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This game may not be for everyone, please read the Crazy Chimp Collective Tolerance Advisory for more information! His red face melded, on poster of want... This Rapscallion may relinquish the Naxonite haunt. With red coat unique and devil eyes beneath, Only he may wield the Perseverance to quell their teeth. but shall he fall, to Naxon's folk-- our great nation, be doomed to choke. Set in the Dystopian future of Britain, after the Humans had evacuated Earth and critters had taken over. Perseverance takes place in a familiar setting with a haunted coat of paint! While the Tyrannical cult of Naxon spreads its vile tendrils, the only force that can oppose it- The Perseverance Union, stands openly in defiance! Can you help them secure their country and its future? Perseverance is an action-packed shooter that takes inspiration from Ratchet and Clank, Oddworld, V for Vendetta, LackadaisyCats and some others. The game features a lot of gunplay, but also has some more melee weapons for those who like a little hack and slash. The game also heavily features puzzles, minimalist platforming and other toys, but the most notable feature of all the mechanisms is the 20+ boss encounters. Perseverance could be considered an untitled prequel to Intelligence, seeing as it focuses largely on Pep's backstory. The game has cats with guns and also demon girls and eldritch pig monsters what else could you even want? I mean outside of entirely awesome graphics, a 60 song OST and 6+ hours of gameplay, which we have all of by the way! Perseverance also has a deep compelling story and a very atmospheric world to learn about for those who have more control over their urges. A lot of items can be interacted with for various tidbits of info, comedy or other stuff. The Game's strong suit is its gameplay and storytelling-- but it also has very charming huggable characters... with guns! For Windows: For Macintosh: -Intense Action Packed Gameplay -10 Radical Weapons -6 Interesting Power Ups to Collect and use. -10 Fully fledged cinematic FMVs! -A fully built out world oozing with charm and also ooze of a slightly more sinister nature! -Several charming well developed characters! MORE!!!
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KASATMATA (THE SEEN) - CHAPTER 1 Full + Extended version Developer : Radian F (cradth helverd) Latest version : Chapter 1 Extended v2.20 "Cultures all around the world believe in spirits that survive death to live in another realm." +STORY & CHARACTER+ Kasatmata - Chapter 1 begins during the recording of the TV show called "Beda Dunia", a "supernatural-challenge" reality show where the contestant will stay in a "haunted place" for an hour and a half without the lightings except a candle. You'll lead a brave guy, Satria, who doesn't believe in ghosts. He's a non-believer of all things supernatural, seek anyone who can prove to him that ghost is real. This time, he's trying to uncover the tricks behind the show, but in the end of the challenge, something is coming up. The TV crew are gone without a single trace. Is this part of the show? Or could you reveal the truth behind this strange event? You may interpret the plot and decide the final act as you wish. +FEATURES+ You'll find 5 different endings, each holds different conclusion from one another, the good ones bring you a revelation and the bad ones will bring up more questions. The game's average playtime ranges from 45 minutes ~ 2 hours to reach the good endings. Brave Meter is the only attribute you have to watch over during the exploration. It will vary and determine the amount of fear effects you may withstand. Lower Brave Meter also means you'll see more supernatural phenomena before your eyes. You can use computer mouse to play this game (one-handed gameplay wise). Choice is yours. +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+ Yosh! Have fun! \ (^o^) /
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Hello everybody! I'm Novem, also known here as Obrusnine or The Nine. I have been developing Erebus: The Crime Project for the past six months, a Danganronpa-inspired mystery visual novel set in the far future (though, to be honest, it doesn't feel like it most of the time). After hundreds of hours (about 300 I think by now, I've lost count) of work writing, developing, and testing... I'm finally ready to show off the completed prologue here in my old favorite community. Because this time, instead of disappearing randomly, I'm going to finish something! That's why I made sure to finish this entire 2-3 hour slice of the game before I posted here, though luckily I've been able to solicit help from the Danganronpa subreddit for a few things (though, this time around, I've tried mostly to rely on myself). But that's enough about me and the journey to get this far, let's get into the game! NOTE: At current, the game is ~11.1 percent complete. NOTE 2: The game will be released in an episodic fashion, one chapter at a time until the game is complete. You will be able to carry your saves between chapters. NOTE 3: If you're interested, I'm writing a tie-in novel for this game and can share it chapter by chapter as I release it through PMs (I can't post it publicly as I plan to sell it once it's done, but I hand out digital copies of my books to anyone who asks). ADDITIONAL INFORMATION ABOUT MATURE CONTENT All screens taken from Male POV because I'm lazy.
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*click on the title to download* Or Mediafire link: http://www.mediafire.com/download/y8b1j81qgyy7rhj/the_seventh_door__pv2.2.zip Title: The seventh Door (La Septieme Porte) Software: RPG-Maker XP Genre: Supernatural Thriller with Varied Gameplay Status: Completed Year: 2012-2013 (English translation: 2014-2015) Estimated game length: 1 to 2 hours May not be suitable for very young audiences. "The Seventh Door" is a completed group project made by the Famas community. The goal was for each member of the team to take turns developing each sequence in the game, improvising the story and diversifying the gameplay as they pleased. As such, the first segment of the game was developed by one participant and then handed off to the next one who would then test it and also develop the next part. They would then also take the plot in whatever direction they wanted before handing the project off to the particpant after them. This continued until the game was finished. Participants were encouraged to express their own style. The project exclusively contains custom graphics, and most of the soundtrack was composed by me (sriden) plus one track by Roi of the Suisse. The RTP is only used for a couple of sound effects. Originally developed by members of a French RPG Maker forum, the whole game has been translated into English. The game tells the story of a man who wakes up on a roof after a black-out, and understands that there's been a short period during which he wasn't controlling what he was doing. When put in jail by the police, he discovers that he has some uncontrollable fits that give him strange abilities. He uses them to escape, but quickly realizes that some much more dangerous people are after him. In the meantime, Detective Zikaz investigates the murder of a young woman. A chalk drawing of a door has been left on the wall next to the victim, and the detective is starting to have headaches and memory problems while investigating the place. Little by little, he will discover the truth behind all this. The gameplay is varied, and contains several mini-games developed by the participants. This includes puzzle, driving, adventure, and stealth elements to name a few. Without spoiling too much, some segments are more open ended than others. At times there may be multiple ways of achieving your goals, whereas at other times the gameplay is more linear. There are multiple endings, as well as bonus features after the credits depending on your actions throughout the game. If you get stuck, you'll find a help file in the game's folder. Note that in some segments with customized dialogue boxes, it is recommended to play in full-screen mode (Alt+Enter). He's been purposely designed at the beginning of the game to have a sober style that fits everywhere, with hesitant personality and wearing clothes with dark colors. The idea behind this was for him to be someone who could flow easily from one segment of the game to another, as they could be quite varied. But he's about to progressively discover that he's part of a grim project that is beyond his understanding. Suffering from unexplained blackouts during which he has no idea what he did, he's on the run from dangerous and powerful men. A police detective who is investigating the death of a young woman. As he searches for answers, he'll encounter strange clues and have to navigate a treacherous path of lies and deceit. What truths await him at the heart of this sinister crime? Both will meet other characters throughout their quests, whom we will let you discover on your own. Participants are, in order of appearance throughout the project: - sriden - Creation - trotter - Amalrich Von Monesser - Roi of the Suisse - Criket - mapache - AlterEgo - Zeus81 for the title screen script and other contributions. - Kisth for her advice and contributions to the scenario. Translation into english by sriden. Proofreading and suggestions: - Jacki, who proofread the whole game until the end, and that was a huge task! - Creation - Trihan - Nurvuss - Rorschach Games Much thanks to them! The author of a segment is discreetly displayed at the beginning of each chapter, along with the author of the music when applicable. Further detail is provided during the ending credits, as well as in the 'read me file' (included in the game's folder). Some rules have been set out for the team at the start of the project: - 2 weeks at the most (and a handful of days on average) for each participation. - No RTP except for sound effects. - No default battles or menu (except for loading/saving screen). - Do not (deeply) modify a segment you made before, because some people have put some efforts in subsequent segments according to it. (etc) Be warned that the ending contains several long cutscenes that were necessary to tie up several loose ends and bring the long-awaited answers. The project contains a lot of custom sprite animations and pixel-art. In some segments, participants were given a hand by other members to make graphics or sprites that they were unable to make themselves within the time frame, or for other reasons. A short teaser, made for the original French game: http://www.youtube.com/watch?v=CdEOYG_ZWkg Listen to the full Original Soundtrack here: http://www.youtube.com/watch?v=WkA2B6XFeC8 Don't hesitate to share your impressions here after playing!
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Dreams and Nightmares
Nekotori posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Genre Survival, Horror, Mystery, Thriller, Romance Game Progression Story- 55% Art- 20% Maps- 15% Events- 10% Database- 12% Dialog- 8% Music- 75% Average Demo Time 1 ~ 3 hours (Depending on your curiosity to check everything) I cleared my own game demo within 30 minutes but I don`t think it would be the same for you guys xD And this time, the demo now covers the whole CHAPTER 1 of my game ^~^ Download Known Issues/ Bugs: -A few typos but no game crashing errors so far... -A bug in the art room that repeatedly consumes your Teddy Bear if you have one until the mist turns Violet which eventually ______ you (Fixed for the next version after 1.5fix) -A mysterious bug that produces minor lag when accessing the Main Menu Feel free to report anything suspicious er- I mean any bugs or issues on my game ^~^ Did you Know? The following are facts about the game and the game world itself ^~^ Will be updating it... If you want to support this project, you may use this support bar for your signatures ^~^: -
Secrets of Marizales
ErnestinoH posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Secrets of Marizales Genre: Thriller/Horror/Adventure Story: The story is about Nate and Emily who lost their parents. They don't know that untill they received a weird letter from their parents where they say that they are from the Marizales family. Nate goes on adventure, while Emily gets captured by a strange man. You will be playing as Nate and Emily, to discover the family's situation, and their secrets. Characters: Nate: A 17 year old boy, who lost his parents when he was 3 years old, he was raised by strangers together with his sister, and left the house at an age of 15 years when he found out that they weren't his real parents. He's a really loud type, he's really secure. Emily: A 16 year old girl, lost her parents when she was 2 years old, she was raised by strangers together with her brother, and left the house at an age of 14 years when she found out that they weren't her real parents. She's a shy girl, who's insecure. Mom & Dad: The real parents of Nate and Emily, there isn't a lot of history about them. They died in an accident, when Nate was 3 years and Emily 2 years old. The name of the mother is Celia and the name of the father is Merlo. Surrogate Mom & Dad: These are Mary Jawlie, and Peter Felio, they are the surrogate parents of Nate and Emily, they don't know what happend to Nate's and Emily's parents, but they found them, when they were little. They raised the 2 kids as their kids, but the children left when they became teens, and when they knew that Mary and Peter weren't their real parents. Screenshots: Credits: Story: ErnestinoH Designing: ErnestinoH Tilesets: Celianna GrandmaDeb Enterbrain Facegen: wademason8 charcreator: Famitsu Script: Yanfly