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Found 6 results

  1. I'm new to RPG Maker VX Ace, but I'm making an FMA version of an Oni game and I have a question. I'm having trouble with figuring out how to get the event(the Oni) to chase the player throughout different maps (which needs to happen right after I leave the piano room). I've looked on several articles and youtube videos all of them bring up variables, but I don't understand how variables work at all or their purpose(because like I said, I'm completely new to this program). Can somebody explain in the simplest terms possible step by step how to get an event to chase you for a specific amount of time into different maps, specifically after you leave a certain map? More importantly, is it 100% necessary to use variables to successfully have event chase the player into different maps? I followed this tutorial, and Um... It's chasing me but it's not coming from the same spot the player enters the room at. And I don't know what I'm doing wrong.
  2. Greetings everyone ! Here is my question , which is indeed more of a poll . I have a made a story and I am currently developing into a game . This game is a psychological survival game which is a bit of a kill or be killed . What I would have liked you to do , is to look at the below picture and tell me who do you expect to survive , to di , or to kill . The game page is right here if informations need (this page needs to be updated but you can get a clear idea of it ) : http://www.rpgmakercentral.com/topic/38845-kiokukagi-tension-delta-climax/ Pictures of all the characters (with names below) : (1st row from left to right : Aimi Mitsuki , Uraraka Itsuki , Akinobu Suzuha , Takatsugu Joutarou , Hinata Eirin . 2nd row from left to right : Kujuu Roku , Chinatsu Shizuka , Marionette Caramella , Amber Rose , Kourogi Fuu . 3rd row from " " " : Junichirou Ittoku , Fujitsuki Amethyst , Miyamura Yukari , Koyakoya Saede , Kiyomi Mei . Last row rom " " " : Houjou Fuyuki , Kanade Michiyo , Kimimaru Gakkuri , Fujitsuki Emerald , (Tsugihagi.))
  3. NazoFox2501

    Story idea questions

    As someone new to the forum, I have a few questions regarding the literature section. 1. Can you post story ideas to see if anyone is interested in working on them? 2. Can these ideas be based off of something already in existence ("Alice in Wonderland", "Faustus", the works of H.P. Lovecraft, anime, etc.), or do they have to be entirely original? 3. Do you post general ideas, story excerpts, all of the above? If story excerpts, then do they have to be written as short stories or scripts? I would really appreciate it if someone, preferably a long time member, could answer.
  4. So, how do I get an award(forum)? Thats it!
  5. Just so everyone knows, this series is going to have at least 18 games in it. A lot of people have concerns or questions about this series so I'll answer them here. I mean assuming the whole chunks of the series is like one big story, wouldn't it flow better as a single game? One of the most frequent asked questions. No, it would not. Each game has different mechanics. One game might not have X mechanic but has Y mechanic while the next one has Y mechanic but not X mechanic. The mechanics are based on the atmosphere and environment I'm trying to create. All heroes live in different environments and atmospheres.To have them in the same game might confuse the player since the environment and atmosphere would be changing mid-game. It's hard to play as a mage in a town, then have to play as an assassin in the forest, then to play a warrior who fights in a gladiatorial city. World of Chaos' story is short? Yes and no. You have the general story and then the main character's individual story. For a quick summary, the general story is that 5 heroes combine to defeat a great threat. Individual stories are the stories of each hero. The general story NEVER changes. The individual stories obviously change and I try my best to make them interesting. What exactly is World of Chaos? Basically, you play each hero's life individually until every 6th game where you play 5 heroes in one game. How is this series organized? It seems complicated? Another frequent asked question. I do it by generations. Every 6 games is one generation. 5 being each hero and the 6th which has all of them. Here's what I mean... Gen 1 = I - VI Gen 2 = VII - XII Gen 3 = XIII - XVIII Gen 4 = XIX - XXIV and so on and so on... Each of the 5 heroes has their own game who fight their opposing general. The 6th one is where all 5 join to fight the main evil. For example, the 1st generation... Hero > Opposing General Dreg > Appopalisis Falcon Murrine > King Shen Cassandra > Magi Zao Zao Menestra > Dracula Captain Shard > Bull All 5 > King Magnificent(Chaos God) Wait, if they have different mechanics, how can they be together on the 6th? The 6th one is a single environment and atmosphere so it's easy to handle. The mechanics of all the other 5 are going to be inserted in the 6th one. Why not just have all mechanics in all 6? It doesn't fit the game. It fits for 6 since all heroes are involved. Vectra, do you plan on having any of your games becoming commercial titles? They will be commercial after the 1st Generation. Any World of Chaos game created after World of Chaos VI will probably be commercial. How far, in the series, have you planned already? I did World of Chaos I - VII but I started over because I didn't like them. I was almost done with World of Chaos VIII but I deleted that one too. As far as planning, I planned all the way up to the 12th one(World of Chaos XII). It was 18 but I didn't like 13 - 18 so when I get close to the 2nd generation, I will plan it again. How far are you in the 1st one? I would say roughly 20-ish %. I've been all over the place so once I'm done being all over the place, I would just have to connect the dots . I finish quests as I'm making the game. Let's say one quest, I need to have 2 cities done. I will do quests from what I did and when I finish the 2 cities I need, I will then begin on that quests. So as I'm doing quests, I'm slowly but surely is connecting the dots. Note: It's 20-ish% mainly because I'm not done with the maps. Are you really going to make this series long? Yes, I planned on making this series long since I was a kid. My dad would ask me "How long is the series?" and I said "It depends when I run out of ideas for it." You might think that's super long a game has to have certain things to qualify in the World of Chaos series. If the heroes are good, can we do bad things? Yes and no. I made a side story of the World of Chaos series. I make it after every generation. It's called World of Chaos Armageddon. The 1st one is World of Chaos Armageddon Generation I. I love roman numerals lol. Anywho, Armageddon will probably be the only side series where you can actually be a bad person. Meaning, if you want your ending to be an evil ruler of the world or become new King to the chaos throne, then you can. World of Chaos Armageddon? Yes, a side series where you can literally forge your own character. You start out as neutral but depending on your karma at the end(and the choices), it will decide your ending UNLESS YOU ARE NEUTRAL. If you are neutral, then you can decided to either be good, evil, or become Ruler of both Chaos and Order. I think I covered everything. Any Questions?
  6. OnceUponaGamer

    Uh...Greetings

    Hello, I am a fairly new to these forums, so my introduction might kinda suck. I've been using RPG Maker VX Ace recently, I used to use Ace before, so i'm familiar with the simple basics. I'm currently working on my own Rpg Horror game, so I like to ghost watch the forums for answers. I figured I'd make an account,since it might actually be helpful. ^^; I don't think it's a against forums rules to ask this (I hope it's not I did read them but...) but if I have a script question, what forum am I supposed to designate? Or am I just out of luck?
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