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Found 75 results

  1. RyenSaotome

    [18+] Renryuu: Ascension

    Summary: Renryuu: Ascension is an adult fantasy RPG that follows the story of Ryen, A half dragon. After stumbling upon a plot to place an imposter on the throne Ryen takes the opportunity to seize power himself. His duties and adventures as the new king will take him from the streets of the Capital to the far corners of the world. Renryuu is a fully realized RPG filled with excitement, Danger and the company of beautiful women! Your party starts with just 3 characters, but during your travels up to 12 people will join your group. All 9 girls from the party will have at least 3 CGs, Going from a naked scene to a full night of fun once your relationship is high enough. As well as additional CGs of side characters that can be found around the world during your journey. Features: - Explore an open world environment filled with quests! - The economic system is varied and multi-faceted. - Construction projects for your country, Like roads, A laboratory, Mines and others - Game mechanics include skill trees, Battle dynamics, Trading maps, Minigames and more. - Engage in international Diplomacy. - Many hours of gameplay .. and more with every update! Partymember: Screenshots: World: CGs: Game systems: Downloads: HI-Drive | MEGA Credits: Devlog: www.naughty-netherpunch.blogspot.com You can support my work at: https://subscribestar.adult/naughty-netherpunch
  2. PinkLoverGames

    YEP Move Route Core Freezing Game

    I'm trying to make it so a character walks to the player and then says something, but it just freezes after the character reaches the player. Here's the event set up: I am using Galv's Cam Control as well to make it so the cam follows the moving character, if that matters. Edit: I figured it out! Basically what I did was have the event move to coordinates near the player instead of directly where the player is, and it works now! This can be closed.
  3. Note This plugin works for both RMMV and RMMZ Purpose Lets you extract texts in events/common events/battle events to txt file Video Games using this plugin None so far Parameters Prerequisites Terms Of Use Contributors Changelog Download Link Demo Link
  4. Hi everyone! This is my first post here so my apologies if it's in the wrong place. Context and Problem summary: I've been developing a game for a month or so in RMMV (macOS). Any time that I want to play test the game, test troop battles, or play a deployed version of the game, I can expect to run into one of the following issues: Game launches with a black screen (sound still works) Game plays for a little while but eventually turns into a black screen (sound still works) Game crashes before opening Game plays for a little while but eventually crashes The frequency of these issues and which particular one occurs seems to be totally random. Usually if I try running the game enough times, it will eventually work for a long enough period for me to test what I need, but as you can imagine, this gets very annoying and makes a full play-through of the game impossible. From what I can recall, these issues have been occurring since the beginning of the game's development. Up until this point I have just kind of tolerated it, but I plan to ship the game to some playtesters soon, so I need to get this issue resolved. Plugins That I'm Using As I mentioned, these problems have persisted since basically the beginning (I'm pretty sure before I added any plugins), so I don't think this issue is plugin related. I also don't believe that I'm doing anything sophisticated with plugins that might break the game, but in case it's helpful, here is a list of the ones I'm using: Community_Basic HIME_ActorBattleCommands No Level & EXP FilterController Iavra Event Popups Solution That I Attempted I've unfortunately not been able to find many solutions to this problem online so far. I did see someone suggest creating a new project and copying the files from the game into this new project. I did this (using my friend's PC) but it ultimately had no effect on the issue. Thanks in Advance I really appreciate anyone who's willing to take the time to help me out : ) I'm scheduled to ship the game to playtesters on Tuesday (4/12), so I'm hoping to get this resolved before then. Happy to provide screenshots or additional information/context if necessary. Best wishes, Franklin
  5. Link Wii

    clothing Modern Clothes

    I'm looking for more modern clothes and wanted to ask if anyone could recommend something. I'm especially looking for everyday clothes for NPCs and something along the lines of cocktail dresses or similar dresses for a casino theme. I hope that others who are also looking for something like this will find it faster this way. Thanks for all your efforts in advance.
  6. Vis_Mage

    Mana Star

    Itchio Page: https://vis-mage.itch.io/mana-star For the past several years, I've been working on an RPG project that's been heavily inspired by the Golden Sun series. It isn't a fan game, containing a completely new cast/world/assets/etc, but has been very mechanically inspired by the series. After years of work and planning, I’m excited to reveal my project, Mana Star! CREDITS:
  7. ProfCreepyPasta

    White Noise Generator Plugin Request

    I've seen websites and devices that let you generate white noise for different stuff like contacting spirits and I was wondering if someone could make a plugin that generates white noise similar to how those do. Yeah some would probably tell me I could just play some white noise as an audio background sound in my game but I feel like that's not good enough and may not really work for what I'm trying to do. Someone please let me know if this can be done with a plugin and if someone could make it for me. I'd appreciate it!
  8. PinkLoverGames

    Puzzle Ideas?

    Hi everyone, I am unsure if this is in the right section, sorry if it isn't! Anyway, I am looking for ideas for puzzles in my RMMV project. I keep using the same old "find switches, move the rock, etc" puzzles and they're getting old fast, but I don't have any other ideas. What are some puzzles you guys like to use?
  9. https://castiger.itch.io/kotc-optimized-advanced-onscreen-waypoint-system Allows you to show visual on screen waypoints for whatever event you wish, using colored dots and squares, for better clarity of locations of various game objects. Dots, Square, Arrows, Pictures, morphing waypoints, etc. Read the Itch page to learn more!
  10. https://castiger.itch.io/kotc-optimized-pathfinding-system An adaptation of the AStar pathfinding library for maximal optimized usage within Rpg Maker MV and Rpg Maker MZ, also used in my game Knight of the Celestial. I released this because after looking at all the other pathfinding scripts, I felt the community needed one that keeps the FPS high, and one that can find paths immediately and exactly to wherever one pleases, including random locations on the map, or near a target coordinates or target event. Unlike other pathfinding scripts, while anything is pathfinding, including the player, it will ignore collisions with other events if they're in the way,, passing through them without using Through, and without triggering unwanted touch events. Features: -Works on player as well, if anything ever throws it off course, it auto adjusts. -Highly optimized pathfinding with minimal to no impact on cpu usage. -Events stop pathing when in a menu, and continue when menu is closed. -No range limit, can path across a huge complicated map with no impact on performance. -Path to random walkable location on map.- -Path to random location in a chosen radius of the x y location chosen on map. -Path to target event or player. -Path to random location in a chosen radius of the target event or player.
  11. https://castiger.itch.io/kotc-optimized-pathfinding-system An adaptation of the AStar pathfinding library for maximal optimized usage within Rpg Maker MV and Rpg Maker MZ, also used in my game Knight of the Celestial. I released this because after looking at all the other pathfinding scripts, I felt the community needed one that keeps the FPS high, and one that can find paths immediately and exactly to wherever one pleases, including random locations on the map, or near a target coordinates or target event. Unlike other pathfinding scripts, while anything is pathfinding, including the player, it will ignore collisions with other events if they're in the way,, passing through them without using Through, and without triggering unwanted touch events. Features: -Works on player as well, if anything ever throws it off course, it auto adjusts. -Highly optimized pathfinding with minimal to no impact on cpu usage. -Events stop pathing when in a menu, and continue when menu is closed. -No range limit, can path across a huge complicated map with no impact on performance. -Path to random walkable location on map.- -Path to random location in a chosen radius of the x y location chosen on map. -Path to target event or player. -Path to random location in a chosen radius of the target event or player.
  12. Hey How hard would it be to code a cooking mama style mini games in rm-mv?
  13. ProfCreepyPasta

    Grim Reaper With Scythe Sprites (MV)

    So I've been trying to find sprites and sv battle sprites of a Grim Reaper holding a scythe for RPG Maker MV on Google but I'm having no luck, aside from the default ghost sprites but I'd prefer Grim Reaper sprites that are holding a scythe. Is there any place to find this or can someone make some? I'd appreciate it if someone could help.
  14. Hello an introduction to the project is here: There are a couple SV battlers, like the ones pictured above, that I need converted into RMMV DS Character sets like the ones pictured below. DM Me for details
  15. getcurried

    I want to find some certain tilesets.

    Dear members of RPG Maker Central, Thank you in advance. I am currently searching for two specific tilesets which can fit these criteria: Themes (can be either/or): Fairyland or anything with pink trees Underwater world General Other Stuff: Needs to fit within RPG Maker MV Budget-friendly preferred, but free options are most welcome I hope these tilesets could help with my newest project. -A New User to This Forum
  16. Note While this plugin's already fully functional, there are still many more modules to be implemented, so the feature set isn't complete yet. Purpose To be the most flexible, performant and powerful ATB system framework with the greatest amount of freedom while being user-friendly Introduction * 1. This plugin aims to be the most flexible, performant and powerful * ATB system with the greatest amount of freedom for users to fulfill * as many functional needs as they want in as many ways as they want * 2. You may want to treat this as a nano ATB framework as part of the * system's written by you via parameters/configurations/notetags/calls * 3. Almost every parameters and notetags can be written as direct * JavaScript, thus giving you the maximum amount of control over them * 4. (VERY ADVANCED)You can even change most of those JavaScript codes * written by you on the fly(and let your players do so with a system * settings plugin), but you should only do so if you really know what * you're truly doing Video Games using this plugin None so far Finished Modules Addressed Foreign Plugins Upcoming Modules Possibly Upcoming Modules Todo Inherited Behaviors From The Default RMMV Battle System Current Technical Limitations Author Notes FAQ Prerequisites Terms Of Use Instructions Contributors Changelog Demo
  17. Oozarts

    Re-Breeze, RMMV Tiles Set.

    Hello! In this thread I'll be sharing resources I create for practice. These are all free to use unless stated otherwise. Comments are welcome! I take commissions and request btw This set is inspired by Greenraven's Breeze Revolution Tilesets from back in the day (RMXP), I absolutely loved those and didn't see anything similar in RMMV so I decided to create them. By inspired, I simply mean used similar color palettes as that was what made Breeze special for me. Also tried to make a map mixing in some RTP stuff, and whaddaya know, the RTP house work beautifully with this tileset! Some of the vegetation too actually ♥ ('tis just a test, I'm no mapper obviously lol) And here's the Tileset : 28/07/2019: ADD ON Doodads Preview with everything included: (you have to place them on the tilesets yourself since these don't make up a whole tileset obviously) TILED: For those interested, here's the autotiles in TILED format: I hope you like them! If you have any criticism, please don't hesitate to share! I'm new to the tileset making business ahah. RULES for using: - If you use any of this, please credit me as : Oozarts. - If you use these, please send me a link (via this post or PMs) to your project, even if it isn't released yet (if and when you chose to present your project to the community), this is mainly because I'd really like what you make of it! xD
  18. zankokunoyami

    Dies Irae: Phantatiom Elements

    SYNOPSIS: PLOT: HEROES: VILLAINS: SCREENSHOTS: FEATURES: TEAM: Lead Writer: Jeremiah Caudle Lead Eventer: Jeremiah Caudle Lead Programmer: Frank Nieuland Lead Artist: M. Beatriz García Lead Spriter: Low (Robert Pinero) Lead Battler Artist: Low (Robert Pinero) Lead GUI Designers: M. Beatriz Garcia / Lazcht Lead Music Composer: Jamaal 'KeyJay' Ephriam RECRUITMENT: We are looking for help in any way that someone might want to provide it. If you are interested in helping this project succeed, give me a shout! Especially if you are a programmer. My lead programmer has been quite busy recently and it has held me up from making any real progress. So even if its more simple things, any help at all in the programming area would greatly help drive this project forward! For more info, follow us on facebook! https://www.facebook.com/diesiraegame/
  19. zankokunoyami

    Yanfly lunatic code for Quest Journal?

    http://www.yanfly.moe/wiki/Quest_Journal_System_(YEP) Can someone help me with the lunatic code in yanfly's quest journal plugin? Basically, under the settings for lunatic, I want to be able to place my own background. But following the example shown within it has proven to not be of help to me. I cannot quite understand where it is referencing, or if there needs to be further code. I simply want to use the image 'pic_3' that is in my picture folder. Also, I wanted to know if I could use Arisu's notification plugin code for any of the lunatic code that is meant to automatically update the player when they get a new quest or complete one? https://arisusdollhouse.itch.io/notification-window Thank you!
  20. zankokunoyami

    Dies Irae looking for a programmer

    Hello! I am new to this community, but not new to the RPG world. I have been slowly and steadily working on a game called Dies Irae: Phantatiom Elements for a number of years now. My main programmer has become quite busy, so I am looking for assistance on what I hope is the easier aspects of coding. My minimal knowledge of it only allows me to get so far before hitting road blocks. This would include things like some compatibility issues, modifying scripts to fit the GUI that I have created, smaller edits and revisions to plugins. While you can find a lot of info on the project on my facebook (https://www.facebook.com/diesiraegame/) I will give a quick run down of the game here. Forum page for the game as well: Dies Irae: Phantatiom Elements started off as a radioplay. Quickly becoming a great passion of mine, I found myself slowly converting it into a game. I started with RMXP, but as limits arose, I was forced to move it over to RMMV. This has caused me to have to start over in a lot of fields; and also, completely re-envision a lot more. The game follows an orphan named Esther who lives peacefully at an orphanage with her two best friends. Her peaceful days are thrown to the wayside when the orphanage suddenly comes under attack by the Emperor of Ardere, Zaniel Vesta. Forced to give up control of her body to a voice she thought long since suppressed; she awakens a power within herself that had lied dormant... and with it, the true identity of the voice within; the reborn Goddess of Creation, Evangeline. Dies Irae follows a large and colorful cast of characters on a journey that may very feel cliche at first... but soon becomes something far darker. It is a passion project of mine that I hope one day to share with the world and welcome anyone who would love to walk this path with me and help me achieve it!
  21. Purpose Lets you sets a timer that will cause all actors not inputted actions yet to have their turns skipped in turn based battles Video Games using this plugin None so far Parameters Script Calls Plugin Commands Prerequisites Terms Of Use Instructions Contributors Changelog Download Link
  22. ArcV7

    Unrevealed Soul

    Hi, today i present you my game ! The name's Unrevealed Soul, a game that is still under progress but i hope will finish someday. The game is in french but i will make an english translation someday. Story : Screenshots : Crédit: Tiles and most of the assets are native from RPG maker MV All maps and monsters have been created and edited by myself Download link : https://www.mediafire.com/file/jbi6m3uf9vtszvj/Unrevealed_Soul.rar/file
  23. Tsukihime

    rmmv Event Shops for MV/MZ

    With MZ around the corner in a week, I've got plans to port things over from MV to MZ, revamp some older stuff, maybe try some new things. Got a plugin request recently to make a shop that will appear "on the map". While building it, I noticed events could actually run while you're shopping, and then found a way to allow you to control the actual shop itself with a parallel process event.
  24. IMPORTANT UPDATE: This will be our last post update on this specific forum about the game. We have plenty of ways to follow development and always appreciate your support! DEMO: Pre-Alpha Demo Keep updated: Twitter, Discord, and Itch.io -baz SYNOPSIS The world has become ravaged by a dark and hateful evil. It is spreading across the lands, turning old allies against one another, destroying once noble kingdoms, and corrupting the great spirits that watch over all life. Our hero ends up thrust on a quest to uncover the source of this dark force, and restore the Great Spirits to their former selves. He must do this while also racing to prevent a war from breaking out, as the princess of the Kingdom of Meridia prepares to avenge the death of her father, killed under mysterious circumstances. FEATURES - Travel across an open world on foot or on horseback. - Day/night cycle combined with dynamic weather will make for an immersive experience. - Push, pull, climb, and swim! There are many options to engage with your environment. - Discover a multitude of secrets—hidden caves and dungeons provide rare rewards. - Mini-games and side quests. - Custom inventory. PROJECT INFO Naima's Melody is being developed in RPG Maker MV. The game has been in development for 4 months so far and features a ton of custom resources and scripts. We are two developers that are very passionate about this project and especially excited to develop something that most believe is too difficult if not impossible in RPG Maker. DEMO: Pre-Alpha Demo Keep updated: Twitter and Discord SCREENSHOTS VIDEOS CREDITS
  25. Hello all, I am looking for someone who can draw 4 characters full body for an opening title screen. It would be ideal to match the style to that of the character generator, or possibly a bit more cartoony or Dragon Quest-esque. I will pay for commercial-use release and I might have some more work shortly. Please pm me any similar illustrations or projects you've done for reference. Thanks!
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