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Found 177 results

  1. AceOfAces_Mod

    Immortal Sins

    Genre: RPG Average Demo Time: 1-2 hours (depends on play style) Latest Stable version: D0.20 Update 4 (0.20.3-2080222) Download from GameJolt, from IndieDB, from itch.io or from the Windows Store (Windows 10 Version 1607+ only mirror) Story Step into the shoes of Maria, a noble girl on a distant island who was exiled for a murder she never committed. Now away from her mother and her little sister, she and Elena, a trainee Dragon slayer, will travel across cities and kingdoms to uncover the truth and seek redemption. However, what she finds may be the key to change the entire world... Characters: Features: Screenshots: Assets and Source Code(Credits): System Requirements:
  2. Kokoro Reflections Free RPG Maker Resources Please check out or terms of use here: https://kokororeflections.com/terms-use/ Free Grand Staircase Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Shown with our Trees and Foliage Super Pack which can be found on our website or on Itch.io. Free Large Bird Cage Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Shown with our Trees and Foliage Super Pack which can be found on our website or on Itch.io. Free Fancy Door Shown with our Urban Modern tileset which can be found on our website or on Itch.io. Free Large Jeweled Clock Shown with our Elemental Dungeon tileset which can be found on our website or on Itch.io. Free Eagle Statue Shown with our Urban Modern tileset which can be found on our website or on Itch.io. Free Elemental Jewel Tree Shown with our Elemental Dungeon tileset which can be found on our website or on Itch.io. Free Large Trees for RPG Maker Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Shown with our Trees and Foliage Super Pack which can be found on our website or on Itch.io. Free Animated Gem Statues Shown with our Elemental Dungeon tileset which can be found on our website or on Itch.io. Free Natural Rock Swimming Pool Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Shown with our Trees and Foliage Super Pack which can be found on our website or on Itch.io. Free Angel Statue Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Shown with our Trees and Foliage Super Pack which can be found on our website or on Itch.io. Free Warrior Statues Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Free Tuscan Windows Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Free Seashell Bridges Shown with our Deep Ocean tileset which can be found on our website or on Itch.io. Animated Garage Doors Shown with our Urban Modern tileset which can be found on our website or on Itch.io. Animated Toll Gate Shown with our Urban Modern tileset which can be found on our website or on Itch.io. Seashell Houses Shown with our Deep Ocean tileset which can be found on our website or on Itch.io. Trees Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Animated Cars and Trucks Shown with our Urban Modern tileset which can be found on our website or on Itch.io. Stained Glass Autotile 2 Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Stained Glass Medallion Window Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Stained Glass Autotile Windows Shown with our Tuscan Seaside tileset which can be found on our website or on Itch.io. Fairy Tale Clock Tree Animated Bubble Events Tall Orb Statue Fairy Tale Lantern Tree...thing #2 Fairy Tale Lantern Tree...thing Fish Statues MV Autotile Windows (be sure to read instructions) Animated Orb Statues MV Beds Multicolored Autotile Walls for MV Parallax Ship Sky Backgrounds for various purposes
  3. (moh-nee-goh-tay Fantasy) AUTHOR: Bit Bros! Games GENRE: Old School RPG ENGINE: RPG Maker 2003 STATUS: Complete [currently being translated into English (80%) - Beta available!] First beta in English coming soon! The beta will cover around the first 8 hours of the game and it'll be out in some weeks. But we need your help! We're not native speakers in English but we've put a lot of effort and literally our heart and soul (maybe not literally) on making and translating this project, so we'd greatly appreciate if any of you could help us proofread the game (especially if English is your first language). If you're up for it, please let us know! Thanks for your support! You can check our Facebook page here! (in Spanish) BitBros! Games.
  4. An adventure puzzle game In Inherited Sins, you will play the role of Aryan, a simple traveling merchant who because of an innate ability he'll be involved in a rather dangerous situation. Aryan will have to escape some horrific ruins that have been the last abode of many unfortunates for more than two centuries. The only option for our protagonist will be to collaborate with a very peculiar fairy that apparently has also been trapped in that place. Inherited Sins is a game focused 100% on puzzle solving, there are no combats but there are enemies that will make your walk through the ruins something more dangerous. The game is mostly inspired by the titles of Team ICO and the The Legend of Zelda franchise. Travel between the physical and the astral plane to solve puzzles and continue advancing in your adventure, but be careful, because the creatures of the spiritual world are too dangerous... Thanks to the lighting script (Khas Ultra Lighting) it has been possible to provide the maps with a very interesting atmosphere without losing performance. Aryan: He is a simple merchant who has been locked in dangerous ruins. Apparently Aryan has done something very bad for what he has been sentenced to die. Fressia: A peculiar fairy that has been trapped in the dangerous ruins of Asendra. She must collaborate with Aryan to escape from there. Download from itch.io: https://kermex-games.itch.io/inherited-sins
  5. MikomiKisomi

    Image of Perfection - Commercial

    Fight ghosts from your past and real ghosts. It's been a long month for Sirius- not talking to most of your friends, having an angry ex talk about you behind your back, and having a friend claim... that her house is haunted? The past few weeks have been long for Hailey as well, as her house has seemingly become infested with ghosts that only she can see- that is, until a fateful day. Demo ♦ Steam ♦ Twitter ♦ Discord Characters Screenshots Full Game Details $4.99 on Steam and Itchio 1-3+ hours 2 endings, many hidden secrets Several battles and bosses Credits (A full list of credits can be found in the demo in the chance I missed some) Art, design, & scripting - MikomiKisomi Writing - Omega Fallon Walking sprites - Ava Plugins - Yanfly, Atelier RGSS, Galv Music - Purple Plant Music Sound Effects - Gamemaster Audio Icons - Avery's Icons
  6. Pako

    Card Master

    SYNOPSIS Cards are mysterious artifacts that exist in the world since its birth, and they allow people to control the forces of nature. Not only that, but over the years, the human kind has learned to craft their own cards. Now, almost everything is done with the use of cards, and the ones who battle with them are called Card Masters. Every 20 years, Utopia, a mythical card capable of granting any wish, appears on Earth, and all Card Masters battle for the honor of using it. In order to determine who's worth Utopia, The Empire, a political group that rules the world, has skilled Card Masters battle among themselves in groups of four people in the Card Master Tournament. The game follows the story of 3 childhood friends, Tez, Erika and Lucius, in their pursue to become strong Card Masters and have their most desired wishes come true. However, it's not going to be so simple, as strong adversaries will stay in their way to winning the tournament and, mainly, a huge mystery appears and raises many questions: What is the secret behind The Empire? What exactly is Utopia and, most importantly, what is the origin of Cards? CHARACTERS Tez Tez is a rather simple-minded countryside boy who sees life in a very positive way. Despite being extremely oblivious, Tez has a huge heart and will do anything to help his friends when they are in need. When he was 9, his parents set off on an adventure to take care of something and never returned. Tez has incredible strenght and bulk, being the perfect physical attacker. Erika Erika is a determined, and sometimes pretty bossy, girl. Erika lives in the same village as Tez and, since Tez' parents were believed to have died, her mother let him live with her and Erika. Since then, Erika has acted like a big sister to him and bosses Tez around up until the present days. She treasures her homeland, the Kokonoko Mountain, more than anything. She is the fastest of the group. Lucius Lucius is a humble and polite boy who likes learning about different topics of study, such as astronomy and sailing. Lucius lives in Port Harbor, a beach village near Tez and Erika's place. Because his father is a sailor, he has travelled around the world and has way more experience than his two best friends. He is an average mage and has the highest Luck of the group. Dawn Dawn is a mysterious girl who becomes friends with Tez, Erika and Lucius. She has a bubbly personality, but can be pretty smart when she needs to. Despite being fragile in battle, she has the best magical potential of the group and can deal devastating magical damage to the enemies. GAME MECHANICS It is a common turn based RPG Game, however, your characters' skills and play style are defined solely by the cards they use, giving you total freedom to build your characters and battle in the way you see fit! In this game's world, people fight using powerful artifacts called Cards, being then considered Card Masters. There are 4 different kinds of cards and a Card Master can equip one of each. In order to become a skilled Card Master, it is important to understand the different kinds of card there are: Class Cards: These cards are synthetic, human-made cards that guide the combat style of the Card Master, as well as their weapon usage and mastery. Different Class Cards give different skills and define each Card Master's roles in battles. Being made by humans, these cards are obtainable with people, either in vendors, given as gifts or obtained through trading. There are 50 cards of this kind. Element Cards: These cards are the essence of nature and are believed to be created by Cardnia, the Goddess of all Cards. They can be found everywhere around the world and usually their power creates certain unnatural ocurrings that indicate the existence of an Element Card around. The Element Cards give the Card Master elemental magic related to its inherent nature and define the property of the user (fire, water, wind, earth, light, dark or neutral). There are 50 cards of this kind. Monster Cards: The wilds are inhabited by all kinds of monsters and beasts, and each species carries their essence in the form of Monster Cards. Defeating a monster has a chance of nature presenting the Card Master with the Monster Cards, so fighting more monsters increases the chances of finding their cards. There are rumors mentioning monsters having special variants that carry their species' essence so strongly that, when defeated, always leave its cards. Monster Cards gives the user unique skills and special passive abilities, like poison immunity or half MP cost. There are 50 cards of type. Special Cards: These cards carry powerful deities inside them and not only are very rare, but usually require particular methods to be obtained. Special Cards provide the power to summon its deities, thus allowing the Card Master to turn the tides of a battle. There are only 8 cards of this kind. It is essential to understand the sinergy between these cards and come up with compositions that will give you an advantage in the game. Can you prove you are the Ultimate Card Master by winning the Card Master Tournament and Finding all 158 Cards there are?! SCREENSHOTS DOWNLOAD LINK http://www.mediafire.com/file/pmu9r87no4z1u8w/CM+-+FINAL+VERSION.rar CREDITS CHANGE LOG
  7. Fight ghosts from your past and real ghosts. It's been a long month for Sirius- not talking to most of your friends, having an angry ex talk about you behind your back, and having a friend claim... that her house is haunted? The past few weeks have been long for Hailey as well, as her house has seemingly become infested with ghosts that only she can see- that is, until a fateful day. Demo ♦ Steam ♦ Twitter ♦ Discord Characters Screenshots Full Game Details $4.99 on Steam and Itchio (and possibly other stores) 1-2+ hours Multiple endings, several ways to go about smaller things that changes the scenes you see Several battles and bosses Credits (A full list of credits can be found in the demo in the chance I missed some) Art, design, & scripting - MikomiKisomi Writing - Omega Fallon Walking sprites - Ava Plugins - Yanfly, Atelier RGSS, Galv Music - Purple Plant Music Sound Effects - Gamemaster Audio Icons - Avery's Icons
  8. Fan-project (english translation beta) Genre: JRPG Platform: RMXP Studio: Lokator & Di.H Prod WARNING: game translation is in beta stage. The game itself is fully ready and translated to english, but wasn’t much tested by native speakers, so you can encounter various errors. Please report these kinds of things, and we’ll patch them out! Readme file inside. STORYLINE/PLOT 2304 AW. Algol Solar System. Motavia. Twenty years passed since the elimination of Profound Darkness . Ancient technologies were hidden from the people’s eyes again. Hahn Mahlay is the first man on Motavia, principal of Motavian Academy, exemplary family man and the best scientist. He starts a new organization in the east - The Guardians. Defenders monitor the ecological state of the planet and any of its deviations. Our story started in Zema, where two Guardians ready for a mission are having a rest. FEATURES The ideological sequel of the beloved series Well-designed hand-drawn cutscenes Music made with the same tools as the original one Old familiar characters and bright new ones Complex variety of battles Additional quests, a lot of secrets and references Good humor CHARACTERS SCREENSHOTS TRAILER DOWNLOAD LINKS CREDITS
  9. cradth

    The Three Visions

    THE THREE VISIONS FULL version Developer : Radian F (cradth) Latest version : Full v1.07 +STORY+ Three thousand years ago there was a great war between the three Clans of the Demon World. Lucifer and his Diablos Legion had almost won the war, but somebody from the Daegon Clan was appeared, and stood up against the entire legion, supernaturally undefeated. His name was Lahar. Later he claimed the Fire Throne and conquered the Demon World. Three thousands years later... Three great heroes are destined to save the Kingdom of Trilands from the evil Demon King, Lahar, who want to destroy the Human World for fun, indeed an evil plan of total destruction. But in the final dungeon, the heroes are defeated easily. It's strange, since the fate does the opposite of what the prophecy told the humans to believe : the destined heroes will prevail, no matter how strong the villain is. This questionable "destined" claims will be investigated by the Demon King himself, Lahar. +CHARACTERS+ +FEATURES+ Easy Leveling, Intense Battle You can build your skills & attributes without level-grinding. It's pretty easy to reach the maximum level for each character. Your victory throughout the battles will be determined by strategy, runes and how fast your reaction and determination. Fast paced Story with plot twist You'll have a crucial decision making and moral dilemma response that will affect the gameplay and the ending you'll get at the end of the game. Also there's a peripeteia when you reach a certain point in the game. The 3 x 3 Concept 3 Main Characters, 3 Main Quest, 3 Side Quests, 3 Different Endings, 3 Worlds, 3 Towns, 3 Fields, 3 Dungeons, 3 Secret Areas, 3 category of items with 3 items per category, 3 Swords for each character with 3 upgrades, 3 Weapon Fusions, 3 Magic Schools with 3 Elements, 3 Levels Runes, 3 Synthesizers, 3 x 3 areas with 3 x 3 tiles per area, and the other 3s... +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+ I hope you like my works. Support my games and enjoy.
  10. Since I can no longer promote it on the QT through my signature, I am just going to put it on the table. This is it, folks. This is what I’m here for. I am doing other projects for experience in the meantime. It might sound pretentious, but this is my love letter to vintage RPGs, Square, and the RM community as a whole, including Enterbrain and ASCII. It’s all the muse it filled me up with since my childhood, carefully distilled to create a single story. Deep down, at its core, Overworld is an intergalactic love story that focuses on three special characters who are all part of the same interstellar legacy. I slapped together some lore on the spot. Did the best I could, but it has layers that are just hard to properly set up all at once. The game narrative would cover it all and much more. LORE Long ago, the Denizens set forth into space. Orphans from a dead, forgotten planet in search of a new home. They discovered Tri World. A special planet comprised of three layers. Overworld, the surface and waters of the planet. Underworld, the hellscape beneath the surface of the planet. And Skyworld, an invisible paradise above the cloud canopies of the sky. They knew their arrival would be far too sudden and abrupt to promise a healthy, stable development of their relationship. Furthermore, they knew that they would never be the ones to live here. Instead of an occupation or invasion, they covertly collected DNA from the major races of Tri World and mixed it with some of their own, creating a male and female subject to carry their legacy, and in time, rule the planet with the people's support (this never comes up in our story, it was just a premise for why they are created). They would represent complete union, and contain the best of all races. This pair of souls was unlike any other in existence, containing mystical properties that entwine them together throughout time and space. When they die, they are reincarnated into new bodies birthed from random women all around Overworld. These souls are drawn to one another like magnets. Regardless of conditions, they always reunite, fall in love, and die together. Offspring were never able to be produced, and whilst waiting over generations, something went horribly wrong. A female subject killed her male partner in an act of premeditated murder. The connect was severed, and no male was born again, breaking the line. The Denizens population has withered away to one family. Desperate to fix the problem, they create a male clone at the moment of a new female’s birth, and send it down to Overworld. Backstory (Revealed later in game) Leeson is discovered on a shoreline by a fisherman and raised as a human boy. His green hair was unusual, so the fisherman’s wife routinely dyed it black. Leeson became a soldier and fought as a rebel in the Imperial war, but was inevitably drawn to his counterpart, who didn’t seem to be drawn to him because he couldn’t seem to find her. His search leads him to the legendary rebel frigate, Corsair. Leeson becomes a trusted ally of Captain Siegfried Blackheart (see my avi for reference), and his first mate, Rico Cortez. Several years later: Leeson is still searching for his partner, but unbeknownst to him, she dies prematurely of illness. The last Denizens, now much older, make one last attempt to make things right. Another clone is sent down. . . (Game Begins) Leeson is drawn to a shoreline whilst at port, and discovers a baby boy with green hair wrapped in a swaddle. Rico Cortez takes the boy as his own, naming him Xander Cortez. He grows up alongside Rico’s kids, Rio and Mia Cortez, and their friend, Leon Blackheart. Introduction The player will spend some time as Xander, Leon, Mia, and Rio as children, Rio being a pre-teen. You have a room on the Corsair you can decorate a little bit. The kids end up shadowing Siegfried, Rico and Leeson against instructions, so there is some dialogue and play as children. Seigfreid meets with another Captain and Imperials ambush the scene. Everyone is separated. The exact scene has had 3 different settings from a wharf to a warehouse to another ship, but: Rico is struck down, Siegfried is killed, Leon emerges, exposing the kids and throws a grenado that creates even more chaos, Leeson ushers Leon out of there, Rio storms the Imperials and is taken by them, Mia runs and Xander follows her. They reach the Corsair to find it being seized by the enemy. Xander steps up and gets Mia out of there. 13 years later: The player is now assuming the role of Xander and Mia, living in a quiet walled city in a far western nation still neutral in the war. They work as light weight Mercenaries for a local contractor. They take the soft jobs none of the other mercs want to do, and the pay reflects it. After a few jobs and some development, a new job will cross their paths with a pair of familiar faces. . . Leon and Leeson. Shortly after the player gets reunited with the Corsair, and find their room is exactly as they left it. It’s not long before life on the Corsair brings them close enough to Imperials to meet Xander’s counterpart, Fera. She's a devout knight serving in the Imperial Infantry. Fate will bind their spirits and send them across all three layers of Tri World on a quest to save it from certain destruction at the hands of the Emperor’s latest and greatest weapon, Rio Cortez. He has been broken and manipulated by his captors, and now leads a vicious conquest to speed up the Emperor’s plans for world domination. You meet plenty of other characters, such as Vega Numera, a young, gifted inventor from the slums of Machine City, who is forced to collect scrap for his underprivileged family. GAMEPLAY I don’t have a fancy section prepared, but I aim to swing for the fences whilst keeping things appropriately neat and trimmed. Very open to input and co-development. The world and setting is supposed to be very endearing, rich with character, texture and lore. The one major thing I have developed for it is the crafting system, particularly the Invention category. Vega can build a Death Bot, a secret character, as one of the notable perks. The Corsair will also play a bigger role in gameplay than most ships. I was thinking Falcao’s tools system could be used to have live action world map battles whilst navigating the waters. That’s all for now. I may add stuff later.
  11. PROGRAM USED: VX Ace GENRE: Fantasy/Classic SNES-style RPG PROJECT INFO: [LINK TO DEMO HERE] Once, long ago, the world was full of magic and wonder; two races, humans and elves, lived alongside one another in peace and harmony. Then, one day, a demon of unimaginable power began to tear apart the very fabric of reality; all of creation stood on the brink of destruction. And so the Gods themselves, in desperation, were forced to make a terrible decision in the hopes of saving the universe: they split their creation in two--one a world of magic, the other a world of matter--and in between the two, they sealed the demon away. They wept for their creations; never again could the two races mingle as they once had. Never again could magic exist alongside technology. For if ever the two worlds were merged again, the demon would be set free--and his reign of terror would begin anew. But two worlds, once whole, can never truly be parted, for they yearn to be as one. And when worlds collide, tragedy follows... Explore a massive fantasy world, with plenty of unique locations and numerous side questlines! Discover the consistent and well-planned history and lore of the world, and get rewarded for it! A unique "upgrade" system where you customize and upgrade your weapons over time rather than buying new ones at every town! Combine your attacks and spells to form powerful "dual skills" for a new level of strategy! ...and much, much more! The story is almost entirely written save for a few specifics here and there, and I plan to compose plenty of original music for it, but even so some assistance would be welcome on both fronts. Here are the positions I'm looking for: Mapping [POSITION TAKEN] Writing (for help with story/dialogue) [POSITION TAKEN] Eventing [POSITION AVAILABLE] Dungeon/puzzle designers [POSITION AVAILABLE] Artists (for battlers, battlebacks, the title screen and intro cutscene images) [POSITIONS AVAILABLE] People to work on skill/exp/stat/monster balance [POSITION AVAILABLE]
  12. Features: - 3-4 hours of gameplay - Colorful cast of characters - Engaging and fun turn-based strategy battles with a special stack system that affects your skills' abilites. - A stat distribution system that allows you to customize your party members' stats. - Playable characters that offers their own unique traits in battles - An Unlockable mode that offers new story content with fun boss battles along with multiple endings - Very intriguing yet simple storyline that will leave you curious and engaged. - Mesmerizing fairy-tale/Coloring book styled game aesthetics. - Enjoy BerryB/BerryRMN's beautiful artworks from enemy sprites to facesets to CGs. Whimsical Misadventures of Cinderella GOODIES: - Toasty/RPGtime's First Impression Stream for the game: - @HawkZombie's 3 part stream of the full game (version 1.0): Credits: Mostly everything: Degica Co., LTD Graphics: - BerryB - Sherman 3D - Jgreene - SkottyTV - whtdragon - Loose Leaf - PandaMaru - McSunday - GrandmaDeb - Kattriella - hian - Creative Ed - kokororeflections - Moghunter - Michael Galefire Music: - Murray Atkinson - Joel Steudler - Gyrowolf - kwahmah_02 - oceanictrancer - Bitter Sweet Entertainment, Inc. - Wingless Seraph/YouFulca : https://wingless-seraph.net/en/material-music.html - Kevin Macleod Plugins: - Yanfly - Hime - Moghunter - Galv - SumRndmDde - Shaz Hope you all enjoy!
  13. Dragon Emperors

    Lucerna Tenebris - A Fantasy RPG

    About Lucerna Tenebris is a fantasy RPG set in a world where Deities and Demon fought, consequently altering numbers of animals into monsters and humans into demi-humans. In response to humanity's treatment to demi-humans, they united themselves to survive against human tyranny, while humans created a guild of adventurers to repel both monsters and demi-humans. Currently the game is in early prototype, tailored to suit the maximum of 1 hour judging play time for Indie Game Making Contest 2018, mainly showcasing the plot outline and featured battle system. Features Fight enemies on grid-based Active Time Battle system! The game re-introduces Grandia's ability system - where you learn specific weapon skills through equipping certain type of weapons - as Mastery system. Learn more skills through class system called Forte. Beat monsters by customizing Masteries and Fortes you've gained! Characters Screenshots Credits Demo Latest version: 0.1.24 (Alpha) IGMC 2018 submission: 0.1.18 (Alpha) Support Us! Visit our IGMC 2018 rating page! Facebook Twitter
  14. Starmage11

    Once Upon the Woods

    Hi guys! Once Upon the Woods is my entry submission for the One Map Challenge event being held at Rpgmaker.web. It is a very short and simple RPG that features the story of Hansel and Gretel, an old fairy-tale that we have all heard. This game is sort of like my high-fantasy take on the story. I hope that you enjoy! Features: - Very short and sweet - Challenging, strategic and engaging battles - Beautiful fairy-tale-esque artworks - Beautiful Celtic music Credits: Plugins: Moghunter Yanfly SumRndmDde Tsukimi DEGICA Co., LTD Enterbrain Music: Bitter Sweet Entertainment, Inc. DEGICA Co., LTD Enterbrain Graphics: Moghunter Yanfly JosephSeraph Milano Cat Derex Hiddenone KADOKAWA, INC. DEGICA Co., LTD Enterbrain
  15. Starmage11

    OTHER Faith in Feathers (RMXP)

    Play as the Archangels assigned by the Omni-potent to save a dying soul and battle your way throughout the purgatory in this short dungeon crawler-based RPG. (WARNING: Contains light-hearted religious themes..) Short Notice: You can use the fountain at Heaven to fully recover your party! Features: - Fully features music from the very beautiful "RMN Music Pack"! - Addicting and Fun Fast-paced RTAB battle system with an enjoyable camera-work! - A fun-filled short that allows you to explore many different dimensions, each having their own unique challenges, monsters and bosses to overcome! - Extremely fun and powerful characters to play as! - Mind stimulating battles to enjoy and strategize! - Dynamic and Challenging boss fights! - It is short, fun and simple! Credits: Graphics - Gozaru - Sithjester - Iceaxe - Luthur, Fox5, Ccoa, - Cyanyurikago Music (The beautiful RMN Music Pack!) Mc Tricky - "Royalty of Sin" - "Composed Malevolence" - "Valiance" Subaru - "Resonance Hopes Ignited Wills" Lana42 - "Hamlet" Jude - "Center of the Galaxy" Xcalnarok - "Peaceful Moment" Happy - "Mellow Darkness" Snowy_Fox - "Tranquil Town" - "Caverns" - "The Ritual" Jasprelao - "Poem for the different future" - "Peaceful soul" - "Circle of Light" Gamesfreak13563 - "Desert Crossing" Kunsel - "Puzzles" - "Run" hyde9318 - "Cool Island Breeze" Scripts: - Cogwheel - DerVVulfman - Ccoa - Fukuyama - Near Fantastica Special Thanks: - Enterbrain Further Notes: This is officially my 3rd game in RPG makng!! And I'm very happy to be able to complete it within a week's time. Thank you God for all these fun possibilities and for all the people and their beautiful works involved in making this game possible! I sure hope that you all enjoy this game as I did making it!!
  16. Starmage11

    OTHER BlueSkies 2 (RMXP)

    BlueSkies 2 Goodies!: - terrorchan's very beautiful Lyrelle fanart (which I'm using as titlescreen now! ) - BlueSkies 2 Character Map. To all you guys who are interested, I just made a huge character map for BlueSkies 2 If you're curious on how characters are intertwined with each other, then I hope you'll enjoy this character map. (Warning: May contain spoilers) - LyrelleXRiver artwork I did. - BerryB 's extremely cute artwork for Lyrelle, done in her wonderful art style!! - halibabica's very cute, funny, and silly review art for Lyrelle and Luna!! Features: - 12-15 Hours of gameplay - Fully animated and lively battle-system (Moonpearl's Valkyrie profile-inspired script) - Characters in battles have voices to make battles more immersive - Party changing system (allows you to switch party members at will) - Immersive plot and a very colorful set of characters, atmosphere and dialogue. - Music that brings out your childhood nostalgia from games that you've played. - Side-quests and hidden-quests that allows you to acquire Items and gold, even learn skills or summons! - The focus on the varying effects of certain elements and weapons on different enemies allows much control and battle tactics. - Explore planet Vyen like no other - BlueSkies 2 in itself is a whole new story, though features the same world as BlueSkies 1. Credits Sprites/Graphics: Holder Sithjester Gozaru terrorchan (for the very beautiful and cute title-screen + logo) Naramura Slim Land of Shadows (LOS) The inquisitor Ximenia Ails Mascaporne Mea Scripts: Moonpearl Blizzard Near Fantastica KK20 (for being such a savior on all the script problems I had with MP's scripts) DerVVulfman (for taking the time on helping me also with my script problems and diagnosing it) kenlan (for being the gateway in siting to me where I can find help regarding my script problems) Music: Videogames FamilyJules7x from youtube Soundimage: - Exotic Cruising - Life Goes on by Eric Matyas http://www.soundimage.org RMN link: ^ Outro: I would really be happy to get the feedbacks, comments and suggestions from the RPG maker community, as these are really important in helping me develop my games, living up to my goals and promises to provide a magical, emotionally driven and immersive fantasy world in an RPG game for you all! Thankyou so much!! xDD
  17. Starmage11

    OTHER BlueSkies (RM2k3)

    1. Shuya's 3D model art 2. Mirpono 's Very cute Sky fanart! 3. Game Character Map (Huge image) Pictures used: Gozaru, Chaos-portal, Shuya's 3D melyra art. Credits - Gozaru for the facesets - KHinsider.com for the midi's I used ingame - MetalRenard for helping me with my writing - Lightness for a minor face recolor edit - VIPRPG for the costum RTP based charsets Features - Fun and colorful story, dialogues and characters. - Immersive soul capturing plot events. - Decent Battle difficulties, beginner friendly, as well as interactive enough for expert gamers. - Side quests and hidden quests that allows you to acquire items, money or even summons!! - Nostalgic RPG music for your ears' memoirs. - Puzzles with a mix of poetic riddles to ignite that curiousity! - Explore the fantasy world of Vyen, the continents.. and learn their mysteries! It is really one of my goals to make this an emotionally driven RPG that is both soulful and meaningful. I want to give that feeling from before when we started playing RPG games in our childhood such as the Final Fantasy series. The vibe those games gave where it is fun not only game-play wise, but also story-wise. Creating a story that is involving for the players as you lost yourselves, fully immersing within a rich fantasy world. Riding this story which is intended to bring about childhood nostalgia and feelings of love for such games and it's simplicity. I hope that I have given you all an RPG that you can enjoy as my goals dictate.
  18. Widen612

    Influunt Page 1

    Abstract: Just wake up by feeling sick Genre: Rpg, Fantasy, Horror Game Progression: On-going Recruitment: None. Playtime: 10+ minutes Screenshots: Setting: There no story yet, Can't tell you much, you had experienced for it, it is a psychological horror game mix with something else, it going be by part next two updates. Tell me what you find? Character Info: Not much about the character yet, it up to you want to know the character there be update game Video: youtu.be/5jQqPEqOWKc Game link rar version: mega.nz/#!5kcXhahB!deSw4UuzLwm… Game link zip version: mega.nz/#!c9ExCaoC!xEY4h_uLBSt… If you having you having trouble you need RPG MAKER VX ACE Run Time Package(RTP) Credits: Scripts : Zeus8, Khas Arcthunder - arcthunder.site40.net Victor Sant Special Thanks: TheUnproPro Skytric Drawing and sprites character made by me The music made by me Please give me your feedback that cool.
  19. AVELIONS 5 - GOD REALMS Latest version : Not available yet SETTING STORY CHARACTERS +FEATURES+ +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+
  20. Orgaya

    Geiken

    The first in any incorporeal step is to rise and become cognizant of your own desires. All walks of life must adhere to this simple concept. Resistance to such is to follow what is laid out before you, progressing infinitely through kalpas created over nonsensical dreamstates. How? Because all paths are laid out regardless of prior choice. The most difficult area in this regard is to accept this as an absolute, and move forward with what is necessary. Defiance is not optional. You only have a single directive - comply. Description Geiken is a mystery/philosophical story set in a fantasy/sci-fi world, inspired by games from the Legend of Zelda, Elder Scrolls, and Fallout series. The focus is on the writing and storytelling, covering themes of identity, apotheosis, and the pursuit of happiness. Decisions can be made that alter the course of the narrative and the landscape of the finale. There are six different endings that occur based on prior choices. Abstract: A narrative-focused game with an emphasis on player-protagonist engagement and unintended consequences based on player choice. Genre: Mystery, fantasy, and sci-fi Game Progression: Complete Demo Length: 20-30 minutes (Download is at the bottom of the post.) Trailer Story Characters Current Features - A 20-30 hour main storyline spread across 10 quests. - A quest journal system. - An in-game compass that points to your current objective. Can be turned on and off. - Combat is ABS, meaning you fight on the map. Companions are also able to fight alongside you. - 30+ optional dungeons. - 20+ side quests. - 100+ unique weapons, armor, and items, all with different abilities and stats. - Many readable, in-game books that expand on the lore. - Open world gameplay. Screenshots Videos Version History Credits Downloads (RTP stands for "Run-Time Package", which is required for RPG Maker games to work. If you've already played an RPG Maker VX Ace game on your computer, chances are you already have the RTP. Download the Non-RTP version if that is the case; if this is your first time, download the With RTP version.) Non-RTP With RTP (The demo is merely the beginning area with little restriction. There is no story, you start with a basic weapon and healing spell, you can explore the island freely, and you can talk to any of the NPCs. This is just to allow anyone who is curious to see what the game offers.) Demo Non-RTP Demo With RTP
  21. Hello, mates! My name is Gabriel Wagner and I'm a composer, sound engineer and vocalist. I'm looking for game project in RPG/Action genres. I write music in the style of Jeremy Soule (Skyrim, Oblivion, Morrowind and other): atmospheric, magical, perfectly fit in the adventures, buttles, fantasy stories or horrors. I specialize in music for games in RPG/Action genres and always try to create an atmosphere that perfectly convey the game mood and generates new emotions. I try to make music unforgettable. A lot of attention to harmony and details helps to move us to other places, into magical worlds. My work was strongly influenced by classical music (especially orchestral and choral music). I have a great experience of stage performances and work with many musicians. Official site with portfolio and information: gabriel-wagner.com Just portfolio: soundcloud.com/gabrielwagner Get in touch: ostwagner@gmail.com The works are here: https://soundcloud.com/gabrielwagner/sets/hangarah-portfolio-2018
  22. Perang Cemen

    Perang Cemen Devil Boy Quest

    Perang Cemen Devil Boy Quest If you didn't judge a book from it's cover then don't judge a game form it's cover too! This is The BEST Rpg game Ever Game Progression 75/100 Average Demo time: Up to 8 hour. Story about the world of Perang Cemen In a world, where monsters take many forms, one boy is fated to change everything forever. It all begins with Lexar, who has a dream given to him by the god Zukan. In this dream, Zukan commands Lexar to become his champion, and take up arms against the legion of monsters. Lexar is not entirely willing to do this, believing that humans and monsters can coexist peacefully. Is Lexar's fate tied to Zukan's will, or will he be able to choose his own path? Central Character: Credit's: Notes on Gameplay: Screenshots: FEATURED GAME: Download Last Demo Download Full Game (Game Still in progress) Some Guide: (If you never heard Rpg Maker Games before) -Basic Controls Arrow Keys: Move around. Hold Shift Key: Dash (When you move) Esc/Num 0/X Key: Cancel/Menu Space/Enter/Z Key: OK -Shortcuts Alt + Enter: Switches between window mode and full-screen mode. Alt + F4: Forcibly exits the game. At early of the game, don't make zukan angry or he will send you to your grave. If you have trouble with the game just leave comment or PM me. Perang Cemen. Linked page...(See it from different perspective) View1 View2 View3
  23. ~~~~~ DOWNLOAD ~~~~~ Download link and main website here: http://rpgmaker.net/games/5527/ ~~~~~ NEWS ~~~~~ Oct 1st, 2017: Version 2.0 is now available for download! Many improvements have been made and this will most likely be the final version I will ever release. Full details can be found on the newest blog entry here. ~~~~~ SUMMARY ~~~~~ Legends Of Illarion 2 is the long awaited prequel to the 2009 RM2K3 game Legends Of Illarion. The prequel takes place in ancient Illarion at the dawn of time, many centuries before the events of the first game. I consider it mostly to be an old school type of rpg reminiscent of FF6, Lufia 2, etc. You don't need to play LOI before playing LOI2. You can play either game before the other and there won't be too much spoilers involved. The first LOI contains a larger more diverse world with more interrelated story elements and characters, while LOI2 is a little easier, smaller, and more straight forward than the first game. ~~~~~ STORY ~~~~~ "We are but mortals who cannot fathom the true nature of the gods. Whether they are kind and benevolent, or vengeful and angry, I cannot say. The only thing that is certain, is that their power is real, and we must always be wary..." The world of Illarion is at its infancy, having been created by the gods for only mere centuries. An Entity appears, born from the evil growing in the very hearts of mortals, bringing destruction and chaos to the realms. The gods await worthy heroes to appear and defeat the Entity. However, as time passes by, none step forth to save Illarion. In desperation, one goddess intervenes in mortal affairs, using deception to cause a group of mortals to begin a journey to defeat the Entity. But do they truly fight to save Illarion, or do they fight to fulfill their own selfish motives? As they squabble amongst themselves and get ever closer to the promised end of their journey, the gods play their cruel hand and begin to reveal their true intentions... ~~~~~ FEATURES ~~~~~ slightly modified battle/menu systems based on 3rd party scripts (mostly Yanfly) touch encounter battle system voice clips for character skills skill points system and many custom battle skills characters with multiple skill sets depending on weapons equipped many interesting puzzles (all of which are skippable) simple gathering/crafting system (blacksmithing, potion making, etc) diverse environments inhabited by various races. using "emotes" to describe character actions approximately 15 hours of gameplay ~~~~~ VIDEO ~~~~~ Gameplay Footage:https://www.youtube.com/watch?v=7txyxkko8_g ~~~~~ SCREENSHOTS ~~~~~ ~~~~~ CHARACTERS ~~~~~ Legends Of Illarion 2 features an ensemble cast: http://rpgmaker.net/games/5527/characters1/ ~~~~~ CREDITS ~~~~~ Created by Dyluck Created using RPG Maker VX Ace by Enterbrain None of the graphical or audio resources used belong to the creator of this game unless otherwise specificed. All resources belong to their respective owners and are not used for commercial purposes. Graphics (Including but not limited to): -Enterbrain -Square Enix -Mack and Blue -Looseleaf Generator -Celianna -Mr Bubble -Toasty -Rinmaru -Princeofredroses -Various other resources from the internet Audio (Including but not limited to): -Enterbrain -Square Enix -Game Arts -Mistwalker -tri-Crescendo -Media.Vision -Neverland -Capcom -Nintendo -Konami -Illarion -Various other resources from the internet Scripts (Including but not limited to): -Yanfly Engine Ace and associated scripts -Mithran Text Cache -LoneWolf Custom Font Junk Symbol Fix -Euphoria Itemoff -Soulpour777 Actor Specific Equipment -Mr Bubble Crafting System -Neon Black Passive Skills -Karin's Soulkeeper Map as Battle Background -Syvkal Menu Bars -Various Moghunter scripts -Various Himeworks scripts Legends Of Illarion and Legends Of Illarion 2 are non-profit / non-commercial games created for personal use only. I do not own any of the resources (including graphics and audio) used in these games or this trailer unless otherwise specified. All rights and resources belong to their respective owners and no copyright infringement is intended.
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    BATTLE OF THE HEAVENS

    BATTLE OF THE HEAVENS Note: This game doesn't need the "RTP" to play but its currently going through some rigid updates. ESTIMATED GAME-PLAY TIME: 10+ GAME STATUS: COMPLETED INSTALLATION: Extraction, No RTP Needed VERSION RELEASE: V1.7 GENRE: FANTASY RPG DIFFICULTY: HARD When the Demi War ends, a valiant Magnus Zarkodius goes on a quest to end the chivalry once and for all. His purpose, to unravel the cause of the war. Magnus is accompanied by the Paladin Hyperion who knows more than he lets on. As he journeys Safehaven and uncovers the truth about the war, friends are made and a band is formed to save Treter, the world sealed beneath. (Battle of the Heaven's should keep the player busy for hours to come.) MAGNUS ZARKODIOUS The hero and protagonist of this epic tale. Magnus Zarkodius born from ancient ancestry, a Terraphim related to the Celestial's charges for battle. He's a vigorous warrior with a knack for rushing into the front lines. HYPERION SHADOWBREAKER Holding the "Seal of Metatron", Hyperion's power is known throughout of the kingdom. His purpose is to unify the kingdom using the seal and restore order to the once dominant lightbearers, the Paladins. LUCEAL The fallen Celestial of the light. Lucy sees all the terror awaiting Safehaven's future and has to prevent its demise. She is bound to the Kapyre's recovering from the blackness of the void. VAMPIRO MELLOW Half Vampire, half Elf commanding the Red Knights, Mellow is a titan. She prevents the Elves from getting into conflict thanks to her brethren with the use of her tamed hell hounds. When the war ends she uncovers the conspiracy to reconstruct the order in Safehaven. SCREENSHOTS CREDITS DOWNLOAD THE GAME HERE AT: https://www.mediafire.com/file/zbugi5190kb7rb9/Battle_of_the_Heavens.exe
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