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Found 16 results

  1. lianderson

    Wooden Ocean

    Available now for $12 Steam: http://store.steampowered.com/app/684000/Wooden_Ocean/ Itch.Io:https://lianderson.itch.io/wooden-ocean Gamejolt: https://gamejolt.com/games/woodenocean/259340 Twitter: https://twitter.com/TheWoodenOcean Patreon: https://www.patreon.com/TheWoodenOcean Discord: https://discord.gg/ne8K6Qx The Wooden Ocean is a full length RPG inspired by games such as Dark Souls and Dragon Warrior. It is set at the physical edge of the World where no sunlight ever reaches. You are on a simple quest to find your brother. Nothing more, nothing less. Combat, customization, and exploration are the heart and soul of this game. Everything else is secondary. Features: Screenshots: Credits:
  2. Orgaya

    Geiken

    The first in any incorporeal step is to rise and become cognizant of your own desires. All walks of life must adhere to this simple concept. Resistance to such is to follow what is laid out before you, progressing infinitely through kalpas created over nonsensical dreamstates. How? Because all paths are laid out regardless of prior choice. The most difficult area in this regard is to accept this as an absolute, and move forward with what is necessary. Defiance is not optional. You only have a single directive - comply. Description Geiken is a mystery/philosophical story set in a fantasy/sci-fi world, inspired by games from the Legend of Zelda, Elder Scrolls, and Fallout series. The focus is on the writing and storytelling, covering themes of identity, apotheosis, and the pursuit of happiness. Decisions can be made that alter the course of the narrative and the landscape of the finale. There are six different endings that occur based on prior choices. Abstract: A narrative-focused game with an emphasis on player-protagonist engagement and unintended consequences based on player choice. Genre: Mystery, fantasy, and sci-fi Game Progression: Complete Demo Length: 20-30 minutes (Download is at the bottom of the post.) Trailer Story Characters Current Features - A 20-30 hour main storyline spread across 10 quests. - A quest journal system. - An in-game compass that points to your current objective. Can be turned on and off. - Combat is ABS, meaning you fight on the map. Companions are also able to fight alongside you. - 30+ optional dungeons. - 20+ side quests. - 100+ unique weapons, armor, and items, all with different abilities and stats. - Many readable, in-game books that expand on the lore. - Open world gameplay. Screenshots Videos Version History Credits Downloads (RTP stands for "Run-Time Package", which is required for RPG Maker games to work. If you've already played an RPG Maker VX Ace game on your computer, chances are you already have the RTP. Download the Non-RTP version if that is the case; if this is your first time, download the With RTP version.) Non-RTP With RTP (The demo is merely the beginning area with little restriction. There is no story, you start with a basic weapon and healing spell, you can explore the island freely, and you can talk to any of the NPCs. This is just to allow anyone who is curious to see what the game offers.) Demo Non-RTP Demo With RTP
  3. Insydnis

    The Legend of Relic

    https://insydnis.itch.io/the-legend-of-relic The Story involves Relic whom like the others in his village, have been plagued by nightmares. Relic's nightmare comes true, and thus his journey for revenge sets out in the most perilous outcome. Screenshots: Features: I may make the game longer depending on request. Credits: Hp menu by Ventwig And last but not least, I hope you enjoy the game and music as much as i have making it!
  4. SamuelsAttic

    Chronicles and Fables: Labyrinth

    Abstract: The Epic hybrid of the main mechanics of the Dungeon-crawler and Battle-royale games, united in dynamic single-player fantasy adventure in a dark fantasy setting. Genre: ActionRPG, Dungeon-Crawler, Battle-Royale, Survival Game Progression: The game is fully completed Recruitment: None Story / Setting / Purpose: Here is not a much of a story, the purpose is to escape the Labyrinth with as much loot as you could take. And like other battle royale games - faster than your opponents. Time for each of the stages is limited and opponents are aggressive. The one who escapes - wins and saves his life, getting one of a few endings. The setting is Nordic Dark fantasy. Character Bios: There are no main characters except the player with undefined behavior. Features: 1. Huge and diverse map - the Labyrinth. Some say it is so enormous - that the character could die 99 times before reaches all of its' rooms. 20 times from mobs, 30 from other players, 40 from hunger or thirst, and 9 - from the old age. All we know - it definitely would be fun and surprising anyway. 2. Custom character that could belong to one of 4 classes. Each with its own difficulty and preferable game style, for real (because they are actually all the same when it is about weapon type effectiveness. The differences is much more interesting). 3. Two game mods. 4. Survival system. 5. Plenty of bloody cold weapons, as well as opponents and monsters. Download: https://samuelsattic.itch.io/labyrinth Screenshots: Known Issues: None Credits: Credit and thanks to: Kyselyov S.S Kyselyov Antony Zinenko Yevheniya Ivanov Max sonic NerdiGaming Yanfly rmrk.net eugene222 Galv Mepps Khas SheolShade Dirge Neon Black Glitchfinder Apellonyx V.M of D.T Falcao Seer UK & OriginalWij Riff Joerao Benjamin Carr Quigon AntiCasper
  5. SamuelsAttic

    Chronicles and Fables: ARENA

    Abstract: Its an untypical role-playing story-adventure in the culture-oriented cold-blooded setting that has an emphasis on non-hardcore&still fun realism and has multiple original endings during all story through. Genre: ActionRPG, Adventure, Survival , Story with multi-endings Game Progression: The game is fully completed Recruitment: None Story / Setting / Purpose: *Describe the story and setting of your game in as much detail as possible. *If your game does not feature a traditional story or setting, then explain the premise behind the game and the goals the player must achieve. The story is about humans, about the strong one and a weak one and also about decisions. Some decisions could be made by the player but some others - by the strong ones and player could only deal with its consequences. The game has the Gothic-like dark fantasy setting, full of diverse people that represented specific guilds, cultures, businesses. The purpose is all about joining undefined yet story with the main character that is just facing the consequences of the others' decisions at the start but then - starting to write a story by himself. All this happens in the setting, full of humans of specific culture and behavior, doing different things in some certain way but each of it - at last is all about the same - the money and goods for them. Character Bios: There are no main characters except the player with undefined behavior. Features: 1. Action fighting system. Scrolls, range' and melee' weapon types included (about 50 overall) 2. Hunger-thirst-rest system. It cares that you don't think your character is a biorobot. There are also 2 hidden characteristics that fully depends on the player's decisions. 3. Crafting system. Its Gothic like and comprises food and weapon crafting. 4. Multiple story endings. According to the game designer, you have the main character's purpose and the obvious way to achieve it. Like you usually do. But this time you are the mind controller here, so who says the story must end one way? Studio's game designer envisaged it. 5.Kind of open world. Locations here as well as its inhabitants are part of the setting and you are the only one who can make them part of the story. So walk freely, there is gameplay besides the story. Download: https://samuelsattic.itch.io/arena Screenshots: Known Issues: 1. There isn't pixel movement and the maps are drawn, so there could be some surprise problems with movement close to walls and some objects. Credits: Credit and thanks to: Kyselyov S.S sonic NerdiGaming Yanfly rmrk.net eugene222 Galv Mepps Khas SheolShade Dirge Neon Black Glitchfinder Apellonyx V.M of D.T Falcao Seer UK & OriginalWij Riff Joerao Benjamin Carr Quigon AntiCasper
  6. Valjean83

    Second Savior (Complete Game)

    DOWNLOAD: https://drive.google.com/open?id=1ytncasZKvHWmyLtmFw6_nPle6JRq_2zb "It has been one thousand years since the once called The Legendary Hero defeated the evil god Kheelion at the top of the top of the Black Spire known as The Claw. Afterwards, a great abyss opened up swallowing The Claw as well as The Legendary Hero. After a long quest, peace had been restored to the land of Hectalia. That peace would not last. Many felt it in the air but would not say. Evil was not dead. Kheelion had found a way back...after all this time. The world calls for heroes when they are needed, and those heroes often aren't offered a choice in the matter. This is the story of a boy. A boy who would go on to do great things. Someone who might follow in the Legendary Hero's footsteps and be The Second Savior." Hectlia is an idealized world where Sin does not exist. Humans are good by nature but are sometimes corrupted by demons with malicious intent. There are gods that govern different aspects such as memories and time. There are rumors that the oldest god and father of all, Jehova is dead but the faithful remain devoted. Dragons are not trusted because deep in the past, a black dragon named Hesperex attempted to wipe out Humanity. There are three kingdoms: Margel, Falnire and Greylin who once formed the Triad of Justice to ward off monsters. Since the times of peace, they have drifted apart. Three beings called The Tyrants roam the lands, standing for Depression, Obsession and Deception. Their names are Ghazzadrin, Syd and Morrow, and in ancient times, they were the only ones to accept Kheelion after their brothers and sisters were destroyed. Characters: You: A boy of about fifteen. You have a younger brother named Ethan and an Uncle named Cyrus who both live in Margel Town. Camille: Your best friend. Her parents want to marry into money but that's not what she dreams of. She is a cleric who favors spears. Cliff: Captain of King Myden's soldiers. He is unwaveringly loyal to the king. Axes are his weapon of choice Vlad: A vampire who hasn't been himself lately Leah: A girl who has lost her memory Rane: A girl who has lost her home to a curse Tania: Someone who has lost someone. She is a paladin who seeks revenge. Muillidan: A dark wizard with terrifying magical power Creator: Matt Tomecko Composer: Matt Tomecko (Pages Turning) Composer: Adam Tomecko (Scaling The Mountain, Skarnill's Tower) Music from various video games Special Thanks to those that made materials and scripts so this adventure could Be made. These people include: Yanfly Fyzzo Galv Pacman Modern Algebra Neonblack DoctorTodd Omegas7 Woratana Hime Fomar Effectus and the input and inspiration from so many known issues: This game uses The Effectus script. Every now and then an error will pop up that mentions a 'disposed window' concerning this script I do not know how to make this error go away, so any input into this problem would be most appreciated. This is not a high encounter game. I have played rpgs where every step involves a fight with monsters and this can be tiresome. I would like your input on the encounter rate. It is managed by a script that makes an encounter more likely for every step you take. If you prefer more fighting there is an option presented that lets you summon monsters to battle. Have fun saving the world
  7. ShinNessTen

    Tod

    Tod is an ATB based RPG with a slightly different approach to strategy. The story revolves around a chicken that an unknown entity called the Unholy Cat has made into a grim reaper. You play as that chicken which the Cat has fittingly titled "Tod" and your objective is to find out what the Cats motives are and how to stop his evil schemes! In this game, you have no breaks from fighting your way out of the Cats evil chains that trap you inside his realms. To survive and make it through the game, you have to rely on your survival instincts and plan ahead accordingly. There are no Towns, Inns or any resting places for you to find. You have to rely on yourself and your allies that you will find along the way. There are many optional areas to visit and many things to discover... so be sure to snoop around every corner. Make the best of everything you can find. Let's list some features: -Engaging Combat mechanics -A somewhat simple story -Tons of optional things to find -Overall liniar experience with a couple of diverse scenes! -Short and to the point completion time(probably) -TONS of extra modes for you to try out! ->(NOT YET IN THE GAME)<- -The Story that you left off with will continue into the next game, depending on which password you have acquired. And much more! Screenshots: Download: http://www.mediafire.com/file/um2mxah92oe08du/Tod+-+Almost+finished+game+demo.7z Credits:
  8. v2.0 NOW RELEASED! http://store.steampowered.com/app/717190/Super_Dungeon_Master/ TURN-BASED COMBAT NOW IMPLEMENTED! NON-COMMERCIAL VENTURE! ~ feel the love! Abstract: A top-down remake of the 1987 FTL classic Dungeon Master., complete with all 24 original characters – and bonus areas! MasterGenre: Retro RPG Fantasy dungeon-crawler, action battle system, arcade, silly. Game Progression: Completed and released on Steam. Even has 32 Achievements and an online community. Recruitment: ARTISTS - a man has to know his limitations. I want this game to be more 'Anime' - it has perhaps deviated a little too far from its RPG Maker roots... Download: Latest versions can be grabbed from here: http://store.steampowered.com/app/717190/Super_Dungeon_Master/ and more information here: http://dungeonmastercom.weebly.com/ Forum: https://dungeon-master.com/forum/viewtopic.php?t=30244 ~~~ Super Dungeon Master: Quest for the Firestaff Story: You are Theron, student to the Grey Lord. You are tasked with resurrecting four trapped champions and beating the infamous dungeon of Lord Chaos deep within Mount Anaias. Your team must find the fabled Firestaff and empower it so you can outwit and defeat Lord Chaos. Features: Character Bios: Features all 24 original characters from the Dungeon Master game: Credits: Super Dungeon Master: Quest for the Firestaff. V1.06, RPG Maker VX Ace Screenshots: Download: Coming soon. Known Issues: Dev Site: http://dungeonmastercom.weebly.com/ Forum: https://dungeon-master.com/forum/viewtopic.php?t=30244
  9. cradth

    Kasatmata - Chapter 1

    KASATMATA (THE SEEN) - CHAPTER 1 Full + Extended version Developer : Radian F (cradth helverd) Latest version : Chapter 1 Extended v2.20 "Cultures all around the world believe in spirits that survive death to live in another realm." +STORY & CHARACTER+ Kasatmata - Chapter 1 begins during the recording of the TV show called "Beda Dunia", a "supernatural-challenge" reality show where the contestant will stay in a "haunted place" for an hour and a half without the lightings except a candle. You'll lead a brave guy, Satria, who doesn't believe in ghosts. He's a non-believer of all things supernatural, seek anyone who can prove to him that ghost is real. This time, he's trying to uncover the tricks behind the show, but in the end of the challenge, something is coming up. The TV crew are gone without a single trace. Is this part of the show? Or could you reveal the truth behind this strange event? You may interpret the plot and decide the final act as you wish. +FEATURES+ You'll find 5 different endings, each holds different conclusion from one another, the good ones bring you a revelation and the bad ones will bring up more questions. The game's average playtime ranges from 45 minutes ~ 2 hours to reach the good endings. Brave Meter is the only attribute you have to watch over during the exploration. It will vary and determine the amount of fear effects you may withstand. Lower Brave Meter also means you'll see more supernatural phenomena before your eyes. You can use computer mouse to play this game (one-handed gameplay wise). Choice is yours. +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+ Yosh! Have fun! \ (^o^) /
  10. ~~~~~ DOWNLOAD ~~~~~ Download link and main website here: http://rpgmaker.net/games/5527/ ~~~~~ NEWS ~~~~~ Oct 1st, 2017: Version 2.0 is now available for download! Many improvements have been made and this will most likely be the final version I will ever release. Full details can be found on the newest blog entry here. ~~~~~ SUMMARY ~~~~~ Legends Of Illarion 2 is the long awaited prequel to the 2009 RM2K3 game Legends Of Illarion. The prequel takes place in ancient Illarion at the dawn of time, many centuries before the events of the first game. I consider it mostly to be an old school type of rpg reminiscent of FF6, Lufia 2, etc. You don't need to play LOI before playing LOI2. You can play either game before the other and there won't be too much spoilers involved. The first LOI contains a larger more diverse world with more interrelated story elements and characters, while LOI2 is a little easier, smaller, and more straight forward than the first game. ~~~~~ STORY ~~~~~ "We are but mortals who cannot fathom the true nature of the gods. Whether they are kind and benevolent, or vengeful and angry, I cannot say. The only thing that is certain, is that their power is real, and we must always be wary..." The world of Illarion is at its infancy, having been created by the gods for only mere centuries. An Entity appears, born from the evil growing in the very hearts of mortals, bringing destruction and chaos to the realms. The gods await worthy heroes to appear and defeat the Entity. However, as time passes by, none step forth to save Illarion. In desperation, one goddess intervenes in mortal affairs, using deception to cause a group of mortals to begin a journey to defeat the Entity. But do they truly fight to save Illarion, or do they fight to fulfill their own selfish motives? As they squabble amongst themselves and get ever closer to the promised end of their journey, the gods play their cruel hand and begin to reveal their true intentions... ~~~~~ FEATURES ~~~~~ slightly modified battle/menu systems based on 3rd party scripts (mostly Yanfly) touch encounter battle system voice clips for character skills skill points system and many custom battle skills characters with multiple skill sets depending on weapons equipped many interesting puzzles (all of which are skippable) simple gathering/crafting system (blacksmithing, potion making, etc) diverse environments inhabited by various races. using "emotes" to describe character actions approximately 15 hours of gameplay ~~~~~ VIDEO ~~~~~ Gameplay Footage:https://www.youtube.com/watch?v=7txyxkko8_g ~~~~~ SCREENSHOTS ~~~~~ ~~~~~ CHARACTERS ~~~~~ Legends Of Illarion 2 features an ensemble cast: http://rpgmaker.net/games/5527/characters1/ ~~~~~ CREDITS ~~~~~ Created by Dyluck Created using RPG Maker VX Ace by Enterbrain None of the graphical or audio resources used belong to the creator of this game unless otherwise specificed. All resources belong to their respective owners and are not used for commercial purposes. Graphics (Including but not limited to): -Enterbrain -Square Enix -Mack and Blue -Looseleaf Generator -Celianna -Mr Bubble -Toasty -Rinmaru -Princeofredroses -Various other resources from the internet Audio (Including but not limited to): -Enterbrain -Square Enix -Game Arts -Mistwalker -tri-Crescendo -Media.Vision -Neverland -Capcom -Nintendo -Konami -Illarion -Various other resources from the internet Scripts (Including but not limited to): -Yanfly Engine Ace and associated scripts -Mithran Text Cache -LoneWolf Custom Font Junk Symbol Fix -Euphoria Itemoff -Soulpour777 Actor Specific Equipment -Mr Bubble Crafting System -Neon Black Passive Skills -Karin's Soulkeeper Map as Battle Background -Syvkal Menu Bars -Various Moghunter scripts -Various Himeworks scripts Legends Of Illarion and Legends Of Illarion 2 are non-profit / non-commercial games created for personal use only. I do not own any of the resources (including graphics and audio) used in these games or this trailer unless otherwise specified. All rights and resources belong to their respective owners and no copyright infringement is intended.
  11. Dorian Tokici

    Darkblood Chronicles - Steam

    STORY Omaj - Defy Expectations Omaj is a group of individuals that defy expectations by presenting captivating visual stories that open the imagination and inspire critical thinking. Join the retro JRPG revival movement with Darkblood Chronicles, the story about a young woman named Samantha. Her adventure begins with a strange foreboding nightmare, wherein she sees herself atop a guillotine with a hooded man standing above her, axe at the ready. She is startled awake as the axe comes down, but it seems to be just her dad, knocking at her bedroom door. It is early in the morning, though the sky is still as dark as night, and rains pours with ferocity. Sam arrives at school only to find that the power is off and the road back home has mysteriously vanished. Meeting up with an acquaintance of hers, Ethan, they are led around the school by a shadowy figure. They corner the figure, which turns out to be a quiet and mysterious girl named Sin, and realize she was manipulating them into following her all along. What comes next is the culmination of the strange occurrences that happened since the morning's wake. With the flick of her wrist, Sin opens a vortex to the dark realm, dragging Samantha and Ethan with her. In the journey that follows, Sam hopes to learn why she has been dragged into the dark realm, and the mysterious circumstances surrounding a tragedy that occurred two years prior. Unravel the mystery, and face your darkest fears in Darkblood Chronicles. FEATURES • Survival horror RPG, featuring a dark, mature and complex story. • Dialogue choices that determine one of five possible endings. • No random encounters. Explore and solve puzzles at your own convenience. • Active-time battle system reminiscent of old-school JRPGs. • Imbue Samantha with over 40 unique skills to create your own unique play style. • 3 fully fleshed out main characters and over 40 playable support characters. • Over 20 hours of gripping and addictive game play. SCREENSHOTS CREDITS
  12. Legends of an Otherworld Legends of an Otherworld is an RPG Maker VX Ace project, with the strongest focus being on gameplay. If you're after a compelling story and beautiful custom graphics, look elsewhere. If you're after a challenging game that requires careful skill selection, good equipment setups, and so on, you've found the right game. The gameplay of Legends of an Otherworld is significantly inspired by that of Final Fantasy, and in particular, Final Fantasy X. Those who are familiar in depth with Final Fantasy X's stat mechanics, equipment system and battle system will have little trouble figuring their way around Legends of an Otherworld's systems, even though they do have several differences. However, the difficulty is much higher - the difficulty of a standard playthrough of Legends of an Otherworld is comparable to some of the more-advanced challenge runs on Final Fantasy X. Grinding will only get you so far; strategy is vital. And there's plenty of optional content for even more challenge, if the main game isn't enough for you. Current version: Version 026b Story Two young girls, Tara and Leanna, awake to find themselves in a strange place, some kind of cave unlike anything they've seen before. The only thing on their mind - get out, and get home. However, between the emergence of a connection between this strange cave and an almost-forgotten ancient legend, significant pressure from their hometown's ruler to investigate, and the actions of a crazy power-thirsty cult; Tara and Leanna can do little to avoid being sucked into a quest that many wouldn't even acknowledge existed... And so, the legend begins... Characters Tara Ascira A young fighter from Saria and the main character of Legends of an Otherworld: Curse of Saria. She can be playful at times but is generally a very mature and serious person for her age. Leanna Haysworth Tara's best friend and cousin, also a fighter. Unlike Tara, she is always in a fun-loving mood and sometimes finds it hard to take anything seriously, but is very reliable when she needs to be. Harley Ryder A white mage from the town of Nyatta. He is a very down-to-earth type who likes to know everything about everything, and spends most of his time investigating legends and mysteries. Amanda Surugie A black mage from Nyatta. Despite her young age, she is very grown-up, and is the main protector of the town. She often works with Harley on his investigations but prefers working alone. Ivy Sorra A mysterious blue mage. She tends to be very much the quiet type who usually keeps to herself. She is very interested in monsters, perhaps being the reason she became a blue mage. Alicia Bascoe A secretive young girl trained as both a thief and a ninja. She is excessively overconfident, partly but not completely justified by her high level of fighting skill. Her hatred of the ancient legends goes beyond just disbelief, almost as if it's personal in some way... And more... Screenshots I'll spoiler tag these to save a bit of space. They contain, at worst, extremely mild spoilers. Map Images Battle Images Battle Video (Mild strategy spoilers for an early-game boss) Another battle video. Spoilers for a boss (still an early-game one) often considered to be a roadblock. Features CTB Battle System "Ability" system in place of armor AP-based flexible skill learning Complex enemy AI. See below for more info. A LOT of gameplay. One LP'er has worked up a 40 hour savefile, still hasn't completed all available content, and there's still a bit more content to come. About the Enemy AI, I felt the default options were far from sufficient, so this game features a system in which some enemies (many, especially random encounters, do still use the default system) determine their moves from a script rather than the default condition+priority=action method. This allows for smart use of status spells, more complex patterns, and so on. To give one example, an early-game boss will cast Cure only on an ally who'll actually benefit from it, and will heal herself of Silence after 3 turns the first time, and 2 turns after that. Another enemy, an optional boss, will counterattack with random status effects, but never one that the target already has - and he'll use Darkness first if he was hit with a physical attack, and Silence first if it was a magical attack. One of the bosses around the middle makes VERY smart use of Haste and Regen, and will stop casting Cure when inflicted with Zombie. These are just some examples of the complex AI found in this game (of course, not every enemy has such a complex pattern, some are very simple). Content Warnings The content in this game is pretty mild, shouldn't offend most people. There's a bit of harsh language here and there, but that's about it. (Now, whether the difficulty may offend people is another matter...) Credits I hope this is everyone. If I've missed anything, feel free to point it out! Enterbrain - This one's obvious. RMVXA itself, as well as the default scripts and RTP resources, and the Samurai Addon Pack. Ninjamida - Well, it's my game... so pretty much all the game design. And about half of the custom scripts. Yanfly - The other half of the custom scripts. All freely released ones. Thalzon - HEAPS of freely-released battler sprites. You're a legend, dude. PentagonBuddy - Freely-released battler sprites. Scinaya - Freely-released battler sprites. Alt_Jack - Freely-released battler sprites. Geluf - Freely-released music. Geowolf - Freely-released music. Squaresoft/Square-Enix - Final Fantasy, especially Final Fantasy X, was a huge inspiration to this game. So I feel credit is due there. Links No, Link isn't in this game sorry. ...okay, that was a terrible joke. Here you go: Download V026b Download V026b - Upgrade from Demo V023 or higher (smaller download size) Steam Workshop Official Facebook Page Requires RPG Maker VX Ace RTP Save files from recent demo versions (V020 or newer) will work fine on the full game. LPs, Guides, etc If you want to make an LP of this game, write a guide for it, whatever... go ahead! You don't need to ask me first. =) However, I would love to see it, so please let me know about it! Known LPs: SentinelProxima's LP (All storyline content except final bosses, most sidequest content, and a low-level-game side series that's currently up to about the halfway point of the game)
  13. kory_toombs

    Tears of Revenge

    Download: https://rpgmaker.net/games/10321/ Tears of Revenge is a Completed Game made with RPG Maker VX Ace. Keung and Jian are out for for blood after their parents are murdered in front of their eyes. Tied together by the unbreakable bond of brotherhood the two brothers come up with a list of people responsible for their parent's deaths. The game starts out as the two brothers are carrying out their first assassination mission. Being solely driven by grief and revenge the two are willing to throw away their lives to find the peace they desperately desire. The game uses Yami's side view battle system with Yanfly's Free Turn Battle. In this system you can choose the order in which you execute actions. In addition some weapons and armor grant additional actions per turn. Features: Time Fantasy Graphics Classic Fantasy Music Pack RMN Music Pack No Random Encounters Difficulty Selection New Game Plus Triple Triad Card Game RTP Independent Credits: Created by Kory Toombs First Town map by MissNile Yanfly Engine Ace - Ace Core Engine v1.09 Yanfly Engine Ace - Ace Battle Engine v1.22* Yanfly Engine Ace - Ace Message System v1.05 Yanfly Engine Ace - Free Turn Battle v1.02 Yanfly Engine Ace - Anti-Fail Message v1.00 Yami Engine Ace - Basic Module Yami Engine - Battle Symphony Version: 1.16e* Class Changing by Hime Triple Triad Script by Raizen and RyanKamos CP Terrain Tags script Version 1.2 by Neon Black Display rounding error fix by Neon Black KGC_BattleDifficulty Ace converted by Tsukihime Custom Font Junk Symbol Fix by Lone Wolf Extract Events v1.01 by Shaz *Adapted by Rad. Leviathon found at Avangs Ship edits by coyotecraft Title Screen artwork from Magic: The Gathering Title Screen text from flamingtext Game Over screen by Ikari Window Skin by ItaHoly Time Fantasy Resource Pack DS Resource Pack DS Plus Resource Pack Classic Fantasy Music Pack RMN Music Pack Gimp 2.8.22 RPG Maker VX Ace
  14. "Good VS Evil: The Fateful Curse" is a Sidescroller Arcade Shooter game with RPG elements. Two regal sisters were ruling the land of Erpegia together. They were keeping the peace for all the land. However, one fateful day the peace was broken. Chaos Master Snix has cursed the younger sister making her evil. The older sister had no idea what happened and was trying to stop her, but with no results. The only solution was to use magic and banish the evil sister. However, during that process some of the residents were cursed by the evil sister. . . . And Good and Evil sides were created . . . Many years later the Castle of Benevolence is under attack. The older sister loses hope for return of her younger sister and decides to end this once and for all. . . . And the final battle is about to begin . . . > Completely unique gameplay (as for RPG Maker) > Challenging gameplay (Some 'Bullethell') > RPG Elements like Spells and Levels > It has so much of custom content *wew* > Gameplay purely scripted > Convenient Autosave *gasp* > Chapter Selection > Tons of my silly pixel art (made in hurry) :3 Filesize: 31.5 MB RTP Requirement: No Known Issues: Dekita's Heavily Optimized Input System can sometimes throw an error, however the game seems to be working perfectly. (This is not my fault - the same issue was happening with any other project I've tried with this system) (This issue was reported to the author of this system) Version History: Note: I plan to add Game Manual to game in future.
  15. "Frozen Dream" is a simple NES-like 8-bit game. Your objective is to 'slide' to your destination point, while avoiding obstacles, collecting bonuses and defeating enemies at the end of the stages. The action takes place on a mountain during Winter Holidays. Generally, there's no story at the moment. It is a simple NES-like game. However, the story will be added in future. > It is a game made only in 5 days! (at the current version) > Unique gameplay (as for RPG Maker) > Game uses only custom scripts, 99.9% default-script FREE Besides 'Input System' and 'Text Cache', the game uses only custom scripts written by me, from the title screen - to credits. Crashes? Blame on me! ^^ > 100% My custom graphics - RTP / FREELY AVAILABLE RESOURCES FREE Everything looks silly? Blame on me! ^^ > 100% My custom Sound effects created just for this game Quickly made farts and crashes - enjoy! x3 > Semi-Random Stage Generator - stages are generated randomly, but there are some pre-made parts. An obstacle conveniently covering the whole path? You're unlucky Blame on me! ^^ > Custom very simple battle system These mechanics will blow your mind! jk > Simple and user friendly menus > Permanent upgrades - each try will be easier than the last one > Game in 'Kinda Advanced 8-bit Style' > Convenient Autosave - game automatically saves your progress each time you'll enter the map screen > Arrow Keys or WSAD - move / navigate through menus > Z or SPACE - accept / attack enemy > ESC - pause game > Each try will be easier than the previous one, so keep trying, upgrades are kept. > In battle, keep pressing both, 'Z' and 'SPACE'. It's easier and more effective. > The obstacles are semi-randomly generated- that means, that some items may be stuck in an obstacle. Also if you're really unlucky, you might get two logs near each other in very convenient positions, that may be impossible to dodge. However, I programmed some 'presets', so sometimes placement will be neat and recognizable. (I had no time for programming more, so I added randomness) RTP Requirement - No Filesize - 29,7 MB
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