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Found 4 results

  1. I need a plugin that allows multiple accessories instead of just 1 by default. Not only does it need to allow multiple accessories but to be able to restrict multiple copies of the same accessory. The multiple accessory slots need to be considered as the same equipment type so that any accessory can be equipped into any slot. It also needs to allow 'Cursed' accessories that lock only their own slot & not all of them. If anyone can point me to a plugin that does this already or can provide a new one I would appreciate it. Also, don't suggest Yanfly's Equip Core, because its flawed hence the reason I'm asking for a new one. Edit: NVM, someone made a plugin for me so this is solved.
  2. Hello, I am looking to commission someone to create 15 downed sprites based on some sprites I have made. I will need these done by March 22nd. I don't honestly know an estimate that one might consider fair, so if you are interested, please PM me with an estimated price that you might charge to make 15 downed sprites along with a few examples of your work or a link where I can see some examples. We can work out any remaining details via PM if you are interested. This is my first time trying to commission some work, so I hope I am doing this right. Lol. Thank you and have a good day.
  3. â– Information â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› EST - Battle Royale EVO Version: 1.0 By Estriole File name: EST_BATTLE_ROYALE_EVO.js â– Introduction â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› This plugin allow us to have battle royale in our game... what is battle royale? it's a battle with three or more combatant that is fought until only one combatant remain. This plugin also can make your actor 'bribe/recruit/persuade' enemy to fight for you so you can have [Party + Allied Enemies] vs [Enemies] vs [Enemies] vs [Enemies] vs [Enemies] vs [Enemies] they will attack each other and party. also... Allied Enemy cannot be controlled. it will become auto battler. â– Features â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› - Have BATTLE ROYALE. player + allied_enemy vs enemy vs enemy vs enemy vs enemy - you can bribe / recruit enemy to fight for you (automatic battle though) (also you cannot heal the battler) - your skill that attack all enemies will not hit bribed enemy - use state so it's simple if you want to make certain enemy change sides. â– Changelog â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› v1.0 2015.10.27 Initial Release â– Plugin Download â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› Download Demo (Sadly too lazy to create another demo... so i put it inside build and decor one) (also creating demo is not like ACE which we can have <5mb per demo) â– Screenshot â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› â– How to use â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› 1) Give the enemy the state that mark it's faction in battle you could also add state that mark enemy as bribed to make it battle for you. 2) if you use Tsukihime Enemy Reinforcement... and add enemy more than 8 member... you might need script call / plugin call to add the state for the rest of the troop. plugin call: add_state_to_troop_member troopIndex stateId WARNING!! index start at 0. so first enemy in troop have 0 as index ex: add_state_to_troop_member 2 14 will add state 14 to third enemy in the troop script call: this.addStateToTroopMember(troopIndex,StateId); WARNING!! index start at 0. so first enemy in troop have 0 as index ex: add_state_to_troop_member 2 14 will add state 14 to third enemy in the troop 3) since the faction and bribe is marked by state. you could just create a skill to add / remove that state or use battle event to add / remove that state. 4) ready for epic Battle Royale !!! â– Dependencies â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› Optional: Tsukihime Enemy Reinforcement to add more enemies... it won't be royale enough with just 8 enemies â– Compatibility â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› I'm new in JS... and MV is new engine... so i cannot say for sure. but it should be compatible with most things. â– Parameters â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› Faction A State ID > state to mark enemy as faction A Faction B State ID > state to mark enemy as faction B Faction C State ID > state to mark enemy as faction C Faction D State ID > state to mark enemy as faction D Faction E State ID > state to mark enemy as faction E Bribed State ID > state to mark enemy as our allies YES... you could have party + allied troop vs 4 vs 3 vs 6 vs 7 vs 2 actually if you really want it... you can edit the js file... and add your new faction... just add Faction E State ID Faction F State ID and so on... in the parameter... but i think 5 faction is lots more than enough for most games. â– License â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› Free to use in all project (except the one containing pornography) as long as i credited (ESTRIOLE). â– Support â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› While I'm flattered and I'm glad that people have been sharing and asking support for scripts in other RPG Maker communities, I would like to ask that you please avoid posting my scripts outside of where I frequent because it would make finding support and fixing bugs difficult for both of you and me. If you're ever looking for support, I can be reached at the following: [ www.rpgmakervxace.net ] pm me : estriole â– Author's Notes â•’â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•› Let's Battle Royale to Death !!! if you record a video for this battle royale... please send me the link and i will add it in this post. i'm not used to creating video .
  4. I'm asking this because, for me, I don't need the same type of people for every project. I might nee a musician for one but not the other. Do I create multiple recruitment posts OR have my main game be a recruitment post and the rest would be status updates or blogs?
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