Jump to content

Search the Community

Showing results for tags 'rpg maker mv (completed games)' in content posted in Completed Games.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Central
    • Introductions & Farewells
    • Forum Announcements
    • Forum Feedback and Support
    • The Competition Zone
  • The Developer's Corner
    • Theory and Development
    • Recruitment
  • Game Development
    • Editor Support and Discussion
    • Programming
    • Tutorials
    • Workshop
  • Game Production
    • Games in Progress
    • Completed Games
    • Game Reviews
    • Archived Games -Projects that have been inactive for 12 months are stored here.
  • Resource Center
    • 2D Resources
    • 3D Models
    • RPG Maker
    • Audio
    • Resource Market
    • Developing Tools
  • Creative Area
    • Artwork Gallery
    • Music Room
    • Literature Library
    • Animation Theater
  • Off-topic
    • General Discussion
    • Role Playing And Forum Games

Blogs

  • Loki's Blog
  • Kirin's Blog
  • Cremno's Blog
  • Nelneo's Blog
  • silversatyr's Blog
  • Virtuous Blade Development Blog :: DISCONTINUED
  • Lone Barrel Works
  • Intrigue of the Crystals Development Blog
  • Princess Project
  • Endafy's Corner
  • Knightmare's Blog
  • The Septrian Voyager
  • Animated Battlers
  • Pikalyze's Apple Tree
  • Marshzd Film to RPG Blog
  • Guardian Spirits Status Blog
  • Shinsei Stuff
  • æ�±æ´‹ã‚¢ãƒˆãƒªã‚¨
  • Eve of Perception [RPGMakerMV] Devlog
  • Blood Boundary Development
  • Little Girl That Could dev blog
  • Alice - Human Sacrifice Blog
  • Brualrosian Empire
  • Bashar's Blog
  • Shin RPG Maker
  • ShinGamix's Ace.net Only Blog
  • UnDead Studios
  • tillypope's Blog
  • whitedahlia
  • Rusted Souls Project Blog
  • Somnium: Burning Ember Development Blog.
  • E. Rin's Blog
  • Mako Star's Blog
  • A Descent into the Maelström
  • Aarowaim's Blog
  • CubixPG's
  • Pokemon Planet Project
  • Uprising:The Blog
  • COOL TELOCH BLOG
  • Politics: The game project blog
  • MonDez's Custom Resources
  • BlueDragonGamers
  • CT Bolt's Blog
  • Cid Gaius' Blog
  • Cidiomar's Blog
  • monster311
  • Velvela Jade
  • Dark Horseman
  • Pocketmouse, Project: Blog
  • Looking for Artist
  • COVB Custom
  • Ravenith's Laboratory
  • The Ninth Life Gaming
  • Daniel Tom's Blog
  • Daniel Tom's Blog
  • Level 99
  • Blood Shadows Blog
  • PK8's Blog
  • It's Acezon
  • Saphire Action Battle System IV how do you make the player Die?!
  • jomarcenter gamer news blog
  • Random Designs~
  • Mini Game Ideas
  • A Mouthful Of Maus
  • Mundane's Blog
  • The Guardian's Wicked Cool Stuffs!
  • Script Request
  • Ultima - Virtuous
  • Deadwater's Blog
  • Alendalin RPG
  • Cait's Blog
  • Acer K Productions
  • Hyde's Development Journal
  • DWM2 Development Journal
  • ~Hikari No Uta~
  • => proceed to recycle bin
  • The8th's Journal
  • Face Emotions
  • Request on Tutorials Anyone?
  • estriole's Blog
  • NecromireGames Blog
  • Toheka's blog
  • Bluestar Blog
  • Upcoming Tutorials
  • Misadventures
  • Resource Blog
  • LunaWing118's Blog
  • My Game
  • A Masterpiece In Development
  • N.O.I.M.
  • Hey PL! (Passive Lion's Official VX Ace Blog)
  • RagingHobo's Blog
  • Arctic Fox's Blog
  • Utajärvi
  • Yin's Blog
  • TDW's Blog
  • pxlgraphic- Official Blog
  • The Making of Zendir
  • Rowen's Blog: Okami project
  • Vintaisa:School magic
  • Elixia's Memoir Chamber
  • Progress Project
  • Realms of Eternity
  • Infernal Cauldron of Miscellany
  • The Making of Zendir 2
  • Hortator's Blog
  • Project Shotgun
  • kelchw2323's Blog
  • kelchw2323's Blog
  • Aesorian's Thingymajig
  • NewMarker's Blog
  • Dezz's Stuff!
  • Pixel Art
  • KilloZapit's Magical Fairyland
  • Zendir 1: The Director's Cut
  • Bá´€ssÒ“ire [â—£ â—¢]'s Blog
  • My sweet abyss
  • RuinLight's Blog
  • ohheart's Blog
  • Indy Star: Dev Log
  • Logic's Blog
  • Mark Juner
  • LunaWing118's Blog
  • The fall of equestria
  • chronicles of a gamer
  • Replication/Tutorials
  • King's & Heroes Dev Blog
  • Whistler Wolf's Blog
  • kaz's Blog
  • China Rgss Scripts
  • Draciarch Games' Blog
  • Modern's Goal
  • Z3R0's Blog
  • 7-continents worldwide travel
  • "The World After" in the Making.
  • DarthVollis' Blog
  • SMC Development Blog
  • ~Choco's Blog~
  • Thoughts
  • The Four Stones
  • The Zen
  • Maindric's Blog
  • icon's Unusual Ideas
  • kayden997 Gaming Moment
  • Jonnie's Blog!
  • RuinLight Blog
  • Wren's Blog
  • Axio Chronicles: Progress Report
  • Liphidain - The Record
  • Nightgazer Starlight's Blog
  • Thebigzumawinz's Blog
  • Orrgar's RPG Blog
  • SchnitzelLion's Blog/etc
  • SirBilly's Blog
  • The Guardian's "Project RPG"
  • Alufey's Blog
  • Zanara's Blog
  • Legend of Erthia - The Etheral Gate
  • Naruto RPG Blog
  • GreenSheepGo's Blog
  • siChainlinks' Blog
  • Haunted Robots Blog
  • A blog emerges.
  • HimeWorks
  • cHAOScythe's Blog
  • Aetra: The Blog
  • Soul of Sul
  • Tutorial Drafts
  • Tigerbite's Blog
  • I need a little help... (o.\\)
  • Project A
  • The Shadows of Splendor
  • Deej's Blog
  • From the studio...
  • Vos: Demon Eater
  • RuinLight's Blog
  • Project Pepé
  • Project: █████▌
  • LunaticZio's Blog
  • Vauge
  • ThunerzIX's Blog
  • Smokey's Blog
  • AlexanderK's Blog
  • Magic Warrior
  • VanillaCube's Blog
  • Eventing 101
  • wirt2650's Blog
  • Rabie's Vaccine
  • Ninja Wolf Blog
  • Grotaiche's Blog
  • Writing Competition
  • OtaEnt Studios
  • Totori's Blog
  • The Kokonut Tree
  • Universecoffee's Blog
  • Universecoffee's Blog
  • Judgement Journey : Develop Blog
  • OmegaDSX's Blog
  • CharmingDominion's Blog
  • Jay Heartay's Blog
  • Arfax Games Dev-Blog
  • Pandemonuim the game
  • Remains: Dream Paradise
  • Just Starting Out
  • dev[otion]
  • Taffer's Blog
  • Soft-Square's
  • OmegaDSX's Off site blog
  • Story Review
  • My Ideas
  • EVENavesT
  • Elementstormrpgteam's Blog
  • RavenTheOld's Blog
  • Unnamed Game Dev
  • The Arbitrators Series
  • Medicine Man
  • Laura Yeah Right's Blog
  • Stradar's Blog
  • Silvershore
  • Jonath4nC's Blog
  • xMikachux's Stuff
  • Cecillia's Blog
  • Liphidain Development Blog
  • Pixelated
  • animeforfun's Blog
  • Purogurama Project
  • Flora Development
  • animeforfun's Blog
  • anna trinh's Blog
  • DragonWing Studios Blog
  • Constellation
  • Tangential
  • P3RR1N's Blog
  • Necromedes' Blog
  • Soul Attraction
  • Tsarmina's Ramblings
  • lastonealive111's Blog
  • privateer's Blog
  • Warhamme40k Extermination
  • Dead Island Reincarnate part 1 review
  • Murgianswordsman's Blog
  • Jungernaut's Status Updates
  • Dead island Reincarnate info
  • KevinFrost's Blog
  • The Ensnarer
  • InfectedChild's Blog
  • Cupcake293's Blog
  • Choco's Dev Blog
  • Something Witty
  • t h e j a y s t u d i o's Blog
  • Zeth-Almer's Blog
  • Blindga's Lounge
  • Yenok's Blog
  • Eroha Maximus Development Blog
  • General Douchebaggery
  • My RPG progress blog
  • Master of The Forge - Development Blog
  • Draaloff - a small artwork collection
  • Update Blog
  • Cazziuzz' Blog
  • Personal blog
  • Ramblings of a writer
  • Ocedic's Blog
  • Gump's Dev Blog
  • smashdaddy's Blog
  • Biwy's Scripts
  • Ooooh! A Blog!~
  • So yea...
  • Cakes Notebook
  • Questions about my game
  • Flaming Teddy Productions
  • JamTam Universe
  • Tales of Mysteania DEMO
  • Near Misses of the Mundane Sort
  • Patch game title WIP
  • Tales of Time
  • Is anyone willing to assist me?
  • EraYachi's ...*sigh*..."Blog"
  • Help and Advice Requested
  • Fallen Temple
  • QuizicalGin's Blog
  • Ace Academy in Action
  • Fairy, Fairy How Contrary
  • Post-apocalytpic Simulation
  • Tweaksource's Blog
  • McCrumple's Blog
  • Utopia Software
  • gaixareku's Blog
  • DH2 Productions' Blog
  • Palladinthug's Blog
  • magicmetal's life
  • AlliedG's Blog
  • JStewartMusic Blog
  • Attack on Diary
  • Jeff-Andonuts PLAYS SOME RPGMaker VX Ace GAMES!
  • The Thoughts of a Squirrel King
  • Kamalot_INC Presents
  • Crazy Lady with a Hammer!
  • Question About Damage Formulas
  • Wow, such blog!
  • Phantom Antiquary
  • My Game Days
  • ShadowSphere Entertainment
  • Quick Question with Victor's Battle System
  • OFFICAL HIREING LIST
  • UnDead Studios Archive
  • Big project, I need help
  • Welcome to Entropy
  • Tactical Game System
  • Under The Name Sanders
  • Otterlicious
  • ScottofNorth's RPG Journal
  • LukeRiley's Project:
  • DiaWulf here~
  • A Spark of Inspiration
  • Downwinds' Blog
  • Arctic Thunder Crunch
  • luwehazcu's Blog
  • Fake but real
  • Allusion's Blog
  • Preparing For Massive Crowdfunding
  • nicoleanderson's Blog
  • Light and the Dark, A Journal
  • Kuronekox's Blog
  • Tris Blog
  • Omniblacklight's Blog
  • Theolized Stuffs
  • Blood Heart Redemption Dev Blog
  • Sug's Blog
  • GameMaking Blogger TheAqib
  • An artist's scattered thoughts
  • CloudTheWolf's Blog
  • Malagar's RPG Dev Diary
  • PoorCollegeGuy's Blog
  • nanokan's Blog
  • Movie Review Blog
  • Minerva's Touhou Diary
  • GameCreations' Blog
  • insomnioid
  • Johnny's Corner
  • Rush2112's Blog
  • Cat`s and Lolipops
  • The Rock Music Blog
  • New Artwork!! :D
  • Wolf Engine
  • Ultim's Thoughts
  • NightWolf's Logo Hub
  • Arcane Blog
  • Lith's Corner
  • HTML & CSS Learning Diary
  • Freak's Games
  • ASOE - Asynchronous Online Engine
  • Dark Cloud RPG Maker Edition
  • Plague's Blurbs
  • An Errant Soul's Musings
  • Stellar Complex - Development Blog
  • Venya's Blog
  • Wish to the Stars development blog
  • A Writers Paradise
  • Project Aventice
  • Aljara~
  • Extreme edits
  • Concepts & Roughs
  • Hokobishu's Japanese Tea House
  • Yukijin's Storehouse
  • The Pantheon
  • Pixii Stix since 1986
  • The Manic Elf
  • Ramblin' Roccstar
  • Blogging and Things
  • Opal Starlight
  • Game Watch
  • Turt's Blog
  • minefan's development blog
  • Kotori-chan`s Review Adventures~
  • Vectra Productions
  • ~Diary of Wrath~
  • DMTK Stuffs
  • Ailuro's Blog
  • Omni Link's Blog
  • Scoosh's Blog
  • DavidFoxfire's Works in Progress
  • DJBailey on Sound, Life, Development
  • Tools of The Trade
  • Kaiso's Blog of ideas and art
  • ImAGirlUPerv's Blog
  • TimothyWhitcomb's Blog
  • Chaosian's Blog
  • Lex's Blog
  • Spooky Does Blog Stuff
  • @Monkeysnow55's Blog
  • Don't have a project title yet :x
  • TheCaliMack RPG (California Macky's Blog)
  • Point08's Blog
  • Emphasis Log
  • A World On Fire
  • Space game
  • Project Eden Dev Blog
  • Soul Eka
  • The Consensus' RMVX Ace Musings
  • Writer's Resource
  • Spectre's Freebies
  • Karsh's Developer Blog
  • AngelCou's Blog
  • Intelligent Debates/feelings/conversations
  • The scripting life of a big red dog
  • Realm of the Nine Palms
  • D'Art Blog
  • BHR development
  • Personal Blog
  • And A Random Blog Appears From The Shadows
  • [Project Log] Relic Hunter
  • LadyLemonGames' Diary
  • Takeo's Game Updates
  • Visual Novel Progress
  • Absolute Nonsense(The Good Kind XP)
  • My Precious Days
  • Wander Work Blog
  • upsidedownprtl's IGMC Blog
  • IGMC Entry
  • Joseph's Development Chatter
  • The Daily Apple
  • [Project Log] The Keeper of the Wards
  • Local Woman Creates Blog: Users React in a Rampage
  • JaiCrimson's Blog
  • Returning to RMVX
  • Vectra's Speeches
  • Monster's Den Blog
  • Firehawk Labs
  • gunsage's magical death metal unicorn apocalypse
  • LTN Games
  • EpicFILE Leisure Time
  • Personal Blog
  • Random Things
  • My small ideas
  • The Waffle of Gold! Development Blog!
  • Blithe's Bleh
  • Maki's Semi-Transparent Cube
  • thejaxinator's INAW3
  • ~Dia's Rant's, Comments, And Concerns of Today's World~
  • Development of Beyond the Dark
  • You walked into Shin's Room
  • Manga Gothic
  • My year with the dragon
  • Memoirs of a Space Traveler
  • The Bounty Hunters
  • Cookie ninja shares!
  • Balter's blog
  • Veryll Tavern
  • Random Postings
  • Devonair320's Blog
  • Green With It's Freedom-Land Field Guide
  • Thought-crime and Other Misdemeanours
  • Jaluna's Berry Bush
  • Character Showcase and Other Things
  • Khaos' Kavern
  • markA's Blog
  • Equestria
  • PixeLockeT Plays & Plugs
  • Jacklack3's Book Of Stuff
  • Paradox: The Dev Log
  • Scalvose: Demons and Dragons Progress Holder
  • KunLibertad's Blog
  • Development of STA-FDW
  • Decim Blog, and Other Things
  • Tales of the Clumsy Beginner
  • Shiggy's Lab of Randomness
  • Bunbunmaru News
  • Raymi's Blog
  • Shiggy's Blog
  • GameKirby's Blog
  • LewisDruid's Gaming Corner
  • Nirwanda's Corner
  • Jax's Game Log
  • ashm13's Blog
  • A Dog's Guide to Highwick
  • Jacob Mann's IIAW3
  • The Eddsworld Fangame(s?)
  • beh
  • As Time Takes Its Course
  • Tempest of Souls
  • Tochiko Island: Juju Talks to Herself (And Others)
  • Unfortunate Ideas
  • The Woodcutter's Daughter (dev corner)
  • Demon's Gate Progress Blog
  • Cleosetric's Journal
  • Cinder's Stuff
  • Project Iniquitous
  • Milton Monday Plays Something
  • Ac Games
  • Characters And Such
  • Gaming, Writing, and Music
  • GamePad DevBlog
  • CVincent's Blog
  • Cupid's Universe
  • The Lightsworn Devrambles
  • Tarq's Backlog
  • Iron Fortress
  • Chungsie's Dagger Thunder Poop
  • Straydog's Blog
  • DRC's Blog
  • The Book of Love: South Park Fanfiction
  • The Legend of Jerry Quiver: Dev Blog
  • Official Works
  • Cosmo's Development log and Process Anouncments
  • 9 Circles Casino & Hotel
  • The Hurst's Development... Thingy
  • Chibae's Blog
  • JesseO's Blog
  • Party Pals!
  • 'Lucid' Blog Thing I Think
  • Cryptic: Project Journal
  • Neryan's Bloggie >,<
  • Planned All Along
  • Planned All Along
  • Alphys Hedge's Blog
  • Nexus of Naoto
  • FluffexStudios' Blog
  • CAW Series
  • RGSS3 Rumbles
  • Journal of the Phoenix
  • Project Updates
  • Perang Cemen's Devil Boy Quest
  • Fleshport Development Blog
  • Amyrakunejo's Game Cabinet
  • Secret Project
  • "Crystal Crown" Devlog [RPG Maker MV]
  • Memory of the Fallen Leaves Demo 1.8 coming soon-ish
  • Delve into the Digital Embrace
  • Nira, the Experiment
  • Testing Blog
  • Loco's Loose Leaf Odyssey
  • CH2 - Afterword
  • Verdiløs Games
  • An it harm none do what ye will.
  • Eddsworld: Life After The End
  • Final Fantasy (Working Title)
  • Alva (not the skater)-A planet and world much like the one we know, or claim to...

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Skype


Location


Interests

Found 24 results

  1. SirCrashtonII

    House Robbing Simulator - READ DISC

    STORY You are part of the mafia, but you want out. They will only let you leave if you pay them. You don't have enough money, so you are going to rob houses to get the money. Good luck. This is one if my first games I've made, and it was during a 2 and a half hour challenge, so expect some bugs such as but not limited to: leaving a house and ending up outside of a different house, not dying and instead being stuck in an endless loop of being oneshot until you restart the game, and more. It also has stock buildings and stock characters, but it has a mild charm to it. Might just be me though. Keep in mind it was made in 2 and a half hours so balancing is virtually nonexistent. The way to finish the game is to purchase a certification of freedom from the shopkeeper next to the starting weapon. Also, there's a secret that you can try to find if you want. (It's not hidden in a corner or something, playing the game you should just find it eventually.) Hope you enjoy i guess? -Credit to YanFly for the chasing plugin, and my friends for giving the idea of a 2 and a half hour game jam thing. Download: http://www.mediafire.com/file/5h97abett1up06e/Robbing_Houses_Simulator_Fixed.zip/file
  2. thalesgal

    Tale's Casino Escape

    TALE'S CASINO ESCAPE SYNOPSIS: Tale's Casino Escape is an ABS (action battle system) adventure RPG. All the qualities of a good RPG have been combined and applied at Tale's Casino Escape. Here are some of the game's features: - PET SYSTEM EVERY enemie can be your PET. By killing an enemy, you have a small chance of dropping it´s ball. If you get it, you can use it as your PET. - Stat Points Distribution When you level up, you earn points to distribute on your attributes, such as Strength, Defense, Max HP, and so on. (For you and your PETs) - Upgrade characters traits (CT recovery, pharmacology, etc) Like every good RPG, the game has money. You earn money by killing enemies, and by selling items. With this money you can upgrade your character traits! - Collect stars and unlock new stages! (Like in Super Mario Galaxy) Each stage has some quests to complete, for each completed quest you get a star! - Collect letters during the stage (Like in Donkey Kong you had to get K O N G) During a stage you can get 4 letters. To get these letters, you will probably have to face a puzzle, or find them hidden somewhere. - Skills (learn new skills by leveling up) Each Pet has a different skill. By raising your pet to a certain level, you will learn his skill! - Combos The game has a QTE (Quick Time Event) system for combos. Do the QTE correctly and make a perfect combo! - Hidden Items Like every good RPG, the game is full of hidden things! You will have to beat puzzles and have logical thinking to find them. Mini games and logical challenges As said above, the game is challenging. You will have to think of several solutions if you want to complete the game 100%. *If you do not like puzzles, and logical thinking mini games, do not worry, you can play the game until the end without having to beat these types of challenges. - Automatic save game after complete stages No need to open any window to save the game - Check points during the game Like most games today, the game has checkpoints during the stage. So if you die don't worry, you will return to the last checkpoint automatically. - All characters and PETs have their own personality and voices To introduce some humor, charisma and affection for the characters and the story, all characters and PETs have their own voices, and they speak during the game. Conversations during the game also have voice acting. ...and much more! The game is full of good details! Come check it out you will not regret it! STORYLINE/PLOT: Once upon a time there was a girl who worked in a casino. She worked so hard, that she couldn't even leave the casino. In fact, she was a prisoner. So, one day, on a dark and cold night, she gets out of bed, and in light steps she begins to execute her master plan, ESCAPE FROM THE CASINO. FEATURES/VIDEO: FEATURES/SCREENSHOTS: CREDITS/THANKS TO: FULL GAME AVAILABLE: TALE'S CASINO ESCAPE
  3. RetroExcellent

    A Rat's Journey - Homeward

    A RAT'S JOURNEY - HOMEWARD SYNOPSIS IMAGES/SCREENSHOTS DOWNLOAD LINK CHARACTERS STORYLINE/PLOT SETTING AND/OR WORLD DEVELOPMENT
  4. MikomiKisomi

    Image of Perfection - Commercial

    Fight ghosts from your past and real ghosts. It's been a long month for Sirius- not talking to most of your friends, having an angry ex talk about you behind your back, and having a friend claim... that her house is haunted? The past few weeks have been long for Hailey as well, as her house has seemingly become infested with ghosts that only she can see- that is, until a fateful day. Demo ♦ Steam ♦ Twitter ♦ Discord Characters Screenshots Full Game Details $4.99 on Steam and Itchio 1-3+ hours 2 endings, many hidden secrets Several battles and bosses Credits (A full list of credits can be found in the demo in the chance I missed some) Art, design, & scripting - MikomiKisomi Writing - Omega Fallon Walking sprites - Ava Plugins - Yanfly, Atelier RGSS, Galv Music - Purple Plant Music Sound Effects - Gamemaster Audio Icons - Avery's Icons
  5. Unigo115

    I Can't Think

    You are in a facility with the goal of completing the tasks they give you. You will be rewarded based on the performance you are shown completing them. Failing in this experiement will send some consideration for your "retirement." Good luck. Warning: May be uncomfortable depending on the type of person. Hint: You can interact with an object and then with a specific object later for more information. Credit to Yanfly and Galv for the plugins. Itch link: https://chinchou2004.itch.io/i-cant-think Google Drive: https://drive.google.com/open?id=1xXzxcGSarC6bKJlKzqcsaOo7zTz9qg0A
  6. Version: Beta 0.8.4 Available on Steam: Made In: RMMV Gods of Havoc heralds a return to the classic God-Game. It is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history. Fall to Earth: takes place in an early medieval setting; After the Fall: takes place in a futuristic, post-apocalyptic one; Into the Void: takes place on a galactic scale. ‘Fall to Earth’ and ‘Into the Void’, are set to be released in August 2019 with ‘After the Fall’ to be released in December 2019. Please wishlist us on STEAM for updates on all three games: Gods of Havoc: Into the Void (the first to release) You take the roll of a god, to a sentient, and self-governing populace. With no interference from you, your people will spread out to the stars, colonise new worlds, build fantastic structures, wage wars, and reshape the universe… that is, they would, if there weren’t other gods, and other races, waiting to stop them. As a god, you have the power to aid your people with powerful magics, and to guide their progress with suggestions and dreams. Even with your help, it may not be enough to defeat the brutal and magical forces building against them. The Game A turn-based strategy game. Battle up to ten other gods and their peoples. An intelligent simulation of space colonisation, exploration, and exploitation. Use a ‘Pass-Time’ option to move the game forward, And customise a log to alert you when certain events happen. A fiendishly difficult AI with various difficulties. Crafted from a love of Populous, Megalomania, and other ancient god-game classics! Your People At the core of the game, is the civilisation you are nurturing. They will begin by colonising the different planets in the solar-system, building various ships, establishing defence fleets, sending out prophets to convert their neighbours, and eventually begin work on a Dyson Sphere and Mega-Ships. So long as no other race stops them. Your Role As your people’s protector you can help them on their expansion into space. The more followers you have, the more powerful you become. Create swamps to slow enemy ships, mines to damage them, or swarms of space insects and dragons to attack them. Empower your people’s defence fleet to become a crusader and let it seek out enemies, or guide it on a crusade. Terraform and manufacture your people’s planets to increase their population and produce more mana for you. Cast winds, floods, fire, and plagues on enemy planets to kill off their population. Convert or destroy enemy fleets using the Hand of God. Turn ancient asteroids into powerful vessels or magical space-stations to fortify your people’s position in space. The Enemies Unfortunately for your people, you are not the only god. Play against a difficult AI which has all of your powers and perhaps, even less scruples! Into the Void Screenshots Fall to Earth Screenshots
  7. Pako

    Card Master

    SYNOPSIS Cards are mysterious artifacts that exist in the world since its birth, and they allow people to control the forces of nature. Not only that, but over the years, the human kind has learned to craft their own cards. Now, almost everything is done with the use of cards, and the ones who battle with them are called Card Masters. Every 20 years, Utopia, a mythical card capable of granting any wish, appears on Earth, and all Card Masters battle for the honor of using it. In order to determine who's worth Utopia, The Empire, a political group that rules the world, has skilled Card Masters battle among themselves in groups of four people in the Card Master Tournament. The game follows the story of 3 childhood friends, Tez, Erika and Lucius, in their pursue to become strong Card Masters and have their most desired wishes come true. However, it's not going to be so simple, as strong adversaries will stay in their way to winning the tournament and, mainly, a huge mystery appears and raises many questions: What is the secret behind The Empire? What exactly is Utopia and, most importantly, what is the origin of Cards? CHARACTERS Tez Tez is a rather simple-minded countryside boy who sees life in a very positive way. Despite being extremely oblivious, Tez has a huge heart and will do anything to help his friends when they are in need. When he was 9, his parents set off on an adventure to take care of something and never returned. Tez has incredible strenght and bulk, being the perfect physical attacker. Erika Erika is a determined, and sometimes pretty bossy, girl. Erika lives in the same village as Tez and, since Tez' parents were believed to have died, her mother let him live with her and Erika. Since then, Erika has acted like a big sister to him and bosses Tez around up until the present days. She treasures her homeland, the Kokonoko Mountain, more than anything. She is the fastest of the group. Lucius Lucius is a humble and polite boy who likes learning about different topics of study, such as astronomy and sailing. Lucius lives in Port Harbor, a beach village near Tez and Erika's place. Because his father is a sailor, he has travelled around the world and has way more experience than his two best friends. He is an average mage and has the highest Luck of the group. Dawn Dawn is a mysterious girl who becomes friends with Tez, Erika and Lucius. She has a bubbly personality, but can be pretty smart when she needs to. Despite being fragile in battle, she has the best magical potential of the group and can deal devastating magical damage to the enemies. GAME MECHANICS It is a common turn based RPG Game, however, your characters' skills and play style are defined solely by the cards they use, giving you total freedom to build your characters and battle in the way you see fit! In this game's world, people fight using powerful artifacts called Cards, being then considered Card Masters. There are 4 different kinds of cards and a Card Master can equip one of each. In order to become a skilled Card Master, it is important to understand the different kinds of card there are: Class Cards: These cards are synthetic, human-made cards that guide the combat style of the Card Master, as well as their weapon usage and mastery. Different Class Cards give different skills and define each Card Master's roles in battles. Being made by humans, these cards are obtainable with people, either in vendors, given as gifts or obtained through trading. There are 50 cards of this kind. Element Cards: These cards are the essence of nature and are believed to be created by Cardnia, the Goddess of all Cards. They can be found everywhere around the world and usually their power creates certain unnatural ocurrings that indicate the existence of an Element Card around. The Element Cards give the Card Master elemental magic related to its inherent nature and define the property of the user (fire, water, wind, earth, light, dark or neutral). There are 50 cards of this kind. Monster Cards: The wilds are inhabited by all kinds of monsters and beasts, and each species carries their essence in the form of Monster Cards. Defeating a monster has a chance of nature presenting the Card Master with the Monster Cards, so fighting more monsters increases the chances of finding their cards. There are rumors mentioning monsters having special variants that carry their species' essence so strongly that, when defeated, always leave its cards. Monster Cards gives the user unique skills and special passive abilities, like poison immunity or half MP cost. There are 50 cards of type. Special Cards: These cards carry powerful deities inside them and not only are very rare, but usually require particular methods to be obtained. Special Cards provide the power to summon its deities, thus allowing the Card Master to turn the tides of a battle. There are only 8 cards of this kind. It is essential to understand the sinergy between these cards and come up with compositions that will give you an advantage in the game. Can you prove you are the Ultimate Card Master by winning the Card Master Tournament and Finding all 158 Cards there are?! SCREENSHOTS DOWNLOAD LINK http://www.mediafire.com/file/pmu9r87no4z1u8w/CM+-+FINAL+VERSION.rar CREDITS CHANGE LOG
  8. Version 1.001 Price: $6.99 Available: On Steam! Made With: RPG Maker MV THE PREMISE Fantasy Hero Manager places you in command of a magical airship, on a quest to find the legendary land of Vrool and its Fountain of Eternal Youth. Fly across the world recruiting heroes for your adventure. Negotiate their salaries, manage their personalities, keep them sober, and never forget to pay them. Watch as they make friends, get married, grieve the loss of comrades, and die in glorious battle… all before searching out new heroes to fill your empty bunks! Fantasy Hero Manager has been designed to be highly accessible, with a simple and clear UI, yet broadly complicated in its mechanics. Created with a nostalgic look-back to the age of Nethack, Zork, and the golden age of gaming. FEATURES Custom, fully original, battle system, with locational damage. An infinite number of procedurally generated heroes and worlds. No tilesets used, all the game is done through .js. Huge amount of replayability. THE WORLD An infinite world with randomly generated maps: with eight biomes, and hundreds of individual locations, there is plenty of variety in each map. Visit taverns to recruit heroes, trade, and rest. Enter into dangerous henges, caves, dungeons, and castles to fight monsters and search for treasure. Go to cities, towns, elven lodges and dwarf fortresses to receive quests. Fight gods, dragons, fallen heroes, and legendary creatures in castles, forts and towers. Go fishing in the seas and lakes, foraging and hunting on the plains, and mining in the mountains. Train up in castles or woodsman’s huts. Improve armour and weaponry in forges. Visit temples for healing services. And explore the many unique tiles which can offer boons or death to the heroes. Beyond what there is to explore the world has other unique features: A system of star-signs which cast luck onto those born beneath them. A moon phase system. Purchasing and selling tax unique to each location. The ability to store and revisit past maps to finish quests or take advantage of good prices. THE HEROES Each hero generated in completely unique with a large number of stats, abilities, and traits. Choosing a hero can be difficult: do you take the fantastic fisherman with abominable attack power? Eight races to recruit from: humans, orcs, elves, dwarves, undead, and angels. Thirteen magic types a hero can have: some offensive, some passive, some for crafting and foraging. Ascendancy system with six classes to which any hero can ascend: lich, titan, phoenix, dark angel, nature wielder, and abomination. Six crafting skills, six abilities, many health and magic statistics. Each is born under one of ten starsigns which offer bonuses when the time of year is right. Their own healing and recovery rates. Beyond their stats heroes have personalities and a mood system: Watch as the make friends with those they fight alongside. Fall in love and get married, or help nudge them in that direction. Renegotiate their salary as they gain levels and earn you treasure. Grieve the loss of friends, celebrate weddings and successful quests, get bored if you neglect them. Leave your party if you fail to treat them as they would wish. Learn skills from each other based on a teaching skill. ENEMIES With nearly two hundred unique enemy types to battle your heroes will always have something to kill! Biome specific monsters. Eight humanoid races to fight: elves, kobolds, undead, etc. Twelve different monster families each containing six monster types: from clockwork monsters, through bubbling slimes, to filthy goblins. Over sixty incredible bosses which include gods, dragons, fallen heroes and abominations! CRAFTING: Having a wide-ranging party will allow you to take advantage of the six crafting options. Cook meals to restore stamina while in dungeons, and make fishing bait. Mix herbs to make magic and healing potions. Create alchemical potions to increase mining ability. Forge armoury hammers to repair armour and improve it. Tool picks, to help lockpick chests. And scribe maps to new and more dangerous locations. SCREENS:
  9. cradth

    The Three Visions

    THE THREE VISIONS FULL version Developer : Radian F (cradth) Latest version : Full v1.07 +STORY+ Three thousand years ago there was a great war between the three Clans of the Demon World. Lucifer and his Diablos Legion had almost won the war, but somebody from the Daegon Clan was appeared, and stood up against the entire legion, supernaturally undefeated. His name was Lahar. Later he claimed the Fire Throne and conquered the Demon World. Three thousands years later... Three great heroes are destined to save the Kingdom of Trilands from the evil Demon King, Lahar, who want to destroy the Human World for fun, indeed an evil plan of total destruction. But in the final dungeon, the heroes are defeated easily. It's strange, since the fate does the opposite of what the prophecy told the humans to believe : the destined heroes will prevail, no matter how strong the villain is. This questionable "destined" claims will be investigated by the Demon King himself, Lahar. +CHARACTERS+ +FEATURES+ Easy Leveling, Intense Battle You can build your skills & attributes without level-grinding. It's pretty easy to reach the maximum level for each character. Your victory throughout the battles will be determined by strategy, runes and how fast your reaction and determination. Fast paced Story with plot twist You'll have a crucial decision making and moral dilemma response that will affect the gameplay and the ending you'll get at the end of the game. Also there's a peripeteia when you reach a certain point in the game. The 3 x 3 Concept 3 Main Characters, 3 Main Quest, 3 Side Quests, 3 Different Endings, 3 Worlds, 3 Towns, 3 Fields, 3 Dungeons, 3 Secret Areas, 3 category of items with 3 items per category, 3 Swords for each character with 3 upgrades, 3 Weapon Fusions, 3 Magic Schools with 3 Elements, 3 Levels Runes, 3 Synthesizers, 3 x 3 areas with 3 x 3 tiles per area, and the other 3s... +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+ I hope you like my works. Support my games and enjoy.
  10. ONE PIECE - TRIPLE DUELS I~III, Diamond & WAR OF THRONES Latest version : OPTD I v2.10 Extended Edition, OPTD II v4.20 AIO Gold Edition, OPTD III v8.20 AIO Gold Edition OPTD Diamond v1.03 AIO Diamond Edition OPTD IV War of Thrones FULL v4.07 +GAME DESCRIPTION+ It's a Card Collection & Role Playing Game based on ONE PIECE (a Japanese manga series written and illustrated by Eiichiro Oda). +STORY+ +CHARACTERS+ +FEATURES+ +SCREENSHOTS+ +DOWNLOADS+ +CREDITS+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  11. Radiant Arin

    Even For Eternia [RPG Maker MV]

    https://store.steampowered.com/app/1050010/ "Take one step towards ending the hatred you have accumulated all these years. Take one step forward towards the path of salvation, and let your anger, hatred, and dissonance fade away. ...But not without a price to pay." Welcome to the world of Even For Eternia! This is my first very serious project for RPG Maker MV. I've been developing RM games for the last six years, starting off with a game called The Last Prince, finally making another project in Ace called Broken Destiny, and then finally, switching gears and moving to RPG Maker MV for Even For Eternia, my first serious release on Steam and to the RPG Maker community. When I set out to make this project I had one thing in mind: Making the game as best as it can be, to show that when you put your heart and soul into everything you can, you can make something truly marvelous. And I wish to share that with everyone. A lot of people say RPG Maker gets a bad reputation, but know that its the developer who can make something glorious, not just the engine. Reserve your copy of Even For Eternia for $8.99 now! With this, you can experience: • An amazing story that lets you take control of six characters, all being tested by their faith and feelings. • Character driven narration. • A Unique Wraith System: For every enemy you defeat, monsters of that particular archetype (fiends, reptiles, dragons) will get stronger over time. Akin to Final Fantasy X-2's Oversoul System but much more streamlined. • Hours upon hours of Side content. • Use emotional fragments, like Sorrow, Depression, or Hatred, to make yourself and your party members stronger. • A Unique Alliance System: Align yourself with six different Alliances; The Faithful of Yvonne, The Scarlet Knights, The Dahlia Corporation, Ahrnalia, The Black Eye, and the Bersera Foundation. Then, reap the rewards of the chosen Alliance in combat. But be careful, some Alliances don't take too kindly on which choices you make, and there will always be a consequence. • Soon to be implemented: Steam Achievements! I highly encourage everyone not just to look at the project, but to see for what it actually is worth: An astounding RPG Maker game that I have put my heart and soul into. Itch.io release: https://radiantarin.itch.io/even-for-eternia GameJolt release: https://gamejolt.com/games/even_for_eternia/315868 If you would like to get in touch with me on a more personal level, then please check out the Discord link below: https://discord.gg/7JkZ9tD Thank you for reading!
  12. Features: - 3-4 hours of gameplay - Colorful cast of characters - Engaging and fun turn-based strategy battles with a special stack system that affects your skills' abilites. - A stat distribution system that allows you to customize your party members' stats. - Playable characters that offers their own unique traits in battles - An Unlockable mode that offers new story content with fun boss battles along with multiple endings - Very intriguing yet simple storyline that will leave you curious and engaged. - Mesmerizing fairy-tale/Coloring book styled game aesthetics. - Enjoy BerryB/BerryRMN's beautiful artworks from enemy sprites to facesets to CGs. Whimsical Misadventures of Cinderella GOODIES: - Toasty/RPGtime's First Impression Stream for the game: - @HawkZombie's 3 part stream of the full game (version 1.0): Credits: Mostly everything: Degica Co., LTD Graphics: - BerryB - Sherman 3D - Jgreene - SkottyTV - whtdragon - Loose Leaf - PandaMaru - McSunday - GrandmaDeb - Kattriella - hian - Creative Ed - kokororeflections - Moghunter - Michael Galefire Music: - Murray Atkinson - Joel Steudler - Gyrowolf - kwahmah_02 - oceanictrancer - Bitter Sweet Entertainment, Inc. - Wingless Seraph/YouFulca : https://wingless-seraph.net/en/material-music.html - Kevin Macleod Plugins: - Yanfly - Hime - Moghunter - Galv - SumRndmDde - Shaz Hope you all enjoy!
  13. Starmage11

    Tall Tales of Fall

    Features: - Fast-paced ATB battle system. - Choose among four characters to start the game and perceive the story with. - Delve into an atmosphere of mystery and wonder. - Immersive and atmospheric places and dungeons. - Secret boss fights and many more! Credits: Graphics: Jason Perry whtdragon hian Moghunter Pentagon Buddy KucingBudhug Naramura Derex Hiddenone DEGICA Enterbrain, Inc. Cooltext.com Music: Richard, John S. ayato sound create tobi (http://karugamo.tk/) YouFulca/Wingless Seraph Bitter Sweet Entertainment, Inc. DEGICA Enterbrain, Inc. Plugins: Yanfly Moghunter SumRndmDde Fallen Angel Olivia Terrax DEGICA Enterbrain, Inc.
  14. Starmage11

    A Maiden's Ballad

    Features: - 3 hours of gameplay - Beautiful Time Fantasy graphics - Fun and engaging atb battles - Colorful and sweet cast of characters - Immersive dungeon atmospheres and music Credits: Graphics: Jason Perry whtdragon hian Moghunter Pentagon Buddy Cooltext.com DEGICA Enterbrain, Inc. Music: YouFulca/Wingless Seraph Amélie Guiboux Terry Bradley FredFluteMUSIC Frontier Works, Inc. Bitter Sweet Entertainment, Inc. Archeia EvilEagles Tobby Ong Caz DEGICA Enterbrain, Inc. Plugins: Yanfly Moghunter SumRndmDde DEGICA Enterbrain, Inc. Hope you all enjoy!
  15. Starmage11

    Once Upon the Woods

    Hi guys! Once Upon the Woods is my entry submission for the One Map Challenge event being held at Rpgmaker.web. It is a very short and simple RPG that features the story of Hansel and Gretel, an old fairy-tale that we have all heard. This game is sort of like my high-fantasy take on the story. I hope that you enjoy! Features: - Very short and sweet - Challenging, strategic and engaging battles - Beautiful fairy-tale-esque artworks - Beautiful Celtic music Credits: Plugins: Moghunter Yanfly SumRndmDde Tsukimi DEGICA Co., LTD Enterbrain Music: Bitter Sweet Entertainment, Inc. DEGICA Co., LTD Enterbrain Graphics: Moghunter Yanfly JosephSeraph Milano Cat Derex Hiddenone KADOKAWA, INC. DEGICA Co., LTD Enterbrain
  16. Game Title: OutSchool Game genre: Role Playing Gameplay style: Tactical, Open World, Mini Game Game engine: RPG Maker MV On Platform: Window, Linux, MacOS Link Download: https://uhpdgames.itch.io/out-school Introduce DANG wanted to have a recipe make a game. So he enrolled in college, during which time he realized that college was not able to teach him how to create a game. That is why he left school and joined in the SU NGHIEP team against the Process. In prototype: Part of the city in the southeast (city-SE) The Temple, DUBI, DIT, Dormitory, Café and Shop. Three types of enemies and one boss. Game Features: FEATURES SO FAR The story is complete : The prologue As I said in the devlog: This is a true story about me, talk about the process of college. The plot I wrote too much can’t be completed in a short time. I decided to introduce the story from the day of college registration to the day of college admission A huge map: currently available; CITY-SE size 6444x6444 Tactics battle system Recipe system Quest system Game Time: 14 types of weather; rain, clouds, fog, wind, fallen leaves, 4 seasons, cycle time; day/ night. There are over 2000 items divided into 12 categories: food, cake, key1, key2(hidden), drink, medicament, common, rare item, material, weapon, armor, ??? There are two mini game: Taxi and Waiter PLANNED FEATURES The plot must be complete : 8 episodes The side quests by date and event Complete the city map including (NE-NW-SW) total size a city map: 25776x25776, inside campus (DIT, USH, HSTN), additional grocery stores, the process center areas, the SU NGHIEP center, the mines to look for raw materials and more dungeon The system traffic, the motorcycle and car will be active on the city map Pet system include hunger, thirst, and fatigue. You can control a pet (When you are a Summon) Design skills, animation, logic AI for the boss Balancing the battle mechanism Add more two mini games Possible features: Expand the story to another game. It can make on unity 3d engine Credit MAIN GRAPHICS Nanikasiratkool Kadokawa Comshou http://nanikasiratkool.web.fc2.com DOODADS' COLLECTIBLES Hitzuki Key Kadokawa ART AND ILLUSTRATORS Nanikasiratkool Remos Turcuman WINDOWSKINS SkottyTV, Yanfly GRAPHIC ICONS Nanikasiratkool Whtdragon's Yanfly http://yanfly.moe ANIMATION Hadecynn https://hadecynn.wordpress.com TACTICS BATTLE SYSTEM by Lecode PLUGIN/ CODER: Ung Hoang Phi Dang MushroomCake28 SumRndmDde Moghunter Biud436 Lecode Quxios Yanfly Vlue Iavra Galv BGM by johnleonardfrench Sound FX by Imphenzia Modern Battle Theme number 3 by Scythuz Sound in credit: 威厳ある城 by pocket sound https://pocket-se.info SCREENSHOTS Language support: English, Arabic, German, French, Hindi, Japanese, Korean, Spanish, Thai, VietNamese, Chinese, Malay, Portuguese, Italian
  17. ColdAsSnow

    The Sea Between (Commercial)

    Trailer - https://www.youtube.com/watch?v=6Ao_zMGfNX4 Steam - https://store.steampowered.com/app/896550/The_Sea_Between/ Itch.io - https://theseabetween.itch.io/the-sea-between Demo is available through official website listed below. Synopsis Screenshots Credits Website & Social Media Website: http://theseabetweengame.com Twitter: @SeaBetweenGame Instagram: TheSeaBetweenGame
  18. Tuomo L

    Strangers of the Power 2

    https://store.steampowered.com/app/851840/Strangers_of_the_Power_2/ Abstract Strangers of the Power 2 is a sequel that seeks to improve and expand upon the formula of the original and help bring more of the same kind of a game that people got with the original. Story The castle within the town of Cloudfall has been taken over by an evil demon. Prince Helios has offered a huge bounty to anyone who's able to clear his family's castle and restore order into town. It is your task, as an adventurer to help defeat this evil, bring peace and gain whatever it is that's driving your own personal motivations. [MEDIA=youtube]A_6AMTkXt-A[/MEDIA] Characters There are 8 playable characters to choose a 4 person party from, the storyline has variations based on who's the leader. Click the character's thumbnail to see them in a bigger resolution! Samano Samano is a Ronin who hears about the demon and wants to do this job of slaying the demon to bring honor and wealth to her fame. Wilhelmina Wilhelmina is a country girl who loves to fight, the stronger the opponent the better. She thinks of herself as the greatest demon hunter ever and wants to kill the demon to prove that right. Slavia Slavia is a Sorceress who wants to capture the demon. She's not interested in money or fame, she just wants a plaything that she can torture for fun and no one will judge her, if it's an evil demon that she can use for her sadistic fun. Hacatra Hacatra is a cleric, as a spiritual and a follower of a light, she's by her very nature drawn towards the vanguish of the demon. She's not really interested in money or fame and feels that this is simply said, her duty to smite the evil. Aurae Aurae is a hunter and a mercenary. She does help people for small moneys and volunteers to aid in destroying the demon, in exchange for some money. Miwafin Miwafin is a genie, who has received a wish about the demon's demise. While Miwafin is not the most powerful genie in the world, she is determined to fulfill the wish and end the demon's rampage, no matter what the cost. Michi Michi is a fun loving catgirl, who spends most of her time doing cat things, like scratching things and being lazy. However, she volunteers destroying the demon in exchange for all the milk that she can drink. (She can drink a lot of milk.) Bentley Bentley is a pirate, who hears about the demon. This is no good for anyone and business would suffer, so she offers to get rid of the demon in exchange for gold and jewelry. Social Want to show your support for this project? Use this button in your signature and link it to this topic! Features 8 playable characters to choose a 4 person party from Playable classes; Samurai (Refined Strangers of the Power 1 Warrior), Sorcerer (Refined Strangers of the Power 1 Mage), Priest (NEW!), Warrior (NEW!), Martial Artist (NEW!), Genie (NEW!), Hunter (NEW!), Pirate (Refined Strangers of the Power 1 Rogue) Leveled enemies for tougher gameplay, including more reason to back to town Lengthier game Alchemy Custom rival system Dynamic plot Quest System Screenshots Credits \c[2]Engine Degica/Kadokawa RPG Maker MV \c[2]Director Tuomo Laine \c[2]Story Tuomo Laine \c[2]Plugin Programmer Yanfly Galv Moghunter Khas ArcThunder Chau Hudell SumRndmDde Caethyril Companion Wulf Tuomo Laine \c[2]Character art Gee-Kun Soft \c[2]Menu art Funanya \c[2]Menu tweaks Tuomo Laine \c[2]Spriting Tuomo Laine Gee-Kun Soft \c[2]Mapping Tuomo Laine Kadokawa Allusion \c[2]Font The Alegreya Project Authors \c[2]Animations hadecynn \c[2]Tilesets Celianna \c[2]Tileset edits Tuomo Laine \c[2]Monster sprites Aekashics ShadowHawkDragon McSundae hiddenone \c[2]Sprite additionals Celianna Gee-Kun Soft Kadokawa hiddenone \c[2]Music YouFulca https://wingless-seraph.net/ \c[2]Sound Effects Degica \c[2]Sound Editing Tuomo Laine \c[2]Beta testing Tuomo Laine Anaboli Bret "Deathwish" Johnson Rami "Leonious" Rannikko \c[2]Public Relations Bret "Deathwish" Johnson Tuomo Laine \c[2]Quality Assurance Anaboli \c[2]Social Icons Hüseyin Çakir \c[2]Voice Actors Armorshop - AlexdanderDoddy Aurae - Haley CM Bedpan - CJ Heineman Bentley - Marian Toro Hacathra - Katie Otten Helios - Ben Balmaceda Innkeeper - Jordan Bonn Laura - Lexily Michi - Alyssa Kay Miwafin - Uoza Samano - Elissa Park Sister Satan - Teagan Gardner Slavia - R Chiang Weapon Girl - Delphi Weaponshop Lady - Ruka S Wilhelmina - Abigail Turner Youtube - Germophobe \c[2]Thanks Anaboli Mom Dad Amy Alice Bret "Deathwish" Johnson RPG Maker Web forums Fantasy Name Generators Allusion insults.net funtranslations.com pirate.monkeyness.com \c[2]Special Thanks To You for buying my game!
  19. Okralord

    Threshold of a Dream

    Check it out! Get it here: http://www.mediafire.com/file/dl5q57pl3truddd/Theshold_of_a_Dream_Master_Quest.zip/file This is a classic JRPG style adventure heavily influenced by Final Fantasy and Zelda. The story is based on various dreams the creator has had as well as adventures he had with his friends growing up in the woods. CREDITS: "Threshold of a Dream" written and created by Caleb Camp Story based on the dreams and childhood experiences of its creator Created using the RPG Maker MV engine Special thanks to Sean Sneed Music and Sounds: Animal Counterpoint (Animal Village) [prophetik] The Wind Outside (The Egg) [Ten19] Climb My Mountain, This High (Tal Tal Heights) [Benjamin Briggs] Fierce Melancholy of the Woods (Mysterious Forest) [Dj Mokram] Facies Templum (Face Shrine) [prophetik] Skoldpaddsklippan (Turtle Rock) [Dafydd] House of Frogs (Richard's Villa) [prophetik, Fishy] Preluematsude (Prelude) [Jeff Ball] Voices of the Deep (Catfish's Maw) [prophetik] Camelot Monastery -Darren Curtis Exotic Plains -Darren Curtis Fireside Tales -Darren Curtis The Magicians Sorrow -JStewartMusic Ice Sickles Melting -Caleb Camp Sound effects by Dreadshadow Engines & Plugins: Yanfly Moghunter Galv Victor Sant Mark Przepiora DreamX Shaz Mr. Trivel Hudell
  20. Hey, all! This is my very first RPG Maker MV project for Android, entitled 'Magical Stone'. I hope you will consider downloading it, it is totally free. I've poured a lot of time and effort into creating it for Android. It is in 2 languages: english and spanih. Enjoy! A boy lives a happy life until he turns 18 years old. Then he discovers a horrible lie that has accompanied him all his life. How would you feel if you had always believed that your parents had died in an accident and now they are alive, kidnapped and you have to rescue them ...... DOWNLOAD LINK https://play.google.com/store/apps/details?id=com.Villita.Production.MagicalStone IMAGES/SCREENSHOTS CREDITS Plugin Programmer Yanfly Galv MrTrivel Tor Damian Design Gameus Himeworks Soulpour777 Atelirt Rgss Procraftynation Villita Artwork RPG Maker MV Cyanide Hiddenone PandaMaru WhtDragon Villita
  21. Gone Fireflies has been released! You can find it on Steam, GMG, GamersGate and Itch.io Version: 1.3.0 Engine: RMMV Release Date: February 20, 2018 James Reed is a detective called out one night to investigate the apparent suicide of a woman and the sudden disappearance of her husband, Thomas May. Play as both of these men in this short story-driven experience as you learn about how they lived, how they loved, how they lost, and how the decisions they made changed not only their lives, but of those around them. Gone Fireflies, is a brief, linear experience that lets you turn the story one page at a time by talking with the game's characters, finding and interacting with objects in the environment, and making choices in both action and conversation which determine the final pages of this interactive tale. This is a slower paced game that emphasizes dialogue and story over traditional RPG elements and adventure. An emotional story-driven experience Multiple dialogue options during conversations Investigate, and discover optional content Multiple endings based on the choices you make Beautiful music by Jeremy Wray, Nicolas Gasparini, and Kevin MacLeod Gone Fireflies - Trailer 1 Gone Fireflies - Trailer 2 Facebook Twitter Youtube
  22. AnnTenna

    Where are my Internets?

    Where are my Internets? Abstract: funny board game about searching the Internet Genre: board game Game Progression: completed Recruitment: None Average game time: 2+ hour Story / Setting / Purpose: It is a board game set in a strange fictional world that resembles our present-day world, but with elements of humour and surreal events. You play as a typical city person who arrives in a desolate countryside with no trace of the internet. Your aim is to survive in these tough conditions. There is only one way you can do it: become an internet provider, and get online. Characters: Yorick Was born and grew up in the big city. He didn't ever expect that he would end up in such a remote village in the prime of his life. Poor Yorick! Matilda A cunning and witty heroine, she doesn't waste time she gets straight to the point, and will find a way out of any situation. Terence A natural blonde person who is very impressionable. He suffers more than most over not having a connection to the internet. Greenie The most cheerful and carefree person in the game, always honest and true, but she is often lucky for the most inexplicable reasons. and.... Dice! Yes, it is the hero of a game too! He is a difficult and complicated many-sided character. Six-sided, to be precise. Credits: Created by AnnTenna Publisher DNVA Music Dee Kourtsman Game Engine: RPG Maker MV Plugins DK Plugins Special thanks Art DarkDes Sholar Anny Plugins Hudell Dirge Tor Damian Design Shaz Lekste Galv SumRndmDde Yanfly English translation Mikhail Andy Nuttal Dean McGill Xitilon Testing Eniya lg.balukation RastaMan ALLiGaToR Samael Oleg Selyukov Arrakttur ЗБ Il Xeneder VocalMix strelokhalfer Sandorka Oleg Krasovsky IgorS Mr_Woodrat Trailer Dr_Z10 Screenshots: Features: ◠Unusual idea and setting. ◠Original graphics with a unique style. ◠Pleasant atmospheric soundtrack. ◠Single Player, with up to four Characters. ◠A lot of surprises and humor. Download: (2,99$) Steam page Known Issues: None
  23. darkotakusouls

    All Bears Love Honey

    This is a small game that I made to test out RPG Maker MV. Shockingly I found this game to be extremely fun. I hope you enjoy it. Summary: This game is about a young girl who is sent on a quest to delivery honey. Being a delivery girl may sound easy, but there are bears everywhere, and everyone knows that bears love honey. Gameplay: A simple game where you deliver jars of honey while trying to avoid bears. You will lose a jar of honey if you get caught by a bear. Try to deliver all the jars of honey without losing any of them to the bears. You will receive a different ending depending on how successful you are. Character Bio: The main character's name is Honey. There isn't much to say about her. The game focuses more on gameplay then character development. Genre: Skill - Avoid Age Rating: Rated E for Everyone Playtime: 15-30 minutes for one play through. Difficulty: The game is extremely easy to finish, since you can complete the game even if you lose all your jars of honey to the bears. Beating the game without losing any jars of honey is mildly difficult. You can also collect candy which will unlock a bonus level. Collecting all 50 pieces of candy is extremely hard. Download: Windows: http://www.mediafire.com/file/m4j1vn91rgq8pc2/ABLH_1.2_WINDOWS.zip Mac OS X: http://www.mediafire.com/file/i07i6ob7lzrjm2a/ABLH_1.2_MACOSX.zip You can play the game online at Newgrounds if you don't want to download it: http://www.newgrounds.com/portal/view/689411 Screenshots: I don't have enough room to upload anymore screenshots, so I was forced to upload them to imgur. Credits:
  24. sura_tc

    Bhavacakra

    Game website Game download (Mega) Current version 1.0.0 Bhavacakra (Meaning the Wheel of Life) is a fantasy RPG game made in RPG Maker MV. The game is typical in a sense that nothing stands out. It has a main plot, choices, and side quests. The focus of this game is lives, people's lives. And their lives are side quests. This game boosts 100+ side quests in around 30 ~ 40 hours gameplay. There are also three endings with one ending leading to post game world. You play as Juan, a young country man from a village of Loche. There is a rumor that a war is going to break out. As you explore the world, the war does break out, leaving you three choices. You can either fight for your country OR fight against your country. And, finally, you can turn your back on the war. Whichever choice you make, Juan's life changes for good. There are several things I focused while making this game. The game world is consisted of four nations, with each nations containing about 2 major cities and 3 ~ 4 small villages. There is an exception though; there is an off world nation. All in all, I consider the game world to be fairly large.I did mention 100+ quests. They are side quests. Few get complicated and will go into post game. Some are hard. Some are simple fetch quests. But side quests will have stories to tell. This game is about lives. Oh, and defeat the big evil thing. Actually, no, there is no real evil being to defeat in the game. But the wheel of life works in mysterious ways.Monsters do not drop money at all. Why should they? They drop their body parts instead. You either sell them to proper places (trading posts) for bigger profits or use them to cook.Main characters and other important characters have unique CG portrait. The game also contains CG scenes I made.You can pursue your relationship with your heroine all the way into marriage if you so desire. Characters This is Juan, the main character of the game. You will control him and make decisions for him. Depending on your choices, he can become an adventurer or he can fight for his country against a national invasion or even fight against his country. 21 years old at the start of the game. Sue is pretty much the heorine of the game. She becomes Juan's girlfriend shortly into the game and marries Juan if it is his choice later on. Seemingly carefree, she has some darkside to her due to her lonely upbringing. She starts out as a village hunter and later becomes a professional archer. 22 years old at the start of the game. Decon is a scholar from Alcella. He is intelligent but sometimes lacks common sense. He is found captured by Red Turban bandits and rescued later on by either Juan or Maco. After that, he tags along with Juan. Depending on Juan's choices, he may leave the party. 29 years old at the start of the game. Marat is a weapon vendor. Well, she is a weapon seller in Cizna department store. She is under heavy debt when found by Juan. After getting her out of debt, she joins Juan and Co. Depsite of her petite physique, she acts mature and can persuade people a lot better than others. Age unknown.
×