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Showing results for tags 'sfx'.
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composer [AUDIO] Christoph Jakob | VGM Composer & Sound Designer ~ Quirky, Retro, Melodic
DisOmikron posted a topic in Recruitment
Hey everyone! I am Christoph Jakob, a German composer most known for my work on the award-winning twin-stick roguelite Revita. I have also released several personal projects, ranging from 16-bit chiptune to all sorts of experimental music. I do not limit myself to one genre only. 2022 Showreel Discography / Portfolio Bandcamp: https://bit.ly/3NWrnqD SoundCloud: https://bit.ly/3avgzlV YouTube: https://bit.ly/3nT6Vwt Royalty-Free Music & Asset Packs Unity: https://bit.ly/39XGJg9 itch: https://bit.ly/3LKQtrn GameDevMarket: https://bit.ly/3LMuwZ3 pond5: https://www.pond5.com/artist/disomikron#1/2064 Contact Mail: DisOmikron@gmail.com Twitter: https://twitter.com/DisOmikronCJ -
Sci-Fi Weapon Sound Effects : New sound pack for games and animations
danys87 posted a topic in Audio
'Sci-Fi Weapon Sound Effects' is the latest release from Bluezone Corporation. With 127 sounds available in high resolution, this next-generation sound library offers innovative material for game developers, filmmakers, movie trailer editors, YouTubers and any independent creators looking to expand their arsenal. Indispensable for action scenes in futuristic worlds, including fantasy and cyberpunk themes, this state-of-the-art weapon sound pack will fit into any fictional universe. Technical specifications Editor : Bluezone SKU : BC0295 Delivery : Download link Download size : 313 MB Extracted size : 370 MB Format : WAV Resolution : 24 Bit / 96 kHz Channel : Stereo Total files : 172 Total sounds : 127 Metadata : No Track list : Yes Price : 14.95€ More information : Sci Fi Weapon Sound Effects-
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Hi! Free sound effects for game developers : The free sound packs that can be downloaded contain several hundred sounds, for a total of about 3 GB. All SFX are available for download and can be used in commercial projects. All sounds are in high resolution WAV format and come from professional sound libraries Don't forget to download the free 1GB sound pack available on the Bluezone Corporation homepage! Browse the free sounds list : Free sound effects for games
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audio [AUDIO] Sound Design / Music Production - Chirp Chirp Sounds
Chirp-Chirp Sou posted a topic in Recruitment
Hello there! I'm an independent sound designer / music producer who creates audio for games, animations, films and also works as a ghost producer. If you ever need anything audio-related (Music / Sound Design / Audio Integration / Adaptive Music / VO / Audio Editing etc) please feel free to message me. I would be happy to contribute! Demoreel : Website SoundCloud e-mail: contact@chirpchirpsounds.com These are some of my works: - Onward Internet (Sound Design & Music) - Brick Shot 2 (Sound Design) - Fast Track (Sound Design) - Wobblers (Music & Sound Design) - Magic Mountains (Sound Design) - Tower of Beauty (Music & Sound Design) - Tummy Slide (Sound Design) - M U R M U R ( Sound Design) chirp-chirp!- 14 replies
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Hello, I'm looking for someone that can help me with graphics, I will give credit. I need some scary city tilesets and zombie sprites, and if you want, a sprite for the player's character, Ransome NPC sprites will be appreciated too, and if you want, I would like a title screen background too, the name of the game is going to be "Area-Z". Thank you, and some creepy SFX and BGM could be nice too, thanks you all.
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Name: Hurt Sounds Version: 1.2 Author: Mr. Trivel Created: 2015-11-26 What does it do? Makes actors and enemies play a sound when they get hit. Screenshots: Nothing to show. How to use? Use following note tag in Actors or Enemies note fields: <Hurt: [sFX], [VOL], [PITCH]> [VOL] - Volume, by default 90 [PITCH] - Pitch, by default 100 E.g.: <Hurt:Siren, 90, 100> In case of multiple tags on same Enemy or Actor - random sound from them will be picked to play. Plugin: <Link: Github> How to download the Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for non-commercial projects. For commercial use contact Mr. Trivel.
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Name: Death Sounds Version: 1.0 Author: Mr. Trivel Created: 2016-01-19 What does it do? Makes actors and enemies play a sound when they die. Screenshots: Nothing to show. How to use? Use following note tag in Actors or Enemies note fields: <Death: [sFX], [VOL], [PITCH]> [VOL] - Volume [PITCH] - Pitch E.g.: <Death: Devil2, 70, 100> In case of multiple tags on same Enemy or Actor - random sound from them will be picked to play. Plugin: <Link: Github> How to download the Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As. Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for non-commercial projects. For commercial use contact Mr. Trivel.
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Hey all, I'm toying with the idea of making a sound effects DLC package. I've already got a collection of sounds that I've captured but I was wondering how many I would need before people would the DLC for $4.99. Is 25 sounds with 3+ variants each sound like enough, or should I go for more? Do you think people would buy a package like this? Currently I have: Knock Knock-Knock Metal on Metal strike Uncorking a bottle Furniture sliding Coughing Sleeping (I'm considering cutting this one)
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