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Found 349 results

  1. AceOfAces_Mod

    Immortal Sins

    Genre: RPG Average Demo Time: 6 hours+ (depends on play style) Latest Stable version: D0.40 (0.40.0-20220415) Download from GameJolt, from itch.io or from the Windows Store (Windows 10 Version 1607+ only mirror) Story Step into the shoes of Maria, a noble girl on a distant island who was exiled for a murder she never committed. Now away from her mother and her little sister, she and Elena, a trainee Dragon slayer, will travel across cities and kingdoms to uncover the truth and seek redemption. However, what she finds may be the key to change the entire world... Screenshots:
  2. OVERVIEW Foxblade Fable is a fantasy adventure inspired by late 90s anime and JRPGS, and is in particular inspired by 2D PS1 & Saturn games. The game follows the adventure of Leigh Ravengale and his friends as they travel to a variety of locations to destroy the Binding Stones that summon and control monsters plaguing the kingdom. PLOT SUMMARY CHARACTERS COMBAT SOUNDTRACK DEMO VIDEOS (WIP) Credit For the most part, I am a solo developer on this project. I've thus far been handling all the scripting, UI design, mapping, concept art, portrait art, writing, game design, composing, sound design, etc. That said, the vast majority of the tileset art was done by [at] StR_Lite on Twitter. They're incredibly talented and I'm extremely grateful for the help! I will be updating this thread as I work on the game, looking forward to sharing more progress with you!
  3. The anti-authority indie horror RPG that your parents don't want you to play. PLAY THE DEMO (STEAM) Features: Exciting story: know the effects that are causing Malachai and the rest of "bad sons" who were born that day in 1979... 16-bit graphics with a unique nuance in the use of the color palette. Enjoy the thrill of escape, run and hide where the authority can't see you. Feel the tension: the enemy could attack you again at any time. Explore varied maps: from the coastal town of Derrigtown to the holy mountains where Malachai leads the revolutionaries. Collect the emblems of friendship given by the rebels. Discover the easter eggs. Black mood: children are people and not monkeys, so they can not be treated like pets. Story: Tom: You're out on a trip and you haven't even bothered to look at the fuel gauge in your car. Now what are you going to do, in the middle of the maze of corn crops. The wind is blowing hard, bringing to you the cry of a man named Malachai, whom some Derrigtown residents say is the devil in disguise. The foul breath of the enemy is coming to you now, but who are the good guys and who are the bad guys, you ask, doesn't Malachai just want to experience a different mode of existence? Screens:
  4. Jonath4nC

    Resource Request Ideas

    Hello (it's been such a good while since I've been here and always great to come back). I'm wondering if any of you have ideas of what assets people want or need for their projects and games? Perhaps it might be better to ask what do YOU want or need for your own project? That is tilesets sprites and items etc. Like are there any extra assets that you feel are missing from the base set and feel it would be nice to have? Or just any assets that you would like to see that maybe you haven't found anywhere before?
  5. SomaelCK

    MARGO - On the Brink

    Kodots Games & Eureka Presents MARGO - On the Brink MARGO - On the Brink (Working Title) is a surreal adventure/RPG with a traditional turn-based combat. You play as a nameless girl with no recollection of the past trapped inside the depth of the crumbling realities called the "The Brink". You must guide her in her quest to find what has been lost and restore the shattered world. It will not be an easy journey as the hostile entities called "The Watchers" are patrolling the ground. Draw strength from the benevolent entities called the "Whispers" to stand up against the Watchers and climb your way up to escape the broken world. The Game MARGO is developed as an adventure RPG with a slow-paced deliberate combat-system that requires no grinding. The game features no random encounter. The enemy placement is fixed and they will not respawn after being defeated. Inspired by the table-top board games/card games, MARGO combat is slow-paced and each and every action must be taken deliberately to survive. This unique battle system is custom-made and we are currently developing it from the ground up. (Still a long way to go:kaodes:) The Characters Screenshots Team SomaelCK HaruAkira Edgeklinge Many thanks for reading through this thread. Would appreciate hearing your thoughts! Credits
  6. DIVINE LEGACY SYNOPSIS FEATURES TRAILERS IMAGES/SCREENSHOTS DOWNLOAD LINK
  7. Kids With Knives is a simple-yet-elegant turn-based RPG taking inspiration from early-2010's creepypasta RPG Maker games. It's not really a horror game, but it incorporates spooky elements. It mostly makes use of stock assets and is fairly low-budget to replicate the homegrown amateurish aesthetic, with the emphasis on the story and gameplay. The game takes place within a single small town and its surrounding areas, which nevertheless constitute a surprisingly expansive, open, and explorable world with many secrets to find. Development is still in progress, but we are expecting to release a playable demo sometime in early 2022! No jumpscares, but content warning for animated blood and violent imagery and descriptions. You and your mom have just moved to the small Minnesota town of Pineshade in search of a new lease on life. For you, this means a new school, new friends, and an unfamiliar environment. Despite being a bit lonely at first, the lush wilderness around the town is ripe for indulging your drive for exploration, and soon you manage to make some friends whom you can drag along on your adventures. But as you begin to notice strange occurrences around the town, and unexplained disappearances are reported, the three of you soon realize the town holds a dark secret: numerous malevolent cryptids and monsters of folklore and urban legend, collectively known as Unfound. The grown-ups don't believe you when you tell them of the supernatural forces at work, and you can't simply let them destroy Pineshade Town... so you and your friends resolve yourselves to stopping the Unfound menace and their mysterious leader. The Player: An adventurous, strong-willed kid who lives alone with their mom, having recently moved to Pineshade Town from the city. The pragmatic Rogue of the group, they can get down and dirty in a fight, with stunning sucker-punches, handfuls of sand, and sneaky hit-and-run attacks all on the table. There is a certain untapped potential in them that could potentially lead to moveset diversification down the line... They carry a pocketknife. Luke: An introverted and somewhat cowardly boy who is nevertheless committed to helping his friends out of a jam. He is a genius tinkerer, able to build all kinds of gadgets to assist his friends in the war against the Unfound. Functionally the Mage of the group, he builds his expansive Tech skill arsenal not through leveling up but through crafting Tech Weapons. He carries a Swiss Army knife. Kiera: A very strange girl who seems to have her head in the clouds most of the time. Reclusive and socially-awkward, but still eager to make friends, she also seems to have a connection with the Unfound that has yet to be discovered. Kiera is the Warrior of the group, savagely attacking and maiming enemies with bloodthirsty abandon. She carries a kitchen knife. Shauna: A classmate of the Player, she is cheerful and studious, but tends to keep to herself. As things escalate, though, it starts to seem like she may have more of a stake in the fight than was previously thought... Shauna plays a support role to the main trio, providing situation reports and offering sidequests that can reward you with additional skills. Maria: The Player's mom. A dedicated parent through-and-through, Maria welcomes the Player's friends as if they were her own kids, giving the trio someone they can always turn to. Frank: Luke's dad, and Pineshade Town's trusted mechanic. Frank is a rough and hardened type who isn't afraid to get his hands dirty, and he tries his best to be supportive despite not always understanding everything. Mysterious Figure: This sinister being appeared in Pineshade Forest just before the Unfound began to make themselves known. What secrets are they hiding? Featuring art by: AmityAsphodel LunarProjections CrazyCrab vanzuhn Hiddenone Johan86 Avery And more in the future!
  8. Okay... It's way past time for me to step out of the shadows and officially announce my game project. So... Ahem... Let me introduce you all to: Are you bored? I know I am! And when fairies get bored we tend to get mischievous! So why not join me (Kayzee) for a trip to fairyland where we can play all day! Who knows maybe some other fairies and fairy-like critters will join us! Of course we will probably be playing rough, but it's all in good fun, honest! Yes you will probably die over and over, but don't worry we can bring you back again! Explore all kinds of places! Find all sorts of fun items to play with! Each time you try the places you explore and the things you find will be a little bit different! Can you make it to the end? I wanna see you try! Download the demo/beta here! Not convinced? Maybe some more screen shots will help: Credits: Phew~! Is that enough?
  9. LIVENEL - Nocturnal Skyrift Latest version : v1.32 +FEATURES+ +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+
  10. Xolze

    Shoka

    SYNOPSIS Shoka is specifically designed to make sure YOU WON'T WIN. Kinda reminiscent of those "Kaizo" games e.g. Emerald Kaizo and Kaizo Mario. The mechanics are pretty simple to understand, anyone who've played any RPG Maker game should know the game's control but just in case there's people who have never heard of RPG Maker reading this forums, the controls are as follows: Z - SELECT X - CANCEL ARROW KEYS - NAVIGATION This game is nigh impossible because even if you over-level yourself, there will still be some bosses that can destroy you if you make a wrong move, and if you screw up too much, you might have to restart the entire game since save points are very limited. Discounting the bosses, some random encounters can catch you off-guard and send you to the game over screen! Apart from that, there's not much to worry about, this game isn't confusing at all, everything is pretty linear and laid out with some hidden items here and there, all you need to do is not lose. I will not be delving into anything pertaining to this game here like it's character or plot, except for the opening sequence, which is an average person coincidentally stumbling across a gateway. I understand that dropping some spoilers about the lore and gameplay is good for hooking in potential players, but Shoka is best played completely blind as the feeling of playing through a game for the first time without any outside knowledge is truly sacred. Hell, even the images I posted below are completely meaningless without any context. You might argue this defeats the purpose of using "Inline spoiler" but let's be real here, our instinctual curiosity will lead us to clicking on the spoiler tag so it never had a purpose to begin with. If you want to know more about the game, you can watch this trailer and read the wall of text in the comment section. There are spoilers but I kept it pretty minimal, nothing about the lore or major events. And if you STILL have any questions that you want to ask before or after playing Shoka, you can contact me directly via my discord server, as my DMs are always open. The community is pretty friendly too, albeit chaotic most of the time. https://discord.gg/AuyjkgN6vJ IMAGES AND SCREENSHOTS DOWNLOAD LINKS https://gamejolt.com/games/Shoka/621091 https://xolze-telos.itch.io/shoka
  11. Norpoleon

    OTHER Swans In The Wallow

    SWANS IN THE WALLOW "Swans in the Wallow" is a retro-horror-mystery-adventure-game with RPG elements in insane 16 colors!! Almost everything in this game I made myself: graphics, music, engine. In classic adventure style you move through rooms, choose actions and solve puzzles. This gameplay is loosened up by turn-based RPG combat encounters. The game is packed with deep nostalgia for ancient text-adventure classics, subcultural references & love for mindf*** plots. Story: Somewhere in East Germany: You wake up in your vacation home after a two-day blackout. But where is your husband Erik? Nobody has noticed or knows how to help you further. Neither the local metalhead savages, nor this ominous religious community that has sealed itself off from the outside world on an old farm for years. You can't get rid of the suspicion that there are dark influences at work here: is it the local satanists, the ooze from the surrounding swamp or is it the nameless cult? Will the residents finally break their silence or will the "spirits" of nature lead you into your husband's arms once again? Summary: Genre: Adventure, RPG Topic: mystery, horror Language: English Duration: ca. 2 hours Features: Limited resources, few save points, go for the high score (!) Inspiration: Das Drachental, The Wind, Faith, Alone In The Dark, Resident Evil 7, Hidetaka Miyazaki, H. P. Lovecraft, Beherit, Taake, Neurosis, Leslie Gore, my bae (Ruby) Music: For the music I chose a mixture of Dark Ambient, Black Metal, Drum & Bass & Electro. Here is the link for the OST of "Swans in the Wallow": The Swans OST Screens: Download link: !!!!!!!!!! Here is the link to my ONEDRIVE!!!!!!!!!! SWANS IN THE WALLOW VERSION 1.51 Thanks to my darling who always supports me. (My high score is 35 btw) ENJOY THE TERROR! 0:
  12. I realize that there are some people who have taken an interest in Game Audio, but don't know where to begin. I thought it would be a good idea to create a tutorial that walks a person through basic steps to creating an RPG Battle Theme. If you are interested please click the link below.
  13. Credits: I hope I could wake your interest and you like what you see I really appreciate any support I can get to make this game a reality! Please consider supporting me on Patreon and get special rewards! KIAS
  14. Now, I'll admit I'm not the biggest fan of jrpgs but this is what the engine excels at, so it's not like I never thought about making one ever. My gripes however always stood with how to make battle encounters interesting on a base level, how to intrigue the player with some neat mechanics. For example, I like how in Etrian Odyssey you can 'bind' an enemy's body parts to disable specific skills, giving you even a slight advantage or how shadows in Persona 4 can get overwhelmed by your party if you attack their weakspot. I always wondered though, how much is “too much“? Would something like changing the classic "weak to fire" or "weak to thunder" be too weird? For example, in a test project I made, I shifted the attention to weapons and created a main triangle of sorts: Slashing Weapons, Crushing Weapons and Piercing Weapons (fire emblem does something similar I believe?) The weakness chart being: Slash>Crush>Pierce>Slash. Some weapons of course being slight hybrids or not being affected, like a mage's staff. Weapons like lances or bows are good at mid/long range attacks, so they do slightly more damage to backrow enemies, while other weapons like swords and axes have their attack lowered. Magic in this case has no specific damage bonus on enemies, who is weak to magic is weak to magic who is weak to physical is weak to physical. The only real difference being some enemies being weak to specific states applied by the elements (some weapons have their own states too, like 'bleeding' for swords/knives). Also states affect one another, an enemy that was hit by water has a chance of remaining drenched for a few turns, making electric attacks stronger but fire will instead dry their body or have a chance of cauterizing bleeding wounds, and so on. But like I said, is something like this too much? Does it sound tedious or boring?
  15. TALES OF ÁGARIS SYNOPSIS Rumors have speculated on the possibility of a frightening creature emerging. Indeed, may religious texts had spoken of the demon's arrival, and some rumors were based on such prophecies. However, the efforts of Lars, among the elite soldiers of King Grimfur's army, has helped to make the emergence a grim reality. Meanwhile, the efforts of three soldiers work for world peace. They had established themselves in Ágaris, and other portions of the world. One of their stated tasks to to revive Rion. King Grimfur has a secret confidence for Rion to become in composition of the ever-grown armies of darkness. With the fate of the world hanging in the balance, it is up to you, intrepid heroes, to defeat evil! CONNECTION This game is a prequel to Heroes of Time, set 1000 years before the events of said game. The events here would approximate the "Middle Ages" of the game-world. IMAGES/SCREENSHOTS SECTION B: CHARACTERS Elliot The main soldier of Agaris. Focused on his goals, determined and self-confident. The only one who suffers from the interference of time in the future, having flashes in some parts of the game. His hometown is Zahul, where his mother currently lives. Louis Elliot's colleague and friend. Insightful, sarcastic and unique boy. The wizard of the group, with his arsenal of white and black spells. Born in Ágaris, where he still lives. Kary A centered elf, just like Elliot. A legitimate archer, down to earth and determined. She has a slight crush on Elliot. An adventurer who is called to replace Lars among the king's soldiers Lars Ex-soldier of the king (position of Elliot and co.), However when he became a high-class soldier he decided to deceive royalty to achieve his goal, which is to resurrect gorgos from the depths of hell. Gorgos An extremely powerful being, which is in his "eternal" rest in the depths of hell .... for now .... Rion Former prince of Aqala, he lived in times of war and was killed by a dragon inside a cave. However, the game gives you the opportunity to relive it. It is optional, but very important depending on your choices in the game. SECTION : STORYLINE/PLOT Like was said. This game occurs at the year 1130. And "Heroes of Time" will occurs in the same world, but in the future, in 2130. May we have interferences from the past? Who knows Credits DOWNLOAD LINK
  16. The Legend Of The Sacred Talisman is an ARPG game created as a tribute to the classic Nintendo 90's action-adventure games, with a focus on The Legend of Zelda that has enchanted audiences for generations, along with us. With a gigantic world to explore, real-time combat, new mechanics to learn, dozens of quests to fulfill, and an intricate and captivating story with a light touch of irony addressed to only real gamers, we aim to tug at the nostalgic heartstrings of every dedicated Zelda fan, trying to offer you the same tried and true feeling that only retro games can provide, but with the magic of a new and modern experience, characterized by a splendid setting in 100% pixel art, topdown style, which will keep you attached to the screen until the end of this exciting adventure crafted in a rigorously-period 16-bit style. Fight for the future of Haylis' kingdom! Learn the art of survival! Unravel the mysteries of the past! Best of all, in addition to keeping on a classic ARPG style, we will introduce new features like little life simulation touch to the game. Development: For 2 years now, we have dedicated ourselves with lots of passion to this project, giving the bottom of our heart and savings to the cause, without hesitation, to be able to transmit joy to the nostalgic people that like us want to relive the same emotions. Now the game is almost complete, but with your help, we can do better! We can finally see the finish line, with all the programming, the main story, and the overworld practically finished! Give us a hand to create the most magical and addicting 16-bit game of recent times!!! Together we can do better! To support & follow us: Features: Travel across a giant open world on foot or horseback! Engage in real-time combat Push, climb, jump, swim, sail! There are many options to engage with environments Learn how to show jumping with the horses, and how to use numerous types of weapons and items! Crawl through unforgiving dungeons, each with their challenges and boss. Upgrade weapons, items, horses, and much more... Collect, mine, fish, hunt, catch, alchemize and craft unique items, from common food to potions with silly effects, from crafting materials to catching fish and bees. Buy and sell items to engage with the story Farm and create a closer bond with nature Experience taxing lateral-thinking puzzles in a variety of mini-games and side quests Become a true hero as you gain new items and abilities! Journey on an enormous map, from your tiny village to the very top of a castle on a cloud, making stops in various cities and islands reached by sailing. Experience a day/night cycle (combined with dynamic weather) that will make for a truly immersive experience. Buy houses, that can also be furnished, decorated, and later expanded. Gallery:
  17. Starmage11

    Perceiving Shapes

    Features: - Fully Voiced Dialogues - Immersive Horror Atmosphere Credits:
  18. Hi!! My name is Denise AKA Dahlia Wilder, and I'm a freelance artist for hire, currently looking for long term commercial projects to work on. My forte is on Visual Novel/RPG sprites and character design. I am fluent in English, Spanish, and French. I communicate via Skype, Discord, or Email. I am comfortable with mostly everything, but will not draw: -Mecha -NSFW PAID WORK ONLY If interested, please feel free to either drop me a note or contact me by e-mail, at denise.tow91@gmail.com. PRICES SAMPLES
  19. LewdQuest is a semi rhythm-based photography RPG that enables the player to live the dream of becoming a professional erotic photographer after quitting their boring 9-to-5 soulless job. Meet new models, do photoshoots, improve your equipment, get the girls to like you, and see how your reputation goes to the top (and her clothes to the floor). The story is divided in four chapters; Chapter I. The Amateur Creep. Chapter II. Please, Senpai, Notice me Chapter III. Fame comes with a Price Chapter IV. I must build my own dream During the game you'll explore different areas of the city, to find new models and photo-shoot spots. Some of the more relevant available locations are: The Maid Plaza (maids) BDSM Alley (shibari, gag balls, submissive and dominatrix) Shibari University (shibari, rope bunny) Underground Brothel (sluts kink) Nudist Bitch Beach (micro-bikini, tangs, swimsuits) Lost Lovers Forest (exhibitionism) Main Avenue (the Nudist Parade) Trailer: https://www.newgrounds.com/portal/view/769191 Platform: NSFW PC / SFW Nintendo Switch Price point: Free for Patreon backers / TBA on other platforms. Story-driven gameplay. Easy rhythm mini-games. Exploration and side-quests. Unlockable models photos. City over-world (Persona games map style) Upgradeable photography gear. Kink/fetish oriented content (full list of kinks under development) Models specifically for each type of kinky stereotype (maid, oppai, sugar mommy, slut, etc.) Photo-shoots focused on fetish (feet, light BDSM, lingerie, exhibitionism, oral fixation, etc.) Over 20 different models to meet! I'm working full time on bringing this game to completion. I got help from a few awesome friends, but the Demo (this version in Itch.io) is still kind of unstable. If you want to contact me about comments and doubts you might have please do so at gagz9k@gmail.com ! The planned release date is set to mid December 2020, early 2021! |
  20. zankokunoyami

    Dies Irae: Phantatiom Elements

    SYNOPSIS: PLOT: HEROES: VILLAINS: SCREENSHOTS: FEATURES: TEAM: Lead Writer: Jeremiah Caudle Lead Eventer: Jeremiah Caudle Lead Programmer: Frank Nieuland Lead Artist: M. Beatriz García Lead Spriter: Low (Robert Pinero) Lead Battler Artist: Low (Robert Pinero) Lead GUI Designers: M. Beatriz Garcia / Lazcht Lead Music Composer: Jamaal 'KeyJay' Ephriam RECRUITMENT: We are looking for help in any way that someone might want to provide it. If you are interested in helping this project succeed, give me a shout! Especially if you are a programmer. My lead programmer has been quite busy recently and it has held me up from making any real progress. So even if its more simple things, any help at all in the programming area would greatly help drive this project forward! For more info, follow us on facebook! https://www.facebook.com/diesiraegame/
  21. Psychronic

    Star Shift - 0.63

    The year is 2357. Humans have explored the stars and colonized many worlds under the authority of the Earth Systems Alliance (ESA), a government controlled by powerful interstellar organizations. An alliance in name only, it is in reality, a brutal empire. The Earth Systems Alliance (ESA) is embroiled in a civil war with a faction known as the Novus Federation. They are made up of former ESA colonists, corporations and military personnel who oppose Alliance rule and actively undermine ESA activities. Both sides have committed war crimes on civilian populations. This has destabilized the balance of power in the region, creating chaos. FEATURES: - Tactical Battle System (Fleet/Army battles) - Over 100 playable characters - Epic Space Opera Storyline - Branching story arcs - Over 100 hours of Gameplay - Base/Empire building - Active Time Battle System - Multiple side-quests/short stories - Starship and human combat - Class/Job System with trainable skills - Amazing soundtrack from various independent artists Star Shift on Steam: https://store.steampowered.com/app/1072840/Star_Shift/ Itch.IO: https://psychronic.itch.io Website: http://psychronic.com Discord: https://discord.gg/TjQ5dBg Patreon: https://www.patreon.com/psychronic Facebook: https://www.facebook.com/psychronicgames/ Youtube: https://www.youtube.com/channel/UC4pkhNirMTaVLy0gEaPulXQ VIDEO EXAMPLES:
  22. SYNOPSIS Odicia follows the journey of a fire mage named Eyala Troy, as she and her comrades set out on a dangerous quest to bring an end to the Kingdom of Valhara’s corrupt crusade to cleanse the world of mysterious mystical beings known as Scions. Created by illustrators Oliver Hamlin and Cameron Lee, Odicia at its heart is a love letter to the classic JRPGs, shonen manga, and various other cartoons and video games that have inspired their imaginations since childhood. Through retro-inspired visuals, music, and gameplay, Odicia immerses players in a nostalgic experience that evokes the feeling of playing an RPG classic on the consoles of old. FEATURES Original Visual Assets No default or premade RTP! Custom made, retro-inspired sprites, tilesets and animations. Engaging Exploration Travel through a variety of dungeons that encourage player exploration. Utilize each character’s unique Field Abilities to solve puzzles and discover secrets! On-screen Enemy Encounters No random encounters while exploring dungeons! Engage enemies through direct contact. Ambush enemy units by approaching from behind. Turn-based Combat System Use a character’s Rage and Will to unleash skills, magic, and fury upon the enemy! You decide which abilities each character takes into battle. Fun and Diverse Characters Recruit nine permanent playable party members, each with their own unique set of skills and magic. Original Music Soundtrack and sound effects composed by Lil Kevo 303. SCREENSHOTS DEMO LINKS
  23. Starcaller is a new Fantasy/sci-fi RPG adventure game focused on story and exploration. Browser based demo.. no downloads needed. All original pixel art and music score, and the rtp sound fx are being worked on as we speak to replace the default assets. We wanted to take a slightly different approach to retro RPG gaming. Exploration is split between side scrolling (for overworld exploration) and top down(for Dungeons and other instances). IT is set in the same universe as a previous release called Myrkvidr. Most of the graphical elements are done with Parallax layers as opposed to tilesets. The purpose of this early Demo is to gather feedback for improving the game going forward. please check it out and we hope you enjoy it! Play the demo here
  24. SYNOPSYS TRAILER DOWNLOAD LINK SCREENSHOTS CHARACTERS
  25. pacheco96

    Lords of the City

    Lords of the City is an RPG adventure, comedy and a little bit of drama type of game, inspired by Paper Mario and Earthbound, using a fun and engaging combat system where timing is key! _____________ STORY _____________ A story about tragedy, comedy, drama and... A mustache? Our story begins in Terra,a planet located in the Cookies N ’Cream galaxy, where thousands of years ago, a demon swept through many towns, until four wise men of light destroyed him, leaving only a part of himself that was... A mustache. Hundreds of years later, with the new technology arriving, new cities were built, one of them was Diputs City, built near where that fight happened years ago. One day, Anthony, a 19-year-old man, for unknown reasons, was exploring in the ruins of an island near the city, in search for that demon's mustache. By endangering his life and deciphering various riddles, he finally found the mustache and by mere act of fun, he decided to put it on. What he didn't know, is that the mustache still had a huge power of the demon and it took control of his body! And Anthony became ... Antonio. He started doing small evil things at home, such as not washing the dishes or hiding the remote control, but little by little, his evil was growing, to the point where it bothered our new "heroes," Luke, Mark, David and John. He assaulted the Donut shop where Luke wanted to go buy one and took all of them, he stole Mark a video game, a robot in which David worked for years and to John ... Well, he didn't took anything from him, but because of mere destiny, he joined those who would be his new friends, on a mission to put an end to the chaos of Antonio by assembling... The Holy Razor. _____________ CHARACTERS _____________ LUKE - 21 YEARS OLD ❏ Relentless but not so brilliant ❏ Packs a punch ❏ Kind of a bully ❏ Selfish ❏ Carefree ❏ Had 5 girlfriends, only 1 was official Luke was kicked out from his parents’ house in Prosperity Sub at the age of 18 because of his carefree attitude. He now lives in Debris Suburb, a place where all the lower class live. MARK - 20 YEARS OLD ❏ Gamer ❏ Freak ❏ Uses lots of video game logic ❏ Never kissed a girl ❏ Has a crush in a female video game character Mark lives with his mother Helga, in the Prosperity Suburb of Diputs City, the place where the rich people live. He is not very interested in friendships other than the people found in online games and he spends almost every day in his house's basement, playing video games or commenting on forums. His mother is waiting for the day when Mark does something with his life to finally being able to live alone and bring more men to the house to party with them. DAVID - 22 YEARS OLD ❏ Smart ❏ Sociable ❏ Analytical ❏ Perfectionist ❏ Nagger ❏ Arrogant David is an exchange student, he lives alone in an apartment in the Nature Suburb, where the middle class live. About to graduate as a mechatronics engineer, for his professional project he designed an incredible robotic weapon, which was later on taken by Antonio one week before having to present it. JOHN - 20 YEARS OLD ❏ Shy ❏ Coward ❏ Loyal ❏ Good friend once he trusts ❏ Emotional ❏ Low self-esteem John never met his true parents, he lives in a forest that is next to Diputs City, with 2 witches. They told that his parents abandoned him in the forest and that they decided to take him home and adopt him, but John has highly doubts about this story because they were always mean to him, always making him feel like he was worth nothing. Since then, he has always try to discover his real past. _____________ FEATURES _____________ -A fun and exciting 8-12 hours adventure from start to end! -Sidequests that are literally out of this world! -A combat inspired by Paper Mario with a twist! -Four great developed characters! -Some dramatic scenes! -Comic book styled graphics! -A mustache! -Explore a suspicious school, fight in a "boxing ring", join(NOT) a sect, escape from a crazy rich guy who wants to murder you all, kick some gangsta, and more! _____________ BEAUTIFUL SCREENS _____________ _____________ VIDEO _____________ DEMO NOW AVAILABLE! Hi! A new demo has been released! The ultimate demo! Fixes lots of gameplay issues, and lots of improvements as well! See by yourself! https://mega.nz/#!FlJHzCJS!MYAN06OHxGRndQItkGsN8yAnabvdnzWdxZuRFELkU8I TBD: 2020 Copyright © 2020 _____________ Follow on: https://twitter.com/lordsofthecity https://www.facebook.com/lordsofthecity/ https://www.instagram.com/playlordsofthecity/
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