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Found 133 results

  1. UPDATES: Added images to this post Added new DL link Fixed the doors in the house Fixed long repeating dialogue Made second floor of school manditory Fixed some typos Made the sheep story less mean Kind of fixed the keys. For some reason when I get to the door, I have 6 keys which is why you guys couldn't get through. I just made it only require 4 keys so if you miss one, or if it's still glitchy then you won't get stuck. Optional: Abstract: A girl in a small town goes on her first adventure and solves a mystery. Genre: Fantasy RPG Average Demo Time: 40 minute quick runthrough, an hour and a half max. Game Progression: I have completed the game but this is the game I've created so I need some advice. I made it for my girlfriend for christmas, she doesn't play rpgs so this game is just a quick little story, there are some puzzles that may make you think and the battles are all easy. I would appreciate any advice or tips on how to improve the game or make the story more understandable. Required: Story / Setting / Purpose: It takes place in a fantasy world with a few modern technologies. There are TVs and indoor plumbing but also magic and mermaids. The story starts in a small town filled mostly with homes and villagers, they don't get visitors often. Every few years a traveler from the mainland may travel there to see boats sail out to the open sea. When a mysterious villian steals the towns boats and everyone's pets, the town needs someone to step up and save the day! Character Bios: Mae- A small town girl who works as a preschool teacher. She dreams of sailing out to sea on one of the cities boats. Roxie- Mae's family dog. Rocc- A traveler who journeys far to see Mae's city because he has never seen the ocean before. Frosty- A magical creature frozen in place. "A"- An evil, msyterious figure that terrorizes people by disguising himself as a familiar friend. Credits: Default tilesets. Custom characters by Nemu, fizzlymike, although they said no credit required. Screenshots: Features: This is a christmas gift for my girlfriend who doesn't play RPGs! Not really a feature but I'm going to make a case for it and everything. Download: https://onedrive.live.com/redir?resid=A46BD7C2CB814F9E!106&authkey=!AHQKtzZItFOYGt8&ithint=file%2cexe Known Issues: None that I know of. Reporting Your Game to be Moved: It's a complete game but I would like some advice as this is the first game I have created.
  2. My first game! Currently I'm making the story as I go, and it is still in early development. But I do have a general view of the story. Feedbacks are totally welcome! (It's brief, not done yet)
  3. Skysagi

    The Warriors of Solian

    Genre: Adventure RPG Progression: 100%! The Warriors of Solian is Team Lightning's second project. - Storyline - A legendary star that would give unlimited powers to the warrior's weapon, a star that only appears each 200 years, the Star of Power. "200 years ago... The 9 Legendary Warriors chosen by the Star of Power, defeated the Diablo Sword and saved the world. For a while... Now this story is about to begin once again..." The next Star of Power fell on the Earth, boke to pieces and chosen the next 9 Legendary Warriors. You and your 2 friends are some of them. You have to find the 6 other Legendary Warriors before the Diablo Sword returns. Where will they be? Who will they be? You will discover it soon. Because right now, the war between the two warrior tribes, Solian and Darkner for the Fragments of the star began, and the leaders of the Darkners are: Tai, Silver and Aspen. You have to end this war before finding the Legendary Warriors. - Characters - "Sorry! Team Lightning doesn't have an Artist yet, so the custom characters I created don't have faces, only sprites. When we find someone that can help us with that, we will edit this part." - Heroes - Kai (You) The best Swordman in the Solian tribe. He has great fighting skills. He would do anything to finish the Darkner tribe and put an end to all the other wars that have begun between those tribes. With the Star of Power, he has a chance to do that. Race: Human Weapon: Light Sword (Modified by the Star of Power) Jin The best Mage in the Solian tribe. He is indeed a smart guy and is always trying to help his partners when they need him. He won't let anyone stop him while he's trying to save his partners. Race: Human Weapon: Light Spear (Modified by the Star of Power) Haruka The best Archer in the Solian tribe. She has a great audition. Her skills with the Bow are perfect, making it be almost impossible for her to miss an attack. Race: Human Weapon: Light Bow (Modified by the Star of Power) - Villains - Tai The best Swordman in the Darkner tribe. He's Kai's sworn enemy and a great strategist. Tai is a really serious person and all he thinks about is winning the war between Solian and Darkner. Race: Human Weapon: Dark Sword (Modified by the Star of Power) Silver The best Mage in the Darkner tribe. He's as smart as Jin, but he's also his sworn enemy. He would love to see the Solians suffering and his current objective is: Kill all the enemies, principally Jin. Race: Human Weapon: Dark Spear (Modified by the Star of Power) Aspen The best Archer in the Darkner tribe. She's Haruka's sworn enemy. Aspen is as serious as Tai and NEVER misses an attack (What means that she is more skilled than Haruka). All she thinks about is training and defeating her enemy. Race: Human Weapon: Dark Bow (Modified by the Star of Power) Flynt He isn't a Solian, but he isn't a Darkner either. Nobody knows if he's part of the Midwild tribe, but he says that he fights alone. He doesn't care about anybody else and has a really resistant armor. His helmet makes it impossible to see his face, so he is kinda mysterious. Race: Human[?] Weapon: "The Dark Destructor" (Regular Sword. NOT modified by the Star of Power) - Neutral - Ray He is the Leader of the Midwilds. He masters all the weapons except the Bow, and, since the Midwilds don't use Magic, the Spear. He is weaker than Jin (in Attack aspects), but he has destructive techniques like the Blitz Attack and the Omnislash. Race: Human Weapon: All The Weapons except Bow and Spear. NOT a Legendary Warrior. - Screenshots - - Credits - At last, we have the credits. Arts: Tsarmina Audio: Fanmade Studios/DarkTreecko2 (You can find his channel clicking here) (Some musics from Castle Crashers and Kirby's Return to Dreamland were also used). Title Screen: Background from RMVXA Edited by ZoroarX Sprites: ZoroarX (with the site below) Holder Scripting: Yanfly, Zeus81, MOGHunter, V.M of D.T, Yami/Symphoria Events: ZoroarX Tilesets: Enterbrain Engine: Enterbrain Story: ZoroarX (Yeah, I did lots of things) Special Thanks: Team Lightning Holder Tsarmina - Extra Information - Attention! Only open it if you really want Extra information (By the way, the information below is not involved with the story) - Update Log -
  4. Phantasy Quest: The Prologue Alternative Name : PQ, PQ:P Engine: RPG Maker VX Ace Genre: Fantasy RPG Playtime: Around 2 Hours Expected Release: Spring 2015 Character Bios: Game Screenshots: Game Features Credits & Special Thanks: Download Links [Recommended] Game Install (downloads Game + Updates) (330 MB*) *Full game size is 400 MB Website http://DragonLensStudios.com Changelog Known Bugs/Issues
  5. Operation: Save the Orphanage Abstract: A group of orphans (aged 11) take it upon themselves to save the day when their home is threatened by nefarious forces. Genre: A comedic RPG that takes place in the modern day. Average Demo Time: Takes between 30 minutes and 1 hour to complete. Game Progression: We call this a proto-game. Sometimes we call it a proof of concept. It is finished; it tells a complete story. We may make another short demo-game to flesh out the characters and the world. But the ultimate goal is to make a much longer, better, more sophisticated game using the same characters. Note: This is our first attempt at a game, and we seriously would welcome any feedback, positive or negative! Thanks Story / Setting / Purpose: Whalesto California is a small town near the Nevada border. The Mayor has locked himself inside his house. All radio and television transmissions have ceased. The newspapers are declaring the dawning of the age of "The Supreme Master". And in the middle of the night, the police are knocking on the door of an orphanage, to threaten an old woman with eviction and arrest. Four best friends take it upon themselves to get to the bottom of it all, and to save the orphanage in the process... Character Bios: Sarah: aka "Homebody" (It's dangerous outside...) Hubert: aka "Candy-Thief" (There's cake?...) Grace: aka "Face-Wrecker" (Ghosts. They always underestimate me...) Simon: aka "The Illusionist" (Watch closely...) Credits: Written and Made by: Chandelle Lance and Gordon Adakai Music: Original (by Chandelle Lance) Background Graphics: Mostly Original (by Gordon Adakai) Addition Graphics by: © Enterbrain, © Enterbrain 2012, by Celianna (Futuristic Tiles DLC) Sprites: Original (by Pirate) Scripts: Ultimate Parallax Control, by GDS Scripts: Ace Menu Engine, by Yanfly Screenshots Attached. Known Issues: None. Features: Play as four different characters Download: (No RTP) https://www.sendspace.com/file/3kr7t7 (Yes RTP) https://www.dropbox.com/s/ro04aj749sf1dse/Operation%20Save%20the%20Orphanage-RTP.exe
  6. Abstract: An amazing adventure with a unique story! Genre: An Adventure RPG with two different storylines. Average Demo Time: Around 2 hours for Damian's demo, and only 20 minutes of Maxwell's demo. Demo can last up to 3 hours with exploration. Story of Vassya: The world of Vassya has been at peace for over a century. There are many different lineages of people spread throughout all the major cities in the world. One fateful night, King Orick Maxwell II, the king of Capitol City, was found murdered in cold blood. The culprit, a man named Dmitry Juleon, is still at large. After the first royal murder in over 100 years, the world of Vassya is very much unsettled, and tensions are beginning to rise between the cities. It is up to our two main characters to figure out how to restore Vassya to its peaceful time, and find themselves a long the way. Characters: Credits: Screenshots: Videos: Features: Two separate storylines, with a balanced battle system. On-screen enemies. (No more random battles! The fighting is up to YOU!) Summons are acquired by defeating the summon itself. More than 10 unique weapon types. DEMO Download: Demo without RTP: 90 mb https://www.dropbox.com/s/fw6ne7ht23go4ki/Tale%20of%20Vassya%20DEMO.exe Demo with RTP: 280 mb https://www.dropbox.com/s/2ag8ofv3g8vuhvf/Tale%20of%20Vassya%20DEMO%20with%20RTP.exe Known Issues:
  7. Warning! Game contains young girl with a potty mouth and many real world references including, but not limited to: Sex, race, gender, etc! You have been warned... Demon Hunter SYNOPSIS Demon Hunter is an old-school ATB (Active Time Battle) styled RPG game mixed with "monster capture" elements similar to games like Pokemon and Persona. The game features a simple, yet effective alchemy/crafting system with over 50 different recipes to learn and master. The game also features a weapon/armor randomizer, where each drop can roll randomized stats, ranging from very common items to super rare legendary items with boosted stats. The game features over 50 capturable demons, with more to be added in the finished product. The game is still early in development, and many changes and updates are yet to come. Current demo has about 4-5 hours of gameplay if you exclude the time invested in optional mini-games. (Demo will be uploaded soon!) FEATURES Turn Based Battle System with Animated Characters and Enemies. Side-View Battle System. Over 50 Demon Pets to be captured. Alchemy / Cooking / Gathering / Crafting system with over 50 recipes to learn and master. 6 different "classes" with various abilities add strategy to party management. Diablo-esque Randomized Equipment. Color and strength of item changes to depict rarity. 30+ Amusing Side-Quests. House System where you may buy furniture to decorate your own personalized home! Card Battle Mini-Game with over 100 cards to collect! Much mini-game, many fun, such wow! And more to come... STORYLINE Demon Hunter's story revolves around a young boy by the name of Alex, who is chosen by the Holy Order, the Demon Hunters to partake in the Demon Hunter Trials, where youth from around the world are sent on a journey to defeat the evil entities known as "Legion of Six". Alex soon finds out that there is much more to his mission than just destroying demons and saving towns... CHARACTER BIOS SCREENSHOTS Special Thanks to the following for their AMAZING resources, scripts, and music! Media-Fire Download Link KNOWN BUGS When picking up "Elkin Berries" in Elkin Forest, the event name does not disappear until you leave the map and come back. This has been fixed, but won't be implemented until next demo release. Some on-map enemies weren't "tagged" right, and they won't chase you when you come into their range like they are supposed to. This has also been fixed, but won't be implemented until next demo release. DISCLAIMER I do not intend to go commercial with this project, I am making it completely for fun, and for friends who have always told me I had a knack for storytelling and that I should put those stories into a real life project. Many characters depicted in the game are not of my own creation (example: Final Fantasy character sprites, names, etc, and all sources are credited in the credits). That Being said, please enjoy! FEEDBACK Any and all feedback is available. I do have some questions if you wanted to use that as a template for your feedback as well. No need to answer them all, but the more the merrier! Normal Enemy Encounters: How do these feel? Are they too long? Too short? Too difficult? Not difficult enough? Boss Battles: Do you have any feedback regarding bosses? Their abilities? Damage output? Etc? Side-Quests: What do you like and/or dislike about them? What would you like to see more of? Story Line: How far did you get? (Name a city or a boss you last visited so I can get a good idea where you got) On a scale of 1-10, how interesting was it to you? Characters: What's the good, the bad, and the ugly? Who's your favorite, and why? Who's your least favorite, and why? Crafting System: What did you like about it? What did you dislike about it? Any changes that would benefit this system? Achievement System: Same as above. Development Status Scripting 95% Building and Mapping 70% Citizens and Merchants 35% Classes 100% Battles System 90% Extras (Crafting/Mini-Games) 80% Story and Scenarios 40% Enemies and Balancing 80% Current Task: -Moving on with the Storyline!
  8. [ToDay] Demo version DOWNLOAD DEMO (◆[ToDay]demo.) (◆[ToDay]demo.+RTP) ◆◆Information◆◆ Type: regular day story System: (Kind of)Visual novel in Rpg maker/ no monster Game Progression: workin on event. Equpment: Rpg maker vx Ace (via Steam) Release Plan: .... ◇◆STORY◆◇ Story about a high-school boy who try to confess to a girl he likes. ◇◆Characters◆◇ (From left to right) ◇Krozz◇ A girl who the main charactor fell for. cute and cheerful girl though she has a weird taste in music. Too naive to know that the main charactor likes her. ◇Rec◇ Main charactor who did not brave enough to confess yet. One day when he trying to wrote a love-letter his friend found out. (so unlucky...) ◇Loud◇ A friend who knows Rec's secret and trying to help in her own way. ◇Squz◇ Rec's best friend and the one that saw Rec when he was writing a letter. ◆Cradits◆ Developer Tamalynn (me) Artist [Link to DA] BGM senses-circuit Scripts Parallax Mapping - Yanfly Other Scripts - Galv's Special Thanks Kuro sakura Supawee ◇◆Screenshot◆◇ Thanks for stopping by!
  9. There's some artwork to get your attention. :3 Hello and welcome! I guess first I should note that there are mature subject matters and whatnot in this game, lots of gore descriptions, and a bit of sex, so that’s the official warning for that mess. I’ll jump right into the story synopsis and setting now. Story/Setting Synopsis: Screenshots: Characters: Features/Closing Comments: Here's the download link with NO RTP: https://drive.google...dit?usp=sharing And the download link WITH RTP: https://drive.google...dit?usp=sharing Credits: And I completely forgot the Let's Plays done by vahndragonwing, if you'd rather just watch than play: Here's a new Let's Play:
  10. Hello, I'm new and I'd love to have some feedback on Mind Drone, a dark science fiction RPG I'm designing and developing w/ RPG Maker VX Ace. Love the software so far! An alpha demo is available, and the link is at the bottom of this post. MIND DRONE Story/Concept: Ever wanted to travel inside someone's mind? What if minds can be hacked? What if the mind can get computer viruses? You play as Sam Mortimer, a professional hired to enter his clients' minds to battle inner-demons and/or disable hackers and viruses. Mind Drone focuses on story, atmosphere, along with puzzles and classic JRPG combat.In the future, your mind (your thoughts, intentions, etc) can be accessed with ease by anyone with know-how, and it's become a problem in modern-day society, circa 2087. Setting: Between Sam Mortimer's place of business (Mortimer Mindwork) and his clients' minds, the setting is the limit of the client's imagination. A war is beginning, a war of the minds. Character Bio: SAM MORTIMER is a 3rd generation Mild Melder - a cross between an investigator and psychological ops infiltrator. He is a private contractor by choice (as that's where the money is), and turns down work from Government. Sam was privately trained by Ravel Emit, a majestic if not feared figure who is known for his breakthroughs in Mind Melding. Sam Mortimer never had a relationship with his father and was raised by his mother. She treated him well; however, she and Sam experienced poverty and starvation in a changing world, until Sam worked his way up the latter at the Infinitech corporation, where he met Ravel Emit before starting his personal business. Credits: What I'm not using from the wonderful Mythos Horror and Futuristic Tiles Resource Packs, I'm creating the art, music, some SFX, and writing the story myself. I'm implementing Yanfly Engine Ace, Hime Works, and Jet Mouse System into Mind Drone. If you're interested, here is the download link from DropBox: https://www.dropbox.com/s/mpspar4raq9icr3/Mind%20Drone%20Demo.exe I hope to hear from you soon, and thank you to those that will play my game demo and give some feedback. Totally appreciated! It means a lot and I'd love to hear your thoughts. MIND DRONE
  11. An ambitious RPG Prototype Take control of the three heroes of the Dawnborn brigade led by Vidar, a son of Odin, as he and his comrades fight to defend Asgard against the threat of Loki's massive demonic army. Explore an alternate world steeped in history and adventure in this exciting RPG microgame. (10/12/2013 - 12:18 PM, GMT -4) Topic Created 2 new Media added (5/6/2013 - 8:19 PM, GMT +8) Now RTP independent! I hope...If you see any red boxes please tell me. Revive Should work now! Yggdrasil Leaves are bumped up from 25% - 55% Hakon's MAT stat growth is increased a bit. Vidar's Final Skill formula has been fixed. Fixed some passability issues in the house and the barrel. Reincarnation -Dawn of War-is a 2D sprite-based and classically influenced, yet modernly designed, RPG video game set during the age of the Norse gods. The project is also a collaboration between #PP and Studio Fenrir. It was a featured project at Capstones ( an event kind of like E3 ) at Hirei's university and entered into Release Something Weekend. This is only a small prototype pilot version of what a full game could be. If you are interested in seeing more, please don't hesitate to give us feedback and your support! Vidar is a son of Odin and the leader of the Dawnborn, a small troop of knights bearing the brunt of the assault on Asgard. Sigrun, a legendary valkyrie under the service of Freya, and Hakon, an instructor of the seidhr arts, are among Vidar's comrades in the Dawnborn. Made in a month for Release Something Weekend Custom Assets such as sprites and GUI Turn-based battle system Gameplay is currently around 30 minutes
  12. Mature language. Hello, viewers. drakon136 here, with my first RMVX-Ace project: Ancora. None known as of yet. All resources were either created by me, or were part of the default package. Update History: June 01 2014- Small content update released: ( • ) Added more dialogue for Quest 004. ( • ) Added several new items, including Thief (which makes use of common events because I can't make scripts). ( • ) Balance changes to: Natalie, Shade, Fire Fairy. ( • ) Modified encounter rates: Ember Spirit Hunting Grounds, Elorian Cave, World Update has been released. --- Initial demo release.
  13. LONG AGO, IN ANOTHER REALM CALLED THE VEIL, THERE WERE MANY POWERFUL BEINGS CALLED THE GUARDIANS. THESE GUARDIANS WATCHED TIRELESSLY OVER SEVERAL DIFFERENT DIMENSIONS. IN ORDER TO HELP DEFEAT A GREAT EVIL THAT WAS THREATENING A DIMENSION CALLED EMIRU. ONE OF THE GUARDIANS, SUWRATH, CRAFTED A WEAPON CALLED THE EBONBLADE. BUT THE FIRST MAN TO WIELD THE SWORD INSTANTLY WENT MAD WITH POWER. THE GUARDIANS IMMEDIATELY PUNISHED SUWRATH BY MAKING HIM BECOME A MORTAL SO HE COULD LEAVE THE VEIL AND ENTER THE WORLD OF EMIRU TO RETRIEVE THE EBONBLADE. UPON HIS RETURN HE WOULD BE GRANTED HIS IMMORTALITY BACK. WHAT THE GUARDIANS DID NOT KNOW, IS THAT SUWRATH MADE THE EBONBLADE AS A WAY TO ESCAPE THE VEIL HIMSELF. SUWRATH HAD LONG DREAMED OF POWER, OF BECOMING A GOD. INSIDE THE BLADE, SUWRATH HID AN EVIL POWER THAT HAD BEEN LOCKED AWAY IN THE VEILS VAULTS FOR SO LONG, THAT IT HAD BEEN FORGOTTEN ABOUT BY THE OTHER GUARDIANS. BUT WHEN SUWRATH ARRIVED AT EMIRU, THE LEGENDARY HERO KYROTH AND HIS COMPANIONS SACRIFICED THEMSELVES IN ORDER TO CAST A SPELL POWERFUL ENOUGH TO SUCCESSFULLY SEAL THE EBONBLADE AND BANISHED ITS CRAZED VICTIM. AFTER SUWRATH LEARNED OF WHAT HAD BECOME OF HIS BELOVED BLADE, HE HID AWAY AND BLENDED WITH THE MORTALS, BIDING HIS TIME, SEEKING A WAY TO TAKE BACK THE BLADE AND RETURN TO POWER. THE TWO SONS OF KYROTH, SOMA AND RYU, FOLLOWED IN THEIR FATHERS FOOTSTEPS. THEY SO MUCH IDOLIZED THEIR FATHER THAT THEY JUMPED AT EVERY CHANCE OF BATTLE AND WAR THEY COULD....HOPING FOR THEIR CHANCE TO ALSO BECOME LEGENDS. Characters: Soma Warriors. The Destined Brothers. The Main Characters of the game. Ryu: Samurai.The Destined Brothers. The Main Characters of the game. Idellette: A healer. A Princess in Distress. She turns out to be alot more than they bargained for. Shade: A Gun-Slinging Witch. She warns you not to enter her tomb. All her ancestors went mad with black magic and now rest inside. T-Hirst: Rogue. A comical mystery. Jarzon: Once a feared evil fire mage lord. Yet, he seems to have changed. Can he be trusted? He seems to have an interest to train the brothers. Fayne: Archer Priest. Waiting on you to cross dimensions. She seems to know alot about the both of you. Is there something She's hiding? Features: This game is a classic super nintendo FF4 type rpg adventure game. It feature a sideview battle system, Intros, dungeons, castles, 3 worlds and a portal realm to go change between them. Ship, boat, and airship travel. Awesome boss battles with transformations and epic music changes. Credits:Scripts- Killozapit-cache back MOG Menu Cursor YF Aftermath YF Party VE engine VE animated battle VE Actors Battlers VE leap attack VE damage popup YF-save engine yanpac HUD Neo gauges V.M of D.T Healthbars VE anti-lag Kread-EX-Traits Namer Krad-EX-Runic enchantment after level up recover-short custom script Galvs menu Zerbu Engine - Title Screen Napoleons minimap (core,1/4,2/4,3/4, and 4/4) Himes mapshot VE co-op skill YF jp manager Kread-EX-Skill Upgrade VE Diagonal Movement Kread-EX-cutscene skipper MUSIC: Disturbed, Bruce Falconer, and GyroWolf **This requires rpgmaker vx ace rtp installed. Game link: http://www.mediafire.com/download/8qgupd506cem2mq/Lost_Blade_4-14-14.exe I included cheats (down on the ends of the docks in port town) For Droid!!! this is just an example if you want to put your game on android follow these instructions. This game does work tho. Download this: http://www.mediafire.com/download/ey7etj8auv50b79/lostbladedroid4-9-14.zip to your phone (you may want to use wifi)(make sure you have some empty space on your phone first). download androzip app in app store for free. download neko rpgxp player from app store for free go to http://www.mediafire.com/download/uu7hkacnkubub4l/RPGVA_RGSS.zip it will download rpgva_rgss.zip, then open androzip app and go to your downloads folder and click rpgva_rgss.zip and choose extract to: and choose sdcard/kernysRGSS/ open androzip and go to sdcard/kernysRGSS and click the +new button at top to create a new folder here. name it lost blade. open androzip app and go to your downloads folder and click lostblade.rar and choose extract to: and choose sdcard/kernysRGSS/Lost blade start the RPGXP Player app again and lost blade should come up, if not then hit refresh. if still doesnt show then make sure in settings that KernysRGSS is selected as your game folder. after the files are extracted into the kernysRGSS folder, you can then delete the original .zip or .rar files from your phones download folder (u no longer need these) Notice: being a beta app for vx ace some compatibility issues are present such as graphic hiccups. App is being improved constantly, but its a great start! Credit goes to kernys for creating an awesome app! (this page is not about the game lost blade but just about the phone app and how to ues it.) to see other credits visit lost blade page http://www.rpgmakervxace.net/topic/20488-lost-blade-new-videos/
  14. LOT4S Story driven RPG (Focuses on cutscenes/dialogue) Uses the Schala Battle System where you battle the enemies right there on the map (Like Chrono Trigger). This game will have tough boss battles. Gametime: 40 - 55 mins If you like the story so far, have suggestions or want to help in anyway please post or pm me ! Game Progress So Far: Battle System: Characters: Storyline: YOUTUBE VIDEO: Be sure to change quality to HD so it's not blurry! DOWNLOAD LINK: https://www.dropbox.com/s/5iie64dyckz1hj4/LOT4S.exe OR "LOT4S" you can just find on the Steam Workshop instead of downloading as well. Credits: Tyrrell_G Credits for Schala Battle System Xiderowg for creating the XAS Engine. See more here Moghunter for creating the Schala Battle System
  15. The Unwritten Story Update 2: Another demo, with the next major update following next week(compatible with this demo) Update 1: Added more screenshots, character pics and an updated demo Hello, I want to present to you my newest project: The Unwritten Story. But first a bit about myself: I am a 21 year old mathematics student, currently living in Germany. I like playing video games, especially rpgs. Around 10 years ago, I used to play around alot with rpgmaker, but never finished any project. But I want to change that now with this game! I bought the RPG maker VXace a couple of months ago and started to play aroung with it for awhile, until I started my first real project: Abstract: Genre: Average Demo Time: Game Progression: Story / Setting / Purpose: Character Bios: Credits: Screenshots: Features: Download: Known Issues: I really would like as many feedback and critizism as possible. Whatever comment you have on the game, to difficult/boring/slow, bugs, grammatical mistakes, just write it here, per PM or email it at tus_rpg@hotmail.com Additional notes about the demo: ALL names(attacks, characters, items, cities,...) are placeholder as I am terrible with inventing names, so if you have any nice idea feel free to propose them. As thanks for the support, will every person who plays the demo(and leaves a small comment/message of any kind), will be mentioned in the credits. You just have to send a message with the name you want to appear with in the credits, and you will already be added in the next demo of the game!). The credits will be accessible through out the entire game with a key item in your inventory.(In a later update the animation of the credits will also improve). I hope the little information I gave you about the game wants you to play it and if you did not like the game, please write any critizism, I will consider everything for the „great polish“ before the second demo!
  16. Our very first RPG using RMVX Ace, we hope you enjoy and have fun on our demo! Stick around and you may be surprised. Also we intend to always keep it non-commercial, it's a fun hobby for us! This is Gotheval! Demo time- About 1 hour MediaFire game link https://www.mediafire.com/?0e6zruq4o5cyvj6 Also very important we use a font in our game to show that Castlevania influence within our game, to have the font in game please download and install this font to get the best experience there are two files. http://www.dafont.com/blackwood-castle.font Genre: Gothic Horror, Action, Adventure, Comedy, Drama, Fantasy, everything you can think of! Here is our first trailer, many things have changed on the demo we have. We will have an updated trailer in the near future. Gotheval Version History v. 1.00 initial release v. 1.01 fixed a few typos Our Notes- Please note that we are only two people working on this game and that all resources used within have been either compiled or made by us. Also if we missed anybody in the credits section, feel free to let us know and we will add them to it. Let us know what you think, we are willing to take all constructive criticisms to improve and deliver the best game we can! Future Plans for Gotheval- A item leveling system integrated with Alchemy to allow for powering up weapons, armor, and accessories through combat and materials found. Many main characters will join later with their own unique powers and abilities and each playing a role in the story. Many Mini-games are planned for future areas.
  17. Genre: Horror, Adventure, Puzzle Download the Demo (RTP not included) "But why now? Why, of all the time possible, now?" "Because you can never run away from it, no matter how hard you try." Setting Characters Screenshots Features -Carry a lantern that lights up the environment, keep in mind that it only can be used for a certain time before needing refuel. -Examine the objects around you, they may contain hints and clues about the story and the puzzles. -The environment is never stable, watch out for the subtle changes that is happening around you. -Two endings are currently available in the demo, one is the standard ending, the other secret. *More endings and alternative story lines will be added, events which happen in the present will affect the future. Credits Graphics -Enterbrain -Mack -Aindra Audio -Presence of Music -Nox Arcana Scripting -Modern Algebra -Adiktuzmiko -Hanzo Kimura -Zerbu Special Thanks to -itzphilip Developer's Notes First serious attempt at making a horror game, so I would greatly appreciate feedback from the people who can find the time to play this short demo. I will be keeping an eye on this post until the day when the game is completed, so it is never too late to post your views!
  18. Before reading: Important Sadreth Method Theme: War This was the story of a military general and a country which had been at war with itself for seven years. It's dead now. Second Demo Stage - Non-existent. Second Demo Link: Link Erased. Completion Estimation: Never. No Recruitment. Opening Story Section Character Cast Protagonist + Party Antagonists Others Credits Section Game Screenshots Features List - Territory Disputes Various locations can be controlled by either your ally or the enemy. In order to retake or seize a location you must go to the location and defeat the enemies located there. More contestable locations will be added later. - Two Game Parts - Six Chapters All Known Issues
  19. a Cross over game of many outcomes..... STORY Stories tell of a star able to grant many wishes. This one being the grand cross to tie together all realities. A Reality Warrior, known as Gabe Kuo embarks on a quest to find a threat tearing it's way through the fabrics of dreams and reality after this very thing. However upon him leaving his own plane, he's soon to encounter unfamiliar forces good and evil that are with or against the idea of the evil force. What lies in the many connected dream worlds which could ultimately lead to the cross finale? We can only sit and find out. Updates: New Video added New Voice Actor information. DEMO V.2 ADDED: tips: Save Often - After first Mini boss is best. Known Bugs - Before Battle with Tron Bonne game may kick you out. Some text doesn't match the speaking or cuts off. So keep that in mind. Other notes: Artwork found on loading screens as well as menu backgrounds are tentative. As they will soon display fan art and other collected original artwork of things around. DOWNLOAD: Demo contains 2 places to play around in. The intro story and a rehash of the Tron battle. This demo is also much easier than the previous demo. Cross Finale V.2 https://www.dropbox.com/s/660j11ho8wisefv/Cross%20Finale%20Demo%20V.2.zip Etna Tune (Make sure to place this into the Audio folder after installation.) https://app.box.com/s/rwzhs4xnckyquzd2by8t Character Bios: (More to come as it updates) The Heroes Gabe Kuo: The Reality Warrior Race: Reality Warrior Voice: HeySuezo / actor in youtube series Retrology Info: Gabe Kuo is a being who can transverse himself through dreams and reality. Defeating pest in minds known as Trackers, beings that can give nightmares or ultimatly take over the host. He goes about his work with a snarky to the point attitude. Though his past wasn't always this gleeful and smooth. Setting aside most things from his past for the mission at hand now. He strives to take down an escaped Spawn that has been infecting minds. Which ultimatly results in his quest to find the Wishing star before this mad spawn get's what it wants. Ace: The Treasure Hunter Voice: Nitrogoblin / Misc Elementar Rising characters/Retrology Race: Human Info: Ace is a high spirited treasure hunter, seeking the ultimate treasure the wish star. Possibly not related to the current one at hand in this tale. But anyones guess it perhaps might be just that. She aids Gabe Kuo in his quest to stop the Spawn that plans to destroy all Reality as they know it. She also has a habbit of eating which leads most to believe she's already found her treasure. Mike: The Azure Samurai Voice:Metreu Race: Human Info: Partner to Reimu, Mike came from the outside world to study in Gensokyo. He ultimately ended up living there and trained under various people and Reimu herself. He became her 'partner' and the two of them live at the Hakurei shrine and solve incidents. there is currently no romantic relationship between them. Jagger: The Karate Master Voice: Pending Race:anthropomorphic Info: Jagger Dario James is a famous adventurer, known for his many crazy exploits in far and exotic lands. He's a thrill seeker, and dedicates his life to exploring the world and seeing everything it has to offer. Jagger's adventures normally have him exploring foreign lands, investigating rumours or mysteries, chasing criminals or hunting for treasure. More often than not, though, he buts heads with a lot of trouble makers and some pretty 'bad guys' throughout his adventures. Unfortunately for them, Jagger's a living tank of a fighter, with herculean strength and amazing fighting skills and he's usually able to dispatch whatever baddies happen to fall into his path. Jagger is a chill and laid-back guy, and a bit of a drifter, never staying in one place for too long. He loves to travel and explore new places, and takes pleasure in seeking adventure and making the most of his life. He can be a bit hard-headed and stubborn at times, and sometimes he may seem like a harsh guy, but only because he isn't one to sugar-coat his words or feelings, and plays by his own rules rather than the standards of everyone else. He's a nice guy at heart, but he can be mean when he wants to be. He is loyal to his friends and allies though, and is one who always keeps his word no matter what. He dislikes bullies and injustice, and if he happens to come across either of these things, he'll usually intervene in any way he can. He's also a mature and level-headed guy, and also pretty smart as well. Fern: The Pokemon Trainer/Gym Leader Voice:Anna Kingsely/Voice of flame girl from TOME/Haley from Dust an Elysian Tale Race: Human Info: Fern is a Fire-type specialist from the Hoenn region who took Fern's place as the Lavaridge Town Gym Leader when Fern decided to go travelling. Shantae: Half Genie Hero Voice: Megan Garcia/http://www.youtube.com/user/SooperTanzy voice demo: Race: Half Human half Genie Info: As the Guardian Genie of Scuttle town, Shantae lives in the small snug lighthouse by the sea where she can spot incoming ships and trouble. Shantae works tirelessly to thwart the plans of the nefarious lady-pirate, Risky Boots or other forces that threatens the town. She joins forces with Gabe Kuo and the others when her reality is suddenly twisted around. The villains Pande: The Reality Spawn Race: Tracker/Spawn Voice: Nitrogoblin Info: Pande is the force which Gabe Kuo was tracking through many minds connected through her chaos. She plans to use the wish stone found in the deepest most effective mind possible. And use it for her own gain in some way. Though it's not clear on how she plans to achieve this. It's proof enough she has the mind power and will to get it done. The Pandora Numbers (more to come) : (cameo villains) - characters recruited by Pande to seek out the wish star. #1 Risky Boots: (Game Shantae) Voice actress (Aimee Smith) Voice: http://www.youtube.com/watch?v=8afwRcZF85A /Voice of Milla Basset from Freedom Planet Info: The nefarious lady-pirate Risky Boots, known throughout Sequin Land for her love of wealth, power, and all shiny things. Risky is an unchallenged and self-appointed 'queen of the Seven Seas', and will caution and toll anyone to think otherwise. Risky is a villain with the skills and luck usually reserved for the good guys. Capable, dominating, and deadly, Risky isn't afraid to claim what's not hers. She commands an endless army of Tinkerbats who follow her orders without question, building her weapons of war and scavenging the resources that make her schemes become reality. Her goal in things while lead of the Pandora Numbers is to seek out the Wish Star in a place known as the Dry Vision. Seeing the Wish Star could grant her anything she'd want. Even after being presented with a piece. She's more than willing to see this through. If only she could avoid the constant arguments with Tyranto, another member of the numbers. The Pirates: (more to come) Tron Bonne - Queen of the Servebots: (Game - Mega Man Legends) Voice: Neokochan Race: Human See Tron in battle action here. http://www.youtube.com/watch?v=red6wG0EssE Info: Tron is the only daughter of the Bonne family of air pirates,She is a genius mechanic that handles the design and construction of the Bonne's machines, including their airship, the Gesellschaft. She is also an able pilot, usually the one piloting fighting machines like the Gustaff, Feldynaught, and Jagd Krabbe. Tron created the 40 Servbots that assist the Bonne family in various tasks, like helping Tron build and maintain her machines. She can be very harsh with the Servbots, sometimes even punishing them in a painful way, but despite this, Tron is usually tender and affectionate towards them, like a mother. Tron being stubborn one day decided to check into a portal that had appeared on a hunt. After being told by her brother Teisel it wasn't safe. She drifted into the realities of dreams. Finding that these areas carried many treasures she decides to walk into the door while it was open and get anything she can. Etna: (Game - Disgaia) Voice:Nitrogoblin Race: Succubus Info: Etna is the leader of an all-purpose Prinny squad she hired, and one of the few vassals who remain in the Overlord's Castle after King Krichevskoy's death. In the beginning, she attempts to wake up Laharl through "unique" methods (from drills and flails to gatling guns, swords, and jackhammers). From then on, Etna becomes Laharl's closest, though not necessarily most trustworthy, vassal, aiding him in his rise to power. She is the only vassal from Laharl's original servants who goes out on the battlefield for him. Etna acts carefree, but is also very devious. Often it is hard to tell for whom she really is working. She holds deep respect and loyalty towards King Krichevskoy, Laharl's father. Currently she is on a quest for a new vassal, on order of Laharl. (END INFO) Credits: System: MOG Hunter Scripts: Various others/Myself Artleir RGSS: site for battle system: http://www.atelier-rgss.com/ Art: Ringo/Jad/Various Art site http://ringoandou.deviantart.com/ Music: Various sources/Jad All official characters used in this project belong to their respective copyright holders. This is a fan game/cross over and should be treated as such. Screenshots And videos: Video of this scene here http://www.youtube.com/watch?v=_veveUfsK6k Test battle footage of Riskys fight here http://www.youtube.com/watch?v=La0P5TOHDX0 PROMO WORK: by Zeth3047 http://zeth3047.deviantart.com/ Features: New locations - After completing a dream location this may unlock new challenges or changed areas in dreams you've already visited. Become the Hero or the Foe. Based on choices you make with "Gabe Kuo" you can decide to destroy reality or fix it. It's all up to you in the end. Relationship system - Also adding into the entire foe or hero thing. If you decide to hop in your friends minds or others you come across at times this can alter how they trust you or see you in situations. (Alternate stories etc) A fast and fun but simple battle system - Battles made up to keep you on the edge of your seat. Familure game cameos with acting - Characters from video games from all different franchises,systems make their cameo in this game, from the Mario Bros to Sonic to Solid Snake. You can see about anything falling into this game. (Request are closed, but looking over possibilities at the moment) Remixed music/Original tracks - A great mixture of existing and original music!
  20. Genre: Adventure, Farming simulator Engine: VX Ace (no RTP required) Download http://www.mediafire.com/download/kat9d1fec6kbj9i/Reap_and_Sow_R7Fixed.zip Demo Gameplay Length Short (1-3 hours) Right now I'm focusing on making the dungeon explorer parts, so the farming parts is just the bare necessities, please bear this in mind when playing the demo. Reap and Sow is a mixture of a farming sim and dungeon explorer. Explore your own mind by entering your dreams. Take care of a farm during the day. The dreamworld will be split into 12 parts, each with a distinctive look: Abandoned temples, dark forests, insane asylums, underground tunnels and much more. Each dreamworld ends with a boss. The dreamworld will tie into the real world and you can use some crops that you grow in your farm to affect the dreamworld (mostly the mushrooms you can grow later). Some items from the real world can also be used in the dreamworld. You start with almost nothing except a few seeds, and from there you must expand with more plants and even livestock. Short story synopsis You and everyone in the village you live in have all been turned into living skull dolls. You have no memory of how or why this happened. Your goal is to find out what happened and if possible reverse it. Somehow you feel like your dreams can help you accomplish this. Screenshots Credits Music: Tarranon Scripts: Khas Arcthunder, Nelderson, Tsukihime, YesImAaron, modern algebra and V.M of D.T Features +Custom graphics/sprites and music. +Farming system similar to Harvest Moon. +A large number of enemies, each with their own behaviour (there is no RPG combat, but you can kill some enemies by other means). +A number of bosses that require some thought to defeat. +Puzzles. +Minimal amount of menus. Progress 30-40% done Known Issues None reported.
  21. Want to get a better look at the game? Check out this video. We were featured in the Official RPG Maker Blog! We're also on Facebook! "Coats" (as in Labcoats) is the game about a group of researchers doing their best to find a solution to a worldwide epidemic turning people into monsters. Skinless, hungry, vicious monsters called Skins. You play as Randal, Chief of Staff at one of the last remaining research facilities in the country. Seeing living people is rare, yet you are one of the fortunate few who not only meet people every day - but you have to manage them, as well. Together, you go on a journey through the greatest disaster in human history, to find a way to deal with the Skins - once and for all. You can check out the Intro Video here. Release: The first complete release of Coats is scheduled for September 28th. Genre: Modern RPG Management Game. Average Demo Time: About 6-10 Hours. Game Progression: Working on the last parts of the game Recruitment: None at the moment. Features: - Guide Randal on his journey to rid the world of the Skins, one way or another. How will you deal with them? - Research, in all it's glory! Autopsies, field observation, live specimens, theories! - Engineering! Can you keep your facility running in the face of adversity? - Road trips! Will you make it on the road? - Meaningful choices! You can't save everyone, but you can make a difference. - Opinions! Sometimes it does matter what you think. - Get to know your crew! Everyone has a story. - Several different endings depending on your many choices. 250+ Maps. 500+ Switches. 180+ Variables. 30+ Common Events. 1000+ Conversations. Story / Setting / Purpose: You play as Randal, who just got his promotion to chief of staff at his very own research facility. He's kind of an introvert, but both decisive, witty and professional. He's a scientist, and he knows his responsibilities. During his first week at the research facility, the Skins attack. The Skins is the latest disease-scare to come to town, but it seems, this time, it could be a real pandemic. It is a disease that makes people lose their skin and go insane, turning them into nightmarish monsters of muscle and bone. Randal has personally feared the day the Skins broke through the military blockades that had previously held them out. Now they're infecting the entire city, and Randal is given one order from the higher ups - isolate the facility. As the chief of staff on one of the last functioning research outposts in the city, Randal and his people have been locked inside a quarantine. Randal wants to help people outside, but he also has a responsibility to those inside the facility to keep them safe. Now Randal can do two things: Either wait for the quarantine to solve itself (either through the military presence dies off completely or they actually beat the Skins back) or he can do his job and research. Obviously, Randal keeps his professionalism close to his heart - he decides to go ahead and research the Skins, to maybe find something that can allow him to fight back. Character Bios Inspiration and Influences Most inspiration come from I Am Legend(2007), Day of the Dead (1985) and 28 Days Later. Some inspiration was taken from the research facility shown in the first season of The Walking Dead TV-series as well. Credits: Using RTP basics, Futuristic and Modern Tileset (official) and my own artwork. Using a few image placeholders for the Sleep Screen, Research Screen, etc. These backdrops will be OC equivalents in the third iteration of the game. I have conciously made sure to use as much of my own work as possible. There are no outside scripts, I want this to be a future reference of what I can do on my own. Original Artwork: The game will contain completely original illustrations in the completely finished version of the game. With the help of our own MewSkitty ( butterlux.deviantart.com ) we've begun a process of turning every illustration used in-game into an original piece. This will be an ongoing process. Screenshots:
  22. Konstandin is a game in development made using the RPG Maker VX Ace engine. It falls under genres such as mystery and psychological horror. The exact release date is yet to be given, but we plan on finishing the game within this year. One year has passed since the 26 year old Rinor Avdiu and his wife Aulona moved to a village called Buroja. The couple tends to live a relatively happy marital life, though the village seems to have an old scary legend in which Rinor is unconsciously taking part in. The legend of a cursed knight, called Konstandin. The story revolves around Rinor who tries to find the meaning behind it, while he faces deep mental and horrific challenges. Rinor Avdiu: He is 26 years old and earns his living through art commissions and design. Rinor is a typical gamer who loves playing online games the most, which his wife Aulona on the other hand hates. Other hobbies include: eating, sleeping and procrastinating. Even though he tends to forget things, he is a very lovable, strong and caring person. Aulona Avdiu: She is 25 years old and a historian. Usually Aulona is occupied with doing history research and cleaning up her husband's mess. Her hobbies include: reading and cooking. Most of the time she is mature, calm and self contained, but tends to get mad when Rinor plays games instead of helping her with the housework. Tringa Fazliu - she is 14 years old and lives in an orphanage together with Mona. Tringa doesn't like talking about her past and often takes care of Mona, playing the role of a big sister. She has a great sense of responsibility and is very protective towards the people she loves. Mona Limani - she is 8 years old and got taken into an orphanage after losing her parents in a car accident when she was 6. Mona loves writing and has great analytical skills for her age. She is a shy, docile and very lovable girl, but can also be demanding and bratty sometimes. Note: more characters will be added once the images are ready. RPG Maker VX Ace Engine © Enterbrain Script: Yanfly Yami Mog Galv WyreScript modern algebra Victor Sant Music: Purple Planet Music H/MIX GALLERY Darren Curtis Other resources: Celianna Sprites: http://www.geocities.jp/kurororo4/looseleaf/ (Mack) Art (including parallax and character art): Nouin You can download the demo here: http://konstandin-rpg.tumblr.com/download
  23. Genre: Action Role-Playing Game Features: Galv - Menu System Resolution: 640*480 Status: Completed Story Ronarke and Drayt Best Friends on an adventure to seek out and find the lost forbidden City of Rahland, On there travels they encounter many challenges they are faced with, which tests there friendship and strength to the point that Drayt finds love that makes him drift away from his long childhood friend , Drayt is Poisoned by love , he turns against his friends in anger , bitter hatred and thinks the whole world is against him , he builds an empire so strong to destroy all he believes is a threat. Player Bio Ronarke Name: Ronarke Age: 18 Stripped of his status. He wanders around protecting others and stays true to his code of honor. Drayt Name: Drayt Age: 19 A veteran warrior who fought on many battlefields. He becomes uncontrollable in battle when berserk. Screenshots Credits Scripts Yanfly Galv Audio Enterbrain Tilesets Enterbrain Sprites Enterbrain Music Enterbrain Snowflake Q&A Q: When did you start developing the game? A: June 2013. completed October 2013 Q: Does it have controller support? A: Yes it has. Q: How much space does it take? A: The DEMO takes up about 250MB, the main game currently takes 250MB Any other questions? Just ask. Please support us at www.rpgvideo.co.uk we are working on 2 new games Final Quest Part II Star Pulsar
  24. Download the Alpha version HERE Well this is my very first game that I ever made so please don't be very harsh.I know that I still need to do a lot of work for this game like the sound part(sorry but the sound part is awful because I never liked to play a game with sound and because of that I'm not so good yet). Because is the Alpha version it doesn't have more than 30 minutes(at max) of play. STORY CHARACTERS SCREENSHOTS FEATURES CREDITS For any suggestions please give a comment(preferably on my blog:RyuTenshi).I would like to hear some suggestions for the audio part,and what do you think about my maps. Also if you encounter any script bugs(I use a lot of them) please post a screen shot for that bug and for any kind of bug leave a comment here or on my blog:RyuTenshi Thank you and enjoy!!! P.S.:Sorry for any possible typos or gram mistakes in this post.
  25. Title: Alf Land (working title) Abstract: A RPG which gives decisions more weight. Genre: Fantasy RPG Average Demo Time: Currently takes ~40 min for a single play through. Game Progression: This is the very beginning of my first game. There is no solid guess of when it'll be finished. Story / Setting / Purpose: You are not a hero nor a villain.You are simply an adventurer. You begin a journey during which you gather allies who will lead you down a path of light, a path of dark, or a path of Justice. Download: http://www.mediafire.com/download/clgp0qcipjfiz04/Alf_Kingdom_V.0.2.2.exe Plans Character Bios (working Bios): Features: Updates: Known Issues: 1. Possibly a few minor text issues 2. player is able to open chest that should be out of reach in first dungeon. 3. Also if you find a red chest this is something I used to test events and will give you the strongest axe and make you level 99. If you run into one of these please let me know (I believe I have taken them all out). 4.Possibly some character balancing issues. Though I am constantly testing to try and find a balance among all of the characters and their varying armors. Guide: Just because I have not implemented a way of telling the player when to go where. Start by going to the ice caste to the north. Then work your way the the palm tree forest to kill the Flower monster. Finally head to the castle at the center of the lake for what currently the last bit of content. As with any RPG be sure to collect all the look you can. Screenshot: Credits:
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