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Found 4 results

  1. Greetings, Everyone! I am relatively new to the game making world, but have been working on taking an old story of mine and converting it into what I believe to be a fun and interesting story. While I am new to this, I have been looking up details and getting the hang of the program to make sure the ideas and system I envisioned can come out well. My plans are to make this idea into a game worth making a profit off of. One thing I feel has to be mentioned is that this game idea contains mature content. Nothing straight up porn-like, but some partial nudity at most and realistic events to actions you make. Title: N/A The name is still a work in progress since that has always been a hard part for me when it came to my ideas. Genre: fantasy, RPG strategy, adventure Plot: The division of 'dark' and 'light' have kept the world in a continues separation among the races and tribes spread across the lands. Many have grown to accept this difference while those that think differently are considered heretic to the goddess. You play a young man from a rather normal life who comes in contact with a fragment housing the soul of a long forgotten deity. Unlock the truth behind the past and gain more power to unite the world under one rule. The story follows along that mystery of the past and the individual stories behind each race as the main character seeks to bring about change and unite them under one rule. In doing so he has to solve the issues each have (racism, lack of resources, slavery, etc.) to ensure a better world. Or at least one he believes is better. Gameplay: The gameplay itself is so far split in two. There is the traditional four character party for when you are exploring the regions at your own accord. But in bigger scales events the battles are with the characters having forces instead. The health bar equaling how many units they lead. Apart from the battle system, there is also a system to increase the loyalty and boost the characters you have at your aide. Not to mention the one thing any ruler character needs, to be able to build and grow your kingdom. Still working on the systems themselves, but those are the details i am aiming for. Characters: So far the characters are being worked on. Apart from the main character, I'm planning to have 1-2 characters for each of the races thay number 15 so far. As mentioned before, each one has loyalty events to help deepen the bond with the protagonist while the females can have a deeper sort of bond if you know what I mean. Plus, being a ruler with the soul of a deity, it will come with some perks for those harem route fans. Positions: Artist: When it comes to artwork, I'm seeking two categories. First are the characters. Now the main detail to mention is that there are a variety of races. So someone that isn't restricted to only human design would be best. Another detail is that since this will be a mature game, they should be alright with the characters in partial nude at most. Granted that isn't the focus of the game so it won' take most of the artwork. Secondly is artist for visuals. For the main menu, backgrounds in citizens, etc. So this will be focused on scenery and visuals. Sprites: While I have been going through already existing sprites for this, there will be some details that will need sprites made specifically for this game. So someone able to make those sprites for battles, characters, and maps. Sound: Like the artwork, there are two details to this as well. The actual soundtrack to the game for bgm and scenes is one. Some able to give that musical sound to a moment. The other is sound effects. While most are already in the program, there are some sounds in mind I want to make for it. Writing: While I do have the story idea in my head, someone else to assis with this is very much appreciated. I always believed an extra head in creativity is a good thing.
  2. benja

    Looking for an artist.

    Hi everyone! So recently I released a game called Party 2! (Here and here) that got surprisingly popular, and people started asking for a sequel. I accepted, as the story needed a sequel to fully told. So needless to say, I'm developing Party 3! and I need an artist mostly for promotional material, but also for some game assets as well. Only digital art, not pixel art.I hope to hear from some people soon!
  3. AeVeni: Core Eternity Abstract: An alien travels from planet to planet to find their versions of sentience and tries to find a way to save her own Genre: Fantasy Sci-fi RPG Game Progression: Early development. Demo hopefully within a few months. Recruitment/team: Lead design and creative coordinator: C.S.Ember (me) scripter/eventer: (seeking) sound designer: (seeking) pixel artist: (seeking) artist: (seeking) writer: (seeking) Other credits: ​ The aen are the sentient race of Aeveni. They weren't always. It was not evolution that allowed them to solidify their hold on their civilization, but the crystal shards. These shards came from the center of the planet, accessible only by the deep cavern system. So, the new civilization sent aen deep into Aeveni. There was a problem, however, as their miners began to lose their sense of self. They became mad, plagued with the voices of all who held each shard, as well as the voice of the planet itself. They became known as the Vox. For many generations, the aen learned to use the power of the shards, and by altering the chemistry of each, created a complex civilization, a hive minds with circles within circles of ability and knowledge. Now, all of that is in jeopardy. The vox are whispering. The crystal is fading, and the power of the crystals will soon wane. Without the crystals, the aen will be nothing more than common beasts. They decided to fight this doom, and began storing the cores of the aen that died, to conserve what power the crystal had left. From the last generation, one aen was chosen to lead the search for a new source of sentience for the aen. A youth named Xani sets out on a quest to find, not only herself after a life of being part of a hive mind, but perhaps a way to save her race. The player choses how they will save their people in the course of their journey to ten different planets. Each planet has their own version or understanding of sentience, and while the player/character is originally trying to find a parallel power source for their crystal based society, they are also finding out what it means to be a person, and creating their own basis for sentience outside of what is taught to her. Screenshots: *Other Screenshots will be added here* Character Bios: (By planet) Main Character: Planet: Aevora Race: Aen Name: Xani Pronounciation: Za-nee Planet info Features: fully customized graphics A custom soundtrack of over 14 individual tracks dynamic storyline morality based gameplay with choices that affect the outcome of the story over 100 side quests complex weapon and armor system, utilizing crafting and augmentation. and more! *** Change logs
  4. Name: Simple Mercenaries Version: 1.0 Author: Mr. Trivel Created: 2015-11-27 What does it do? Allows player to recruit mercenaries that last for X battles or until they die. Screenshots: Nothing to really show here. How to use? Give Mercenary Actors a tag in their note field: <Mercenary: [J_CE], [L_CE], [LD_CE]> [J_CE] - Common Event that plays when this mercenary joins. Perfect for a welcoming message. [L_CE] - Common Event that plays when this mercenary leaves. [LD_CE] - Common Event that plays when this mercenary leaves because of death. Set Argument to 0 if you don't want Common Event there. E.g. <Mercenary: 1, 2, 3> <Mercenary: 0, 2, 2> -Plugin Commands: Mercenary Add [iD] [bATTLES_COUNT] [LEAVES_ON_DEATH?] Mercenary Remove [iD] [iD] - Actor ID [bATTLES_COUNT] - For how many battles it stays. [LEAVES_ON_DEATH?] - Does mercenary leaves your party after it dies? (true/false) Plugin: <Link: Github> How to download Script. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for non-commercial projects. For commercial use contact Mr. Trivel.
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