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Found 355 results

  1. Starmage11

    Tall Tales of Fall

    Features: - Fast-paced ATB battle system. - Choose among four characters to start the game and perceive the story with. - Delve into an atmosphere of mystery and wonder. - Immersive and atmospheric places and dungeons. - Secret boss fights and many more! Credits: Graphics: Jason Perry whtdragon hian Moghunter Pentagon Buddy KucingBudhug Naramura Derex Hiddenone DEGICA Enterbrain, Inc. Cooltext.com Music: Richard, John S. ayato sound create tobi (http://karugamo.tk/) YouFulca/Wingless Seraph Bitter Sweet Entertainment, Inc. DEGICA Enterbrain, Inc. Plugins: Yanfly Moghunter SumRndmDde Fallen Angel Olivia Terrax DEGICA Enterbrain, Inc.
  2. Norpoleon

    OTHER Team JethKo - Knee Deep

    Team JethKo - Knee Deep is a detective adventure with role-playing elements & turn-based combat. What started as a small project turned into a huge thing that took almost a year of work. [: In this game I put ideas into action that have accompanied me since my teenage years & have now become reality. Graphics (apart from facesets & backgrounds), music & story are made by me again. In this concoction I celebrate the cartoons & the music of the 90s & Americana. I also wanted to promote the Artbreeder website with the backgrounds & facesets. [; The focus of this thing is on humor & very far-fetched puzzles. [: I hope you enjoy the game. Inspiration: Sam & Max, The Tick, Duckman, Hotline Miami 2. Grunge, Funk Metal, Nu Metal, Rave, Hip Hop, Jungle. Jethro is fed up. He doesn't want to interview more D-celebrities for this smear sheet, for which he is hired as a writer. He's after a big story again. Then he hears of mysterious murders of young women plaguing Chillcottin City. It's high time he reunited with his old pal Aoko to stir up the underworld of Chillcottins & the tech company that runs the place. Chillcottin City is located where New England & the majestic Sequoia forests meet the Rocky Mountains, the Great Plains & the Bayous. The city is ruled almost dictatorially by a tech mogul, Robert E. Ternel, who even has ambitions to be crowned the new mayor. Robert E. Ternel's corporation dominates the entire urban economy with its cybernetic & genetic engineering products. The nebulous religious fanatic Mr. Person Man is also said to be in cahoots with him. Characters: Jethro Adimari, 33, is a passionate journalist & a failure. His wife Michelle loves him, although he is self-pitying and generally not the brightest. His wife doesn't like the fact that he spends so much time with Aoko when he's feeling adventurous again. He adores his red Isetta "Richthofen". Aoko Kitamoto, 27, is an unemployed justice fighter waiting to use violence against the good-for-nothing again. She loves video games, pop culture, being out of work & violence. And many more quirky Chillcottin originals! The villains: No Clip Norman, Grimace, Moon Logic, Weird Rado Karadzic, Ant Ass Andy, and others. * Approximately 4 hours of hard-hitting puzzle action with challenging battles!! * Limited save options!! * Humor!! * Things to find but also to miss!! * High score will be shown to you at the end of this thing!! * Hand drawn stuff!! * Backgrounds were cobbled together using state-of-the-art AI technology!! * Totally wacky characters!! * A Lovestory?? Sound track: Here is the link to the OST: The soundtrack on YouTube!! <<<<<<<<<<<<<<<<<<<<<<<<<< Here is the link to the itch.io page for free download: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> DOWNLOAD AT ITCH.IO The game contains language & themes that some may find inappropriate. Nothing in this thing is meant to be malicious or hurt anyone. Have fun puzzling. *: "When you look into the nostalgia long enough, the nostalgia will look back at you!"
  3. JiniyaC

    SQUIRMUNITY

    Squirmunity is a game where you're a Cube. But you're not just any Cube, your mission is to SQUIRT yousrelf into this SQUIRMUNITY - NOT in an adult way but in a fun-loving geometric object way! There's plenty to explore in the demo, and the developer carefully designed each little mechanic of the game to be player unfriendly as possible, whilst simultaneously being directly driven by the Holy Spirit! Epileptics will be slain. “Because the poor are plundered and the needy groan, I will now arise,” says the Lord. “I will protect them from those who malign them.” And the words of the Lord are flawless, like silver purified in a crucible, like gold refined seven times. You, Lord, will keep the needy safe and will protect us forever from the wicked, who freely strut about when what is vile is honored by the human race. https://squirmunity.com We have a demo!
  4. An ability drawing about this: How to make this system? Please. ( I know if it are stats raw, I can use picture to show it. So, it need variety after considering gear bonus... Briefly speaking, they are dynamically variety. )
  5. You just inherited a house in the middle of Nowhere. You have nothing to do. Just to sleep... But every time you sleep, a new guest knocks on your door. One hundred events to be triggered, each night a 1% chance to trigger an individual one. You need to survive, find the way out, and uncover the hidden secrets. https://ostrangerquota.itch.io/wist-will-i-survive-tonight Gameplay: https://www.youtube.com/watch?v=A_dC8A7o5Ss
  6. Xolze

    Shoka

    SYNOPSIS Shoka is specifically designed to make sure YOU WON'T WIN. Kinda reminiscent of those "Kaizo" games e.g. Emerald Kaizo and Kaizo Mario. The mechanics are pretty simple to understand, anyone who've played any RPG Maker game should know the game's control but just in case there's people who have never heard of RPG Maker reading this forums, the controls are as follows: Z - SELECT X - CANCEL ARROW KEYS - NAVIGATION This game is nigh impossible because even if you over-level yourself, there will still be some bosses that can destroy you if you make a wrong move, and if you screw up too much, you might have to restart the entire game since save points are very limited. Discounting the bosses, some random encounters can catch you off-guard and send you to the game over screen! Apart from that, there's not much to worry about, this game isn't confusing at all, everything is pretty linear and laid out with some hidden items here and there, all you need to do is not lose. I will not be delving into anything pertaining to this game here like it's character or plot, except for the opening sequence, which is an average person coincidentally stumbling across a gateway. I understand that dropping some spoilers about the lore and gameplay is good for hooking in potential players, but Shoka is best played completely blind as the feeling of playing through a game for the first time without any outside knowledge is truly sacred. Hell, even the images I posted below are completely meaningless without any context. You might argue this defeats the purpose of using "Inline spoiler" but let's be real here, our instinctual curiosity will lead us to clicking on the spoiler tag so it never had a purpose to begin with. If you want to know more about the game, you can watch this trailer and read the wall of text in the comment section. There are spoilers but I kept it pretty minimal, nothing about the lore or major events. And if you STILL have any questions that you want to ask before or after playing Shoka, you can contact me directly via my discord server, as my DMs are always open. The community is pretty friendly too, albeit chaotic most of the time. IMAGES AND SCREENSHOTS DOWNLOAD LINKS https://gamejolt.com/games/Shoka/621091 https://xolze-telos.itch.io/shoka
  7. Starmage11

    Esper Unleashed

    Hello everyone! This is my submission to the 6th Annual Driftwood Gaming Game Jam "Build Your Own Game Jam"! I picked the themes "Purple" and "Survival" for this entry. https://itch.io/jam/build-your-own-game-jam/rate/980407 The game had the honor of having 7th place for the overall ratings of the jam. Story: Screenshots: Download: Features: - Fast-paced turn-based battles - Immersive Sci-fi setting - Short and gameplay focused
  8. TheRamenGirl

    rpg maker xp side doors XP Animated Side Doors

    I was looking for side doors and i didn't find any, so i made them. Here they are, free to use. Find Them Here and for VX ACE. Opening Preview: They are in both left and right sides. With and Without Shadows. RPG Maker XP - XP Animated Side Doors.rar
  9. AceOfAces_Mod

    Immortal Sins

    Genre: RPG Average Demo Time: 6 hours+ (depends on play style) Latest Stable version: D0.40 (0.40.0-20220415) Download from GameJolt, from itch.io or from the Windows Store (Windows 10 Version 1607+ only mirror) Story Step into the shoes of Maria, a noble girl on a distant island who was exiled for a murder she never committed. Now away from her mother and her little sister, she and Elena, a trainee Dragon slayer, will travel across cities and kingdoms to uncover the truth and seek redemption. However, what she finds may be the key to change the entire world... Screenshots:
  10. OVERVIEW Foxblade Fable is a fantasy adventure inspired by late 90s anime and JRPGS, and is in particular inspired by 2D PS1 & Saturn games. The game follows the adventure of Leigh Ravengale and his friends as they travel to a variety of locations to destroy the Binding Stones that summon and control monsters plaguing the kingdom. PLOT SUMMARY CHARACTERS COMBAT SOUNDTRACK DEMO VIDEOS (WIP) Credit For the most part, I am a solo developer on this project. I've thus far been handling all the scripting, UI design, mapping, concept art, portrait art, writing, game design, composing, sound design, etc. That said, the vast majority of the tileset art was done by [at] StR_Lite on Twitter. They're incredibly talented and I'm extremely grateful for the help! I will be updating this thread as I work on the game, looking forward to sharing more progress with you!
  11. The anti-authority indie horror RPG that your parents don't want you to play. PLAY THE DEMO (STEAM) Features: Exciting story: know the effects that are causing Malachai and the rest of "bad sons" who were born that day in 1979... 16-bit graphics with a unique nuance in the use of the color palette. Enjoy the thrill of escape, run and hide where the authority can't see you. Feel the tension: the enemy could attack you again at any time. Explore varied maps: from the coastal town of Derrigtown to the holy mountains where Malachai leads the revolutionaries. Collect the emblems of friendship given by the rebels. Discover the easter eggs. Black mood: children are people and not monkeys, so they can not be treated like pets. Story: Tom: You're out on a trip and you haven't even bothered to look at the fuel gauge in your car. Now what are you going to do, in the middle of the maze of corn crops. The wind is blowing hard, bringing to you the cry of a man named Malachai, whom some Derrigtown residents say is the devil in disguise. The foul breath of the enemy is coming to you now, but who are the good guys and who are the bad guys, you ask, doesn't Malachai just want to experience a different mode of existence? Screens:
  12. Jonath4nC

    Resource Request Ideas

    Hello (it's been such a good while since I've been here and always great to come back). I'm wondering if any of you have ideas of what assets people want or need for their projects and games? Perhaps it might be better to ask what do YOU want or need for your own project? That is tilesets sprites and items etc. Like are there any extra assets that you feel are missing from the base set and feel it would be nice to have? Or just any assets that you would like to see that maybe you haven't found anywhere before?
  13. SomaelCK

    MARGO - On the Brink

    Kodots Games & Eureka Presents MARGO - On the Brink MARGO - On the Brink (Working Title) is a surreal adventure/RPG with a traditional turn-based combat. You play as a nameless girl with no recollection of the past trapped inside the depth of the crumbling realities called the "The Brink". You must guide her in her quest to find what has been lost and restore the shattered world. It will not be an easy journey as the hostile entities called "The Watchers" are patrolling the ground. Draw strength from the benevolent entities called the "Whispers" to stand up against the Watchers and climb your way up to escape the broken world. The Game MARGO is developed as an adventure RPG with a slow-paced deliberate combat-system that requires no grinding. The game features no random encounter. The enemy placement is fixed and they will not respawn after being defeated. Inspired by the table-top board games/card games, MARGO combat is slow-paced and each and every action must be taken deliberately to survive. This unique battle system is custom-made and we are currently developing it from the ground up. (Still a long way to go:kaodes:) The Characters Screenshots Team SomaelCK HaruAkira Edgeklinge Many thanks for reading through this thread. Would appreciate hearing your thoughts! Credits
  14. DIVINE LEGACY SYNOPSIS FEATURES TRAILERS IMAGES/SCREENSHOTS DOWNLOAD LINK
  15. Kids With Knives is a simple-yet-elegant turn-based RPG taking inspiration from early-2010's creepypasta RPG Maker games. It's not really a horror game, but it incorporates spooky elements. It mostly makes use of stock assets and is fairly low-budget to replicate the homegrown amateurish aesthetic, with the emphasis on the story and gameplay. The game takes place within a single small town and its surrounding areas, which nevertheless constitute a surprisingly expansive, open, and explorable world with many secrets to find. Development is still in progress, but we are expecting to release a playable demo sometime in early 2022! No jumpscares, but content warning for animated blood and violent imagery and descriptions. You and your mom have just moved to the small Minnesota town of Pineshade in search of a new lease on life. For you, this means a new school, new friends, and an unfamiliar environment. Despite being a bit lonely at first, the lush wilderness around the town is ripe for indulging your drive for exploration, and soon you manage to make some friends whom you can drag along on your adventures. But as you begin to notice strange occurrences around the town, and unexplained disappearances are reported, the three of you soon realize the town holds a dark secret: numerous malevolent cryptids and monsters of folklore and urban legend, collectively known as Unfound. The grown-ups don't believe you when you tell them of the supernatural forces at work, and you can't simply let them destroy Pineshade Town... so you and your friends resolve yourselves to stopping the Unfound menace and their mysterious leader. The Player: An adventurous, strong-willed kid who lives alone with their mom, having recently moved to Pineshade Town from the city. The pragmatic Rogue of the group, they can get down and dirty in a fight, with stunning sucker-punches, handfuls of sand, and sneaky hit-and-run attacks all on the table. There is a certain untapped potential in them that could potentially lead to moveset diversification down the line... They carry a pocketknife. Luke: An introverted and somewhat cowardly boy who is nevertheless committed to helping his friends out of a jam. He is a genius tinkerer, able to build all kinds of gadgets to assist his friends in the war against the Unfound. Functionally the Mage of the group, he builds his expansive Tech skill arsenal not through leveling up but through crafting Tech Weapons. He carries a Swiss Army knife. Kiera: A very strange girl who seems to have her head in the clouds most of the time. Reclusive and socially-awkward, but still eager to make friends, she also seems to have a connection with the Unfound that has yet to be discovered. Kiera is the Warrior of the group, savagely attacking and maiming enemies with bloodthirsty abandon. She carries a kitchen knife. Shauna: A classmate of the Player, she is cheerful and studious, but tends to keep to herself. As things escalate, though, it starts to seem like she may have more of a stake in the fight than was previously thought... Shauna plays a support role to the main trio, providing situation reports and offering sidequests that can reward you with additional skills. Maria: The Player's mom. A dedicated parent through-and-through, Maria welcomes the Player's friends as if they were her own kids, giving the trio someone they can always turn to. Frank: Luke's dad, and Pineshade Town's trusted mechanic. Frank is a rough and hardened type who isn't afraid to get his hands dirty, and he tries his best to be supportive despite not always understanding everything. Mysterious Figure: This sinister being appeared in Pineshade Forest just before the Unfound began to make themselves known. What secrets are they hiding? Featuring art by: AmityAsphodel LunarProjections CrazyCrab vanzuhn Hiddenone Johan86 Avery And more in the future!
  16. Okay... It's way past time for me to step out of the shadows and officially announce my game project. So... Ahem... Let me introduce you all to: Are you bored? I know I am! And when fairies get bored we tend to get mischievous! So why not join me (Kayzee) for a trip to fairyland where we can play all day! Who knows maybe some other fairies and fairy-like critters will join us! Of course we will probably be playing rough, but it's all in good fun, honest! Yes you will probably die over and over, but don't worry we can bring you back again! Explore all kinds of places! Find all sorts of fun items to play with! Each time you try the places you explore and the things you find will be a little bit different! Can you make it to the end? I wanna see you try! Download the demo/beta here! Not convinced? Maybe some more screen shots will help: Credits: Phew~! Is that enough?
  17. LIVENEL - Nocturnal Skyrift Latest version : v1.32 +FEATURES+ +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+
  18. Norpoleon

    OTHER Swans In The Wallow

    SWANS IN THE WALLOW "Swans in the Wallow" is a retro-horror-mystery-adventure-game with RPG elements in insane 16 colors!! Almost everything in this game I made myself: graphics, music, engine. In classic adventure style you move through rooms, choose actions and solve puzzles. This gameplay is loosened up by turn-based RPG combat encounters. The game is packed with deep nostalgia for ancient text-adventure classics, subcultural references & love for mindf*** plots. Story: Somewhere in East Germany: You wake up in your vacation home after a two-day blackout. But where is your husband Erik? Nobody has noticed or knows how to help you further. Neither the local metalhead savages, nor this ominous religious community that has sealed itself off from the outside world on an old farm for years. You can't get rid of the suspicion that there are dark influences at work here: is it the local satanists, the ooze from the surrounding swamp or is it the nameless cult? Will the residents finally break their silence or will the "spirits" of nature lead you into your husband's arms once again? Summary: Genre: Adventure, RPG Topic: mystery, horror Language: English Duration: ca. 2 hours Features: Limited resources, few save points, go for the high score (!) Inspiration: Das Drachental, The Wind, Faith, Alone In The Dark, Resident Evil 7, Hidetaka Miyazaki, H. P. Lovecraft, Beherit, Taake, Neurosis, Leslie Gore, my bae (Ruby) Music: For the music I chose a mixture of Dark Ambient, Black Metal, Drum & Bass & Electro. Here is the link for the OST of "Swans in the Wallow": The Swans OST Screens: Download link: !!!!!!!!!! Here is the link to my ONEDRIVE!!!!!!!!!! SWANS IN THE WALLOW VERSION 1.51 Thanks to my darling who always supports me. (My high score is 35 btw) ENJOY THE TERROR! 0:
  19. I realize that there are some people who have taken an interest in Game Audio, but don't know where to begin. I thought it would be a good idea to create a tutorial that walks a person through basic steps to creating an RPG Battle Theme. If you are interested please click the link below.
  20. Credits: I hope I could wake your interest and you like what you see I really appreciate any support I can get to make this game a reality! Please consider supporting me on Patreon and get special rewards! KIAS
  21. Now, I'll admit I'm not the biggest fan of jrpgs but this is what the engine excels at, so it's not like I never thought about making one ever. My gripes however always stood with how to make battle encounters interesting on a base level, how to intrigue the player with some neat mechanics. For example, I like how in Etrian Odyssey you can 'bind' an enemy's body parts to disable specific skills, giving you even a slight advantage or how shadows in Persona 4 can get overwhelmed by your party if you attack their weakspot. I always wondered though, how much is “too much“? Would something like changing the classic "weak to fire" or "weak to thunder" be too weird? For example, in a test project I made, I shifted the attention to weapons and created a main triangle of sorts: Slashing Weapons, Crushing Weapons and Piercing Weapons (fire emblem does something similar I believe?) The weakness chart being: Slash>Crush>Pierce>Slash. Some weapons of course being slight hybrids or not being affected, like a mage's staff. Weapons like lances or bows are good at mid/long range attacks, so they do slightly more damage to backrow enemies, while other weapons like swords and axes have their attack lowered. Magic in this case has no specific damage bonus on enemies, who is weak to magic is weak to magic who is weak to physical is weak to physical. The only real difference being some enemies being weak to specific states applied by the elements (some weapons have their own states too, like 'bleeding' for swords/knives). Also states affect one another, an enemy that was hit by water has a chance of remaining drenched for a few turns, making electric attacks stronger but fire will instead dry their body or have a chance of cauterizing bleeding wounds, and so on. But like I said, is something like this too much? Does it sound tedious or boring?
  22. TALES OF ÁGARIS SYNOPSIS Rumors have speculated on the possibility of a frightening creature emerging. Indeed, may religious texts had spoken of the demon's arrival, and some rumors were based on such prophecies. However, the efforts of Lars, among the elite soldiers of King Grimfur's army, has helped to make the emergence a grim reality. Meanwhile, the efforts of three soldiers work for world peace. They had established themselves in Ágaris, and other portions of the world. One of their stated tasks to to revive Rion. King Grimfur has a secret confidence for Rion to become in composition of the ever-grown armies of darkness. With the fate of the world hanging in the balance, it is up to you, intrepid heroes, to defeat evil! CONNECTION This game is a prequel to Heroes of Time, set 1000 years before the events of said game. The events here would approximate the "Middle Ages" of the game-world. IMAGES/SCREENSHOTS SECTION B: CHARACTERS Elliot The main soldier of Agaris. Focused on his goals, determined and self-confident. The only one who suffers from the interference of time in the future, having flashes in some parts of the game. His hometown is Zahul, where his mother currently lives. Louis Elliot's colleague and friend. Insightful, sarcastic and unique boy. The wizard of the group, with his arsenal of white and black spells. Born in Ágaris, where he still lives. Kary A centered elf, just like Elliot. A legitimate archer, down to earth and determined. She has a slight crush on Elliot. An adventurer who is called to replace Lars among the king's soldiers Lars Ex-soldier of the king (position of Elliot and co.), However when he became a high-class soldier he decided to deceive royalty to achieve his goal, which is to resurrect gorgos from the depths of hell. Gorgos An extremely powerful being, which is in his "eternal" rest in the depths of hell .... for now .... Rion Former prince of Aqala, he lived in times of war and was killed by a dragon inside a cave. However, the game gives you the opportunity to relive it. It is optional, but very important depending on your choices in the game. SECTION : STORYLINE/PLOT Like was said. This game occurs at the year 1130. And "Heroes of Time" will occurs in the same world, but in the future, in 2130. May we have interferences from the past? Who knows Credits DOWNLOAD LINK
  23. The Legend Of The Sacred Talisman is an ARPG game created as a tribute to the classic Nintendo 90's action-adventure games, with a focus on The Legend of Zelda that has enchanted audiences for generations, along with us. With a gigantic world to explore, real-time combat, new mechanics to learn, dozens of quests to fulfill, and an intricate and captivating story with a light touch of irony addressed to only real gamers, we aim to tug at the nostalgic heartstrings of every dedicated Zelda fan, trying to offer you the same tried and true feeling that only retro games can provide, but with the magic of a new and modern experience, characterized by a splendid setting in 100% pixel art, topdown style, which will keep you attached to the screen until the end of this exciting adventure crafted in a rigorously-period 16-bit style. Fight for the future of Haylis' kingdom! Learn the art of survival! Unravel the mysteries of the past! Best of all, in addition to keeping on a classic ARPG style, we will introduce new features like little life simulation touch to the game. Development: For 2 years now, we have dedicated ourselves with lots of passion to this project, giving the bottom of our heart and savings to the cause, without hesitation, to be able to transmit joy to the nostalgic people that like us want to relive the same emotions. Now the game is almost complete, but with your help, we can do better! We can finally see the finish line, with all the programming, the main story, and the overworld practically finished! Give us a hand to create the most magical and addicting 16-bit game of recent times!!! Together we can do better! To support & follow us: Features: Travel across a giant open world on foot or horseback! Engage in real-time combat Push, climb, jump, swim, sail! There are many options to engage with environments Learn how to show jumping with the horses, and how to use numerous types of weapons and items! Crawl through unforgiving dungeons, each with their challenges and boss. Upgrade weapons, items, horses, and much more... Collect, mine, fish, hunt, catch, alchemize and craft unique items, from common food to potions with silly effects, from crafting materials to catching fish and bees. Buy and sell items to engage with the story Farm and create a closer bond with nature Experience taxing lateral-thinking puzzles in a variety of mini-games and side quests Become a true hero as you gain new items and abilities! Journey on an enormous map, from your tiny village to the very top of a castle on a cloud, making stops in various cities and islands reached by sailing. Experience a day/night cycle (combined with dynamic weather) that will make for a truly immersive experience. Buy houses, that can also be furnished, decorated, and later expanded. Gallery:
  24. Starmage11

    Perceiving Shapes

    Features: - Fully Voiced Dialogues - Immersive Horror Atmosphere Credits:
  25. Hi!! My name is Denise AKA Dahlia Wilder, and I'm a freelance artist for hire, currently looking for long term commercial projects to work on. My forte is on Visual Novel/RPG sprites and character design. I am fluent in English, Spanish, and French. I communicate via Skype, Discord, or Email. I am comfortable with mostly everything, but will not draw: -Mecha -NSFW PAID WORK ONLY If interested, please feel free to either drop me a note or contact me by e-mail, at denise.tow91@gmail.com. PRICES SAMPLES
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