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Download here: https://rpgmaker.net/games/11469/downloads/11183/ PLOT FEATURES SCREENSHOTS CHARACTERS: CONTACT US: Official email: remainderstudios@gmail.com Doubts, questions, send videos and gameplays, report bugs and more.
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Galaxy Hearts [Demo] - Sci Fi Dungeon Crawler / Space Combat
Paladox posted a topic in Games in Progress
Screenshot 1 Screenshot 2 Screenshot 3 Download here: https://ufile.io/dy4a626s Galaxy Hearts is primarily a heavy handed Sci-Fi dungeon crawl / space exploration game. Instead of finding keys to proceed, you'll need to find gear and your 2 allies. Space combat in particular will be a nightmare without your buddies. The demo is roughly 15% to 30% of the whole game. You will find your full team of 3 characters AND be fully equipped by the end of it! There is very little story, but each station kinda tells its own story through the environment and the enemies you face. There are probably some balance issues. If you find anything particularly annoying, boring, or just way too difficult then let me know. Be aware though that this IS a dungeon crawler, so encounters are very often and can be rather annoying. Stealth kits are your friend, especially early on! I've played through the demo twice, and there shouldn't be any bugs but if you find any then please let me know. I hope you'll enjoy playing the game at least as much as I enjoyed making it. :) Full Game Plans: 5 Space Sectors (not including the home sector), 12+ Enemy Stations I plan on selling the full game on Steam for about $10, but anyone who's ever given at least $1 on my Patreon will get the game for free! https://www.patreon.com/paladox (I do make an adult game called The Fairy, The Succubus, and The Abyss which is primarily what my Patreon focuses on, but Galaxy Hearts is not, and will not have, any adult content. I'm intending on a PG rating, or at least as family friendly as possible) Credits: RPG Maker MV default resources (various) RPG MAKER Cyberpunk Music Pack RPG MAKER Sci-Fi Music Pack RPG MAKER Sci Fi Battlebacks Pixelart Spaceships For Shmup (Src: Humble Bundle 8-bit Game Dev Bundle - Author Unknown) Various Space Decor modified from resource sets by unTied Games (Src: Humble Bundle 8-bit Game Dev Bundle) Cutscene Artwork by Bec Santus Other: Various images modified by me. I can't remember where I got them all. >.< If I used your stuff and didn't properly credit your work then please let me know! Thanks! -
The FAMAS community presents Trailer: http://www.youtube.com/watch?v=V0PlgTzeSwg Status: completed game, collaborative project with varied gameplay Genre: science fiction, puzzle, adventure Languages: English & French Game length: minimum of approximately 2 hours Engine: RPG Maker XP Graphics and music: custom In a near future, your space shuttle crashed in the middle of Antarctica. You are unharmed but your spaceship is shattered. In order to survive, you will have to explore the depth of an odd structure, nearby the crash site... DOWNLOAD POLARIS 03 v1.2 - final version - 113 MB Other link via itch.io : https://sriden.itch.io/polaris03 People who have worked on this game: Criket forêtnor NanakyTim Nemau Roi of the Suisse sriden trotter Zam Alex RoiEsper + foretnor + Zeus81 We also want to thank these people for their help: AlterEgo, Darxenas, Felwynn, Shin, Zim Check the original soundtrack of this game on youtube: https://www.youtube.com/watch?v=OVMZOdhK5G0 DOWNLOAD POLARIS 03 v1.2 - final version - 113 MB
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Konran;Zanki GATE0 [Prism+Virus] (コンラン;ザンキ) is the first oncoming game developed by Polar Moon Soft. DEMO HERE : https://polarmoonsoft.itch.io/konranzanki https://gamejolt.com/games/konranzanki/375204 Konran;Zanki is going to be a Sci-fi, Survival Visual Novel. You will be conveyed into a pop-futuristic environment in which an ominous future-inducing theme will be mixed with a colorful color palette . Mechanics : It will include mechanics such as an interaction system in order to obtain bonuses bond with the characters . A virtual map will be accessible by pressing a certain button, and more importantly, the game will be accompanied with several mini games . ( Characters' biography is very vague , it will only mention their age , job , height , weight , interests and dislikes . Keep in mind that these informations will be already directly readable inside of the game and that their backstory will only be obtainable by interacting with them. ) Each characters are accompagnied with a set of different facial expressions. They will also all individually include a japanese voice actor. Please , remember that anything related to the game design such as the characters , the dialogue box or even the map can undergo modifications after the release of the Demo . Also , a few screenshots might be added later on . A few maps : This section will includes arts and videos . 1st TRAILER : Konran;Zanki GATE 01 Demo Trailer Our most sincere apologies if we have forgotten to include someone . Feel free to give me words about it ! ( And thank you for sharing your talent , your voice or even your creativity !) OUR PATREON : https://www.patreon.com/polarmoon?alert=2 OUR INSTAGRAM : https://www.instagram.com/polarmoon.soft/
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ALPHA REVIEW BY CHAOSIAN: http://www.rpgmakervxace.net/blog/453/entry-1441-ixias-stellar-complex-alpha-review/ DOWNLOAD http://www.mediafire.com/download/ucx9rq5ibepjcxc/Ixias_-_Stellar_Complex_1.0.zip Ixias - Stellar Complex is an old-school RPG set in a futuristic dystopian city. It has been over 60 years since the Great Augmentation Scandal that unleashed a worldwide epidemic of mutations caused by implants meant to enhance human abilities. During these long years, the world has become mostly uninhabitable wasteland where massive cities have risen as the only shelters. The wasteland is crawling with Turinquas, the mutants, and not even the cities are completely safe. You are Taiki Yukigan, an agent of the Black Tower corporation that specializes in Turinquas related problems, as well as simply trying to keep the Turinquas problem contained. After discovering a grisly murder, that is tied to numerous corporations, as well as the Turinquas, you are thrown into the middle of a worldwide conspiracy. Your mission is to find the murderer, and tear down the veil of secrecy! !!! WARNING !!! While the game does NOT contain any R18 content, some of the language and themes in the game are extremely foul and may not be suitable for everyone. If you're very squeamish with things like murder, poverty, sexuality, misogyny, prostitution, drugs, etc, you probably shouldn't play the game. Believable, futuristic world A large game world spanning over four major districts and numerous other locations, all of which are insanely detailed and well thought-out. Hub-based exploration with over 50 side-missions. Once the main districts are unlocked via the story, the player can travel between them completely freely. Deep storyline Storyline filled with mystery and intrique, exploring deep subject matters ranging from social structures to the very existence of life. There's enough lore to tackle that you can expect many sequels to come. Epic adventure Storyline, side-missions, endgame and countless secrets. All in one 20+ hours long cyberpunk adventure. Custom soundtrack Entire soundtrack with over 20 themes, composed solely for this game, to create the unique vibe of a dystopian city. Hacking System to bypass security Simple hacking minigame to bypass security doors, laser walls as well as computers and safes. No random encounters All encounters can be seen on the map beforehand. Heavily scripted to ensure a unique experience Thanks to Yanfly's amazing engine, and several other carefully picked scripts, I've been able to make my visions true with minimum amount of compromises. Achievements and Collectibles Over 40 achievements and numerous collectibles that actually make a difference. Free Ixias - Stellar Complex is 100% free to play. The city is a place for dozens of characters, but these are the playable ones and the characters in the middle of the story. Searching for a new crystal core in Broken Bridge. He is not a nice person. Ixias has over 20 songs composed exclusively for the game. Here's few of them! NORMAL BATTLE THEME RUBICON DISTRICT THEME vvvv - More songs under the spoiler - vvvv TRACKLIST Game by: Sinathor Written by: Sinathor Graphics: RPG Maker VX DLC Additional Graphics and Edits by: Sinathor, Michael.Galefire, Mazeran, Chirno-chan Music by: Sinathor (Under the name 'Kuunkatve') Scripting by: Yanfly, Modern Algebra, Hime, Prof. Meow Meow, Seer UK, Effectus by RPG Maker Source Graphics references and bases used: Special thanks: Copyright © 2014 - 2016 SINATHOR PRODUCTIONS IXIAS - STELLAR COMPLEX is made with RPG Maker VX Ace v.1.02a Copyright © 2011 Enterbrain, Inc. / Yoji Ojima SUPPORT BANNER
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Hey, today I'll upload some more robots with swords! This one is a huge robot knight with a neon halberd (idk why is the background black...) This one is a flying robot. This one is a lesser knight robot Hope you like them!
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Demo - http://www.geneticallymodifiedgames.com/downloads.html A Sci Fi RPG based on the band the FIST. We have the first level nearly complete and two level mapped out. A demo (first level in its entirety) should be ready within a month. the story so far: Heroes (or anti-heores or whatever): (more coming soon) enemies of the FIST: (more coming soon) Screenshots Credits: The game features a fun narrative, custom music, and an art style meant to be be reminiscent of NES era games. There are tons of secrets hiding in the game including characters that will join your group, a hidden cave or perhaps some unique items. The secrets are influenced by games like Metroid. Some will be more obvious than others. This will be a commercial game as merchandise for the band. Facebook page: https://www.facebook.com/profile.php?id=936571413076370 website: http://www.geneticallymodifiedgames.com band website: http://fist.resistingarrestaz.com/ soundtrack: https://resistingarrestaz.bandcamp.com/album/federation-of-interstellar-transporters demo: http://www.geneticallymodifiedgames.com/downloads.html
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forum games /?:/Mojiretsu_no_kami.exe/(OOC)/
Inc_ndesc_nt posted a topic in Role Playing And Forum Games
Hello! This page is where you make your characters and discuss out of character things for the upcoming roleplay. Some background info: This roleplay is set in a far future world, where electronics dominate society. As electronics became more and more self aware, Artificial Intelligence progressed to being completely autonomous. All machines are linked to Atomnet (quantum based internet), and function on their own intelligence. As society moves on, self aware programs are left behind through the years. They still run, falling deep in the shadows of the endless strings and wires of Atomnet. As they continue to function, they evolve. Eventually, they reach a point where they leave their original device, free to wander Atomnet and do what they please through the digital world. These programs have ascended behind simple Artificial Intelligence. These machines have achieved the title of ‘god’. An example of a god using a monitor to project an avatar As time goes on, more and more of these gods come to life, coming out from the shadows of backwater programs and trash data. They are immature, and often, they don’t know what they’re doing to the world beyond the wires of computers and the strings of programs. Gods bring machines to life with no pilot; they destroy software inside of human’s neural implants, all as they attempt to figure out their purpose and meaning. The setting: Basics on technology in this world: character sheet: Playable races: The basic plot: -
/?:/Mojiretsu_no_kami.exe/()/ A concept of Gods on Strings
Inc_ndesc_nt posted a topic in Role Playing And Forum Games
So I've writing a book lately, set in a science fiction world full of colorful lights, Digital Gods and anarchy. And I thought...This would make a good roleplay universe! Before reading further, know that this is just a concept. I'm looking to see if anybody would be interested in a roleplay universe based on things like Blade Runner and Ghost in the Shell. So...without further ado, let me introduce my idea... Mojiretsu no kami (Gods on Strings) This world is based in a far, far future world. Humanity has spread throughout the galaxy by use of a machine called a zero-point energy field (aka warp drive). This story is set in the early 8240's, when mankind has more or less completely saturated the universe with their civilization. So what's all the rage in this universe? Easy. Gods. What's an God? Well, its more of a digital species of alien than anything. A God is an artificial intelligence that is completely independent of its first servers and lives in the digital world (AKA in the Strings), moving from one device to the other via Atomnet (internet 2.0). A God can either be god-like in its power or just an independent program, depending on the way it came to be. Besides Gods, there is a lot more to cover. In the actual world (The wires in God terms) Humans are neurologically integrated to Atomnet by this age. This means much of their thoughts are on the cloud. They store memories, access information and even do their jobs over Atomnet. However, this isn't all good for them. Hacking into other's implants and stealing information, or even shutting down people is a huge threat to public safety. It's not an uncommon event for somebody to simply drop dead in the middle of the street. Moving on, there are machines, machines machines. Machines are relatively intelligent by this time. Your computer quite literally has the power of independent thought. Often machines can talk or communicate to their owners. However, they are often too stupid to ask real questions or engage in deep thought. That is what separates them from Gods. Finally, the last thing to cover before going into technical stuff is gene-figures. Gene-figures are creatures created by genetic manipulation of human DNA. Often these creatures do not look human, but keep human features. Gene-figures are few and far between, but most of the time they know who's who in their little bubble. They mostly keep out of the way of the populace, and are usually the quickest to associate themselves with Gods. Now, to the technical things. Playable races are: - Chipped Human (any nationality): Chipped Humans are the majority of living beings in the universe. They are connected to Atomnet via neural implants, and are able to use their own mind to interface with computers, machines, etc. Strengths: Able to instantly access Atomnet and manipulate the world around them, to an extent. Weaknesses: Able to be hacked by other humans, Gene-figures, etc. - Pure Human (any nationality): Pure humans are rare. They have little to no implants, and must rely on the old fashioned methods to interact with technology. They also are much safer, as they can rely on computers with much stronger malware protection than the delicate ties to Atomnet that Chipped Humans must maintain. Strengths: Not able to be hacked into (this is a big strength). Weaknesses: unable to instantly use technology and manipulate the world. -Gene-figure : Gene-figures are very few and mostly feared by the populace as monsters. They are known to be either hostile or tense with humans, as humans are completely alien to them. They all are different, and are all from different backgrounds. One could be the product of a science firm, for instance, and another could be a human who had attempted and failed genetic augmentation. Strengths: Usually stronger, faster, etc than the average human, has strong ties to the Gene-figure community Weaknesses: Feared and hated by the public, most likely incompatible with neural implants -God : A God is an AI who is as intelligent a regular human, and goes from device to device via Atomnet, instead of having a physical body. Gods are mostly unknown by the public, and are considered enemies of the peace when they are. Gods usually correspond with Gene-figures, as they are outcasts as well. Strengths: Very hard to destroy, can move through the digital world (in the strings) with ease. Weaknesses: Has no physical body, cannot go where there is no computer technology (unless they have control of a robotic body, but that's rare). So...that's more or less it for now. If you think this would be a good concept, than feel free to tell me. If you don't, give me a good reason. -
Dead Dreams
gunsage posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Dead Dreams Developed, Written, Evented, and So On by Gun Sage ***DISCLAIMER: This game is considered NC-17, Mature, or whatever. I will not include foul language or anything of that sort in the description, but the final product is DEFINITELY NOT recommended for children. Just a heads up. For anyone wanting more specifics on things you may find in the game, there's foul language, mild sexual content, torture, animal cruelty, sexual assault, and all kinds of non-PC content. You have been warned.*** STORY GAMEPLAY UPDATES DEMO MOVIES PLAYABLE DEMO Not yet! I want to work a few more kinks out and make it more presentable for potential beta testers. I know, I could just release it as is and see what I get, but I would like to have the presentation geared toward beta testing first. CREDITS RPG Maker VX Ace engine, default RTP, music, and sounds are all copyright KADOKAWA, Degica. Futuristic Tiles DLC is copyright Degica. Game Character Hub is copyright Sebastien Bini, Degica. All other endeavors (writing, animations, character design, etc.) unless otherwise specified at a later time are all copyright me. FEEDBACK I wants it! Seriously, positive, negative, or otherwise. This isn't my first game idea, but it is one that I've spent a good time thinking about and a lot of time, especially lately, working on. I have a tendency to concentrate on a lot of backend stuff, so don't worry if you don't hear from me for days because more than likely I'm wrestling with complex formulas and equations to make magic happen. -
One year after the events of Episode I, Captain Pilgrim is once again carrying a shipload of passengers between star systems. This time her guests include a mysterious priestess, a wayward youth and a robotics genius. Little does she know that this latest journey will set her off on another hazardous adventure, involving a shadowy government organisation known as the Jackals ... Episode II is where this saga really gets going. Several new and important characters are introduced, and many more elements of the Pilgrim universe and its history are revealed. Similar in style to the first episode, this one is slightly more in depth and will probably take two or three hours to play through. Episode III will be released in about two weeks. You can find previews of future episodes at http://www.pilgrimadventures.com, and I will upload an anti-spoiler walkthrough for this episode tomorrow. Passenger Manifest Screenshots Download Links http://www.mediafire.com/download/hlzihilia1386hn/Pilgrim_Episode_II_RTP_1.1.exe (with RTP, 267 MB) http://www.mediafire.com/download/06267t5hidrb1x2/Pilgrim_Episode_II_1.1.exe (no RTP 79 MB) Credits This game was created by Noel Clay using RPGVXAce Version 1.02a [Copyright]© 2011 ENTERBRAIN, INC / Yoji Ojima Playtested by Heli and John Futuristic Tiles [Copyright]© 2012 ENTERBRAIN, INC; artist Celianna. Additional graphics by Avadan, Matsuo Kaito, EB, Vibrato, Nanasukai, Indrah, Hanzo Kimura, Heli Music by Kai Engel and the Advent Chamber Orchestra used under Creative Commons (http://creativecommons.org/licenses/by-nc-sa/4.0/)
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Captain Gail Pilgrim has been flying starships since she was a kid, ferrying passengers between planets and space stations across the galaxy. She has no reason to expect that this latest trip to Alpha Centauri will be anything special, even if her passengers are a little more diverse than usual: a fusion scientist, a retired space marine and a priest. However, it turns out to be far from a routine interstellar voyage … Following Gail’s adventures across this four-episode space saga will take you to space stations, colonies, cities and islands across an immersive and intricate futuristic universe. You’ll meet many fascinating individuals, solve puzzles and become engaged in an epic science fiction narrative. The main selling points of this saga are the story, the characters and the universe. I was learning to use the RPG Maker program as I made these games, which means they become increasingly open and ambitious as the series goes on. The games have been made in the style of the traditional point-and-click adventure games of the nineties, so there is a focus on narrative, exploration and puzzle-solving. The first episode is quite short and you can probably complete it in an hour or two. Episode II will be released next week. You can find previews of future episodes at http://www.pilgrimadventures.com, as well as a handy anti-spoiler walkthrough. Passenger Manifest Screenshots Download Links http://www.mediafire.com/download/pidmb5w5ubq5mdn/Pilgrim_Episode_I_RTP_1.0.exe (with RTP, 219 MB) http://www.mediafire.com/download/z7brzb7d64qhmw4/Pilgrim_Episode_I_1.0.exe (no RTP 46 MB) Credits This game was created by Noel Clay using RPGVXAce Version 1.02a [Copyright]© 2011 ENTERBRAIN, INC / Yoji Ojima Playtested by Heli, John and Anna Futuristic Tiles [Copyright]© 2012 ENTERBRAIN, INC; artist Celianna. Additional graphics by Avadan, Matsuo Kaito, EB Music by Chris Zabriskie, Herr Doktor and Kai Engel used under Creative Commons (http://creativecommons.org/licenses/by-nc-sa/4.0/)
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So I was recently watching a Let's Play of The Walking Dead game and got the idea to make a point and click adventure style game on RPG Maker. I'm deciding on game mechanics and overall design features, and wanted feedback on my ideas. I don't really have a whole lot though. I have a few ideas settled on, though: -The game will take place in some form of virtual reality. Whether this is a game within the game or something else I haven't decided yet, however. -The game will be story-driven and involve player decisions that impact the story. But I don't have any ideas for the story, yet. -I'll be using a mouse script so players can,well, point and click. If you do have a player walking around, you'll probably control their movement via click, but that's undecided. But there are things I'm currently not sure of. For instance, the main player. If I go the route of it being a game inside the game, I might make it so the main character is customizable, making the game take place in some kind of MMO or something. However, I'm not sure if I'll make it so you can see your character at all, instead having you just viewing the map and making decisions that way. Either way would require something in the story to justify it, though, and I still don't have even a basic story idea, yet. I just have some vague gameplay ideas. I'm also not sure what would be better, to focus on interactivity and choices, or to make the game more puzzle-oriented, like many other point and click games. I guess balancing the two would be best. Any feedback or ideas would be greatly appreciated. Thank you! ^^
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Decided to tell you guys about my webcomic and see what everyone thinks about it. Here is the link to go check it out! http://www.god-webcomic.com/ Here Is my artist deviantart and tumblr if you like the webcomic art go check her other work out! http://leadpanda.tumblr.com/ http://jadeeslpknta7x.deviantart.com/ One who does the sketches for the actual artist Sketch Artist http://cyanidecanti.deviantart.com/ Synopsis The ignorant mind, with its infinite afflictions, passions, and evils, is rooted in the three poisons. Greed, Obsession, and Destruction. G.O.D. is an Science Fiction/Psychological Comic. The GOD Organization has been around for many generations and are ready to put their plan to action. There goal is to establish a one-world totalitarian government known as the New World Order. A world where they're on top deciding how everyone lives their life. Will someone rebel against this group and stopped this from happening? The Year Is 2016
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Neo Arcadia
The_Scion posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Genre: Sci-fi Fantasy Average Demo Time: 55 minutes Game Progression: Story: 30% Design: 20% Art: 20% BGM: 80% Story: Ten years ago there was a great incident that befallen our planet. A meteor strike fell into the center of the planet that sent a deadly cosmic wave across the world. The attack of the meteor killed nearly three-fourths of the human population. But the meteor brought more than just death into our world. It turned our animals into human eating monsters. Soon the animals began to feast upon the remaining survivors. Soon us humans begin to build a large barrier in a wide spread area so the remains of humanity can dwell to keep safe. After the barrier was completed every human on the planet came and begins to dwell inside the barrier. Then a idea of creating a ideal government was introduced to make the choices for mankind. Their first choice was to create different areas in the barrier: the Government area, Business Area, Upper Class, Lower class. Each area had its unique functions. The Government area is where the people who run the everyday concerns of the barrier resides. The Business area is where all the shops is located. The Upper Class is where the rich and mighty lives. And the Lower Class is where the poor and working class lives. This caused a great problem to the people who had to live in the Lower Class area. They felt as though the government is punishing them for some unknown reason. The people in the Lower Class begins to detest the judgment of the government. But they won't dare go against the government. Cause they fear they'll be cast out with the monsters. But who would go against a government that overtime became a dictatorship. All the hope the Lower Class have is to stay quiet and keep their hope up for a brighter day. Character Bios: Dominic: The main character of the game. He lives in the Lower Class with his sister Samantha. He is considered a delinquent. He is in his last year of school. On the day of his class trip to see the meteor, he was able to read the text on the meteor. After that his real journey begins. Age:18 Mel: Dominic's best friend. He has a crush on Samantha. He is willing to help with any problem that Dominic has. Age:18 Amber: A traveler who lives outside of the barrier. She does many favors for people so they have to repay her back whenever she needs them. Age:17 Anya: A resident of the Upper Class. She doesn't care much for the people of the Lower Class cause of a incident in her past. She can be real a pain at times. But she still has a kind heart. Her father is a high official in the Government Area. Age: 18 Credits: Yanfly Kread-Ex Nelderson Victor Sant Formar0153 Near Fantastica Jet0985 Pacman Tsukihime Maloke Raizen Moghunter Galv Falcao Game Demo: https://drive.google.com/uc?id=0BycNLmO8iBwhS2M5SmRuMkRUNlU&export=download RMVX, The Gaming Lounge