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Found 28 results

  1. Scythuz

    Scythuz's Pixel Shop

    Hi there everyone, I'm Scythuz! You might already know me for my music and sound design work, I'm now branching out into doing pixel art too. Hiring me means bringing vibrancy to your game, whether that means recreating an existing style or creating something completely new. I will be charging $20 per hour for all of the services on offer in this shop, please bear in mind that you will (with very few exceptions) need to pay a minimum of $20 regardless of how small the work is. Making sure to order the right amount will be important if you want to get the best value for your money. Since the work will be done on an hourly basis, prices will depend on: size, detail, the amount of colours used and complexity. For example, a 16x16 monochrome sprite is going to cost a lot less than a 48x48 sprite. If you are unsure about anything, just ask. Here are some examples of what I can do, please feel free to send me a message if there's a type of asset you want that isn't listed here, I might still be able to do it. Tiles: Characters: Icons: Large Sprites: All payments will be made via paypal, in US Dollars or Pound Sterling. References are highly encouraged! You will be expected to have permission for any edits or recreations you want me to do for you. I reserve the right to refuse any commission I am not comfortable with.
  2. Nirwanda

    Pathway: Desire Resources

    I made some grayscale resources for my indie in a week game Pathway Desire and while they are somewhat limited and i'm no expert spriter... I thought: why not share them? This is how they look (if you're too lazy to click on my signature): These tiles are formated for RM VX/ACE. As for terms of use: you're free to use them both commercially and non comercially credit would be appreciated. Also, since I'm kind of free these days so if you want me to add a little something to the tileset (except maybe water, I have no clue how to do it) I'm taking requests. NOTE: This will contain some small spoilers about the game (bosses, mostly). So, if you ever want to play it, consider giving it a whirl before checking these out. Tiles: Characters: Faceset The character with the hat is inspired by RMW's Scinaya's female healer from Restaff june 2012 Icons: For icons I used mostly Crazy_Leen's http://forums.rpgmakerweb.com/index.php?/topic/31274-crazy_leens-crazy-resources-retro-resources/ (Turned to grayscale of course) But her iconset lacks armor and a few other icons I needed, so I had to create those myself. Though they're not on the same level as hers: Battlers: They're for sideview and are sort of inspired by Milano cat's battlers: http://www.geocities.co.jp/Milano-Cat/3319/muz/002.html Well I hope someone finds this useful and thanks for checking out my thread. If you don't like anything about the sprites, advice is also appreciated.
  3. Chaos Krux

    Struggling to find a Match

    Sorry, me again. I do hope I'm not being a bother... At the moment, I'm trying to find a battler than at least vaguely matches a character from my project. There will come a point in my project where this particular character will be fought, but I so far haven't been able to find a battler that looks anything like the character. I suppose you could call this a request... Maybe? But I thought I'd put it here just in case... I'll leave a picture of the character's face and character graphics here, and if any of you lovely people could find a battler to match, I would be ever so grateful to you! It would be nice if the battler fits in with the style of RMVXA, but I can probably work with almost anything. Thanks in advance! Edit: If it helps, the character's weapon is supposed to be a crossbow or rifle of some sort... I did find a battler that I could use if I had no better alternative, but it is far from ideal... I'll add that battler here as well to provide a basic idea, but I'd prefer not to end up using it if possible...
  4. Chaos Krux

    Thunder Spirit Battler

    Hi, might I ask for the assistance of the general populous once more? RPG Maker VX Ace has Battlers for a Fire, Ice, Water, Earth, and Wind Spirit type Enemy by default, and I can also use other battlers in the base resources for Light and Dark. The problem is Thunder. In my project, summons can be fought and subsequently obtained throughout the game that are linked to certain elements, and Thunder is the only one I don't have a battler for. If anyone has any idea of where I can find something that might work as a Thunder Spirit Battler, I'd appreciate the help. It would also be nice if the battler matched the style of the ones from VX Ace, so it doesn't look out of place. Thanks! Edit: I realise Programming probably isn't the best place to post this, but I didn't realise it was under Programming until after I posted it, and I'm not sure if there's a way to move it... Sorry!
  5. Takeo212

    Takeo's Resources

    Author: Takeo212 License: Used for Commercial and Non-Commercial (for now) Useage: You must own RPG Maker MV to use these resources. Credits: The current content is mostly RTP Edits, so crediting me isn't required but is appreciated. Inquiries: If you have questions or such, feel free to contact me! Guidelines: - All resources within this thread are created by myself. If anything is created using other's resources, credit will be added to that section with details. Otherwise, everything in this thread is credited to myself. - No redistributing of any materials found within this topic. If you wish to share these materials, then linking back to this site is allowed, but no re-uploading or claiming as your own. - I appreciate any and all feedback on how to improve as long as it's constructive! Please tell me what you like and don't like so I know what to improve and what to keep doing. Master Download Recolours: CLICK HERE Character Sets Imp Set Slime Set
  6. Ayyyye people, you ever wish you too could have amazing side battle monsters? Tired of the default? Drowning in over used art? if you answered yes to any and all questions then I Inazuma the lightning may have something for you! Here on the Zuma farms, we take care of our pixels raising them from the time they were small until they are big enough to leave home and start adventuring in your game! Need a harpy? No problem! How about different kinds of slimes? order and your wish is my command! how about a seven head fire, ice, and poison breathing hydra that is every colour of the rainbow? Sure but that is going to cost you! come on down to my neck of the woods and see what I can do for you!
  7. ***ANNOUNCEMENT*** I apologize to everyone who follows this thread as I have not been able to post much content as often as I used to. Please be sure that I will still be updating this thread, but it will be with longer delays between posts. Hello Everyone. I am One Cut Studio. This is the place to find free RMVXAce resources made by me. TERMS OF USE *NEWEST UPDATE: December 14th, 2014* Hey everyone! Happy Holidays! In the spirit of the season I have added a new Christmas-themed windowskin. I also added a new windowskin section to this thread featuring windowskins I have made for a ReStaff release this year. Enjoy. Earlier Release from November 5th, 2014 I made a new large monster sprite for the Minotaur. It animates through the step cycle. Yes this is done completely from scratch. Earlier Release from August 23rd, 2014: I was in the mood to make some icons. Check out 32 new icons! They are themed around more modern elements. Enjoy! Prior Update: August 16th, 2014 I was patrolling the resource request board when I saw someone requesting a sprite for Thor and the Hulk. So, I decided to give it a go! If there is enough interest, I might add more Marvel characters to the set. Possibly Captain America, Nick Fury, Wolverine and Iron Man. Let me know what you think. July 27th, 2014 Hi everyone. Finally I have something new to post here on my free resource thread! Everything seems to be getting in the way of me getting some graphics work done. Well it is what it is I suppose. Anyway, I had the urge to make some TMNT sprites. I finished the chibi versions and hope to have the larger sized sprites up soon. Prior Update from June 15th, 2014: Time sure flies by! I am back again with some more mobile meal morsels (aka spinning food)! They animate very nicely and work great for any type of in-game pickup. I might compile these and other graphics into an icon set in the future. I wanted to release something this month before I leave soon on my vacation. Enjoy! Prior Update from May 17th: It has been awhile everyone! I am so busy at work and I have lost a lot of steam in my graphics making and my own game projects. Anyways, I though I'd share a work-in-progress that I started awhile ago. It has been on the back shelf but I have dusted it off to give you what I have. I wanted to make an entire tileset sheet for the A4 external walls but creating that many autotiles is super difficult! If you lake cake...then these walls are for you! Prior Update: April 26th, 2014 I have been doing more generator pieces again! Some really interesting stuff hopefully for everyone in the future. What I have to share with you today is a set of modern army fatigues for males in the character generator. Total of 8 colors! Older Update: April 20th, 2014 It has been awhile since I made some generator pieces. I also know that people always seem to be looking for futristic/ sci-fi stuff. Thus I present to you some newly created eyewear for the Character generator. Import them as a "glasses" file. There are a total of 7 to choose from. Three are color variations of the same design. Enjoy! Earlier Release from April 6th, 2014 For some reason I enjoy making event graphics for items to pick up. These fruits, when animated through the stepping sequence, will hover up and down in the air. You get an apple, orange, banana, and a strawberry! More fruit or food may be on the way, so look out for the next release from me...OCS! Earlier Release from February 28th, 2014 The update today is a faceset for two characters from Cait's game: Cat and Dog Gaiden. Check out her development blog for more information. The two emosets below are for the two main characters; Cat and Dog (obviously). Newer Release from February 7th: I am quickly running out of room to upload stuff here so mostly everything might be posted on imgur and linked here. Anyways, I am excited to bring you TWO 8-character sprite sheets made from the generator and new generator pieces I made for Elves and Dwarves. You are getting 4 Elf Males and Females, and 4 Dwarf Males and Females. Also included in this post are the generator parts you need to make your own Dwarves and Elves. The head layers and the eye layers need to be swapped out with the current human ones, but keep a back up because they need to be saved as "head.png" and "eyes.png." That is how the generator accesses them. The dwarf eyebrows can be added into the accessory folder to place over the dwarf female heads. Enjoy. Elves Dwarves Generator Pieces: Be on the lookout for my next release. SPRITES TILES/TILESETS GAME PICTURES BATTLERS RTP GENERATOR ADD-ONS FACE GRAPHICS *NEW SECTION* WINDOWSKINS *NEW SECTION* *NEW SECTION* ANIMATED GIFS *NEW SECTION* -OneCutStudio
  8. Heya guys! I'm Belzark. You may already know me and / or my work from previous posts (Hydra, Angels of Sin, etc.) but now I've decided to combine them all into one topic! It's much more convenient and I've finally learned how to use spoilers so I can sort everything in different categories ^^ Rules and Terms of Use You can request Resources by either posting a comment about what you want or by sending me a PM, either is fine. Requests are free, but since they're put in the "Request" folder at the bottom of the topic, everyone may use them. I don't do commisions or requests for just 1 person. When a request is finished you will be PM'ed. Sometimes I'll post a forum message to say it's finished (when I forget this rule or when I just have a feeling it's better to post it there). These resources are free to use in commercial as well as in non-commercial games. I'd also like to know which Battler(s) / other resource(s) you like best. That way, I know better what kind of resources are wanted and how I can improve my work. Well, that's all for now. Enjoy the free stuff! Belzark Battlers: Tilesets Facesets Animations Requests Changelog
  9. Today while doing Battle Tests I encountered an error message reading "Unable to find file: Graphics/Battlers/Slime-Spritesheet" while running a basic battle with the default Slime battler. The strange thing about this is, it was working fine last night. This error occurs with every enemy in the database. While under the Enemies tab I can select battler pictures from my resources and the image appears fine. The image even appears correctly under the Troops tab. The issue is with Battle Tests. I figured this problem was from a script I installed last night called Animated Enemies by Rhyme. Battle Test worked fine last night, with custom battlers and default characters.The script wasn't making any difference though so I removed it. Now, with the script gone Battle Test don't work anymore. Things I've tried but still encounter the issue with: 1. Removing all battle related scripts 2. Adding a custom spritesheet named Slime-Spritesheet under Graphics/Battlers If anyone has any ideas how to fix this, please let me know. Any suggestions would be greatly appreciated!
  10. Hi everyone! Another request of resources I have for one of my spin-off games. I was just wondering if anyone could please help me find (or make) the following resources for my game: * Moai statue for world map. * Pirate battlers (male + female, also if you could provide me with skeletal pirate battlers that would be greatly appreciated ) * Monkey battlers * Tarsier battler https://upload.wikimedia.org/wikipedia/commons/7/7e/Bohol_Tarsier.jpg * General tropical tilesets * Aztec/Maya/Inca themed tilesets This is what I can think of right now. If you can help me with this I would be very grateful. Thank you in advance! /Markus
  11. Name: Actor Portraits in Battle Version: 1.1a Author: Mr. Trivel Created: 2016-01-18 What does it do? Shows Actor's portraits/battlers in battle. Video: How to use? Put actor images into img\system folder named "Actor#.png" where # is Actor's ID. Example: Actor5.png Actor133.png And you're good to go. Plugin: <Link: Github> How to download Script. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
  12. In RPG Maker, actors can receive exp by defeating enemies in battle. When all enemies are defeated, the victory processing will occur, and actors will receive exp from the battle. However, this means that if you were to escape before the battle was over, your actors would not receive any exp even if they defeated some enemies. This plugin changes the way exp is obtained. Instead of only on battle end, exp is received whenever you perform an action. For example, if an actor attacks an enemy, exp calculation will occur and if the actor earns exp from that attack, the actor will receive that exp immediately, and potentially level up on the spot. Action exp can also be obtained outside of battle, depending on the rules you have set up for your exp calculations. With this plugin, actors will be rewarded immediately for their actions, which provides you with some additional mechanics that you can use. More information and downloads are available at HimeWorks Free for commercial and non-commercial use
  13. SpuddyFerret

    Battler needed!

    Hello again! So I have this custom villain. I have the face and sprite, but like most villains, you must fight him. So I need a Battler of this guy. Here's a picture of his sprite and face. Could someone please make one for me? I kinda suck at these things Also, I'll obviously give you credit, with your name, website address etc. etc. Thanks! Spuds
  14. The_Drone91

    Battlers requests

    Hey all! I'm working on some ideas for my game that will involve a species of sentient bird creatures that dwell in the desert, and that will be encountered as enemies at some point in the game. I want them to resemble the Egyptian god, Thoth in appearance to some degree, with long pointy beaks, and bodies/clothing that resembles what Egyptians would traditionally wear. Furthermore, they should be armed with spears, and be taller than the average human being. I guess this is an example of what I have in mind: https://upload.wikimedia.org/wikipedia/commons/thumb/c/c3/Thoth.svg/2000px-Thoth.svg.png If you can help me with this request, I would be very grateful. Thank you! /Markus
  15. Hi! I'm making a game and would like to make my own battlers! How would I go about making a Battler?
  16. Animebryan

    RPG Maker 2003 Enemy Battlers for MV

    Check out what I have! I took all the enemy battlers for RPG Maker 2003 & fixed them up for MV. I basically just used Paint.net to remove the blue background color since you can't use the Manage Resources option in MV to set the background transparent anymore. After that I resized them to twice the size & used a Unsharpen Mask option in GIMP to sharpen them. Not all of them are perfect & they're not nearly as good looking as MV RTP Graphics but for those who wanted more enemy battlers for side-view I figured some of you would appreciate these, at least until more battler resources become available over time. RM2k3 Battlers pack: https://www.dropbox.com/s/ay3m8z5il044s97/RM2k3%20Battlers%20for%20MV.zip?dl=0
  17. This question might have been asked before, but I still need to ask it for myself: Is having the default tilesets/actor sprites/etc for my game okay? Or should I try and scout out for custom content or commission artists to make things for my game? See, I only ask because I feel a level of embarrassment when I realize that I'm still only using default sprites and tilesets that I got when I downloaded RPG Maker VX Ace and not making my own sprites or finding people to make them for me. Should I feel this way, though? Is it really that big of a deal? It's been bugging me for a few days... What do you guys think?
  18. So basically my game uses an abs. Specific monster sprites are hard to find so I made some. I'm a complete beginner and have about negative zero (it's not even a number) idea what I'm doing when it comes to making sprites. So you know, feedback is something that'd be cool. If you like em' tell me why so I can continue doing that kind of stuff. If you don't tell me that too and how to fix that stuff so I can bring out some next level sprites. Down below are 100% of the sprites I've ever made, that's right just those 4. Right now I'm focusing on elementals, so I want to make at least 1 enemy for the 8 main elements in my game before moving on to something else. NEW STUFF Minor Darkness Elemental Btw thanks for the feedback, never be afraid to be harsh if you need to be. Like I said, I'm a beginner and I can't draw for anything but I'm looking to improve as well as provide sprites for myself and for others. Also, as I get better I'll be able to pump better sprites much faster. But yeah, thanks again. Anywho, enjoy the sprites! Or not. Also here's ma' YouTube channel for videos on my game, it's super bare right now though and I've only got one video. https://www.youtube.com/channel/UCTnHbRqy4ijxi38_PPl7hZA Fire Elementals Minor Fire Elemental Ice Elementals Minor Ice Elemental Elite Minor Ice Elemental Elite Minor Ice Elemental. V2 Earth Elementals Minor Earth Elemental Lightning Elementals Minor Lightning Elemental *NEW*Darkness Elementals *NEW*Minor Darkness Elemental Working On: Gransys Orwell (a guy in my game) and Falhawk Griffin ( another guy)
  19. so this is Ray and Jack Groves, two of the main characters of my game... using a script that shows them like this (XP Style) during battles. what do you guys think?
  20. Hi guys! I am working on an rpg, and some friends where asking if I'd show them how I was doing some of the stuff I've been doing for the game. So I thought I'd record them and make a little tutorial of my workflow. I'm not the best at this, I've never made tutorials before so I'm learning as I go, but I'd love to share them wit you guys if you're interested. The audio isn't very good in the first two, but the 3rd and 4rth are much better, and I'll continue to provide more from here on as I progress on my own project. BATTLE BACKGROUND 1 - BATTLE BACKGROUND 2 - https://www.youtube.com/watch?v=zsm5Cwsds_g RATLING BATTLER 1 - RATLING BATTLER 2 - I'll do more later, if there is anything specific you'd like to see let me know and I'll try to touch on it. Thanks for looking! Also, here are some of my old tiles if anyone is interested in them. Feel free to use them in your projects, even projects you plan to sell. Just put me somewhere in the credits! And maybe give me a free copy if you can? http://www.newgrounds.com/art/view/hyptosis/ff6-recreated http://opengameart.org/content/lots-of-hyptosis-tiles-organized http://opengameart.org/content/lots-of-free-2d-tiles-and-sprites-by-hyptosis http://opengameart.org/content/mage-city-arcanos http://www.newgrounds.com/art/view/hyptosis/sprites-and-tiles-for-you http://www.newgrounds.com/art/view/hyptosis/tile-art-batch-5 http://www.newgrounds.com/art/view/hyptosis/tile-art-batch-3 http://www.newgrounds.com/art/view/hyptosis/til-art-batch-2 http://www.newgrounds.com/art/view/hyptosis/tile-art-batch-1 http://www.lorestrome.com/pixel_archive/main.htm << ignore the disclaimer, I need to update the site, everything on this link is free to use too!
  21. Hey, So I made a bunch of battlers using public domain/free to redistribute pictures - I wanted to know what you guys think. Also, if you happen to know anyone who does similar work to this, I would love to get in contact with them to trade resources and stuff. Animals Bosozoku RMoney Ladybug Boss Series
  22. crystalknight

    custom drawn battlers

    So recently we've started creating battlers for my game. Well actually, Lisa Windels created all the battlers, all credit goes to her. What do you guys think? This is the first time she draws anything like this, and she got nearly no game experience. As the rules are stated: nobody may use these battlers, except if Lisa Windels gives permission for this.
  23. Man we always get so nervous when posting any of our stuff but we feel it is time to showcase a good bit of it and get different people's opinions on it, the good, the bad and everything in between. A heads up it seriously is ALOT. Just a quick note, the stuff that is super huge we're gonna resize for the correct in game size. Some things have been resized here while others have only been downsized to fit better for showcasing on these forums. For our game we got much inspiration from Castlevania, but sooo many more things as well like mythology and different cultures and we want to share this with the community and see what people think and also how there actually is alot more than this XD
  24. Retired


    What are your thoughts on battlers? How many mob types do you have in each world map and dungeon? How do you manage encounters? On the world map I use random but I add safe routes with no encounters using yanfly script. In dungeons it's visible enemy but using flames for two reasons 1) I want to keep the mob event random without using variables 2) reduce time find or requesting sprites 3) where possible use boss sprites but having surprise attack to transition I can live with For those of us less graphically talented so to speak what mob artwork are you using? I am thinking of using magnella's but I understand it's vx style so I need to ditch vx ace style I guess? http://cyanyurikago.web.fc2.com
  25. Here are some of the starting line up for "Honour of the Blue Oaks": I appreciate any critiquing.
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