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Rudi Sihabudi posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.WARNING! The game is for ages 13 and up, so please be aware about the game contents below: â€¢ Infrequent use of strong language. â€¢ Violence. See (only as reference): ESRB Ratings Guide. Opening Video, including Credit: (opening song by Mashiro Ayano) Not updated yet. Credit in the video: â€¢ Scripts: Hime Works, Galv, TheoAllen, Yanfly, Moghunter, and more. â€¢ Graphics: P.A. Works - SHIROBAKO, UD COBO, Ayene, Mack, and more. â€¢ Audio: RMN Music Pack, Aaron Krogh, SoundJay.com, and more. â€¢ Font: Manfred Klein. â€¢ Special thanks to: amerk, for his "Night of the Living Noobyas" ^^ . It taught me many things. Detailed credit (list of scripts, etc.): The Game Credit. All of the non-original resources are a placeholder. Abstract â€¢ Story-driven RPG (episodic): Magus Survival Game. â€¢ Introduction to philosophy: moral philosophy, epistemology, and ontology. The philosophy is a bonus so you doesn't need to dealing with it if you don't want it (you can skip them). Think the bonus as an item that you can get. Please note, the game did not intend to offensive anyone or any group. Philosophy in this game just an introduction to philosophy subject and everything (non-philosophy) in the game is fictional, including the characters in the Magus Survival Game. For the further explanation about this disclaimer, see Thoughtful Youth Program (in the Download section, click the image link). Game Progression Completed episode: 2 of 13 (So, it's about 15%). Here the episode: Story and Gameplay A. Story (Synopsis) B. Gameplay: story progression â€¢ How to finish the game (the goal) â€¢ uNPCs focus â€¢ The Argument Notes Minigame / side quest mechanism Will be explained in the twelfth episode's update. â€¢ Philosophy focus C. Gameplay: for the duel â€¢ Magic â€¢ Mastery Level (MLvl) â€¢ Online Play: Group and Couple System Characters All of these characters below will be playable in Online Play and Bonus Patches: Senjutsu Minerva, 19 years old. Profile: university student who love studying philosophy in her private room. She is passive, thoughtful, perfectionist, and tidy person. But she is really lazy to attending class when the class subject isn't interesting. Specialty: teaching philosophy. Magic: Reading Mind. Weapon: guns. Senjutsu Tetsu, 18 years old. Profile: he cares with others, but very harsh boy, and tends to love being alone. He is truant, walking on the street just for find a gang and defeat them with his lazy eyes! He wants to protect the others with strength. Specialty: defeat one gang! Magic: ? Armor: his old gloves. Naifu Shakira, 19 years old. Profile: she is active, a chef, gamer, nice to people, love having many friends, and colleger who really dilligent. Everybody likes her. Hobby: voice acting. Specialty: acting. Magic: none. Weapon: knives. Senjutsu Kiri, 24 years old. Profile: he ever attended terrorists military training, ever became editor, and now he is a priest. All of it he did for enforce his ideology: everything should be managed by Minerva the Great, the goddess of wisdom. Specialty: teaching Her wisdom, rationally. Magic: ? Weapon: antique guns. Screenshots The blue background message and the sample non-fictional monolog about philosophy (focus: Cultural Relativism). Thanks to GlitchyPSIX's script! ^^ Sample of the argument notes you will get after philosophy discussion (or after meet an uNPC). Anyway, purple: counter argument. Online Play: the group announcement board. Features Download 1 Mysterious Online Bug (solved?) Feedback and Support Philosophy Literature (Indonesian) Descartes, Rene. 2012. DISKURSUS & METODE. Jogjakarta: IRCiSoD. Kattsoff, Louis O. 2004. Pengantar Filsafat. Yogyakarta: Tiara Wacana Yogya. Rachels, James. 2004. Filsafat Moral. Yogyakarta: Kanisius. Ruane, Janet M. 2013. Dasar-Dasar Metode Penelitian. Bandung: Nusa Media. Sidharta, B. Arief. 2010. Pengantar Logika. Bandung: PT Refika Aditama. Wattimena, Reza A.A. 2015. Filsafat sebagai Revolusi Hidup. Yogyakarta: PT KANISIUS. Woodhouse, Mark B. 2000. Berfilsafat: Sebuah Langkah Awal. Yogyakarta: KANISIUS.
"This is my art. There are many like it, but this one is mine. My art is my best friend. It is my life. I must master it as I must master my life. My art, without me, is useless. Without my art, I am useless." This is a modified excerpt from a great movie. I Replaced a key word with "art" but you can feel free to replace "Art" with whatever your passion is. This is kind of a motto for me, a reason to constantly strive to become a better artist. Though it's often challenging, and it feels like it would be so easy to give up on art as a whole, every fiber of my body forces me to continue. My art, without me, is useless. Without my art, I am useless. There's so much art out there now, especially thanks to the internet and social media - A Million artists with a million fans, but most people who subscribe to our art really don't pay much attention to it. It's a challenge to stand out from the crowd. Of course, on the flip side, a million artists looking at other artists creations is a good thing, it means that you're more likely to get strongly constructive criticism, which is ultimately helpful in being a better artist/designer. On a completely separate scattered thought note, I'm working on a large scale RPG with a long time friend of mine. Talk about testing me as an artist, trying to make really well defined pixel art has been one of the hardest challenges of my artistic life. I have a history with working in windows paint (I'm talking like windows 95, ect) but now that i'm learning the "fine points" of pixel art, I really find out how challenging it can be. (PixelJoint has been a huge inspiration to make me feel really mediocre about my own pixel art, but also to push me to get better, which is what I *think* I'm doing..) Anyways, For those of you who took the time to read this, I promise more scattered thoughts in the future. Discussing art, music, philosophy, random ideas, game development, and who knows what else. This post is just a taste of what's to come, and if you guys enjoyed it, please comment and let me know, it will push me to post more often than not. And if you have any questions, you can post here or PM me and I will address them in my next blog post.