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Found 5 results

  1. Lord Vectra

    The title "Lord" that is in my name

    The title "Lord" that is in my name; you are not obligated to call me that. Lord is there because of the lore of Vectra himself. I don't, in any types of seriousness, would call myself Lord. Meaning, I will always say it in a joking matter, so if you dislike it, I'm sorry. What I don't like it being falsely accused of being arrogant. And I find it very funny that, because I don't like being called arrogant, I'm arrogant. So, what you are basically saying is I can't defend myself. PM me ONE TIME where someone didn't call me Lord and I got mad? Lemme help you out, you won't find one. I will respect people as I always have. What I am NOT going to allow is for you to disrespect me because if I RESPECT YOU, I am expecting the same back. If you're going to totally disrespect me and disregard my feelings because of the word, Lord, then apparently we weren't friends to begin with because Lord been in my name for years and never had I taken it seriously, so I don't see why you are.
  2. I want to say why this post is not good. For one, this is jealousy and insecurity speaking. "I trust him, but not them." That is dumb; you have to trust him 100%. If you only trust him as far as you can see him, that is not trust, just verification. Second, don't dictate what friends your BF/GF can be with because you are afraid that something might happen between them AKA insecurity. Third, that last one is the dumbest. "...or you used to like." If a female tells me "Sorry, I don't like you like that, but we can be friends." You mean to tell me, if we date, I gotta break dat up too? Why do women say it, then? Why not "No, I don't like you like that way and we cannot be friends" and end this "confusion"? Fourth, a guy/girl can't control who likes them. You trust them to say no and keep it moving. If the guy/girl persist, you trust them to break off the friendship. If you got trust issues, don't be in a relationship. Don't burden ur other with that stuff. You go and fix yourself up. If I see one more "I got trust issues, it is your job to show me different" I'm gonna explode. It is NOT their job. It is YOUR job to fix YOUR problems. That sounds snobby as heck. "The guys I dated did this, so you must be the same. If not, show me different." Really? REALLY??? I, hereby, say "All black girls I've met are rude, so therefore, every black girls is rude. If not, show me different." Watch how people scream "RACISM AND SEXISM!" on that. *deep breathe* Okay, that's my response. What you think?
  3. CSEmber

    My very first Custom sprites!

    which is a sprite for , and which is for my main character. I also did a few edits to the MC sprite to allow for others of the same race. Edit: Finished sprite for which looks like
  4. Just so everyone knows, this series is going to have at least 18 games in it. A lot of people have concerns or questions about this series so I'll answer them here. I mean assuming the whole chunks of the series is like one big story, wouldn't it flow better as a single game? One of the most frequent asked questions. No, it would not. Each game has different mechanics. One game might not have X mechanic but has Y mechanic while the next one has Y mechanic but not X mechanic. The mechanics are based on the atmosphere and environment I'm trying to create. All heroes live in different environments and atmospheres.To have them in the same game might confuse the player since the environment and atmosphere would be changing mid-game. It's hard to play as a mage in a town, then have to play as an assassin in the forest, then to play a warrior who fights in a gladiatorial city. World of Chaos' story is short? Yes and no. You have the general story and then the main character's individual story. For a quick summary, the general story is that 5 heroes combine to defeat a great threat. Individual stories are the stories of each hero. The general story NEVER changes. The individual stories obviously change and I try my best to make them interesting. What exactly is World of Chaos? Basically, you play each hero's life individually until every 6th game where you play 5 heroes in one game. How is this series organized? It seems complicated? Another frequent asked question. I do it by generations. Every 6 games is one generation. 5 being each hero and the 6th which has all of them. Here's what I mean... Gen 1 = I - VI Gen 2 = VII - XII Gen 3 = XIII - XVIII Gen 4 = XIX - XXIV and so on and so on... Each of the 5 heroes has their own game who fight their opposing general. The 6th one is where all 5 join to fight the main evil. For example, the 1st generation... Hero > Opposing General Dreg > Appopalisis Falcon Murrine > King Shen Cassandra > Magi Zao Zao Menestra > Dracula Captain Shard > Bull All 5 > King Magnificent(Chaos God) Wait, if they have different mechanics, how can they be together on the 6th? The 6th one is a single environment and atmosphere so it's easy to handle. The mechanics of all the other 5 are going to be inserted in the 6th one. Why not just have all mechanics in all 6? It doesn't fit the game. It fits for 6 since all heroes are involved. Vectra, do you plan on having any of your games becoming commercial titles? They will be commercial after the 1st Generation. Any World of Chaos game created after World of Chaos VI will probably be commercial. How far, in the series, have you planned already? I did World of Chaos I - VII but I started over because I didn't like them. I was almost done with World of Chaos VIII but I deleted that one too. As far as planning, I planned all the way up to the 12th one(World of Chaos XII). It was 18 but I didn't like 13 - 18 so when I get close to the 2nd generation, I will plan it again. How far are you in the 1st one? I would say roughly 20-ish %. I've been all over the place so once I'm done being all over the place, I would just have to connect the dots . I finish quests as I'm making the game. Let's say one quest, I need to have 2 cities done. I will do quests from what I did and when I finish the 2 cities I need, I will then begin on that quests. So as I'm doing quests, I'm slowly but surely is connecting the dots. Note: It's 20-ish% mainly because I'm not done with the maps. Are you really going to make this series long? Yes, I planned on making this series long since I was a kid. My dad would ask me "How long is the series?" and I said "It depends when I run out of ideas for it." You might think that's super long a game has to have certain things to qualify in the World of Chaos series. If the heroes are good, can we do bad things? Yes and no. I made a side story of the World of Chaos series. I make it after every generation. It's called World of Chaos Armageddon. The 1st one is World of Chaos Armageddon Generation I. I love roman numerals lol. Anywho, Armageddon will probably be the only side series where you can actually be a bad person. Meaning, if you want your ending to be an evil ruler of the world or become new King to the chaos throne, then you can. World of Chaos Armageddon? Yes, a side series where you can literally forge your own character. You start out as neutral but depending on your karma at the end(and the choices), it will decide your ending UNLESS YOU ARE NEUTRAL. If you are neutral, then you can decided to either be good, evil, or become Ruler of both Chaos and Order. I think I covered everything. Any Questions?
  5. Necromedes

    Would You Play My game?

    Hello all. I have an idea for a game and would like some feed back, to see if anyone would find this to be an interesting play and/or any idea's for features. The story is still forming but in essence it is as follows. A Priestess/Goddess is weakened by an Evil God/Demon and must climb her way back up her tower. she realizes that in her weakened state that she would never be able to face the enemy head on and must traverse secret passages and dangerous area's to reach its summit and take back her rightful place. Soon she discovers something in a mirror nearby. It's not her reflection, it is a dark personification of herself. Her dark reflection tells her that now that she has been weakened and made somewhat mortal that she now has a dark side, like the humans on the earth below. Her dark self agrees to help her reach the towers peak, provided that she has her word that she will not be sealed away again. The Priestess/Goddess agrees. Game Play: The player must take turns switching between The Priestess/Goddess and her dark twin through mirrors in order to solve puzzles and find ways to defeat enemies. When on the light side of the glass, all looks normal. But on the other side, everything will become dark, distorted and the puzzles will change. I'm planning on giving them both their own special traits (game mechanics) to make them both unique. For instance, the dark twin looks like a succubus and has bat wings, so I was thinking a form of short range flight of some kind and perhaps being able to light flames on her side of the glass that, in turn, light flames on the other and open doors. Etc... For the Priestess/Goddess, I was thinking that perhaps she can move things with her mind, or something to that effect, and will have specific objects (pillars, statues, boulders, etc...) and can use this to move obstacles in her dark twins path. So that is my game plan at the moment. If anyone has any feed back or ideas then please feel free to share. Thank you and good night for now.
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