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Found 1,621 results

  1. Demo is now available here! Runtime: 1.5 - 3 hours Want to watch someone play rather than play it yourself? Check out Dmariin's Let's Play videos! Part 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 War has raged between the nations of Arilenn for time immemorial - the Greenlands against the Agni Republic, the North against the Wasteland. You are Arianna Tanner, mercenary currently in hire of the Pirate Queen, captain of the largest fleet in the world. Though life in Arilenn may be far from easy, it is a profitable life if you know how to play the game right. But the rules are being redefined as agents of chaos and order enter the stage and manipulate the game you thought you knew so well. Kings are being replaced by dictators, and magic by machines. Caught in the middle of a war that may be the largest that history has ever witnessed, you must gather your allies and weather the storm or disappear from the world forever. Your actions define your fate. Your decisions decide whether your legacy will be washed away with the tide or endure as THE LAST PIRATE QUEEN. 11-10-14 Update to front post for better styling, art style changes, and updated storyline. v1.2 of demo released. 05-25-14 Update to front post for art style changes and updated storyline. 10-20-13 Update to front post for better styling and new screenshots of latest version. On track for Chapter 2. 10-05-13 v1.1 of demo released. Major bug fixes; some storyline changes; pacing changes 09-25-13 v1.01 of demo released. Minor bug fixes; detailed in changelog at bottom of post. 09-21-13 Demo released! (Link here or at bottom of post, RTP not included) 09-02-13 Slow updates of character designs - moving away from RTP to something original! 08-30-13 With approaching demo, updated the post with a small list of features to expect! 08-15-13 Updated Characters with the remaining four, making the roster full! 08-09-13 Posted! DEMO LINK Please report any bugs, irregularities, opinions, facts, or secrets to intergalactic travel. Want to show your support for The Last Pirate Queen? Post this in a signature/blog/whathaveyou! Credits: Graphics: Mack, Enterbrain, AIN, Kalez, Celianna, Lunarea, lemonlure, Guth, Kogarasumaru from Closet, Avadan, Sen?, Master-Pixel, Jalen Scripts: Yanfly, Victor, Galv, Moghunter, DJ7Powers, Seer UK, OriginalWij, Kread-EX, Tsukihime, AdiktuzMiko, Ocedic, Ccoa, Archeia Nessiah, Yami, Vlue Music: Gyro, Gorlami, Blodeuyn, RyanA, jergeo92, Scythuz, Aaron Krogh, & Sinakhai If you feel you were unduly added to this list or think that some of your work may have been used and you were not properly credited, or if you simply desire a different credit format than your name listed at the bottom of the post, do not hesitate to let me know.
  2. Hey everyone!! Mainly just been doing some more maps for my game titled (At least for the moment) Masks of Destiny. Just wanted to post some up and possibly get some feedback!! I my self cannot look at them without finding something wrong so i need some outside perspectives! thank you to anyone who is willing always need to get better!!!!!! And if you like the tile set it is Celliana's, she is INCREDIBLE!! So you should check her out UPDATE 2 At bottom of page!! 2-6-15 UPDATE 3 At bottom of page!! 2-10-15 UPDATE 4 At bottom of page, Samples of The Games World Map so far!!! 2-12-15 UPDATE 5 At bottom of page <UPDATED Samples of the World Map!!> 2-16-15 Here are the 3 new maps and below are what they look like in game: Thanks for any feedback! Thanks everyone! I know I suck... but i try! -Moog P.S. - here is a link to Celianna's webpage with her tilesets! http://pixanna.nl/
  3. minefan136

    FNaF Game Update

    Update to FNaF game Hey guys! I just wanted to say, that my game isn't just sitting in a security office. It's a game where you move around and protect yourself from the animatronics. If you didn't see my last post, here it is: Hey Guys! Me and a friend of mine were thinking of starting A Five Nights At Freddy's Game. We have already contacted Scott Cawthon on Copyright notices. So here's what we have so far. You are at home watching the T.V when a Advertisement appears for Freddy Fazbear's Pizza. It looks like a fun place, so you gather up your children and wife. You go the pizzeria. You then feel a sudden urge to use the washroom. You are very tired from work and you fall asleep. Then by the time you wake up, you go to round up the family and leave. When you get to the main room, all the animatronics are turned off and your family has left. there is a note, and it reads: "Dear Dad. if you are still here, we went home. -Love Anna." You head for the door, but they already put up a metal barricade. You remind yourself that there is nothing to worry about, and you can go to the security guards office for help. Once you get there you find out that nobody is there... you find the security camera system and leave the office. Looks like you're staying the night. You remind yourself again that there is nothing to worry about. You look at the cameras and there is nobody on the showstage. You start to sweat. You look at another camera and you see a light gleam and then shut off. You start to panic... If you guys think this would be a good game, Please tell me. And we can start development immediately. If anybody would like to help with the development, please contact me and my friend at: gamborskim@gmail.com and mdsuddaby@gmail.com We are always welcoming new helpers! we will constantly keep you updated and we will create a site dedicated to the game. There, you can play the game in development. Donations are also welcome! We will also release a trailer to the game soon. ***ALL UPDATES ON GAME DEVELOPMENT WILL APPEAR UNDER HERE UNTIL THE WEBSITE IS MADE*** Thanks!
  4. somewhat proudly presents A game in development by Tsarmina Introduction (Tsarmina) "Didn't your mommy teach you it's polite to say hello?" I'm Tsarmina, resident redhead, global moderator, and misleading cutie. I first began using VX Ace in the summer of 2013, with no previous programming experience. So bear with me, because I’m still learning. ^-^ Ariel’s plot came into my mind, in the form of fragments of inspiration, when I was just ten years old. Since that time, it has evolved greatly in the back of my mind, and has returned not as a novel but as a game. Despite its title and relation to water, Ariel is not inspired by the Little Mermaid. Ariel is a MIST Games production. MIST stands for each of my four personalities—Minzy Lin, Ies Dejarnette, Soizelle Ravenscar, and Tsarmina Vernehawke. Thanks for supporting me in my endeavour, as I am working on this project as a one-man team. Story (Ariel) "Time is a continuum, ever flowing, ever moving." Atlantis is regarded as a myth, where mermaids swim and water swirls. In truth, Atlantis does exist. Of course, this is only a legend in the mind of high-school swimmer Ariel. But beyond her fantasies of shimmer-tailed beauties and clear water lies a real world of witches, elves, angels, felini, avi, and yes, mermaydes. Ruled by a tyrannical queen, Atlantis is about to be thrown into boiling turmoil by the battling political organizations that are rising, ready to destroy the queen's rule once and for all. Cast (Elise) "Who am I?" Screenshots (Safire) "Look into my eyes and tell me what you see." Terminology (Nadeshiko) "I don't think you understand. Let me explain this to you." Gameplay: (Sasha) "Rules of the game...." Features (nemesis) "Ice cream isn't good unless you have a cherry on top." Future plans (Pharhan) "Live in the present, live for the future." Credits (Cordelia) "I can't live without you." Support (Deinara) Support me and Ariel! Here's a fair share of support bars which you can pick from. (Or you can pick ALL of them!) Just highlight, Ctrl-C and Ctrl-V into your signature. ...Oh wait, those aren't up yet either. Under construction, fellas. Under construction. To check out some more art by me in the same style as Ariel, take a quick detour to my Resource Laboratory! Dev log (Max) Most Recent Update: 08.29.14: Screenie added Archived Updates:
  5. HuntingSwan

    Streaming Rpg Maker games most days

    I stream games on Twitch - http://www.twitch.tv/huntingswan Usually around 1PM (GMT) or later at around 10PM. If anyone would like me to play their game, let me know and give my channel a follow. Otherwise I hope to see you guys there!
  6. My first game! Currently I'm making the story as I go, and it is still in early development. But I do have a general view of the story. Feedbacks are totally welcome! (It's brief, not done yet)
  7. This action adventure game follows a girl who is simply living a country life, currently visiting her aunt she tries to find ingredients for a pie they will bring to their family gathering, but soon afterwards the girl finds her aunt dead lying out on the front porch, soon she will know the truth and fight hard to find it Main Protagonist: Celeste: Age: 16 Type: Cowgirl Sex: Female Description: A fun loving girl who was raised on a ranch, but not taking much into talking like a cowgirl. She is caring and always tries to find ways to help others out. No matter the situation Celeste is almost always cheerful as she looks on the bright side of things! Lily: Age: ? Type: Eidilon Sex: Female Description: The Eidilon of Celeste's Aunt Angela. She is happy most of the time and is motherly towards Celeste. She is the Goddess of Nature and loves animals. Geis: Age: 17 Type: Issilt Sex: Male Description: A childhood friend to Celeste. He is very ugly according to Lily and the two seem to dislike each other although not showing much. He focuses more on Magic and Status Edge: Age: 23 Type: Swordsman Sex: Male Description: Not much is know about Edge, exept that Lily trust him. Something is off about him, and he almost never talks. Lance: Age: 19 Type: Bard Sex: Male Description: A famous bard who composed on many planets. Though he has a horrible curse, he always seems to get kicked in the nose whenever it heals, so he always wears a bandage to hide his nose. He stared in the 1998 film "The Bastard and The Bard" His talent has significantly risen since childhood Presta: Age: 17 Type: Crescent Sex: Female Description: A very popular girl who once saved Earth from destruction from dark angels rising from hell. 1 year passed since this happened and she is looking for her friends who helped her. Raea, Genei, and Alinst She focuses on pure magic Although Celeste may not know it all these people are bound together to take on a threat much bigger then anyone expected, maybe the light will fade out this time... Check this out for an example battle: - Thanks to these YouTube Channels for providing music! Dinkleberg's Channle - Sound Twelve - Video Game Music! - BrawlBRSTMs3 Scripts I use: Hime Yanfly CSCA SeMcDun Raizen Moghunter Woranta Snapshots: Credit: Window Skin: Woranta Music: Dinkleberg's Channle - Sound Twelve - Video Game Music! - BrawlBRSTMs3 - Wolf Editor Producer: Me Battlers: RPG Maker VX Ace - Google Images Facesets/Charsets: http://usui.moo.jp/rpg_actor.html Engine: RPG Maker VX Ace Fetures: 1) Encyclopedia: For looking at Weapons, Armor, Skills, Items, and a Bestiary (Monsters) 2) Difficulty Settings: Choose between Earth, Mother, Universal, 4-D, Armageddon, EXP Challenge, and Wealthy Challenge difficulty modes 3) Fight with a unique battle system and gain up to 1000 levels 4) Contains 4 Alternate endings and final bosses 5) Has a long Post-Game story
  8. CSCA Monster Movement v1.3 By: Casper Gaming (Casper667) Last Update: April 23rd Introduction This script updates event movement routes based on when the player moves. Move routes for events not set up for use with this script are not affected. Aka, this will make your monster events move like in Lufia II. Features - Choose which events are affected by player steps - Many new move route types listed below and in script. - Different move speeds for these events, listed below and in script. - Ability to stun these events for an amount of steps you specify. - Ability to change surprise attack/preemptive strike rate if the event runs into you from the side/behind or if you run into the event from the side/behind. MOVE ROUTE TYPES: RANDOM is the same as the default random. TOWARD is the same as the default toward. CUSTOM is the same as the default custom. CUSTOM will ignore a FAST speed. OPPOSITE will make the event move opposite of the player. LEFT_RIGHT will make the event move left or right randomly. UP_DOWN will make the event move up or down randomly. SAME will make the event move the same as the player. RANDOM_NO_WAIT is the same as the default random, without the possibility of no movement. AVOID will make the event try to avoid contact with the player. SPEED TYPES: No speed type will make the event move once every step the player takes. FAST will make the event move twice every step the player takes. Will only move once every step the player takes for move route type: CUSTOM SLOW will make the event move once every 2 steps the player takes. VERY_SLOW will make the event move once every 4 steps the player takes. Update 1.1 -Increased compatibility -Optimized -Fixed fast random_no_wait move type and fast random move type. Update 1.2 -Event commands no longer trigger if event is stunned(minus autorun/parallel). -Able to respawn events temporarily erased without transferring player to a different map, and return events to their starting position when transferring from the same map. Update 1.3 - Events will no longer pass through a set region ID, unless otherwise specified. - Fixed events ignoring comments after save load. Screenshots Not needed. How to Use Place in your materials section. Further setup required, instructions included in script. If you don't understand something, chances are the demo will explain it. Demo 1.5MB download here: LINK Script Text file is found here(copy and paste everything into your script editor in the materials section): LINK FAQ None yet. Credit Casper Gaming Terms http://caspergaming.com/terms-of-use/
  9. Hi guys! Okay, so I did a big rewrite on my game, and this is my brand new story idea. ^^ I hope you like it, and if there's anything I need to change, please let me know! (Copied and pasted from my website, by the way. XD) There were two kingdoms, Aelmia and Naori. They both lived in peace…until one day, when the king of Aelmia, Zander, tried to take it over. This started war between the kingdoms. However, Zander fled from the castle, and Naori soon takes over his land. Through all of this, he comes across a group that wants to fight the battle, led by Adelyn, a mischievous elf thief. Zander wants to finish this war and get his throne back, but what will happen…if he realizes what it was like when he WAS in charge? Erm...I hope you guys like it. >///< Once again, let me know if there's anything I should fix! I also have a draft ready for a story of mine called Crystal Tale if anyone wants to hear about that too...^^;
  10. Ympker

    The power of a wish

    Hello Community, Today i want to give you a free RPGM Game i developed in roughly ~7 hours of work. It is called "The power of a wish" and it is referring to a video with the same name in TMC#2. Its gameplay is about 15-20 minutes depending on your playstyle even faster. I used alot of premade stuff and focused on what i wanted to do, which was telling a story, or more rather a lesson, something to think about. So my main work consisted of creating the events and dialogues for the story to be told. Since my vacation ends soon and then it'll be my last school year i didn't make a bigger game, but after school i will create a big project for sure. Please understand that this is neither a top notch game nor something sou would acctually refer to as a real "game". Also keep in mind that i havent put as much work into details here since it was a fast project to try out RPGM for my first time^^ Anyway i'm glad if someone wants to play it and trys it out. (Main-)Character description: Master Player is a young adventurer who whises to be strong like his friends, however he is just too weak (from his point of view). But one day that shall change... Screenshots: Testimonials/Feedback: - Abyss_ - Abyss_ - HalfAway CREDITS - Ympker - RPG MAKER VX ACE (standard tiles and resources of RPGM VX ACE used) DOWNLOAD : https://www.dropbox.com/s/za4c4pxapfs7a15/PowerOfAWish_SETUP_EN.exe?dl=0 SCAN: https://www.virustotal.com/de/url/90236818777b8cc090e21576c08db300434c0e34690515bd4bf1b339e219d54f/analysis/1410623434/ Security Reports: - Norton was reported to pretend a false-positive. Bug Reports : - The "Truthseeker" say "TE" instead of "THE". Kind Regards, Ympker
  11. Volke Locke

    The ESP Test

    The ESP Test Abstract: A call resounds around our world for those with a certain rare talent... Now you have a chance to find out if you have the talent to meet that call and have a chance to briefly meet one of the world's most influential persons... maybe? Genre: You could call it experimental in multiple senses of the word. Average Game Time: 1-5 minutes per round depending on options chosen Story / Setting / Purpose: The setting is this world today. The player plays as himself or herself as themselves in our world. They play themselves playing this game for this game is real in some sense of the word. Perhaps a virtual pseudo-reality. The rules of the game are simple. There are five Zener cards. You must select the one that coincides with what my software decides twenty four times consecutively to win. How to play? Statistically, you will get an average of 4.8 correct guesses per round, so this is a very difficult game. You have infinite tries. The first person to win this game is eligible to win a prize, yes, a real physical prize. Honestly, the chances of winning are extremely small. You don't have to accept the prize or even tell us that you beat the game if you don't want to. The information regarding claiming the prize is only available to those who beat the game. There is no such thing as cheating in this game. Mostly, I think it would be fun to try to beat your own score and to beat other people's scores. See who can get the closest to winning. Actually, if you give us a screen shot of your score, we would be willing to host the top score. Character Bios: Yourself - there are no other character to interact with except one. Mystery Character - his/her/it's name and identity will be revealed only if you beat the game.After your score has been saved for the winning round, you may reload the save file and enter a four digit PIN where this Mystery Character will speak to you revealing the purpose and true point to the game. Screenshots: Credits: Volke Locke Falcao (for use of his Mouse Interface System) The Orpheus Institute for Paranormal Research Features: A Mouse Interface System A Grand Prize to the First Winner A Mystery to be Unraveled, maybe? There is also a secret menu that opens up a small music player, but you do have to find it and it isn't noteworthy. Anyone who sends me proof of completing game can get a certifacate of completion, if they want one. Download: http://www.mediafire.com/download/157k92q9haeb01d/ESP.exe https://www.dropbox.com/s/ixpheekpnrn59ij/ESP.exe Known Issues: No known issues. Please contact me if something comes up.
  12. Here's my 3-part series on creating autotiles! Each video has chapter links in the youtube description so you can skip around. Part 1 covers how autotiles work (see diagram below), the differences between A1-A5, borderlines, counters, etc. Part 2 shows how to create a standard seamless tile -- skip this if you already know how. Part 3 shows how to make an autotile! Follow my order and it's dead simple, and you really don't have to worry about whether things will line up! I show some advanced Photoshop tricks to speed up the process, but you can also use simple tools like the eraser. Part 2 - Seamless tile (skip if you want)
  13. (This is an intermediate tutorial -- I do assume you know how to create conditional branches and things. Beginners can probably follow along but may need to pause/rewind. You can check out my beginner videos in my signature that will explain ALL the basics if you have any trouble.) Here are multiple methods for random loot (stats are not random, only which items you get are). This can be used for items, weapons, armor, etc., and you don't need to only use treasure chests -- maybe an NPC will give you some loot? This tutorial was a request! Let me know what else you'd like to see, in the comments. Malagar updated Galv's script to add some new functions! You can get both here: http://www.rpgmakervxace.net/topic/25462-galvs-random-loot-drops-v-11/ Visit http://crackedrabbitgaming.com/guides/rpg-maker-vx-ace-tutorials/ for a list of scripts I use in these videos.
  14. "Will the sky be always our limit?" -Pamela Highwind Thanks for dropping by! Sincerely yours, _elvenheart
  15. How to make a secret passage hidden behind a bookcase! Pull out a book and the bookcases slide open to reveal the tunnel. See my signature for the video on sprite formatting if needed. Visit http://crackedrabbitgaming.com/guides/rpg-maker-vx-ace-tutorials/ for a list of scripts I use in these videos.
  16. Since I'm still in a bind with a writing block for pilen I decided to work on another game based on a creepy pasta, named God's Mouth. The Story: A brother sister pair are hiking in the woods when they stumble upon the entrance to God's Mouth Cave. The brother thinks it'll be fun to explore and eggs his sister on into going in despite her protests. On their way back out they realise the entrance had closed at some point behind them, leaving them trapped within the cave. Now they must try to find a way to escape alive or be the cave's next meal. Characters: Sarah is the elder of the two siblings and is over cautious. She's also a horror fan and tried to use that as a reason not to enter the cave. Luke is the younger of the pair and is more eager to go head first. Both he and his sister share a love for hiking which led them to their current scenario. Credits: Sprites= Looseleaf's generator Pathfinder and lighting Script= Khas Event Script= Hime Follower Script= Lemony (now Breaking Owl) Icon script= Yanfly Traveling typewriter font= Carl Krull at Dafont.com Tilesets= RTP Music= Sledge Sound effects= Sound bible Bust+Message Script= Modern Algebra Screenshots: New ones displaying the name input screen, showing the new dialogue window, and the menu screen. Features: Minor changes to the dialogue depending on the character chosen Custom animations for the sprites Dynamic lighting in the cave via Khas' lighting mod Four endings planned being good, bad, worst, and spoof. Custom busts More recent screens coming in soon and also sorry about the spoilers not seeming to work. I'm not really sure why. EDIT: Thank you Cadh TTwTT
  17. I posted this jokingly in a status on here and am really considering doing this in the future. The issue is that I don't want it to be too cliche'd "An RPG Maker game where the main character is a female neko who is kinda stereotypical but acts like a cat for comedy purposes. She learns how to act like a human by being trained somehow to be a better human. It'd be similar to Meowth's story in the Pokemon anime" I can use RenPy to do a VN, but I really figured I'd rather do an RPG game with her somehow... The thing is that I'd want it to be free from too many cliches in RPGs and stuff. I can just picture her story and stuff in my head now.. - A neko female warrior who resides in a village where nekos live. Well, it's one of the places with nekos.. They are the mass of the world. - Youkai, hanyou, and other Japanese monsters reside in a hidden land sealed away for [x amount of years] which they were set free by the big bad of the game. - Big bads reasoning for doing this could be discussed in this thread. I'd want it to be original as much as possible.Maybe he/she just did it out of spite? Maybe just because? Some other reason? - Other party members from the neko warriors village would join her to help stop big bad and fight other bosses in dungeons. - This game would be similar to Legend of Zelda in terms of dungeoning. It'd have somewhat easy puzzles for the player to solve, then get a bit harder. (maybe allow an option for the player to do a easy or hard mode before the game starts?) If there's a script to allow easy ways to add puzzles, that'd be cool. I guess I wanna ask you guys what would make this game not be too cliche'd? Any sorta suggestions and stuff are welcome.
  18. Hi guys, this is my very first game. I think have a pretty good understanding of RPG Maker's system, so hopefully you should expect a game with very little problems. I would greatly appreciate the feedback so I could improve my game the best way that I can. Warning: I use profanity. Update for Version 1.00b: Genre: My attempts at comedy Synopsis: Gameplay: Like a traditional JRPG game with a CATB system. Characters: Game Demo Length: 15-20 minutes Screenshots: Download Link: Known Bugs: Credits for the Scripts: Credits for the Music:
  19. Aquarus

    Logo Script

    I have my first script a basic script that shows an image before the title screen. Screenshots: It doesn't need one Script: Advanced Version: Credits: Instructions: Terms of use:
  20. A complete epic fantasy story crafted from beyond the time of Izschar, the mother planet of two moons; Trizia and Khil. Genre: Fantasy Average Demo Time: 2 Hours Game Progression: Introduction has been completed, as well as the beginning of the sub-plot. Expect to see Moonfall released early 2015 Recruitment: Closed Story Greetings! The story of Moonfall is what makes it really special! Over the past 7 years, the story has been edited and tweaked to make it completely awesome! I've worked so hard to make the story incredible and it's just about reached that point! Hundreds of years have passed since the great war of Trizia and Khil. Over the decades following the defeat of the once allied moons, the crystals which once gave life to Trizia and Khil started to fade, causing the moons to die. Shards from each moon fell to the surface of Izschar, disrupting the balance of life and causing once docile creatures to become hostile. These shards still contained small fragments of life from the two moons, which interrupted the climate and atmosphere of Izschar. Inhabitants of Izschar refer to this day as "The Fall," which eventually once again became the normal way of life. Until a group of scientists discover the potential of what little life was still contained in these shards, soon earning the title of "Flow," now the evil forces whom once dwelled in the shadows of Izschar, have come forth seeking this power. A story woven of deceit and plot twists, soon Jason is twisted and mixed into the amazing darkness that is The Fall. Character Bios: Jason: A young man from the town of Azuel, desperate on becoming to worlds best hunter. He hardly remembers The Fall, but soon gets wrapped up with it's darkness. Emily: A skilled healer who desperately wishes to track down the sub-villian for what he's created and what he's done to her town. Ember: A mage who gets wound up in the darkness of The Fall, he decides to join Jason and his group hoping to find his brother along his journey. Credits: Moghunter Victor Sant Khas Arcthunder Falcao Woratana Modern Algebra Yanfly Khas Nicke Galv Yami *Many many thanks to these scriptors, it would have been hard getting this far without you!* Traversing The Splinter Pines The first boss of the game; Deathcamas The players starting town; Azuel Moonfall supports a player housing system that evolves with the player, later on adding a party swapping crystal, class changing crystal a stash and much more! Features: New Game + Several optional high level dungeons available after the main story 12 Main characters, 10 secret characters Party Switching to play with your favorite cast Complicated class system combinations Secret Classes Over 150 side quests already designed Awesome crafting and scavenging system Rare weapon crafting Over 1000 items already designed Current design supports 50+ hours gameplay (Not including New Game +) Designed for amazing replayability Demo: http://www.mediafire.com/download/dtd1avod9i505q7/Moonfall_Demo.exe This first demo introduces the character and the world among with a small piece of the plot. It's mainly for feedback and testing. Nowhere near the final product, much of this is not final and will be changed. Feedback and comments are MUCH appreciated. Known Issues: None
  21. Genre: Fantasy - Non Commercial Game Progression: Still in development. Much more to do before a demo is released. Early Development Demo may be available in August 2014. Mandatory Party Members: Secondary Party Members:
  22. CSCA AutoSave Plus! v1.1 By: Casper Gaming (Casper667) Last Update: August 20th, 2012 Introduction This script introduces an autosave feature, where the game will automatically save if the player: transfers map, finishes a battle, gains gold/armor/item/weapons(event command only), all options are toggleable. Does not overwrite standard save files. Features -Saves the game automatically under a few conditions set by you -Can load autosave file from title, scene end, or gameover -Can change gameover music/image ingame with a variable Updates Version 1.1: -Autosaving text now pop up on map after autosave. - Autosave now possible after a set amount of steps. How to Use Place in your materials section. Further setup required, instructions included in script. NOT compatible with CSCA Gameover Options(This script retains all functionality of that script though). Script Text file is found here(copy and paste everything into your script editor in the materials section): LINK FAQ None yet. Credit Casper Gaming Terms http://caspergaming.com/terms-of-use/
  23. -Dawn- Hello! I'm a begginer on RPG Maker, and this is my first project. For this game, i decided to make a Cyberpunk Dystopia set in 1939, mixing cyberpunk ideas with some of the culture in the period.It's still pretty crude at the moment, but i have a demo to release and i would apreciate the feedback -Story- "1939, a cold night, sure, but then she came, now God only knows if i will ever see the dawn." The story is set in 1939, in a world where the Dark Age never happened and science never stoped evolving, resulting in a dystopian cyberpunk world where peace is given through total control.The story is about an unknow investigator that is hired by a mysterious woman to find someone, but as always, there is something deeper than it looks, and the job can only get worse by the minute. -Characters- ... An unknow investigator, not much is know about him or his past. Catherine A mysterious woman, she doesn't seem to be very familiar with the City. Hired the investigator to find someone.Why?Only she knows... -Credits- Scripts: Bullpup Shooting Engine 1.8 - AndreMaker Single Character Menu 1.2 - DarkPaladin Sound Emitting Events - Lemony Vehicle On Off Locations - Galv Awesome Light Effects - Khas Followers Control - TDS Text Sound Effect v2 - Zerbu Yanfly Message System - Yanfly Futuristic Resource Pack - Enterbrain Graphics: MatsuoKiato for the Robot, Computers and Door Sprites Avadan for the Mecha Sprite Antares for random NPC's sprites Sound & Music: Bensound - http://www.bensound.com FreeStock Music - http://www.freestockmusic.com FreeSFX - http://www.freesfx.co.uk -Screenshots- -Features- *Focus on point 'n click style puzzles *Action sequences *Shooting Engine provides arcade-like action *Enviroments full of detail -Download- v1: http://www.4shared.com/file/mKquiMDzce/Cyberpunk__1_.html? If you play the demo, please give me feedback, like how long it took to finish, bugs, issues, tips for improvement, etc... -Known Issues-: No known issues at the moment, will update when i have some feedback. This is one of my first posts, so if i did something wrong, tell me
  24. Hey Guys! I need some feedback about this new game that I have made. I'm not trying to advertise it nor trying to tell you guys to vote for it but I just want some honest handed opinions about it because my partner and I feel like we didn't get enough during the 2014 indie game maker contest so we want to ask everyone here on the forum what you think of the game. The link to the download page of the game is here.
  25. Chaos-Avian

    Esper Wing Chronicle FULL GAME

    Story Ok, it seems that God isn't too happy. 16 years ago one of his angels and a devil from the underworld got together and had a child by accident. Whoops. This child was born with angel and devil powers, becoming dubbed the Demi-Child. The angel and demon in question unable to fend off the multitude of angels went and gave their powers to two individuals that would soon be the Demi-Child's guardians before sealing themselves deep inside a volcano (Yes, a volcano is a weird place, just roll with it~). Oh, and Satan doesn't give a single crap about the Demi-Child, which is strange because the Demi-Child could become a stupidly powerful ally... Anyway, our tale begins with the Demi-Child accompanied by a rather eccentric companion... Characters What? You thought I was going to spoil the other 3 main character? Psssh, yeah right! Though so far this is ONLY A DEMO, so don't expect all of the to be available. Oh, and if you don't utilize each character's skills in battle, "you're gonna have a bad time." Also, grinding is encouraged for this game!~ Screenshots Download Link http://www.mediafire.com/?4u4gg0stusjnpgg >28/08/2012 Version< Credits Enterbrain IceDragon Victor Sant Yanfly Kread-EX Mr Bubble Thalson McTricky Galv Gyro COMPLETED VERSION!~ http://rpgmaker.net/games/4581/
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