Jump to content

Search the Community

Showing results for tags 'theo'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Central
    • Introductions & Farewells
    • Forum Announcements
    • Forum Feedback and Support
    • The Competition Zone
  • The Developer's Corner
    • Theory and Development
    • Recruitment
  • Game Development
    • Editor Support and Discussion
    • Programming
    • Tutorials
    • Workshop
  • Game Production
    • Games in Progress
    • Completed Games
    • Game Reviews
    • Archived Games -Projects that have been inactive for 12 months are stored here.
  • Resource Center
    • 2D Resources
    • 3D Models
    • RPG Maker
    • Audio
    • Resource Market
    • Developing Tools
  • Creative Area
    • Artwork Gallery
    • Music Room
    • Literature Library
    • Animation Theater
  • Off-topic
    • General Discussion
    • Role Playing And Forum Games

Blogs

  • Loki's Blog
  • Kirin's Blog
  • Cremno's Blog
  • Nelneo's Blog
  • silversatyr's Blog
  • Virtuous Blade Development Blog :: DISCONTINUED
  • Lone Barrel Works
  • Intrigue of the Crystals Development Blog
  • Princess Project
  • Endafy's Corner
  • Knightmare's Blog
  • The Septrian Voyager
  • Animated Battlers
  • Pikalyze's Apple Tree
  • Marshzd Film to RPG Blog
  • Guardian Spirits Status Blog
  • Shinsei Stuff
  • æ�±æ´‹ã‚¢ãƒˆãƒªã‚¨
  • Eve of Perception [RPGMakerMV] Devlog
  • Blood Boundary Development
  • Little Girl That Could dev blog
  • Alice - Human Sacrifice Blog
  • Brualrosian Empire
  • Bashar's Blog
  • Shin RPG Maker
  • ShinGamix's Ace.net Only Blog
  • UnDead Studios
  • tillypope's Blog
  • whitedahlia
  • Rusted Souls Project Blog
  • Somnium: Burning Ember Development Blog.
  • E. Rin's Blog
  • Mako Star's Blog
  • A Descent into the Maelström
  • Aarowaim's Blog
  • CubixPG's
  • Pokemon Planet Project
  • Uprising:The Blog
  • COOL TELOCH BLOG
  • Politics: The game project blog
  • MonDez's Custom Resources
  • BlueDragonGamers
  • CT Bolt's Blog
  • Cid Gaius' Blog
  • Cidiomar's Blog
  • monster311
  • Velvela Jade
  • Dark Horseman
  • Pocketmouse, Project: Blog
  • Looking for Artist
  • COVB Custom
  • Ravenith's Laboratory
  • The Ninth Life Gaming
  • Daniel Tom's Blog
  • Daniel Tom's Blog
  • Level 99
  • Blood Shadows Blog
  • PK8's Blog
  • It's Acezon
  • Saphire Action Battle System IV how do you make the player Die?!
  • jomarcenter gamer news blog
  • Random Designs~
  • Mini Game Ideas
  • A Mouthful Of Maus
  • Mundane's Blog
  • The Guardian's Wicked Cool Stuffs!
  • Script Request
  • Ultima - Virtuous
  • Deadwater's Blog
  • Alendalin RPG
  • Cait's Blog
  • Acer K Productions
  • Hyde's Development Journal
  • DWM2 Development Journal
  • ~Hikari No Uta~
  • => proceed to recycle bin
  • The8th's Journal
  • Face Emotions
  • Request on Tutorials Anyone?
  • estriole's Blog
  • NecromireGames Blog
  • Toheka's blog
  • Bluestar Blog
  • Upcoming Tutorials
  • Misadventures
  • Resource Blog
  • LunaWing118's Blog
  • My Game
  • A Masterpiece In Development
  • N.O.I.M.
  • Hey PL! (Passive Lion's Official VX Ace Blog)
  • RagingHobo's Blog
  • Arctic Fox's Blog
  • Yin's Blog
  • TDW's Blog
  • pxlgraphic- Official Blog
  • The Making of Zendir
  • Rowen's Blog: Okami project
  • Vintaisa:School magic
  • Elixia's Memoir Chamber
  • Progress Project
  • Realms of Eternity
  • Infernal Cauldron of Miscellany
  • The Making of Zendir 2
  • Hortator's Blog
  • Project Shotgun
  • kelchw2323's Blog
  • kelchw2323's Blog
  • Aesorian's Thingymajig
  • NewMarker's Blog
  • Dezz's Stuff!
  • Pixel Art
  • KilloZapit's Magical Fairyland
  • Zendir 1: The Director's Cut
  • Bá´€ssÒ“ire [â—£ â—¢]'s Blog
  • My sweet abyss
  • RuinLight's Blog
  • ohheart's Blog
  • Indy Star: Dev Log
  • Logic's Blog
  • Mark Juner
  • LunaWing118's Blog
  • The fall of equestria
  • chronicles of a gamer
  • Replication/Tutorials
  • King's & Heroes Dev Blog
  • Whistler Wolf's Blog
  • kaz's Blog
  • China Rgss Scripts
  • Draciarch Games' Blog
  • Modern's Goal
  • Z3R0's Blog
  • 7-continents worldwide travel
  • "The World After" in the Making.
  • DarthVollis' Blog
  • SMC Development Blog
  • ~Choco's Blog~
  • Thoughts
  • The Four Stones
  • The Zen
  • Maindric's Blog
  • icon's Unusual Ideas
  • kayden997 Gaming Moment
  • Jonnie's Blog!
  • RuinLight Blog
  • Wren's Blog
  • Axio Chronicles: Progress Report
  • Liphidain - The Record
  • Nightgazer Starlight's Blog
  • Thebigzumawinz's Blog
  • Orrgar's RPG Blog
  • SchnitzelLion's Blog/etc
  • SirBilly's Blog
  • The Guardian's "Project RPG"
  • Alufey's Blog
  • Zanara's Blog
  • Legend of Erthia - The Etheral Gate
  • Naruto RPG Blog
  • GreenSheepGo's Blog
  • siChainlinks' Blog
  • Haunted Robots Blog
  • A blog emerges.
  • HimeWorks
  • cHAOScythe's Blog
  • Aetra: The Blog
  • Soul of Sul
  • Tutorial Drafts
  • Tigerbite's Blog
  • I need a little help... (o.\\)
  • Project A
  • The Shadows of Splendor
  • Deej's Blog
  • From the studio...
  • Vos: Demon Eater
  • RuinLight's Blog
  • Project Pepé
  • Project: █████▌
  • LunaticZio's Blog
  • Vauge
  • ThunerzIX's Blog
  • Smokey's Blog
  • AlexanderK's Blog
  • Magic Warrior
  • VanillaCube's Blog
  • Eventing 101
  • wirt2650's Blog
  • Rabie's Vaccine
  • Ninja Wolf Blog
  • Grotaiche's Blog
  • Writing Competition
  • OtaEnt Studios
  • Totori's Blog
  • The Kokonut Tree
  • Universecoffee's Blog
  • Universecoffee's Blog
  • Judgement Journey : Develop Blog
  • OmegaDSX's Blog
  • CharmingDominion's Blog
  • Jay Heartay's Blog
  • Arfax Games Dev-Blog
  • Pandemonuim the game
  • Remains: Dream Paradise
  • Just Starting Out
  • dev[otion]
  • Taffer's Blog
  • Soft-Square's
  • OmegaDSX's Off site blog
  • Story Review
  • My Ideas
  • EVENavesT
  • Elementstormrpgteam's Blog
  • RavenTheOld's Blog
  • Unnamed Game Dev
  • The Arbitrators Series
  • Medicine Man
  • Laura Yeah Right's Blog
  • Stradar's Blog
  • Silvershore
  • Jonath4nC's Blog
  • xMikachux's Stuff
  • Cecillia's Blog
  • Liphidain Development Blog
  • Pixelated
  • animeforfun's Blog
  • Purogurama Project
  • Flora Development
  • animeforfun's Blog
  • anna trinh's Blog
  • DragonWing Studios Blog
  • Tangential
  • P3RR1N's Blog
  • Necromedes' Blog
  • Soul Attraction
  • Tsarmina's Ramblings
  • lastonealive111's Blog
  • privateer's Blog
  • Warhamme40k Extermination
  • Dead Island Reincarnate part 1 review
  • Murgianswordsman's Blog
  • Jungernaut's Status Updates
  • Dead island Reincarnate info
  • KevinFrost's Blog
  • The Ensnarer
  • InfectedChild's Blog
  • Cupcake293's Blog
  • Choco's Dev Blog
  • Something Witty
  • t h e j a y s t u d i o's Blog
  • Zeth-Almer's Blog
  • Blindga's Lounge
  • Yenok's Blog
  • Eroha Maximus Development Blog
  • General Douchebaggery
  • My RPG progress blog
  • Master of The Forge - Development Blog
  • Draaloff - a small artwork collection
  • Update Blog
  • Cazziuzz' Blog
  • Personal blog
  • Ramblings of a writer
  • Ocedic's Blog
  • Gump's Dev Blog
  • smashdaddy's Blog
  • Biwy's Scripts
  • Ooooh! A Blog!~
  • So yea...
  • Cakes Notebook
  • Questions about my game
  • Flaming Teddy Productions
  • JamTam Universe
  • Tales of Mysteania DEMO
  • Near Misses of the Mundane Sort
  • Patch game title WIP
  • Tales of Time
  • Is anyone willing to assist me?
  • EraYachi's ...*sigh*..."Blog"
  • Help and Advice Requested
  • Fallen Temple
  • QuizicalGin's Blog
  • Ace Academy in Action
  • Fairy, Fairy How Contrary
  • Post-apocalytpic Simulation
  • Tweaksource's Blog
  • McCrumple's Blog
  • Utopia Software
  • gaixareku's Blog
  • DH2 Productions' Blog
  • Palladinthug's Blog
  • magicmetal's life
  • AlliedG's Blog
  • JStewartMusic Blog
  • Attack on Diary
  • Jeff-Andonuts PLAYS SOME RPGMaker VX Ace GAMES!
  • The Thoughts of a Squirrel King
  • Kamalot_INC Presents
  • Crazy Lady with a Hammer!
  • Question About Damage Formulas
  • Wow, such blog!
  • Phantom Antiquary
  • My Game Days
  • ShadowSphere Entertainment
  • Quick Question with Victor's Battle System
  • OFFICAL HIREING LIST
  • UnDead Studios Archive
  • Big project, I need help
  • Welcome to Entropy
  • Tactical Game System
  • Under The Name Sanders
  • Otterlicious
  • ScottofNorth's RPG Journal
  • LukeRiley's Project:
  • DiaWulf here~
  • A Spark of Inspiration
  • Downwinds' Blog
  • Arctic Thunder Crunch
  • luwehazcu's Blog
  • Fake but real
  • Allusion's Blog
  • Preparing For Massive Crowdfunding
  • nicoleanderson's Blog
  • Light and the Dark, A Journal
  • Kuronekox's Blog
  • Tris Blog
  • Omniblacklight's Blog
  • Theolized Stuffs
  • Blood Heart Redemption Dev Blog
  • Sug's Blog
  • GameMaking Blogger TheAqib
  • An artist's scattered thoughts
  • CloudTheWolf's Blog
  • Malagar's RPG Dev Diary
  • PoorCollegeGuy's Blog
  • nanokan's Blog
  • Movie Review Blog
  • Minerva's Touhou Diary
  • GameCreations' Blog
  • insomnioid
  • Johnny's Corner
  • Rush2112's Blog
  • Cat`s and Lolipops
  • The Rock Music Blog
  • New Artwork!! :D
  • Wolf Engine
  • Ultim's Thoughts
  • NightWolf's Logo Hub
  • Arcane Blog
  • Lith's Corner
  • HTML & CSS Learning Diary
  • Freak's Games
  • ASOE - Asynchronous Online Engine
  • Dark Cloud RPG Maker Edition
  • Plague's Blurbs
  • An Errant Soul's Musings
  • Stellar Complex - Development Blog
  • Venya's Blog
  • Wish to the Stars development blog
  • A Writers Paradise
  • Project Aventice
  • Aljara~
  • Extreme edits
  • Concepts & Roughs
  • Hokobishu's Japanese Tea House
  • Yukijin's Storehouse
  • The Pantheon
  • Pixii Stix since 1986
  • The Manic Elf
  • Ramblin' Roccstar
  • Blogging and Things
  • Opal Starlight
  • Game Watch
  • Turt's Blog
  • minefan's development blog
  • Kotori-chan`s Review Adventures~
  • Vectra Productions
  • ~Diary of Wrath~
  • DMTK Stuffs
  • Ailuro's Blog
  • Omni Link's Blog
  • Scoosh's Blog
  • DavidFoxfire's Works in Progress
  • DJBailey on Sound, Life, Development
  • Tools of The Trade
  • Kaiso's Blog of ideas and art
  • ImAGirlUPerv's Blog
  • TimothyWhitcomb's Blog
  • Chaosian's Blog
  • Lex's Blog
  • Spooky Does Blog Stuff
  • @Monkeysnow55's Blog
  • Don't have a project title yet :x
  • TheCaliMack RPG (California Macky's Blog)
  • Point08's Blog
  • Emphasis Log
  • A World On Fire
  • Space game
  • Project Eden Dev Blog
  • Soul Eka
  • The Consensus' RMVX Ace Musings
  • Writer's Resource
  • Spectre's Freebies
  • Karsh's Developer Blog
  • AngelCou's Blog
  • Intelligent Debates/feelings/conversations
  • The scripting life of a big red dog
  • Realm of the Nine Palms
  • D'Art Blog
  • BHR development
  • Personal Blog
  • And A Random Blog Appears From The Shadows
  • [Project Log] Relic Hunter
  • LadyLemonGames' Diary
  • Takeo's Game Updates
  • Visual Novel Progress
  • Absolute Nonsense(The Good Kind XP)
  • My Precious Days
  • Wander Work Blog
  • upsidedownprtl's IGMC Blog
  • IGMC Entry
  • Joseph's Development Chatter
  • The Daily Apple
  • [Project Log] The Keeper of the Wards
  • Local Woman Creates Blog: Users React in a Rampage
  • JaiCrimson's Blog
  • Returning to RMVX
  • Vectra's Speeches
  • Monster's Den Blog
  • Firehawk Labs
  • gunsage's magical death metal unicorn apocalypse
  • LTN Games
  • EpicFILE Leisure Time
  • Personal Blog
  • Random Things
  • My small ideas
  • The Waffle of Gold! Development Blog!
  • Blithe's Bleh
  • Maki's Semi-Transparent Cube
  • thejaxinator's INAW3
  • ~Dia's Rant's, Comments, And Concerns of Today's World~
  • Development of Beyond the Dark
  • You walked into Shin's Room
  • Manga Gothic
  • My year with the dragon
  • Memoirs of a Space Traveler
  • The Bounty Hunters
  • Cookie ninja shares!
  • Balter's blog
  • Veryll Tavern
  • Random Postings
  • Devonair320's Blog
  • Green With It's Freedom-Land Field Guide
  • Thought-crime and Other Misdemeanours
  • Jaluna's Berry Bush
  • Character Showcase and Other Things
  • Khaos' Kavern
  • markA's Blog
  • Equestria
  • PixeLockeT Plays & Plugs
  • Jacklack3's Book Of Stuff
  • Paradox: The Dev Log
  • Scalvose: Demons and Dragons Progress Holder
  • KunLibertad's Blog
  • Development of STA-FDW
  • Decim Blog, and Other Things
  • Tales of the Clumsy Beginner
  • Shiggy's Lab of Randomness
  • Bunbunmaru News
  • Raymi's Blog
  • Shiggy's Blog
  • GameKirby's Blog
  • LewisDruid's Gaming Corner
  • Nirwanda's Corner
  • Jax's Game Log
  • ashm13's Blog
  • A Dog's Guide to Highwick
  • Jacob Mann's IIAW3
  • The Eddsworld Fangame(s?)
  • beh
  • As Time Takes Its Course
  • Tempest of Souls
  • Tochiko Island: Juju Talks to Herself (And Others)
  • Unfortunate Ideas
  • The Woodcutter's Daughter (dev corner)
  • Demon's Gate Progress Blog
  • Cleosetric's Journal
  • Cinder's Stuff
  • Project Iniquitous
  • Milton Monday Plays Something
  • Ac Games
  • Characters And Such
  • Gaming, Writing, and Music
  • GamePad DevBlog
  • CVincent's Blog
  • Cupid's Universe
  • The Lightsworn Devrambles
  • Tarq's Backlog
  • Iron Fortress
  • Chungsie's Dagger Thunder Poop
  • Straydog's Blog
  • DRC's Blog
  • The Book of Love: South Park Fanfiction
  • The Legend of Jerry Quiver: Dev Blog
  • Official Works
  • Cosmo's Development log and Process Anouncments
  • 9 Circles Casino & Hotel
  • The Hurst's Development... Thingy
  • Chibae's Blog
  • JesseO's Blog
  • Party Pals!
  • 'Lucid' Blog Thing I Think
  • Cryptic: Project Journal
  • Neryan's Bloggie >,<
  • Planned All Along
  • Planned All Along
  • Alphys Hedge's Blog
  • Nexus of Naoto
  • FluffexStudios' Blog
  • CAW Series
  • RGSS3 Rumbles
  • Journal of the Phoenix
  • Project Updates
  • Perang Cemen's Devil Boy Quest
  • Fleshport Development Blog
  • Amyrakunejo's Game Cabinet
  • Secret Project
  • "Crystal Crown" Devlog [RPG Maker MV]
  • Memory of the Fallen Leaves Demo 1.8 coming soon-ish
  • Delve into the Digital Embrace
  • Nira, the Experiment
  • Testing Blog
  • Loco's Loose Leaf Odyssey
  • CH2 - Afterword
  • Verdiløs Games
  • An it harm none do what ye will.
  • Eddsworld: Life After The End
  • Final Fantasy (Working Title)
  • Alva (not the skater)-A planet and world much like the one we know, or claim to...
  • The Freeman Gazette
  • Abby Freeman Makes A Game
  • Doin Stuff
  • My pointless thoughts
  • Loco's Odds and Ends

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Skype


Location


Interests

Found 9 results

  1. TheoAllen

    TSBS Dev Journal #4 Timed Bomb?

    Hello folks! Welcome to the 4th development journal of TSBS. Have you ever thought a state which acts like a bomb? Today I tested out Szyu Timed States with my battle system. I looked at his script and I like the structure. The state apply acts like a force action in eventing. The good news about that if you combined with mine, you could make your own "explosion" sequence since it's similar as use item. Here is the video I recorded So, how I set them up? First, I made two type of skills. The actual skill and the "dummy skill". Then, setup the state as well And for the last, The action sequence itself. "SelfBomb" => [ [], [:action, "Target Damage"], [:check_collapse], [:wait, 60], ], "AreaBomb" => [ [], [:action, "Target Damage"], [:check_collapse], [:wait, 15], [:change_target, 6], [:target_damage, 0.45], [:show_anim, 30], [:check_collapse], [:wait, 60], ], As you can see, for Area Bomb. At first it will damage self and then it changes the target to all allies except self. It deal damage to all allies with lesser damage value (45%). Just as you can see in the video. Since it acts like force action like I just said, you could define the "explosion" sequence as you want! Like... it will float and then explodes in the mid air, your choice, and your imagination --------------------------------------------------- On side note part. This day is my birth day indeed. And thank you very much to all of you who wish for my birthday! :3
  2. TheoAllen

    TSBS Dev Journal #3 Version 1.3c

    Welcome to the third development journal of TSBS. Well, I can't believe that I could fully focus on scripting back in past 3 days after hiatus for two weeks due to burned out. While I'm working on dual language system of my game, I also made some 'minor' updates for the next version of TSBS. There are : You're going to be able to execute common event during sequence. I believe it could be used for many things like displaying picture in easier way, tinting screen, or even choice in battle? no problem. Or displaying text before the cut-in graphics Display screen transition. Its mechanic is similar to the transition from map to battle. It was inspired from Journey Battle System I found in RPGMakerWeb One animation display. Area attack will only play one animation in the middle of targets. The animation position itself is depends on the target. Yes, it's dynamic! No more to screen animation See the video below for the complete footage Just wait until I update the script instruction as well, then the next version will be released together with the sample game. And I usually spend most of my time on doing the documentation ------------------------------------------------------------ Also on a side note. Big thanks to this music. It was really boost up my mood when I'm doing script Yeah, It's the music I used in my video
  3. TheoAllen

    TSBS Dev Journal #2 Casting Pose

    Hello folks! Welcome to my TSBS dev journal. In this entry I will write my thought about my TSBS development. It could be random thought, update log, or anything related with my TSBS. Today, I released a new script addon for TSBS. A Casting pose. What does it looks like? This one was inspired from Breath of Fire 4 and also Tankentai. When you have selected a command for actor, it will instantly changed to casting stance. It best used in default turn rules. See this video below Grab the script addon here : https://github.com/theoallen/TSBS/blob/master/Addons/Casting%20Pose%20(English).rb Don't forget to put it below Implementation part
  4. TheoAllen

    Dual Language?

    Hello folks. It's been a while since the last time I'm working on my game. This announcement may not so necessary. Today, I'm working on dual language system. Because some of people in my local communities tend to refuse to play my game due to the language. They don't understand English and wishes to play the Indonesian one. As many of you know, switching two different languages is nearly impossible due to the its structure of eventing. You need to redo all the event dialogues and it will really troublesome for a lazy person like me. Fortunately, I found a solution using my own external script. I have two different scripts to make this works. First script is RGSS3 Text Exporter. It exports all the text dialogues into csv file. And the name format of the name is "(map_id)-(event_id)-(page_index).csv" After exporting the entire game dialogues, then you could translate them. If you want to use my script, please remember that you need to make folder named "Texts" in your game folder. If you wonder how is the ToU, it's free even for commercial use. The second script I won't reveal so soon. But it's a reverse of the first script. Texts Importer script Basically, it will switch the game dialogues using the external text. How about the constant setting like Vocab? Fortunately, estriole has the solution for it. I use his constant changer and it really helps On site link : http://www.rpgmakervxace.net/topic/23634-eremidia-dungeon-skyward-temple-updated RMN page : http://rpgmaker.net/games/6366/ -------------------------------------------------------------------------------------------------------------- On a side note. I'm currently addicted to this music. I still put that musics for two weeks in my playlist and usually play it in loop
  5. Another development log. Yesterday was the final testing of my game to finding bugs and glitches. And now, it's time finalize my game. By scrapping unused stuffs like unused sprite resources, musics, unused database, and script backups. I managed to compress include RTP version to approximately 17mb. Not only because I scrapped stuffs, it was because some help from this cool site http://tinypng.com You know, the default RTP graphics was around 100mb. The animations took the most of the total size. By using tinypng, I compressed the default RTP Graphics to 30mb. However, you need to backup the original graphics. It because, if you want to edit the compressed image, anything will goes wrong since it lossy. My current to do list is to make sure I don't miss even a single thing. I have a plan to release it tomorrow or in next 2 days. Not sure though since I might be busy later
  6. TheoAllen

    TSBS - Slow Motion Effect

    Inspired from six pages feedback I got from my friend. He complaints that the battle flows of my game is somewhat too fast and he couldn't follow. Hence, I got the idea to add new feature for my battle system script. A slow motion effect! (it was named "stop motion" until I realized it was a wrong name). Take a look at this video It might be hard to notice. But if you look at it a little closer, you might notice that when Stella shot her cannon, the FPS is slightly dropped. This feature soon included in upcoming update list in TSBS version 1.3b
  7. TheoAllen

    AED final phase developing

    After taking a break around 2 weeks due to RL things, I began to continue this project which contains the latest version of my TSBS (Version 1.3b). It will contains a few additional features and bugfixes as well. Since most of my local friends community reported some bugs and requested some additional little features. The latest version will be released together with this sample game. Luckily, I haven't release this sample game so soon. It's because whenever I played my own game, I usually found new bugs and bugs mainly comes from my TSBS. I think most of battle system scripts should have at least one sample game rather than just a simple demo. It's mainly because as a developer, you must have a crazy idea that comes on your mind. By making actual project, it's a proof that battle system could be used to make a complete game without fail. Just a humble opinion though, I'm aware that making a game really takes a great effort. For now, I already tested out my game many times and I hope I won't miss a single thing. It's time to replace those placeholder resources with better resources. I have a plan to release the game around this month. Stay tune In Site topic : http://www.rpgmakervxace.net/topic/23634-eremidia-dungeon-skyward-temple RMN : http://rpgmaker.net/games/6366/
  8. At first, I wanted to make a complete PDF which tells all about my battle system script. Since it's my masterpiece, I always wanted to make a complete documentation. But, yesterday, I found a github wiki and got addicted to write on it. It's pretty neat to write tutorials and documentations. Then I finally decided to use that place to store my battle system documentations and tutorials. You could take a look at this link https://github.com/theoallen/TSBS/wiki And for the in site post http://www.rpgmakervxace.net/topic/23477-theolized-sideview-battle-system-english-translation-avalaible/ It's not complete yet. But I'm sure I will add more articles once I got a chance and idea. I always wanted that mine will be popupar as previously made battle system scripts. =w=
  9. TheoAllen

    midi Theo's Midis Free for Use

    I was once used to be a composer before. Perhaps some of you have been listen on my pieces. Since I actually have made the similar topic/thread on my blog, RRR, and also RMW. I'm going to spread more, so I made this topic in this community. For your information, I made these around 2009 - 2011. Theo-Ambient01 - Nebula Cloud / Star Fortress ( It somehow resembles a constellation ) Theo-Ambient02 - Science ( It really random music for sure '_' ) Theo-Battle01 - Battle At The Doomsday ( Another random music. Doomsday battle theme. It short though ) Theo-Battle02 - An Avenger ( Well, making battle theme isn't easy '_' ) Theo-Dungeon01 - Abandoned Site/Ruin ( This was the first time I tried to apply music chords to make horror theme ) Theo-Dungeon02 - Deception Dungeon ( One of 5 my first music that still worth to listen. Others are not ) Theo-Dungeon03 - Sewer Dungeon ( Sewer theme dungeon. Can't say more ) Theo-Dungeon04 - Lava Temple ( I was attend to RMN Music Challenge 2011. This song has 3 votes if I remember ) Theo-Field01 - Laying in a highwind ( Another random idea. The title was come from my friend ) Theo-Field02 - Long Road Into the Sky ( Request from a friend. Inspired from Castlevania. I forgot the music title ) Theo-Field03 - Return Home ( Scifi-theme. I imagine the main actor has complete the missions and returning home) Theo-Jingle01 - Credit ( Not sure why I put "credit" as title '_' ) Theo-Jingle02 - Jingle of Memories ( This music was intended for my ex actually ) Theo-Jingle02b - Jingle of Memories ( Short piano version ) Theo-Jingle03 - Piano and Flute ( This is my phone ringtone ) Theo-Jingle04 - Jingle of Death ( I forgot why I could compose these kind of piece ) Theo-Mount01 - High Hills ( One of my early composed music. It's very simple ) Theo-Negative01 - An emptiness space ( Just another random idea ) Theo-Negative02 - Invasion ( The invasion could be anything ) Theo-Scene01 - Lucid Night ( Melancholic theme at night scene ) Theo-Scene02 - Mission Briefing ( Scifi theme mission briefing ) Theo-Scene03 - Steady Cloud ( Not sure if it can be used ) Theo-Scene04 - Shambling Nature ( Suitable for any "hurry up" scene ) Theo-Theme01 - A life ( It was tribute to my friend who sick in that moment ) Theo-Theme02 - Sky is calling ( More suitable for shooting game I thought ) Theo-Theme02b - Sky is calling ( Faster edition ) Theo-Theme03 - Allen's march / Pioneer Theme ( Yeah, this is my theme song. And also one of Eremidia theme ) Theo-Theme04 - Skynesia ( This was intended to be my game theme song. But now I have better music ) Theo-Theme05 - Bring back memories ( RMN Music Challenge 2011. I only got one vote for this ) Theo-Town01 - Reminiscence ( One of my old musics. This was the first mellow theme have ever made ) Theo-Town02 - Town Symphony ( Simple yet peaceful. Not really symphony I thought ) Theo-Town03 - Lazy Morning ( Wake up in lazy way. Come on, it's morning! ) Theo-Town03b - Good Morning ( Wake up with the spirit up. Now, what I should do today? ) Terms of Use : Credit me, TheoAllen. This is free resource. It's free both commercial or non-commercial. But just to make sure to give me the free copy of the game if you use any of my musics. If you make a derivative works, just put my name / my music as inspiration. You also allowed to edit my music as you want. That's all folks. Hope you enjoy.
×
Top ArrowTop Arrow Highlighted