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Touhou: Oracle of Forgotten Testament
Dragon Emperors posted a topic in Games in ProgressOracle of Forgotten Testament Watch the trailer here. Gensokyo, an isolated land separated by the Great Hakurei Barrier from the outside world. A land where incidents occur occasionally and eventually solved. In one regular night, a thief snuck into the Scarlet Devil Mansion. No one ever predicted that this is a beginning of a new incident. About the Game Oracle of Forgotten Testament is a Turn-based RPG Touhou fangame. Player will use characters from Touhou game to venture Gensokyo and resolve incidents. Disclaimer This game (Oracle of Forgotten Testament) is based off of Touhou Project by Team Shanghai Alice. We (Dragon Emperors), as well as this project have no affiliation with said project. Characters Demo Duration About 15-30 minutes Features ==DEMO UPDATED== This is the short demo to showcase some basic feature and nuance of the game. We are planning to release the game in episodic format, and now in progress of making the first episode. For now we are collecting feedback from the demo, so we can polish it better in chapter one release. Download Demo 3 Download
Second Chance [In Development]
Amysaurus posted a topic in Games in ProgressOverview: Engine: RPG Maker MV Genre: Mystery, side-scroller Recruitment: Pixel artists, menu designers Synopsis: Chance knew from the day he was born that he was bound for greatness. Unfortunately, Chance was horribly misguided in this assumption. In the far-away city of Los Cactus, there have been murders most foul. Monster-kind is being shunned from the streets, the blame for these murders falling on their shoulders. An election on the horizon threatens to jeopardize their position in the world even further! Just who will step up to save them? Unfortunately for the monsters, that person is Chance Thomson, a hopelessly errant detective who struggles to tie his own shoelaces! Monster-kind's only hope lies in he and his new partner, a mysterious lady named Grace. With her help, can Chance shape up and solve the mysteries surrounding Los Cactus? Play as Chance in a collection of mysteries against tricky foes and cunning set-ups! Piece together clues to discover the villain's narrative, and do your best not to nab the wrong guy! Meet a wide cast of colorful characters, from zombie waitresses to your very own Slime Friend™, and try to break a very inconvenient sleep cycle! Characters: Gameplay Features: Screenshots: Credits: Of course, this project wouldn’t be possible without the help from my wonderful team, and many of the generous contributors in this community: Want to show your support? Here's a banner!:
Twice Upon A Time (v0.1.1)
Naveed_Ashfaq posted a topic in Games in ProgressTwice Upon A Time Latest Version: v0.1.1 Made in RPG Maker MV. Available for Windows. Current Gameplay: ~2-3 hours. Genre: RPG, Fantasy Download Now! Ending Notes: I appreciate your time for reading this thread, trying out my game, and any feedback you may provide. You're the best!
Eric Chronicles: Adventure to the Starting Point
Rikifive posted a topic in Games in ProgressEric Chronicles: Adventure to the Starting Point Alpha 1.1 Introduction EC:AttSP is the first part of Eric Chronicles, a series telling the story about Eric and his glorious quests. Story Have you ever started a project in RPG Maker VX Ace? Then most likely you've encountered Eric, the bravest of all heroes. Have you ever wondered why he is standing in the sea? Probably not. What if the new, empty project itself was actually a game for the whole time? Are you ready to give it a serious approach? Features - ERIC! That itself makes the game great! - Includes RTP graphics, sounds and music! Unique content! - Silly adventure! That silly, that it's so EPIC! - Poorly designed villains! jk, there are no villains at the moment. - Unlimited amount of Hand Axes! LITERALLY! - Seas, islands, fishes and even more axes! NO KIDDING! - Well designed mechanics! Now everything makes sense! - Collect all keys to get out of the water, because reasons! 100% LEGIT! - Die if you'll fall into the bottomless pit ... in the sea! YEAH! - Original gameplay as a result of science in RPG Maker XV Ace. Screenshots Eric in the middle of Difolt Sea. I guess you've never listened to Eric's thoughts... What is better than hand ax? A TRIPLE HAND AX! Maybe not hand axes, but they're dangerously upscaled! Characters Eric.png Eric The bravest of all heroes. He experienced many silly adventures and defeated many poorly designed villains with his hand ax, the legendary default weapon. Credits Download Eric Chronicles: Adventure to the Starting Point (ALPHA 1.1) Game Auto Manual
rmmv One Loves the Sunset
SomaelCK posted a topic in Games in ProgressKODOTS GAMES PRESENTS SYNOPSIS One Loves the Sunset is a slice-of-life style of story-teller where you play as an ordinary old man who goes on with his ordinary life. Behind the seemly normal and rather mundane daily routines, it is shown that he is a damaged person, haunted by the past. The game will explore the theme of recovery and change, in subtle choreography and narrative as something very small and insignificant comes into old man's life and take the biggest place in his life. Due to the nature of the story, we cannot reveal much about characters without including spoilers. SCREENSHOTS KODOTS GAMES MEMBERS SomaelCK HaruAkira ORIGINAL SOUNDTRACK David Lister Thanks for giving us your time! If you have any questions/feedback about the game, feel free to ask us here! We will be updating this thread from times to times. Please stay a while and enjoy! CREDITS
Rags to Death; from short story to visual novel
Asharonapaul posted a topic in Games in ProgressCoffee is good, but did you know Rags to Riches is an overused trope in many disney-style fairy tales? Forget that. While in college, I wrote a large collection of fairy tales, all of which are satires of traditional fairy tales. I have two collections of ebooks on amazon of them, they seem to be doing well, so I thought I would make a visual novel. Rags to Death: Abstract: Genre: Recruitment: at the moment, I and my team are not looking for anyone to join up. Game Time: about 15 minutes, there is no save function right now, and it is possible to fail the game without receiving a game over screen. This will be corrected at a later date. Story: Character Bios: (This will take some time) Ama: One of the sisters of the storms, resides in the realm above. Ayvdaqualosgv: The Thunder Being that shaped the planet into what it now is, resides in the realm above in a vow of silence. Brother Ottoes: Understudy of the Church of Ursula, generally unhelpful. Food Lady: ya, her name is Food Lady lol. Uh, she hands out food. Garnintukin: The Man Root people are laid back, mostly eat butterflies and hide in the woods. Golem of the Torlu Desert: This dude, can play some excellent rock and roll... Oh ya, if he plays music, he looks more human, or what have you. Theodore Jin: The wizard that came to Ursula for some magic supplies. A non-binary gender, and friendly, pays well for side quests. Merchant: Owns the Imporium. His building is not accessible in the demo at current, but it leads to some cool quests later on, and he has lots to talk about. Opifex: A golden poet bird. The story of the Opifex goes with the Messiah of the Worms, hard to explain I guess, as Nord is not a character at the moment, well not until the end game. Svalvb: It's a lion-golem, really doesn't say much. Town-Gaurd: That's how he spells his name. There will be enforcers (like local police) but this dude is more like the National Guard. Credits: YOYO Games LTD - engine KurtBlissZ - programmer Chungsie - story and graphics Kudaaj - OST (not yet implemented) Download Zip: Rags to Death V6.zip Known Issues: The text cuts off in places, and there is an area where the dialogue choices do not change text color when hovering over them, leaving some to believe there were no choices there. We are working on a highlight feature for the button list text thingy. There is no save function, however, if you die in the game, when you restart some variables do not reset, the init function is being reworked.
acet posted a topic in Games in ProgressAbstract: RPG of Summon Story Genre: RPG, Fantasy Game Progression: The game is complete but the translation is about 25% done. Recruitment: - If you include a Demo. please indicate the average demo time: 3+ hour. Setting Elemental Fragment tell the story of the world in the era of "Hero and Demon Lord". Every 1000 year, Demon Lord will awake from slumber to cause trouble on human. No one know his true purpose. But every 1000 year at the same time, There will be a boy born with courage and strong mind to protect humanity. That boy will be named "Hero". He is the only person who can deal with Demon Lord. But to be the true Hero, the boy need to be tested by representatives of the world. Known as Summon or Spiritual Element, who represented 6 element, protecting world's balance. Hero need to be recognized by all Spiritual Element. He start by making contract will 4 basic-level Spiritual Element which is Heat Eddy Gaia and Aero. Before travel through the Rainbow Path to where Goddess and Angel lived. To make another contract with high-level Spiritual Element which is Shine and Night. When Hero make contract with all Spiritual Element, they will recognized him as a true Hero and give him the power of the world. Hero then travel to Demon Lord castle, and defeat Demon Lord with his newfound power. According to the history, There never be a Hero losing to Demon Lord. No matter how tricky or deception the Demon Lord is. Story The story takes place in time of world peace. In the place of Heat Spirit, There is a group of bandits smuggle into stealing its treasure. Heat Spirit aware of this and try to drive them away. But a bandits use a mystery magic to absorb its spiritual power. Heat Spirit, now in human form lie down in confustion to what happened. That power is like its identity to protect world balance. How is this happening? What is the bandits true purpose? A reclaim adventure in style of Summon in the world of "Hero and Demon Lord", without a Hero has started. Character Bios Flame A Spiritual Element who represented Heat element of the world. Upbeat and kind-hearted personality. Have high respected over "Hero". Waty A Spiritual Element who represented Eddy element of the world. Gentle and understanding personality. Have closed relationship with Flame and will support everything she do. Thief He came to steal Heat Spirit's treasure. He have mystery magic which can drain up target's Spiritual Power. Credits Battler - Naramura, Cyanyurikago Character - Naramura Graphics - NASA, Etorie Application Icon - Icon Archive Sound - Blue Legna, Jpopsuki, The Iso Zone, Kingdom Heart Insider Animation - Etorie, Naramura Script - yf30 Screenshots Features Release Transform Character can transform in to their spiritual form when they have enough spiritual power. When they transformed, their parameter will be risen, their aliments will be cured and they will be able to use magic. Healing Shield Character can use Shield Command to regain their lose HP. Auto Attack Player can issue a fast commanding by select an auto-attack. There is 2 type of auto-attack, Repeat and Shield. Targeted Chance Target Chance is percent of being hit when fighting an enemy. Adjust Target Chance allow "Tanking" to happen. If you have charcter with advantage element over an enemy in that dungeon. Allow that character to Tank will make it easier to play. Raira Permanent Join Raira, Spiritual of Shine will now permanently join party In this game version. She also gain new move which make her deal damage more than other. Download Elemental Fragment Version 2.2 !! The game can be played without RTP. Just download and start playing. Known Issues -
elation - in progress
LaMulana posted a topic in Games in ProgressVX Ace â€“ In Progress, Science fiction, pearl ABS, Space Exploration, Non-Linear elation Abstract: Explore the solar system. Genre: science fiction / action / rpg Game Progression: Most of the major work is done. Still need to add npc's and missions. I expect to publish the game in the 2nd half of 2017. Recruitment: I have not decided to ask for help yet. If someone with talent wants to assist, I may be open to it. If you include a Demo. please indicate the average demo time: I have no idea how long it would take someone else to play the sections I have finished. However I have not made a demo YET. If there is sufficient interest i may consider it. Story / Setting / Purpose: An Old system built by unknown culture is activated. A machine with advanced AI integrated with biological tissues. 3D Printer fleet complete with mining and harvesting autonomous units. Harvesting activities are disrupting various planets and planetoids. Federation members ask for an investigation. (ANYMORE INFORMATION WOULD RUIN THE STORY) Character Bios: Admiral Grain - a Altruistic Galactic Safety Administrator. After many successful missions for the United Federation of Planets, Grain has taken off his wings hoping to transition into a peaceful desk job in a far off sector of the gamma quadrant. After weeks of decrypting and analyzing incoming transmissions He starts to compile disrupted and scrambled distress calls from all over the quadrant. After many failed attempts to reach the federation, Grain realizes something has gone wrong. With the rank of Admiral and no one to answer to Grain decides to investigate the quadrant while continuing to transmit his telemetry to an all but responsive Federation Headquarters. SCREENSHOTS: SOME OF THE ART Credits: Scripts used: 8 Dir Move - JV Master Script MOG - Animated Title A (v2.1) â€“ Moghunter Falcao Pearl ABS Liquid v3 MOG - Weather EX (v2.1) â€“ Moghunter MOG - Chain Commands (v1.4) â€“ Moghunter â€“ NOT USED YET Khas Awesome Light Effects â€“ Khas Arcthunder Fullscreen++ v2.2 â€“ Zeus81 Yanfly Engine Ace - Ace Save Engine v1.03 Yanfly Engine Ace - Save Engine Add-On: New Game+ v1.00 Miscellaneous Options By Jet10985 (Jet) Ring Menu Version 1.2 by Syvkal Yanfly Engine Ace - System Options v1.00 Basic Window Resizer v1.1 â€“ V.M of D.T (Vlue) Drop Options Version: 1.1.0 â€“ modern algebra Direction Fix Button â€“ Hime â€“ NOT USED YET Galv's Event Pop-Ups Fog effect V1.5 Falcao Galv's Superman Ability â€“ NOT USED YET Item Rarity â€“ Hime Galv's Basic Music Player In-Depth Maps v2.1 â€“ FenixFyreX MOG - Simple Anti Lag (V2.0) â€“ Moghunter MOG - Anti Animation Lag (v1.0) MOG - PICKUP AND THROW (v1.2) MOG - Event Text Popup (v1.0) â€“ NOT USED YET MOG - Parallax EX (v1.2) â€“ NOT USED YET Remember Event Position 1.0 â€“ Shaz â€“ NOT USED YET Overlay Maps â€“ Tsukihime â€“ NOT USED YET Overlay Map Zoom â€“ Tsukihime â€“ NOT USED YET Patch for khas awesome light effects and Overlay Maps ???? GameOver with choices â€“ bStefan aka. Regendo module TurnInPlace â€“ ???? Khas Pathfinder â€“ Khas Arcthunder- NOT USED YET KMS_MiniMap â€“ TOMY@Kamesoft Etude87's KMS MiniMap Add-on ver.1.1.4 â€“ Etude87 CaitSith2's Vehicle Passibility 1.1 â€“ CaitSith2 Window_MapNamePlus â€“ Majirefy Gamepad Extender v1.0b â€“ Lone Wolf Perfect Pixel Collion System â€“ Cidiomar R. Dias JÃºnior CollisionHelper â€“ Cidiomar R. Dias JÃºnior Toolbar Addon for Falcao's Pearl ABS Liquid v3 â€“ Sixth Auto-Unequip Tools for Falcao's Pearl ABS Liquid v3 â€“ Sixth EXP Bar Fix for Falcao's ABS â€“ Sixth Basic AI Module for Falcao's Pearl ABS Liquid v3 â€“ Sixth Kadafi - Command Disabler Version : 1.2 â€“ Kadafi & Sixth Projectile Update Patch for Falcao's ABS â€“ Sixth Timed Enemy Drops v1.1 â€“ Sixth Yanfly Engine Ace â€“ Button Common Events v1.00 Map Screenshot â€“ Hime Zeus Video Player v2.3 â€“ Zeus81 Basic Autosave v1.1 â€“ V.M of D.T (Vlue) Script Event Page Conditions v1.1 â€“ V.M of D.T (Vlue) Basic Recipe Crafting v1.1a â€“ V.M of D.T (Vlue) â€“ NOT USED YET Artwork: spaceplanetspack1bygm_shaberb ___Evera_Nebula_by_freelancah_ Dance_in_the_Stars_Background_by_thebakablonde Audio: Nothing is final in terms of audio. I have composed most of the tracks the game uses. There are songs hidden throughout the game. There is also a music store in the game. So I will be using more than my own compositions, but not necessarily the artists I will be listing. For the time being I have a few artists that I will name because they are actually used in my beta build. While they may not appear in the final game here they are anyway. RoccoW â€“ various tracks: https://soundcloud.com/roccow, http://freemusicarchive.org/music/RoccoW/ Arc North â€“ various tracks: https://soundcloud.com/arcnorth, https://www.youtube.com/channel/UCqawukswZ0GUo4efsX9kLGw, https://www.facebook.com/ArcNorth Rakim â€“ When I be on the mic ----->>> will probably remove this track. A bit of fun for testing. Tilesets: I have not really decided on certain tilesets. Most tilesets had to be edited for my purposes. I have a bunch of sets I have not used yet for commercial reasons. Besides RTP tiles: hyptosis_tile-art ayene_chan - plant tiles Jerom future-joy-tilee steampunkishtile considering using celianna tile sets?? I need to contact Celianna about commercial use. Features: Emphasis on exploration, non-linear level design, and role-playing elements. find and use items,weapons, skills ranging from swords and knives to guns and expendable items such as bombs or rockets. obtain health restoratives, equipment and items that boost attributes. -Uses the Falcao Pearl Active Battle System. -Hundreds of items, weapons, and skills to find. -much more.... Download: -NA- Known Issues: -NA- I Have been hard at work for 2 years on this. It is going really well. I have done a lot of the work, it is a process of putting the material out there. So this will be an evolving type of post. Material will trickle in. I hope to post a DEMO around Christmas Eve or Day. It's funner that way hehe.
Fate of Mystria - A (free!) Traditional Fantasy RPG (In Progress)
jbxstudios posted a topic in Games in Progress(Due to one reference to tobacco-usage and one brief reference to sex; other than that, it's pretty much PG). â€‹Game Title: Fate of Mystria (free to play) Abstract: Catruya Auroran, a young innkeeper, visits her boyfriend, Xhalite Elza, in the countryside of Nungia after months of not seeing him. After getting the approval of Xha's father, they agree to move to the large city of Port Cyros and get married. Unfortunately, Fate had other, far greater plans... Genre: Fantasy/RPG Game Progression: The game has just begun. I intend to make it pretty long. It'll be at least 6mo-1yr before it is complete (estimated). Recruitment: N/A at this time Average Demo Time: 20-30 minutes long. Story / Setting / Purpose: Fate of Mystria is set in the medieval fantasy realm of Mystria (Year 1106 of the 4th Age). It features four main characters: Catruya Auroran, Xhalite Elza, Xate Elza, and Tiel Kiri. They were brought together by Fate to fulfill their destiny- to become the reincarnations of the "White Wizards." The White Wizards were the First Mystrians. When they left the World after the First Age, discord soon followed. In the Second Age, turmoil rocked the landscape, as warring nations and corrupt men took control of the Birthground (Hallovania - where the White Wizards came into the world). This land, in the Third Age, after the conflicts stopped, was taken over by Zyaji Dakbrude for the last part of the 3rd Age. They say that the (now godhead of a relatively new religion) Queen of the Alhari slew him in the last battle of the Third Age, with her dying in the process and becoming a goddess- supposedly. Dark forces gather now in the land once known as Hallovania (now it is a territory called Yovania) that seek to cover the realm in eternal Night. The Sixth Year of the War between Nungia and Yovania has come. The once allied state of Fyera has turned on the Nungians with the election of their new chancellor. Now, Nungia fights a war on two fronts: Yovania to the West, Fyera to the North. Tiagor, the Island-Nation East of the coast of Nungia, has not yet made a move in the War. Our Heroes inevitably get dragged into this conflict as Fate has willed it... --------------------------------------------------------------------------------------------------- This is my first MV Project! I hope to learn a lot over the course of working on it! Also, yes, it is 100% free to play. This is not how I make money, so I am glad to make it free! Character Bios (in order of appearance in game): Catruya Auroran - The main character. She's in love with Xhalite. She was once an innkeeper, but when she met Xhalite, she soon gave that life up and ended up becoming involved in a massive quest spanning two continents. She is an immigrant from Fyera before the War began. Class: Mage Hometown: Zaverai, Fyera Likes: Mead Hates: when people get in her way Xhalite Elza - A kind and confident, maybe even foolish at times, young man with a talent for wielding a sword, and he has a good heart. Loves Catruya and wants to marry her. Class: Hero Hometown: Eshyr Rural Community, Nungia Likes: Mashed potatoes Hates: Spiders Xate Elza - (has a small part started in the demo) A student of Divinity and a scholar of ancient languages and history. Xate is Xhalite's sister. She came back from school only to leave home once more! Class: Priest Hometown: Eshyr Rural Community, Nungia Likes: The Goddess Keliqura Hates: Yovania Tiel Kiri - (hasn't appeared in the demo yet) A dragonkind (half-dragon soul) thief with good intentions that lead to illegal actions. Loves treasure and shiny things. Class: Rogue Hometown: Undas Major, Tiagor Likes: Gold Hates: Paying for things Credits: Inno Setup Compiler - for providing the framework to make the game installer .exe Yanfly - for the AWESOME game-changing (literally!) RPGMMV plugins: http://yanfly.moe Hudell - for the Currency and Date/Time HUD plugin: http://hudell.com/blog/mv-plugin-orange-hud/ Julian "Szyu" Heinen - for the crafting system plugin: http://forums.rpgmakerweb.com/index.php?/topic/49243-szyus-crafting-system/ SumRndmDde - for his excellent RPGMMV video tutorials on YouTube DriftwoodGaming - for his excellent RPGMMV video tutorials on YouTube Soulpour777 - for his excellent RPGMMV video tutorials on YouTube Echo607 - for her excellent tips and tricks on YouTube Galv - for the custom title plugin: http://forums.rpgmakerweb.com/index.php?/topic/63507-galvs-custom-title/ Gameus - for the Quest Tracking System: http://forums.rpgmakerweb.com/index.php?/topic/49234-gameus-quest-system/ Shaz - for a special timing plugin used when gathering resources: http://forums.rpgmakerweb.com/index.php?/topic/50474-multi-timers/ My friend Kino - For his multitudinous contributions to the World of Mystria! Screenshots: Features: -Higher resolution than default -Multiple currencies -Crafting System (Alchemy, potion-craft, only at the moment) -Weapon/Armor augmentation -Day/Night Cycle, and a pretty much complete Time System (with days of week and dates!) -Beastiary -Quest Log -Side-view battle Download (Current version: 0.01_3) Click the link below to download the game demo setup. Run it to install the game (comes with an uninstaller located in the game files) DEFAULT LOCATION of all game files ---> C:\JBX Studios\Fate of Mystria (Pre-Alpha) (Dropbox link) https://dl.dropboxusercontent.com/u/69471103/FoM_PreAlpha_v001_Setup.exe UPDATING THE GAME: 1) Uninstall the previous version using the uninstaller 2) Run the newly downloaded "FoM_releaseType_vXXX_setup.exe" 3) Run the game. Also, please let me know if you find bugs/errors etc so that I can get to work on fixing those ASAP! CHANGE LOG (updated 11/11/2016) **Changes since last release: -Added new area (Eshyr Woods West) -Started new storyline quest! (Cat, meet the Kitty) -Removed HP/MP/XP HUD as it was superfluous -Changed the windowskin -Put text on top of some NPCs and events to identify them -Streamlined the Quest Update by using Yanfly's "Gab Window" plugin -Minor changes to dialogue Known Issues: *Not all areas in this first part have been completed. Will upload an update with new areas as soon as they are finished. *The Guidebook is still a work in progress. *The Game Files take up >500MB. I'll try to make it smaller soon! *The story/writing needs some more work before I feel satisfied with the first few scenes.
Echoes of Creoya (~30min demo)
superleech posted a topic in Games in ProgressEchoes of Creoya Download: https://www.mediafire.com/?sbi6v567zrbemtr Hello everyone! Thanks for clicking here! This project I am working on is still really new, and actually my first attempt at making a game. But I feel like I've put a decent amount of time into it so far, mostly learning how to use RMAce. The main purpose of posting this demo for you all is I really want some feedback. It would be nice to hear the opinions of others whether or not I should continue with this project and get more serious with it. I don't want to waste my time on garbage, haha. Don't be afraid to hurt my feelers! Abstract: An orphan lives in a world constantly at war between two main powers: the Ecelan Empire and the Paxaeba Kingdom. With his childhood friend, he embarks to find out more about his past and where his place is in a world that is controlled by an unknown influence (cliche, eh?). An old-school style rpg influenced by many popular ps1 rpgs. Game Progression: Overall this is probably 1-5% complete. Haha. I have a lot of ideas for the story line, and I have ideas for introducing ~8 characters total. This would hopefully end up being a full scale rpg, and I would shoot for something like 30-40hrs of gameplay. So far, knowing exactly where to go, the demo takes me 20 minutes to finish, even less if I run from all random encounters. One thing I haven't done is skills, so although there isn't an ending to the demo, leveling up doesn't really do much for ya. Story/Setting/Purpose: The main character is awoken by his childhood friend so that they may attend a festival in their small town of Goldmund on the continent of Ecelan. They must enjoy their time together, as the following morning, the main character will ship off to fight a war against the rival kingdom of Paxaeba. As the story progresses, it becomes clear that their country is corrupt and they must set off, with the help of comrades met along the way, to try and find what exactly pulls the strings of their world. I have a decent idea of where the story will go, but I have been changing it quite frequently as I actually make it. I hope this is enough. Don't really want to spoil it. It's a short demo Characters: -Zane- An orphan with a kind heart trying to find his place in the world. -Erika- Zane's childhood friend (maybe more than friends). She sticks close by to Zane as he always protects her. Screenshots: Features: Side battlers, non-vanilla game musics (some), lockpicking minigame Features Planned: Sidequests initiated by bulletin board, a sort of crafting system Credits and Acknowledgements!!!
Dilvish posted a topic in Theory and DevelopmentHere's what I've been working on lately: <removed link> It features the Datsville LDraw Project. You can find out all about it here: <removed link> I have not progressed far as you can see. I enjoy creating the graphics and scripting the events, but I am drawing a blank when it comes to story. If anyone wants to contribute in that regard, it would be much appreciated. The story should be PG-rated at most, and I'm not sure yet if I am going to add combat. If I do add combat it will be tactical like Shining Force. You can download the project here: <removed link>