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Theolized Sideview Battle System (Version 1.4 + Patch!)
TheoAllen posted a topic in Completed Scripts/Plugins/etc.
Theolized Sideview Battle System (Or if you prefer, you may call it Theo Animated Battle) Original Post : Theolized Sideview BS Version : 1.3c (Stable) / 1.4 (Open Beta) Type : Battle System / Battle Engine Opening : This is my first battle system script and my masterpiece script so far. At first, I made this script for my own personal use. Back then when Ace was released, I always wanted an English version of Tankentai. But I heard nothing about the translation. I thought it was impossible tankentai to be translated to English. Moreover, it has bad compatibility to other scripts. Then I looked at avalaible battle scripts, and not even a single script I like. I just don't get the idea of those scripts. Then, hence my ambition started. Introduction : This script was greatly inspired from Tankentai VX version and Eremidia : Dungeon! game. It's mainly aimed for free sequence animated battle without standard. I mean, there is no such a thing like "play all frames in row x" (the reason why I did this is because I hate standards). You can pick any grid in your spriteset. You can even use unorganized spriteset if you're too lazy to make one. As long as the format is consistent. To be noted that this script is not avalaible in English version yet. But you can try my sample game before you decided to wait for translate version or not. Translation done! Enjoy now! Features : Animated battle of course Free battler sequence Free format battler sprite. You can even use unorganized spriteset as long as the format is consistent Built-in damage counter The rest are written in script ... and my sample game ... Screenshots (Taken from old version) : Video : video for version 1.3 (also trailer for the sample game) video for version 1.4 video for setup demonstration You can look at my playlist if you want more Scripts : Scripts Download = github repository (old version, havent update it yet) Demo = Sample Game Version 1.4 (Beta) : Click here | Mirror Animation Samples / Alternative demo : Click here | Mirror Note : If you want to download in solidfiles. Here is the way IMPORTANT! Patch for version 1.4 - Last updated: 04.02.2015 Just various bugfixes. Most likely going to stable version https://github.com/theoallen/TSBS/blob/master/Patch/Version%201.4%20Bugfixes.rb How to patch? Simply put it below implementation Newly Released addon : Animated Actor on Menu - Check out the video Questions and Answers : Terms of Use : Special Thanks : Author notes : I use in script editor to make sequence movement instead of too many notetags as Symphony and Victor's do. It because there're already many script that uses notetags and notebox itself has no scroll. As you know, I'm not so good at English. So I'm sorry in advance if there's any unclear informations. Feel free to ask Version 1.4 Release note : My aim is to make it compatible with Luna Engine without extra patch. However, I haven't tested it with the latest version of TSBS. It's still beta version. In other word, it may have many issues. You may test the script, but if you're going into real development, I suggest you to use the stable version 1.3c instead. I haven't update the github at the moment. Considering it's still beta. Script must be taken by download the demo. I changed the config 1 and config 2 parts. So, you need to update them as well. Battle backdrop decoration addon is not translated yet. There're too many instructions that I can't really handle right now. Perhaps, sometimes. Also, it has a little glitch which I currently dunno how to fix. if you use Alarm Tone, in next battle that not use alarm tone, there 1 frame glitch where the screen blended with a wrong tone. Sorry if the demo looks so messed up. I don't have the will to clear that up "OTL TSBS version 1.4 will not updated. If you reported a bug, I will likely to make the patch instead. Battle music taken from Dragonic Symphony if you wonder. I added extra showcase of my scripts like animated portrait and hover notif Want to use the map BGM? That's mine, go ahead if you want to use. And you need to credit me as well. After these hardworks, I will likely to take a very long break and will not touch anything complex related with the battle system (unless I choose to). But I will still provide the support for TSBS as long as I'm avalaible.- 513 replies
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Is There, Minerva?
Rudi Sihabudi posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
WARNING! The game is for ages 13 and up, so please be aware about the game contents below: • Infrequent use of strong language. • Violence. See (only as reference): ESRB Ratings Guide. Opening Video, including Credit: (opening song by Mashiro Ayano) Not updated yet. Credit in the video: • Scripts: Hime Works, Galv, TheoAllen, Yanfly, Moghunter, and more. • Graphics: P.A. Works - SHIROBAKO, UD COBO, Ayene, Mack, and more. • Audio: RMN Music Pack, Aaron Krogh, SoundJay.com, and more. • Font: Manfred Klein. • Special thanks to: amerk, for his "Night of the Living Noobyas" ^^ . It taught me many things. Detailed credit (list of scripts, etc.): The Game Credit. All of the non-original resources are a placeholder. Abstract • Story-driven RPG (episodic): Magus Survival Game. • Introduction to philosophy: moral philosophy, epistemology, and ontology. The philosophy is a bonus so you doesn't need to dealing with it if you don't want it (you can skip them). Think the bonus as an item that you can get. Please note, the game did not intend to offensive anyone or any group. Philosophy in this game just an introduction to philosophy subject and everything (non-philosophy) in the game is fictional, including the characters in the Magus Survival Game. For the further explanation about this disclaimer, see Thoughtful Youth Program (in the Download section, click the image link). Game Progression Completed episode: 2 of 13 (So, it's about 15%). Here the episode: Story and Gameplay A. Story (Synopsis) B. Gameplay: story progression • How to finish the game (the goal) • uNPCs focus • The Argument Notes Minigame / side quest mechanism Will be explained in the twelfth episode's update. • Philosophy focus C. Gameplay: for the duel • Magic • Mastery Level (MLvl) • Online Play: Group and Couple System Characters All of these characters below will be playable in Online Play and Bonus Patches: Senjutsu Minerva, 19 years old. Profile: university student who love studying philosophy in her private room. She is passive, thoughtful, perfectionist, and tidy person. But she is really lazy to attending class when the class subject isn't interesting. Specialty: teaching philosophy. Magic: Reading Mind. Weapon: guns. Senjutsu Tetsu, 18 years old. Profile: he cares with others, but very harsh boy, and tends to love being alone. He is truant, walking on the street just for find a gang and defeat them with his lazy eyes! He wants to protect the others with strength. Specialty: defeat one gang! Magic: ? Armor: his old gloves. Naifu Shakira, 19 years old. Profile: she is active, a chef, gamer, nice to people, love having many friends, and colleger who really dilligent. Everybody likes her. Hobby: voice acting. Specialty: acting. Magic: none. Weapon: knives. Senjutsu Kiri, 24 years old. Profile: he ever attended terrorists military training, ever became editor, and now he is a priest. All of it he did for enforce his ideology: everything should be managed by Minerva the Great, the goddess of wisdom. Specialty: teaching Her wisdom, rationally. Magic: ? Weapon: antique guns. Screenshots The blue background message and the sample non-fictional monolog about philosophy (focus: Cultural Relativism). Thanks to GlitchyPSIX's script! ^^ Sample of the argument notes you will get after philosophy discussion (or after meet an uNPC). Anyway, purple: counter argument. Online Play: the group announcement board. Features Download 1 Mysterious Online Bug (solved?) Feedback and Support Philosophy Literature (Indonesian) Descartes, Rene. 2012. DISKURSUS & METODE. Jogjakarta: IRCiSoD. Kattsoff, Louis O. 2004. Pengantar Filsafat. Yogyakarta: Tiara Wacana Yogya. Rachels, James. 2004. Filsafat Moral. Yogyakarta: Kanisius. Ruane, Janet M. 2013. Dasar-Dasar Metode Penelitian. Bandung: Nusa Media. Sidharta, B. Arief. 2010. Pengantar Logika. Bandung: PT Refika Aditama. Wattimena, Reza A.A. 2015. Filsafat sebagai Revolusi Hidup. Yogyakarta: PT KANISIUS. Woodhouse, Mark B. 2000. Berfilsafat: Sebuah Langkah Awal. Yogyakarta: KANISIUS.- 33 replies
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Little test TSBS Battler Summon. Credit: