Jump to content

Search the Community

Showing results for tags 'animated battlers'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Central
    • Introductions & Farewells
    • Forum Announcements
    • Forum Feedback and Support
    • The Competition Zone
  • The Developer's Corner
    • Theory and Development
    • Recruitment
  • Game Development
    • Editor Support and Discussion
    • Programming
    • Tutorials
    • Workshop
  • Game Production
    • Games in Progress
    • Completed Games
    • Game Reviews
    • Archived Games -Projects that have been inactive for 12 months are stored here.
  • Resource Center
    • 2D Resources
    • 3D Models
    • RPG Maker
    • Audio
    • Resource Market
    • Developing Tools
  • Creative Area
    • Artwork Gallery
    • Music Room
    • Literature Library
    • Animation Theater
  • Off-topic
    • General Discussion
    • Role Playing And Forum Games

Blogs

  • Loki's Blog
  • Kirin's Blog
  • Cremno's Blog
  • Nelneo's Blog
  • silversatyr's Blog
  • Virtuous Blade Development Blog :: DISCONTINUED
  • Lone Barrel Works
  • Intrigue of the Crystals Development Blog
  • Princess Project
  • Endafy's Corner
  • Knightmare's Blog
  • The Septrian Voyager
  • Animated Battlers
  • Pikalyze's Apple Tree
  • Marshzd Film to RPG Blog
  • Guardian Spirits Status Blog
  • Shinsei Stuff
  • æ�±æ´‹ã‚¢ãƒˆãƒªã‚¨
  • Eve of Perception [RPGMakerMV] Devlog
  • Blood Boundary Development
  • Little Girl That Could dev blog
  • Alice - Human Sacrifice Blog
  • Brualrosian Empire
  • Bashar's Blog
  • Shin RPG Maker
  • ShinGamix's Ace.net Only Blog
  • UnDead Studios
  • tillypope's Blog
  • whitedahlia
  • Rusted Souls Project Blog
  • Somnium: Burning Ember Development Blog.
  • E. Rin's Blog
  • Mako Star's Blog
  • A Descent into the Maelström
  • Aarowaim's Blog
  • CubixPG's
  • Pokemon Planet Project
  • Uprising:The Blog
  • COOL TELOCH BLOG
  • Politics: The game project blog
  • MonDez's Custom Resources
  • BlueDragonGamers
  • CT Bolt's Blog
  • Cid Gaius' Blog
  • Cidiomar's Blog
  • monster311
  • Velvela Jade
  • Dark Horseman
  • Pocketmouse, Project: Blog
  • Looking for Artist
  • COVB Custom
  • Ravenith's Laboratory
  • The Ninth Life Gaming
  • Daniel Tom's Blog
  • Daniel Tom's Blog
  • Level 99
  • Blood Shadows Blog
  • PK8's Blog
  • It's Acezon
  • Saphire Action Battle System IV how do you make the player Die?!
  • jomarcenter gamer news blog
  • Random Designs~
  • Mini Game Ideas
  • A Mouthful Of Maus
  • Mundane's Blog
  • The Guardian's Wicked Cool Stuffs!
  • Script Request
  • Ultima - Virtuous
  • Deadwater's Blog
  • Alendalin RPG
  • Cait's Blog
  • Acer K Productions
  • Hyde's Development Journal
  • DWM2 Development Journal
  • ~Hikari No Uta~
  • => proceed to recycle bin
  • The8th's Journal
  • Face Emotions
  • Request on Tutorials Anyone?
  • estriole's Blog
  • NecromireGames Blog
  • Toheka's blog
  • Bluestar Blog
  • Upcoming Tutorials
  • Misadventures
  • Resource Blog
  • LunaWing118's Blog
  • My Game
  • A Masterpiece In Development
  • N.O.I.M.
  • Hey PL! (Passive Lion's Official VX Ace Blog)
  • RagingHobo's Blog
  • Arctic Fox's Blog
  • Utajärvi
  • Yin's Blog
  • TDW's Blog
  • pxlgraphic- Official Blog
  • The Making of Zendir
  • Rowen's Blog: Okami project
  • Vintaisa:School magic
  • Elixia's Memoir Chamber
  • Progress Project
  • Realms of Eternity
  • Infernal Cauldron of Miscellany
  • The Making of Zendir 2
  • Hortator's Blog
  • Project Shotgun
  • kelchw2323's Blog
  • kelchw2323's Blog
  • Aesorian's Thingymajig
  • NewMarker's Blog
  • Dezz's Stuff!
  • Pixel Art
  • KilloZapit's Magical Fairyland
  • Zendir 1: The Director's Cut
  • Bá´€ssÒ“ire [â—£ â—¢]'s Blog
  • My sweet abyss
  • RuinLight's Blog
  • ohheart's Blog
  • Indy Star: Dev Log
  • Logic's Blog
  • Mark Juner
  • LunaWing118's Blog
  • The fall of equestria
  • chronicles of a gamer
  • Replication/Tutorials
  • King's & Heroes Dev Blog
  • Whistler Wolf's Blog
  • kaz's Blog
  • China Rgss Scripts
  • Draciarch Games' Blog
  • Modern's Goal
  • Z3R0's Blog
  • 7-continents worldwide travel
  • "The World After" in the Making.
  • DarthVollis' Blog
  • SMC Development Blog
  • ~Choco's Blog~
  • Thoughts
  • The Four Stones
  • The Zen
  • Maindric's Blog
  • icon's Unusual Ideas
  • kayden997 Gaming Moment
  • Jonnie's Blog!
  • RuinLight Blog
  • Wren's Blog
  • Axio Chronicles: Progress Report
  • Liphidain - The Record
  • Nightgazer Starlight's Blog
  • Thebigzumawinz's Blog
  • Orrgar's RPG Blog
  • SchnitzelLion's Blog/etc
  • SirBilly's Blog
  • The Guardian's "Project RPG"
  • Alufey's Blog
  • Zanara's Blog
  • Legend of Erthia - The Etheral Gate
  • Naruto RPG Blog
  • GreenSheepGo's Blog
  • siChainlinks' Blog
  • Haunted Robots Blog
  • A blog emerges.
  • HimeWorks
  • cHAOScythe's Blog
  • Aetra: The Blog
  • Soul of Sul
  • Tutorial Drafts
  • Tigerbite's Blog
  • I need a little help... (o.\\)
  • Project A
  • The Shadows of Splendor
  • Deej's Blog
  • From the studio...
  • Vos: Demon Eater
  • RuinLight's Blog
  • Project Pepé
  • Project: █████▌
  • LunaticZio's Blog
  • Vauge
  • ThunerzIX's Blog
  • Smokey's Blog
  • AlexanderK's Blog
  • Magic Warrior
  • VanillaCube's Blog
  • Eventing 101
  • wirt2650's Blog
  • Rabie's Vaccine
  • Ninja Wolf Blog
  • Grotaiche's Blog
  • Writing Competition
  • OtaEnt Studios
  • Totori's Blog
  • The Kokonut Tree
  • Universecoffee's Blog
  • Universecoffee's Blog
  • Judgement Journey : Develop Blog
  • OmegaDSX's Blog
  • CharmingDominion's Blog
  • Jay Heartay's Blog
  • Arfax Games Dev-Blog
  • Pandemonuim the game
  • Remains: Dream Paradise
  • Just Starting Out
  • dev[otion]
  • Taffer's Blog
  • Soft-Square's
  • OmegaDSX's Off site blog
  • Story Review
  • My Ideas
  • EVENavesT
  • Elementstormrpgteam's Blog
  • RavenTheOld's Blog
  • Unnamed Game Dev
  • The Arbitrators Series
  • Medicine Man
  • Laura Yeah Right's Blog
  • Stradar's Blog
  • Silvershore
  • Jonath4nC's Blog
  • xMikachux's Stuff
  • Cecillia's Blog
  • Liphidain Development Blog
  • Pixelated
  • animeforfun's Blog
  • Purogurama Project
  • Flora Development
  • animeforfun's Blog
  • anna trinh's Blog
  • DragonWing Studios Blog
  • Constellation
  • Tangential
  • P3RR1N's Blog
  • Necromedes' Blog
  • Soul Attraction
  • Tsarmina's Ramblings
  • lastonealive111's Blog
  • privateer's Blog
  • Warhamme40k Extermination
  • Dead Island Reincarnate part 1 review
  • Murgianswordsman's Blog
  • Jungernaut's Status Updates
  • Dead island Reincarnate info
  • KevinFrost's Blog
  • The Ensnarer
  • InfectedChild's Blog
  • Cupcake293's Blog
  • Choco's Dev Blog
  • Something Witty
  • t h e j a y s t u d i o's Blog
  • Zeth-Almer's Blog
  • Blindga's Lounge
  • Yenok's Blog
  • Eroha Maximus Development Blog
  • General Douchebaggery
  • My RPG progress blog
  • Master of The Forge - Development Blog
  • Draaloff - a small artwork collection
  • Update Blog
  • Cazziuzz' Blog
  • Personal blog
  • Ramblings of a writer
  • Ocedic's Blog
  • Gump's Dev Blog
  • smashdaddy's Blog
  • Biwy's Scripts
  • Ooooh! A Blog!~
  • So yea...
  • Cakes Notebook
  • Questions about my game
  • Flaming Teddy Productions
  • JamTam Universe
  • Tales of Mysteania DEMO
  • Near Misses of the Mundane Sort
  • Patch game title WIP
  • Tales of Time
  • Is anyone willing to assist me?
  • EraYachi's ...*sigh*..."Blog"
  • Help and Advice Requested
  • Fallen Temple
  • QuizicalGin's Blog
  • Ace Academy in Action
  • Fairy, Fairy How Contrary
  • Post-apocalytpic Simulation
  • Tweaksource's Blog
  • McCrumple's Blog
  • Utopia Software
  • gaixareku's Blog
  • DH2 Productions' Blog
  • Palladinthug's Blog
  • magicmetal's life
  • AlliedG's Blog
  • JStewartMusic Blog
  • Attack on Diary
  • Jeff-Andonuts PLAYS SOME RPGMaker VX Ace GAMES!
  • The Thoughts of a Squirrel King
  • Kamalot_INC Presents
  • Crazy Lady with a Hammer!
  • Question About Damage Formulas
  • Wow, such blog!
  • Phantom Antiquary
  • My Game Days
  • ShadowSphere Entertainment
  • Quick Question with Victor's Battle System
  • OFFICAL HIREING LIST
  • UnDead Studios Archive
  • Big project, I need help
  • Welcome to Entropy
  • Tactical Game System
  • Under The Name Sanders
  • Otterlicious
  • ScottofNorth's RPG Journal
  • LukeRiley's Project:
  • DiaWulf here~
  • A Spark of Inspiration
  • Downwinds' Blog
  • Arctic Thunder Crunch
  • luwehazcu's Blog
  • Fake but real
  • Allusion's Blog
  • Preparing For Massive Crowdfunding
  • nicoleanderson's Blog
  • Light and the Dark, A Journal
  • Kuronekox's Blog
  • Tris Blog
  • Omniblacklight's Blog
  • Theolized Stuffs
  • Blood Heart Redemption Dev Blog
  • Sug's Blog
  • GameMaking Blogger TheAqib
  • An artist's scattered thoughts
  • CloudTheWolf's Blog
  • Malagar's RPG Dev Diary
  • PoorCollegeGuy's Blog
  • nanokan's Blog
  • Movie Review Blog
  • Minerva's Touhou Diary
  • GameCreations' Blog
  • insomnioid
  • Johnny's Corner
  • Rush2112's Blog
  • Cat`s and Lolipops
  • The Rock Music Blog
  • New Artwork!! :D
  • Wolf Engine
  • Ultim's Thoughts
  • NightWolf's Logo Hub
  • Arcane Blog
  • Lith's Corner
  • HTML & CSS Learning Diary
  • Freak's Games
  • ASOE - Asynchronous Online Engine
  • Dark Cloud RPG Maker Edition
  • Plague's Blurbs
  • An Errant Soul's Musings
  • Stellar Complex - Development Blog
  • Venya's Blog
  • Wish to the Stars development blog
  • A Writers Paradise
  • Project Aventice
  • Aljara~
  • Extreme edits
  • Concepts & Roughs
  • Hokobishu's Japanese Tea House
  • Yukijin's Storehouse
  • The Pantheon
  • Pixii Stix since 1986
  • The Manic Elf
  • Ramblin' Roccstar
  • Blogging and Things
  • Opal Starlight
  • Game Watch
  • Turt's Blog
  • minefan's development blog
  • Kotori-chan`s Review Adventures~
  • Vectra Productions
  • ~Diary of Wrath~
  • DMTK Stuffs
  • Ailuro's Blog
  • Omni Link's Blog
  • Scoosh's Blog
  • DavidFoxfire's Works in Progress
  • DJBailey on Sound, Life, Development
  • Tools of The Trade
  • Kaiso's Blog of ideas and art
  • ImAGirlUPerv's Blog
  • TimothyWhitcomb's Blog
  • Chaosian's Blog
  • Lex's Blog
  • Spooky Does Blog Stuff
  • @Monkeysnow55's Blog
  • Don't have a project title yet :x
  • TheCaliMack RPG (California Macky's Blog)
  • Point08's Blog
  • Emphasis Log
  • A World On Fire
  • Space game
  • Project Eden Dev Blog
  • Soul Eka
  • The Consensus' RMVX Ace Musings
  • Writer's Resource
  • Spectre's Freebies
  • Karsh's Developer Blog
  • AngelCou's Blog
  • Intelligent Debates/feelings/conversations
  • The scripting life of a big red dog
  • Realm of the Nine Palms
  • D'Art Blog
  • BHR development
  • Personal Blog
  • And A Random Blog Appears From The Shadows
  • [Project Log] Relic Hunter
  • LadyLemonGames' Diary
  • Takeo's Game Updates
  • Visual Novel Progress
  • Absolute Nonsense(The Good Kind XP)
  • My Precious Days
  • Wander Work Blog
  • upsidedownprtl's IGMC Blog
  • IGMC Entry
  • Joseph's Development Chatter
  • The Daily Apple
  • [Project Log] The Keeper of the Wards
  • Local Woman Creates Blog: Users React in a Rampage
  • JaiCrimson's Blog
  • Returning to RMVX
  • Vectra's Speeches
  • Monster's Den Blog
  • Firehawk Labs
  • gunsage's magical death metal unicorn apocalypse
  • LTN Games
  • EpicFILE Leisure Time
  • Personal Blog
  • Random Things
  • My small ideas
  • The Waffle of Gold! Development Blog!
  • Blithe's Bleh
  • Maki's Semi-Transparent Cube
  • thejaxinator's INAW3
  • ~Dia's Rant's, Comments, And Concerns of Today's World~
  • Development of Beyond the Dark
  • You walked into Shin's Room
  • Manga Gothic
  • My year with the dragon
  • Memoirs of a Space Traveler
  • The Bounty Hunters
  • Cookie ninja shares!
  • Balter's blog
  • Veryll Tavern
  • Random Postings
  • Devonair320's Blog
  • Green With It's Freedom-Land Field Guide
  • Thought-crime and Other Misdemeanours
  • Jaluna's Berry Bush
  • Character Showcase and Other Things
  • Khaos' Kavern
  • markA's Blog
  • Equestria
  • PixeLockeT Plays & Plugs
  • Jacklack3's Book Of Stuff
  • Paradox: The Dev Log
  • Scalvose: Demons and Dragons Progress Holder
  • KunLibertad's Blog
  • Development of STA-FDW
  • Decim Blog, and Other Things
  • Tales of the Clumsy Beginner
  • Shiggy's Lab of Randomness
  • Bunbunmaru News
  • Raymi's Blog
  • Shiggy's Blog
  • GameKirby's Blog
  • LewisDruid's Gaming Corner
  • Nirwanda's Corner
  • Jax's Game Log
  • ashm13's Blog
  • A Dog's Guide to Highwick
  • Jacob Mann's IIAW3
  • The Eddsworld Fangame(s?)
  • beh
  • As Time Takes Its Course
  • Tempest of Souls
  • Tochiko Island: Juju Talks to Herself (And Others)
  • Unfortunate Ideas
  • The Woodcutter's Daughter (dev corner)
  • Demon's Gate Progress Blog
  • Cleosetric's Journal
  • Cinder's Stuff
  • Project Iniquitous
  • Milton Monday Plays Something
  • Ac Games
  • Characters And Such
  • Gaming, Writing, and Music
  • GamePad DevBlog
  • CVincent's Blog
  • Cupid's Universe
  • The Lightsworn Devrambles
  • Tarq's Backlog
  • Iron Fortress
  • Chungsie's Dagger Thunder Poop
  • Straydog's Blog
  • DRC's Blog
  • The Book of Love: South Park Fanfiction
  • The Legend of Jerry Quiver: Dev Blog
  • Official Works
  • Cosmo's Development log and Process Anouncments
  • 9 Circles Casino & Hotel
  • The Hurst's Development... Thingy
  • Chibae's Blog
  • JesseO's Blog
  • Party Pals!
  • 'Lucid' Blog Thing I Think
  • Cryptic: Project Journal
  • Neryan's Bloggie >,<
  • Planned All Along
  • Planned All Along
  • Alphys Hedge's Blog
  • Nexus of Naoto
  • FluffexStudios' Blog
  • CAW Series
  • RGSS3 Rumbles
  • Journal of the Phoenix
  • Project Updates
  • Perang Cemen's Devil Boy Quest
  • Fleshport Development Blog
  • Amyrakunejo's Game Cabinet
  • Secret Project
  • "Crystal Crown" Devlog [RPG Maker MV]
  • Memory of the Fallen Leaves Demo 1.8 coming soon-ish
  • Delve into the Digital Embrace
  • Nira, the Experiment
  • Testing Blog
  • Loco's Loose Leaf Odyssey
  • CH2 - Afterword
  • Verdiløs Games
  • An it harm none do what ye will.
  • Eddsworld: Life After The End

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Skype


Location


Interests

Found 3 results

  1. Purple Phantom

    Purple Phantom in MV

    Have you ever wanted Purple Phantom to be in your game? If so, this is the resource for you! While this version defaults for MV, you're a simple resize away from having this magnificent character in any RM engine! Purple Phantom (also known as Stevie Skerry) comes in a variety of classes for maximum uniqueness! Each class comes with a sprite, battler, downed sprite and a face. I don't know what faces you need in your games, so I only made a default one. I assume you guys can take it from there. Angel Demon Mage Magical Girl Thief Warrior I'll update with more classes at a later date. In the mean time, I hope you enjoy! TERMS OF USE: Credit Purple Phantom. No use in H games. No having me swear - I'm a good phantom! (Usually.) Perfectly fine for commercial and non-commercial use, with credit and letting me know you used it, 'coz it is technically me. lolz Let me know what classes you think would be fun to have me as!
  2. OneCutStudio

    Animated Battler Concept

    I was thinking recently about the animated battlers out there. I was thinking about having a view where the actors are lined up at the bottom of the screen facing the enemies. So what the player sees is essentially the backs of the actors. We can see the front of the enemies though. what do you think about this kind of presentation? -OCS
  3. THE TANKENTAI FOR ACE GUIDE/ERROR COLLECTION TANKENTAI FOR VX ACE created by: Enu CURRENT VERSION: 100 COMMERCIAL USE: Available (click here for proof!) Click here to download this script from Enu's Site! ****This page has been UPDATED as of January 18th, 2013**** (I TAKE NO CREDIT FOR Enu's Tankentai SBS for RMVXA and NEITHER DO I TAKE CREDIT FOR ANY OF THE USER'S GUIDES OR WORK THAT I LINK TO OR PRESENT IN THIS POST EXCEPT FOR, OF COURSE, MY OWN.) Hello there curious developer! You have just stumbled upon the Tankentai for Ace Guide/Error Collection! What does that mean? That means that this page will be updated to contain links to everything related to Tankentai for Ace errors and frequently asked questions, its customization capabilities, add ons, and more! Everyone give a big thank you to those crazy developers who spend the time to find the solutions to these tricky situations. This post is really a community creation, so make sure to stay active. Have an error to report? Post it here! Found a way to do something cool with the script? Post that here also! Just make sure you take a look through everything that exists already so that you know your info is new and relevant. I'll handle the rest with adding your info into the database. So what are you waiting for? Get to developing! Your friendly neighborhood, Passive Lion ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Still need to install Tankentai into your VX ACE project? Don't worry! There is a lovely guide complete with a video tutorial in the link just below! How to Install Tankentai for VX ACE (Fully Functioning English Version, not translated): Tutorial Creator: The Passive Lion Just click on a link below and be re-directed to the exact post containing the information! Pretty neat huh? (Thanks to Mr. Bubble for showing me how to do this) All credits to Tut Creators in the spoilers. Tankentai ADD-ONS and WORKAROUNDS: How to Add Guns to Tankentai for Ace While Still Keeping Melee Weapons! How to Add Skills to Tankentai for Ace! (Scroll to the bottom of the post!) How to Add Transformations and Combos! How to Equip Weapons to Charsets! How to Add Holder's Battlers (or any battlers for that matter) into Tankentai! How to Add Animated Battlers! Yanfly Compatibility Patch Add-Ons How to Customize and Edit Cut-In Graphics! How to Put a Basic ATB System into Ver. 100 How to Extend the Battlebacks to see more of the Sky (Keep Scrolling Down to See ALL PARTS of Tutorial!) Tankentai FAQ and Common Errors: So I made a custom skill that makes the actor go towards the enemy and play a certain animation. The animation works but the damage won't appear. How do I fix this? Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Direct Quotation: Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Why does my animated enemy charset flip position or turn his back on my party when he has reached critical hp? Is there a fix for this? There are currently two methods for solving this error: Method 1 Method 2 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Is it possible for me to add weapons to my animated battlers in Tankentai? Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- How to fix the "Script 'Battle_Camera' line 300: NoMethodError occurred. undefined method '*' for nil:NilClass" error: This error will most likely occur if you are using Ver. 099 of Tankentai as the Battle Camera script remains separated in that one. At any rate, to fix this error, simply Specify your Battleback. To do this, right click on the map containing the battle and select MAP PROPERTIES, then check the box that says SPECIFY BATTLEBACK and then set it to your desired battleback. Do this for every map that contains a battle. If you are using Ver. 100, the error may look like this: Script Sideview line 3452: NoMethodError occured undefined method * for nil:Nilclass: If this is the case, don't worry, the fix is still the same! So get to specifying those Battlebacks! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- How to fix the "Script 'Sideview' line 1517: NoMethodError occured undefined method 'frame_max' for nil:NilClass" error: This error occurs when you have not properly copied and pasted the animations.rvdata2 file from Tankentai's Data folder into YOUR PROJECT's Data folder. If you are using Ver. 100 of Tankentai for Ace, this method will not work. Instead, you need to use Ver. 099's animations.rvdata2 file. Here is a link to where you can download only this file for use in solving this error: Click Here to Download the Ver. 099 animations.rvdata2 File! But I COPIED and REPLACED the file in my own project and I still receive this error every time someone uses magic or a skill! What do I do? Don't give up! There is still hope! You can try VenomTDA's method of solving this error. Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Is Tankentai for Ace available for commercial use? The answer is currently unknown. No one knows for 100% sure but recent evidence suggests that Tankentai may be in fact available for commercial use. Want to learn more about this "recent evidence?" Check it out and join the discussion by clicking on the link below! [RMVXA] Tankentai Commercial Use Status (Have our questions been answered!?) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I just added a new weapon type into the database and I wanted that specific weapon type to have the same animation as sword weapons. When I make my character with the new weapon type attack, it doesn't move at all. Is there a way to fix this? Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What happened to my battle transitions? Why does it just cut to a battle instead of fading and such? There are two solutions to this: A) Eliminate the last script out of the Tankentai for Ace line-up (only recommended if you are using Ver. 099) or Remove this section from the テストプレイ高速化 script or the last script of the Tankentai Engine: #-------------------------------------------------------------------------- # ◠戦闘å‰ãƒˆãƒ©ãƒ³ã‚¸ã‚·ãƒ§ãƒ³å®Ÿè¡Œ #-------------------------------------------------------------------------- def perform_battle_transition Graphics.transition(2, "Graphics/System/BattleStart", 100) Graphics.freeze end Once it is removed, your battle transitions should be back to normal. Credit to: Miltix for this fix. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- When I create new skills, it plays the wrong animation. Is there a solution? Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Why is the number 001 Monster (Slime) playing the wrong animation? Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- My weapons don't match with my sprites! Their animations are below my actors hands! How do I fix this? (i.e. How do I adjust the position/orientation of weapons) Click Here for the Answer! ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- When ever the actor attacks, the HP automatically shifts down but then returns and stays the same. How do I fix this? Click Here for the Answer! *Think something should be added to one of these lists? Contact The Passive Lion and let him know!*
×