Search the Community
Showing results for tags 'mv'.
Found 100 results
-
How could I tie HP, MP and Gold into the same thing?
bebder_game posted a topic in Editor Support and Discussion
I am trying to make a custom battle system where your HP, MP, and gold are all one and the same. I am trying to make a battle system themed around the management of your money where your HP and MP are both always equal to the amount of money you have and taking damage or using a special skill takes away your money, I also want the player to be able to spend different amounts of money on specific skills to increase the damage or increase the chance to hit. I feel like I could figure most of this stuff out as long as I figure out how to tie HP, MP, and Money all to the same number somehow. This is my first time trying to do something with MV, before this I’ve only ever used 2k3. Any suggestions on how I can do this? -
Hello (it's been such a good while since I've been here and always great to come back). I'm wondering if any of you have ideas of what assets people want or need for their projects and games? Perhaps it might be better to ask what do YOU want or need for your own project? That is tilesets sprites and items etc. Like are there any extra assets that you feel are missing from the base set and feel it would be nice to have? Or just any assets that you would like to see that maybe you haven't found anywhere before?
-
minimap Optimized Advanced Auto Scaling Minimap RPG Maker MV/MZ
Castiger posted a topic in RPG Maker
A straight forward, optimized minimap plugin for RPG Maker MV and MZ, made during development of Knight of the Celestial, along with more advanced features, the basic version is free to use, check out the advanced if you enjoy it! KoTC Advanced Optimized Autoscaling Minimap Advanced Features: -Picture Map Mode, builds a detailed picture of the map for use as the minimap. -Option to Draw Parallax in the place of the background color. -Auto Terrain Map Mode: based on users tilesets. -More ways of displaying icons on events such as Dots, Square, and even the events own texture. -Exploration Map Mode, map is drawn as you explore it, and is memorized for when you return to it. Basic Features: -Full collision map, adaptable even to randomized terrain. -Default color control of the background, collision map, player, and border. -Configurable minimap size, automatically scales any map icons, as well as the minimap to fit the chosen size in pixels, whether its too big or too small. -Commands to change colors and size during the game. -Setting icons on events through their notes referencing pictures in the pictures folder. -Setting visibility distance for minimap icons if one wishes to do so. -Player location and current directional facing. Terms of Usage: For commercial and non commercial use as long as you credit me, and do not redistribute the script. If you were to make a game commercially with my script id appreciate it if you messaged me about it. -
So. Most of you know I have been workshopping ideas and concepts for an MMO using VXA-OS by Valentine90. One idea I have been playing with is a modern fantasy MMO set in the present day era of technology. Now, in order to do this and retain the right to profit from it, I would need to use the default overworld tiles from MV, as well as some other tiles and vehicle sprites from MV's RTP collection. I imagine in certain other cases, it might not be a major point of stress. I'm wondering if this could be problematic for an MMO with in-app purchases. So, can you actually, by law, use MV's RTP resources with another RM title such as Ace?
-
Dear members of RPG Maker Central, Thank you in advance. I am currently searching for two specific tilesets which can fit these criteria: Themes (can be either/or): Fairyland or anything with pink trees Underwater world General Other Stuff: Needs to fit within RPG Maker MV Budget-friendly preferred, but free options are most welcome I hope these tilesets could help with my newest project. -A New User to This Forum
-
Home to the best resources...that I can make. I will try to maintain this thread and keep it updated with all of my images. Certain images may be re-releases of content I have previously uploaded on this site. Terms of Use Credit to either Charlesthehurst, charlesthehurst or Charles Hurst. Credit also to Enterbrain for the VX Ace RTP or Kadowaka for the MV 'RTP'. Credit any other artist noted. That artist's rules for commercial and non commercial override mine unless stated otherwise. Suggestions are always welcome. Constructive feedback is appreciated. Terms of Use Non-commercial projects: Free to use. Commercial projects: Free to use, but must contact me so I know where my editing is being used. Do Not Redistribute these elsewhere. Instead, please link to this thread. Resources Event Graphics **New 2/26/19** Tileset pieces Character Portraits and Faces Character Sprites Battlers Battle Backgrounds/Pictures Restaff Releases I've been in MV Resources Tilesets Portraits/Busts Battlers Charles' World Map Maker http://www.rpgmakervxace.net/topic/33500-charles-world-map-maker/ Charlesthehurst's Mechanics Demo http://www.rpgmakervxace.net/topic/30621-charlesthehursts-mechanics-demo/ Do you want to support me? Then use this. Just highlight and copy this image.
- 92 replies
-
- 27
-
-
- characters
- tiles
-
(and 5 more)
Tagged with:
-
I'm currently working on a project where combat centers around raising your critical hit chance through using certain abilities and inflicting states on the enemy, as well as avoiding taking critical damage from the enemy. I am wondering if there is a way to calculate and display an actor's chance for a critical hit as part of the battle gui as well as their chances of taking critical damage from the enemy? Preferably as percentages that can be refreshed after every action. I'm still just experimenting with the system so I'm open to any suggestions on the matter.
-
- suggestions
- help
-
(and 5 more)
Tagged with:
-
Hello! In this thread I'll be sharing resources I create for practice. These are all free to use unless stated otherwise. Comments are welcome! I take commissions and request btw This set is inspired by Greenraven's Breeze Revolution Tilesets from back in the day (RMXP), I absolutely loved those and didn't see anything similar in RMMV so I decided to create them. By inspired, I simply mean used similar color palettes as that was what made Breeze special for me. Also tried to make a map mixing in some RTP stuff, and whaddaya know, the RTP house work beautifully with this tileset! Some of the vegetation too actually ♥ ('tis just a test, I'm no mapper obviously lol) And here's the Tileset : 28/07/2019: ADD ON Doodads Preview with everything included: (you have to place them on the tilesets yourself since these don't make up a whole tileset obviously) TILED: For those interested, here's the autotiles in TILED format: I hope you like them! If you have any criticism, please don't hesitate to share! I'm new to the tileset making business ahah. RULES for using: - If you use any of this, please credit me as : Oozarts. - If you use these, please send me a link (via this post or PMs) to your project, even if it isn't released yet (if and when you chose to present your project to the community), this is mainly because I'd really like what you make of it! xD
-
Galacti-Chron's Sci-Fi Warehouse tileset pack has been released! This contains a full sci-fi tileset. This includes animated computer consoles, music, an iconset and tilesets (all layers). It can be used for any purpose but is sized for RPG Maker MV. Sound effects and plugins have their own licenses however and while included in the function of this pack, are not authorized for re-use unless the original copyright holder deems it ok. The video above shows a short preview of the pack in action. You are free to use this in your commercial and non-commercial projects. The pack is being created for our game in development (Star Shift). While Star Shift is a commercial product, the development process and assets are using a 100% open development model. Star Shift on Steam: https://store.steampowered.com/app/1072840/Star_Shift/ As a bonus, the pack also contains a proof of concept for the Star Shift Battle System (Which uses a mix of plugins) Website: http://psychronic.com Patreon: https://www.patreon.com/psychronic Facebook: https://www.facebook.com/psychronicgames/ Youtube: https://www.youtube.com/channel/UC4pkhNirMTaVLy0gEaPulXQ Hashtags: #StarShift #RPG #JRPG #Psychronic #scifi #indiegame #space #aliens CREDITS: Music - Deceased Superior Technician - AngryMod http://nosoapradio.us Music - Alexander Zhelanov - Battle_1: https://opengameart.org/content/post-apocalyptic-and-cyberpunk-melodies DST-AngryMod.ogg Alexander_Zhelanov-Battle_1.ogg
-
Galacti-Chron's Interstellar Society tileset pack has been released! This contains a full sci-fi tileset. This includes characters, animated computer consoles, music, and tilesets (all layers). It can be used for any purpose but is sized for RPG Maker MV. The video above shows a short preview of the pack in action. You are free to use this in your commercial and non-commercial projects. The pack is being created for our game in development (Star Shift). While Star Shift is a commercial product, the development process, basic gameplay and assets are using a 100% open development model and are freely available. Star Shift on Steam: https://store.steampowered.com/app/1072840/Star_Shift/ Itch.IO: https://psychronic.itch.io Website: http://psychronic.com Discord: https://discord.gg/TjQ5dBg Patreon: https://www.patreon.com/psychronic Facebook: https://www.facebook.com/psychronicgames/ Youtube: https://www.youtube.com/channel/UC4pkhNirMTaVLy0gEaPulXQ Hashtags: #StarShift #RPG #JRPG #Psychronic #scifi #indiegame #space #aliens TERMS: Tileset layers are created by Galacti-Chron and are free to use for any commercial or non-commercial purposes. Character sets which are human are modified from the Looseleaf character set, made using Game Character Hub. It should be ok to use these but were not exclusively developed by Galacti-Chron. All character sets which are computer consoles or doors are free to use for any non-commercial or commercial purposes as part of this set. Music is free to use for commercial or non-commercial purposes as long as you credit the artists who made it. CREDITS: Paintings: All paintings on the Art Gallery Layer come from Pixabay and are free to use for commercial and non-commercial purposes without giving credit: https://pixabay.com Music: Deceased Superior Technician - Gangster Credit Deceased Superior Technician - Gateway Deceased Superior Technician - Honor Guard Deceased Superior Technician - Orbital Rain https://nosoapradio.us Eric Matyas - Dream Voyager Eric Matyas - Techno-Isolation https://soundimage.org All Music is free to use for commercial or non-commercial purposes as long as you credit the original artist. DST-GangsterCredit.ogg DST-Gateway-Long.ogg DST-HonorGuard.ogg DST-OrbitalRain.ogg Eric_Matyas_-_Dream-Voyager.ogg Eric Matyas - Techno-Isolation.ogg
-
- galacti-chron
- psychronic
-
(and 8 more)
Tagged with:
-
Hello there, I'm your Back-Alley's Snowman here in search for a team to work with on my free project. It's a funny little game about a protagonist that was thrown of a place called Demon Lord's company by his boss. Landing into a nearby trash can, he meets a woman there named Mao who convinces him to go back and convince his boss to give him his job back. After the adventure begins imagination is the limit. Our party must pass through the many floors of the company. Defeat enemies, solve puzzles, find keys and companions and overall make it to the top floor. That's the synopsis. I'm the writer so there are many things I lack. I need: - Pixel artist (Sprites)(Open) - Pixel artist (Backgrounds) (Open) - Composer(Open) If you're interested please comment or contact me at my discord: nero#3104 I'm using RPG Maker MV. Thank you for your time.
-
Features: - 3-4 hours of gameplay - Colorful cast of characters - Engaging and fun turn-based strategy battles with a special stack system that affects your skills' abilites. - A stat distribution system that allows you to customize your party members' stats. - Playable characters that offers their own unique traits in battles - An Unlockable mode that offers new story content with fun boss battles along with multiple endings - Very intriguing yet simple storyline that will leave you curious and engaged. - Mesmerizing fairy-tale/Coloring book styled game aesthetics. - Enjoy BerryB/BerryRMN's beautiful artworks from enemy sprites to facesets to CGs. Whimsical Misadventures of Cinderella GOODIES: - Toasty/RPGtime's First Impression Stream for the game: - @HawkZombie's 3 part stream of the full game (version 1.0): - Studio Blue's stream for the full game: Credits: Mostly everything: Degica Co., LTD Graphics: - BerryB - Sherman 3D - Jgreene - SkottyTV - whtdragon - Loose Leaf - PandaMaru - McSunday - GrandmaDeb - Kattriella - hian - Creative Ed - kokororeflections - Moghunter - Michael Galefire Music: - Murray Atkinson - Joel Steudler - Gyrowolf - kwahmah_02 - oceanictrancer - Bitter Sweet Entertainment, Inc. - Wingless Seraph/YouFulca : https://wingless-seraph.net/en/material-music.html - Kevin Macleod Plugins: - Yanfly - Hime - Moghunter - Galv - SumRndmDde - Shaz Hope you all enjoy!
-
https://youtu.be/xTiAC9Bx4SE Testing in progress It's easy to work. You just adjust 1 page. There are a total of 8 windows, a total of 120 windows. You may do 100 quests. What kind of this and this is an interesting option For you It still needs a little improvement. This is an example window. I think this may help as a good option. property Adjust window position All the options that are displayed as needed Working with general events Select unnecessary windows. Resize, adjust position Up to 15 options, 120 window Add a picture Change font color Enable and disable images with a custom switch. support MOG_MenuBackground MOG_MenuParticles
-
mv Recruiting ACTIVE Story and Dialogue Writers for LARGE Project
Zerothedarklord posted a topic in Recruitment
I already have a thread up of this project elsewhere, so I will provide a link to it there, wherein all of the info so far is located. https://forums.rpgmakerweb.com/index.php?threads/seeking-storywriter-or-ideas-mv.117200/ This project has since been started, if anyone is interested in hearing more about it, checking it out, or taking on a writer or dialogue role, Please feel free to add me on discord. Zerothedarklord#8459 -
Hi Rpgmakercentral people, I have been following this forum for a long time but have never joined in on the conversation. Recently, I have start working on a big project of my own and is facing difficulties with implementing plugins due to conflicts with other plugins necessary for the desired systems. I have very little knowledge with regards to coding and could only code skills in a very isolated scenario and my battle system plugin need a lot of help. If building a new plugin from the ground up is preferred, I have the prototype to take reference on, perhaps easing some of the workload. A brief explanation of what is required would be as follows: 1. Implementing Battle Interface Assests, (Custom HP, MP gauges. Turn counters and Turn Order) 2. Have my battle system be compatible with the base engine troop events, (It is not currently) 3. Have my battle system be compatible with a handful of Yanfly's plugins, (1 conflicting plugin as far as I know) More in depth explanation will of course be given as well as the required assets to work on if you are interested. Please feel free to DM or E-mail me a quote.
-
I realized I originally posted this in the wrong section but I was wondering if anyone could could help me with generator parts for flat top hair. Someone on RPG Maker Web already made the ones for the SV_Actor sprites for me, now I just need them for Character Sprites, Damage Sprites and Face sprites. This is what I'm talking about: https://i.imgur.com/aY8eHvI.png It's the SV_Actors Also below are attached images of the generator parts I have so far, which are only for SV_Actors. I'd really appreciate it if someone could help me make the rest of the generator parts because I don't know how to.
-
- etika
- generator parts
-
(and 1 more)
Tagged with:
-
Hello all I am using RPG maker MV.. Any [script - plug in] for how to display a picture below the actor? (I want to use the picture as the Map that the actor steps on it)
-
Is there a way to enable/desable bush effect? bush effect is inside: database/tilesets/ I dont use tilesets but parallax picture as a map.. so i cant call it properly with terrain tag.. and i need a script
-
I'm looking for side-view battlers of VX/Ace Actors for MV, if they exist.
- 3 replies
-
- 1
-
-
- vx ace actors
- vx actors
-
(and 3 more)
Tagged with:
-
I really like the Wizard character sprite in the, FES Character Material set, but am sad to see that there is no SV Battler for it; so I thought I would try creating one of my own. Let me know what you guys think. FES Wizard Character - SV Battler (Credit: GalacticGod, Kadokawa, BB Entertainment, & Edward T.)
- 2 replies
-
- 1
-
-
- sv battler
- wizard
-
(and 1 more)
Tagged with:
-
Is there any way I can change the order of which the stats appear in the menus? For example, if I wanted to change the order of parameters from atk, def, m.atk, m.def, agi, luk to lets say atk, m.atk agi, def, m.def, luk how would I go about doing that? I am using Yanfly plugins currently. Thanks!
-
Features: - 3 hours of gameplay - Beautiful Time Fantasy graphics - Fun and engaging atb battles - Colorful and sweet cast of characters - Immersive dungeon atmospheres and music Credits: Graphics: Jason Perry whtdragon hian Moghunter Pentagon Buddy Cooltext.com DEGICA Enterbrain, Inc. Music: YouFulca/Wingless Seraph Amélie Guiboux Terry Bradley FredFluteMUSIC Frontier Works, Inc. Bitter Sweet Entertainment, Inc. Archeia EvilEagles Tobby Ong Caz DEGICA Enterbrain, Inc. Plugins: Yanfly Moghunter SumRndmDde DEGICA Enterbrain, Inc. Hope you all enjoy!
-
- passion
- theme roulette
-
(and 1 more)
Tagged with:
-
Author: Takeo212 License: Used for Commercial and Non-Commercial (for now) Useage: You must own RPG Maker MV to use these resources. Credits: The current content is mostly RTP Edits, so crediting me isn't required but is appreciated. Inquiries: If you have questions or such, feel free to contact me! Guidelines: - All resources within this thread are created by myself. If anything is created using other's resources, credit will be added to that section with details. Otherwise, everything in this thread is credited to myself. - No redistributing of any materials found within this topic. If you wish to share these materials, then linking back to this site is allowed, but no re-uploading or claiming as your own. - I appreciate any and all feedback on how to improve as long as it's constructive! Please tell me what you like and don't like so I know what to improve and what to keep doing. Master Download Recolours: CLICK HERE Character Sets Imp Set Slime Set
- 65 replies
-
- 10
-
-
Before i start a few words: I.m working hard on my projekt since month and i guess the demo will come in a few weeks. Gamedesign, Graphics, artwork, music, tilesets, sprites, 3DModeling and eventing is done by myself. English translation by: Commander Bert he help me a lot to Translate the game from german to english.Big thanks to you! Scripts credits: Galv-Scripts Yanfly I.Am Production is a Sci-Fi Survival Game... Story: In 1932, Professor Levitt made the discovery of his life. He found deep beneath the Mayan temple in Mexico, Yucatan the fossil of a Mayan queen.... Character: Features: Screenshots: Gameplay and teaser Video:
-
FeniXCLI - Open source RPG Maker MV plugin development tool
LTNGames posted a topic in Developing Tools
FeniXCLI - Open source RPG Maker MV plugin development tool FeniXCLI is a lightweight, easy to use RPG Maker MV plugin development CLI that helps you generate and setup entire project with no configuration required, just an easy to follow guided setup. It helps you develop plugins for RPG Maker MV by combining necessary development tools. These tools help with the building of all your plugins and serving files to a server for easy testing and streamlined productivity. Project Website | Gitlab Repository | Guide Features Project Setup Generate and entire project, download an MV demo game and automatically install and configures packages Live Server Start a live development server and reload when changes have been made to your plugin source code. Modern JavaScript Start writing with next generation JavaScript, split code into modules and import packages, no setup required! Roadmap Babel support Auto configuration for all packages in setup nwjs live reload support Live package install (install packages simply using the import keyword) Frontend GUI (For those who are terminal illiterate) Quick Start Create a new directory and open the terminal(Linux) or command prompt(Windows) and run the following commands. Install npm install -g fenix-engine-cli Setup a new project fenix Run the development server fenix dev F.A.Q Q: Is it ready? A: Yes and no! However, I only say no because it is in no way ready for a child to pick up and use, but it is ready for any developer that feels like giving it a try! Q: How will this make plugin development easy? A: It provides a consistent and easy to follow workflow and environment so that every plugin is developed in the same manner and with the same standards as any other developed using FeniXCLI. It also makes things easier by letting you develop your plugins in separate files which are bundled together to create a production ready plugin. Q: How can I get started? A: Follow the getting started guide Q: What is FeniXEngine? A: FeniXEngine is the name of the project which includes tools like FeniXCLI and FeniXTools. This open source project's mission is to make plugin development easy enough for a child, powerful enough for a developer.-
- javascript
- tool
-
(and 4 more)
Tagged with: