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Master Script List - On-Site

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Greetings everyone! Welcome to the RPGMakerVXAce Master Script List! Below you will find an organized list of scripts for the VX Ace game.

 

If you have a script that you would like to add to the list, please send a PM to me or to TheoAllen with the name, link to the script and a brief description of what the script does so I can place it accordingly. 

 

 
For those who wish to view a wiki version of this list, you can click the link below. I am not sure how often it is updated.
Click here for the Wiki Version
 
 
Core Scripts / Base Scripts


CSCA Core Script - Casper667
Basic Modules - TheoAllen
Base Script & Basic Scripts - Blackmorning


 
Actors / Classes / NPCs


Actors - Extras
AP System - Fomar0153
*Actor Specific 'Normal' Attack - Apolclaydon
Victor Engine - Character Effects - Victor Sant
Character Effects - Galv
Victor Engine - Character Controls - Victor Sant
Gender Functions - Mr. Bubble
Gender Requirements - Mr. Bubble
Victor Engine - Visual Equip - Victor Sant
Show Nick Name In Menu - Adrien
Victor Engine - Custom Description - Victor Sant
Enviroment Manager (formerly Grab & Throw) - Mephistox
Actor Clone - Fomar0153
Multiple Inventories - Fomar0153
Character Creation with Races - Kai Monkey
FP: Inventory System - Tsukihime
XS - Hero Control - Niclas
EST - Race Trait - Estriole
Kai Monkey's Character Creation with Races - kai salmonkey
Titles (Like Tales of Series) - Blackmorning
Display Parameters in Ranks (as in D,C,B,A,S) - Jhbae0117
Custom Parameter Formula - TheoAllen
Trvc Stat Manager - Trvc
Actor Specific Equipment - SoulPour777
Happy Party Script (Single Party EXP) - mackinthos
Static EXP - Mr. Trivel
Singular Experience Ex - SoulPour777
No Actor Experience Ex - SoulPour777
Stat Points - Mr. Trivel

Actors / Levels
N.A.S.T.Y. Extra Stats - Nelderson
CSCA Extra Stats - Casper Gaming
Gumps LVLUP Messenger - Matt Sully (Gump)
Level Title - Efeberk
Interesting Stats and Formulas - Vlue
Level Bonus - Tsukihime
Average Level Actor Ex - SoulPour777

Actors - Misc
MSX - XP Characters on VX/VXAce - Melosx
Actor Name Bitmap - Gadwin
Emotional Responses - Galv
EST - Clone Actor - Estriole
Actor Creation System - Tsukihime
Hero Roster - Vlue
Actor Alignment - Blackmorning
Mood Effects MHP - Euphoria
 
Classes
Dynamic Class Changer- ???nOBodY???
Job Proficinecy and Rewards - Emerald
Secondary Classes - Fomar0153
Class Extensions (Yanfly Engine Ace - Class System addon - GaryCXJk
EST - YEA Class Script ADDON - SUBCLASS Gain EXP - Estriole
 
NPCs
Give NPCs Random Positions When Entering a Map - DiamondandPlatinum3


 
Battle Add-on & Enhancements


Enemy Encounters
Victor Engine - Multiple Troops - Victor Sant
Animated Enemies - Rhyme
Adjusting Encounter Rates - Rafael Sol Maker
Animated Battlers - Jet
Animated Battlers - Fomar0153
Animated Battlers - Galv
Animated Battlers - SoulPour777
Battle Pets - Galv
*Enemy Stat Variance - Modern Algebra
Zerbu Engine - Variable-Based Troop Randomizer - Zerbu
Victor Engine - Encounter Rares Mod - Victor Sant
Include Battle Events From Other Troops- Fomar0153
Symbol Encounter Simplifier - Rokan
Event Battlers: Chain Battle - KilloZapit
Past Encounters - Galv
Encounter Pointer/Indicator - Galv
DoubleX RMVXA Encounter Step - DoubleX
Rare Enemies - Mr Trivel
 
Enemy Experience / Gold
Gambit Enemy Experience & Gold Variance - Gambit

Damage/Attack
Victor Engine - Cast Animation - Victor Sant
Victor Engine - Damage Popup - Victor Sant
Battle Pop-ups - Jet
Victor Engine - Enemy Actor Conditions - Victor Sant
Victor Engine - Damage Limit - Victor Sant
Victor Engine -Automatic Battlers -Victor Sant
Critical Flash + SE - Vlue
Damage Limit - Shadowmaster9000
Crystal Engine - Weakness Reduction - Crystal Noel
VTS-Elemental Charge Field - Ventwig
DoubleX RMVXA Caster Aftermath - DoubleX
EST Ring System - estriole
Soulpour777 Magic Critical Orpheus - SoulPour777
Soulpour777 Party Damage Bonus - SoulPour777

Guard/Defense
Simple Battle Rows - Mr. Trivel

Targets
Victor Engine - Target Arrow - Victor Sant
Enemy AI: Targeting Priority Manipulator - Shad3
Euphoria Thread System - Euphoria
 
Modified Battles/Addons
Auto Battle When Idle - Mitchi.exe
Victor Engine - Actors Battlers - Victor Sant
*Drop Options - Modern Algebra
YSA Battle Mechanism - Slot Battle - Yami
Victor Engine - Custom Collapse - Victor Sant
Ace Battle Engine Add-On - ATB/Stamina System - Fomar0153
Enemy XP, Gold and Stat Change - Battle Add-On - Adrien
YSA - Battle System - Charge Turn Battle(Order Gauge) - Yami
STR33g1 Battle Status - Star
Enemy HP Bars - Anton
EST - Enemy Position - Estriole
VTS-Enemy HP Bars (With Boss Bars!) - Ventwig
KGC Battle Difficulty Ace - Tsukihime
Battle Summon - Tsukihime
XS - Stamina System - Nicke
Final Fantasy Styled Battle Log - William C
Custom Gauge - Euphoria
YEA - Dynamic Victory Aftermath Addon - TheoAllen
Fairy Tail Ex-equip system - SoulPour777
YEA Battle Engine - Total Damage Popup - Demintika
DoubleX RMVXA Reset Addon to YSA Battle Addon : Lunatic CATB Reset - DoubleX
DoubleX RMVXA Random Cast - DoubleX
DoubleX RMVXA Enemy MP/TP Bar To YEA Battle Engine - DoubleX
XAS Respawn Area Add on - SoulPour777
DoubleX RMVXA Turn Addon to YSA Battle System : Classical ATB - DoubleX
Battle Challenge - lecode
DoubleX RMVXA Countdown Addon to YSA Battle System : Classical ATB - DoubleX
YEA Victory Aftermath Icon as Arrow - TheoAllen
dbchest's ATB - dbchest
Multi-Layer Boss Health Bar - Mr Trivel
 
Misc battles
Zerbu Engine - Change/Randomize Battle Transition - Zerbu
Transition Battle System - Flipelyflip
Victor Engine - Animation Settings - Victor Sant
Restore/Set After Battle/Level - Vlue
Battle Favour - Galv
EST - Bribe and Battle Royale - Estriole
EST - Suikoden Bribe Run - Estriole
Control Escape Ratio - DiamondandPlatinum3
Timed Button Attacks - Galv
Substitute Functionality - Galv
Pet and Summons - Vlue
Hit Processing Options - Trvc
Conjure Weapon in Battle - Mr. Trivel
Euphoria Enemy Interaction - Euphoria
Primitive Lock - Intocabile


 
Character Movements / Vehicles


Vehicles
Vehicle Additions - Seitensei
Victor Engine - Custom Vehicles - Victor Sant
CSCA Vehicle Encounters - Casper667
CSCA Vehicle Interiors - Casper667
Vehicle On/Off Locations - Galv
CSCA Vehicle System - Casper Gaming

Transfers/Transportation
XS - Teleport - Niclas

Character/Event Movements
8 - Dir Movement - JV Master
Victor Engine - Multi Frames - Victor Sant
Victor Engine - Rotational Turning - Victor Sant
Victor Engine - Diagonal Movement - Victor Sant
*Boat/Ship Passability for Events - Modern Algebra
Pixel Movement - Khas Arcthunder
CSCA Monster Movement - Casper667
FP: Move Routes - Tsukihime
Event Position: File Tuning - Vlue
Jump Ability - Galv
Superman Ability - Galv
Simple Jump System - Maloke
Free Movement - GaryCXJk
Move Route Extras - Galv
Movement Speed States - Regendo
Actor Agility as Speed - SoulPour777
Eight Directional Movement - Tsukihime


 
Custom Battle / Weapon Systems


 
Custom Scenes & Windows


Attach to Menu List (may be optional)
Item Encyclopaedia - Elemental Crisis
XS - Records - Niclas
Encyclopedia with Bestiary - Casper667
Playtime in Menu - Shadowmaster9000
CSCA Menu MOD - Casper Gaming
Magic Shards - Galv
Status Screen Graphs for YEA Status Menu (Addon) - Blackmorning 
LN Reputation Ex - LightNox
 
Quests / Quest Log
Questlog - Tildoc
XS-Journal - Nicke
CSCA Sidequests - Casper Gaming
CSCA Sidequests Difficulty - Casper Gaming
CSCA Sidequests Image - Casper Gaming
Gumps QSB (Quest System Basic) - Matt Sully (Gump)
Questlog - Szyu
Ultra Advanced Quest System - Nuki

Call Scene/Window
Actor Stat Window - Vlue
Army Manager - Galv
Simple Variable Window - Darkwes
Final Fantasy Savepoint System - SoulPour777
Soulpour Reputation System Orpheus - SoulPour777
Soulpour Party Titles Orpheus - SoulPour777
Arcade Style Character Selection - AJ_Silverfang
Basic Scene Mail - SoulPour777

Embedded in the Existing Scenes
Custom Equipment Slots - Fomar0153
Left-Side Currency Symbol/Icon- Seiryuki
Display MP and TP Costs - Snow
Spike Engine - Monetary System - Chris Barnett
Throw Items Away - Albic
XS - Quit - Niclas
Transparent Gold Window - Syvkal

Misc
Victor Engine - Arrow Cursor - Victor Sant
Menu Addons - Anton
Skill Select System - Tsukihime
VTS-Pause Menu Add-Ons - Ventwig
Item Based Journal System - ShadowMaster9000
IB-Like Menu - Biwy
EST - Yanfly Gab Window Addon - Estriole


 
Game Play Features


Mini-Games
Invader Mini Game - Galv
Fishing Mini Game - Galv
Actor Duel Mini Game - Galv
Triple Triad FF8 Mini Game - Raizen884
 
Unique Systems
EST - SUIKODEN RUNE - Estriole
Meph's Instrument System - MephistoX
CSCA Achievements - Casper Gaming
CSCA Colosseum - Casper Gaming
CSCA Colosseum Wagers (Add-On) - Casper Gaming
CSCA Difficulty System - Casper Gaming
Fishing Script - Titanhex
Achievement GUI - Gambit
Difficulty Settings - TheoAllen
Realistic Platform System - Khas Arcthunder
Detect System - Efeberk
Morality Metre for Menu - DiamondandPlatinum3
Personality Levels - SoulPour777
Mood Gauge - Euphoria
 
Reputation / Factions
XIV's Simple Reputation System (SRS) - Efeberk

Background Systems During Gameplay
Determine if "in battle" - DiamondandPlatinum3

Misc
EPS - Emerald's Property System - Emerald
Advanced Game Time - Vlue (V.M of D.T)
EST - Simple Event Pages Controller - Estriole
Multiple Choices - Raizen
Large Choice - "built-in" multiple choices - Tsukihime


 
Graphics / Sprite / Visual / Sounds


Audio
Volume Control - Elemental Crisis
Volume Control - Kal
Volume Control w/ Bars - Kal
FModEX - Nagato Yuki
Test Sound Effect - Zerbu
Zerbu Engine - Toggle BGM/BGS Autoplay - Zerbu
Zerbu Engine - Random Title BGM - Zerbu
Zerbu Engine - Game Over BGM - Zerbu
Zerbu Engine - Toggle Battle BGM Change - Zerbu
Message Window SEs - FenixFyreX
Unchange Map To Battle BGM - Xcheater
AEE - Music Player - CrazyNinjaGuy
Item/Skill Menu Sound Effects - Galv
Basic Music Player - Galv
BGM on Loading Menu - DiamondandPlatinum3
Sound Effect on Critical Hit - DiamondandPlatinum3
Delay Time Transitions - DiamondandPlatinum3
Remove Vehicle Auto-Change BGM - DiamondandPlatinum3
CSCA Menu Theme - Casper Gaming
Actor Voice In Battle - DiamondandPlatinum3
Random Battle BGM - Efeberk
Individual Item Sound Ex - SoulPour777
Menu BGM Ex - SoulPour777

Windows
Multiple Columns in Command Windows - Regendo
Playtime Window - Flipelyflip
Steps Window - Adrian
KMS Minimap - Tomy
Scene Themes/Scene Skins - Aarowaim
Basic Window Resizer - Vlue
Visual Novel Choices - Galv
Kyrie Engine - Soul Scene_Story Yna - SoulPour777

Gauges
KMS Generic Gauge - Mr. Bubble/Tomy
Menu Bars - Syvkal
Variable Instance Bar - Galv
Sleek Gauges - Vlue
Menu Pictures
Custom Menu Backgrounds - Eugen

Battles
 
Lights / Fog / Shadows
Victor Engine - Fog Effects - Victor Sant
Ace Perfect Fog - Rafael Sol Maker
Fog - Dektia
Light Effects - Victor Sant
Light Effects - Khas Arcthunder
Multiple Fogs - Woratana/Necromus
CSCA Light Effects - Casper Gaming
Visibility Range - Galv
Fog Screen - TheoAllen
Sydoscripts%5BSS%5D - Character Shadows - Sydonay

 
Day / Night Tints / Time
Basic Game Time + Night/Day - Vlue
Basic Real Time - Vlue
 
Weather
Basic Climate System - Vlue
Hide Weather by Tileset ID - TheoAllen
Weather Dimness Adjust Ex - SoulPour777
 
Visual
EST - SOV Video Player ++ Script Conversion - Estriole

Misc
Cache Optimization - Jet
Splash Screen - Jet
Ace Transition Set - Rafael Sol Maker
*Icon Hues - Modern Algebra
Victor Engine - Loop Animations - Victor Sant
Character Animation - Galv
Keypad Input - Galv
CSCA Splash Screen - Casper Gaming
Eagle Vision - ???nOBodY???
Interact Hover Notification - TheoAllen
Screensaver Effect - SoulPour777
Story Entwined Splash Screen Map - DP3
Idle Title Screen Cutscene - DP3
Individual Animation Rate - TheoAllen


 
HUD / Onscreen Display


HUDs
Reino RPG Hud - Dartdaman
Map HUD - Jet
Angelo HUD - Burandon
Simple Gold HUD - Niclas
Angelo Vertical HUD - Burandon
Show Info On Map - Adrien
XS - Variable Hud - Niclas
Simple Face Hud - Ventwig
Enemy HUD - Pacman
XS - Alignment Hud - Niclas
Explorer's HUD - Galv
Gambit Arcade Lives - Gambit
KrishGM SimpleHUD - KrishGM (with Cidiomar's generator)

Brief Display before/after the Transfer
XS - Map Hud - Niclas
Window_MapName+ - Prepe
Complete Timeframe Ex - SoulPour777

Full Onscreen Display


 
Maps, Tiles, Parallaxes, Areas


Mapping
Overlay Mapping- Yami Sakagami
Simple Change Map Display Name - Mikalo
Tile Swap - Tsukihime
Animated Map Name - Dekita / Dekita-RPG
Map Positions - Galv
Map Creator - Tsukihime
Region Effects - Galv
Layer Graphics - Galv
Map Screenshot - Tsukihime
Overlay Maps - Tsukihime
Connected Maps - Tsukihime
Area States - Efeberk
 
Parallaxes
Victor Engine - Fixed Parallax - Victor Sant
*Animated Parallax - Modern Algebra
Second Parallax Layer - CrazyNinjaGuy
DMO - Liquid & Parallax Script - DasMoony
Ultimate Parallax - Darcangel
 
Misc
Remember Event Position - Shaz
Gino Reflecting Mirror - Ginolamantino
Map does not scroll with player - DiamondandPlatinum3
Map Escape - Tsukihime
CSCA Treasure Maps - Casper Gaming
CSCA RegionSwitch - Casper Gaming
Common Event Tiles - Resource Dragon
Terrain Tag as Passability - TheoAllen
Final Fantasy 1~6 Savepoint - Demintika
Quasi Screen Scrolling - Quasi
Quicksand - Mr Trivel


 
Menu Effects


Saves
MSX - Window_SaveFile 1&2 - Melosx
XS - Save Manic - Niclas
Custom Filenames for Savefiles - Vlue
CSCA SaveFile+ - Casper Gaming
CSCA AutoSave Plus - Casper Gaming
Save Confirmation Popup - SoulPour777
Quick Save Ex - SoulPour777

Titles and Gameovers
Skip Title Screen - JV Master
Skip Title - Melosx
Title Screen Skip (if no save file) - regendo
Gameover with Choices - regendo
N.A.S.T.Y. Animated Main Menu - Nelderson
*Website Launch from Title - Modern Algebra
Simple Title - Niclas
Zerbu Engine - Extra Starting Position Option(from Title) - Zerbu
Zerbu Engine - Random Title Graphic - Zerbu
Zerbu Engine - Title Screen Window Options - Zerbu
Zerbu Engine - Change/Randomize Game Over Graphics - Zerbu
Game over With Choices - Regendo
Zerbu Engine Aqua - Title Screen Aqua - Zerbu
Pic Logo Title - Burandon
Simple Main Menu/Title Screen - Wyrelade
CSCA Game Over Options! - Casper Gaming
CSCA Title System - Casper Gaming
CSCA GameInfo - Casper Gaming
Anvil Title Screen - Green Horse
Game Over Choices - AriArk
HE - Main Menu - Nicke
Fire Emblem Title Screen - SoulPour777
Eliminate Gameover Ex - SoulPour777
 
Menu
Neo Menu System - Zetu
Angelo Menu - Burandon
Simple Menu - Niclas
MSX - Scene_Menu MOD - Melosx
Switch Menu - Zerbu
Ring Menu - Syvkal
XS - Icon Menu - Niclas
VGZ - Ring Menu - Victor Gomez
XS - Menu Delux - Nicke
Menu Layout - Galv
Menu At Top of Screen - DiamondandPlatinum3
Common Event - Menu Option - DiamondandPlatinum3
FF4 (Final Fantasy 4) Custom Menu System and Shop Window - ZombieBear
CSCA Menu Organizer - Casper Gaming
Menu Themes Engine - Galv
Ring Menu - Blackmorning
Animated Icons - Vlue
Expanded Skill Description - SoulPour777
Command Remover - TheoAllen
Item Menu Bigger Description - MrTrivel
Solo Actor Menu - MrTrivel
Z-ON Simple Horror Menu (Corpse Party-like) - Zeon013
Timeless Menu v1.0 - Sakuraba
Item List Icons only - Mr. Trivel
Kadafi Command Disabler - Kadafi
WE Simple Banner Menu - *Nightwolf687*
Euphoria Hurt Faces - Euphoria
3 Actors Menu Theme - SoulPour777
Animated Faces - Mr. Trivel
Key Item Only Menu - melmarvin
Item Menu Remake - melmarvin
 
Battle Windows

Misc
KMS Cursor Animation - KMS/Mr. Bubble
Window Skin Changer - Zrag
CSCA Splash Screen - Casper Gaming
Simple Pause - Efeberk
Typing Help Window - TheoAllen
Pause Anywhere at Anytime - TheoAllen
Auto-load, Skip Title, Single Save System V1 - melmarvin


 
Message / Text Display, Show Text Editor


 
Parties


Party Shifter- IceDragon/Kal
Player Switch - Tsukihime
Victor Engine - Followers Options - Victor Sant
Aeon Party - Fomar0153
Party Select - Galv
Group Manager - Galv
Formation Bonus - Vlue
Party Member Saving - SoulPour777


 
Skills, Traits, Items, Equipment, States, Crafting


General
Victor Engine - Action Conditions - Victor Sant
XS - Currency Limit
XS - Inventory Weight - Niclas
Final Fantasy 7 Materia - Victor Sant
Skill / Item Hotkeys - Eshra
CSCA Item Limitations - Casper Gaming
CSCA Random Loot - Casper Gaming
EST - SKILL TYPE SEAL MANAGER - Estriole
Equippable Limits - Tsukihime
Custom Icon Sheets - Tsukihime
EST - Suikoden Rune - Estriole
Inventory Secure - TheoAllen
Kadafi Multi Currency - Kadafi
Euphoria Alternate Currencies - Euphoria
 
Crafting
Rimmin' Smithing System - Matt Sully (Gump)
Tactics Ogre PSP Crafting System - Mr. Bubble
Alchemy - Tidloc
Item Dismantling - Tidloc
Advance Recipe Crafting - Vlue
Gambler's Forge - MrTrivel
Szyu's Recycling System - Szyu

Skills
Alternate MP X System - Zetu
Executable Actions Extension - Zetu
Simple Steal Command - Zetu
Blue Magic - Fomar0153
*Geomancy - Modern Algebra
Blood Magic - Mr. Bubble
Skill Level-Up Based on Times Used - Fomar0153
Victor Engine - Custom Basic Actions - Victor Sant
Multiple Skill-Types Per Skill - FenixFyreX/Seryuki
KMS - Mutable Effect - KMS/Mr. Bubble
KMS - Skill Level - KMS/Mr. Bubble
EST - Skill Trees - Emerald/Leongon
Victor Engine - MP Levels - Victor Sant
Victor Engine - Tech Points - Victor Sant
Linked Skills - Syvkal
Passive Skills - Syvkal
XS - Icon Skills - Niclas
*Skill Menu With Horizontal Skill-Type - Seiryuki
Crystal Engine - Sphere Grid - Crystal Noel
Metronome Skill in Battle - DiamondandPlatinum3
Skill Levels - Dektia
Auto Skill on Turn/Action End - Shad3
Steal Ability - Vlue
Mood Skills - Euphoria
Skill Mood Cost - Euphoria
Field Abilities - Vlue
Spell Tiers - Mr. Trivel
Link Equipment to Skill/Item - Demintika
Quasi Skill Type Equip + Optional Passive Skill - Quasi
Learn Skills From Item - Mr. Trivel
Enemy Teach Skill on Death - Mr. Trivel
DoubleX RMVXA Dynamic Cost - DoubleX

Traits
Victor Engine - Trait Control - Victor Sant
Extra Traits/Features on Level Up - Fomar0153
Item Class Restriction - Szyu
Heal on Move - Mr. Trivel

Items
SEE - Item Menu Ace - CrazyNinjaGuy
Categorize Item Scene - Seiryuki
Victor Engine - Action Effectiveness - Victor Sant
Advanced Item Selection - FlipelyFlip
Improved Item Processing - Fomar0153
Level Up Item Bonus - Gamesfreak13563
Highlight New Items - Rokan
XS - Icon Item - Niclas
XS - Popup Item - Niclas
XS - Class Items - Niclas
XS - Random Items - Niclas
Random Loot - Galv
Use Item on Event - Galv
Multiple Storage Containers - Galv
Item/Bank Storage - Galv
Bank - Dekita
Event Pop Up - Galv
New Item Indication - Galv
Limited Inventory - TheoAllen
Item Usage Redirection - Szyu
 
Shops
Shop Upgrade - Galv
Sell-Only Shop - Seiryuki
Limit Sell Items to Buy Items Selections - Mr. Bubble
Hide Shop Item Categories - Seiryuki
Shop Taxes - Emerald
Simple Shop - Adrien
Dynamic Shop System - Tidloc
Pawn Shop - Galv
CSCA Skill Shop - Casper667
EST - Dynamic Shop - Estriole 
Trading Posts - Vlue
Limited Item Count in Shop - Efeberk
Appraisal Shop - Vlue
Weapon/Armor Price Adjustment Script - Gump
Open Shops - Mr. Trivel
Shop adds new item when selling - Mr. Trivel
Euphoria Alternate Currency Shop - Euphoria
Ace Shop Options addon - Mur

Equipment
Weapon/Armor Rarity - Zetu
DMO - Random Equip - DasMoony
EES - Emerald's Equipment Sets - Emerald
Dual Wield -&--#62; Free Hands - Fomar0153
Equipment Requirements - Fomar0153
Equipment Levels Up - Fomar0153
Equipment Skills - Fomar0153
Enchanted Equipment - Syvkal
Dungeon Tools - Casper667
Equip Level-Up Bonuses - Galv
Quick Weapon Swap - Galv
 
States
State Icon Animation - Jet
*State Icon Scroll - Modern Algebra
*State Viewer - Modern Algebra
Z11 - States+ - Zetu
Transformation State - Fomar0153
EST - Permanent States - Estriole
Singular Doom State Simple - SoulPour777
Soul Rendering State - SoulPour777
Damage Over Time - Dekita
Timed States - Szyu

Elements


 
Creator Tools


 
Technical Systems


Resolution Screen
Resolution Ace - Rukiri

Full Screen
 
Switch / Events
Event Spawn Timer - Galv
Global Timer Ex - SoulPour777

Misc
Mouse System - Jet
Mouse System Buttons - Falcao
Game Switch by a Script Condition - Zetu
*Pathfinding - Cozziekuns
Victor Engine - Event Conditions - Victor Sant
Basic Mouse System - Vlue
EST - Data Object Save - Estriole
Debug Features - Dekita
CSCA Event Conditions - Casper Gaming
Command Manager - Tsukihime
Simple Debug - Galv
JPS Pathfinding - ChrisClark13
Datalog - Dbchest
Database Manager - TheoAlllen
Gambit Notetagger - Gambit
Database Organizer - Gambit
Script Loader - KageDesu
RMVXAce Profiller - Neonblack (posted by Archeia)
Unlimited FPS - Tsukihime
 
Controller Input
Improved Input System - DiamondandPlatinum3
Checking if any key is pressed - Tsukihime
 
Eventing
Jump to Label - Tsukihime
Key Item Trigger Label - Tsukihime


 
Default System Bug Fixes


Map Name Load Fix - CrazyNinjaGuy
Quick Edit to Name Input Processing - Crimexx
English Name Processing - Nirshu Narugami
cRmGSS - Picture Bug Fix - Raizen884
Vehicle BGM Fix - Tsukihime

Script Bug Fixes
Yanfly Bugfixes/Updates - Devon Mullane
Yanfly Swap, State and Area Fix - SoulPour777


 
Miscellaneous

 

Edited by TheoAllen

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For now I will list each letter individually. As I fill out the list I will condense it.

 

 
 
# - Special Characters


 
???nOBodY???

 

Dynamic Class Changer- ???nOBodY???

Eagle Vision - ???nOBodY???

Gif Animation Player - ???nOBodY???

 




 
A


 
Albic

 

Throw Items Away - Albic

Game Settings - Albic


 
Anton

 

Enemy HP Bars - Anton

Menu Addons - Anton

 


 
Adrien


 
Apolclaydon

 

*Actor Specific 'Normal' Attack - Apolclaydon


 
Aarowaim

 

Scene Themes/Scene Skins - Aarowaim


 
AlexxanderX

 

WFz - Change Text Colour - AlexxanderX




 
B


 
 
Burandon

 

Angelo HUD - Burandon

Angelo Vertical HUD - Burandon

Pic Logo Title - Burandon

Angelo Menu - Burandon

 




 
C


 
 
CrazyNinjaGuy

 

AEE - Music Player - CrazyNinjaGuy

Second Parallax Layer - CrazyNinjaGuy

SEE - Item Menu Ace - CrazyNinjaGuy

AEE - Data Manager - CrazyNinjaGuy

Map Name Load Fix - CrazyNinjaGuy


 
 
Chris Barnett

 

Spike Engine - Monetary System - Chris Barnett


 
 
Casper Gaming

 

CSCA Extra Stats - Casper Gaming

CSCA Vehicle System - Casper Gaming

CSCA Menu MOD - Casper Gaming

CSCA Sidequests - Casper Gaming

CSCA Sidequests Difficulty - Casper Gaming
CSCA Sidequests Image - Casper Gaming

CSCA Achievements - Casper Gaming
CSCA Colosseum - Casper Gaming
CSCA Colosseum Wagers (Add-On) - Casper Gaming
CSCA Difficulty System - Casper Gaming

CSCA Menu Theme - Casper Gaming

CSCA Light Effects - Casper Gaming

CSCA Splash Screen - Casper Gaming

CSCA Treasure Maps - Casper Gaming
CSCA RegionSwitch - Casper Gaming

CSCA SaveFile+ - Casper Gaming

CSCA AutoSave Plus - Casper Gaming

CSCA Game Over Options! - Casper Gaming

CSCA Title System - Casper Gaming
CSCA GameInfo - Casper Gaming

CSCA Menu Organizer - Casper Gaming

CSCA Splash Screen - Casper Gaming

CSCA Item Limitations - Casper Gaming

CSCA Random Loot - Casper Gaming

CSCA Event Conditions - Casper Gaming

CSCA Infinite Balloons - Casper Gaming

CSCA Snippets - Casper Gaming

 


 
 
Crystal Noel

 

Crystal Engine - Weakness Reduction - Crystal Noel

Crystal Engine - Sphere Grid - Crystal Noel

 


 
 
Crimexx


 
 
Cidomar

 

Full Input Keyboard - Cidomar


 


 
D


 
 
DiamondandPlatinum3

 

Give NPCs Random Positions When Entering a Map - DiamondandPlatinum3

Control Escape Ratio - DiamondandPlatinum3

Fire Emblem / Disagea Weapon System - DiamondandPlatinum3

Morality Metre for Menu - DiamondandPlatinum3

Determine if "in battle" - DiamondandPlatinum3

BGM on Loading Menu - DiamondandPlatinum3
Sound Effect on Critical Hit - DiamondandPlatinum3
Delay Time Transitions - DiamondandPlatinum3
Remove Vehicle Auto-Change BGM - DiamondandPlatinum3

Actor Voice In Battle - DiamondandPlatinum3

Map does not scroll with player - DiamondandPlatinum3

Menu At Top of Screen - DiamondandPlatinum3
Common Event - Menu Option - DiamondandPlatinum3

Help window for Choices - DiamondandPlatinum3

Metronome Skill in Battle - DiamondandPlatinum3

Improved Input System - DiamondandPlatinum3

 


 
 
Dekita

 

Animated Map Name - Dekita / Dekita-RPG

Bank - Dekita

Debug Features - Dekita


 
Dartdaman

 

Reino RPG Hud - Dartdaman


 
 
DasMoony


 
 
Death10

 

Text Bar - Death10
Event Text Display - Death10


 
 
Darcangel

 

Ultimate Parallax - Darcangel




 
E


 
 
Estriole


 
 
Emerald


 
 
Efeberk

 

Level Title - Efeberk

Behind View Battle System - Efeberk

Detect System - Efeberk

XIV's Simple Reputation System (SRS) - Efeberk

Random Battle BGM - Efeberk

Area States - Efeberk

Simple Pause - Efeberk

Limited Item Count in Shop - Efeberk

 


 
 
Elemental Crisis

 

Item Encyclopaedia - Elemental Crisis

Volume Control - Elemental Crisis


 
 
Eshra

 

Skill / Item Hotkeys - Eshra




 
F


 
 
Fomar0153


 
 
Flipelyflip

 

Transition Battle System - Flipelyflip

Playtime Window - Flipelyflip

Advanced Item Selection - FlipelyFlip

 


 
 
Falcao


 
 
FenixFyreX

 

Message Window SEs - FenixFyreX

Multiple Skill-Types Per Skill - FenixFyreX/Seryuki

Bitmap Functions - FenixFyreX/WhiteFlute




 
G



Galv


 
 
Gadwin

 

Actor Name Bitmap - Gadwin


 
 
GaryCXJk


 
 
Ginolamantino

 

Gino Reflecting Mirror - Ginolamantino


 
 
Gamesfreak13563

 

Level Up Item Bonus - Gamesfreak13563


 


 
H


 
 
HellKiteChaoS





 
I


 
 
IceDragon

 

Party Shifter- IceDragon/Kal




 
J


 
 
Jet


 
JV Master

 

8 - Dir Movement - JV Master

Skip Title Screen - JV Master




 
K


 
 
Kai Monkey


 
 
KilloZapit


 
 
Khas Arcthunder

 

Pixel Movement - Khas Arcthunder

Realistic Platform System - Khas Arcthunder

Light Effects - Khas Arcthunder


 
 
Kal

 

Volume Control - Kal
Volume Control w/ Bars - Kal

Party Shifter- IceDragon/Kal

Pretty Print - Kal
Alex REPL - Kal


 
 
Kaelan

 

Talk File Parser - Kaelan




 
L



 
M

 

 

Mr Trivel

 

 

 

 

 

 


 
N


 
O



 
P



 
Q



 
R


Resource Dragon



 
S



 
T


Tsukihime


Core: Learning - specifying learning conditions has never been more flexible
Core: Damage Processing â€“ modularized damage processing method to increase flexibility
Effect Manager - Easily define and add new effects to your project
Feature Manager - base script for all feature-related scripts
Tag Manager â€“ bringing tag clouds into RM!
Equip Manager â€“ More control over your equips
Note Manager - Use external files for note tags, and create note sections inside your notes
Gab Manager â€“ Display gab windows in every scene!

 
Actor Related
Variable Max Level
Skill Select System (unsupported and buggy. Use for reference)
Parameter Levels
Learn and Replace - learn a new skill, and replace old ones
Class Max Level â€“ Specify separate max levels for each class rather than based on actor

 
Party Related
Player Switch
Party Regroup
Gold Limits
Rotate Formation - rotate battle formation on the map with a single push of a key
Free Formation - unrestricted party formation! Still based on default engine though

Map Related Region Names
Water walk state
Encounter Update - change encounters on the map dynamically

 
Feature Related
Param Max/Min â€“ Dynamically set the max/min limits on actor/enemy params
Switch Condition â€“ Require a switch to be set to equip an item or use a skill
Gold Rate â€“ set the gold multiplier
Gold Limit â€“ set the limit on how much gold you can carry
Max TP â€“ Increase/decrease how much TP your actor can have
Skill Power Modifier â€“ Modify damage dealt by particular skills when conditions are met
TP Cost Rate â€“ Modify how much TP your skills cost
Level Cap
Reverse Heal â€“ reverses effects from healing skills
Parameter Requirements - Require certain stats in order to equip weapon/armor
Movement Speed â€“ change your party’s move speed
Encounter Rate â€“ Change party’s encounter rate
Enemy EXP â€“ set how much exp the enemy will give
Haggle Rate â€“ change prices at the shop when buying
Skill Replace â€“ replace a skill with another skill!
Attack Animation â€“ change your “attack†animation
Hue Change - change the color of the battler!
Passive States
Level Requirements - Adds max/min level requirements for your equips
Gender Requirement
Actor Requirement
Class Requirement
T ag Requirement - have arbitrary requirements for equips. This script can simulate the effects for gender, actor, and class requirements and a lot of other conditions that aren’t based on specific attributes like parameters.

Enemy Related
Enemy Drops â€“ Have more than 3 drops per enemy!
 
Effects Related
Effect: Rare Candy - a simple script based on the same item from the pokemon series
Effect: Gold Pouch - gives you money when you use the item. Or skill.
Effect: Steal Drops - add a “steal†effect to your item/skill to steal enemy drops
Effect: Coin Toss â€“ toss coins at the enemy!
Effect: Devour â€“ Eat an enemy.
Effect: Strip Equip â€“ Attacks can remove equips from the battler
Effect: Mana Shield â€“ Use MP as a substitute for your HP
Effect: Vampiric Weapon â€“ all attacks will drain HP
Effect: Thorn Mail - When attacked, enemy will receive some damage
Effect: Blue Magic â€“ Learn blue magic when you are hit with it
Effect: Level Down â€“ temporarily decrease the battler’s level during the battle
Effect: Banish â€“ remove the battler from the battle
Effect: Toggle State - remove state if added, otherwise add state
Effect: Auto States â€“ automatically add states at the beginning of battle
Effect: Active Cost â€“ consume HP/MP to keep a state active
Effect: Map Escape â€“ Transfer to an “escape point†on the current map, if one exists.
Effect: TP Charge â€“ Consume all TP to power up your skill
Effect: Set Switch â€“ change the value of a switch when using an item/skill
Effect: Set Variable â€“ change value of a variable when using an item/skill
Effect: Shape Shift â€“ transform into another battler
Effect: Golden Touch â€“ convert your items and equips into gold!
Effect: Common Event â€“ calls a common event…but with more info!
Effect: Level Bonus â€“ obtain extra params on level up
Effect: Win Recovery â€“ recover HP/MP after winning a battle
Effect: Required Items â€“ skills/items now require and consume items before they can be used

Action Related Tsuki Action
Double Cast â€“ repeat skills multiple times when a state is applied
Skill Cast-time
Random hits
Scope Change â€“ invert or toggle scope of an action!
Mime Effect
Action History â€“ store all of the actions and their results performed in battle
Auto Removal â€“ remove skills and equips after actions!

Skill Related
Skill Levels - add levels to your actors’ skills
Skill Trees - add skill level requirements for learning new skills
Skill Categories - group skill types into different categories

Battle Related
Enemy Reinforcements
Reverse Time â€“ “turn back time†in battle by undoing action results.
Vehicle Battle

Event related
Vehicle Events
Event Trigger Labels
Common Event Triggers
Common Event Arguments
Event Positions
Equip Events
Large Script Calls - Interpret sequential script calls as a single script call
Large Choices â€“ “built-in†implementation of multiple choices
Event Extend: Page Conditions
Party Graphics â€“ face/char images based on party member position
Compass Move Commands
End Phase Triggers
Page Note Conditions â€“ Use note tags to specify page conditions
Icon Event Graphics â€“ Use icons as event graphics
Choice Options â€“ add extra options to your choices! Hiding choices, disabling choices, …

Dynamic Content related
Custom Database
Map Drops

Window Related
Window Timer â€“ a countdown timer for windows
Animated Window â€“ Simple modifications to animate your windows

Dev Tools
Event Wrapper
Resource Checker
Map Creator - creates maps of arbitrary sizes. Mind the 250000 tile limit.
Picture Wrapper
Map Screenshot
Combine Scripts
Test Play Setup â€“ set some initial values when you test play
Exp Tables â€“ use external files to store exp tables!
Database Notes â€“ note-tags for most database fields so you can go past the limits
Data Backup â€“ create regular backups of all your data files automatically

Unsorted
FP: Inventory System
FP: Equip Restricitions
FP: Item and Skill Restrictions
FP: Equip Slots
FP Conditional Drops
FP: Passive Effects
FP: Target Scopes
FP: Conditional Effects
FP: Event Features
FP: Move Routes
FP: Effect Extend
Multiple Battle Systems
Scope Damage Modifier
Elemental Modifiers

Counter Skills
Tile Swap
Monster Hunter
Battle Summon
TP Level
Actor Creation
Game Log
Actor Windowskins
Command Setup
Magic Units
Draw Magic
Magic Junction
Warp Stone

Inventory Sorting
Icon Balloons
Enemy Class

 



 
U



 
V


 
W



 
X



 
Y


Yami



 
Core Engine

Bug Fixes

Battle Add-on

Text Display

Image Display

Guardian Series

Battle Engine
This section includes scripts that greatly affect battles. These scripts might not be fully compatible with other Battle Systems.

Battle Scripts
This section includes scripts that give some battle features.

Gameplay Scripts
These are scripts that greatly gameplay. Though some of them only affect battle, they are still listed here for the fact that these scripts have extremely heavy influence on gameplay.

Field Scripts
This section includes scripts that impact the field traveling portion of a game from tiles to maps.

Utility Scripts
These are scripts that do not have player-impact but are primarily used for developers.

 


 
Yanfly


 
Core Scripts
These are scripts that have a major impact on a game and ought to be placed towards the top regardless of where they are categorized.

Battle Scripts
These are scripts that affect the flow of battle. They adjust things from various appearances to small mechanical tweaks.

Gameplay Scripts
Scripts here are scripts that affect how gameplay greatly. Though some of these are used only for battle, they will not be listed under gameplay for the fact that these scripts have extremely heavy influence on gameplay. 
Ace Equip Engine
Active Chain Skills

Field Scripts
These scripts impact the field traveling portion of a game from tiles to maps.

Menu Scripts
These scripts have little impact on the game, but provide various menu changes or involve changes regarding menus.

Utility Scripts
These are scripts that do not have player-impact but are primarily used for developers.

 



 
Z


 

Edited by HellKiteChaoS

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==Post reserved for future use.==

 

This is a placeholder for the new organization. (In case anyone is curious)

 

-Character Movements / Vehicles - to continue

 

Actors

 

 

Gender

Gender Functions - Mr. Bubble
Gender Requirements - Mr. Bubble

 

 

Race's

Kai Monkey's Character Creation with Races - kai salmonkey

EST - Race Trait - Estriole

Character Creation with Races - Kai Monkey

 

 

Level / Leveling

Gumps LVLUP Messenger - Matt Sully (Gump)

 

 

Graphic Modifications

MSX - XP Characters on VX/VXAce - Melosx

Actor Name Bitmap - Gadwin

Show Nick Name In Menu - Adrien

Victor Engine - Visual Equip - Victor Sant

Victor Engine - Character Effects - Victor Sant

Character Effects - Galv

Victor Engine - Custom Description - Victor Sant

 

 

Movement

XS - Hero Control - Niclas

Enviroment Manager (formerly Grab & Throw) - Mephistox (MOVE ME)

 

 

Misc

Emotional Responses - Galv

Character Creation with Races - Kai Monkey

Actor Clone - Fomar0153

EST - Clone Actor - Estriole

Give NPCs Random Positions When Entering a Map - DiamondandPlatinum3 (MOVE ME)

 

 

 

 

 

Classes

 

 

Class Change

Dynamic Class Changer- ???nOBodY???

 

Secondary Classes

Secondary Classes - Fomar0153

Class Extensions (Yanfly Engine Ace - Class System addon - GaryCXJk

 

Jobs

Job Proficinecy and Rewards - Emerald

 

Misc

EST - YEA Class Script ADDON - SUBCLASS Gain EXP - Estriole

 

 

 

 

Enemy Encounters

 

 

Troops

Victor Engine - Multiple Troops - Victor Sant

Zerbu Engine - Variable-Based Troop Randomizer - Zerbu

Include Battle Events From Other Troops- Fomar0153

 

 

Animations

Animated Enemies - Rhyme

Animated Battlers - Jet
Animated Battlers - Fomar0153

 

 

Encounters / Encounter Rate

Symbol Encounter Simplifier - Rokan

Past Encounters - Galv
Encounter Pointer/Indicator - Galv

 

 

Misc

Victor Engine - Actors Battlers - Victor Sant

 

 

 

 

 

Battle Systems

 

 

Views

 

 

ATB System (Active Time Battle)

Ace Battle Engine Add-On - ATB/Stamina System - Fomar0153

 

 

CTB System (Charge Turn Battle)

YSA - Battle System - Charge Turn Battle(Order Gauge) - Yami

 

 

Action System

 

 

Battle Type

Event Battlers: Chain Battle - KilloZapit

YSA Battle Mechanism - Slot Battle - Yami

Battle Favour - Galv

EST - Bribe and Battle Royale - Estriole

EST - Suikoden Bribe Run - Estriole

Timed Button Attacks - Galv

Substitute Functionality - Galv

Control Escape Ratio - DiamondandPlatinum3

 

 

 

 

Battle Damage Modifications / Graphics

 

 

Animations

Victor Engine - Cast Animation - Victor Sant

Critical Flash + SE - Vlue

 

 

Damage Popups

Victor Engine - Damage Popup - Victor Sant
Battle Pop-ups - Jet

 

 

Misc

 

 

 

 

 

Battle Modifications

 

 

AI Modifications

Victor Engine -Automatic Battlers -Victor Sant

Auto Battle When Idle - Mitchi.exe

 

 

Battler Hud Modifications / Graphics

Victor Engine - Target Arrow - Victor Sant

STR33g1 Battle Status - Star

Enemy HP Bars - Anton

EST - Enemy Position - Estriole
VTS-Enemy HP Bars (With Boss Bars!) - Ventwig

 

 

Transitions

Zerbu Engine - Change/Randomize Battle Transition - Zerbu
Transition Battle System - Flipelyflip

 

 

Battler Drop Modifications

Drop Options - Modern Algebra

Enemy XP, Gold and Stat Change - Battle Add-On - Adrien

 

 

Damage / Stats

Enemy Stat Variance - Modern Algebra

Damage Limit - Shadowmaster9000

Crystal Engine - Weakness Reduction - Crystal Noel

VTS-Elemental Charge Field - Ventwig

Restore/Set After Battle/Level - Vlue

 

 

Misc

Victor Engine - Enemy Actor Conditions - Victor Sant

Victor Engine - Custom Collapse - Victor Sant

KGC Battle Difficulty Ace - Tsukihime

 

 

 

 

 

Extra Stats / Stat Modifications

 

 

AP System

AP System - Fomar0153

 

 

Extra / Unique Stats

N.A.S.T.Y. Extra Stats - Nelderson
CSCA Extra Stats - Casper Gaming

 

 

 

 

 

Inventory / Items / Equipment

 

 

Inventory

Multiple Inventories - Fomar0153

 

 

 

 

 

 

Skills

 

 

Skill Animations

Victor Engine - Animation Settings - Victor Sant

 

 

Skill Alterations

Actor Specific 'Normal' Attack - Apolclaydon

 

 

Summon Skills

Battle Summon - Tsukihime

 

 

 

 

Edited by HellKiteChaoS

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I was actually planing on making a new Master Script List since the original one wasn't being updated anymore, but I guess you started it before me.

Well if you are still eager to help out, you can help find scripts that I'm missing ;).

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Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link.
On that note, the Master Script List on RMRK looks very professional.

Not to say you're doing a bad job or anything, but if you've got the time, this is something you could aim for. :)

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Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link.

 

I'll see what I can do. Typically I do a lot of the changes while I'm at work. This week however I have a lot to do (more than I normally would) so I'll try to get it done sometime this week. 

 

 

Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link.
On that note, the Master Script List on RMRK looks very professional.

Not to say you're doing a bad job or anything, but if you've got the time, this is something you could aim for. :)

 

Yeah I'd like to make it look a lot better, but my skills in actually doing a lot of those types of link setups and such. I'll see what I can do to make it a bit more snazzy for you guys. ;)

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Hey everyone. Per request I've started building the A-Z author section. As-is it's mostly empty. I'm currently going through and organizing what I have and attempting to make it look presentable. So bare with me as I slowly fill it in.

 

Thanks,

ChaoS

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THANK YOU SO MUCH!!!!!!!!!!!!

 

Lol you're very welcome. I do feel bad though, I haven't had a chance to do any updating the past few days, I've had a lot of IRL stuff going on. I do however promise I'll make some effort to get the list updated, as well as the A-Z section filled out.

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Greetings everyone!

 

Firstly I want to apologize for not having many updates to this script in awhile, I've had a lot going on with my work and home life. Usually many of my updates and views on this form come from work in my spare time, and recently I haven't had any.

 

I've gotten a lot of PM's from you guys to post your scripts in the list, and I haven't forgotten about you! So the next day or so you will notice the master list under some reorganization as well as finally filling out the author list. So if you have any scripts that you need posted, pleeeeease send me a PM so I can get them worked in.

 

Thanks,

ChaoS

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Could you link to actual threads please, and not link directly to the scripts themselves, there have been plenty of times, where I've wanted to just SEE  more about a script  instead of just using it :P 

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