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Found 25 results

  1. When it comes to matters of faith everyone has their own beliefs and fairies are no different. What does tend to be different for fairies is the way faith is treated. In general the fairy approach to religion can be summarized as 'that which is worshiped or revered gains power'. It is in someways the opposite of the common human approach, which can be sometimes be thought of as 'that which is powerful is worshiped or revered'. Of course it's not that cut an dry on either side, but it works as a good general starting point for the difference between common fairy and common human beliefs. For a fairy, religious devotion isn't thought of as much as about 'belief' as it is about 'choice'. To choose to hold something sacred or holy is to invest power into that thing, the more of one's own energy one chooses to devote to something the more power it gains in their eyes. The more power and renown something has, the more it can do and therefor the more useful it is to worship, but this is often a secondary concern and many fairies believe that worship for purely pragmatic reasons is less potent then devoting one's self to something just because they genuinely want to. Fairies do often hold that such purely pragmatic belief is done in 'bad faith'. Fairies tend to also similarly look down on the idea of religion being some sort of 'duty' or 'obligation'. To most fairies any religious belief that demands worship or devotion is at best poisonous to the ones who follow it and at worse poisonous to everything around them as well. They also tend to be opposed to organized religious institutions (of significant scale at least) and especially opposed to anything they even suspect to be any kind of religious indoctrination by one. In fact fairies tend to shy away from the idea of having any kind of fixed 'canon' of teachings or beliefs, and instead prefer syncretically following whatever they feel fit. Most religious practices are often thought best carried out in private, and mass public displays of worship are often seen as disruptive or suspicious. This doesn't mean religious gatherings or places of worship don't exist, just that fairies rarely are that overt about prayer or other such rituals and preaching is usually kept to a minimum. Fairies tend to find most common human religions and religious practices to be repugnant, dangerous, or at least very very silly (especially Christianity, on witch there are also many historical reasons to bare a grudge), although most will grudgingly accept a person's choice in following one if they show 'true faith' as a fairy recognizes it. While fairies do often worship many gods and other spirits (as personalized representatives of abstract concepts and as beings in their own right), they aren't necessarily thought of in the general sense as much more then a human might think of famous celebrities. In other words, often awe inspiring and worthy of respect for their power and fame, but not beings beyond understanding or reproach. To a fairy, gods and other spirits are just like any other being, at least in that regard. A fairy might just as well worship another fairy they are a fan of, or even a human in rare cases, living or dead. A fairy wouldn't necessarily see much difference between a fan convention and a temple, a cosplayer or a priest. What matters to a fairy is the devotion and energy put into something, not the exact form that devotion takes. That doesn't mean that that's all fairies worship however. To fairies anything and everything can be a target of worship, from directly worshiping abstract concepts to revering inanimate objects and everything in between. The wonders of nature are a common choice. Fairies often make little shrines of a sort out of things like a refreshing spring or well, a waterfall, a neat cave, a particularly large tree or pleasant grove, a small hill, anywhere that seems like a nice meeting place. Sometimes fairies may put up some altars made from a pile of stones or standing stones marked with runes. There might be entryways marked by Stonehenge-like gates. Sometimes it's just decoration, but sometimes it means a fairy felt the need to protect a place with magic and a barrier will keep out any who don't go through the gate. Sometimes these gates act as portals to other places. Well loved objects are thought to be in some sense holy as well. Objects with sentimental value are prized and said to hold lots of power. Indeed, magically a well loved object can be very powerful, and can hold many blessings or sometimes powerful curses. An object's history and it's connection to the history of others is very important to many fairies. Though they don't truly exist in the fairy world, museums are also places a fairy might think of like a temple of a sort. One not only holding precious objects for display, but also in charge of understanding and explaining their history. Many fairies tend to be hoarders of artifacts that they personally find important, even if no one else does. It is even not that uncommon for fairies to, rather then revering or worshiping any particular thing, devote one's self to a concept or ideal. To a fairy someone who devote themselves to something like 'justice', 'love', 'science', 'power', or 'pleasure' are simply putting their faith into something like any other personal belief. And of course, many fairies choose to put their faith in only in themselves or sometimes in nothing at all. Ritual can also be very important to fairies, both magically and spiritually (in fact magic and spirituality are often seen as deeply connected, but not always truly synonymous). Fairy rituals are often personalized or are part of a large collection of haphazard folk beliefs and practices. The form rituals take often doesn't matter as much as the function they serve and the feeling behind them, and fairies mostly encourage experimentation and improvisation over strict traditionalism or sticking to any one set of rules too strictly. This often extends to 'social rituals' such as manners or protocol, especially for solitary fairies (to a point anyway, there are still basic guidelines to follow if one doesn't want to be seen as rude). The exceptions where traditionalism and/or following a set of strict rules is expected are mostly for those within the Seelie courts and occasionally when fairies need to have a formal meeting, trial, or duel. Since fairies are practically immortal they don't tend to care much about the idea of an afterlife. Many fairies find the idea silly or disdainful, but often acknowledge it's possibility. Most fairies who care to think about such things might say that things can create echos that might linger long after they are gone and leave it at that. Fairies also don't tend to care all that much about the origin or meaning of existence as a whole. There are speculations about it and a few scattered legends, but many fairies would say that how things came to be doesn't really matter, and what things mean is up to every person to decide. If fairies have any generally agreed upon explanation about existence as a whole, it's that existence is about, if anything, existing. That everyone and everything that exists, real or unreal, is fulfilling whatever role it may have for it's own sake and not for the sake of some higher purpose or god. Often fairies believe that happiness is truly found in loving one's own existence for it's own sake. Loving one's own existence doesn't necessarily mean only loving one's self, but also can include the world around them and everything in it. It also doesn't necessarily mean one can never be unsatisfied or upset, just that maybe one shouldn't let negative feelings ruin their passion for existing. And it certainly doesn't necessarily mean one shouldn't ever strive to change themselves or the world around them, just that maybe they should remember and appreciate where they are and what they are doing. Of course most fairies wouldn't say that in so many words, but it's really kind of important to us. After all, when a fairy doesn't care about existing anymore they die for good. So in the end, to a fairy wonder and passion can be found in all things great and small. All you have to do is look!
  2. Generally speaking fairies have very different ideas about some things then humans do, mostly because fairies have very different and often incompatible sets of ideals for how people are supposed to act compared to normal human ones. Humans that become fairies are mostly either already preconditioned to reject normal human ideals anyway, end up slowly accepting fairy ideals, or end up isolating themselves from other fairies. One of the big differences relates to sexuality and gender. Most fairies do not really have a strong interest in ideas about gender, both in sense of identity or orientation. Of those that do identify as a particular gender, most think of themselves as female. Their is a real advantage to fairies in the female form because of the utility of being able to lay their own eggs, and so many fairies stay in a female-ish state most of the time. Fairies that prefer a male-ish state are not exceptionally rare, but still not as common. Many even prefer a state that mixes genders. To a fairy, a person is a person, for the most part. Sure, a number of fairies are more or less attracted to, or more or less inclined to identify as, a particular gender, but most don't end up thinking in quite that way. Because many fairies can alter their bodies and become whatever they feel like at any given moment, gender is more a kind of fashion. That is to say, a fairy will often treat gender as a human treats the type of clothing someone wares, as a sort of statement about who a person is sure, but not a defining part of it. Another big thing that is different is the fairy idea of romance. Romance is for fairies purely defined by how much someone in a relationship actually feels something special for another. Anything could be romantic, and it tends to be that to a fairy almost all of their interpersonal relationships are thought of as in some way romantic. Other times fairies can attach very little importance to any interpersonal relationships at all. The most basic relationship that is often thought by fairies as romantic is friendship. Fairies don't always have tons of very close friends, but many of them can be very friendly. Fairies are naturally polyamorous and there is not often a lot of distinction between 'friend' and 'lover'. Even casual friends can often do things that to humans may seem shocking, such as going out as a couple, kissing, and engaging in sexual activity. Even so, many fairy friendships do not and lots of fairies do only do that kind of thing as part of a deeper relationship, either deep and lasting friendships or something a little bit more. Fairies value honestly and mutual openness about each other's romantic expectations when it comes to friendship. Being dishonest or hiding activities with others tends to strain or break friendships. Sometimes fairies can take friendships very seriously and when friendships break it can get messy. Other times fairies don't take it nearly as bad and will simply move on without much fuss. It's not always easy to see how a fairy will react to such a break up. Beyond friendship, fairies do have a loose sense of 'family' as such. Since fairies do not have normal offspring, they don't tend to have the same concept of 'family' as humans do. Often fairies will have those that they refer to in similar ways, such as thinking of another as a sibling, child, or parent. Sometimes this is just a way to show deep friendship or respect, but it can go far beyond that. Often fairies who want to be bonded as 'family' will preform particular magical rituals. These rituals can be involved, are often sexual, and tend to alter the fairies who participate in subtle ways to become more alike. A 'family' formed this way is often called a 'brood'. Fairies of course have no incest taboo whatsoever, and in fact being bonded in this way is often motivated by becoming closer both in body and soul with another. A brood could have many members, but usually it is most stable for around three to five members to live together per steading. It's possible to undergo another ritual to become part of a new brood, but most fairies tend to think becoming part of one overwrites any others. Without such a ritual, it's still possible for fairies to form what is often called a 'kinship'. Kinships are much more informal and such relationships can be formed and broken on the fly. A kind of mutual adoptive sibling kinship can sometimes be thought of almost as a kind of marriage (which outside of the higher social levels of the Seelie court is not a tradition fairies often practice), and the adoption of a child by a parent can have it's own social implications. Often fairies, especially the Unseelie court, will also play games of domination and submission and a common relationship is that of the master/mistress and their playthings. This is an especially attractive option for those fairies who are too jealous and controlling or otherwise selfish to deal well with other kind of relationships. In such a relationship, the plaything is totally at the mercy of the master/mistress and will have to obey or else just be used to sate any desire the master/mistress has. Despite this, it is still often very romantic and a good number of them are mutually loving and caring relationships. They are also not always sexual. The Unseelie court engange in this as part of their game too. An Unseelie may capture another to make into a plaything, but failing to make an Unseelie your plaything usually means the fairy ends up one themselves and the Unseelie gains all the playthings that fairy had collected. Seelie on the other hand only allow this sort of thing with permission and attempting to force a solitary fairy is likely to get the offender banished. Sometimes though selfish fairies will attempt to capture humans who are sometimes seen as fair game. But I would never to do that to you! Honest! Aren't you glad you learned about fairy culture?
  3. Like humans, fairies have their own racial and factional issues, and like humans it can be important to keep these divisions in mind when interacting with them. First thing to note is that the word 'fairy' can refer both to the whole class of being to which we belong and to our particular racial group. In general many beings may possibly identify as a type of fairy, such as gnomes, brownies, leprechauns, even pixies (much to many fairies' annoyance). I am going to use fairy here to refer to my particular racial group. Alternatively I could use the word 'fae', but that's usually reserved for a particular class in my racial group. Speaking of pixies, one big thing to avoid is to make sure to never refer to a fairy as a pixie. Fairies and pixies are two related but different racial groups, and they don't always get along. A good analogy can be found in humans as the difference between the English and the Irish. This is probably the number one most important rule. It's often the most surefire way to really get yourself in some very hot water, even with fairies that are otherwise very friendly with pixies. Therefor it's important to be able to tell the difference, but this can be tricky because even if they don't always get along, there is enough interbreeding and some cultural crossover to make it hard to tell. In general, pixies tend to be smaller, look more childish, often don't have wings, and often have pointed ears, while fairies tend to be bigger, look more adult, usually have wings, and often have rounded ears. But you can't always tell the difference just by looking. Especially since a good number of both are shapeshifters. Culturally, we both can probably trace our roots mainly to elves and aos sí. Fairies tend to be closer to elves and pixies tend to be closer to aos sí. While fairies make homes in trees and such, pixies are more at home under or near the ground. Pixies often practice a slightly different kind of magic which usually is more earthy while fairy magic is more airy, though humans without magic sense might not be able to tell. Maybe these races intermingled to form the predecessors of fairies and pixies, and maybe not. Since we are practically immortal and don't have children in the normal way, it's not like we can really trace our genealogy. Plus any fairy still old to remember isn't likely going to tell anyone. As for being called something else, not many people are going to mistake a fairy for a gnome, brownie, or leprechaun. Most likely reaction you will get if you call a fairy one of them is to be thought of as an uninformed idiot. Of course being thought of as an uninformed idiot often means some fairies will feel they can toy with you however they want, but every smart fairy also knows that seemingly uninformed idiots are people you have to keep a very very close eye on. Also, a fairy who is called an elf, aos sí, angel, or demon will probably think it's amusing and try and trick you into thinking they are one, maybe even shapeshifting to match. Beyond that, fairies are divided into different factions. First of all there is the division between solitary fairies and trooping fairies. Solitary fairies (like me) tend to be very anarchistic and live in small groups or on our own. We are totally awesome and have fun all day, and are so much better then the stuck up trooping fairies. Okay maybe I am a biiiit bias. Trooping fairies on the other hand really dig their games of politics and prestige and form grand stuffy governmental courts that build and live together in cities, hold government, and make war on one another as part of their silly games. Of course being immortal, they never really are at risk of dying like humans do (morals that join often become fairies themselves if they die), and any of them can just decide to leave and become a solitary fairy if they get board of it. There are some advantages to joining the courts though, namely they often provide a bit more training and education, they often have a much more developed economy and so have a variety of interesting goods and services for sale, plus many just find the game thrilling. Both courts are ruled by a king and/or queen, though who the rulers are frequently change as well as the exact political system depending on the whims of the rulers or their supporters. Trooping fairies are the ones, particularly the high ranking ones, that usually are referred to as 'fae' rather then 'fairy'. This is a consequence of the fact that their courts are the main reason the word 'fairy' often refers to a whole bunch of different races, because technically the courts can include almost any kind of being, occasionally they will even invite humans to join in their games. Those that join are thought of as 'honorary fairies' and sooner or later various races that commonly join the courts began thinking of themselves as such regardless of if they personally joined. The two most prominent and successful of these courts are the Seelie and Unseelie. In general, the Seelie court play the 'good guys' and are all about being pretty and keeping up appearances. Their political game is usually about face, looking good in public, upholding honor, those sorts of things. It's not that they aren't all scheming and looking for ways to get one up on each other, they just want to make sure they don't get caught. It strikes me as a very human game to play, and I don't for the life of me understand the appeal, but to each their own! The Unseelie on the other hand mostly play the 'bad guy' and are all about showing off power and skill. Might makes right and the ones that have the most useful skills thrive. Those that don't have the raw power to succeed better have skills that make themselves invaluable or they won't get very far in this game. They don't put most stock in appearances or pretty speeches, but they still need some kind of politics and leadership or else they focus so much on fighting each other to oppose the Seelie. As for myself, I just don't have that kind of competitive spirit. I rather laze around and enjoy myself. Other courts come and go as well, but they never really get the attention or success of the Seelie and Unseelie and often end up collapsing form lack of interest or joining one or the other. The vast majority of fairies though are solitary fairies like me who just don't care about the game. Though we are anarchistic, that doesn't mean that we never interact with each other or don't have our disputes, but for the most part we can kind of take care of ourselves (magic can provide for a lot), don't really need to worry about dying anyway (if we are that bored of living we can close to, but that rarely happens), and have plenty of space (due to fairyland being a extra dimensional self-expanding bubble of sorts). When disputes get big enough they can't be solved through the parties involved settling their differences on their own, they are often settled though informal civil justice systems. One example is the tattle system. Solitary fairies tend to live in small communities or singularly populated areas called 'steadings'. Because lot of them will know each other quite well (when they don't ignore each other completely), there will often be particularly well connected fairies called 'tattles'. A tattle will seek support from the people who live in nearby steadings to become part of their 'throng'. Fairies can chose what tattle they support at any time. During a dispute the tattle(s) chosen by the parties involved will attempt to provide an impartial trial, usually by selecting judges (or often acting as one themselves) and a jury from their throng(s). Throngs also are tasked with enforcing the decisions made by their tattle and can act like police when needed. In general if there are bigger decisions to be made, all the tattles involved in the area will get together and decide the best course of action. This type of decision is usually done by consensus, or at least 75%-80% majority. In a rare emergency they may collectively decide to just go with the majority in the sake of getting things done, but that isn't really that common. Tattles also tend to organize group projects and events, such as public works projects or holiday celebrations and other festivals. These are done on a strictly volunteer basis of course, with any needed materials and/or funding (if you can call it that, most solitary fairies use stored magic power for money) being pulled strictly from donations. If that doesn't work, there is always the option of going to a trooping fairy court, but a lot of us despise the idea, and the courts don't like to get involved in solitary fairy matters aside from the occasional attempt at recruitment. For the record, the Seelie usually settles disputes with law and legal fanangling the way most humans do, with lawyer speak and pandering nonsense so that it ends up being more about what argument sounds better then anything else. And the Unseelie? Well they just let each party find a champion that supports them, make sure they have a fair fight, and let them go at it. Simple and efficient sure, but most of the really strong champions are picky about who they choose so you better appeal to their sensibilities (yeah right), convince them you are useful, or find a way to pay them. And there! I hope I could educate you once again, and show how much better us solitary fairies are then those silly trooping fairies!
  4. Because I randomly started writing it, here is something about fairy holidays I wrote up: Fairies very rarely work or have that much real religious reverence (many fairies are religious in some sense, but tend to treat it more like informal fanclub then organized institutions, in fact many fairies would count human fandoms as a type of religion), but none the less often enjoy having the excuse to party or indulge more then normal. There are eight major holidays and many more minor ones. The eight major ones include the two solstices, the two equinoxes, and four seasonal transitions. It also should be noted that lots of fairies don't always agree on what to celebrate on these days or what they should be called, but most of them generally feel there should be some kind of special event on these days. There are some genuinely accepted versions of the eight holidays. The first and most important is the winter solstice, which starts the 12-ish day festival known as Yuletide. This festival also marks the end of the year and the start of a new one. Often it is celebrated in ways that are similar but distinct from the human celebration of Christmas which is it's Christianized counterpart. In particular decorating trees, giving gifts, singing, burning a yule log, and eating feasts of ham are all traditional Yuletide traditions. The day of the solstice is often called Yule and can be a time where friends gather to share a meal and give gifts. The night before often starts the celebration with The Festival of Stars where fairies will often stay up and stargaze with friends. Near the end, on what is our new year's eve, there is what we call The Festival of Lights where we use magic and fireworks to put on a show. It's also the time of year when the Wild Hunt takes place, a tradition started by Odin in the form of the Yule Father who is kind of our version of Santa Claus. During the hunt we traditionally hunt and kill a wild boar for our feasts, though the hunters don't always hunt boars or kill their prey. After the hunt comes the Yuletide feasts which can continue into next morning. There are often lots of fun activities that change from year to year, but those are the big ones. Our next major holiday is Cleansing Day which is the traditional first day of spring midway between the winter solstice and spring equinox. It is similar in ways to Imbolc. It is celebrated manly by doing some spring cleaning, bathing in special springs, and lighting candles in the evening. It is often a day for coming together to overcome old grudges and has also acquired some traditions similar to Valentine's Day as a day for lovers to get together and spiritually cleanse themselves with each other's love. Though since fairies are not exclusively monogamist or always have a clearly defined separation between 'friend' and 'lover' this is can be a bit chaotic. After that, on the spring equinox we celebrate Laying Day. It is often celebrated with traditions that vaguely resemble some of the more non-Christian elements of Easter, namely the symbology of rabbits and a tradition of hiding eggs. Though rather then a rabbit hiding chicken eggs, fairies lay and hide their own eggs. Since they are immortal fairies cannot have children, but their eggs still serve an important function. When a fairy is 'killed' their spirit returns to an egg which hatches into a new body. Though there are large public stashes of eggs, many fairies like to keep their own secret stashes close by so they don't have to travel as far. Laying Day is a great way to get fairies to remember to check on their stashes and to gather egg collections for the public ones. Plus it's lots of fun! In order to lay lots of eggs we have to... well I am sure you know why rabbits are such a great symbol. Next is May Day, celebrated on what is traditionally the first day of summer between the spring equinox and the summer solstice, which is one of the few holidays that humans and fairies both celebrate in a lot of the same ways. A lot of the dancing around the maypoll, the Morris Dance, the choosing of a May Queen. A May Queen of the celebration is often traditionally a human who has been chosen to become a fairy. Because fairies cannot have children normally we often adopt humans we like and turn them into fairies. The gender of the human doesn't matter, most May Queens end up as female fairies anyway. The Morris Dance is a very important tradition to welcome the summer. Next we have Midsummer on the summer solstice. On this day we often light bonfires and just kinda have a fun festival. It's kinda much more of a loose thing, with lots of different food, games, music, and dancing that mixes lots of different traditions and styles. It's not that different from a lot of the summer festivals humans throw to be honest. One interesting thing is that while fairies tend to hate crowds and on other holidays we all tend to celebrate in smaller groups (even the Wind Hunt tends to be done with smallish hunting groups outside of one or two big ones), this day is the most likely that lots and lots of fairies will try and meet up in massive fairs with big crowds. Next is Lammas, the traditional first day of fall and midway between the summer solstice and the fall Equinox. Often called or associated with Lughnasadh. It is celebrated most often with feasts primarily of bread and honey served with berries and fruits. It marks the start of the 'harvest season'. Fairies are not agricultural in the traditional sense in that they create and grow most of their food with magic, or by hunting and gathering in their magically rich world. Even so we still do venerate the cycles of nature and the harvest. Next is Harvestfest which is celebrated on the fall equinox. We often celebrate with a big feast of some kind. American-style turkey dinners have actually become a popular choice since fairies started paying attention to human culture. It is also partly related to various Thanksgiving traditions though it descending from older harvest festivals, but in general fairies do not show public displays of gratitude unless they need to. Private shows of thankfulness to the earth or others isn't uncommon on this day though. It's the one day out of the year that some fairies show their gratitude. Last of the eight but not least is Samhain which is celebrated on the traditional first day of winter midway between the fall equinox and the winter solstice. Known to by it's Christian name as Halloween, this is the day where the gap between worlds is smallest, and fairies often come to the human world to play pranks or trick-or-treat in for candy. Often both. It's a time when many creatures from lots of different worlds can meet up and play in the human world. We can all go out in public and the silly humans don't suspect a thing! It's also the time to preform what is know as the Dark Morris to welcome the winter. It is preformed like the Morris Dance on May Day only in secret and in silence, without spectators or music. There are other minor holidays that are often observed. One is Trickster's Day. It is often equated to what humans call April Fools, and it also honors the great tricksters of lore (such as Loki, Eris, The Coyote, Kitsune, Tanuki, even Bugs Bunny). Another is Witch's Night which is often celebrated on the eve before May Day. It is a night in remembrance and appreciation for human magic users who used to be so friendly with fairies and other supernatural beings, and a night of showing off magical skill. Trying to list them all might be impossible. Fairies tend to celebrate anything they feel is worth celebrating anyway, and can just make up holidays on the spot sometimes too. They love holidays like International Talk Like a Pirate Day. Having some sort of special day is always fun, but a lot of them can become popular and then fade and vanish pretty quickly. So there you go! I hope that educated you about fairy culture!
  5. Hey, hey, hey! I have a simple, but fun game to share with y'all today Here's the rules: Person 1 says a sentence. For example, "I went to the store and bought a gallon of milk." Person 2 would then take the last word of that sentence and make their own sentence, such as "Milk is one of my allergies." And Person 3 would take the last word of that sentence and make their own sentence, and so on, and so forth! Note: You are allowed to add an -s, -ing, -ed, or anything of the sort to the word in order for your sentence to make sense. Example - Person 1: "I love to swim!" Person 2: "Swimming is a lot of fun." Get it? Got it? Good! Okay, I'll start it off: Cats are one of my favorite kinds of animals.
  6. Before you read: if this post doesn't meet the theory and development criteria, kindly move this topic to where it's suited. Thank you and sorry for the trouble. Now READ! There are so many fangames out there of Markiplier, he could be buried in them, but most of these fangames don't dedicate certain scripts or build different mechanics to make a more unique experience. They don't change it up as much as we'd like them to. I've been tinkering with scripts in my absence and made a bastardized front-view battle system that would remind you of Earthbound. (I made states that progressively make you lose HP over time). I have basic battle mechanics ready, but I wanted to make an all-nonsense fun RPG for Youtubers to play, but I'm having trouble building a premise and gathering resources. Could you guys help me come up with a story? Instead of directly referencing people like Mark and Minx as Youtubers, I want to build a totally unrelated-to-Youtube story and include all their friends. Think a bit like Victubia: The characters are all familiar faces, but they're playing roles to a certain plot all its own. So basically, anything fantasy-based. I made Mark a sort of Engineer class. I'll do my best gathering materials, but I feel we should work together to make a very compelling game. Even help with building a plot is fine. I've been aiming to finish a game but I get caught up with one thing or another. Summing it up (TLDR) : > I need help coming up with a story with a fantasy setting. I've been thinking of putting in Markiplier as the main and just keep him fixed while he can select allies. > Suggested resources to use, along with segments. > Characters to include. Included characters (drawn): Cry (Orator) Planned characters: Jack/Sean (Hitman), Wade, Bob, Minx (Witch), Pewds/Felix, Yami So feel free to give me your thoughts and ideas! I NEED HELP! Progress so far:
  7. Following in the vein of my 2 spoopy collection, I want to do a winter/holiday/thanksgiving themed collection of quick plays. I've only just gotten started, but I have a lot of games archived up and ready to go. Sadly, most of these games aren't exactly holiday themed so much as they simply have a holiday backdrop. For example, Batman Returns for the SNES does technically take place during Christmas in Gotham, but it's not a "go to game" as far as holidays are concerned. There are more obvious titles I intend to tackle, such as Daze Before Christmas, Nightmare Before Christmas, Home Alone, and so on, but any suggestions whatsoever would be helpful. Like before, these are quick one hour plays. In some cases I may be able to beat the game in that time, but for most it's a way of showing off the game, good or bad, in an effort to help people get in the spirit of things and laugh in general. I'm also putting together a custom intro/outro for each game to make it a little more official. Any musical recommendations you have for that would be appreciated as well. I'll post more here when I have content to show.
  8. In this update, I show off additional NPC interactions, get friendzoned, get cursed at for being annoying, pass out after drinking benadryl, meet weird people, beat up more jerkfaces, discover my brother, eat fish sticks, commandeer a boat, show off the retry system (which provides hints or mocks you as you continue more often), show off the gauntlet system, destroy the boat, and discover a new continent! Yeah!
  9. Are there hidden forces controlling our world? It's tough to believe that after thousands of years, no one group has really reigned control in. Many nations were controlled by single or few factions for hundreds of years. Most of these factions always placed families in positions of power, and many of these factions were made up of families. With all that time and power, did they really do nothing except squander their wealth in indulgency? Social experiments are commonly performed in our modern world. Even Riot, who owns league of legends, constantly performs social experiments and constantly collects data on how humans operate. Our government does it with polls, usually quite openly, and so do our scientists. However I doubt that social experiments only started happening in the last hundred years. A group like the Illuminati, secretly planning and guiding the world and all its nations could very well exist. Maybe it's a group of tactical humans, or maybe there really are divine beings, or aliens. Opinions?
  10. Heyo, nice to meet you all; I'm Kazenna (Not Kaz, cuz that seems to be the name of the bossman here) and I'm working on a game called Decaying Damnation, which seems to be like, really interesting according to the testers 0_o They told me to make it known here, so I made an account! I'll be posting information on the game into the Showroom sometime in the near future, likely later today. I hope you all look forward to it, and I can't wait to get to know all of ya!
  11. Hello! I'm EQuesTrian! I'm not sure if I set this post up right, since this is my first post ever So, I made a game. I released the Beta/Demo Online on itch.io and I was looking for some feedback. The link is embedded below--the screenshots are on the page. <iframe src="//itch.io/embed/30025?dark=true&linkback=true" width="552" height="167" frameborder="0"></iframe> I'm not sure if that embed worked cause I can't tell right now so here is the link too http://equestrian.itch.io/master-of-storms Thanks! EQuesTrian
  12. forum games This Vs. That

    Hey there! AF here again with another game that I found.. the rules is much simpler. person #1 must ask which is better and the 2nd person answers what the previous person's question. and then the 2nd person must ask a question and the next person answers it and it goes on and on.. Example: person#1: East or west? Person#2: West. Meat or vegetables? Person#3: Vegetables. .... and so on.. Get it? I'll start.. Make a story or Make a game?
  13. And Here We Go

    Okay, so I guess this is where we make out introductory posts. Interesting. My name is Timothy, I'm using RPG Maker VX Ace to make my first game that I call the Invasion, and I'm working out how to make original tilesets and sprites and battlers while making the game. It is rather time consuming as I can spend days just trying to get one scene to do what I want it to do. But it's fun and relaxing...for the most part. Any advice any would like to give, for instance pointing towards posts that deal with tileset and sprite creation even battler creation, by all means share it with me and thanks before hand for the help. Glad to be here and looking forward to great things to come. ~Timothy S Purvis
  14. Little Blog Entree For Fun

    Hey there guys Ailuro here! I have now decided to type my blog entries on something more stable! I just hope windows internet explorer won't crash on me. :wacko: I decided since I have some time at school and in tech class i have to type for 10 minutes , I would blog(since that basically is typing, right?). I seriously don't know what to say right now....I guess i can talk about the game and give a little spoilers. It's going well... And REAAAALLLY slow. Thanks to my friends that do NOTHING! My first puzzle is done now and i have like 90% of the first part of the game to go. GYAHHHH..... Oh well, I guess I will have to live with lazy friends. In fact, one of them is correcting my grammar as I type. She's so scary... yelling at me when I make a mistake. However, she is a stupid rpg gamer because she is always, and i mean ALWAYS, finding glitches(that might come in handy). I have like 3 people helping me on my team...my school is really small...there is like only three people available to contribute to my game...ahhh. Ok..enough complaining for me now...here i say some spoilers. I'm only allowed to say that this game will be a horror game, there will be timelines and dimensions, and it is going to be awesome(huh..I did more complaining did i say some spoilers). Oh well..I feel so refreshed right now . I will be posting more tips later on in the future! My next tips blog will be talking about thinking of ideas for the title of your game and the skeleton of deciding on what your game is going to be about(I'm so happy my friend has stopped correcting my grammar!)...My friend just made a rpgmakervxace forum account and her username is so funny..and disturbing(ImAGirlUPerv) seriously? Thanks for your time and i hope i didn't creep you out! Meow!
  15. Hello People!

    I'm new here so I want to say 'Hi!" I'm a complete newbie on this site so I hope you all can teach me your ways. My name is Ely. It's prounce 'Eh-lee' or 'Ellie'. It's a nickname everyone always give me so I stuck to it xD It's a pleasure being here. Hope we all can get along and be friends~ Thank you for taking the time to read this~!
  16. YUGI-OH STYLE! GREAT!

    Heyyyo everybody. After i try playing YuGi-oh BAM pocket android game (It's a fast version of Yugi-Oh series - I think my current deck is invincible heehee ) Download it here if you have interest: https://play.google.com/store/apps/details?id=air.com.konami.ygo&hl=en you can add me Jimmy Cuong and try a taste of greatest power jaja Ok back to the main topic After playing YGO Bam Pocket i want to make a card game Hmm .... but i'm not sure how to store cards' information, amount, effect.. Do you guys have any ideas, plz tell me. ( I don't ask how to script them, i just ask about idea ...)
  17. Noujou Seikatsuâ„¢

    Noujou Seikatsuâ„¢ Summary: Noujou Seikatsuâ„¢ is a farming game where you save the town and bring peace back! Genre: Our game is a farming/fantasy/dungeon style RPG. -Made with RPG Maker VX Ace Game Progression: Our game is released as a commercial game for $5 USD! Check it out! http://www.safiregames.com/?q=node/3 --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Story: In a world where peace was stolen, you must find a way to bring it back.... You play as a simple farmer, traveling into a new town you'd like to call home, when you arrive you meet the mayor and he shows you around. In the middle of your town-tour you walk upon the towns prized possession, their peace crystal. You're amazed of how beautiful the crystal is, and you can sense its strong powers, but suddenly something terrible happens. It's stolen right before you! Now it is up to you to restore the towns crystal and bring back peace they once had and stop the thief before its to late! Character Bios: Our game has over 40 characters! Here is a few of their bios: Captain Ryan Captain Ryan is a ship captain who brings you to the town, and he runs the boat dock as one of the head Captains. He is very sweet but will stand his ground when he needs to. He is good at giving advice and tries to help as much as possible, people learn alot from him! Brian Brian owns a little shop outside the farm where he buys your crops and sells you seeds. He gets easily bored with how "slow" his shop goes. He likes to talk alot, sometimes making things awkward and asking questions that are weird. He has a wife named Carly who runs their house with a pink, iron fist. Poor ol' Brian! Jennifer Jennifer works at the bar as a waitress, she was lost and homeless but Ellis, the bar owner, helped her get a place to live and gave her a job. She tries to be as nice as she can, but her employer only allows so much while she's on-shift. She is the only one with bunny ears, so she thinks of herself as different, usually walking in the forest alone while off-work. Jay Jay works at the restaurant, along with the talk-less Chef and her sister, Emily. She seems a bit dumb at first, often showing no common sense, but she is actually very smart secretly. She usually doesn't stand up to anything but she will put her foot down to make her lazy cousin, Dave, come to the restaurant and work. She is good friends with his wife, Bailey. Madi Madi owns the coffee shop and runs it by herself. She is very down-to-earth and straight-forward with people, which make alot of people scared of her, or maybe its just her hair! She is close friends with Jeremy, people often say she has a crush on him, but they avoid any questions asked. They both LOVE to drink coffee together, and love to drink it any hour of the day too! Credits: Quentin/Burn Jess/Frost Galv Enterbrain Mack Titanhex Erangot Ayene Gmork Khas Cybersam Moghunter Gotmilk Tsarcube DeadS0L Avadan -Sen? Stormkat/StormCat Molegato GubiD Venka Yanfly Raizen Screenshots: Features: Custom farming system where you can plant crops, let them grow, and sell them later when they are fully grown | Fishing system where you can catch fish to cook/sell (thanks to Galv) | Unique battler system (thanks to Molegato, Copyright © 2012, Raúl Martínez, All rights reserved.) (Animated battlers art by Frost/Jess) | Crafting system to where you can cook and make your tools (thanks to GubiD and Venka) | We eventually hope to add in other features like a marriage system, changeable clothes, changeable characters, a tileset remodel, and even add-ons. We will have future updates, though it may take time! --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- We hope everyone will enjoy this game when it releases! We've put the game on Kickstarter ( https://www.kickstarter.com/projects/850772666/noujou-seikatsutm ) and hope to get a Steam Greenlight license as soon as we have the money to do so. We've worked hard on this game and believe it can be something great! We will be doing future updates to make it better and better over time, and we hope everyone will see potential in this game. We want to thank everyone for supporting us so far, we really enjoy this and want to make this our career! Thank you everyone! --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | Post For RMVX-Ace, The Showroom | Safire Gamesâ„¢ Noujou Seikatsuâ„¢
  18. I'm opening the topic up on enemies in rpg's that take advantage of a player's abilities. What are some examples that you guy's have encountered that really made the player think about which skills to use, and also how it took advantage of characters own stats and how that meaningfully effected the game's strategy.
  19. Do this Poll! Tell me about Yourself.

    I was just talking to a member about wanting to better know the users here. I mean, beyond than just seeing their avatar, or reading their profile-- sometimes you just really want to know more about them, especially if you keep seeing them. But for most people, we're taught that asking random questions is odd. We're taught to wait for a "right time" to approach, or wait for some magical amount of time until we think we know this person well enough. .... So here is the random poll i made up! It's the second one i made for the RPG Maker community. You can choose to leave questions you don't want to answer blank. I feel like this might also be a good way of getting everyone together on a topic. First couple questions will be general ones. I'm going to read every reply i get, just like the first time i did this. : )
  20. Kinda... Proudly Presented by Dinner Run © 2013-2014 Kodots Games So, what's this ruddy game? Have you ever have the dream of playing a game, mindlessly repetitive but ridiculously fun? Well it's here! Dinner Run, originally a mini game from our other project is here as a FREE, stand alone game!!! You are a sheep, running away from mean farmers to avoid your unfortunate fate. So what are you waiting for? Download the game and play the game.You can also set high scores and earn medals for your achievements! Try the game out today! :3 Features - Completely Free, and more and more update will come later! - Compete for Hi-Score, gain medals etc - Mindlessly (Which is true) Fun (Which maybe not ) - Make with eventing only!!! I dunno tis a feature or not... Updates Screenshots Download Dinner Run ver 1.0 (35MB) Warning : If you got trouble saving the game, try running the game in admin mode (Right Click and Run as Admin) Kodots Games Members @SomaelCK @HaruAkira Credits Support Us Hi-Score No one yet! Try to be the first
  21. Recommended Tense Tops!!! Story: Ray is sick of his boring life as a university student. One day, he discovers something interesting that would change his life forever. What kind of thrilling adventure will he encounter? What kind of new characters will he meet? The journey awaits! Main Character: Ray: Charming, Adventurous, and always looking for fun! Screenshots: Credits: Scripts: Tsukihime Galv Yanfly Victor Atelier TDS Khas Nicke Special Thanks to: All scriptors (of course) Alexander Amnell TheoAllen polidoro Shaz Celianna Andar Mike DangerSushi William C Big Fat Mantis Engr. Shana anavn Wawa light487 deilin Zalerinian caveras Emzie Archeia ragnawind seita Probotector 200X Skimoman Espon Selchar Mithran Dark_Metamorphosis kerbonklin http://forums.rpgmakerweb.com/ http://www.rpgmakervxace.net/ Download Links: http://www.4shared.com/zip/QbDuxULLce/Recommended_Tense_Tops.html Have fun!!!
  22. Hi everyone! My name is Tykan the founder of Jolly Co-Operation! We are looking for an awesome group of people to join our indi development team. We are making a game called Amber Skies which is about a young man trying to find his older brother after being abducted by the invasion force of Lorda who. The setting of the game is a steam punk era which setting is very much like the industrial revolution (which I think is a very cool setting for most setting.) Jolly Co-Operation team is mostly composed of a rag tag team of college students who want to make a world of our own, that being said we are all very poor so well all we can do is really give credit at the moment... Jolly Co-Operation was founded in 6/2/12 so we did almost a year of post-production writing down Amber skies script. But now we are out of post-production and we made a few maps via Parallax mapping and art designs. Now that all been said we are recruiting people who are awesome and love the joy of creating worlds and people! Digital Artist: Must have experience with digital art, we have currently 3 people working on the art and one cutscene animator. Whatever art you do goes to the animator which then animates so it's got to look good. Sprite artist: Must have experience with sprite making due to whatever sprite you make that's what the player is connected to and we don't want a blob as our main protagonist. We have one sprite artist right now but she also has college and it's very hard for her to do all the sprites by herself. Ruby Coder: Very important since mechanics are the most important part of the game we have two programmers but none of them know Ruby coding and scripting although they are learning. Voice actors/actress: We have three voice actors at the moment which is Nesfero, Ben Paddock, and Lanipator. We can always use more people . Please comment if your're interested in any of the positions and I hope to talk to you! -Tykan
  23. Game Title:Pac man the remake Optional: Abstract: This game is a remake of pac man and will have a lot of extra features added over time. Genre: Retro Average Demo Time: 10 to 15 min Game Progression: Advanced on the events, scripts and art but only 8 lv for the moment. Recruitment: well anyone who know basic mapping, events, scripter, artistes Required: Story / Setting / Purpose: The player controls the character through the maze, eating all the orbs. When all orbs are eaten, the enemies will disappear and in the center will appear a teleport to the next stage. In the normal levels you will find four enemies. They will roam the maze, trying to catch the character. If an enemy touches Pac-Man, a life is lost. When all lives have been lost, the game ends. Pac-Man is awarded an extra life of every level. In all four corners you will normally find a power orb. It is a red orb that is bigger then the rest. This orb will provide the player with the temporary ability to eat the enemies for 9 seconds. You will see on the top of the screen the counter. During these 9 seconds the enemies will run away for the player. When eaten the enemies disappears and will reswamp in the center box in 2.5 seconds. Character Bios: For the moment we only have pac man and the 4 evil ghosts. There I not much to say but I will in a near future add a storyline to the game in which I will create a background for the characters. Credits: Scripts: V, Zerbu, V.M of D.T, Rony, Yanfly, Yami , Moghunter, Nicke,Galv Art: Candy Coded Response, Evil Eagles, Venere, JComtois, The Welsh Paddy Screenshots: in the attached files Features: This game poses custom spirits, save system, songs, Pause system, and few smalls scripts AND A MASSIVE AMOUNT OF EVENTS.A perfectly functional life systeme. Also there will be a common event shop how will sell life, tips and a few more bonuses so you can spend your hard earned points. There will also be for the true Pac man fans an infinite lv with the same designee as the original game (might even add the bug at lv 266).Well also a lot of lvs. download: version1.4 http://www.mediafire.com/?0uzbe5uvbt7k3vw Known Issues: None that I am aware of.
  24. Thex Fishing System

    Part of: Thex Tutorial & Demo Systems DEMO: Thex Fishing System What is this? This is an intermediate to advanced level system to use. It animates pictures and waits for key press. Fortunately it doesn't do anything with indexing, which makes it a little easier to handle. It also fiddles with script calls to make it more lightweight. Right now this is only the uncommented demo. I'll have a version up soon full of comments to explain what each part of it does. First you find a place to fish (In this case the docks) and just wait for a fish to come passing by. When it's up on your hook just hit enter and pull the fish out of the water. It's very basic in it's difficulty and options. Expanding on them is up to you as an eventer. Once I start using the system myself I'm sure I'll return with a lot more functionality to it.
  25. Hi! I'm from Pakistan. I love RPGMaker. I've used RpgMaker since it was available on PS1!
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