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Dyztopia: Post-Human RPG is a game made in RPGMaker MV. It is a cute, but difficult RPG. Play in a post-human world where the bad guy is your boss. Meet exciting people like Robun, and explore the maps to your heart's content! Use many of the various elements to quickly defeat your foes! The game rewards you for smart plays using the Hype system. Exploit the enemy's weakness, but be careful as they can do the same to you! Meet an interesting cast of characters! Have them join your party and utilize their unique skills. Spend time with them to learn more about their backstory, and have them grow stronger in battle. -------------------------------------------------------------------------------------------------------- Get the paid game here: https://dyzdev.itch.io/dyztopia Wanna try it before you buy it? The demo is available on Steam! https://store.steampowered.com/app/2241200/Dyztopia_PostHuman_RPG/ Follow me for more updates!: https://twitter.com/Dyztopia1 --------------------------------------------------------------------------------------------------------
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Hello! I'm pretty new to this community, and would love to get some feedback on my work! I just got around compiling Aseprite's new update, and was playing around with the Tilemap option. This was the result ! It's not quite polished, if someone is interested in actually using them, send me a PM and I'll fix any bugs in them; otherwise this was a one night thing and I'm not stayin' for breakfast ahah. It's 32x32px for some reason, so compatible with RMXP, VX and Ace. Since I test Autotiles in Tiled, that's the format I used. Here's a quick map supposed to showcase everything, it's not that good since I was just trying to put everything in, but oh well ahah: I was thinking about making a more polished and complete Art Pack in a style similar to this, well, maybe less saturated ahah. What do you think? I would love some feedback! Thanks ♥ FlameThrower
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Here's new Stuff I made since the last year for my Game, that I still work on. Take a look and tell me how trash it is, but don't touch or I'll have to call my agent and tell you to not be a bad person... honestly, I probably wouldn't care. But hey, don't... don't do the bad! Characters: Special Art made for Skills, etc.: Misc.: Probably more to come..
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Heya, guys! Raven here! I do a fair bit of Pixel Art and I've made this topic to share my work with y'all~ I typically work with minimal colors. I started with black and white and I've since started dabbling with mixing in more colors, but I rarely dabble with more than two colors. It is an art style that I feel I excel at and I have been honing it. Lately, I have been working on a game by the name of DungeonBound that uses the Gameboy green palette which limits you to four colors. For starters here, I will share art that I've made for that game. This is the trinity and their avatar(a fusion of the three members.) This is Envy. A demon that is treated as lesser and thus tries to emulate others to poor results. These are all of the demons that I have designed thus far(excluding lust.) Gluttony -- A demon with a mighty appetite who will demand a chunk of your food. Miasma, the Plague Bringer -- A demon who will shower you with deadly diseases should you not satisfy his requests. Envy -- ^ This is Lust! A dangerous demon who will seek embrace from your party members. If any of your party members are dead, she will mess with your stuff. WARNING: The following image contains some risque imagery. This is my newly designed over world system. The old one was kind of meh. Each of the three zones in the game will have randomized maps, so this is one of five possible maps for the (first)area. Hope you enjoy~
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About: Hi everyone, i want to introduce to you the software that i am developing. It's a tool that allow you to create your own character and his/her portraits for your project. It has a very simple user interface that anyone can get used to it in no time and very powerful at the same time. Let us take an overview about this software Overview: Require no designing knowledge, you can pick varies character's parts & equipments to make an unique character right away. Character size is 48x48 with 4 animations with 3 frames for each (3x4) but you can change frame rate as well as spritesheet size however you want (this require modifying of resources) Default resources are designed follow RPG Maker style, it will work perfect with this engine and any engines out there as well. Modifying/ Editing: There are two ways you can import your artwork are: Advance Import / Smart Import Smart Import require only single image to work (ex: Hair, Armor, Accessory ... ) Advance Import however allow you to import Strip Image for more complex animation For editing artwork, you will need 3rd-party software for editing image, there are many of free image editor such as Paint, Paint.NET or GIMP that you can try. Blending Color: Though i recommend you to change items' colors with 3rd-party software for best result, there is a simple blend function available that allow user to blend items' colors in Pixel Character Maker. Character's Portraits: You can generate portraits for character with 16 different facial expression, you can even Rotate/ Crop/ Move layers and Import your own Artwork (Smart Import is available here also) Here is a review video of Pixel Character Maker software: On KICKSTARTER: You can help Pixel Character Maker gain more functions & resources as well coming on Steam sooner by Support the project on KICKSTARTER. Here is the link for more detail: <removed> Terms of Use: All artworks provided by Pixel Character Maker come with the right to use them royalty free for personal or commercial projects. You are not allowed to: - Sell any of Pixel Character Maker's contents (or a modified version of Pixel Character Maker's content). - Distribute or Re-publish Pixel Character Maker's contents. - Acquire the copyright of Pixel Character Maker's contents.
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ErieGrass' anime pixelart shop Ahh... Hi there, thank you for visiting my shop, although it's my first time setting a shop here so I bet you don't know me yet. So moving on since you come here to take a look at my shop and not hear my story. *Objects, Materials, Weapons and etc.* Static: $7 - $20 Animated: $10 - $25 (Note: Prices may change due to it's complexity.) *Sprites or Spritesheets* Static: $8 - $18 Spritesheet: $15 - $30 Animated: $17+ (Note: Prices may change due to it's complexity and tone applied based below.) Normal: Additional: More samples: Walking: Running: I can do other pixelart style for you if you want, here's another sample below of what I can do: Zenonia sprite style (Note: Prices may change due to it's complexity and tone applied.) If you want your character to have a pixelart portrait, then here's a sample that I have some kicks too... *Pixelart Portrait* Chibi: $20+ Normal: $50+ (Note: Once again, prices may change due to it's complexity and tone applied.) Here's a video of me doing this sprite: (More Samples will be uploaded here:) Important note: You can't use any resources or images that I showed above since they're my work samples and some of them are exclusive and has copyright. Visit my deviantart or my website for more samples: http://eriegrass.deviantart.com/ https://eriegrass.wixsite.com/eriegrass For more information or questions, just pm me through my email: ereigrass@gmail.com Or through my: Facebook Deviantart
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Hello all, name's Luke, freelance animator and jack-of-two-trades. This place seems like a nice community of creative people, so I thought I'd introduce myself to fellow indie developers. I spend a good deal of my time pushing pixels, but I dabble in code, and I've dipped my toes into LMMS. I've got a bit of free time most weeks, so if anybody would like to commission sprites or music, just let me know. Y'all are good people.
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Hello everyone Just a quick thread to say Hi! A little bit about me: I'm fairly new to the RM engine, enjoy making sprite based/pixel art, 90's 16 bit style, hobby programmer, working with C#, Ruby, Perl,and Python. I guess I'll link you to my website and hope to chat more soon! Cheers, Dan