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Victor Sant

VE - Animated Battle

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That has to be put into the action pose for a physical attack (or, you can add it to the "getting hit" action pose to make it always happen no matter what kind of attack is dealt).

shake: targets, power X, speed Y, duration Z;

Add that line to an action pose, changing the values to change how the target shakes.

do I put this in the script under VE_DEFAULT_ACTION lines? or maybe a note tag? im just not sure?

 

 

William C I have another question, I figured out what you meant by yer last post I have this in the scripting and it is working for the enemy battler:

 

# Pose displayed when recive damage

<action: hurt, reset>

action: self, hurt pose;

shake: target, power 20, speed 10, duration 50;

 

but it is not working for the actor? the actor doesnt shake only the battler. Any thoughts?

Edited by Galv

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GIJhen, please do not double post within 72 hours. I have merged your posts again.

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That has to be put into the action pose for a physical attack (or, you can add it to the "getting hit" action pose to make it always happen no matter what kind of attack is dealt).

shake: targets, power X, speed Y, duration Z;
Add that line to an action pose, changing the values to change how the target shakes.

 

do I put this in the script under VE_DEFAULT_ACTION lines? or maybe a note tag? im just not sure?

 

 

William C I have another question, I figured out what you meant by yer last post I have this in the scripting and it is working for the enemy battler:

 

# Pose displayed when recive damage

<action: hurt, reset>

action: self, hurt pose;

shake: target, power 20, speed 10, duration 50;

 

but it is not working for the actor? the actor doesnt shake only the battler. Any thoughts?

 

Get rid of the "pose" on the line with the action on it. Change "target" to "targets" and of course, end the action with a </action> tag.

 

Also, you need to understand that the default actions exist three different times in the script, for default, charset, and kaduki settings. If your actors are using a different setting, you need to adjust the action poses for their specific settings to make sure they will shake, too.

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Sorry to necro post. I know it is against the rules of the forum.

 

However i have been after this script for weeks now, and victors links are providing dropbox 509 errors. Was wondering if anyone could either show me an alternative? Or let me look at one of their test worlds to see how it would be setup.

Edited by captainbinary

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I'm using some taller characters, how can I adjust the default X and Y postions of the weapons? 

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Necroing this thread because the links are all dead (get it? Heh, heh, but really I'm sad). Victor's wordpress and google drive are both deleted. The master script list should be updated as none of Victor's scripts seem to be accessible anymore.

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