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Found 20 results

  1. FluffexStudios

    Stitched

    Hello all, We are a group of small developers who worked on our game project Stitched for the past 3 years. Stitched got greenlit several months ago and ever since we been hard at work to make this project into an amazing horror narrative experience as possible! Now we are very happy to announce that our game is released on Steam! Check out our game below: http://store.steampowered.com/app/727340/Stitched/ Abstract: Stitched is a horror adventure game about a girl who is trapped in a doll factory. Genre: Horror, adventure, puzzle, mystery Game Progression: Game finished Recruitment: None at the moment Demo: None at the moment Story / Setting / Purpose: Stitched strings together the thrilling story of Catherine Stockholmes, an otherwise ordinary girl. The story begins with Catherine waking up in an eerie doll factory. With a great desire to escape, Catherine is forced to venture through the factory. But little does she know that terrible fates always befall the curious ones. Will Catherine muster enough courage to needle her way out of the factory? Or will she fall into sheer despair and perish? For more information, please visit our steam page: http://store.steampowered.com/app/727340/Stitched/ Character Bios: Catherine Stockhomes is an 18 years old girl with a sweet and honest personality. She was diagnosed with a serious heart condition at a young age. Her symptom will worsen whenever she is frightened. This can potentially lead to her passing out or worse, death. Credits: { Project Creator/Lead Developer } Minh Nguyen { Assistant Developer } Joshua Kim Phi Ton Sagar Patel { Lead Artist } Betsy Luk { Illustration } Dorothy Kim - Webmaster/cutscene arts Melanie Ho - Cutscene arts Yvette Tsui - GUI arts Yu-Hsuan “Irene” Ti - General arts Yung Nguyen - General arts Allison Nguyen - General arts Cyan Chan - Concept arts { Graphical Resources } ‘A.M’ ‘Ayene’ ‘BenBen’ ‘Caitlin NicNubill’ ‘Flaming Teddy Productions’ ‘Hanzo’ ‘Mack’ ‘NanikasiraTkool’ ‘Pixel’s World’ ‘Rainbow Jello’ ‘Recife’ ‘White Patisserie’ RPG Maker XP Horror Interior Tiles - [Copyright](C) 2015 DEGICA, LTD; creator: Frontier Works Classic School Tiles - [Copyright](C) Sherman3D Modern Day Tiles - [Copyright](C) 2012 ENTERBRAIN, INC; artist Lunarea { Voice } Catherine Stockholmes - Dorothy Kim Dark Figure - Dorothy Kim Doll - Karen Lee { Music/Sound Effects } Darren Curtis John Hammer "Train destruction.flac" by CGEffex of Freesound.org "Glass Smash, Bottle, C.wav" by InspectorJ of Freesound.org Survival Horror - [Copyright](C) Joel Steudler The Emporium of Copper and Steel - [Copyright](C) 2014 DEGICA, LLC Musician Murray Atkinson Sinister Hollows - [Copyright](C) 2015 DEGICA Co., LTD; Pack Creator: Murray Atkinson { Programmers } Minh Nguyen Phi Ton { Scripts } ‘Acezon’ - F12 Reset Fix ‘Amaranth Games’ - Mouse ‘Near Fantastica’ - Mouse ‘SephirothSpaw’ - Mouse ‘Shaz’ - Mouse ‘Lanthanum Entertainment/Adiktuzmiko’ - Map HUD ‘Hime’ - Title Large Choices ‘Khas Arcthunder’ - Lighting Effect ‘Mithran’ - Text Cache ‘Moghunter’ - Picture Gallery ‘Raizen’ - Sliding Puzzle Game ‘TheoAllen’ - Pathfinding ‘Yanfly’ - Movement Mod, System Options, Save Engine ‘Zalerinian (~ZF)’ - Keyboard Manager { Game Engine } Enterbrain (RMVXA) { Testers } Joe Nunez Joshua Kim Minh Nguyen Nhu Pho Phi Ton Sagar Patel Saveen Chadalawada Triet Nguyen Trailers: Screenshots: Features: - Compelling story - Unsettling atmosphere - Meticulously detailed, hand drawn cut scenes - Thoroughly developed characters - Heart-stopping chase sequences - A variety of engaging puzzles Price: $7.99 Check out our game release on steam: http://store.steampowered.com/app/727340/Stitched/ For other media: FacebookTwitterIndieDBSteam Discussion
  2. crystalknight

    The Crystal Knight

    The Crystal Knight: (created with VX ACE - COMMERCIAL) Kickstarter Story: Character Bios: Features: Why play my game? Game progression: Copyright and distribution: Screenshots: My downfalls: Any questions? Donations: To Do list: The facebook page: https://www.facebook.com/thecrystalknightofficial Credit list: Download section: May contain graphic violence, please ensure that you are the age of 16 or higher, play at your own risk.
  3. AceOfAces_Mod

    Immortal Sins

    Genre: RPG Average Demo Time: 1-2 hours (depends on play style) Latest Stable version: D0.20 Update 4 (0.20.3-2080222) Download from GameJolt, from IndieDB, from itch.io or from the Windows Store (Windows 10 Version 1607+ only mirror) Story Step into the shoes of Maria, a noble girl on a distant island who was exiled for a murder she never committed. Now away from her mother and her little sister, she and Elena, a trainee Dragon slayer, will travel across cities and kingdoms to uncover the truth and seek redemption. However, what she finds may be the key to change the entire world... Characters: Features: Screenshots: Assets and Source Code(Credits): System Requirements:
  4. FIND THE TREASURE, FILL A PURE MIND CAPGRAS is a non-commercial RPG horror game using RPG Maker VX Ace. The game was inspired by many other RPG horror games like Mad Father, Blank Dream, Paranoiac, etc... and features some classic horror gameplay and experiences. This is my second attempt of making an RPG Maker Horror Game so flaws and mistakes are unavoidable. Also English is not my first language so the English Version is not coming anytime soon. However, I will still try my best to finish the game and release it as soon as possible. Genre: Horror Story After she moved to her new house, she found a weird note which contains an instruction of a board game called "Finding Treasure" . . . . "Finding Treasure" . . . . "Finding Treasure?". She's curious about the game and wanted to play with it for a while. "It'd be fun, right?" . . . Features: The whole game takes place in a current timeline of the new millennium (after 2000) and have a lot of easter eggs for upcoming games which are also set in the same universe. The game will have multiple endings depends on your choices and how you play. Every decisions you made will have different outcomes. The game will have extra cutscenes after you finished it (If you found enough "things" in order to have an extra cutscene). There are not lots of thing to say about the game mechanics because it's really simple and quite easy - much like every RPG Horror Games Screenshots: Credits: Script: ENTERBRAIN YanFly MOGHunter SoulPour777 Victor Sant Zeus81 Music: Resident Evil Revelations 2 Tokyo Ravens Jigoku Shoujo Outlast Fatal Frame Resident Evil 5 Annabelle Pure Imagination - blahmeh242 Story: Kenjiko Character & Map Design: Kenjiko Art: Kenjiko Download: I'm still working with the game and unfortunately, there wouldn't be a demo for the game because for some shortcomings and problems. By the time the game is officially released, there will only be more screenshots, announcements and new trailers. Sorry in advance
  5. Perang Cemen

    Perang Cemen Devil Boy Quest

    Perang Cemen Devil Boy Quest If you didn't judge a book from it's cover then don't judge a game form it's cover too! This is The BEST Rpg game Ever Game Progression 75/100 Average Demo time: Up to 8 hour. Story about the world of Perang Cemen In a world, where monsters take many forms, one boy is fated to change everything forever. It all begins with Lexar, who has a dream given to him by the god Zukan. In this dream, Zukan commands Lexar to become his champion, and take up arms against the legion of monsters. Lexar is not entirely willing to do this, believing that humans and monsters can coexist peacefully. Is Lexar's fate tied to Zukan's will, or will he be able to choose his own path? Central Character: Credit's: Notes on Gameplay: Screenshots: FEATURED GAME: Download Last Demo Download Full Game (Game Still in progress) Some Guide: (If you never heard Rpg Maker Games before) -Basic Controls Arrow Keys: Move around. Hold Shift Key: Dash (When you move) Esc/Num 0/X Key: Cancel/Menu Space/Enter/Z Key: OK -Shortcuts Alt + Enter: Switches between window mode and full-screen mode. Alt + F4: Forcibly exits the game. At early of the game, don't make zukan angry or he will send you to your grave. If you have trouble with the game just leave comment or PM me. Perang Cemen. Linked page...(See it from different perspective) View1 View2 View3
  6. KayakoChan

    Corruption of Laetitia

    Warning: This story-driven RPG contains Yuri(Lesbian) undertones and mildly suggestive themes! Progress: New demo! released on the second of December 2017, Updated Januari 9th 2018. MediaFire link Saves from Demo 3 will work assuming you did not enter the "Arowar outskirts" area yet. Some achievements might be unobtainable using old saves. Changelog since Demo 3: Fixed some grammatical inconsistencies Fixed various collision errors. Fixed game-breaking save bug. The fourth wall is gone, long live the fourth wall. Celeste and Riliane now have their own character Arcs Many new areas Complete balance overhaul. A greatly expanded story It's now possible to buy skills using soul essence First large conquerable city: Arowar Added new enemies, with brand new sprites Edited all NPCs to match the game's artstyle Holiday event quest and weapon Additional Screenshots: Corruption of Laetitia imgur Library Downloads: Demo 4B MediaFire link Old demos for preservation purposes: Demo 3 Demo 2
  7. Zen Blood

    Fleshport [Horror]

    by Website ❧ YouTube ❧ Twitter ❧ DA-Group Abstract: Macabre, Profound, Stylized Genre: (Pixel) Horror Adventure Specs: Windows 7+, 35MB free disk space Rating: M 17+ (Violent References, Blood and Gore) Game Progression: 98% Recruitment: Currently looking for beta testers! If you're interested, please read this blog post. Demo: [No Demo Currently Available] One dreary day, a girl and her family are going to visit her uncle in his new house. Somewhere along the way, the directions mislead them to a house far away from town. In the front yard is a "for sale" sign. This could be the right place, couldn't it? Maybe he hasn't taken the sign away yet. They knock on the door. Nothing. They enter the house. Something changes, they're not where they just were, they're now outside of a worn, cobblestone mansion. Unbeknownst to the child, she and her family have stumbled into a parallel dimension where human flesh is a commodity and all the citizens are raving mad. Character profiles are intentionally vague. More profiles will be added. (concept and design) Zen (artwork and animation) Zen (music and sound effects) Zen (scripts) Zen (script resources) Shaz, Melosx, Traverse, Khas, Galv, Yanfly, TheoAllen, DiamondandPlatinum3, and Victor All of these screenshots need to be updated! ❧ Various locations to explore ❧ Puzzles ❧ Chase sequences where the player can hide, trip over objects, and misdirect their stalker ❧ Intricate lore about the characters and the world of Fleshport ❧ 100% original images ❧ 100% original audio ❧ Easter eggs and references ❧ Shaz, Melosx, Traverse, Khas, Galv, Yanfly, TheoAllen, DiamondandPlatinum3, and Victor, for providing the community with wonderful scripts. ❧ All the helpful and supportive users in the RPGMaker forums. ❧ My fans, who have supported me from the start of this project. ❧ My family and friends, who are supporting me through this long, intimidating project. ❧ The people who created the games I love. Known Issues: [In Beta] Thank you for reading!
  8. Tarq

    Sovereignty: TCG

    Boring Bits: Download: Non-RTP: https://www.dropbox.com/s/jrzc6tjjwhxe63b/Sovereignty V5.2.2.exe?dl=0 (let me know if you require a version with the RTP) Story / Setting / Purpose: Character Bios: Screenshots: Trailer: Planned Updates -Enemy AI improvements. -Larger card pool. -Card redesign. Credits: Engine/RTP provided by Degica/EB! Assets from XP, VXA & MV RTP Tsukihime's Equippable Limits script Rikifive for all his help with the menus. Known Issues: Nothing significant currently.
  9. Saeryen

    Catty Lands

    Saeryen Kalador Games presents... Katrina, now captain of her family ship. Maia, still waiting for her parents to come home. Kali, wrapped up in her luxurious life... Catty Lands is an upcoming fantasy adventure game made with RPG Maker VX Ace. It takes place in a world very unlike our own; a flat world surrounded by impenetrable fog. Here, the out of the ordinary is merely the everyday. This world is the Catty Lands. Currently, this game is in the phase of story production. A cast of characters (subject to growth) has been created, as well as many locations. It will likely take one to three years for total completion, particularly as I am the sole developer. This is planned to be a commercial release. Story: Setting: Main Characters: Non Player Characters: Credits (subject to change): Screenshots: Features: Blog: http://saeryenkalador.tumblr.com Show your support! The top support bar was made by me. The bottom one was made by the wonderful Culai. To use either of these banners just copy and paste the BBcode into your signature! [url=http://www.rpgmakercentral.com/topic/33138-catty-lands/][img=http://i64.tinypic.com/2093k9y.jpg][/url] [url=http://www.rpgmakercentral.com/topic/33138-catty-lands/][img=http://i76.photobucket.com/albums/j39/Culai08/landssupportbar_zpsgmnjxvkc.jpg][/url]
  10. Ardenian Legends: The Fall of Arcana 1,000 years have passed since the cataclysmic closure of the gateway that feeds arcane energy into the world of Ardenia. The events of the past have become all but forgotten to humans, its legacy left within the many treacherous ruins scattered across the countryside. Civilization has once again rebuilt itself, but with arcane energy unknowingly becoming a limited resource, the ability to channel arcane energy into spells, the art of Arcana, becomes harder and harder with each passing year. In light of this realization, many humans begin to turn to developing new technology to assist in their daily lives. Because their influence is wading and their way of life will soon be a lost art, the Ordo Arcana, which has been the most powerful guild in Ardenia for the last thousand years, begin secretly planning one last desperate gambit to keep the art of Arcana alive. It is only a matter of time, however, before a new group rises up to challenge the old ways and forever shift the balance of power in Ardenia. A new chapter in Ardenia's history is about to begin! Visit the Ardenia Project website here. Bug reports and general feedback can be sent to ardeniaproject@gmail.com Current Version: v0.4.0 RTP and sprites at the moment are just placeholders and will be replaced as assets are finished. You can download the latest open prototype here.
  11. "When one Memory is tainted... it corrupts another... creating nothing but an never-ending Nightmare... " Gensokyo; (dubbed as the Land of Illusions or Land of Fantasy) is a large Island surrounded by many mountainous regions. Home to different populations, Rabbits and Humans make up a small part while the rest are populated with many different forms of Youkai; including spirits as well. With the creation of the Great Hakurei Border, very little people of the Outside world would know the location of Gensokyo as it stands in a veil after the Great War that met it's end... cutting off any forms of contact with this form of society. Even with the Great Hakurei Border, some Youkai and Humans would leave or accidentally come here without knowing it is there, many of the human population are because of people who were captured during the war; those who have fought in the war; and those who come to seek shelter and escape from many influences of the Outside world. Because of it's isolation, many of Gensokyo's culture are little influence of modern Japan, many of the spiritual practices, certain items such as tea leaves; and old style food items in Gensokyo would show that old and traditional Japan still lingers here... despite the modern technology era slowly coming into Gensokyo. Today, Gensokyo is still cut off from almost many influences, maintaining it's traditional arts and style to the coming years ahead. Many months have passed since the Incidents of the Cherry Blossom and that of the Scarlet Mist... Today marks the first day of Spring and the whole land of Gensokyo would soon bloom back to it's former self. Many of the residents of Gensokyo would rest and relax, knowing that it would be a peaceful day to start a new year. However many of them still are careful; as the war between the Humans and the Youkai still lingers, even when the Great Hakurei Border was created. The tension still grows, but it remains docile as many wish to run their lives normally. Reimu Hakurei; the maiden of the Hakurei Shrine would prepare an upcoming festivity later in the day to mark the first day of Spring in Gensokyo. It was not long after that Reimu and eventually that many others experience a strange aura of uneasiness around Gensokyo... Something was wrong... It wouldn't be soon that this will spread throughout... On the night of the festivity, nearly everyone attends, despite the restless aura, everyone continues to have a good time to celebrate the first day of spring. Later on, many people have come to terms that something was not right, the feeling of dread spreads within the Shrine, without knowing that they will meet something... that Gensokyo will never forget.... Tensions still linger between the Youkai and Humans over the past 1,200 years as countless battles/wars between the two ravages the land of Gensokyo and that of the Outside World. Many years before 1885 A.D., The Youkai have invaded the very borders of Japan; destroying many Human settlements to hurting many of the citizens of the Outside World. The Humans retaliated however, defeating many of the Youkai that invaded their land. But the Youkai were relentless.... many have come back; raiding many settlements before destroying them for food and supplies; and the Humans alike. It was not long until the Japan military was able to pinpoint the location of where the Youkai have come from.... Many planes flew to Gensokyo, sending down airstrikes hoping to weaken the strength of the aggressive Youkai. But it didn't... it made things a lot worse. The Youkai began using their prisoners as a shield to warn the borders of Japan. Many have been killed during the airstrikes while the Youkai are able to replenish their forces. The Humans would counter this by sending many people to Gensokyo to exorcise and exterminate them. While this has been affecting the Outside world, other than the Youkai, many of the local residents in Gensokyo are also in danger of getting killed... As countless wars continue to ravage between the lands, it was not until the final battle where rumours of an item in Gensokyo that grants immortality would bring the war to a nightmarish end... 1885 A.D. The Great Hakurei Border was created to stop the Humans from marching further and to also stop many of the Youkai from invading, as an attempt to stop the tensions between the Humans and Youkai... The Hakurei Border would create a veil to isolate itself from the Outside world; to never let them find Gensokyo ever again, trapping anything that was within Gensokyo.... Has the war ended? For now.... as this marks Year 0.... These are the current characters you'll be teaming up in the World of Gensokyo. As the project progresses, more and more characters will be added to this page and unlocked to increase your party's power and toward Victory! Each character have unique attacks and personalities that allows many opportunities in battle! Read the descriptions left to right to the corresponding character. Reimu Hakurei - Age: At least 15 years-old Abilities: Manipulation of Auras, High Intuition, Fighting, Summoning Godly powers; Shrine Maiden of the Hakurei Shrine; located very far east of Gensokyo near a mountainous region. Being the sole shrine maiden other than Sanae, Reimu is often called upon many times to investigate activities and incidents that happens throughout Gensokyo. Reimu is described as an easy-going, optimistic, dutiful, and curious person; sometimes to a larger extent. Se's often sympathetic to other people, sometimes her rivals. The Hakurei Shrine today is the popular locale for many residents of Gensokyo. Marisa Kirisame - Age: At least 16 years-old Abilities: High-level Magic A Human Magician and a very close friend of Reimu. She is often described as a straight-forward and a very self-confident person who often loves to get into trouble just of curiosity. Despite that, Marisa is a very determined hard worker; trying to equal her magic skills similar to that of Reimu's. You will often see Reimu and Marisa together throughout their times together. Alice Margatroid - Age: Unknown, Possibly young as a Youkai Abilities: Magic, Puppetry Proficiency A Magician capable of using dolls to aid her in battle. Alice lives alongside with Marisa as neighbours in the Forest of Magic. However, she spends most of her time alone making dolls as a hobby; which limits her relationship to mostly Marisa and Reimu (though Alice harbours more feelings to Marisa). Alice relies on her dolls to attack for her, which makes her to be more strategic than relying on full power magic or danmaku. Aya Shameimaru - Age: Over 1000 years-old, possibly around the same age as Yukari Abilities: Sharp Vision and hearing from great distances, Manipulation of Wind A Crow Tengu who is very known as Gensokyo's local Newspaper writer who often writes news story with exaggerating details. Despite that, Aya is very strong with her abilities, stronger than she realizes, most of the time she would "accidentally win" when she tries to find a news story. Aya calls her local newspaper to many of the residents of Gensokyo; Bunbunmaru Newspaper. Hong Meiling - Age: Unknown Abilities: Chinese Martial Arts, Manipulation of Qi A Youkai, part gatekeeper and gardener who patrols the gate of the Scarlet Devil Mansion. She is very known for her mastery in the martial arts. Despite her skills, The Scarlet Devil Mansion is often quiet without incident; in which most cases she would fall asleep and let many residents of Gensokyo pass without worry. Very little info is found about her origin. Sakuya Izayoi - Age: Appears to be around 16-20 years-old Abilities: Manipulation of Time and Space, Knife Proficiency Chief Maid of the Scarlet Devil Mansion who works for her mistress, Remilia Scarlet. Her true power is manipulating time. She would throw knives mid-air as time stops which then aims and flies directly at her targets. She would often stop time to finish cleaning many of the areas of the Scarlet Devil Mansion; despite having fairy maids around to work. Patchouli Knowledge - Age: Around 100 years-old Abilities: Magic, highly skilled in Elemental Magic A very smart magician from the Scarlet Devil Mansion. Patchouli spends most of her time in the Voile Library (main library of the Scarlet Devil Mansion) reading and writing out many magic books. Her skill in elemental magic makes her capable of casting powerful magic in multiples. However, her poor health along with Asthma, Anemia, there are chances she may not be able to recite spells at times. Remilia Scarlet - Age: Around to be 500 years-old Abilities: Manipulation of Fate Owner and Head of the Scarlet Devil Mansion; Mistress of Sakuya and Meiling; and the older sister and guardian of Flandre Scarlet. Though her appearance is often childlike and her behaviour as well, her fearsome magical attacks are known throughout Gensokyo as the "Scarlet Devil" . Like many vampires she is very sensitive to light and weakens if she is exposed, to which most of the time she stays inside the mansion that has few windows. Yuyuko Saigyouji - Age: Deceased but Immortal (Existed for at least 1,000 years) Abilities: Manipulation of Death, Ability to control Departed souls The Ghost princess of Hakugyokurou, but was once a human being. Her death from suicide would let her body to place a seal on the Saigyou Ayakashi, a dangerous youkai cherry blossom tree that would kill innocent humans. Despite this, Yuyuko's personality is very friendly and good-humoured among many residents of Gensokyo who knows her. Unlike many ghosts, her spirit resembles a human body of which she can freely move around Gensokyo. Youmu Konpaku - Age: Possibly to be under 60 years-old Abilities: Sword-fighting, concentration, super-speed A person with a mixed breed of part Human, part phantom who attends the gardens of Hakugyokurou. Youmu has a straightforward and focused personality, which compliments her very skills in sword-fighting; learned from her former teacher and former gardener, Youki Konpaku. She works and follow orders from Yuyuko Saigyouji as best as she can; mostly spending her time in the garden tending them with care. Yukari Yakumo - Age: 1,200 years-old, possibly older than Gensokyo's history Abilities: Manipulation of Boundaries Yukari Yakumo is a youkai of boundaries. One of the most powerful Youkai to live in Gensokyo; along with others (Suika and Yuyuko). Most of the time, she spends at her home sleeping all day and enjoy most of her life there. Although she rarely leaves home, she is often acquainted with Suika and Yuyuko including those who maintain the border of Gensokyo; mainly Reimu. Though she is often flaky and unreliable all the time, when the safety or security of Gensokyo is at stake, she will do whatever it takes to get involved. Cirno - Age: Implied to be 60 years, however childish in Youkai terms Abilities: Manipulation of anything that is cold Cirno is a Youkai Ice fairy who mostly spends her time in the Misty Lake. Comparing to average fairies that live throughout Gensokyo, she is considered to be the strongest of them all with her ice attacks and skills. Often, she loses to those she challenges to the residents of Gensokyo. Cirno's personality is childish, rather incompetent, and aggressive; attacking anyone who she thinks as an enemy without thinking twice of the odds. Here are some screenies of the project! It's not much but many many more will be added once the demo progresses! For now these are test videos for now just to show we're getting some things done. But it's better than screenies no? We'll include some very soundtracks used in the Touhou project that you will not find anywhere, it took some time to find the very ones that are fitting to the story and battle. More to come after a few works! Explore the open world of Gensokyo anytime anywhere! As you venture through your story, many challenges are ahead to test your skills, These challenges include story-changing sub scenarios, quests, finding vistas, and testing your battle skills against formidable foes in many skill challenges hidden around Gensokyo, from land sea, and air... including the underworld.... Don't always rely on pure power to defeat your foes! The Enemies in Gensokyo are relentless, they will do whatever it takes to get you into tough situations. Enemies will also remain strong as you get stronger, be careful not to let your guard down at all costs, you won't turn back once it's done! The ultimate difficulty of Touhou, unlocked after the main story which unlocks extra content for you to finish up! More locations are revealed, Time won't stop in battle, enemies gain new skills, and nothing will stop these new enemies to try to take you down. Nothing is safe, nothing will be easy, survival and strategy is the only key to victory.... If you like being a berserker that relies on heavy damage, a tank that can take damages for your allies, or a healer that can help your allies survive. You can build the stats of your characters any you like. Instead of weapons and armor granting you stats, you will be getting Jewels; upgrade components that grant bonus stats to your characters, in which you can remove them anytime you want. To achieve the jewels you would like, you can find them hidden around Gensokyo, or... create them by crafting them! No random encounters, enemies will freely roam around the areas where you cross, but they won't stand there all the time! Unique map encounter AI will make sure that you are careful at all times. From disappearing to appearing, while some chase you if you get within their range, and some... do nothing at all but just walk or stand! The primary sources of power and the main form of attacks of the Touhou Realm. Every character have unique powerful Spell and Skill cards to use in their time of need. Each have different effects and abilities that can turn the tide in battle to ensure your advantage or your victory. Be sure to use them at the right time however or else face the long cooldowns! We did our best to make this Touhou project as custom as possible! From RTP Parallax mapping, custom Touhou portraits, to custom Touhou menus and UI, We hope to give you players a different experience to our first time fanmade Touhou RPG project! We thank the following people below! Without their scripts and resources, we wouldn't have this project! Donate your free support to Reimu Hakurei and the Touhou project! We don't accept money, we accept free hugs though~ If you like to support us, use this banner below! Even though this project is still in a work in progress, the amount of support we can get from you will help us keep going no matter what~ Even so, we'll do our best to give you guys a great experience~ Thank you for your time to look at our project, we'll see you next time on the next update~ ^-^
  12. MrSte

    Akuma No Gakko

    Enterbrain Makerando Forum Indiexpo Game Jolt modern algebra (Quest System) Nickie (Core Script) Yanfly (Save Engine) Raizen884 (Step sound system) Syvkal (Menu Bars VXAce) Yami Engine (Battle Symphony) Jet10985 (Splash Screens) NerdiGaming (Title Menu) Nickie (XaiL System - Menu Delux) CSCA (Light Effects) [Link 1] Release 1.7.3 (299Mb): https://rpgmaker.net/games/9715/ [Link 2] Release 1.7.3 (299Mb): https://gamejolt.com/games/akuma-no-gakko/249835
  13. captainhellfire

    Pirate Rpg: Bloodbeard's Revenge

    Ahoy shipmates! Here be a wee look into me game, Captain Hellfire and The Wretched Brethren: Bloodbeard's Revenge. She be a pirate rpg, set on a ship and later a cursed island. I've been slaving away on 'er for about 4 years or so now (and also running a pirate band, hence the long development time). The first chapter is lookin' to be released along with our first EP in the next few months so strike yer colours and prepare to be boarded! ----------------------------------------------------------------------------------------------------------------------------------------------- Synopsis - You play as Bloodbeard, the deranged quartermaster aboard Captain Hellfire's flagship, The Devil's Revenge. Overloaded with gold and jewels the crew finds themselves on the final leg of the treacherous voyage home. But the rum is gone and mutiny waits in the wings, and what in the blazes is going on with that mysterious treasure chest, overladen with vines and drawing evermore ravenous beasties from the depths? With a combo based 3rd person battle system using state of the art (circa 1990) digitised graphics, and a top down perspective view for exploration, you'll tackle fiendish puzzles, bloodthirsty enemies and the most formidable opponent of all... Yourself! Climb aboard and sail the blackened seas as the scoundrel entrusted to keep Captain Hellfire's scurvy crew under control, the legendary Bloodbeard! Truly this is a voyage not to be missed! Yarrrrrrrr!!!!!!!! ----------------------------------------------------------------------------------------------------------------------------------------------- This be me first game ever and I couldn't have done it without the help o the lot of ye that have developed such a great forum with answers to all the questions a pirate would ever have, and also most importantly the script writers who have created such brilliant code and asked fer nothing more than their name being respected, feared and whispered in the dark corners of taverns in hushed awe (or failing that at least appearing in the games credits.....) Would be much obliged to hear yer thoughts on the screenshots and the game when she be released! Thankin' the lot of ye , shipmates
  14. Oracle of Forgotten Testament Watch the trailer here. Gensokyo, an isolated land separated by the Great Hakurei Barrier from the outside world. A land where incidents occur occasionally and eventually solved. In one regular night, a thief snuck into the Scarlet Devil Mansion. No one ever predicted that this is a beginning of a new incident. About the Game Oracle of Forgotten Testament is a Turn-based RPG Touhou fangame. Player will use characters from Touhou game to venture Gensokyo and resolve incidents. Disclaimer This game (Oracle of Forgotten Testament) is based off of Touhou Project by Team Shanghai Alice. We (Dragon Emperors), as well as this project have no affiliation with said project. Characters Demo Duration About 15-30 minutes Features ==DEMO UPDATED== This is the short demo to showcase some basic feature and nuance of the game. We are planning to release the game in episodic format, and now in progress of making the first episode. For now we are collecting feedback from the demo, so we can polish it better in chapter one release. Download Demo 3 Download
  15. Eric Chronicles: Adventure to the Starting Point Alpha 1.1 Introduction EC:AttSP is the first part of Eric Chronicles, a series telling the story about Eric and his glorious quests. Story Have you ever started a project in RPG Maker VX Ace? Then most likely you've encountered Eric, the bravest of all heroes. Have you ever wondered why he is standing in the sea? Probably not. What if the new, empty project itself was actually a game for the whole time? Are you ready to give it a serious approach? Features - ERIC! That itself makes the game great! - Includes RTP graphics, sounds and music! Unique content! - Silly adventure! That silly, that it's so EPIC! - Poorly designed villains! jk, there are no villains at the moment. - Unlimited amount of Hand Axes! LITERALLY! - Seas, islands, fishes and even more axes! NO KIDDING! - Well designed mechanics! Now everything makes sense! - Collect all keys to get out of the water, because reasons! 100% LEGIT! - Die if you'll fall into the bottomless pit ... in the sea! YEAH! - Original gameplay as a result of science in RPG Maker XV Ace. Screenshots Eric in the middle of Difolt Sea. I guess you've never listened to Eric's thoughts... What is better than hand ax? A TRIPLE HAND AX! Maybe not hand axes, but they're dangerously upscaled! Characters Eric.png Eric The bravest of all heroes. He experienced many silly adventures and defeated many poorly designed villains with his hand ax, the legendary default weapon. Credits Download Eric Chronicles: Adventure to the Starting Point (ALPHA 1.1) Game Auto Manual
  16. The Town That Feared Nightfall NOTICE! This will be updated with each new update to the game itself (current update is in the exe's name). Abstract: A small town is suddenly gripped with fear as a killer randomly picks them off at night, and only you can save them if you're quick enough to find them. Genre: Horror, murder mystery, and MLP FIM (Friendship Is Magic) Average Demo Time: 30 minutes at most Game Progression: At the moment the game only goes up to the end of night 2, which can end in a couple of ways. There are unfinished bits, like characters having no lines at certain parts. I'm trying to mainly focus on the story and important moments, but I will go back and add character lines after I get enough of the story done. The game will take a long time to finish and fully write, since there are more than 1 outcome to certain cutscenes, hence why you'll see characters just standing idly and mute. My best friend, Silvergunner, tested the game and told me to resize a house or two to better match the building's outside shape. So I'll be doing that sometime in the future, also---and spoiler for night 2 so read at your own risk. Also, if you play the tutorial lvls there is a glitch that I just cannot fix. I'll be posting a topic about it but basically it's a pathfinding/stealth issue. Other than that my friend reported no other glitches, but if you manage to run into one be sure to let me know. Also! Almost forgot but if you play the game then do so as the female character. Why? Because I wrote 85% of the game's cutscenes so far for her, I'll have to go back and rewrite nearly every single cutscene with the male character, which I'm not gonna do until I get most of the game completed. Recruitment: I can't really pay to recruit people, but whoever plays the alphas and help report bugs and such will all get credited when game is completed. Story / Setting / Purpose: The game will be mostly set in a single town (it's mostly empty with a in-game reason given). You can pick between a male or female character (again pick the latter for now, unless you want to see her cutscenes as the male character) who arrive in town on your way either to a collage or to become a teacher. However, when you stay overnight you are awoken by a scream. A pony is found dead, and it is only the beginning as you soon become the victim of a sickening game. If you're quick you can save the lives of a few ponies, but take to long and their death is on your hands (or just let them die for a very bad ending, you monster XD). So if you play your cards right you can save more than 1 life (WHEN I fully write said outcomes), a key feature is your choices and the possible paths, endings, and character interactions. The purpose of this game is take a old yet still commonly used story and rework it with a new twist. Taking something old and breathing life into it with a totally new spin, and if you're a FIM fan you'll know what I mean when you play the alpha which only begins the mystery. Another key feature I want to do is leave enough open for people to theorize and connect all the dots like they would for the FNAF series. So you'll be getting clues and pieces to a puzzle that, when you get every possible ending and scenes, are still left with enough to want to theorize and figure out the key question that the game never gives you. So, in shorter words, a cult classic is what I'm hoping to create. Character Bios: Credits: Well at the time of this current alpha the credits would be: Rainbow Jello and Recife for the blood titles, Jet for the chase script, Eric Matyas for the game's main theme ( www.soundimage.org ), Rikifive for her help with the chase script I had to give up on, D.S.Sirius for telling me branches were a similar way to collect and reuse letters, William TheUnproPro and Mystic Sword Gaming for their video tuts over at youtube, Wewius for allowing me to use his scroll vectors (with minor edits) from DA. Avery for the telephone sprites, Enterbrain and Flaming Teddy Productions for the hospital room, ~JV~ as well as Twitch for a few custom items, and Silvergunner for helping me by test playing. Also I would like to credit Conan McPhee (http://pinkamenathegame.tumblr.com/) as without his permission to adopt the randomized characters in his game, then all of the OCs (least Speedy, Silver Shadow, Axl, and Yumi Everton) wouldn't had existed. Screenshots: NEW image of the killer, as well as what he/she would look like in the Equestria Girls world. You can already see the killer in the game's main title, so not really a spoiler. -In-game screenshots- Not really screenshots but here are a couple avatars I drew for the game. Features: Turns out, and thanks for Silvergunner trying this at pure random, you can use a controller to play the game! Tho he did so by using Xpadder, which is a free program that lets you use PC/Laptop/emulators with a controller. Give it a try if you prefer a controller over a keyboard! Also the key feature to the game, after I fully write it all, are different possible paths and cutscenes. Ugh it'll take a long time to write all of this. XD Download: (will regularly update) http://www.mediafire.com/file/bowvi09bs4dm6wt/The+Town+That+Feared+Nightfall+6-13-2017.7z I used the options so you can play it even without RPG Maker. Known Issues: For info on all issues and updates I added a Readme inside the zip.
  17. Capt_Elfimis

    The Story of Eric

    ​Game Title: The Story of Eric Abstract: A cliche and comical RPG poking fun of the Normal RPG Narrative Genre: RPG Game Progression: Early development, The entirety of pre-production is complete and the idea and documentation is complete. ETA for Completion is 4-6 months as this is a solo endeavor/labor of love. Recruitment: I had given some thought to recruitment but most people hate working on unpaid projects, However I am very open to collaboration or taking on team members from anyone interested in the project, simply pm me and we can go from there. Just understand this is unpaid, the game will never be monetized, and it is purely for fun (amidst a few other things) If you include a Demo. please indicate the average demo time: I am currently not ready for the Demo phase, I'd say 1-2 months before a playable demo will be acceptable by my standards. Required: Foreword: I have chosen to stick to the RTP for 99% of this project for several reasons 1. It reinforces the use of Eric and the cliche redundancy of the 100's if not 1000's of projects we've seen with him 2. I want new comers to see just how versatile and creative one can be with the bare bones provided in the RTP to encourage and motivate them to strive for excellence in design and narrative even when making their first project. 3. This is a labor of love and will never become a monetized project, thus I do not want to overly complicate the design process nor devote time in to aspects that are not needed for this particular title. 4. I wanted to challenge the norm and prove that a short game made with the RTP can be both exciting and fun. Please keep these ideas in mind when critiquing this project and understand the design choice and direction of the project (Comments like "You should make your own art work" will obviously be disregarded as that is not the intention of this project) Note* The goal of this game is to purposely mock the standard RPG, the use of Eric in RPG Maker Games, and the common RPG gameplay elements that are prevalent in the gameplay style, with that being said I am open to any suggestion for this project and will gladly take any input into consideration if it adds value and merit to the design. Story / Setting / Purpose: What makes a hero.....or breaks hero? Is it the journey, the courageous acts of selflessness to save others, the notoriety of being a famed warrior, slayer of mighty beasts and foes alike? At what point does one become a hero and for how long??? This is the story of one such hero....who strayed from the path long ago and has chosen a different life... Saving the princess, no thanks. Defeating mighty enemies and foes, let the next guy handle it. Another town in grave peril and no one else is capable of saving them yet again, been there done that. Realizing that destroying the world and breaking the vicious cycle of unending monotony and slave-like trends is your true purpose in life??? ...Now you have my attention. Eric, the hero we all know and love has finally had enough "adventures" in the same land, fighting the same rats, saving the same princesses from the same bad guys...and in his darkest hour...he became that which he sought to destroy... BUT ALAS! No story is complete without a hero to save the day! Zeymour Albatross, A young and noble warrior eager to prove himself a mighty hero under the guidance and teachings of his trainer Sir Ras Damien. Character Bios: Zeymour Albatross: A young and brave warrior eager to prove himself and will do anything (ANYTHING) to prove himself to his father and mentor Sir Ras Damien: Retired Knight and loyal member to the empire, now the mentor of the kings son. He has a scar on his face from an epic battle that was acquired in an epic fashion while doing epic things. Lord Albatross: (First names are overrated) King of Altraria and most definitely a good guy but does tons of shady things that make you question his motives and is probably a bad guy...but he is a good guy...but bad. Celeste Zehir: Young, beautiful, and dumber than a sack of bricks. She has the hots for heroes and is exceptionally gifted at ruining dramatic moments, being overly sensitive, and dropping subtle hints but then friend zoning you and regretting it. Credits: Scripts: MogHunter Logo by Moghunter Quest Log by Modern Algebra Screenshots: Almost none of the screenshots are of the full area as I don't want to reveal to much too early. Features: An exceptionally comical yet in-depth and involving story poking fun of the classic RPG Narrative that we all know and love. A game with Eric that you will actually enjoy! Download: Not quite ready for this as stated above Known Issues: This will be filled in once an acceptable demo is ready and feedback is reviewed. Update 1: Mapping = 90% (Just have to make final passes, balance checks, aesthetic/logical changes) Events = 35% Battle System/Mobs = 10% (I can flesh out most of this in a couple days, it's already laid out in spread sheets, just has to be implemented) Sound = This is handled in a partitioned manner with the way I do things. I do sound as I do eventing so Chars/Plot = 100% This was all done before I made a single map, no worries here. A working demo may come faster than initially anticipated but for now, I will stick the my current schedule and let things happen naturally. I know most people will see RTP and pass over this but I'm extremely confident that once the demo is out and a few people play it, it will speak for itself at that point(as it should) and the stigma will follow
  18. Hey there! My name is Alex (aka "Sevrah") - I'm a college student currently residing in Hartford Connecticut. I'm here to announce a massive project that has been in the works for a very long time.. Some quick things to know about me: I'm a very busy person and am travelling a lot; while I can find the time to get well over 35-40+ hours of development work a week into the game, it's usually within the same consecutive 3-4 days (typically weekends). So please know that communication may be slow during the other half of the week. I am pleased to officially announce: Catalyst "Legends Never Die" Since March 2015, I have been putting my heart and soul into this. I'm investing many thousands of my own dollars to commission game art assets. Countless hours of hard work and many sleepless nights has brought me to where I am now -- and I still have a decently long way to go! This thread will serve as one of my informational hubs; I'll be updating this as well as my website with the most up-to-date news & announcements. The first Catalyst installment is "Catalyst I: Flight of the Awakened", it's the story of two siblings (a brother and sister) who together, join the unilateral resistance-effort following an invasion of their homeland. Like the project and want to help out? Lovely! I am looking for a handful of voice actors, proof readers, and beta testers on top of the solid few I already have. Please scroll down to the bottom segment of this thread for the audition information. Announcement Trailer - Trailer 2 - Trailer 3 - Main Trailer - Launch Trailer Links highlighted in purple are currently either unreleased or unavailable. Also, the announcement trailer was made quite a bit ago so the gameplay footage within is very old. Trailer #2 will be a lot more up-to-date. ~Main Links~ Game Site | Studio Homepage (TBA) | Kickstarter (TBA) | YouTube Credits & Attributions | Previews | BTVA | Wiki ~Content Panels~ Characters | Races | Classes | Factions | Zones | The World Developer Q&A | Release Schedule | Boss Fights | Global Story & Timeline [Latest News Article] Character Spotlight - Ashari [Latest Preview] [Previews] Voice Acting Send all auditions to admin@somberglow.com Please keep all files organized neatly by name. ZIP compression would be nice as well Separating each individual line (one file, one line) is highly appreciated! (though not needed if it's just a general audition) MP3 or WAV file formats are required Highest quality audio is a must (no background noise please!) What can I get out of this? All volunteers will be receive a free, full copy of the game once it's released (steam CD-key) as well as a mention in the credits (located on the website and game's files) What do you need? First things first, I'm always open for store NPC characters. Below is a sample key of some general guidelines: Also the example lines I list there are just general ideas, feel free branch off in your own way as long as they follow the same general structure. Store types - Weapons, Armor, General Goods (Greeting) Hello there! Interested in some <store type> (i.e. Greetings, champions. Would you be interested in some weaponry?) (Comment) We only stock the highest quality <store type> (i.e. Our armor is of the highest quality, we only stock the finest items, etc) (Goodbye) (i.e. Be safe, heroes, safe travels!, etc) Here's a sizable set of medium-range characters who still need voices. Just an example though, there's still plenty of other low/medium supportive roles remaining. Honestly, if you send me an audition I'd be pretty certain that there's a solid fit. Please refer to the instructions up if you want to submit. Otherwise, more volunteering info can be found below. Spektral - (Duskweaver Class Commander) - A lonesome and shy Duskweaver, Spektral has a very dark past. He was separated from his parents after the Dawnpaw Division only to see them executed before his very eyes. After vowing to take revenge upon the perpetrators and failing to carry out justice, he fell into a deep depression and kept to himself -- Finding peace from the isolation and solitude. “Title: Shattered Soul†[Kaenid, hyena-like variation, male] [scarred, depressed, reserved, quiet, distant, anguish, sincere. dramatic] (Upcoming) https://www.catalyst-game.com/single-post/2017/05/05/Character-Spotlight-Xyris Archius - (Pit Fighter Class Commander) Filled with passion and a desire to do good for his people, Archius is an honorable and well respected soldier. His unmatched willpower and perseverance were the main reasons he was selected for the commander position. Following the Aragychian wars he went into hiding, living a fairly peaceful life on his own personal island. “Title: Glory Seeker†[Kaenid male, black wolf variation] [Honorable, assertive, courageous, level-headed] (Upcoming) Testing & Quality Control (Upcoming Section) General FAQ What exact genre of game is this? Any more details? | Story-driven, turn-based cinematic RPG in the same light as something like Final Fantasy. What platforms can I play this on? | Windows initially, though I can confirm support for Mac, iOS, and Android in the future for at least later installments/updates. When will it come out? | While I cannot provide a specific release timetable, I will say that the development cycle has been moving smoothly & at a pleasantly fast pace. Things are going phenomenally. It could be as early as 5 months or as late as 16 months; I’m not making any promises until I know for sure. I beat the game. Now what? | After the main game story has been completed a solid amount of post-game content will open up. Kickstarter? Any crowdfunding? | There is a Kickstarter page set up but will be saved until we get closer to release. Screenshots Catalyst Legends Never Die © 2015-2017
  19. acpreg123

    The Cosplay Heroine

    The Cosplay Heroine This will be my very first project but pls bear in mind that im still working on it.I accept any criticism so feel free to tell me so i can edit it better ill post a demo it is about 30+ mins if you grind like crazy.... pls enjoy!!! Genre: RPG,Comedy,Adventure Progression:as of now about 10% is completed Story: Yui Hasegawa is your average cosplayer and gamer but she has been summoned in an RPG like world called Calidia, will you be able to find out why she is summoned? Characters Yui Hasegawa:A very normal everyday cosplayer and gamer, likes rpgs and mmo games,even with a strange hobby she is a very positive person. Claresse Ludenia: An angel with a strange addiction to cute things and weird traditions. More characters in further updates. Credits scripts by: Yanfly Blakmorning Himeworks Music: Aaron Krogh RM Coalition Resource Pack Face emotions: Granny's list Screenshots: Download Without Rtp:http://www.mediafire.com/file/sea4qpivltm4mss/Cosplay+Heroine+NO+RTP.exe Download With Rtp :http://www.mediafire.com/file/rtbui0e7yx8vhfh/Cosplay+Heroine+RTP.exe Issues: there will be some sprite issues and spelling and grammar faults in the demo or any errors that i dont know just comment , if you want any suggestions and improvements feel free to ask.
  20. Pedrovin

    Steel Zeroes

    DEMO AVAILABLE - RTP NOT NECESSARY http://www.mediafire.com/file/7j353lkhfpnnx27/SteelZeroes+DEMO+1%2C2%282%29.7z http://steelzeroes.tumblr.com/ This game dates back to early 2013 when it was going for a more “realistic“ and steampunk-ish approach, back then I didn’t really had much in mind other than a ripoff of Final Fantasy VII where two renegades would rise up against a greedy, oppressive corporation, they would eventually have to fight a dark pseudo-mage that used science to do magic stuff who wanted to reset the world from it’s “rotten†state. Eventually though, idea faded away as I lost interest in it. Next I came up with a more "colorful" idea for a game with a sillier plot! One that involves robots going up against big bad aliens, who are trying to obtain important Crystals from planet Earth. I hope you have as much fun playing this game as I had creating it! "An otherworldly thread awaits us all, and it's up to a bunch of toasters to save the day!" A long time ago, mankind had a society based on magic, that existed thanks to a Magic Crystal who lent it's power to every living creature in the planet. However, man's greed generated conflict after conflict that ultimately shattered the crystal, which in turn, made magic fade away from the world. And now... many centuries later... "It is now the year 2450" With magic completely gone from the world, mankind migrated to a more technologically advanced society based on robotics. In this era, a scientist by the name of Dr. Anette created two domestic robots, Luke and Eva. They all lived peacefully, until one day, Anette gives them a new job that'll change their lives forever, by embarking on a journey to save the Earth from an otherworldly threat. Luke - A rather naive, yet kind toaster! Very gentle, optimistic and obedient. He may not be the sharpest knife in the drawer, but will do his best to please everyone. Eva - A somewhat snarky and cynical domestic robot, she sometimes say things without thinking first, and that can rub some people the wrong way! Her brother is always accompanying her everywhere she goes, they're both pretty close siblings. The soundtrack is being composed by Will "Ultigonio" Bowerman https://soundcloud.com/ultigonio The game contains tons of hidden artwork scattered around the world! Can you find 'em all? Feel free to try! Guest NPCs Karbonic "Snek" Fidhell Froiland Planet Silent Maid Little Paw Goshaag Rozel Gaiax2 Scripts Yanfly Racheal Galv GaryCXJk Yami Engine Symphony Zeus81 Shadowmaster modern algebra V.M of D.T Fomar0153 MOG Levi Stepp Xaiu IXFURU Hime KMS Zerbu Raizen JohnBolton
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