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​Pathway: Desire+: Abstract: A wanderer has to find her way out of a cave. Genre: Fantasy, Dungeon crawler Average Play Time: 1:30 / 2 hours Game Progression: Finished! Story / Setting / Purpose: During Indie in a week V, I created what I thought would be a fun and simple dungeon crawler. Unfortunately, not enough playtesting led it to be too difficult and not very enjoyable at all. So I had to rebalance it. This rebalance has come out somewhat on the easy side, but I can live with that, maybe with some feedback, I can reach the exact balance. Alone and afraid Erika finds herself trapped in a mysterious cavern where inscrutable forces pull at her and danger lurks at every corner. Can you help her survive the hordes of monsters standing between her and the truth? Character Bios: Erika: Little is known of this wanderer, she's very confident on her own skills and more than a little naive, but she is determined to find the truth even if it costs her her life. Will her desire be enough carry her through this dark pathway? A pure melee character, Erika learns only one magical skill and a few support ones she's your tank and she can take the punishment as well as she can deal it. Valda: A traveling priestess Who has also found herself trapped in the cavern. Sarcastic and somewhat violent, she's still an steadfast ally. With few and far between offensive skills, despite her personality, Valda is mostly a support character. It falls on her shoulders to keep the team alive and healthy and she's well equipped for it. Faith: A mage and scholar from the Lyseria university, Faith unlike our two previous characters has been exploring the caves out of her own free will. Untrusting and with a sharp tongue Faith has some trouble fitting in your party; but her need for survival is stronger than her mistrust... for now. Taking advantage of elemental weaknesses (most enemies have them *wink, wink*) Faith is the most offensive minded character of the party, sadly she's sorely lacking in the defense department making her fall to enemy attacks and strong breezes alike. Be sure to keep her alive! Credits: Scripts: Yanfly Modern Algebra Tsukihime Fomar Craze Wavelength Redoo Great Red Spirit Music: Teknoaxe Evan King Rolemusic Windowskin: Retro Halloween tileset SFX: SubspaceAudio Graphics: Enterbrain Crazy_leen Lannea Zimmerman Nightblade Nirwanda Screenshots: Treasure chests, goblins... adventure! No time to pray when your life is in danger! This forest is not at the edge of the world. Features: - Character customization and many diverse skills to suit your playstyle - Mystery based plot - Custom graphics Download: Without RTP (45 mb): http://www.mediafire.com/file/oimnofunye41xm6/Pathway+-+Desire+1.2+NO+RTP.exe With RTP (231mb): http://www.mediafire.com/file/7vz2stscx2srgba/Pathway+-+Desire+1.2+RTP.exe Known Issues: If you are in the skill learn screen and switch party members with q or w, the new party member's skill menu will still feature the previous one's skillset Trying to learn anything will crash the game. Just move your cursor up or down to fix this. You can also nab for yourself the game graphics, here if you want: http://www.rpgmakercentral.com/topic/39560-pathway-desire-resources
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The Three Guardians (demo)
RicJFNas posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
The story is simple and straight forward, you control three characters, Aron, Alice and Vera, and they must go on a rescue mission the turns into bigger problem that they initially thought. More details on the profiles to come. Unlike traditional rpgs here you can’t buy items, you have to survive with what your given or find, you can’t as well change equipment asides from gems that you find or are given along the way. There are no Inns or rest areas (you recover completely automatically in certains parts of the game). The game in divided in six parts (Prologue, Chapter 1, 2, 3 4, nad Epilogue). You can save whenever you wish (expect during dialogues or battles). Some of the music is borrowed directly from rpg maker resources or other sources, but there are many that were made by me, using Mix Craft 6, which are: Norken Norken Boss battle Border Forest Border Forest Secret boss Grotte (not in demo) Ware House District (not in demo) Ware House District Battles (not in demo) Reuo (not in demo) Reuo battle\pub fight (not in demo) Reuo Forest battle\secret boss (not in demo) Hideout Boss battle (not in demo) Mountain battle (not in demo) Snow Mountain (not in demo) Final boss themes (not in demo) Part are rpg maker resources other part are my own which are: The main character sprites\battle sprites\dialogue boxes All enemy battle sprites Some tiles in Reuo, Reuo Forest, Mountain, Snow Mountain (areas not ine demo) All battle backdrops (either edited or original) Yanfly Galv's Pacman Moghunter Hime Khas This game is for most part complete, only a few balance adjustments needed, and before I decide to try to publish I would like an opinion of the demo (it’s the Prologue and Chapter1). Please be honest and constructive so that I can improve the game in the best direction (though some aspects I won’t change since they are an important aspect of the game). The demo will last about an hour or so depending on exploration. This's a simple Rpg that I made mostly for fun all by myself, so I apologize for any "errors" you might ( and most likely will find) along the way. https://www.dropbox.com/s/19eq1152k4mgl33/the%20three%20guardians%20(demo).exe?dl=0-
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