in the game. SECTION C- STORYLINE/PLOT Like was said. This game occurs at the year 1130. And "Heroes of Time" will occurs in the same world, but in the future, in 2130. May we have interferences from the past? Who knows Credits DOWNLOAD LINK
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https://store.steampowered.com/app/1386360/A_Dark_Ice_Saga_The_Rescue/ A simplistic-platformer created by 13 & 7 year-old kids and their parents. ABOUT THIS GAME As you run down the slopes of Black Ice Mountain, your robot-friend Citrus was destroyed by Antag! Playing as the hero Dark Ice, your mission is to: Retrieve Citrus's robot pieces, vanquish Antag, and restore you FRIENDSHIP! A Dark Ice Saga: The Rescue A Special Thanks To: RPG Maker VX Ace: Enterbrain Khas Arc Engine Script Script Edits by Kayzee Music: Scott Buckley- www.scottbuckley.com.au Kickstarter Contributors: Wyatt TF Wong Sorrow the Necromancer Jamie 'Reech' Walker Dennis Spreen Bridget, Lizzie & Lucy EarthBoundX5 Mb Leshia Doucet Shelly Shekelsocks Rafael Marinho Florian Bull Axbakk Games AlexRush12 Joey M Enrique Diaz Edoardo Galvagno DillonChester DragonClaw Studios, LLC and ALL of our Supporters! Created By: 13 and 7 year-old Kids and their Parents
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Warning: This story-driven RPG contains Yuri(Lesbian) undertones and mildly suggestive themes! Progress: Full game out~! released 9th of March 2019. Last update 7th of September 2019 Full Download! (MediaFire) Full Download! (Itch.io) Also added a trailer! Additional Screenshots: Corruption of Laetitia imgur Library Downloads: Full Download! (MediaFire) Full Download! (Itch.io) Old demos for preservation purposes: Demo 4C Demo 3 Demo 2 Changelog since last release: Added more 'feedback' to the first trial of the redemption arc. Replaced Malayna's generic "Demon's rampage" skill by a new skill "Meteor strike". Replaced Gaia's generic "Tornado" skill with a new one "Dance of Death". Made it so that if you skip the first tactical battle you are offered the tutorial again later. Fixed spelling errors. Added rare consumable: bombs Updated the CG for being defeated by Malayna and Rilliane being tackled by a goo girl to their definitive ones. Fixed a bug that could occur if you razed the first big city but weren't otherwise 'pure evil' up to that point. Fixed a possible lock if Rilliane got knocked out in the second battle against Alastar while you were friends with her. Added a number of extra NPC reactions to events in the game. Fixed Riliane not updating graphics when equipped with the Leekblade All in all it's just another brick in the wall.
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For two years I've worked on this commercial video game project in RPG Maker VX Ace. I released it on Steam on May 15th 2020, but I totally forgot to upload it here. I've worked very hard on making this game possible, getting permission to use some other people's resources, working with a huge collection of music teams, mastering pixel art, getting some scripting help from users on this community, and designing a fun and exciting story. I hope some of you have some time to check it out! Night Spasm is an open-world action adventure pixel-art-style RPG game that features a turn-based combat battle system, unique characters, and a dark, deep story. Take control of three main characters to restore a corrupt sci-fi/medieval world originally created to cheat death... https://store.steampowered.com/app/1291100/Night_Spasm/ Night Spasm trailer (teaser 1).mp4 Anyway, tell me what you think down below, and consider making a community post and adding the game to your wishlist, it helps a lot. Thank you all for helping, I'll be more active here once I begin my next project! 👏
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Author: Pedrovin Engine: RPG Maker VX Ace Genre: Puzzle ............................................................................................ INFO The following was created as part of a gamejam, created in roughly 5 days. In the world of Nerale, sentient robots known as Souldroids thrive among humanity. This is the tale of two Souldroid sisters known as Ail and Ali, the mascots of the Shopbot Supermarket Services franchise! Ali, the oldest sister does get a little rough, and her younger sibling decides to take revenge by changing the store's warehouse into a small gauntlet of puzzles. ............................................................................................ Screenshots ............................................................................................ Download Normal version, can be played by anyone! http://www.mediafire.com/file/q0t373si9mx5vut/Shopbot_Sisters.7z/file Open Source version, require a copy of VX Ace to play and open in the editor. http://www.mediafire.com/file/e9ns6lbtnl1pr77/Shopbot_Sisters_-Open_Source-.7z/file ............................................................................................ Credits All art assets and game-making. Pedrovin ( Pedro Marques ) Music Will Ultigonio Bowerman Wyvirin Scripts Yanfly Moghunter Mithran Raizen Rikifive Racheal GaryCXJk modern algebra
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Playable Characters: NPCs (Non-playable Characters): Features: - A Short, simple and fun 2 hours long game - Engaging strategic free turn based battles - Simple story-line with themes about friendship, faith and determination - Small but beautiful areas to discover - Colorful and fun characters to get to know with Elf's Diary Goodies: My simple art for Faint: Finnuval 's awesome Faint art: Elf's Diary Remastered Trailer: CREDITS: I hope that you guys will enjoy the game as much as I did making it.
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An adventure puzzle game In Inherited Sins, you will play the role of Aryan, a simple traveling merchant who because of an innate ability he'll be involved in a rather dangerous situation. Aryan will have to escape some horrific ruins that have been the last abode of many unfortunates for more than two centuries. The only option for our protagonist will be to collaborate with a very peculiar fairy that apparently has also been trapped in that place. Inherited Sins is a game focused 100% on puzzle solving, there are no combats but there are enemies that will make your walk through the ruins something more dangerous. The game is mostly inspired by the titles of Team ICO and the The Legend of Zelda franchise. Travel between the physical and the astral plane to solve puzzles and continue advancing in your adventure, but be careful, because the creatures of the spiritual world are too dangerous... Thanks to the lighting script (Khas Ultra Lighting) it has been possible to provide the maps with a very interesting atmosphere without losing performance. Aryan: He is a simple merchant who has been locked in dangerous ruins. Apparently Aryan has done something very bad for what he has been sentenced to die. Fressia: A peculiar fairy that has been trapped in the dangerous ruins of Asendra. She must collaborate with Aryan to escape from there. Download from itch.io: https://kermex-games.itch.io/inherited-sins
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Download: https://mega.nz/#!9ZRhjCbL!8HpvPhyRNqJznBZYF3gbFC1GTa2vVT0_K_Jvyfaj39I TECHNICAL INFORMATION: PLOT SCREENSHOTS: FEATURES CONTACT US: remainderstudios@gmail.com
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-Story- In the peaceful town of Bikini Bottom, a dark omen is coming.... Giygas, the universal cosmic destroyer is planning on sending all to the horror of eternal darkness before destroying the universe itself... However, an ancient prophecy has predicted that Giygas's plans will fail due to the existence of a boy named.... "SpongeBob"... The prophecy says that six boys and one girl, known as the Chosen Seven, will find the power of all eight "Your Sanctuaries" and defeat Giygas.... It is all up to SpongeBob and his six friends to stop Giygas and save the universe. They will meet new friends from other popular cartoons or games and team up with them to stop the evil that blocks light from shining..... Can you help them stop it? -Gameplay- You play as SpongeBob and his friends traveling through a large world with many things to explore. Exploring has an Earthbound feel to it. You fight in random encounters similar to Earthbound Zero and battle in a turn based battle system controlling seven characters at once! Sadly, rolling HP is not in this game, the HP and PP system is similar to Earthbound Zero. This is a simple game made in RPG Maker VX Ace in a span of 6 months so many defaults still exist. There are many similarities to Earthbound and Earthbound Zero (because the game is based on that!) such as skill names and enemies. However, this is not a pushover game. It will be unforgiving if you're not prepared! The story is about 40 hours long. There are many secret dungeons and bosses that really test your skills! -Main Seven Character Rundown- (There are many other characters but these are the main seven you’ll be using.) SpongeBob: White Mage - High HP, Speed - Average PP, Offense, Defense, IQ, PSI Defense, and Luck Patrick: Knight - Low HP, PP, IQ, PSI Defense, Speed - High Offense, Defense - Average Luck Gary: Black Mage #1 - Low HP, Offense, Speed - High PP, IQ, Defense, PSI Defense - Average Luck SquidWard: Red Mage - High HP, Speed - Average PP, Offense, Defense, PSI Defense, IQ - Low Luck Mr. Krabs: Fighter - High HP, Offense, Defense, Luck - Low Speed, PSI Defense, IQ - No PP Sandy: Black Mage #2 + Monk - Low HP, Defense - High PP, Offense, Speed, IQ, PSI Defense - Average Luck Plankton: Black Mage# 3 + Thief - Low HP, Offense, Defense, PSI Defense, Luck - High PP, Speed, IQ -Videos (Can these substitute for Screenshots? My phone can’t do that..)- -Credits- Several tilesets used from Aindra’s Corner Several scripts used from Yanfly Several scripts used from Victor Engine Music from Nickelodeon (Most Converted to 8-bit.) Several songs from Square Enix games Several songs from Nintendo games Several songs from DarkNES Several songs from Rainbowcrash88 Several songs from Kil6969 Several sounds from Earthbound SpongeBob sprites from NoJoy -Download Link- https://gamejolt.com/games/spongebound-the-attack-of-giygas/386085 -Known Issues- - Sandy and Bowser’s sprites are slightly messed up, Sandy’s tail sometimes pops up in front of her while walking, and Bowser’s too big for the Party Menu, so he covers other character’s sprites sometimes. - Sometimes, Pray and Dance do nothing. I’m pretty sure it’s a small error with a script I’m using. It’s from Yanfly but I don’t know how to fix it. - I used RTP sprites for the fish in Bikini Bottom. There used to be fish sprites but they got taken down, so I couldn’t use them. Disclaimer- SpongeBob SquarePants, related characters and places are owned by Nickelodeon. No copyright infringement is intended. This is a free fan-game and should not be sold. There are many other cartoon and video game characters that are in the game but if I put this disclaimer for all of them it would take forever! Just know that this is only a fan-game and copyright infringement for all game series in the game IS NOT intended. -Extra Notes- - This Game is basic and uses a lot of RTP things. Don’t judge the game because of that! I’m not a good sprite artist, so I couldn’t really do anything about that.... (My best sprite of Pearl looked like a gray and pink blob...) - This Game is hard and has a lot of difficulty spikes and puzzles! Just know that before you play!
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Trailer: https://youtu.be/M8xkdy4UnXk Available now for $12 Steam: http://store.steampowered.com/app/684000/Wooden_Ocean/ Itch.Io:https://lianderson.itch.io/wooden-ocean Twitter: https://twitter.com/TheWoodenOcean Patreon: https://www.patreon.com/TheWoodenOcean Discord: https://discord.gg/ne8K6Qx The Wooden Ocean is a full length RPG inspired by games such as Dark Souls and Dragon Warrior. It is set at the physical edge of the World where no sunlight ever reaches. You are on a simple quest to find your brother. Nothing more, nothing less. Combat, customization, and exploration are the heart and soul of this game. Everything else is secondary. Features: Screenshots: Credits:
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- Download Link - http://www.mediafire.com/file/l1bcseuuf9oxm9s/PSYCHE+Locke+-+1.0.2.rar - Screenshots - - Introduction - PSYCHE Locke is a short 2D Puzzle/Adventure game, with a dark and cyberpunk-y setting, which was created for the Theme Roulette event held by rpgmaker.net. Unfortunately, the game couldn't be released in time for the deadline. Still, I worked hard in order to finish the game and release it anyway some time after that. The main theme of PSYCHE Locke is "Yourself", the concept of identity. The game focuses on Locke, a strange being, a "Psyche", who's trying to retrieve his former self and his lost memories. As a Psyche, Locke has the ability to merge his soul with that of other people, manipulating them. The player can merge with, almost, any NPC he encounters during his playthrough. Possessing someone allows the player to do certain things or talk to certain people, helping him progressing through the game. I hope you'll like PSYCHE Locke and that you'll have fun playing it. I'm very proud of what has been done, even though it's a short game made in a very small time frame. - Story - Locke is a Psyche, a peculiar being. He can read other people's feelings, other people's thoughts, their personalities and yet he can't comprehend them. He has lost his former self, his memories... he's nothing more than an empty husk. He can feel other people's emotions but he doesn't know what those mean, why people feel that way. He's incapable to. With the help of Doctor Aidi, Locke goes on a quest to retrieve his former self. While questioning his own identity, Locke is also pursued by SEELE's Special Unit, led by Colonel Jade Ichizen, an emotionless and ruthless woman that wants to capture him in order to study his abilities. Will he be able to survive inside Cognitus City and find his lost self? - Gameplay - PSYCHE Locke is a Puzzle/Adventure game. In order to progress through the game, the player has to use Locke's abilities. Since he's a Psyche, Locke has the ability to merge his soul with that of others, manipulating them and accessing their memories and personalities. Manipulating certain people will allow you to progress and do stuff that Locke alone wouldn't be able to do. For instance, taking control of a very slim person will allow Locke to fit inside small air ducts and gain access to new locations. Taking control of a charismatic person will allow you to give orders to someone else, while taking control of a strong person will allow you to move heavy objects around. At the same time, Locke can access other people's Mind Palaces. That's where all their memories reside, and where you can talk to a specific person face to face, learning what their true fears are and what their personality is like. Someone with a very strong personality may be able to persuade others... or perhaps you can use that people's connections to your advantage. Investigating the Mind Palaces and merging with other people in order to solve small puzzles are the core mechanics of the game. The game also features a simple stealth system. Locke will be hunted by SEELE, an organization which is really interested in his powers. He will have to avoid contact with SEELE's Special Unit. If one of those soldiers find Locke it will be instant Game Over, so the player will have to move around carefully while trying to solve the game's puzzles. - Characters - Locke Locke is a Psyche, a being with the power to merge his soul with that of others. He was experimented on by SEELE until the day Doctor Aidi saved his life. Because of those experimentations, Locke lost his memories and his former self. He's nothing more than an empty husk at the moment, capable of listening to what others think and feel but without understanding them and without having feelings and emotions of his own. Doctor Aidi Aidi is a doctor who worked for SEELE, until the day she decided to save Locke and escape SEELE's secret labs with him. She's a very "professional", "serious" doctor, but she's far from being a "cold" individual. She always stays by Locke's side and tries to help him recover his lost self through psychoanalysis. Perhaps as a way to atone for her sins? Or there's more to it than that? Will "The Forger" Will, known as "The Forger" in the underworld, is a member of the Haven's Army of Freedom, a rebel faction which consists of civilians tired of SEELE's tiranny. He's very well known among criminals because he's the only person capable of forging fake IDs for the citizens of the Lower Sectors of Cognitus City. He's quite shady and he doesn't get along well with strangers, but when SEELE's a common enemy he can become quite the ally. Colonel Jade Ichizen The Colonel of SEELE's Special Unit is a very mysterious and twisted individual. It almost seems like she can't feel any sort of emotion whatsoever. She's cold, ruthless and will do whatever it takes in order to complete her mission. She will do whatever is necessary to find Locke and capture him. She's also quite skilled, probably one of SEELE's best soldiers. Not much else is known about her. - Credits - A game by: OldPat PSYCHE Locke Characters by: OldPat Chara Editing by: HROT Killveran89 Font by: Allen R. Walden Third-party Scripts by: RPG Maker Source Joke TheoAllen Modern Algebra Victor Sant Velvet Isis Betatested by: Dragnfly (Proofreader) Master Danix AliceMisaki Killveran89 Owari Musics by/from: 2 8 1 4 Blade Runner Evangelion Maduro The Ink Spots Special Thanks to: RPGMaker.net - For being awesome! Frogge - For the not-1-by-1 pixel rain. HROT - For supporting me all the way during development. And, of course, a special thanks goes to YOU! Thank you for playing or just being interested in my game. I hope you've/you will enjoy it! See you!
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Hi everyone. I’ll try to keep this short and not too verbose. This project has actually been complete for about 2 months now, but since I tend to harbor feelings of self-doubt in things I do, I debated with myself as to whether it was suitable to be shared. Ultimately, I decided that it’s probably good enough. I welcome constructive criticism, feedback, and of course any bug reports are very much appreciated. Background “Light of the World” is my RPG project that I worked on over the past 2.5 years. Ever since I was a kid, it’s been a dream of mine to create my own game, so I’m happy that I finally could realize that dream. However, it would make me even happier if others could enjoy it, since that’s the whole point of video games! Because I’m not a programmer and not good at graphic design, I was fortunate to be able to work on my project with RPG Maker VX Ace. When I started making my game, I had two specific goals in mind. First, I wanted to compose all the music, and I wanted it all to be good. In my opinion, the best video games all have stellar soundtracks, so I put my absolute all into writing the music for “Light of the World”—and I hope it shows! Even if nothing else about my game is good, in the very least I hope my music is something that people can enjoy. My second aim was to write up a good storyline, and while I do think there are things I could’ve done better, I’m overall satisfied with the result. Here’s a quick rundown of some things you can expect: Language, alcohol, and one sexually suggestive part of the story; I’d say my game rates probably around “PG13,” though that’s just my opinion and I’m not in the business of ESRB ratings (So I'm not sure if this post would necessitate one of those "mature content" banners; my first instinct would be to say "no" but I'm not 100% familiar with the guidelines here on what qualifies as "mature") ~10 hours of gameplay Starts off kinda boring but it gets better (trust me) Closed-world RPG with minimal random encounters and a fixed level progression; no grinding needed Challenging boss fights Story-driven Decent variety of puzzles strewn throughout the game 42 original music tracks Lots of shoutouts and callbacks to oldschool games ranging from Resident Evil to Fire Emblem and everything in between Vanilla RPG Maker VX Ace assets are used because I’m not good with graphic design I also recorded a short 10-minute video describing my thoughts on my project, in case you’re interested in hearing. It’ll be on my YT channel, alongside all of my music tracks for “Light of the World.” If this all sounds like it’d be fun to you, then I’d love if you would give my game a shot. If not, then that’s fine; I wish you the best either way. Story You play as Lucy, a new recruit to the Adventurers' Guild, a multi-national association with goals to explore the world and establish peace and prosperity wherever possible. You'll be starting off on a newly-discovered island by the name of Lairotut. On the surface, there doesn't really seem much to this generic adventure premise, but if you stick it through, you just may be surprised at where the journey takes you. Screenshots Download Link https://www.dropbox.com/s/8suax36ef3ojy6y/Light of the World.exe?dl=0 Credits Music, writing, production, bug testing – me One music track (“Astronomy”) written by Albert & Joe Bouchard, Sandy Pearlman (Blue Oyster Cult), which I then transcribed into a .midi file RPG Maker VX Ace Developed and produced by Enterbrain & Kadokawa Games. This includes the game engine, most of the graphics, the ambient sound effects (rain, wind, etc.), and basic sound effects. DLC pack for some extra assets Adiktuzmiko boldpaste2 Candacis Deathswallow Ksi Marquise Matombo Matseb2611 Pandamaru TheInfamousBonBon Scripts Victor Sant – basic engine, numerous battle system scripts, and anti-lag Yanfly Engine – skills with HP costs (Lucy is very grateful!) Daimonious Tales Games – keybinding, options menu, HP bars for battles, popups for obtaining items, Syvkal – pretty stat bars for the status & battle screens (HP, MP, TP, Atk, etc.) Shadowmaster9000 – playtime display in the pause screen William Couillard – Final Fantasy-inspired battle log Seiryuki – advanced inventory categorization Lecode – status effects display on enemies during battle Melosx – more detailed save screen Hime Works – RMVX Ace Vehicle BGM fix I believe I hit on all the requirements for submitting a thread, but please let me know if there's anything I missed. Thanks!
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Download through Itch.io by clicking this link! Synopsis "You walked unspeakable distances, until you found this peculiar forest. A glade immersed you in peace. As you kept walking, you found a place full of life—Heartland. Everything here gives you the peace you have been craving for. Yet you keep trying opening your eyes. You do not remember anything about yourself. If you do open them, you will get to see the truth. And sometimes, the pitch-black darkness is a better place to stay in." The Game Heartland is a narrative-based, story-rich, psychological-esque, linear RPG with a different take on battles. The gameplay is rather straight-forward, being based solely on the completion of the story. Though to make it to the end, you'll first have to face off familiar faces from your past through one-in-one, strategical, meaningful and decisive battles. All the events of the game and your actions are narrated in a second person point of view by a narrator. Through him, you will get to know the mistery amongst Heartland—and you yourself. The game heavily focuses on atmosphere to engage the player into the narrative, relying upon a plethora of nature sounds, beautiful scenarios and excellent background music which will take you in a singular journey to the discovering of the very truth. Battles have a peculiar twist, in which classic commands such as "attack", "guard" and even "items" are completely removed. Instead, you will get to choose between physical (Swordplay) and magic (Sorceries) techniques, as well as the Remnants bequeathed from your enemies, as you defeat them. Each opponent is a boss-like fight, and you will have to find the best skill composition to a strategy in order to defeat your foes. Heartland features no gameover, but the game won't advance until you win. Showcase (Click thumbnails to enlarge!) Author Notes Patch 1.01a As of 29/11/2018, the patch 1.01a was released in order to fix the obnoxious collision bugs that the game had,\. as well as other minor issues. With this patch, the game now promises to be fully playable without breaking immersion. The patch is allocated in the Itch.io page, so don't forget to grab it from there because it's vital!
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Ahoy mateys! Me first game, Bloodbeard's Revenge has just released here on itch.io! You play as the mad pirate Bloodbeard, returning from a successful voyage with a ship overloaded with gold. But a mysterious treasure seems to be more than the crew can handle and is calling out to beasties that seem to be appearing more numerous with each passing day! This game is based on the adventures of me pirate band, Captain Hellfire and The Wretched Brethren so be sure to check us out if ya like tunes with extra rum and swashbuckling! Check out the game trailer here Credits: Utilises scripts from Moghunter, Galv, Yanfly, Modern Algebra.
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Synopsis: Puzzle School is a word puzzle game where you have to guess what a word is. Similar to the old 'Hangman' game. There almost 3000 common English words included in the game so it should keep one guessing for some time. When you start the game you will notice a choice for 'Normal' and 'Tablet' mode. The difference between them is the amount of animations going on. Normal mode has more than tablet mode. Tablet Mode is good for running on computers that are slow when running in Normal mode. Try not to get too PUZZLED Download: https://www.dropbox.com/s/ee2at4ycqp7iw7g/PuzzleSchool.zip?dl=0 Credits: Background from 'School Tiles" which can be found here: http://www.rpgmakerweb.com/a/rpg-maker-vxace-tileset/classic-school-tiles Game design and font used created by me, Code Hunter (Lawrence). Main character and teacher character created in VX Ace. Simple scripting used in game created by me except the word selection created for this game by TheoAllen and edited by me. Screenshots:
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Legends of an Otherworld Legends of an Otherworld is an RPG Maker VX Ace project, with the strongest focus being on gameplay. If you're after a compelling story and beautiful custom graphics, look elsewhere. If you're after a challenging game that requires careful skill selection, good equipment setups, and so on, you've found the right game. The gameplay of Legends of an Otherworld is significantly inspired by that of Final Fantasy, and in particular, Final Fantasy X. Those who are familiar in depth with Final Fantasy X's stat mechanics, equipment system and battle system will have little trouble figuring their way around Legends of an Otherworld's systems, even though they do have several differences. However, the difficulty is much higher - the difficulty of a standard playthrough of Legends of an Otherworld is comparable to some of the more-advanced challenge runs on Final Fantasy X. Grinding will only get you so far; strategy is vital. And there's plenty of optional content for even more challenge, if the main game isn't enough for you. Current version: Version 026b Story Two young girls, Tara and Leanna, awake to find themselves in a strange place, some kind of cave unlike anything they've seen before. The only thing on their mind - get out, and get home. However, between the emergence of a connection between this strange cave and an almost-forgotten ancient legend, significant pressure from their hometown's ruler to investigate, and the actions of a crazy power-thirsty cult; Tara and Leanna can do little to avoid being sucked into a quest that many wouldn't even acknowledge existed... And so, the legend begins... Characters Tara Ascira A young fighter from Saria and the main character of Legends of an Otherworld: Curse of Saria. She can be playful at times but is generally a very mature and serious person for her age. Leanna Haysworth Tara's best friend and cousin, also a fighter. Unlike Tara, she is always in a fun-loving mood and sometimes finds it hard to take anything seriously, but is very reliable when she needs to be. Harley Ryder A white mage from the town of Nyatta. He is a very down-to-earth type who likes to know everything about everything, and spends most of his time investigating legends and mysteries. Amanda Surugie A black mage from Nyatta. Despite her young age, she is very grown-up, and is the main protector of the town. She often works with Harley on his investigations but prefers working alone. Ivy Sorra A mysterious blue mage. She tends to be very much the quiet type who usually keeps to herself. She is very interested in monsters, perhaps being the reason she became a blue mage. Alicia Bascoe A secretive young girl trained as both a thief and a ninja. She is excessively overconfident, partly but not completely justified by her high level of fighting skill. Her hatred of the ancient legends goes beyond just disbelief, almost as if it's personal in some way... And more... Screenshots I'll spoiler tag these to save a bit of space. They contain, at worst, extremely mild spoilers. Map Images Battle Images Battle Video (Mild strategy spoilers for an early-game boss) Another battle video. Spoilers for a boss (still an early-game one) often considered to be a roadblock. Features CTB Battle System "Ability" system in place of armor AP-based flexible skill learning Complex enemy AI. See below for more info. A LOT of gameplay. One LP'er has worked up a 40 hour savefile, still hasn't completed all available content, and there's still a bit more content to come. About the Enemy AI, I felt the default options were far from sufficient, so this game features a system in which some enemies (many, especially random encounters, do still use the default system) determine their moves from a script rather than the default condition+priority=action method. This allows for smart use of status spells, more complex patterns, and so on. To give one example, an early-game boss will cast Cure only on an ally who'll actually benefit from it, and will heal herself of Silence after 3 turns the first time, and 2 turns after that. Another enemy, an optional boss, will counterattack with random status effects, but never one that the target already has - and he'll use Darkness first if he was hit with a physical attack, and Silence first if it was a magical attack. One of the bosses around the middle makes VERY smart use of Haste and Regen, and will stop casting Cure when inflicted with Zombie. These are just some examples of the complex AI found in this game (of course, not every enemy has such a complex pattern, some are very simple). Content Warnings The content in this game is pretty mild, shouldn't offend most people. There's a bit of harsh language here and there, but that's about it. (Now, whether the difficulty may offend people is another matter...) Credits I hope this is everyone. If I've missed anything, feel free to point it out! Enterbrain - This one's obvious. RMVXA itself, as well as the default scripts and RTP resources, and the Samurai Addon Pack. Ninjamida - Well, it's my game... so pretty much all the game design. And about half of the custom scripts. Yanfly - The other half of the custom scripts. All freely released ones. Thalzon - HEAPS of freely-released battler sprites. You're a legend, dude. PentagonBuddy - Freely-released battler sprites. Scinaya - Freely-released battler sprites. Alt_Jack - Freely-released battler sprites. Geluf - Freely-released music. Geowolf - Freely-released music. Squaresoft/Square-Enix - Final Fantasy, especially Final Fantasy X, was a huge inspiration to this game. So I feel credit is due there. Links No, Link isn't in this game sorry. ...okay, that was a terrible joke. Here you go: Download V026b Steam Workshop Official Facebook Page Requires RPG Maker VX Ace RTP Save files from recent demo versions (V020 or newer) will work fine on the full game. LPs, Guides, etc If you want to make an LP of this game, write a guide for it, whatever... go ahead! You don't need to ask me first. 😃 However, I would love to see it, so please let me know about it! Known LPs: SentinelProxima's LP (All storyline content except final bosses, most sidequest content, and a low-level-game side series that's currently up to about the halfway point of the game)
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The first in any incorporeal step is to rise and become cognizant of your own desires. All walks of life must adhere to this simple concept. Resistance to such is to follow what is laid out before you, progressing infinitely through kalpas created over nonsensical dreamstates. How? Because all paths are laid out regardless of prior choice. The most difficult area in this regard is to accept this as an absolute, and move forward with what is necessary. Defiance is not optional. You only have a single directive - comply. Description Geiken is a mystery/philosophical story set in a fantasy/sci-fi world, inspired by games from the Legend of Zelda, Elder Scrolls, and Fallout series. The focus is on the writing and storytelling, covering themes of identity, apotheosis, and the pursuit of happiness. Decisions can be made that alter the course of the narrative and the landscape of the finale. There are six different endings that occur based on prior choices. Abstract: A narrative-focused game with an emphasis on player-protagonist engagement and unintended consequences based on player choice. Genre: Mystery, fantasy, and sci-fi Game Progression: Complete (Download is at the bottom of the post.) Trailer Story Characters Current Features - A 20-30 hour main storyline spread across 10 quests. - A quest journal system. - An in-game compass that points to your current objective. Can be turned on and off. - Combat is ABS, meaning you fight on the map. Companions are also able to fight alongside you. - 30+ optional dungeons. - 20+ side quests. - 100+ unique weapons, armor, and items, all with different abilities and stats. - Many readable, in-game books that expand on the lore. - Open world gameplay. Screenshots Videos Version History Credits Downloads (RTP stands for "Run-Time Package", which is required for RPG Maker games to work. If you've already played an RPG Maker VX Ace game on your computer, chances are you already have the RTP. Download the Non-RTP version if that is the case; if this is your first time, download the With RTP version.) Non-RTP With RTP