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Showing results for tags 'pixel'.
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Manafinder - A tale about survival with all original pixel art!
wolfsden posted a topic in Games in Progress
Hi everyone, I've been working on Manafinder: an RPG with an emphasis on weapon selection using RPG Maker MV! I'm targetting 2022 for release. As time runs out for Lambda and her fellow exiles, she must fight endless threats and face a destiny-defying choice: face the past or venture into the unknown. What will you do? Steam: https://store.steampowered.com/app/1582410/Manafinder/ itch.io: https://wolfsden.itch.io/manafinder Social media: https://linktr.ee/manafinder Plot Features While I am a solo dev, I do have a team of collaborators helping me with all the assets. Pixel Art by: 8-blem Firefly Pixel Soujilune Daniel Hiram Music by: calamaresespaciales SFX by: Newtro Incandescente Trailers by anyamaf❤️ Screenshots: -
Watch the Trailer! Website ❧ YouTube ❧ Twitter ❧ DA-Group Abstract: Macabre, Profound, Stylized Genre: (Pixel) Horror Adventure Artistic Style: Pixel Art Specs: Windows 7+, 110MB free disk space Rating: 13+ (Violent References, Cartoon Blood and Gore) Game Progression: Done and published! Recruitment: N/A DOWNLOAD FROM STEAM | DOWNLOAD FROM ITCH.IO | DOWNLOAD FROM GAMEJOLT WATCH MANLYBADASSHERO'S DEMO PLAY | WATCH ALPHA BETA GAMER'S DEMO PLAY | WATCH IONPRIME'S DEMO PLAY One dreary day, a girl and her family hit the road to visit her uncle in his new house. Having been mislead to a house far away from town, the family begins to search for any signs of a homeowner. They knock on the door. Nothing. They enter the house. The air tingles- Something changes. They're not where they just were, they're now outside of a worn, cobblestone mansion. Unbeknownst to the child, she and her family have stumbled into a parallel dimension where human flesh is a commodity and all the citizens are a little... Off. Character profiles are intentionally vague. More profiles will be added. (concept and design, artwork and animation, music and sound effects, programming) Zen (script resources) Shaz, Melosx, Traverse, Khas, Galv, Yanfly, TheoAllen, DiamondandPlatinum3, Eshra, Kayzee, VIPArcher, Victor (beta testing) AlphaBirb, CmderVimes, Eodus, Eric W. Tucker, Eusong, Kiff Jalbuena, Koimonster's Khaos, Moldy Spongecake, Neiot, Phoogho, Robert ''bertthehost'' Blake, Sky Take a look at this short video that shows off a small snippet of the game in action! ❧ Various locations to explore ❧ Puzzles ❧ Chase sequences where the player can hide, trip over objects, and misdirect their stalker ❧ Intricate lore about the characters and the world of Fleshport ❧ 100% original artwork ❧ 100% original audio ❧ 100% original music ❧ Multiple endings ❧ Easter eggs and references ❧ Play the game again with extras, such as new outfits and cheeky dialogue ❧ Shaz, Melosx, Traverse, Khas, Galv, Yanfly, TheoAllen, DiamondandPlatinum3, Eshra, Kayzee, VIPArcher, and Victor, for providing the community with wonderful scripts. ❧ Eodus, Kiff Jalbuena, Phoogho, and Sky, for volunteering their time to beta test. ❧ All the helpful and supportive users in the RPGMaker forums. ❧ My fans, who have supported me from the start of this project. ❧ My family and friends, who are supporting me through this long, intimidating project. ❧ The people who created the games I love. Thank you for reading!
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SYNOPSIS Odicia follows the journey of a fire mage named Eyala Troy, as she and her comrades set out on a dangerous quest to bring an end to the Kingdom of Valhara’s corrupt crusade to cleanse the world of mysterious mystical beings known as Scions. Created by illustrators Oliver Hamlin and Cameron Lee, Odicia at its heart is a love letter to the classic JRPGs, shonen manga, and various other cartoons and video games that have inspired their imaginations since childhood. Through retro-inspired visuals, music, and gameplay, Odicia immerses players in a nostalgic experience that evokes the feeling of playing an RPG classic on the consoles of old. FEATURES Original Visual Assets No default or premade RTP! Custom made, retro-inspired sprites, tilesets and animations. Engaging Exploration Travel through a variety of dungeons that encourage player exploration. Utilize each character’s unique Field Abilities to solve puzzles and discover secrets! On-screen Enemy Encounters No random encounters while exploring dungeons! Engage enemies through direct contact. Ambush enemy units by approaching from behind. Turn-based Combat System Use a character’s Rage and Will to unleash skills, magic, and fury upon the enemy! You decide which abilities each character takes into battle. Fun and Diverse Characters Recruit nine permanent playable party members, each with their own unique set of skills and magic. Original Music Soundtrack and sound effects composed by Lil Kevo 303. SCREENSHOTS DEMO LINKS
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I've been working towards a tabletop game. here are some free resources you may use for commercial or free. just please don't redistribute. There are about 100+ more, but they don't have bases affixed to them just yet.
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[paid/comission] looking for 2D character sprites RPG MAKER MV
tylerlions posted a topic in Recruitment
Hello, looking to commission 5 main cast character animated sprites for rpg maker MV (including walking, battler, and damged sprites). I have full body designs of each character I can send if you are interested sprite artists can name there price, please send your portfolio or a sample of your work thankyou -tyler-
- rpg maker mv (games in progress)
- rpgmmv
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Hello! How are you doing? I am hoping to recruit a pixel artist or two to help me bring Pokemon RMN, a community-based Pokemon fan project in which I recently became the only active developer for, to life. You can check out the project here! We already have a demo released, that plays up to the third gym! https://rpgmaker.net/games/6734/ Engine: RPG Maker XP Synopsis: Far away from familiar lands in the Pokémon world, lying South of the Inday Region and West of the Moddin Region, there exists the isolated island of Ahremin. The Ahremin region is known for it's rich history, including tales of a monstrous beast who once threatened to devour the world; it contains bizarre landscapes, including the mysterious ruins of a lost civilization and the outright befuddling Ultimate Warp Zone. The most fascinating aspect of Ahremin, however, is its Pokémon species, all of which are found nowhere else in the world. After recently moving into the region, a curious, ambitious teenager wishes to explore Ahremin to its fullest; discovering, befriending, and training its Pokémon with the hopes of becoming champion of the Ahremin Pokémon League. This teen is the child of the world-famous Pokemon Trainer Andreas, who runs the gym at Misao City. With a reputation to keep up with and a dream to fulfill, the teen accepts the Trainer's License and embarks on a journey that will test his/her endurance. Will he/she make a mark on this strange new world? Does he/she have what it takes to become the Ahremin region’s champion? This teen is you, in case you haven't figured that out, so what will you decide? Positions/Roles Needed: As of the moment, I'm mainly in need of pixel artists. In particular, I'm hoping that you'll be willing to help out with creating overworld sprites for the Pokemon (for those familiar with Pokemon, imagine the fallowing Pokemon feature from Heart Gold and Soul Silver). My hope is to be able to create a lively world for the player to explore throughout their journey, and I feel that actually having Pokemon seen not only in battle, but all throughout the world would go a long way in making the world feel alive. The sprites would be the standard for the engine, being 32x32 sprites, with 4 directional walking. XP has 4 frames per direction, but I'd be perfectly fine with 3, as I could finish formatting them on my own. As of the moment, every Pokemon has at least a front in-battle sprite (with over half also having a back sprite) in which you can base its overworld sprite on. Of course, you could also ask for any additional information that you may find useful. I understand that this would be a large task to ask of you. The project is certainly something that'll take a fair bit of time to complete, but I'm hoping it'll be worth it in the end to deliver the best project that we can to the community that made it possible in the first place. Pokemon RMN is a passion project crafted by the combined effort of the RMN community. It has technically been in the work since 2013, however, the original developer had to abandon the project due to personal reasons about a year ago. Earlier this year, I adopted the project as my own, determined to see the project through it's completion. My Role(s)/Position(s): As far as my own personal roles, I take care of pretty much everything else as of the moment. Mapping, evening, collecting music, setting up stats and scripts, the whole nine yards. Art, however, isn't really my strong suit. I'm really hoping to find an individual willing to help me bring this project to life. If you have any questions, please don't hesitate to ask!
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Heya, guys! Raven here! I do a fair bit of Pixel Art and I've made this topic to share my work with y'all~ I typically work with minimal colors. I started with black and white and I've since started dabbling with mixing in more colors, but I rarely dabble with more than two colors. It is an art style that I feel I excel at and I have been honing it. Lately, I have been working on a game by the name of DungeonBound that uses the Gameboy green palette which limits you to four colors. For starters here, I will share art that I've made for that game. This is the trinity and their avatar(a fusion of the three members.) This is Envy. A demon that is treated as lesser and thus tries to emulate others to poor results. These are all of the demons that I have designed thus far(excluding lust.) Gluttony -- A demon with a mighty appetite who will demand a chunk of your food. Miasma, the Plague Bringer -- A demon who will shower you with deadly diseases should you not satisfy his requests. Envy -- ^ This is Lust! A dangerous demon who will seek embrace from your party members. If any of your party members are dead, she will mess with your stuff. WARNING: The following image contains some risque imagery. This is my newly designed over world system. The old one was kind of meh. Each of the three zones in the game will have randomized maps, so this is one of five possible maps for the (first)area. Hope you enjoy~
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From the album: PONIES
This pixel pony was made for "Making Christmas Merrier V - Charity: Water", hosted by Poniverse. I've decided, that I'll help the charity grow, by drawing ponies (including OC's) on requests for ones, who donated. Crescent Star is an Original Character and belongs to Mr Dash.© ©2017 Rikifive | Crescent Star belongs to Mr Dash | My Little Pony: Friendship is Magic and all related characters belong to Hasbro and DHX Media.
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From the album: PONIES
This pixel pony was made for "Making Christmas Merrier V - Charity: Water", hosted by Poniverse. I've decided, that I'll help the charity grow, by drawing ponies (including OC's) on requests for ones, who donated. Saffron Shadow is an Original Character and belongs to Dark Horse.© ©2017 Rikifive | Saffron Shadow belongs to Dark Horse | My Little Pony: Friendship is Magic and all related characters belong to Hasbro and DHX Media.
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From the album: PONIES
This pixel pony was made for "Making Christmas Merrier V - Charity: Water", hosted by Poniverse. I've decided, that I'll help the charity grow, by drawing ponies (including OC's) on requests for ones, who donated. Terse Tranquility is an Original Character and belongs to Fresh Nonsense.© ©2017 Rikifive | Terse Tranquility belongs to Fresh Nonsense | My Little Pony: Friendship is Magic and all related characters belong to Hasbro and DHX Media.
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From the album: PONIES
"And let the magic in my heart stay true" A quick screenshot-to-pixel conversion I've made to use in .© ©2017 Rikifive | My Little Pony: Friendship is Magic and all related characters belong to Hasbro and DHX Media
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From the album: PONIES
Scribere Iceberg is an Original Character and belongs to JonasDarkmane.© ©2017 Rikifive | Scribere Iceberg belongs to JonasDarkmane | My Little Pony: Friendship is Magic and all related characters belong to Hasbro and DHX Media
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Hello there My Name is QZYX Im a guy that interest using RPG MAKER VX ACE , and I love making Pixel Art * but not that good , it like okay or bad or very bad.. so yeah that about me... Oh god please don't tell me worst introduction ever
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I'm a bit embarrassed to ask considering I'm an artist, but creating an animated graphic isn't my forte. The visual art style of my game is very UNDERTALE-like, so I would like it to be in that style if possible. Can anyone help me out? EDIT: Forgot to mention my game screen is 1024 x 576, so making the portal about a fourth of that or more would be wonderful.
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(M7A1 Justicar IFV ingame sprite & sketch) + Rei's Art Dump + --- Back to RPG making after a while of inactivity- I've been lurking this forum for a while ever since RRR and the RMVX site went down but I haven't really been a community participant ;-; Anyway, though it isn't a proper introduction for the forums, I guess I can say I'm an aspiring concept artist, writer & game designer who works on RPG Maker stuff sometimes. I'll go by the name of Rei here since it's one of my more common aliases. Here's some military vehicle concepts & avant-garde fashion illustrations for my current project (in addition to the IFV above): --- Axel casual outfit: Gemma casual outfit: Revolutionary Army soldier: Ezekiel Assault Tank:
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Outmode - Videogame Band (UPDATE: Music Video Finished!)
AdamSakuru posted a topic in Literature Library
(From left to right) D6 the Drummer, Sheela the Bass Guitarist, Babalola the Vocalist and Acid the Keyboardist. Outmode is a gorillaz-esque, animated band that is catered to video games. The band themselves are not the focus of their music videos, rather, they play the music that takes place over the narratives in them. The stories play out in the form of cutscenes and animated video game footage. So It doesn't just LOOK like a video game, it also behaves like it's a real one! Animated over three months, Panoram Heist tells the story of a crook who's looking to make some easy cash. He makes the mistake of stealing the cash register from a bar that Outmode is playing at. He gets the attention of the bartender....as well as the local authorities. Here's the first music video so far: -
Hello. I am doing some experiments related to "full body characters" and this is what I got: My original "bust" character: And my WorkInProgress "full body (almost)" character with different outfit options (WIP too): Option01 Option02 Option03 So, what do you think? This is a work in progress and it has took me a lot of time, is it worth it? or what should I modify? I love it but it has been difficult to develop since I am not a designer or professional digital painter, anyway, there you have it. Thanks!
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Hi RPG fans, I used to mess around with rpg makers about a decade ago in high school, mostly making character sprites and designing towns and maps. I tend to put a lot of attention to detail in my work, and I'm not satisfied until a game takes on a character of its own and is immersive. Anyway, I'm really just a passionate hobbyist who's willing to collaberate with others. Lemme know if you need an artist for your game or if you have any other questions. Also, I especially enjoy RPGs with battle systems similar to Final Fantasy, Zelda/ARPG, Star Ocean 2, and Roguelikes. -Rishky
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On the advice of a friend, i've decided to expand my demo to include an outdoor area, showcasing more the potential full-game's palette. I've written about it on my blog, so I won't labour on, I just thought I'd get some reactions to my designs (since these are my first ever trees and they took two days). The main effort was in finding a way to keep my designs of trees similar to my style of design when it comes to bricks and pipes and so on. A mix, I sort of hope, between slightly cartoonish and realistic. Cheers all.
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My name is Adam Muhieddine. I'm a lebanese canadian aspiring animator and artist. I'm also a huge fan of video games and I do enjoy a fair amount of JRPGs and the like. I've been using RPG make ever since I was a kid, had a blast with 2003 and XP. I used VX for awhile but was quite annoyed with it's limited functionality when it came to things like having only one tileset for your whole game (as far as I knew). VX ace is simply amazing to me, so I've returned to work on a special project which I'll share with you all later. I hope to make some friends and learn more about my new favorite game creation program in being here. I also hope to improve more as an artist and how I share my creative thoughts. I live in Calgary, Alberta, on that note. Anyone closeby in the world? PS: If it's permissable, I would like to share my animations I've done; -48 hour pixel art challenge: http://www.youtube.com/watch?v=zrbYrFXoMAE -2 month animation done for QUICKDRAW Animation societys' "Youth Animation Project": http://www.youtube.com/watch?v=2Esru39gKAc&feature=relmfu