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Hi I am Chibievil, also known as chibi, or Roooodworks. I do Let's plays for rpg maker games on youtube. Will be doing videos on IGMC Entries, if you would like your game LP post here and I will move to top of the list, At the moment not doing in any particular order. moved all RM reviews to this channel : https://www.youtube.com/channel/UC7ReoKe94kcwGC84OhrCJ1g I also sometimes streams so here is my channel : http://www.twitch.tv/chibievil Here is some videos I do take requests so if you have a game you want me to play then go ahead and ask, I don't bite. I am welcoming horror to my reviews now. I also welcome other genre's too. IGMC Games Rising Saga : Origins - Karthus Princess Dreams - RetroExcellent Completed games series done: Traum Beyond Reality Current Reviews done: Legacy of the world- Disliked Legend of Amara - Liked Moonbound - Liked [IGMC] - Yomotsu [IGMC] - Star Child Crimson Shift Remnants of Ardus [IGMC] - Light in the dark The Lost Radiant Arc Everstone Immortal Sins Soverignty TCG
List of Current games: After playing around with Camtasia Studio for a bit, I realized that I should actually be doing something worth it. So I came to the conclusion of trying my hand at the infamous Let's Play/Try scene. I'll admit I have never had to do this before, so I'll probably be nervous as hell. But it's pretty nice to review games in the format of video, and I've always been drawn to it, and now it's my chance to make it shine. With that being said, though, if you want some feedback for your game, I'm not going to say no. Just be sure to: --Leave a post here with a link to your game. --Specify what kind of platform it is (RPG Maker XP, VX, and Ace games only (EDIT: I'm willing to make an exception for IGMC since I refreshed myself that IGMC is any platform, but this will be the only time)) so I can get the appropriate RTPs. --NO ABSs GAMES. ABSs in RPG Maker are horribly optimized, which makes recording a pain. It's already enough of a struggle to play the game at 2 FPS with your stupid ABS, don't make me record it as well. --NO HORROR GAMES. It's not anything against you, or anything against the engine that it's used in, but horror games in general are terrible by my standards, mostly because of many things. Most people don't really have the same "experiences" that they have in real life when they go to make a horror game, so they can't really establish a connection between with what's "scary" or, what's supposed to flow correctly in this scenario or how it's supposed to play out. Which usually ends up with either lots of needlessly graphic gore and violence, or something that just isn't concrete. Again, it's nothing personal, but when I look at all of the RPG Maker horror games, 99% of the time, they aren't concrete enough for my tastes, or I'm left confused at what is going on. Or there's excessive amounts of violence in it. Which is a no-no. --NO BACKSEAT GAMING! A.K.A. DON'T TELL ME HOW TO PLAY YOUR fricking GAME. LET ME FIGURE IT OUT FOR MYSELF. THAT PISSES ME OFF. --Please tell me before hand if your game is a demo or a complete game. Demos of games are considered Let's Tries (unless they're mere moments away from actual release), and complete games will get a Let's Play. (There is a difference between the two.) --Just to be warned, I can get pretty intense with my critique, and if your game looks like there was no care put into it, I won't care in return. If you can't handle criticism/ranting very well, look somewhere else. --THIS IS GOING TO BE DIFFERENT THAN THE ONE ON THE MAIN SITE. Only games featured here will be Let's Played exclusively to this site. If you want it to be featured on the main site, you can visit this thread to suggest your game. Just to make sure that I'm not swamped with games that I can't complete, I'll only allow 5 games to be LP'd at any one time. This makes it easier on me because it's organized and that I don't forget whose game belongs to who. The list will go at the top of the thread. Lastly, leave a thank you. You have no idea how much a simple thank you makes me feel enthused. COMPLETED VIDEOS:
I spent all day fiddling around with elements of RPGMaker and learning how to make some quests, and FINALLY I got around to getting some real gameplay done. Of course, none of it is finished, but it will give you a peek at my creative process. And as you will soon learn, I am dying to share whatever I can. Even if it is silly and clunky. Yay for airing dirty RPG laundry! This is the title screen. It's brilliance is in its lack of brilliance.There will be more here eventually, but for now I think there's actually something charming about having the default start screen. Reminds me of how far I have to go until I have anything that could be called a 'functioning game'. One of the joys of working with RPGMaker VX Ace is that you don't have to worry about spending money on stupid ideas. I've been feeling more free to try things that just sort of pop into my mind. For example, Tutorial Girl just sort of spawned from my desperation to have an opening cutscene. But then after the scene was finished, I reworked entire chunks of the game I had drafted out to include Tutorial in whatever way I could. Plus, I could put zingers in her mouth like this one. Look at that quality of writing! It's like whoever wrote that was very very very tired and needed to go to sleep. I was so excited that I was able to make my characters walk from one part of the screen to the other that I hadn't really worked out 'what they are walking around'. I've got a door to a pub and some NPC's that spew quests, but that's about it. Speaking of the pub though... Right now it's the most complete area in the game. It's still rough working, but all of the NPC's are interactable, and you can even dance for money. The drunk pirate pays in gold for you to dance. You can keep on dancing until he runs out. This is one of (hopefully) many activities that players can take part in once the game is finished. My plan is that if a player doesn't want to get into the combat, they don't have to. Like, at all. They can just do dumb stuff around town and the dungeons and still be able to get through the story. And that's all I really have to share for now. I'm actually quite proud of how much progress I was able to make in a day. The tone of the game is really starting to form in my mind, and this is a really nice light-hearted project to start with. You know, before I try and tackle something heartwrenching and emotional. That'll be next! Stay tuned for more random updates and thoughts! If you guys have thoughts or comments feel free to share them! I'm trying my best to learn the basics of making a game, so any input (even the insanely negative) is helpful.