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Found 4 results

  1. Hi all, So there's a really cool script here that allows you to scale actor's and event's size. I want to see if I can give my game a depth perspective, so I'm wondering, is there a way to alter the actor's scale depending on his/her y axis along individual pixels (not by grid)? So the further up the actor is on the map, the smaller he/she gets and the lower the actor is, the larger he/she gets. Again, the script is found here - Aramis Sprite Zoom I was also thinking that the speed of the actor would appear slower the further away he/she is (take longer to get from one side to the other on the x axis), so I'm wondering if there is also a way to change the actor's speed according to their y axis as well? (I did notice though, when you did this through events, the animation is slower which is not what I want haha. So if the actor could be slower, but keep the same frame-rate?) Thanks!
  2. Hello everyone, About a year ago I have mentioned that I am in need of help and didn't know where to post, but since then I have solved a lot of the problems that I was facing. Now though, I still am facing a few problems though one in particular is still bugging me which I will now get into. During a few play tests I get a lot of them commenting on the scroll text speed being too fast, but it's already set to 1 as the lowest setting. I saw this thread and thought it would help, but the link Galv had provided is no longer accessible. This thread: http://www.rpgmakercentral.com/topic/14228-slow-down-speed-on-show-scrolling-text/ After this thread I pretty much searched everywhere and tried a couple of scripts that I could still get a hold of and even those don't quite work. Is there any way I can slow down the scroll text speed below 1? Also if this thread is posted on the wrong section please let me know.
  3. neilH1978

    Reward System

    Like in (Destiny of an Empire) How can I add a Rations System, where it goes down after each step per parties amount of Hp's? Is there any way you can make the boat, ship, or air ship faster? (sprinting)?? I want to make some quest in the game that you collect things and give them to the person and get a reward. First I am making a Rewards board with tons of quests on it. Then I would like to know how to select one and play it. Get the things then hand them in, collect the reward. Also make them repeatable. Ex: get 2 copper bars and 5 steel bars, hand in and they give you a choice to pick what you want. A Sword, 700 gold, or 350 Experience. How can I make a World of Warcraft type skills in the game. Herbal-ism and make potions?
  4. Im just wondering where can i change the default turn order formula for determining who attacks first during battles. I know its to do with agility, attack speed and a random number in a formula but where can i edit this formula? Any help is appreciated thanks everybody So i found this online def speed speed = subject.agi + rand(5 + subject.agi / 4) speed += item.speed if item speed += subject.atk_speed if attack? speed end Im gonna ctrl shift F to look for this on the default scripts and fiddle around with it to try and make some magic happen. Its not in a formula like the damage formula so i dont know if the damage formula variables apply or not? Going to post in script requests since i have discovered that this formula may only be edited Via script. Not like damage formulas in the skill tab of the database lol
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