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Found 17 results

  1. Unigo115

    Manoss (Demo)

    Manoss is a visual novelistic game with a few point and click puzzles in it. The game is mainly story-based with choices that can change the story. In the Glodju faction, Indigo is an ordinary person simply wanting to live his life, until something unexpected happens that may change the course of the faction's way of life. Go through the perspective of this character in order to figure out what's going on and maybe stop it. Credit to Starbird Resources, Whtedragon, Com_sho, and WispyVee for the tile sets. Credit to Sumrndmdude and Yanfly for the plugins. Here's sumrndmdude's website http://sumrndm.site WispyVee's Twitter: https://twitter.com/sinnerwiener Game Download: https://drive.google.com/file/d/12gVR67MSy1HTKbHNjVNOZF6bl7dWT3K3/view?usp=sharing
  2. Konran;Zanki GATE0 [Prism+Virus] (コンラン;ザンキ) is the first oncoming game developed by Polar Moon Soft. DEMO HERE : https://polarmoonsoft.itch.io/konranzanki https://gamejolt.com/games/konranzanki/375204 Konran;Zanki is going to be a Sci-fi, Survival Visual Novel. You will be conveyed into a pop-futuristic environment in which an ominous future-inducing theme will be mixed with a colorful color palette . Mechanics : It will include mechanics such as an interaction system in order to obtain bonuses bond with the characters . A virtual map will be accessible by pressing a certain button, and more importantly, the game will be accompanied with several mini games . ( Characters' biography is very vague , it will only mention their age , job , height , weight , interests and dislikes . Keep in mind that these informations will be already directly readable inside of the game and that their backstory will only be obtainable by interacting with them. ) Each characters are accompagnied with a set of different facial expressions. They will also all individually include a japanese voice actor. Please , remember that anything related to the game design such as the characters , the dialogue box or even the map can undergo modifications after the release of the Demo . Also , a few screenshots might be added later on . A few maps : This section will includes arts and videos . 1st TRAILER : Konran;Zanki GATE 01 Demo Trailer Our most sincere apologies if we have forgotten to include someone . Feel free to give me words about it ! ( And thank you for sharing your talent , your voice or even your creativity !)  OUR PATREON : https://www.patreon.com/polarmoon?alert=2 OUR INSTAGRAM : https://www.instagram.com/polarmoon.soft/
  3. Hello everybody! I'm Novem, also known here as Obrusnine or The Nine. I have been developing Erebus: The Crime Project for the past six months, a Danganronpa-inspired mystery visual novel set in the far future (though, to be honest, it doesn't feel like it most of the time). After hundreds of hours (about 300 I think by now, I've lost count) of work writing, developing, and testing... I'm finally ready to show off the completed prologue here in my old favorite community. Because this time, instead of disappearing randomly, I'm going to finish something! That's why I made sure to finish this entire 2-3 hour slice of the game before I posted here, though luckily I've been able to solicit help from the Danganronpa subreddit for a few things (though, this time around, I've tried mostly to rely on myself). But that's enough about me and the journey to get this far, let's get into the game! NOTE: At current, the game is ~11.1 percent complete. NOTE 2: The game will be released in an episodic fashion, one chapter at a time until the game is complete. You will be able to carry your saves between chapters. NOTE 3: If you're interested, I'm writing a tie-in novel for this game and can share it chapter by chapter as I release it through PMs (I can't post it publicly as I plan to sell it once it's done, but I hand out digital copies of my books to anyone who asks). ADDITIONAL INFORMATION ABOUT MATURE CONTENT All screens taken from Male POV because I'm lazy.
  4. goddialga

    Love x Lust

    [Waiting for reconstruction]
  5. Prism+ Virus ã€ãƒ—リズム+ ウイルス】 (purisumu uirusu) is the first oncoming game (project) developed by Wisteria Del Luna . Prism+ Virus will be a survival visual novel . ( DEMO is still under development . Informations will be uploaded throughout the development . Everything concerning the mechanics and characters may undergo modifications later on .) You will be conveyed into a pop-futuristic setting in which an ominous future-inducing theme will be mixed with a colorful color palette . Mechanics : It will include mechanics such as an interaction system to bond with the characters in hope to obtain bonuses . A virtual map will be accessible by pressing a certain button , and more importantly , the game will also be accompanied with several mini games . ( Characters' biography is very vague , it will only mention their age , job , height , weight , interests and dislikes . Keep in mind that these informations will be already directly readable inside of the game and that their backstory will only be obtainable by interacting with them. ) Each characters are accompagnied with a set of less or more ten different facial expressions . They will also all individually include a japanese voice actor. ( From the first line to the fourth one , from right to left. The little , offbeat looking character excluded) These face sets do not include spoiler sprites and further facial expressions will be added for each characters , these are mere exemples . This section will be updated once a chracter's face set has been fully completed . Please , remember that anything related to the game design such as the characters , the dialogue box or even the map can undergo modifications before the release of the Demo . Also , a few screenshots might be added later on . A few maps : Title Screen: Gameplay : This section will includes arts and videos . 1st gameplay showcase : My most sincere apologies if I have forgotten to include someone . Feel free to give me words about it ! ( And thank you for sharing your talent , your voice or even your creativity !) Evolution : Art : ∞ Sprites : 60% Script : 20% Gameplay : 10% Maps : 30% Mamoru Hibiki ç¯.響 :
  6. Coffee is good, but did you know Rags to Riches is an overused trope in many disney-style fairy tales? Forget that. While in college, I wrote a large collection of fairy tales, all of which are satires of traditional fairy tales. I have two collections of ebooks on amazon of them, they seem to be doing well, so I thought I would make a visual novel. Rags to Death: Abstract: Genre: Recruitment: at the moment, I and my team are not looking for anyone to join up. Game Time: about 15 minutes, there is no save function right now, and it is possible to fail the game without receiving a game over screen. This will be corrected at a later date. Story: Character Bios: (This will take some time) Ama: One of the sisters of the storms, resides in the realm above. Ayvdaqualosgv: The Thunder Being that shaped the planet into what it now is, resides in the realm above in a vow of silence. Brother Ottoes: Understudy of the Church of Ursula, generally unhelpful. Food Lady: ya, her name is Food Lady lol. Uh, she hands out food. Garnintukin: The Man Root people are laid back, mostly eat butterflies and hide in the woods. Golem of the Torlu Desert: This dude, can play some excellent rock and roll... Oh ya, if he plays music, he looks more human, or what have you. Theodore Jin: The wizard that came to Ursula for some magic supplies. A non-binary gender, and friendly, pays well for side quests. Merchant: Owns the Imporium. His building is not accessible in the demo at current, but it leads to some cool quests later on, and he has lots to talk about. Opifex: A golden poet bird. The story of the Opifex goes with the Messiah of the Worms, hard to explain I guess, as Nord is not a character at the moment, well not until the end game. Svalvb: It's a lion-golem, really doesn't say much. Town-Gaurd: That's how he spells his name. There will be enforcers (like local police) but this dude is more like the National Guard. Credits: YOYO Games LTD - engine KurtBlissZ - programmer Chungsie - story and graphics Kudaaj - OST (not yet implemented) Download Zip: Rags to Death V6.zip Known Issues: The text cuts off in places, and there is an area where the dialogue choices do not change text color when hovering over them, leaving some to believe there were no choices there. We are working on a highlight feature for the button list text thingy. There is no save function, however, if you die in the game, when you restart some variables do not reset, the init function is being reworked.
  7. Destiny Chronicles - A Gamer Story [Demo] Destiny Chronicles is a visual novel with RPG elements using League of Legend sprites, icons, and images. Tags: Role-playing Game, Science Fiction, Romance, Mild Violence, Choices Disclaimer: I reiterate that that sprites, icons, images, and music belong to League of Legends from Riot Games, Persona 4,3,2 from Atlus, Devil survivor from Atlus, Yugioh FM from Konami and The King of Fighters from Snk. You're looking at the excellent character selection menu made by Moghunter in the screen screenshot above. The screenshot above shows the Monogatari menu script created by Moghunter, Tarot cards made by PoisonCage. More Pictures Game Progression: Chapters 2 of 5 Download Beta 3.5 Spanish Version http://www.mediafire.com/file/721c5nx2365czmn/Destiny+Chronicles+%28BETA+3-5%29.rar A special thank you to everybody who made the scripts and helped to improve this RPG's Engine. THANKS TO League of Legends (Battlers Sprites, Icons, Items, Weapons, Armors, Skills) Moghunter(Animated title A, Advanced load bar, Scene character select, Scene file) Galv(Party Selector, Visual novel choices, Menu themes) Yanfly(Ace core engine, Party System, Shop Options, Menu engine, Party Sized menu, equip engine, status menu, item menu, command equip, command party, Battle engine) Galge (Conversation System) Saba kan (Conversation System) V.M(Enemy HP Bars) Manga studio(Actors)
  8. MakotoNaegi

    Http://Suffering.Invisible

    Suffer.Invisible is a Visual Novel style RPG about a 20 year old Shut in that is inspired by Danganronpa Genre: Visual Novel, RPG, Thriller Game Progression: 5% Done. Expected to be done sometime at the end of 2017 or earlier if things go well Recruitment: Music Composer Story: Lowin is 20 year old Shut in (Hikikimori) who is addicted to the internet. His father left his family at a young age and his Mother left for her job in another country that is at war with terrorists. Ever since his Mother left, he hasn't left his apartment at all. One day he clicked a link that brought him to a website on The Invisible Internet. When he clicked the link, he was knocked out and brought to what seemed like a Prison with 15 other people. They find out that they are a part of a Internet Reality Drama where every 2 weeks, they will suffer some how and the only way to stop the suffering is to commit murder, when a murder happens they are brought the a court room where they have to find who the killers is and if the correctly choose who the murderer is, than the killer will be buried alive, but if they choose wrong than everyone except the killer is buried alive. Characters: Lowin- He is a 20 year old shut in who likes Anime and Video Games. He thinks very low of himself. Milly- A scared lady who believes they are trapped in by a demon. Wilson- Lowin looks up to him, he wants to save everyone from suffering. Kyle- A strange man who will do anything as long as you agree to be his friend. Lilith- She claims to use dark magic but she doesn't actually know how to. Cindy- A girl who claims to be a police officer but she doesn't seem old enough to actually be one. Netto- A strange boy who altered his appearance to look more like an anime character. Believes to come from Japan and claims to know Ninjutsu powers. People comment on how unnatural he looks. Princess- She wants everyone to be her servant. She has no problem saying mean things about people. Harold- An extremely quiet person who only speaks to Lowin Bern- A cruel person who does not like anything. Nathan- He has a strong belief in Aliens and speaks very erratically. He believes that Lowin is an Alien. Alfonso- He is the lead guitarist in a Fantasy Metal Band called The Vortex of Magic. While he is performing, he acts very masculine, but when he is off stage, he is actually feminine. He likes to gossip about other people. Vanessa- She has known Lowin from a MMORPG. She is very fascinated by the way Lowin wins at PVP in video games and treats him like a celebrity.... Gina- A girl who likes to play pranks. She calls it trolling and whenever she successfully pulls a prank, she says "Trolled ya! Trolololololol" Dark Hunter- A Super Hero who isn't really recognized as one, he is hoping after he saves everyone, people will recognize him as a symbol of justice. Serena- She likes to give everyone health and fitness advice, though she likes to be alone. Screen Shots Gameplay Features Already In the Game -Button that allows the player to talk to party members at anytime. -Dialogue choices that change the story -Story Stats like Logic, Creativity, Charm and Courage Planned for Game -Minigames to advance the story in Court Trials -Multiple-Endings -RPG Battles Credits: Danganronpa OST - (Temporary Place Holder Music Rips) ---------------------------------------------------------------------------------------- I'm using Danganronpa Music as place holder music, I want to use Original Music for my game to separate itself from Danganronpa. If you would like to contribute music to the game, please contact me, you will be credited in the game and on any official mention of the game. Early Demo: http://www.mediafire.com/file/1j5pg8s9czipgsn/Project1.rar This is a very Early Demo. Many things don't work or aren't functional yet. Many things will change from this demo and the Full Demo. Full Demo planned for an Early Spring release.
  9. Most genres have progressed or have the capacity to progess as a form and I'd like to discuss whether VN's form is inherently inhibitive in this regard. I think the best way to preface this discussion is to actually define 'form': Form is sort of like a framework; its the underlying rules that structures the content. To give an example, poetic form would be things like the rhyme scheme, the metre, the number of lines per stanza, the number of stanzas even. Most games alter mechanics sufficiently to differentiate between them, heck, most sequels even. VN's, on the other hand, are a pretty flat experience. Some VN's let you make one decision every couple of hours and that's about it for gameplay. This is the basis for most of the debate against even considering VN's as 'games'. Since there was little way to progress as a form via gameplay the more advanced VN's started to add voice-acting and short animations but these seem counter-intuitive to the idea that these games are 'novels'; more so if these features are developed upon further or become uniform for the genre. VN's would become more comparable to films. So, here, I'd like all you wonderful game developers to gather around and discuss whether it is possible to improve this poor genre and the means to do so
  10. If you are making games that has to do with animated message busts or you just like to have animated message busts, then this plugin is something you might consider having. This also shows the Picture Motion plugin, which allows you to do Frame By Frame animation, something that you do in Graphic Interchange Formats. OBJECTION! INSTRUCTIONS AND DOWNLOAD
  11. As a general disclosure, I will NOT post any adult materials into this thread. However, there WILL be adult (mature, adults only, etc.) materials within the core playlist. I will NOT include the core playlist, but it can be found on my Youtube profile. Okay, scary stuff out of the way...welcome! I have a lot of romance/dating sim/creepy valentines games to go through. As stated previously, I will only provide games that are not adult in nature here in this thread. This will be similar to 2 spoopy and my Big Fat Stupid Holiday Special. If there are any games you'd like to recommend, I'm certainly open to feedback. Let me know what you like, hate, and all that. First up, we have... For those of you that haven't played this, the game is justified because you are able to "dive" into your reyvateils (robot songstresses) in order to increase your affinity with them, learn new magic, and in general discover more about their emotions, likes, fears, and so on. It is very much a JRPG and feels like a more futuristic version of Atelier Iris. I highly recommend it and it's not super pervy or dirty, so it's pretty well on point.
  12. Mastermind6425

    "Back" Arrow

    Hello! I've got a request which should be quite easy. I'm making a Mystery/Detective/Attorney game and would need a little "go back" arrow for the investigation scenes. It'd be even cooler if you could animate that arrow. Here's an example of how it could look like, but it's up to you. Blue would be a nice color and I'd prefer a comic-like look. Thank you in advance, ~Mastermind
  13. 『 Not all miracles are good. 〠Synopsis: You play as Nicholas, a guy who had an accident two years ago and lost part of his memory. Because of this you have no friends, no clear objective in life and have gotten behind in what academic matters refers. The school has deemed necessary (mandatory) for you to attend an eight days seminar in an island located somewhere in the Atlantic Ocean. Here you will meet five other 'rehabs' who will take part of many activities you will have to perform. But strange things begin to happen... What you thought it would be eight boring days will become your worst nightmare. Is the island haunted? Is someone else out there besides us? Is there a reason we're here? So many questions to be answered. Depends on you and your mates to survive in this mysterious place. Engine: RM VX Ace Genre: Adventure, Visual Novel, Mystery. Playtime: ~105 minutes (DEMO) Rated: T Game by: Kyuukon (Akumu Games) Download: DEMO v2.1 Link | Mirror Screenshots: Characters: Credits & Thanks: Story & Eventing: Kyuukon. Revision: thejesse081. Scripting: Kyuukon, Zeus81, modern algebra (from RMK), cozziekuns, MOG Hunter, Falcao, V.M of D.T, Yanfly, Estriole, Tsukihime, CP, Woratana, Jet, TheoAllen, RPG Maker Source, Acezon, Enterbrain. Graphics: Kyuukon, BlackRoseMii, hiddenone, Ayene, Celianna, Horrow, Lunarea, Qtpi, Pandamaru, Hanzo, gen8 (Chibi Maker), Loose Leaf, Hirei (Logo), Avery, PSDgraphics, Enterbrain. Music & Sound: Aaron Krogh, DaveyBriteRPG, Soundimage.org, SoundBible.com, FreeSound.org, freeSFX.co.uk, Enterbrain. Developer Notes: Keep in mind that this game focuses on character and story development so don't expect blood popping out of nowhere or jump scares the moment you start playing (please, logic). This is a slow game, not as slow as a full visual novel but still. Sadly, I can't show much in the DEMO This is an introduction to the island and the characters that opens the curtain for the gruesome events that will take place later. I'd love to hear some feedback from you guys! This is my first game using this engine. Thank you ! As of 9/8/2015 I decided the game will go commercial as an improved version (probably using the new engine to come RPG Maker MV). > PLEASE, USE SPOILERS! < [spoiler][/spoiler] Want to support this project? Put this BBCode in your signature: [center][url=http://www.rpgmakervxace.net/topic/29897-miraculo-island-demo/][img=http://i95.photobucket.com/albums/l122/AkumuGames/Miraculo%20Island/Miraculo_Island_Banner_zps9an12put.gif][/url][/center] Fans stuff:
  14. Through the Mind (Working Title) Note that any and all sections are subject to change as development progresses. Abstract: When three unfortunate girls end up mentally scarred and immobilized, it falls to a young man to go inside their minds and confront the ill memories that ail them. Genre: Romance, Psychological, Mystery; Visual Novel, Dating Sim, Puzzle Solving Recruitment: Aside from playtesting, no areas of production are available for recruiting at this time. Game Progression: Overall: 41% (+8%) Routes: 38% (+7%) Lili: 62% 33% implemented 90% preproduced Angel: 28% (+13%) 25% implemented (+25%) 30% preproduced Ari: 23% (+8%) 15% implemented (+15%) 31% preproduced Main Arc: 55% (+7%) 35% implemented (+15%) 75% preproduced Gameplay: 30% (+10%) Game Demo You may pick a demo version to play from the list below. Newer versions will be made available periodically and will include story continuations, bugfixes, performance improvements, and more polish. Take note that save files from legacy versions should be compatible with newer demo versions, so you should be able to continue where you left off when the next version comes out. Current Version (v0.2.0a) (.7z | .exe) The .7z version is recommended. Changes since v0.1.3a: - Story continuation; Angel's route initiation added. - Added music to main menu. - Removed Zelda dialogue sounds. - Various areas touched up some. - Changed windowskin. - Modified save/load menu to use mugshots instead of map sprites. - Ending a demo gives feedback before booting to main menu. - Minor dialogue tweaks. - Various bugfixes and performance improvements. Legacy Versions v0.1.3a (.7z | .exe) This version covers about the first third of Lili’s route and about 20% of the main game. Story Features: Select between two different protagonists, with different personalities and demeanors. How you respond to people can affect how they treat you down the road. Choose one of three girls’ psyches to heal, follow their story, and build affinity with them. Who knows? If you play your cards right, a romance might even sprout! Character Bios The Protagonist: In this game, the player has the ability to choose one of two possible protagonists. Each one has a slightly-different personality and dialogue, allowing for more replay value. The Ladies: During the protagonist’s time at the telempathy clinic, he comes across three girls who have been traumatized to the point of ceasing mental function, a peculiar ailment that he himself is specially equipped to remedy and, possibly, eradicate. Miscellaneous Characters Chris (“Chiefâ€) Assistant director at the telempathy clinic and the driving force behind telempath recruiting. However extremely laid-back and otherwise amicable she is in casual conversation, she makes up for it professionally with a tough, strict, take-no-crap-from-anyone attitude, especially if there’s work to be done. She also serves as the protagonist’s mentor, watching his back while he handles his catharsis training under her guidance. Screenshots Credits JDB Artist Joel Steudler Noriyuki Iwadare Toshihiko Horiyama Enterbrain, Inc. Nintendo Capcom Square Enix Blue_Nocturne (arrangement) Sprites and Portraits Enterbrain, Inc. Kimaila Blog Between Sky (http://soramani.kagome-kagome.com/) In Miso Tilesets Enterbrain, Inc. 阿沙斗 DKAINERU AINDRA TEKEPON FSM COUNTERCLOCKWISE SIMULATION COUNTRY GAPAN KURURUMILK MACK Sprites Enterbrain, Inc. insomnia hermit crab eb seabird PinedaVX Windowskin mikie0100 Fonts Fontworks (fontworks.co.jp) Sound Effects Nintendo Capcom Mike Koenig blastwavefx http://www.freesfx.co.uk soundbible.com Enterbrain, Inc. Soundscapes 0877579262 Asset Compilation Du Sha Ali painhurt GrandmaDeb Yumi <3 Under Feel free to tear it to shreds give any kind of feedback! Trying out the demo and answering this (brief) GreaseMonkey survey would also be very helpful for metrics and much appreciated.
  15. Welcome players, I'm the game developer of Destiny Online. As you all know Destiny Online is the first game to be powered by Augmented Dual Reality Technology(or ADR for short) A Technology that let you experience the game physically with no hardware or software needed. But this isn't the realty of Destiny online as the game is not a ordinary game. But the game was design to kill. And the only way to end the game you have to conquer [/size]all the dungeon scattered around the world. If you do I will grant you your freedom. But I will warned you that once you defeated in the game you will Die for real. -"The Game Master" Connected: Destiny, An RPG game that put you in a deadly game called "Destiny online" By Serivi, Inc. if you died in the game you died in real life. Shiri A regular gamer will be the hero in an international deadly game? As the game progress you will travel around the world, meet new friend, new enemy, Conquered dungeon, Save lives, Start a guild, Get involved into Helper.net security plan to shutdown Destiny online, And even try to get a relationship with someone., And realize what gaming is really all about. Defeat the "The Game Master" To End Destiny online and save the world. (Will be seen in another connected series) Shiri A average depressed gamer that wanted to get away from thing but soon realized that there is to life than getting away from things. A very good swordman in all MMORPG which his knoledge on dual-weapon skill he can defeat boss at ease. Rick A current worker at GameLIVE with his good knowledge on gaming he never unanswered any gaming related question . But he also a good healer in all of MMORPG games. Sera Current Leader of Helper.net security, with her unique skills as a thief in some MMORPG games she never get caught by anyone. "The Game Master" No one know who he is but he is known as the main Antagonist of Everyone gamer in the world. As the game developed more character will be introduced. Relation/Reputation system - First Jomarcenter's RPG game to implement a relation/reputation system your gameplay will change depend on how you manage in the game. Intense one death battle system - As Destiny onlne is a death trap it your mission to keep your gelid mate alive in battle or it will be a game-over if any one of your team died only ONCE! Mini-games - Some in-game mini-games that keep you playing for hours. More screenshot will be release. Images in the game is not yet final Preview Demo Will be release soon. As part of the safety percussion All download was tested before release if your anti-virus had detect that the game contain virus please report immediately as safety is the number one priority in jomarcenter studio. Beta testing now available Development Beta test file is now avalable You may PM me if you want to be part of the beta test. Credits: Connected, Future Helper, Connected: Destiny © 2013 Jomarcenter Studio Rpg maker Vx ace © 2012 ENTERBRAIN, INC. White rabbit (font) © 1999 by Matthew Welch Japanese text is generated under Google translate Official Jomarcenter product WoGaDeMo 2013 Submission. part of Project: Connected Note: This is not an Online game,this is all part of the story. And the death part is not real.
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