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Found 3 results

  1. Tsukihime

    Weapon Damage

    In RPG Maker, weapons can be equipped to actors. You can also equip them to enemies if you use plugins like Enemy Equips. Weapons can provide parameter bonuses like extra atk and agi, but you can't specify a damage value for the weapons themselves. For example, if you wanted to have the normal attack skill's damage value to be equal to the amount of damage dealt by the weapon, you would be unable to say this directly. You could say that the "atk" bonus from the weapon represents how much damage the weapon can do, but if you were to reference the actor's atk, you would be including any additional atk bonuses that aren't part of the weapon. This plugin allows you to define weapon damage formulas, which can be used in your skill formulas if necessary. By separating the weapon damage from your atk, you have more control over how your want your skills to be set up! More information and downloads available at HimeWorks Free for Commercial and Non-Commercial use
  2. By default, RPG Maker gives you 5 equip types to work with: You also have the ability to add and modify equip types directly in the database in the Terms tab. However, one problem you might notice is that every actor will have those equip slots, even if they can’t use any of the equips that you’ve designed for those slots. Another problem is you can’t add multiple copies of the same slot to an actor: they can only have one of each. Want to wear two accessories? Can’t be done. This plugin solves that problem. It provides ways for you to customize your actors’ equip slots, allowing you to choose exactly which slots they will have in the game. More information and downloads are available at HimeWorks This plugin provides bare-bones equip slots functionality and does not come with a custom scene. This gives you the flexibility to introduce your own equip menu.
  3. Tsukihime

    Enemy Equips

    Do you have a game where players can visually see what enemies are using? For example, depending on what armor they wear, their appearance will change. Or perhaps you have a stealing mechanic that allows you to steal enemy weapons and armors, which would lower the enemy's strength and defense after those equips have been pilfered! This plugin provides you with the ability to give enemies equips. Enemies will receive all of the parameter bonuses and traits that the equip provides. If a skill requires a certain weapon type to be equipped, enemies must have the weapon in order to use the skill. More information and downloads available at HimeWorks
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