Jump to content

Search the Community

Showing results for tags 'rpg maker vx ace (games in progress)'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Central
    • Introductions & Farewells
    • Forum Announcements
    • Forum Feedback and Support
    • The Competition Zone
  • The Developer's Corner
    • Theory and Development
    • Recruitment
  • Game Development
    • Editor Support and Discussion
    • Programming
    • Tutorials
    • Workshop
  • Game Production
    • Games in Progress
    • Completed Games
    • Game Reviews
    • Archived Games -Projects that have been inactive for 12 months are stored here.
  • Resource Center
    • 2D Resources
    • 3D Models
    • RPG Maker
    • Audio
    • Resource Market
    • Developing Tools
  • Creative Area
    • Artwork Gallery
    • Music Room
    • Literature Library
    • Animation Theater
  • Off-topic
    • General Discussion
    • Role Playing And Forum Games

Blogs

  • Loki's Blog
  • Kirin's Blog
  • Cremno's Blog
  • Nelneo's Blog
  • silversatyr's Blog
  • Virtuous Blade Development Blog :: DISCONTINUED
  • Lone Barrel Works
  • Intrigue of the Crystals Development Blog
  • Princess Project
  • Endafy's Corner
  • Knightmare's Blog
  • The Septrian Voyager
  • Animated Battlers
  • Pikalyze's Apple Tree
  • Marshzd Film to RPG Blog
  • Guardian Spirits Status Blog
  • Shinsei Stuff
  • æ�±æ´‹ã‚¢ãƒˆãƒªã‚¨
  • Eve of Perception [RPGMakerMV] Devlog
  • Blood Boundary Development
  • Little Girl That Could dev blog
  • Alice - Human Sacrifice Blog
  • Brualrosian Empire
  • Bashar's Blog
  • Shin RPG Maker
  • ShinGamix's Ace.net Only Blog
  • UnDead Studios
  • tillypope's Blog
  • whitedahlia
  • Rusted Souls Project Blog
  • Somnium: Burning Ember Development Blog.
  • E. Rin's Blog
  • Mako Star's Blog
  • A Descent into the Maelström
  • Aarowaim's Blog
  • CubixPG's
  • Pokemon Planet Project
  • Uprising:The Blog
  • COOL TELOCH BLOG
  • Politics: The game project blog
  • MonDez's Custom Resources
  • BlueDragonGamers
  • CT Bolt's Blog
  • Cid Gaius' Blog
  • Cidiomar's Blog
  • monster311
  • Velvela Jade
  • Dark Horseman
  • Pocketmouse, Project: Blog
  • Looking for Artist
  • COVB Custom
  • Ravenith's Laboratory
  • The Ninth Life Gaming
  • Daniel Tom's Blog
  • Daniel Tom's Blog
  • Level 99
  • Blood Shadows Blog
  • PK8's Blog
  • It's Acezon
  • Saphire Action Battle System IV how do you make the player Die?!
  • jomarcenter gamer news blog
  • Random Designs~
  • Mini Game Ideas
  • A Mouthful Of Maus
  • Mundane's Blog
  • The Guardian's Wicked Cool Stuffs!
  • Script Request
  • Ultima - Virtuous
  • Deadwater's Blog
  • Alendalin RPG
  • Cait's Blog
  • Acer K Productions
  • Hyde's Development Journal
  • DWM2 Development Journal
  • ~Hikari No Uta~
  • => proceed to recycle bin
  • The8th's Journal
  • Face Emotions
  • Request on Tutorials Anyone?
  • estriole's Blog
  • NecromireGames Blog
  • Toheka's blog
  • Bluestar Blog
  • Upcoming Tutorials
  • Misadventures
  • Resource Blog
  • LunaWing118's Blog
  • My Game
  • A Masterpiece In Development
  • N.O.I.M.
  • Hey PL! (Passive Lion's Official VX Ace Blog)
  • RagingHobo's Blog
  • Arctic Fox's Blog
  • Utajärvi
  • Yin's Blog
  • TDW's Blog
  • pxlgraphic- Official Blog
  • The Making of Zendir
  • Rowen's Blog: Okami project
  • Vintaisa:School magic
  • Elixia's Memoir Chamber
  • Progress Project
  • Realms of Eternity
  • Infernal Cauldron of Miscellany
  • The Making of Zendir 2
  • Hortator's Blog
  • Project Shotgun
  • kelchw2323's Blog
  • kelchw2323's Blog
  • Aesorian's Thingymajig
  • NewMarker's Blog
  • Dezz's Stuff!
  • Pixel Art
  • KilloZapit's Magical Fairyland
  • Zendir 1: The Director's Cut
  • Bá´€ssÒ“ire [â—£ â—¢]'s Blog
  • My sweet abyss
  • RuinLight's Blog
  • ohheart's Blog
  • Indy Star: Dev Log
  • Logic's Blog
  • Mark Juner
  • LunaWing118's Blog
  • The fall of equestria
  • chronicles of a gamer
  • Replication/Tutorials
  • King's & Heroes Dev Blog
  • Whistler Wolf's Blog
  • kaz's Blog
  • China Rgss Scripts
  • Draciarch Games' Blog
  • Modern's Goal
  • Z3R0's Blog
  • 7-continents worldwide travel
  • "The World After" in the Making.
  • DarthVollis' Blog
  • SMC Development Blog
  • ~Choco's Blog~
  • Thoughts
  • The Four Stones
  • The Zen
  • Maindric's Blog
  • icon's Unusual Ideas
  • kayden997 Gaming Moment
  • Jonnie's Blog!
  • RuinLight Blog
  • Wren's Blog
  • Axio Chronicles: Progress Report
  • Liphidain - The Record
  • Nightgazer Starlight's Blog
  • Thebigzumawinz's Blog
  • Orrgar's RPG Blog
  • SchnitzelLion's Blog/etc
  • SirBilly's Blog
  • The Guardian's "Project RPG"
  • Alufey's Blog
  • Zanara's Blog
  • Legend of Erthia - The Etheral Gate
  • Naruto RPG Blog
  • GreenSheepGo's Blog
  • siChainlinks' Blog
  • Haunted Robots Blog
  • A blog emerges.
  • HimeWorks
  • cHAOScythe's Blog
  • Aetra: The Blog
  • Soul of Sul
  • Tutorial Drafts
  • Tigerbite's Blog
  • I need a little help... (o.\\)
  • Project A
  • The Shadows of Splendor
  • Deej's Blog
  • From the studio...
  • Vos: Demon Eater
  • RuinLight's Blog
  • Project Pepé
  • Project: █████▌
  • LunaticZio's Blog
  • Vauge
  • ThunerzIX's Blog
  • Smokey's Blog
  • AlexanderK's Blog
  • Magic Warrior
  • VanillaCube's Blog
  • Eventing 101
  • wirt2650's Blog
  • Rabie's Vaccine
  • Ninja Wolf Blog
  • Grotaiche's Blog
  • Writing Competition
  • OtaEnt Studios
  • Totori's Blog
  • The Kokonut Tree
  • Universecoffee's Blog
  • Universecoffee's Blog
  • Judgement Journey : Develop Blog
  • OmegaDSX's Blog
  • CharmingDominion's Blog
  • Jay Heartay's Blog
  • Arfax Games Dev-Blog
  • Pandemonuim the game
  • Remains: Dream Paradise
  • Just Starting Out
  • dev[otion]
  • Taffer's Blog
  • Soft-Square's
  • OmegaDSX's Off site blog
  • Story Review
  • My Ideas
  • EVENavesT
  • Elementstormrpgteam's Blog
  • RavenTheOld's Blog
  • Unnamed Game Dev
  • The Arbitrators Series
  • Medicine Man
  • Laura Yeah Right's Blog
  • Stradar's Blog
  • Silvershore
  • Jonath4nC's Blog
  • xMikachux's Stuff
  • Cecillia's Blog
  • Liphidain Development Blog
  • Pixelated
  • animeforfun's Blog
  • Purogurama Project
  • Flora Development
  • animeforfun's Blog
  • anna trinh's Blog
  • DragonWing Studios Blog
  • Tangential
  • P3RR1N's Blog
  • Necromedes' Blog
  • Soul Attraction
  • Tsarmina's Ramblings
  • lastonealive111's Blog
  • privateer's Blog
  • Warhamme40k Extermination
  • Dead Island Reincarnate part 1 review
  • Murgianswordsman's Blog
  • Jungernaut's Status Updates
  • Dead island Reincarnate info
  • KevinFrost's Blog
  • The Ensnarer
  • InfectedChild's Blog
  • Cupcake293's Blog
  • Choco's Dev Blog
  • Something Witty
  • t h e j a y s t u d i o's Blog
  • Zeth-Almer's Blog
  • Blindga's Lounge
  • Yenok's Blog
  • Eroha Maximus Development Blog
  • General Douchebaggery
  • My RPG progress blog
  • Master of The Forge - Development Blog
  • Draaloff - a small artwork collection
  • Update Blog
  • Cazziuzz' Blog
  • Personal blog
  • Ramblings of a writer
  • Ocedic's Blog
  • Gump's Dev Blog
  • smashdaddy's Blog
  • Biwy's Scripts
  • Ooooh! A Blog!~
  • So yea...
  • Cakes Notebook
  • Questions about my game
  • Flaming Teddy Productions
  • JamTam Universe
  • Tales of Mysteania DEMO
  • Near Misses of the Mundane Sort
  • Patch game title WIP
  • Tales of Time
  • Is anyone willing to assist me?
  • EraYachi's ...*sigh*..."Blog"
  • Help and Advice Requested
  • Fallen Temple
  • QuizicalGin's Blog
  • Ace Academy in Action
  • Fairy, Fairy How Contrary
  • Post-apocalytpic Simulation
  • Tweaksource's Blog
  • McCrumple's Blog
  • Utopia Software
  • gaixareku's Blog
  • DH2 Productions' Blog
  • Palladinthug's Blog
  • magicmetal's life
  • AlliedG's Blog
  • JStewartMusic Blog
  • Attack on Diary
  • Jeff-Andonuts PLAYS SOME RPGMaker VX Ace GAMES!
  • The Thoughts of a Squirrel King
  • Kamalot_INC Presents
  • Crazy Lady with a Hammer!
  • Question About Damage Formulas
  • Wow, such blog!
  • Phantom Antiquary
  • My Game Days
  • ShadowSphere Entertainment
  • Quick Question with Victor's Battle System
  • OFFICAL HIREING LIST
  • UnDead Studios Archive
  • Big project, I need help
  • Welcome to Entropy
  • Tactical Game System
  • Under The Name Sanders
  • Otterlicious
  • ScottofNorth's RPG Journal
  • LukeRiley's Project:
  • DiaWulf here~
  • A Spark of Inspiration
  • Downwinds' Blog
  • Arctic Thunder Crunch
  • luwehazcu's Blog
  • Fake but real
  • Allusion's Blog
  • Preparing For Massive Crowdfunding
  • nicoleanderson's Blog
  • Light and the Dark, A Journal
  • Kuronekox's Blog
  • Tris Blog
  • Omniblacklight's Blog
  • Theolized Stuffs
  • Blood Heart Redemption Dev Blog
  • Sug's Blog
  • GameMaking Blogger TheAqib
  • An artist's scattered thoughts
  • CloudTheWolf's Blog
  • Malagar's RPG Dev Diary
  • PoorCollegeGuy's Blog
  • nanokan's Blog
  • Movie Review Blog
  • Minerva's Touhou Diary
  • GameCreations' Blog
  • insomnioid
  • Johnny's Corner
  • Rush2112's Blog
  • Cat`s and Lolipops
  • The Rock Music Blog
  • New Artwork!! :D
  • Wolf Engine
  • Ultim's Thoughts
  • NightWolf's Logo Hub
  • Arcane Blog
  • Lith's Corner
  • HTML & CSS Learning Diary
  • Freak's Games
  • ASOE - Asynchronous Online Engine
  • Dark Cloud RPG Maker Edition
  • Plague's Blurbs
  • An Errant Soul's Musings
  • Stellar Complex - Development Blog
  • Venya's Blog
  • Wish to the Stars development blog
  • A Writers Paradise
  • Project Aventice
  • Aljara~
  • Extreme edits
  • Concepts & Roughs
  • Hokobishu's Japanese Tea House
  • Yukijin's Storehouse
  • The Pantheon
  • Pixii Stix since 1986
  • The Manic Elf
  • Ramblin' Roccstar
  • Blogging and Things
  • Opal Starlight
  • Game Watch
  • Turt's Blog
  • minefan's development blog
  • Kotori-chan`s Review Adventures~
  • Vectra Productions
  • ~Diary of Wrath~
  • DMTK Stuffs
  • Ailuro's Blog
  • Omni Link's Blog
  • Scoosh's Blog
  • DavidFoxfire's Works in Progress
  • DJBailey on Sound, Life, Development
  • Tools of The Trade
  • Kaiso's Blog of ideas and art
  • ImAGirlUPerv's Blog
  • TimothyWhitcomb's Blog
  • Chaosian's Blog
  • Lex's Blog
  • Spooky Does Blog Stuff
  • @Monkeysnow55's Blog
  • Don't have a project title yet :x
  • TheCaliMack RPG (California Macky's Blog)
  • Point08's Blog
  • Emphasis Log
  • A World On Fire
  • Space game
  • Project Eden Dev Blog
  • Soul Eka
  • The Consensus' RMVX Ace Musings
  • Writer's Resource
  • Spectre's Freebies
  • Karsh's Developer Blog
  • AngelCou's Blog
  • Intelligent Debates/feelings/conversations
  • The scripting life of a big red dog
  • Realm of the Nine Palms
  • D'Art Blog
  • BHR development
  • Personal Blog
  • And A Random Blog Appears From The Shadows
  • [Project Log] Relic Hunter
  • LadyLemonGames' Diary
  • Takeo's Game Updates
  • Visual Novel Progress
  • Absolute Nonsense(The Good Kind XP)
  • My Precious Days
  • Wander Work Blog
  • upsidedownprtl's IGMC Blog
  • IGMC Entry
  • Joseph's Development Chatter
  • The Daily Apple
  • [Project Log] The Keeper of the Wards
  • Local Woman Creates Blog: Users React in a Rampage
  • JaiCrimson's Blog
  • Returning to RMVX
  • Vectra's Speeches
  • Monster's Den Blog
  • Firehawk Labs
  • gunsage's magical death metal unicorn apocalypse
  • LTN Games
  • EpicFILE Leisure Time
  • Personal Blog
  • Random Things
  • My small ideas
  • The Waffle of Gold! Development Blog!
  • Blithe's Bleh
  • Maki's Semi-Transparent Cube
  • thejaxinator's INAW3
  • ~Dia's Rant's, Comments, And Concerns of Today's World~
  • Development of Beyond the Dark
  • You walked into Shin's Room
  • Manga Gothic
  • My year with the dragon
  • Memoirs of a Space Traveler
  • The Bounty Hunters
  • Cookie ninja shares!
  • Balter's blog
  • Veryll Tavern
  • Random Postings
  • Devonair320's Blog
  • Green With It's Freedom-Land Field Guide
  • Thought-crime and Other Misdemeanours
  • Jaluna's Berry Bush
  • Character Showcase and Other Things
  • Khaos' Kavern
  • markA's Blog
  • Equestria
  • PixeLockeT Plays & Plugs
  • Jacklack3's Book Of Stuff
  • Paradox: The Dev Log
  • Scalvose: Demons and Dragons Progress Holder
  • KunLibertad's Blog
  • Development of STA-FDW
  • Decim Blog, and Other Things
  • Tales of the Clumsy Beginner
  • Shiggy's Lab of Randomness
  • Bunbunmaru News
  • Raymi's Blog
  • Shiggy's Blog
  • GameKirby's Blog
  • LewisDruid's Gaming Corner
  • Nirwanda's Corner
  • Jax's Game Log
  • ashm13's Blog
  • A Dog's Guide to Highwick
  • Jacob Mann's IIAW3
  • The Eddsworld Fangame(s?)
  • beh
  • As Time Takes Its Course
  • Tempest of Souls
  • Tochiko Island: Juju Talks to Herself (And Others)
  • Unfortunate Ideas
  • The Woodcutter's Daughter (dev corner)
  • Demon's Gate Progress Blog
  • Cleosetric's Journal
  • Cinder's Stuff
  • Project Iniquitous
  • Milton Monday Plays Something
  • Ac Games
  • Characters And Such
  • Gaming, Writing, and Music
  • GamePad DevBlog
  • CVincent's Blog
  • Cupid's Universe
  • The Lightsworn Devrambles
  • Tarq's Backlog
  • Iron Fortress
  • Chungsie's Dagger Thunder Poop
  • Straydog's Blog
  • DRC's Blog
  • The Book of Love: South Park Fanfiction
  • The Legend of Jerry Quiver: Dev Blog
  • Official Works
  • Cosmo's Development log and Process Anouncments
  • 9 Circles Casino & Hotel
  • The Hurst's Development... Thingy
  • Chibae's Blog
  • JesseO's Blog
  • Party Pals!
  • 'Lucid' Blog Thing I Think
  • Cryptic: Project Journal
  • Neryan's Bloggie >,<
  • Planned All Along
  • Planned All Along
  • Alphys Hedge's Blog
  • Nexus of Naoto
  • FluffexStudios' Blog
  • CAW Series
  • RGSS3 Rumbles
  • Journal of the Phoenix
  • Project Updates
  • Perang Cemen's Devil Boy Quest
  • Fleshport Development Blog
  • Amyrakunejo's Game Cabinet
  • Secret Project
  • "Crystal Crown" Devlog [RPG Maker MV]
  • Memory of the Fallen Leaves Demo 1.8 coming soon-ish
  • Delve into the Digital Embrace
  • Nira, the Experiment
  • Testing Blog
  • Loco's Loose Leaf Odyssey
  • CH2 - Afterword
  • Verdiløs Games
  • An it harm none do what ye will.
  • Eddsworld: Life After The End
  • Final Fantasy (Working Title)
  • Alva (not the skater)-A planet and world much like the one we know, or claim to...
  • The Freeman Gazette
  • Abby Freeman Makes A Game
  • Doin Stuff
  • My pointless thoughts
  • Loco's Odds and Ends

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Skype


Location


Interests

Found 45 results

  1. Laigos SaGa - Scourge of the Phantom Thief Greetings, RMCentral. I came here to try and expose my game, Laigos SaGa. I have been developing this game for years, and I am comfortable to say the advancement of the plot, and by extension some of what I could accomplish system-wise, has reached the farthest point in those years. So, I determined it would be a good idea to expose the game here. Without further ado, I will jump to the synopsis. The Synopsis and the Three Heroes Features Current Progress Character sprites: 5/10 NPC sprites: 2/10 Songs: 8/10 Story events: 6/10 Major events: 4/10 Minor events: 2/10 Game system: 3/10 Battle system: 6/10 Skills/Magic sequences: 3/10 Maps: 0/10 Overall: 3/10 Media Credits I am open to suggestions and critique, hence why I made this thread. I think I have gatekept my game a bit too much from outside my social circle, so this is an opportunity to actually expose it. Thank you in advance for the space given!
  2. "When one Memory is tainted... it corrupts another... creating nothing but an never-ending Nightmare... " Gensokyo; (dubbed as the Land of Illusions or Land of Fantasy) is a large Island surrounded by many mountainous regions. Home to different populations, Rabbits and Humans make up a small part while the rest are populated with many different forms of Youkai; including spirits as well. With the creation of the Great Hakurei Border, very little people of the Outside world would know the location of Gensokyo as it stands in a veil after the Great War that met it's end... cutting off any forms of contact with this form of society. Even with the Great Hakurei Border, some Youkai and Humans would leave or accidentally come here without knowing it is there, many of the human population are because of people who were captured during the war; those who have fought in the war; and those who come to seek shelter and escape from many influences of the Outside world. Because of it's isolation, many of Gensokyo's culture are little influence of modern Japan, many of the spiritual practices, certain items such as tea leaves; and old style food items in Gensokyo would show that old and traditional Japan still lingers here... despite the modern technology era slowly coming into Gensokyo. Today, Gensokyo is still cut off from almost many influences, maintaining it's traditional arts and style to the coming years ahead. Many months have passed since the Incidents of the Cherry Blossom and that of the Scarlet Mist... Today marks the first day of Spring and the whole land of Gensokyo would soon bloom back to it's former self. Many of the residents of Gensokyo would rest and relax, knowing that it would be a peaceful day to start a new year. However many of them still are careful; as the war between the Humans and the Youkai still lingers, even when the Great Hakurei Border was created. The tension still grows, but it remains docile as many wish to run their lives normally. Reimu Hakurei; the maiden of the Hakurei Shrine would prepare an upcoming festivity later in the day to mark the first day of Spring in Gensokyo. It was not long after that Reimu and eventually that many others experience a strange aura of uneasiness around Gensokyo... Something was wrong... It wouldn't be soon that this will spread throughout... On the night of the festivity, nearly everyone attends, despite the restless aura, everyone continues to have a good time to celebrate the first day of spring. Later on, many people have come to terms that something was not right, the feeling of dread spreads within the Shrine, without knowing that they will meet something... that Gensokyo will never forget.... Tensions still linger between the Youkai and Humans over the past 1,200 years as countless battles/wars between the two ravages the land of Gensokyo and that of the Outside World. Many years before 1885 A.D., The Youkai have invaded the very borders of Japan; destroying many Human settlements to hurting many of the citizens of the Outside World. The Humans retaliated however, defeating many of the Youkai that invaded their land. But the Youkai were relentless.... many have come back; raiding many settlements before destroying them for food and supplies; and the Humans alike. It was not long until the Japan military was able to pinpoint the location of where the Youkai have come from.... Many planes flew to Gensokyo, sending down airstrikes hoping to weaken the strength of the aggressive Youkai. But it didn't... it made things a lot worse. The Youkai began using their prisoners as a shield to warn the borders of Japan. Many have been killed during the airstrikes while the Youkai are able to replenish their forces. The Humans would counter this by sending many people to Gensokyo to exorcise and exterminate them. While this has been affecting the Outside world, other than the Youkai, many of the local residents in Gensokyo are also in danger of getting killed... As countless wars continue to ravage between the lands, it was not until the final battle where rumours of an item in Gensokyo that grants immortality would bring the war to a nightmarish end... 1885 A.D. The Great Hakurei Border was created to stop the Humans from marching further and to also stop many of the Youkai from invading, as an attempt to stop the tensions between the Humans and Youkai... The Hakurei Border would create a veil to isolate itself from the Outside world; to never let them find Gensokyo ever again, trapping anything that was within Gensokyo.... Has the war ended? For now.... as this marks Year 0.... These are the current characters you'll be teaming up in the World of Gensokyo. As the project progresses, more and more characters will be added to this page and unlocked to increase your party's power and toward Victory! Each character have unique attacks and personalities that allows many opportunities in battle! Read the descriptions left to right to the corresponding character. Reimu Hakurei - Age: At least 15 years-old Abilities: Manipulation of Auras, High Intuition, Fighting, Summoning Godly powers; Shrine Maiden of the Hakurei Shrine; located very far east of Gensokyo near a mountainous region. Being the sole shrine maiden other than Sanae, Reimu is often called upon many times to investigate activities and incidents that happens throughout Gensokyo. Reimu is described as an easy-going, optimistic, dutiful, and curious person; sometimes to a larger extent. Se's often sympathetic to other people, sometimes her rivals. The Hakurei Shrine today is the popular locale for many residents of Gensokyo. Marisa Kirisame - Age: At least 16 years-old Abilities: High-level Magic A Human Magician and a very close friend of Reimu. She is often described as a straight-forward and a very self-confident person who often loves to get into trouble just of curiosity. Despite that, Marisa is a very determined hard worker; trying to equal her magic skills similar to that of Reimu's. You will often see Reimu and Marisa together throughout their times together. Alice Margatroid - Age: Unknown, Possibly young as a Youkai Abilities: Magic, Puppetry Proficiency A Magician capable of using dolls to aid her in battle. Alice lives alongside with Marisa as neighbours in the Forest of Magic. However, she spends most of her time alone making dolls as a hobby; which limits her relationship to mostly Marisa and Reimu (though Alice harbours more feelings to Marisa). Alice relies on her dolls to attack for her, which makes her to be more strategic than relying on full power magic or danmaku. Aya Shameimaru - Age: Over 1000 years-old, possibly around the same age as Yukari Abilities: Sharp Vision and hearing from great distances, Manipulation of Wind A Crow Tengu who is very known as Gensokyo's local Newspaper writer who often writes news story with exaggerating details. Despite that, Aya is very strong with her abilities, stronger than she realizes, most of the time she would "accidentally win" when she tries to find a news story. Aya calls her local newspaper to many of the residents of Gensokyo; Bunbunmaru Newspaper. Hong Meiling - Age: Unknown Abilities: Chinese Martial Arts, Manipulation of Qi A Youkai, part gatekeeper and gardener who patrols the gate of the Scarlet Devil Mansion. She is very known for her mastery in the martial arts. Despite her skills, The Scarlet Devil Mansion is often quiet without incident; in which most cases she would fall asleep and let many residents of Gensokyo pass without worry. Very little info is found about her origin. Sakuya Izayoi - Age: Appears to be around 16-20 years-old Abilities: Manipulation of Time and Space, Knife Proficiency Chief Maid of the Scarlet Devil Mansion who works for her mistress, Remilia Scarlet. Her true power is manipulating time. She would throw knives mid-air as time stops which then aims and flies directly at her targets. She would often stop time to finish cleaning many of the areas of the Scarlet Devil Mansion; despite having fairy maids around to work. Patchouli Knowledge - Age: Around 100 years-old Abilities: Magic, highly skilled in Elemental Magic A very smart magician from the Scarlet Devil Mansion. Patchouli spends most of her time in the Voile Library (main library of the Scarlet Devil Mansion) reading and writing out many magic books. Her skill in elemental magic makes her capable of casting powerful magic in multiples. However, her poor health along with Asthma, Anemia, there are chances she may not be able to recite spells at times. Remilia Scarlet - Age: Around to be 500 years-old Abilities: Manipulation of Fate Owner and Head of the Scarlet Devil Mansion; Mistress of Sakuya and Meiling; and the older sister and guardian of Flandre Scarlet. Though her appearance is often childlike and her behaviour as well, her fearsome magical attacks are known throughout Gensokyo as the "Scarlet Devil" . Like many vampires she is very sensitive to light and weakens if she is exposed, to which most of the time she stays inside the mansion that has few windows. Yuyuko Saigyouji - Age: Deceased but Immortal (Existed for at least 1,000 years) Abilities: Manipulation of Death, Ability to control Departed souls The Ghost princess of Hakugyokurou, but was once a human being. Her death from suicide would let her body to place a seal on the Saigyou Ayakashi, a dangerous youkai cherry blossom tree that would kill innocent humans. Despite this, Yuyuko's personality is very friendly and good-humoured among many residents of Gensokyo who knows her. Unlike many ghosts, her spirit resembles a human body of which she can freely move around Gensokyo. Youmu Konpaku - Age: Possibly to be under 60 years-old Abilities: Sword-fighting, concentration, super-speed A person with a mixed breed of part Human, part phantom who attends the gardens of Hakugyokurou. Youmu has a straightforward and focused personality, which compliments her very skills in sword-fighting; learned from her former teacher and former gardener, Youki Konpaku. She works and follow orders from Yuyuko Saigyouji as best as she can; mostly spending her time in the garden tending them with care. Yukari Yakumo - Age: 1,200 years-old, possibly older than Gensokyo's history Abilities: Manipulation of Boundaries Yukari Yakumo is a youkai of boundaries. One of the most powerful Youkai to live in Gensokyo; along with others (Suika and Yuyuko). Most of the time, she spends at her home sleeping all day and enjoy most of her life there. Although she rarely leaves home, she is often acquainted with Suika and Yuyuko including those who maintain the border of Gensokyo; mainly Reimu. Though she is often flaky and unreliable all the time, when the safety or security of Gensokyo is at stake, she will do whatever it takes to get involved. Cirno - Age: Implied to be 60 years, however childish in Youkai terms Abilities: Manipulation of anything that is cold Cirno is a Youkai Ice fairy who mostly spends her time in the Misty Lake. Comparing to average fairies that live throughout Gensokyo, she is considered to be the strongest of them all with her ice attacks and skills. Often, she loses to those she challenges to the residents of Gensokyo. Cirno's personality is childish, rather incompetent, and aggressive; attacking anyone who she thinks as an enemy without thinking twice of the odds. Here are some screenies of the project! It's not much but many many more will be added once the demo progresses! For now these are test videos for now just to show we're getting some things done. But it's better than screenies no? We'll include some very soundtracks used in the Touhou project that you will not find anywhere, it took some time to find the very ones that are fitting to the story and battle. More to come after a few works! Explore the open world of Gensokyo anytime anywhere! As you venture through your story, many challenges are ahead to test your skills, These challenges include story-changing sub scenarios, quests, finding vistas, and testing your battle skills against formidable foes in many skill challenges hidden around Gensokyo, from land sea, and air... including the underworld.... Don't always rely on pure power to defeat your foes! The Enemies in Gensokyo are relentless, they will do whatever it takes to get you into tough situations. Enemies will also remain strong as you get stronger, be careful not to let your guard down at all costs, you won't turn back once it's done! The ultimate difficulty of Touhou, unlocked after the main story which unlocks extra content for you to finish up! More locations are revealed, Time won't stop in battle, enemies gain new skills, and nothing will stop these new enemies to try to take you down. Nothing is safe, nothing will be easy, survival and strategy is the only key to victory.... If you like being a berserker that relies on heavy damage, a tank that can take damages for your allies, or a healer that can help your allies survive. You can build the stats of your characters any you like. Instead of weapons and armor granting you stats, you will be getting Jewels; upgrade components that grant bonus stats to your characters, in which you can remove them anytime you want. To achieve the jewels you would like, you can find them hidden around Gensokyo, or... create them by crafting them! No random encounters, enemies will freely roam around the areas where you cross, but they won't stand there all the time! Unique map encounter AI will make sure that you are careful at all times. From disappearing to appearing, while some chase you if you get within their range, and some... do nothing at all but just walk or stand! The primary sources of power and the main form of attacks of the Touhou Realm. Every character have unique powerful Spell and Skill cards to use in their time of need. Each have different effects and abilities that can turn the tide in battle to ensure your advantage or your victory. Be sure to use them at the right time however or else face the long cooldowns! We did our best to make this Touhou project as custom as possible! From RTP Parallax mapping, custom Touhou portraits, to custom Touhou menus and UI, We hope to give you players a different experience to our first time fanmade Touhou RPG project! We thank the following people below! Without their scripts and resources, we wouldn't have this project! Donate your free support to Reimu Hakurei and the Touhou project! We don't accept money, we accept free hugs though~ If you like to support us, use this banner below! Even though this project is still in a work in progress, the amount of support we can get from you will help us keep going no matter what~ Even so, we'll do our best to give you guys a great experience~ Thank you for your time to look at our project, we'll see you next time on the next update~ ^-^
  3. SECTION A: STORYLINE/PLOT SECTION B: CONNECTION IMAGES/SCREENSHOTS SECTION CHARACTERS DOWNLOAD LINK https://gamejolt.com/games/heroetime/575794 https://metthink.itch.io/heroes-of-time https://www.mediafire.com/file/rbje0mmry1dr0an/Heroes+of+Time.exe/file
  4. I a making a project Pokémon for VX Ace, kind of a continuation from CrystalNoel Pokémon for Ace. I am planning on making a Pokémon fan game which will be a continuation from the project titled "Pokémon Soul & Spirit" (title is subject to change). I know that besides the Pokémon essentials on XP no other Project have been made (or was made but abandoned for multiple reasons) and I wanted to do it for years now, so when the opportunity came I decided to go for it. SYNOPSIS 1. Pokémon Battle System (Front - Back System), not Pokémon Aside Trainer Battles 2. 900+ Pokémon (Animated) including Mega Forms, Alt. Forms, Primal Forms, etc. 3. Mega Stones (Of course), Z - Crystals 4. HD Move Animations. 5. Z - Moves (if possible) 6. All Items seen till Sword and Shield 7. Pokémon Tilesets, and Pre-made Maps. 8. Pokémon : Cries, Battle Music, Title Screen, etc. 9. Pokémon Style Experience System (Types: Slow, Medium Slow, Medium Fast, Fast, Erratic, Fluctuating, etc. 10. 18 Elements (But there is room for more) 11. Berry growth System, Mulch included. 12. Based on CrystalNoel, I made everything from scratch but copied most of the skills from him (up to Gen 6) IMAGES/SCREENSHOTS Soon CHARACTERS Face and Sprite sheets of Characters up to gen 8 included Several other Resources (Separate link coming soon) STORYLINE/PLOT Storyline is as Normal Pokémon Games you have to choose 1 of the 21 starter Pokémon and then the story began But it's all up to you as it's an Pokémon Game Maker Project like the Essentials so you can Edit each and every part. SETTING AND WORLD DEVELOPMENT Pokémon Style games Credits Tab - Title Menu Background Video in Title Menu Real size Monsters (New) Disclaimer: All rights reserved to Nintendo & GameFreak, this reference picture is not an Asset nor associated with the Project in any manner. And is totally Separate and Optional. DOWNLOAD LINK Coming Soon TO-DO List Color Code: Red -> No or very less work done, Yellow -> Work in Progress, may be halted due to some issues, Green -> 100% Completed. New Logo..............................Uploaded (will probably redo it) Title Movies..............................Pending Pocket Monsters Cries................90% (only up to Gen 7) Other Audio....................................30% Face Art..........................................50% Actors Database............................5% Classes Database.........................10% (only Gen 1 so far) Enemy Database.............................1% Animated Enemies...........Not Ready Animated Actors..............Not Ready Scripts.....................Work in Progress Skills.........Designing Resources Rotomdex................................Pending (Probably won't be included) Move Animation ..............................85% Type System................................Undone HD Tilesets....................................50% Maps.........................................3 (10%) Icon set.............................Only Pokémon Sprites left VX Ace custom Icons.................Included Wait for more JOIN US If you want to help me in the project and want to be a part of a great team, all contributors will be credited: So far, I've been working alone on the project and it's time consuming. Between work and my little child I don't have much time. It's been quite some time since I've started the project which is slowly progressing.
  5. Credits: I hope I could wake your interest and you like what you see I really appreciate any support I can get to make this game a reality! Please consider supporting me on Patreon and get special rewards! KIAS
  6. Come Get Your Candy: Black Rock Shooter Somewhere in the Underworld two girls fight... OVER CANDY! Draw your katana, load your cannon! It's time to rock! CGYC:BRS is a small Black Rock Shooter fangame I'm working on. The game is a silly Zelda clone with very light puzzle elements made with RPG Maker VX Ace and Falcao Pearl ABS. It's supposed to be my first actual release and it's completed to 45-50% I'd say, and some things are WIP still but will be replaced eventually. Feedback is appreciated! If anyone would be willing to help me test the game's design and find bugs, I would really appreciate it! Just contact me here or on my GameJolt page. Play the latest version here: https://gamejolt.com/games/cgyc_brs/519739 Changelog: Screenshots: More here (some are previews from WIP stuff btw): Credits
  7. Starmage11

    Rave Heart

    : Watch Trailer: https://www.youtube.com/watch?v=yRHHlVz-epI Features - Rich background story and varieties of alien planets to explore. - A Cast of colorful characters who each have their own interesting background stories. - Side-quests and Optional bosses. - Discover different extraterrestrial races and their cultures. - Emotionally involving story-line with interesting twists. - Immersive Sci-fi setting. - Animated Side-view Battle System. Rave Heart Goodies: - BerryB's very cute artwork for Ellemine, made in his wonderful artstyle!! - Schlee/Maria Vanessa's awesome cover art that I commissioned to her for Rave Heart's steam store page: - SmashArtist's cute and pretty sprite for Ellemine: - hiddenone's really adorable and fun looking art for Chad: - Finnuval's really awesome and detailed art for Klein, Ellemine, and Chad: - rechronicle's really awesome and dramatic art for Ellemine: - dreamfall887 's very cute and beautiful Disney Princess art for Ellemine, which was done via Azaleadolls feature: - EllemineXChad Artwork by yours truly: Let's play and Reviews for the Official Steam Release version 2020: Credits:
  8. TALES OF ÁGARIS SYNOPSIS Rumors have speculated on the possibility of a frightening creature emerging. Indeed, may religious texts had spoken of the demon's arrival, and some rumors were based on such prophecies. However, the efforts of Lars, among the elite soldiers of King Grimfur's army, has helped to make the emergence a grim reality. Meanwhile, the efforts of three soldiers work for world peace. They had established themselves in Ágaris, and other portions of the world. One of their stated tasks to to revive Rion. King Grimfur has a secret confidence for Rion to become in composition of the ever-grown armies of darkness. With the fate of the world hanging in the balance, it is up to you, intrepid heroes, to defeat evil! CONNECTION This game is a prequel to Heroes of Time, set 1000 years before the events of said game. The events here would approximate the "Middle Ages" of the game-world. IMAGES/SCREENSHOTS SECTION B: CHARACTERS Elliot The main soldier of Agaris. Focused on his goals, determined and self-confident. The only one who suffers from the interference of time in the future, having flashes in some parts of the game. His hometown is Zahul, where his mother currently lives. Louis Elliot's colleague and friend. Insightful, sarcastic and unique boy. The wizard of the group, with his arsenal of white and black spells. Born in Ágaris, where he still lives. Kary A centered elf, just like Elliot. A legitimate archer, down to earth and determined. She has a slight crush on Elliot. An adventurer who is called to replace Lars among the king's soldiers Lars Ex-soldier of the king (position of Elliot and co.), However when he became a high-class soldier he decided to deceive royalty to achieve his goal, which is to resurrect gorgos from the depths of hell. Gorgos An extremely powerful being, which is in his "eternal" rest in the depths of hell .... for now .... Rion Former prince of Aqala, he lived in times of war and was killed by a dragon inside a cave. However, the game gives you the opportunity to relive it. It is optional, but very important depending on your choices in the game. SECTION : STORYLINE/PLOT Like was said. This game occurs at the year 1130. And "Heroes of Time" will occurs in the same world, but in the future, in 2130. May we have interferences from the past? Who knows Credits DOWNLOAD LINK
  9. Watch the Demo Trailer! Website ❧ YouTube ❧ Twitter ❧ DA-Group ❧ itch.io Abstract: Macabre, Profound, Stylized Genre: (Pixel) Horror Adventure Specs: Windows 7+, 70MB free disk space Rating: 13+ (Violent References, Cartoon Blood and Gore) Game Progression: Done, with cleaning up to do! Recruitment: Not at the moment. Demo: DOWNLOAD FROM MY WEBSITE | DOWNLOAD FROM ITCH.IO WATCH MANLYBADASSHERO'S DEMO PLAY | WATCH ALPHA BETA GAMER'S DEMO PLAY | WATCH IONPRIME'S DEMO PLAY One dreary day, a girl and her family hit the road to visit her uncle in his new house. Having been mislead to a house far away from town, the family begins to search for any signs of a homeowner. They knock on the door. Nothing. They enter the house. The air tingles- Something changes. They're not where they just were, they're now outside of a worn, cobblestone mansion. Unbeknownst to the child, she and her family have stumbled into a parallel dimension where human flesh is a commodity and all the citizens are a little... Off. Character profiles are intentionally vague. More profiles will be added. (concept and design, artwork and animation, music and sound effects, programming) Zen (script resources) Shaz, Melosx, Traverse, Khas, Galv, Yanfly, TheoAllen, DiamondandPlatinum3, and Victor Take a look at this short video that shows off a small snippet of the game in action! ❧ Various locations to explore ❧ Puzzles ❧ Chase sequences where the player can hide, trip over objects, and misdirect their stalker ❧ Intricate lore about the characters and the world of Fleshport ❧ 100% original artwork ❧ 100% original audio ❧ Easter eggs and references ❧ Shaz, Melosx, Traverse, Khas, Galv, Yanfly, TheoAllen, DiamondandPlatinum3, and Victor, for providing the community with wonderful scripts. ❧ All the helpful and supportive users in the RPGMaker forums. ❧ My fans, who have supported me from the start of this project. ❧ My family and friends, who are supporting me through this long, intimidating project. ❧ The people who created the games I love. Thank you for reading!
  10. aircompressor

    Dark Ice Saga: The Rescue

    Dark Ice Saga: The Rescue Kickstarter Project Now Live My family (a full-time Dad/Janitor, BEST Mom/Wife, and the 2 Kids) started an attempt to build a retro-platformer video game together. While our goal is to to produce a (fully-playable) PC game, our main purposes of this project was to: Have an at-home, S.T.E.A.M (Science, Technology, Engineering, Arts, Math) project that we could enjoy to work on together. For us all to start a project, but more importantly, FINISH IT! To challenge ourselves with learning tasks (unknown to us) about this intricate project. FUN while making and playing :) A distraction for us during the COVID-19 outbreak The game will be completed with around 100 levels (currently, about 60% is done). While it's "cool" for us to make a game for ourselves, we feel it would be a great accomplishment if we could get this game on the STEAM store. Our Kickstarter goal is to: Make enough funds to cover the $100 Steam costs. Raise enough money to put towards a laptop upgrade for my kids education (and gaming, of course). Honestly, we have no idea how to produce a video game. This simplistic-platformer has been a challenge for us and has given us more respect for creators of games (retro and modern). We don't know how those in the industry are (and were) EVER able to create all of these types of interactive media. The program we are using is RPG Maker VX ACE (ARC ENGINE script, credit to Khas). While the VX Ace was designed for turn-based RPG games, the Khas script was the only way we would ever be able to design our project. Our final game may have a file size that's big (when compared to similar games) and buggy at times (all games are), but we hope that process that we are attempting is shown with respect by your Kickstarter funds. List of Job Descriptions: 12 year-old daughter: Created all character sprites, Designed levels (20%), Colored all levels 6 year-old son: Designed levels (20%), Numerous play-through testings BEST Mom/Wife: Majority play-through tester, Positive motivator of project, Editor Janitor Dad: Initiated project, Level design, Script adjustments, Event creation Credits: Icarus by Scott Buckley | https://soundcloud.com/scottbuckley Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/ Khas- Arc Engine Script Thanks for Looking! Risks and challenges If the Kickstarter is 100% funded but we are unable to get the game on Steam, you'll get a copy via email. We could send what we consider an unfinished game to STEAM, but we have levels to add and fine-tuning to take care of.
  11. WARNING: This demo is pretty big, and has about 6 to 10 hours worth of content. If you happen to make it to the end, please let me know. Click Here For The Demo
  12. FluffexStudios

    Stitched

    Hello all, We are a group of small developers who worked on our game project Stitched for the past 3 years. Stitched got greenlit several months ago and ever since we been hard at work to make this project into an amazing horror narrative experience as possible! Now we are very happy to announce that our game is released on Steam! Check out our game below: http://store.steampowered.com/app/727340/Stitched/ Abstract: Stitched is a horror adventure game about a girl who is trapped in a doll factory. Genre: Horror, adventure, puzzle, mystery Game Progression: Game finished Recruitment: None at the moment Demo: None at the moment Story / Setting / Purpose: Stitched strings together the thrilling story of Catherine Stockholmes, an otherwise ordinary girl. The story begins with Catherine waking up in an eerie doll factory. With a great desire to escape, Catherine is forced to venture through the factory. But little does she know that terrible fates always befall the curious ones. Will Catherine muster enough courage to needle her way out of the factory? Or will she fall into sheer despair and perish? For more information, please visit our steam page: http://store.steampowered.com/app/727340/Stitched/ Character Bios: Catherine Stockholmes: An 18 year old girl with a sweet and honest personality. She was diagnosed with a serious heart condition at a young age. Her symptom will worsen whenever she is frightened. This can potentially lead to her passing out or worse, death. Doll: A mysterious doll that displays a calm and stoic expression. She seems to know more about the incident that occurred in the doll factory than she lets on. Boy: A strange but simple boy who is constantly searching for his missing parents. He seems to be seeking for more than just his parents... Credits: { Project Creator/Lead Developer } Minh Nguyen { Assistant Developer } Joshua Kim Phi Ton Sagar Patel { Lead Artist } Betsy Luk { Illustration } Dorothy Kim - Webmaster/cutscene arts Melanie Ho - Cutscene arts Yvette Tsui - GUI arts Yu-Hsuan “Irene” Ti - General arts Yung Nguyen - General arts Allison Nguyen - General arts Cyan Chan - Concept arts { Graphical Resources } ‘A.M’ ‘Ayene’ ‘BenBen’ ‘Caitlin NicNubill’ ‘Flaming Teddy Productions’ ‘Hanzo’ ‘Mack’ ‘NanikasiraTkool’ ‘Pixel’s World’ ‘Rainbow Jello’ ‘Recife’ ‘White Patisserie’ RPG Maker XP Horror Interior Tiles - [Copyright](C) 2015 DEGICA, LTD; creator: Frontier Works Classic School Tiles - [Copyright](C) Sherman3D Modern Day Tiles - [Copyright](C) 2012 ENTERBRAIN, INC; artist Lunarea { Voice } Catherine Stockholmes - Dorothy Kim Dark Figure - Dorothy Kim Doll - Karen Lee { Music/Sound Effects } Darren Curtis John Hammer "Train destruction.flac" by CGEffex of Freesound.org "Glass Smash, Bottle, C.wav" by InspectorJ of Freesound.org Survival Horror - [Copyright](C) Joel Steudler The Emporium of Copper and Steel - [Copyright](C) 2014 DEGICA, LLC Musician Murray Atkinson Sinister Hollows - [Copyright](C) 2015 DEGICA Co., LTD; Pack Creator: Murray Atkinson { Programmers } Minh Nguyen Phi Ton { Scripts } ‘Acezon’ - F12 Reset Fix ‘Amaranth Games’ - Mouse ‘Near Fantastica’ - Mouse ‘SephirothSpaw’ - Mouse ‘Shaz’ - Mouse ‘Lanthanum Entertainment/Adiktuzmiko’ - Map HUD ‘Hime’ - Title Large Choices ‘Khas Arcthunder’ - Lighting Effect ‘Mithran’ - Text Cache ‘Moghunter’ - Picture Gallery ‘Raizen’ - Sliding Puzzle Game ‘TheoAllen’ - Pathfinding ‘Yanfly’ - Movement Mod, System Options, Save Engine ‘Zalerinian (~ZF)’ - Keyboard Manager { Game Engine } Enterbrain (RMVXA) { Testers } Joe Nunez Joshua Kim Minh Nguyen Nhu Pho Phi Ton Sagar Patel Saveen Chadalawada Triet Nguyen Trailers: Screenshots: Features: Compelling story: - Drives gameplay and exploration. Unsettling atmosphere: - Feel the suspense of not knowing what lies behind each door. Meticulously detailed, hand drawn cut scenes: - Original art brings scenes to life. Thoroughly developed characters: - Make decisions based on character actions and motives. Heart-stopping chase sequences: - Tread carefully. A variety of engaging puzzles: - Solve puzzles in order to progress as well as unlock secrets. Price: $6.99 Check out our game on steam and on itch.io For other media: Facebook Twitter IndieDB Steam Discussion
  13. ARV - MAD

    Looking for Beta-Testers

    [PLEASE, E-MAIL TO darkspinesgames@gmail.com IF INTERESTED] Hi, everyone! DarkSpines Games here. So, we are about to finish the translation of the Spanish game by Remainder Studios "The Town of The Lost Witch". It isn't short. Well, you have all the information here: https://darkspinesgames.tumblr.com/post/185343677341/translation-english-version-of-the-town-of-the The link in that post is for the Spanish download, the translation is about to be finished. We'd like to have someone determined to help us and play the full game in less than two weeks. Thank you for reading and please, come play with us to the great town "Broken Road" in The Town of The Lost Witch! DarkSpines Games Team. [PLEASE, E-MAIL TO darkspinesgames@gmail.com IF INTERESTED]
  14. R2D2

    LIMIT BREAK LIKE FF7

    Good evening, I want to set up a system (Skill window) of overdrive, who can pop up in the battle, when the number of pt (Technical points) is 100 I only want this in the battle. I already have this Yanfly script to install https://raw.githubusercontent.com/Archeia/YEARepo/master/Gameplay/TP_Manager.rb I’ve been trying to know, how to edit the script and how to use it I have already modified some lines, the first ones, where there is indicate to being edit After that line do not modify... I also know that I have to create common events to do a overdrive like FF7 Please I know that I am close to the goal .. can you help me, how I can do this. Thank you in advance for your answers I use RPG MAKER VX ACE Edit : Sorry i don't speak really good english XD
  15. FIND THE TREASURE, FILL A PURE MIND CAPGRAS is a non-commercial RPG horror game using RPG Maker VX Ace. The game was inspired by many other RPG horror games like Mad Father, Blank Dream, Paranoiac, etc... and features some classic horror gameplay and experiences. This is my second attempt of making an RPG Maker Horror Game so flaws and mistakes are unavoidable. Also English is not my first language so the English Version is not coming anytime soon. However, I will still try my best to finish the game and release it as soon as possible. Genre: Horror Story After she moved to her new house, she found a weird note which contains an instruction of a board game called "Finding Treasure" . . . . "Finding Treasure" . . . . "Finding Treasure?". She's curious about the game and wanted to play with it for a while. "It'd be fun, right?" . . . Features: The whole game takes place in a current timeline of the new millennium (after 2000) and have a lot of easter eggs for upcoming games which are also set in the same universe. The game will have multiple endings depends on your choices and how you play. Every decisions you made will have different outcomes. The game will have extra cutscenes after you finished it (If you found enough "things" in order to have an extra cutscene). There are not lots of thing to say about the game mechanics because it's really simple and quite easy - much like every RPG Horror Games Screenshots: Credits: Script: ENTERBRAIN YanFly MOGHunter SoulPour777 Victor Sant Zeus81 Music: Resident Evil Revelations 2 Tokyo Ravens Jigoku Shoujo Outlast Fatal Frame Resident Evil 5 Annabelle Story: Kenjiko Character & Map Design: Kenjiko Art: Kenjiko Download: https://kemonoproject.itch.io/capgras
  16. I'm making my opening for my game? but I'm still new to this I'm trying to get the guards to attack the people and capture my main character and her friend Grace have just come back from a heist
  17. Download here: https://rpgmaker.net/games/11469/downloads/11183/ PLOT FEATURES SCREENSHOTS CHARACTERS: CONTACT US: Official email: remainderstudios@gmail.com Doubts, questions, send videos and gameplays, report bugs and more.
  18. † Official Website † † Steam † † Itch.io † † Facebook † † Twitter † † Trailer PV † >> click to view << *This is not the final version of the trailer PV** Escape from the Cursed Convent is a derivative work of the manga 'Hengoku no Schwester'. It is an adventure game, filled with rich storytelling which includes several gameplay styles such as qte, collecting system, puzzle solving and more. An occurrence at a catholic convent, which is located in Holy Roman Empire; The 16th century Europe which is filled with faith,and Witch Trials. " Thou shalt not suffer a witch to live." (Book of Exodus, 22:18) Adeline, a serf whose mother was wrongfully accused as an evil witch and making a deal with a demon. During that period, the Witched Children are sent to the Claustrum Convent for the re-education of sorcerers. However, it turns out that the convent is another living hell, where torment and execution are considered to be redemption. Adeline and her friend Helena decide to escape from the cursed convent. And so, the story driven by saint, freedom and faith begins ... † Mysterious, beautiful pixel art world, every detail is placed with love † † Explore the 16th century culture, religion, buildings and more † † Different story lines and endings depends on your choice † † Several gameplay styles such as QTE, collecting system, mini games, cooking system etc † *Check out more screenshot and gifs at our Official website!* *Most of them are still in Chinese ver* Hi folks! I'm Kim Shyuen from Malaysia, who is the producer of ''Escape from the Cursed Convent'. This is a remake project of my very first game 'The Nun's Prayer' .The story, system, game play and graphic has been greatly improved compare to 'The Nun's Prayer'. This game has been developing for three years and I've helped by many talented and amazing people such as plugin, artist, testers and more. Thanks a lot to them! The prologue, epilogue and chapter 1 were done, hopefully the full version (eng&cn) will be released in Winter 2020. If you're interested in this project, it would be great to follow us on these social media ! Thanks for your reading and hope you have a nice day!
  19. AceOfAces_Mod

    Immortal Sins

    Genre: RPG Average Demo Time: 1-2 hours (depends on play style) Latest Stable version: D0.20 Update 4 (0.20.3-2080222) Download from GameJolt, from IndieDB, from itch.io or from the Windows Store (Windows 10 Version 1607+ only mirror) Story Step into the shoes of Maria, a noble girl on a distant island who was exiled for a murder she never committed. Now away from her mother and her little sister, she and Elena, a trainee Dragon slayer, will travel across cities and kingdoms to uncover the truth and seek redemption. However, what she finds may be the key to change the entire world... Characters: Features: Screenshots: Assets and Source Code(Credits): System Requirements:
  20. INTRODUCTION Hello! I'm Declan, the creator of Perpetual Chains. Like many people here, I grew up on the RPG games of the 90's/00's. It probably became a contributing factor to the career I landed in. I became an actor, touring all over Europe and eventually doing commercial voiceover. During that time I meddled in RPG Maker and had written this story while on the road. Eventually I realised I could bring the story to life. Using online auditioning pages such as BTVA and CCC I got a handful of capable people wanting to train in voiceover to voice my characters. In short, I give them experience and mentoring and in return they let me use their voice. Before I knew it, this little labour of love became bigger and bigger, and I've been told to share with people what I've got. Perpetual Chains follows all the things I enjoyed about RPG games in my childhood such as compelling storytelling, emotionally deep characters and addictive battle systems. As you probably can see, the mapping and main menu isn't unique as I am a bit of a novice as a designer and programmer. However I feel the work of my voice actors and the music kindly donated to the project really brings the story to life. Any feedback would be greatly appreciated. The main thing I want to find out is if it is actually something people want to play and learn more about the story and world. If successful I have the capability in making a complete version and hiring people to do the things I cannot. So if you want to get involved feel free to let me know. I look forward to hearing from you all... YOUTUBE PAGE LINK WITH VIDEOS OF GAMEPLAY. CREDITS ALSO IN A YOUTUBE VIDEO. https://www.youtube.com/channel/UCj7VA8vpFXf-dFoFxl4xTzQ/videos DOWNLOAD LINK https://ufile.io/4zi54n4p SYNOPSIS The world is at peace, thanks to the teachings of Neras, a religious queendom in the centre of the Ecclesian continent. Neras is both feared and respected to the furthest reaches of the world. They preach the story of ‘Alpha, The God of Light’, and ‘Omega, The Beast of Darkness’. The teachings tell of the battle between the two sides and warned that a descendant of Omega would be born and lead the world to destruction. Only the sacrifice of their Goddess and the penance of the people would bring the world back to salvation. This cycle would repeat itself again and again for eternity. The story follows Cyrus, a trainee solider from the distant kingdom of Espova who bares the tragic fate of being the next descendant of Omega. It also follows Aria, Princess of Neras and next in line to the role of Goddess. Through a stroke of fate, their destinies become entwined as they journey the continent of Ecclesia to find the meaning behind the prophecy. CHARACTERS Cyrus Breeze – An orphan from a village in the kingdom of Espova. He has been trained from a young age to become a soldier, as is common place for the kingdom. It is also the tradition for the orphan to take the surname of the place where they were raised. A polite and likeable person, he found himself having a happy and carefree upbringing surrounded by friends. Until one day the mark on his arm starts to glow and the power of Omega is born within him. Cursed and feared, he runs from the world and those who would wish him destroyed. He seeks to find the meaning behind the curse. Aria Vita Lumen – Princess of Neras, Aria was born with great privilege and responsibility. However to many she is seen as the antithesis of royalty. Crude and impolite, she rejects the role she has been given. This lead to her mother sending her to the abbey to tutor Aria in the ways of nobility. Though on her return it proved somewhat ineffective. With her mother busy ruling the faith and having no other relatives, she feels there’s something missing from her life. One day, she hears a rumour that a member of her family might actually be alive so she seeks to leave her responsibilities and find something more fulfilling. Moulder Clay – An ex-mercenary and hero of Espova. Back during ‘The Gaia Wars’ he hoped to line his pockets. In the end, convinced by Troy, a soldier from Espova, Moulder helps his new ally in turning the tides of the war and freeing the kingdom. Exhausted from battle Moulder is convinced by Troy to look after the latter's home of Breeze Village. During the war he finds a boy on the battlefield in the arms of its dying mother and seeing the destruction that he was partly responsible for, he opens an orphanage and trains the children to become soldiers so they could make a life for themselves. Since the war, he refuses to use his sword and instead fights with his fists. Richard Breeze – A fellow orphan from the kingdom of Espova, Richard and Cyrus were best friends from childhood. Young and motivated they make a pact that they would see the world together. In many ways his focused and serious approach is the opposite Cyrus’ more relaxed personality. However deep down he bears a sadness which stems from watching the murder of his parents during ‘The Gaia Wars’ when he was only three years old. Richard doesn’t understand his emotions about this trauma and chooses to suppress them. Freya Blythe – Daughter of Troy, the hero of Espova. Her father saved the kingdom during ‘The Gaia Wars’. With her mother dying from childbirth her father struggles to show Freya affection and therefore sends her to the orphanage in Breeze Village to be brought up by his friend Moulder. Beautiful and intelligent, she becomes close to the orphans, particularly Cyrus and Richard. The three of them became inseparable and Freya sees the two as her family. Upon being summoned back to the castle she focuses on becoming a mage in order to put distance between herself and her father. Tiberius Germana – A travelling lothario from Trysus. Son of Edgar, the now deceased general of the kingdom. Since Trysus lost ‘The Gaia Wars’ they was severely punished by Neras and the royal family were executed. It was up to the Germana family to lead the kingdom through the troubled times. While his brother leads with dignity, Tiberius ran from his responsibility to experience the thrills of the world. Now short of money, he gets a stroke of good fortune. He bumps into Cyrus and hopes bringing a capable warrior to his brother will let him be welcome back with open arms. Lazarus Octavia – A trainee knight from Espova. The family of Octavia has been close to the royalty of Neras for centuries. As Aria and Lazarus are the same age they were put together so they would be become friends. In actual fact, with Aria being more outgoing, Lazarus quickly becomes overwhelmed by her personality and becomes much more timid and shy. Even though they were supposed to be friends, Aria treats him more like a slave, jokingly threatening to have him executed if he doesn’t do what she says. Over the years he’s effectively become a wimp and although a skilled warrior, is pushed into becoming a knight when he would rather stay at home. Despite all this, he cares for Aria and hates seeing her alone. Roland Cestus – A leading knight of Neras. He continues the family line in being a protector of the goddess. As one of the few people Queen Cecilia can trust he spends a lot of time with Princess Aria hoping to raise her not only to become a noble queen but to have her own mind. A relaxed and pleasant man, many of the nobles blame him for the way the princess has become. Due to pressure from his enemies in Neras he IS ordered to go on a holy journey known as 'Crusade' away from the capital. Before he goes, he hopes to protect Aria as much as possible from those who would wish to control her.
  21. Vendal

    Anonymous || Agony

    Anonymous Agony is an episodic story that follows the parallel stories of a teenage serial killer named Haze Stratos, and the child psychologist, Dr. James Samson. What connects them together, is Haze's sister, Clara; a victim of sexual assault and Dr. Samson's patient. Haze begins using his sister's online handle to lure sexual predators inside his home to murder, as Dr. Samson struggles with the delicate mental state of his patient. As Haze heads towards his own downfall, Clara heads towards recovery. Screen||shots More > Characters || Characters Haze Stratos [SPOILER="Bio"] Haze is an eighteen year old punk that won't hesitate to tell someone off to their face, be it a regular person, cop, or whoever. He enjoys rubbing people's faults in their faces, especially people that refuse to accept themselves for their faults. Haze knows who he is and isn't afraid to show it, he rarely lets outside opinions affect him. Haze can see through most people very well, almost perfectly. He doesn't believe in selfless action, or sincerity so when he actually encounters individuals that have these traits he tends to judge them all wrong. After an accident that almost took her life, Haze grew very close to his younger sister Clara, she is the only person he can even partially emotionally level with. Haze is very protective of his sister, but doesn't show it directly and instead tries to leave her snarky hidden warnings about the crappy state of people disguised as one of his many complaints. Clara Stratos Clara is a ten year old girl that's very bright and chipper almost all the time. She usually only gets angry at Haze for being rude to people, and ends up using "Ass" to describe him more than his actual name. Clara can be a little bratty sometimes but even when she tries to hold a grudge with Haze she usually gives up on it pretty early on. Her favorite meal is breakfast, and her favorite things TO have are Juice, Jam, & Eggs. Craig Johnson Craig is a middle aged police officer, he rarely has fun and works almost constantly, even at home. He rarely loses his tired expression and overworks himself daily. A case of an assault that gravely injured his wife was left unsolved, causing him to act over obsessive with cases, further pursuing them long after his colleagues have given up. His constant serious attitude, lack of emotion, and robot like work ethic earned him the nickname of "Robo" with the younger officers in his department. Underneath all his stress and emotional baggage rests a cop that just wants desperately to help people and do his part. His selfless desire to help and his own personal self interests do tend to blend together uncontrollably a lot. But both are there.He LOVES smoothies. Dr. Samson Dr. Samson is a psychologist for the mentally delicate as well as a physician. He is hardworking and a bit unorthodox in his work approach. No one gives him any trouble since his results speak for themselves. Samson will easily focus on the problems of others but most times ignores his own needs, or is simply unable to even notice he has any. He is good friends with the hospital morgue worker Aster. Aster regularly pesters Samson to go out with him and relax, but if Samson isn't at work, he's thinking about work. If he isn't inside his routine he gets extremely anxious. Zede hospital has certain procedures for dealing with patients and Samson disregards them most times. Dr. Samson can come off as harsh, but is usually never intending to be rude. He just expects other people to be aware of the things that he is, but doesn't seem to realize that not everyone has his job or needs to over analyze things like he does. Annie Trey Annie is a soft yet selectively stern woman, oftentimes being both sweet as well asat the same time hard on people she values. She often has to clean up Dr. Samson's messes from his un-conventional approaches to his more monotonous work. Not to mention aggressively protect him from the vile influences of his morgue worker friend Aster. Aster Erato Aster work in the morgue and assaults his friend Samson with way too many death puns. He seems ignorant to how offensive they are to some folks. Otherwise a silly and charismatic guy Aster is always worrying about his friend's emotional health and constantly utilizes peer pressure to try and get his way. Aster has a wife but sems to subscribe to the belief that work and home should be separated. He is hit on my men and women alike but maintains a solid devotion to his wife. Enny Enny is a patient at Zede hospital along with Clara. Enny was found outside of Zede not having a name of his own. Enny is a bright and playful boy, but is rarely allowed around others due to his odd appearance. Enny has long hair that has oddly already gone grey despite his age. Enny gets bored fairly easily so in those times he escapes his room through the vents and goes to visit Dr. Samson. He has a monkey like demeanor and loves to climb things, roll around and just be moving. Soundtrack || Samples [MEDIA=youtube]5znRL8eVKgI[/MEDIA] [MEDIA=youtube]5KDNWrlU6os[/MEDIA] Price: $4.99 USD Steam: [MEDIA=steamstore]1081840[/MEDIA] Website: https://codedemotion.wixsite.com/anonymousagony Story Illustration Samples
  22. Shadow of Doubt: A YouTuber Fan Game Join Ani, an awkward and scared fan of YouTube, as she tries to figure out where she ended up, and why two of her favorite Let's Players are stuck with her. Experience all the trappings of a standard fan game! Channel references no one else will get! Levels based on games Let's Players made videos of! Gratuitous fangirling! With all the flags of a Work In Progress! Placeholder art, that looks like a child scribbled on the wall! Stock sounds and music! In game notes for future sprite creation! Unedited tilesets!! As well as countless scripts so many have used before! Take a dive and see what you find! Feedback and constructive criticism are in desperate need! The file attached is a Play Test Version. If you want to assist in further fine tuning, it lets you skip sections! Credits: Scripters Neon Black, Yanfly, DoubleX, Yami, Galv, Himeworks, Vlue, Syvkal, Racheal, Napoleon, TheoAllen, Rinobi, pencilcase27, Modern Algebra, Sixth, AdiktuzMika, Jet10985, EST, Shaz, Cacao, Khas, AABattery, DocTodd, Calestian, DP3, GreatRedSpirit, Casper Gaming, Fomar0153, Mithran, Zvart Art Zvart, LooseLeaf Generator, The Half-Kaiser Project, Celianna, Comedic Soldiers, GrandmaDeb, Champion Wulf, Gui Download the Extractable Here: https://www.dropbox.com/s/dqwwi8by4na52rs/Shadow of Doubt Alpha 0.7.2.exe?dl=0
  23. RoooodWorks

    Fear - Survival Horror

    May contain Scenes of explicit violence and gore. Downloads Fear Download Fear RTP Download Summary You take control of Josie and explore a scary mansion, discover bodies, lots of blood, and all you have equipped is a trusty flashlight. For the moment there is only an intro, no enemies either, but there is lots to explore and a few things to check. Setting The setting is based in a mansion which seems to be abandoned - bloody bodies everywhere, food left untouched, TV's left on with no signal. TBC: Choices when talking to the five co-workers. Battery packs to recharge flashlight Binder save points, (pages are used to record your progress) Only one is available in the game Different endings. Romance You only have equipped is a flashlight, which requires batteries, and depletes when used. Story Josie and her five co-workers enter a mansion, the doors locked behind them. What will they find, and how will they escape? Will who or what haunts this mansion capture Josie or will she succumb to whatever haunts the house before she can escape? Characters: Credits: Screenshots: Videos:
  24. The MESSIAH is COMING, and SHE is a BI(-winning) ATHEIST. Explore the world and the space above it, beat enemies and collect their skills, manipulate your environment, upgrade your base, unlock more heroes, mine gems&ores, craft weapons, raise plants and animals and use the produced goods to cook, then feed your heroes to increase their strength, or simply get wasted and start a good old bar brawl. Build cities, raise armies, and lead them into battle.Can you free the world from the tyrannical rule of Providence? Social Media:
  25. Not sure if this is the right place to ask. If I added some of my own content such as sprites and music, can the player see the assets in the folders after the game has been exported? I also want to know if the game can be edited after being exported.
×
Top ArrowTop Arrow Highlighted