HellKiteChaoS 35 Posted January 20, 2013 (edited) Greetings everyone! Welcome to the RPGMakerVXAce Master Script List! Below you will find an organized list of scripts for the VX Ace game. If you have a script that you would like to add to the list, please send a PM to me or to TheoAllen with the name, link to the script and a brief description of what the script does so I can place it accordingly. For those who wish to view a wiki version of this list, you can click the link below. I am not sure how often it is updated.Click here for the Wiki Version Core Scripts / Base Scripts CSCA Core Script - Casper667Basic Modules - TheoAllenBase Script & Basic Scripts - Blackmorning Actors / Classes / NPCs Actors - ExtrasAP System - Fomar0153*Actor Specific 'Normal' Attack - ApolclaydonVictor Engine - Character Effects - Victor SantCharacter Effects - GalvVictor Engine - Character Controls - Victor SantGender Functions - Mr. BubbleGender Requirements - Mr. BubbleVictor Engine - Visual Equip - Victor SantShow Nick Name In Menu - AdrienVictor Engine - Custom Description - Victor SantEnviroment Manager (formerly Grab & Throw) - MephistoxActor Clone - Fomar0153Multiple Inventories - Fomar0153Character Creation with Races - Kai MonkeyFP: Inventory System - TsukihimeXS - Hero Control - NiclasEST - Race Trait - EstrioleKai Monkey's Character Creation with Races - kai salmonkeyTitles (Like Tales of Series) - BlackmorningDisplay Parameters in Ranks (as in D,C,B,A,S) - Jhbae0117Custom Parameter Formula - TheoAllenTrvc Stat Manager - TrvcActor Specific Equipment - SoulPour777Happy Party Script (Single Party EXP) - mackinthosStatic EXP - Mr. TrivelSingular Experience Ex - SoulPour777No Actor Experience Ex - SoulPour777Stat Points - Mr. TrivelActors / LevelsN.A.S.T.Y. Extra Stats - NeldersonCSCA Extra Stats - Casper GamingGumps LVLUP Messenger - Matt Sully (Gump)Level Title - EfeberkInteresting Stats and Formulas - VlueLevel Bonus - TsukihimeAverage Level Actor Ex - SoulPour777Actors - MiscMSX - XP Characters on VX/VXAce - MelosxActor Name Bitmap - GadwinEmotional Responses - GalvEST - Clone Actor - EstrioleActor Creation System - TsukihimeHero Roster - VlueActor Alignment - BlackmorningMood Effects MHP - Euphoria ClassesDynamic Class Changer- ???nOBodY???Job Proficinecy and Rewards - EmeraldSecondary Classes - Fomar0153Class Extensions (Yanfly Engine Ace - Class System addon - GaryCXJkEST - YEA Class Script ADDON - SUBCLASS Gain EXP - Estriole NPCsGive NPCs Random Positions When Entering a Map - DiamondandPlatinum3 Battle Add-on & Enhancements Enemy EncountersVictor Engine - Multiple Troops - Victor SantAnimated Enemies - RhymeAdjusting Encounter Rates - Rafael Sol MakerAnimated Battlers - JetAnimated Battlers - Fomar0153Animated Battlers - GalvAnimated Battlers - SoulPour777Battle Pets - Galv*Enemy Stat Variance - Modern AlgebraZerbu Engine - Variable-Based Troop Randomizer - ZerbuVictor Engine - Encounter Rares Mod - Victor SantInclude Battle Events From Other Troops- Fomar0153Symbol Encounter Simplifier - RokanEvent Battlers: Chain Battle - KilloZapitPast Encounters - GalvEncounter Pointer/Indicator - GalvDoubleX RMVXA Encounter Step - DoubleXRare Enemies - Mr Trivel Enemy Experience / GoldGambit Enemy Experience & Gold Variance - GambitDamage/AttackVictor Engine - Cast Animation - Victor SantVictor Engine - Damage Popup - Victor SantBattle Pop-ups - JetVictor Engine - Enemy Actor Conditions - Victor SantVictor Engine - Damage Limit - Victor SantVictor Engine -Automatic Battlers -Victor SantCritical Flash + SE - VlueDamage Limit - Shadowmaster9000Crystal Engine - Weakness Reduction - Crystal NoelVTS-Elemental Charge Field - VentwigDoubleX RMVXA Caster Aftermath - DoubleXEST Ring System - estrioleSoulpour777 Magic Critical Orpheus - SoulPour777Soulpour777 Party Damage Bonus - SoulPour777Guard/DefenseSimple Battle Rows - Mr. TrivelTargetsVictor Engine - Target Arrow - Victor SantEnemy AI: Targeting Priority Manipulator - Shad3Euphoria Thread System - Euphoria Modified Battles/AddonsAuto Battle When Idle - Mitchi.exeVictor Engine - Actors Battlers - Victor Sant*Drop Options - Modern AlgebraYSA Battle Mechanism - Slot Battle - YamiVictor Engine - Custom Collapse - Victor SantAce Battle Engine Add-On - ATB/Stamina System - Fomar0153Enemy XP, Gold and Stat Change - Battle Add-On - AdrienYSA - Battle System - Charge Turn Battle(Order Gauge) - YamiSTR33g1 Battle Status - StarEnemy HP Bars - AntonEST - Enemy Position - EstrioleVTS-Enemy HP Bars (With Boss Bars!) - VentwigKGC Battle Difficulty Ace - TsukihimeBattle Summon - TsukihimeXS - Stamina System - NickeFinal Fantasy Styled Battle Log - William CCustom Gauge - EuphoriaYEA - Dynamic Victory Aftermath Addon - TheoAllenFairy Tail Ex-equip system - SoulPour777YEA Battle Engine - Total Damage Popup - DemintikaDoubleX RMVXA Reset Addon to YSA Battle Addon : Lunatic CATB Reset - DoubleXDoubleX RMVXA Random Cast - DoubleXDoubleX RMVXA Enemy MP/TP Bar To YEA Battle Engine - DoubleXXAS Respawn Area Add on - SoulPour777DoubleX RMVXA Turn Addon to YSA Battle System : Classical ATB - DoubleXBattle Challenge - lecodeDoubleX RMVXA Countdown Addon to YSA Battle System : Classical ATB - DoubleXYEA Victory Aftermath Icon as Arrow - TheoAllendbchest's ATB - dbchestMulti-Layer Boss Health Bar - Mr Trivel Misc battlesZerbu Engine - Change/Randomize Battle Transition - ZerbuTransition Battle System - FlipelyflipVictor Engine - Animation Settings - Victor SantRestore/Set After Battle/Level - VlueBattle Favour - GalvEST - Bribe and Battle Royale - EstrioleEST - Suikoden Bribe Run - EstrioleControl Escape Ratio - DiamondandPlatinum3Timed Button Attacks - GalvSubstitute Functionality - GalvPet and Summons - VlueHit Processing Options - TrvcConjure Weapon in Battle - Mr. TrivelEuphoria Enemy Interaction - EuphoriaPrimitive Lock - Intocabile Character Movements / Vehicles VehiclesVehicle Additions - SeitenseiVictor Engine - Custom Vehicles - Victor SantCSCA Vehicle Encounters - Casper667CSCA Vehicle Interiors - Casper667Vehicle On/Off Locations - GalvCSCA Vehicle System - Casper GamingTransfers/TransportationXS - Teleport - NiclasCharacter/Event Movements8 - Dir Movement - JV MasterVictor Engine - Multi Frames - Victor SantVictor Engine - Rotational Turning - Victor SantVictor Engine - Diagonal Movement - Victor Sant*Boat/Ship Passability for Events - Modern AlgebraPixel Movement - Khas ArcthunderCSCA Monster Movement - Casper667FP: Move Routes - TsukihimeEvent Position: File Tuning - VlueJump Ability - GalvSuperman Ability - GalvSimple Jump System - MalokeFree Movement - GaryCXJkMove Route Extras - GalvMovement Speed States - RegendoActor Agility as Speed - SoulPour777Eight Directional Movement - Tsukihime Custom Battle / Weapon Systems Battle SystemsBasic Side View Battle System - Fomar0153Customisable ATB/Stamina Based Battle System - Fomar0153Simple Side-View - JetXAS ACE - Rgangsta~ English Translation - RosenblackYSA - Battle System - Classical ATB - YamiVictor Engine - Animated Battle - Victor SantYSA - Battle System - Charge Turn Battle(CTB)Sapphire Action System IV - KhasBehind View Battle System - EfeberkAo no Kiseki - Saba KanBattle Engine Symphony - YamiFalcao Pearl ABS Liquid - FalcaoMystic Action System - AndreMaker (BETA)Tactical Battle System - GubiDTGS - Tactical Combat - BiwyDouble RMVXA Unison Addon to YSA Battle System: Classical ATB - DoubleXTheolized Sideview Battle System - TheoAllenAEA - Charge Turn Battle - ArcheiaOne Soul Battle System - SoulPour7773D Line Battle System - SoulPour777CardGame Inspired Skill and Battle System - pencilcase27Tankentai Sideview Battle System (Wish Translation) - Enu / Wishdream (translator) Weapon SystemsFire Emblem / Disagea Weapon System - DiamondandPlatinum3 Custom Scenes & Windows Attach to Menu List (may be optional)Item Encyclopaedia - Elemental CrisisXS - Records - NiclasEncyclopedia with Bestiary - Casper667Playtime in Menu - Shadowmaster9000CSCA Menu MOD - Casper GamingMagic Shards - GalvStatus Screen Graphs for YEA Status Menu (Addon) - Blackmorning LN Reputation Ex - LightNox Quests / Quest LogQuestlog - TildocXS-Journal - NickeCSCA Sidequests - Casper GamingCSCA Sidequests Difficulty - Casper GamingCSCA Sidequests Image - Casper GamingGumps QSB (Quest System Basic) - Matt Sully (Gump)Questlog - SzyuUltra Advanced Quest System - NukiCall Scene/WindowActor Stat Window - VlueArmy Manager - GalvSimple Variable Window - DarkwesFinal Fantasy Savepoint System - SoulPour777Soulpour Reputation System Orpheus - SoulPour777Soulpour Party Titles Orpheus - SoulPour777Arcade Style Character Selection - AJ_SilverfangBasic Scene Mail - SoulPour777Embedded in the Existing ScenesCustom Equipment Slots - Fomar0153Left-Side Currency Symbol/Icon- SeiryukiDisplay MP and TP Costs - SnowSpike Engine - Monetary System - Chris BarnettThrow Items Away - AlbicXS - Quit - NiclasTransparent Gold Window - SyvkalMiscVictor Engine - Arrow Cursor - Victor SantMenu Addons - AntonSkill Select System - TsukihimeVTS-Pause Menu Add-Ons - VentwigItem Based Journal System - ShadowMaster9000IB-Like Menu - BiwyEST - Yanfly Gab Window Addon - Estriole Game Play Features Mini-GamesInvader Mini Game - GalvFishing Mini Game - GalvActor Duel Mini Game - GalvTriple Triad FF8 Mini Game - Raizen884 Unique SystemsEST - SUIKODEN RUNE - EstrioleMeph's Instrument System - MephistoXCSCA Achievements - Casper GamingCSCA Colosseum - Casper GamingCSCA Colosseum Wagers (Add-On) - Casper GamingCSCA Difficulty System - Casper GamingFishing Script - TitanhexAchievement GUI - GambitDifficulty Settings - TheoAllenRealistic Platform System - Khas ArcthunderDetect System - EfeberkMorality Metre for Menu - DiamondandPlatinum3Personality Levels - SoulPour777Mood Gauge - Euphoria Reputation / FactionsXIV's Simple Reputation System (SRS) - EfeberkBackground Systems During GameplayDetermine if "in battle" - DiamondandPlatinum3MiscEPS - Emerald's Property System - EmeraldAdvanced Game Time - Vlue (V.M of D.T)EST - Simple Event Pages Controller - EstrioleMultiple Choices - RaizenLarge Choice - "built-in" multiple choices - Tsukihime Graphics / Sprite / Visual / Sounds AudioVolume Control - Elemental CrisisVolume Control - KalVolume Control w/ Bars - KalFModEX - Nagato YukiTest Sound Effect - ZerbuZerbu Engine - Toggle BGM/BGS Autoplay - ZerbuZerbu Engine - Random Title BGM - ZerbuZerbu Engine - Game Over BGM - ZerbuZerbu Engine - Toggle Battle BGM Change - ZerbuMessage Window SEs - FenixFyreXUnchange Map To Battle BGM - XcheaterAEE - Music Player - CrazyNinjaGuyItem/Skill Menu Sound Effects - GalvBasic Music Player - GalvBGM on Loading Menu - DiamondandPlatinum3Sound Effect on Critical Hit - DiamondandPlatinum3Delay Time Transitions - DiamondandPlatinum3Remove Vehicle Auto-Change BGM - DiamondandPlatinum3CSCA Menu Theme - Casper GamingActor Voice In Battle - DiamondandPlatinum3Random Battle BGM - EfeberkIndividual Item Sound Ex - SoulPour777Menu BGM Ex - SoulPour777WindowsMultiple Columns in Command Windows - RegendoPlaytime Window - FlipelyflipSteps Window - AdrianKMS Minimap - TomyScene Themes/Scene Skins - AarowaimBasic Window Resizer - VlueVisual Novel Choices - GalvKyrie Engine - Soul Scene_Story Yna - SoulPour777GaugesKMS Generic Gauge - Mr. Bubble/TomyMenu Bars - SyvkalVariable Instance Bar - GalvSleek Gauges - VlueMenu PicturesCustom Menu Backgrounds - EugenBattles Lights / Fog / ShadowsVictor Engine - Fog Effects - Victor SantAce Perfect Fog - Rafael Sol MakerFog - DektiaLight Effects - Victor SantLight Effects - Khas ArcthunderMultiple Fogs - Woratana/NecromusCSCA Light Effects - Casper GamingVisibility Range - GalvFog Screen - TheoAllenSydoscripts%5BSS%5D - Character Shadows - Sydonay Day / Night Tints / TimeBasic Game Time + Night/Day - VlueBasic Real Time - Vlue WeatherBasic Climate System - VlueHide Weather by Tileset ID - TheoAllenWeather Dimness Adjust Ex - SoulPour777 VisualEST - SOV Video Player ++ Script Conversion - EstrioleMiscCache Optimization - JetSplash Screen - JetAce Transition Set - Rafael Sol Maker*Icon Hues - Modern AlgebraVictor Engine - Loop Animations - Victor SantCharacter Animation - GalvKeypad Input - GalvCSCA Splash Screen - Casper GamingEagle Vision - ???nOBodY???Interact Hover Notification - TheoAllenScreensaver Effect - SoulPour777Story Entwined Splash Screen Map - DP3Idle Title Screen Cutscene - DP3Individual Animation Rate - TheoAllen HUD / Onscreen Display HUDsReino RPG Hud - DartdamanMap HUD - JetAngelo HUD - BurandonSimple Gold HUD - NiclasAngelo Vertical HUD - BurandonShow Info On Map - AdrienXS - Variable Hud - NiclasSimple Face Hud - VentwigEnemy HUD - PacmanXS - Alignment Hud - NiclasExplorer's HUD - GalvGambit Arcade Lives - GambitKrishGM SimpleHUD - KrishGM (with Cidiomar's generator)Brief Display before/after the TransferXS - Map Hud - NiclasWindow_MapName+ - PrepeComplete Timeframe Ex - SoulPour777Full Onscreen Display Maps, Tiles, Parallaxes, Areas MappingOverlay Mapping- Yami SakagamiSimple Change Map Display Name - MikaloTile Swap - TsukihimeAnimated Map Name - Dekita / Dekita-RPGMap Positions - GalvMap Creator - TsukihimeRegion Effects - GalvLayer Graphics - GalvMap Screenshot - TsukihimeOverlay Maps - TsukihimeConnected Maps - TsukihimeArea States - Efeberk ParallaxesVictor Engine - Fixed Parallax - Victor Sant*Animated Parallax - Modern AlgebraSecond Parallax Layer - CrazyNinjaGuyDMO - Liquid & Parallax Script - DasMoonyUltimate Parallax - Darcangel MiscRemember Event Position - ShazGino Reflecting Mirror - GinolamantinoMap does not scroll with player - DiamondandPlatinum3Map Escape - TsukihimeCSCA Treasure Maps - Casper GamingCSCA RegionSwitch - Casper GamingCommon Event Tiles - Resource DragonTerrain Tag as Passability - TheoAllenFinal Fantasy 1~6 Savepoint - DemintikaQuasi Screen Scrolling - QuasiQuicksand - Mr Trivel Menu Effects SavesMSX - Window_SaveFile 1&2 - MelosxXS - Save Manic - NiclasCustom Filenames for Savefiles - VlueCSCA SaveFile+ - Casper GamingCSCA AutoSave Plus - Casper GamingSave Confirmation Popup - SoulPour777Quick Save Ex - SoulPour777Titles and GameoversSkip Title Screen - JV MasterSkip Title - MelosxTitle Screen Skip (if no save file) - regendoGameover with Choices - regendoN.A.S.T.Y. Animated Main Menu - Nelderson*Website Launch from Title - Modern AlgebraSimple Title - NiclasZerbu Engine - Extra Starting Position Option(from Title) - ZerbuZerbu Engine - Random Title Graphic - ZerbuZerbu Engine - Title Screen Window Options - ZerbuZerbu Engine - Change/Randomize Game Over Graphics - ZerbuGame over With Choices - RegendoZerbu Engine Aqua - Title Screen Aqua - ZerbuPic Logo Title - BurandonSimple Main Menu/Title Screen - WyreladeCSCA Game Over Options! - Casper GamingCSCA Title System - Casper GamingCSCA GameInfo - Casper GamingAnvil Title Screen - Green HorseGame Over Choices - AriArkHE - Main Menu - NickeFire Emblem Title Screen - SoulPour777Eliminate Gameover Ex - SoulPour777 MenuNeo Menu System - ZetuAngelo Menu - BurandonSimple Menu - NiclasMSX - Scene_Menu MOD - MelosxSwitch Menu - ZerbuRing Menu - SyvkalXS - Icon Menu - NiclasVGZ - Ring Menu - Victor GomezXS - Menu Delux - NickeMenu Layout - GalvMenu At Top of Screen - DiamondandPlatinum3Common Event - Menu Option - DiamondandPlatinum3FF4 (Final Fantasy 4) Custom Menu System and Shop Window - ZombieBearCSCA Menu Organizer - Casper GamingMenu Themes Engine - GalvRing Menu - BlackmorningAnimated Icons - VlueExpanded Skill Description - SoulPour777Command Remover - TheoAllenItem Menu Bigger Description - MrTrivelSolo Actor Menu - MrTrivelZ-ON Simple Horror Menu (Corpse Party-like) - Zeon013Timeless Menu v1.0 - SakurabaItem List Icons only - Mr. TrivelKadafi Command Disabler - KadafiWE Simple Banner Menu - *Nightwolf687*Euphoria Hurt Faces - Euphoria3 Actors Menu Theme - SoulPour777Animated Faces - Mr. TrivelKey Item Only Menu - melmarvinItem Menu Remake - melmarvin Battle WindowsMiscKMS Cursor Animation - KMS/Mr. BubbleWindow Skin Changer - ZragCSCA Splash Screen - Casper GamingSimple Pause - EfeberkTyping Help Window - TheoAllenPause Anywhere at Anytime - TheoAllenAuto-load, Skip Title, Single Save System V1 - melmarvin Message / Text Display, Show Text Editor Custom Message SystemsOpen Menu During Messages - Regendo*ATS: Special Message Codes - Modern AlgebraMessage Box Size and Options - ZerbuVictor Engine - Control Text - Victor SantVictor Engine - Control Codes - Victor SantGalge Converstation System - Saba KanWord Wrapping Message Boxes - KilloZapitTSDA Advanced Message System - thiago_d_dMessage Background - GalvMessage Busts - GalvMessages Without Wait - GalvHelp window for Choices - DiamondandPlatinum3EST - Notebook System - EstrioleLune Message System - Raizen884Message Codes - BlackmorningActor Column Menu - BlackmorningAnimated Portrait - TheoAllenVX Style Choice - TheoAllenTextsText Bar - Death10Event Text Display - Death10Victor Engine - SFonts - Victor SantMore Choices - Fomar0153Z12 - Automatic Nameboxes - ZetuAlbhed Translator (Alternate Language) - Fomar0153N.A.S.T.Y. Event Text Popups - NeldersonWFz - Change Text Colour - AlexxanderXChange In-Game Font - ShinseiPopup Window - VlueSimple Font Changer - SoulPour777Face in Message Box Parties Party Shifter- IceDragon/KalPlayer Switch - TsukihimeVictor Engine - Followers Options - Victor SantAeon Party - Fomar0153Party Select - GalvGroup Manager - GalvFormation Bonus - VlueParty Member Saving - SoulPour777 Skills, Traits, Items, Equipment, States, Crafting GeneralVictor Engine - Action Conditions - Victor SantXS - Currency LimitXS - Inventory Weight - NiclasFinal Fantasy 7 Materia - Victor SantSkill / Item Hotkeys - EshraCSCA Item Limitations - Casper GamingCSCA Random Loot - Casper GamingEST - SKILL TYPE SEAL MANAGER - EstrioleEquippable Limits - TsukihimeCustom Icon Sheets - TsukihimeEST - Suikoden Rune - EstrioleInventory Secure - TheoAllenKadafi Multi Currency - KadafiEuphoria Alternate Currencies - Euphoria CraftingRimmin' Smithing System - Matt Sully (Gump)Tactics Ogre PSP Crafting System - Mr. BubbleAlchemy - TidlocItem Dismantling - TidlocAdvance Recipe Crafting - VlueGambler's Forge - MrTrivelSzyu's Recycling System - SzyuSkillsAlternate MP X System - ZetuExecutable Actions Extension - ZetuSimple Steal Command - ZetuBlue Magic - Fomar0153*Geomancy - Modern AlgebraBlood Magic - Mr. BubbleSkill Level-Up Based on Times Used - Fomar0153Victor Engine - Custom Basic Actions - Victor SantMultiple Skill-Types Per Skill - FenixFyreX/SeryukiKMS - Mutable Effect - KMS/Mr. BubbleKMS - Skill Level - KMS/Mr. BubbleEST - Skill Trees - Emerald/LeongonVictor Engine - MP Levels - Victor SantVictor Engine - Tech Points - Victor SantLinked Skills - SyvkalPassive Skills - SyvkalXS - Icon Skills - Niclas*Skill Menu With Horizontal Skill-Type - SeiryukiCrystal Engine - Sphere Grid - Crystal NoelMetronome Skill in Battle - DiamondandPlatinum3Skill Levels - DektiaAuto Skill on Turn/Action End - Shad3Steal Ability - VlueMood Skills - EuphoriaSkill Mood Cost - EuphoriaField Abilities - VlueSpell Tiers - Mr. TrivelLink Equipment to Skill/Item - DemintikaQuasi Skill Type Equip + Optional Passive Skill - QuasiLearn Skills From Item - Mr. TrivelEnemy Teach Skill on Death - Mr. TrivelDoubleX RMVXA Dynamic Cost - DoubleXTraitsVictor Engine - Trait Control - Victor SantExtra Traits/Features on Level Up - Fomar0153Item Class Restriction - SzyuHeal on Move - Mr. TrivelItemsSEE - Item Menu Ace - CrazyNinjaGuyCategorize Item Scene - SeiryukiVictor Engine - Action Effectiveness - Victor SantAdvanced Item Selection - FlipelyFlipImproved Item Processing - Fomar0153Level Up Item Bonus - Gamesfreak13563Highlight New Items - RokanXS - Icon Item - NiclasXS - Popup Item - NiclasXS - Class Items - NiclasXS - Random Items - NiclasRandom Loot - GalvUse Item on Event - GalvMultiple Storage Containers - GalvItem/Bank Storage - GalvBank - DekitaEvent Pop Up - GalvNew Item Indication - GalvLimited Inventory - TheoAllenItem Usage Redirection - Szyu ShopsShop Upgrade - GalvSell-Only Shop - SeiryukiLimit Sell Items to Buy Items Selections - Mr. BubbleHide Shop Item Categories - SeiryukiShop Taxes - EmeraldSimple Shop - AdrienDynamic Shop System - TidlocPawn Shop - GalvCSCA Skill Shop - Casper667EST - Dynamic Shop - Estriole Trading Posts - VlueLimited Item Count in Shop - EfeberkAppraisal Shop - VlueWeapon/Armor Price Adjustment Script - GumpOpen Shops - Mr. TrivelShop adds new item when selling - Mr. TrivelEuphoria Alternate Currency Shop - EuphoriaAce Shop Options addon - MurEquipmentWeapon/Armor Rarity - ZetuDMO - Random Equip - DasMoonyEES - Emerald's Equipment Sets - EmeraldDual Wield -&--#62; Free Hands - Fomar0153Equipment Requirements - Fomar0153Equipment Levels Up - Fomar0153Equipment Skills - Fomar0153Enchanted Equipment - SyvkalDungeon Tools - Casper667Equip Level-Up Bonuses - GalvQuick Weapon Swap - Galv StatesState Icon Animation - Jet*State Icon Scroll - Modern Algebra*State Viewer - Modern AlgebraZ11 - States+ - ZetuTransformation State - Fomar0153EST - Permanent States - EstrioleSingular Doom State Simple - SoulPour777Soul Rendering State - SoulPour777Damage Over Time - DekitaTimed States - SzyuElements Creator Tools Tweening - JetGif Animation Player - ???nOBodY???Ruby Development Tools - AdrienBitmap Functions - FenixFyreX/WhiteFluteUnique Classes Script - Fomar0153Simple Self Switches - NiclasMap Saver - Omegas7/YamiDMO - XDATA (fixes $data_save problems) - DasMoonyAEE - Data Manager - CrazyNinjaGuyNote Tag Reader - MephistoxSprite and Window Sliding - KhasPath Finder - KhasPretty Print - KalAlex REPL - KalNote Field System - SyvkalTalk File Parser - KaelanCustom Database - TsukihimeEvent Skip / Disable Event Command - TheoAllenJump to Point - TheoAllenDebug Frameskip - TheoAllenEST - Script Control - estriole Technical Systems Resolution ScreenResolution Ace - RukiriFull Screen Switch / EventsEvent Spawn Timer - GalvGlobal Timer Ex - SoulPour777MiscMouse System - JetMouse System Buttons - FalcaoGame Switch by a Script Condition - Zetu*Pathfinding - CozziekunsVictor Engine - Event Conditions - Victor SantBasic Mouse System - VlueEST - Data Object Save - EstrioleDebug Features - DekitaCSCA Event Conditions - Casper GamingCommand Manager - TsukihimeSimple Debug - GalvJPS Pathfinding - ChrisClark13Datalog - DbchestDatabase Manager - TheoAlllenGambit Notetagger - GambitDatabase Organizer - GambitScript Loader - KageDesuRMVXAce Profiller - Neonblack (posted by Archeia)Unlimited FPS - Tsukihime Controller InputImproved Input System - DiamondandPlatinum3Checking if any key is pressed - Tsukihime EventingJump to Label - TsukihimeKey Item Trigger Label - Tsukihime Default System Bug Fixes Map Name Load Fix - CrazyNinjaGuyQuick Edit to Name Input Processing - CrimexxEnglish Name Processing - Nirshu NarugamicRmGSS - Picture Bug Fix - Raizen884Vehicle BGM Fix - TsukihimeScript Bug FixesYanfly Bugfixes/Updates - Devon MullaneYanfly Swap, State and Area Fix - SoulPour777 Miscellaneous RVDATA2 Compression - JetScreenshot Taker - JetMiscellaneous Options - JetVictor Engine - Base Module - Victor SantAuto-Backup - WoratanaDatabase Limit Breaker - WoratanaYSA - Simple Anti-Lag Event - YamiCopy Events - Fomar0153DMO - Random Name Script - DasMoonySAI RMXP - Blending Options - SaileriusHeader - TidlocYSE - Patch System - YamiGame Settings - AlbicFull Input Keyboard - CidomarProximity Events - VlueVersion/Build Number - VlueXS - History Book - NickeCam control - GalvVariable Timer - GalvEST - Simple Notetags Grabber - EstrioleEST - Simple Event Pages Controller - EstrioleTSDA Book System - thiago_d_dCSCA Infinite Balloons - Casper GamingCSCA Snippets - Casper GamingEST - INPUT NAME USING KEYBOARD - Estriole Edited December 14, 2014 by TheoAllen 6 Shinma, Aurumlamina, Spectre and 3 others reacted to this Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted January 20, 2013 (edited) Search by script author. For now I will list each letter individually. As I fill out the list I will condense it. # - Special Characters ???nOBodY??? Dynamic Class Changer- ???nOBodY??? Eagle Vision - ???nOBodY??? Gif Animation Player - ???nOBodY??? A Albic Throw Items Away - Albic Game Settings - Albic Anton Enemy HP Bars - Anton Menu Addons - Anton Adrien Show Nick Name In Menu - Adrien Enemy XP, Gold and Stat Change - Battle Add-On - Adrien Show Info On Map - Adrien Simple Shop - Adrien Ruby Development Tools - Adrien Apolclaydon *Actor Specific 'Normal' Attack - Apolclaydon Aarowaim Scene Themes/Scene Skins - Aarowaim AlexxanderX WFz - Change Text Colour - AlexxanderX B Burandon Angelo HUD - Burandon Angelo Vertical HUD - Burandon Pic Logo Title - Burandon Angelo Menu - Burandon C CrazyNinjaGuy AEE - Music Player - CrazyNinjaGuy Second Parallax Layer - CrazyNinjaGuy SEE - Item Menu Ace - CrazyNinjaGuy AEE - Data Manager - CrazyNinjaGuy Map Name Load Fix - CrazyNinjaGuy Chris Barnett Spike Engine - Monetary System - Chris Barnett Casper Gaming CSCA Extra Stats - Casper Gaming CSCA Vehicle System - Casper Gaming CSCA Menu MOD - Casper Gaming CSCA Sidequests - Casper Gaming CSCA Sidequests Difficulty - Casper GamingCSCA Sidequests Image - Casper Gaming CSCA Achievements - Casper GamingCSCA Colosseum - Casper GamingCSCA Colosseum Wagers (Add-On) - Casper GamingCSCA Difficulty System - Casper Gaming CSCA Menu Theme - Casper Gaming CSCA Light Effects - Casper Gaming CSCA Splash Screen - Casper Gaming CSCA Treasure Maps - Casper GamingCSCA RegionSwitch - Casper Gaming CSCA SaveFile+ - Casper Gaming CSCA AutoSave Plus - Casper Gaming CSCA Game Over Options! - Casper Gaming CSCA Title System - Casper GamingCSCA GameInfo - Casper Gaming CSCA Menu Organizer - Casper Gaming CSCA Splash Screen - Casper Gaming CSCA Item Limitations - Casper Gaming CSCA Random Loot - Casper Gaming CSCA Event Conditions - Casper Gaming CSCA Infinite Balloons - Casper Gaming CSCA Snippets - Casper Gaming Crystal Noel Crystal Engine - Weakness Reduction - Crystal Noel Crystal Engine - Sphere Grid - Crystal Noel Crimexx Quick Edit to Name Input Processing - Crimexx Cidomar Full Input Keyboard - Cidomar D DiamondandPlatinum3 Give NPCs Random Positions When Entering a Map - DiamondandPlatinum3 Control Escape Ratio - DiamondandPlatinum3 Fire Emblem / Disagea Weapon System - DiamondandPlatinum3 Morality Metre for Menu - DiamondandPlatinum3 Determine if "in battle" - DiamondandPlatinum3 BGM on Loading Menu - DiamondandPlatinum3Sound Effect on Critical Hit - DiamondandPlatinum3Delay Time Transitions - DiamondandPlatinum3Remove Vehicle Auto-Change BGM - DiamondandPlatinum3 Actor Voice In Battle - DiamondandPlatinum3 Map does not scroll with player - DiamondandPlatinum3 Menu At Top of Screen - DiamondandPlatinum3Common Event - Menu Option - DiamondandPlatinum3 Help window for Choices - DiamondandPlatinum3 Metronome Skill in Battle - DiamondandPlatinum3 Improved Input System - DiamondandPlatinum3 Dekita Animated Map Name - Dekita / Dekita-RPG Bank - Dekita Debug Features - Dekita Dartdaman Reino RPG Hud - Dartdaman DasMoony DMO - Liquid & Parallax Script - DasMoony DMO - Random Equip - DasMoony DMO - XDATA (fixes $data_save problems) - DasMoony DMO - Random Name Script - DasMoony Death10 Text Bar - Death10Event Text Display - Death10 Darcangel Ultimate Parallax - Darcangel E Estriole EST - Race Trait - Estriole EST - Clone Actor - Estriole EST - YEA Class Script ADDON - SUBCLASS Gain EXP - Estriole EST - Enemy Position - Estriole EST - Bribe and Battle Royale - Estriole EST - Suikoden Bribe Run - Estriole EST - Yanfly Gab Window Addon - Estriole EST - SUIKODEN RUNE - Estriole EST - Simple Event Pages Controller - Estriole EST - SOV Video Player ++ Script Conversion - Estriole EST - Notebook System - Estriole EST - SKILL TYPE SEAL MANAGER - Estriole EST - Suikoden Rune - Estriole EST - Dynamic Shop - Estriole EST - Permanent States - Estriole EST - Data Object Save - Estriole EST - Simple Notetags Grabber - Estriole EST - Simple Event Pages Controller - Estriole EST - INPUT NAME USING KEYBOARD - Estriole Emerald Job Proficinecy and Rewards - Emerald EPS - Emerald's Property System - Emerald EST - Skill Trees - Emerald/Leongon Shop Taxes - Emerald EES - Emerald's Equipment Sets - Emerald Efeberk Level Title - Efeberk Behind View Battle System - Efeberk Detect System - Efeberk XIV's Simple Reputation System (SRS) - Efeberk Random Battle BGM - Efeberk Area States - Efeberk Simple Pause - Efeberk Limited Item Count in Shop - Efeberk Elemental Crisis Item Encyclopaedia - Elemental Crisis Volume Control - Elemental Crisis Eshra Skill / Item Hotkeys - Eshra F Fomar0153 AP System - Fomar0153 Actor Clone - Fomar0153 Multiple Inventories - Fomar0153 Secondary Classes - Fomar0153 Animated Battlers - Fomar0153 Include Battle Events From Other Troops- Fomar0153 Ace Battle Engine Add-On - ATB/Stamina System - Fomar0153 Basic Side View Battle System - Fomar0153 Customisable ATB/Stamina Based Battle System - Fomar0153 Custom Equipment Slots - Fomar0153 More Choices - Fomar0153 Albhed Translator (Alternate Language) - Fomar0153 Aeon Party - Fomar0153 Blue Magic - Fomar0153 Skill Level-Up Based on Times Used - Fomar0153 Extra Traits/Features on Level Up - Fomar0153 Improved Item Processing - Fomar0153 Dual Wield -&--#62; Free Hands - Fomar0153Equipment Requirements - Fomar0153Equipment Levels Up - Fomar0153Equipment Skills - Fomar0153 Transformation State - Fomar0153 Unique Classes Script - Fomar0153 Copy Events - Fomar0153 Flipelyflip Transition Battle System - Flipelyflip Playtime Window - Flipelyflip Advanced Item Selection - FlipelyFlip Falcao Falcao Pearl ABS Liquid - Falcao Mouse System Buttons - Falcao FenixFyreX Message Window SEs - FenixFyreX Multiple Skill-Types Per Skill - FenixFyreX/Seryuki Bitmap Functions - FenixFyreX/WhiteFlute G Galv Find his list of scripts on his blog:http://galvs-scripts.com/ Character Effects - Galv Emotional Responses - Galv Animated Battlers - GalvBattle Pets - Galv Past Encounters - GalvEncounter Pointer/Indicator - Galv Battle Favour - Galv Timed Button Attacks - GalvSubstitute Functionality - Galv Vehicle On/Off Locations - Galv Jump Ability - GalvSuperman Ability - Galv Move Route Extras - Galv Magic Shards - Galv Army Manager - Galv Invader Mini Game - GalvFishing Mini Game - GalvActor Duel Mini Game - Galv Item/Skill Menu Sound Effects - GalvBasic Music Player - Galv Visual Novel Choices - Galv Variable Instance Bar - Galv Visibility Range - Galv Character Animation - GalvKeypad Input - Galv Explorer's HUD - Galv Map Positions - Galv Region Effects - GalvLayer Graphics - Galv Menu Layout - Galv Menu Themes Engine - Galv Message Background - GalvMessage Busts - GalvMessages Without Wait - Galv Party Select - GalvGroup Manager - Galv Random Loot - GalvUse Item on Event - GalvMultiple Storage Containers - GalvItem/Bank Storage - Galv Event Pop Up - Galv New Item Indication - Galv Shop Upgrade - Galv Pawn Shop - Galv Equip Level-Up Bonuses - Galv Quick Weapon Swap - Galv Event Spawn Timer - Galv Simple Debug - Galv Cam control - Galv Variable Timer - Galv Gadwin Actor Name Bitmap - Gadwin GaryCXJk Class Extensions (Yanfly Engine Ace - Class System addon - GaryCXJk Free Movement - GaryCXJk Ginolamantino Gino Reflecting Mirror - Ginolamantino Gamesfreak13563 Level Up Item Bonus - Gamesfreak13563 H HellKiteChaoS I IceDragon Party Shifter- IceDragon/Kal J Jet Animated Battlers - Jet Battle Pop-ups - Jet Simple Side-View - Jet Cache Optimization - JetSplash Screen - Jet Map HUD - Jet State Icon Animation - Jet Tweening - Jet Mouse System - Jet RVDATA2 Compression - Jet Screenshot Taker - JetMiscellaneous Options - Jet JV Master 8 - Dir Movement - JV Master Skip Title Screen - JV Master K Kai Monkey Character Creation with Races - Kai Monkey Kai Monkey's Character Creation with Races - kai salmonkey KilloZapit Event Battlers: Chain Battle - KilloZapit Word Wrapping Message Boxes - KilloZapit Khas Arcthunder Pixel Movement - Khas Arcthunder Realistic Platform System - Khas Arcthunder Light Effects - Khas Arcthunder Kal Volume Control - KalVolume Control w/ Bars - Kal Party Shifter- IceDragon/Kal Pretty Print - KalAlex REPL - Kal Kaelan Talk File Parser - Kaelan L M Mr Trivel N Nicke XS - CoreXS - JournalXS - History BookXS - Level TitleXS - Fame SystemXS - Interactive IconsXS - Menu DeluxXS - TP ManagerXS - Message SystemXS - Random Event PositionsXS - Quick ItemsXS - Pre TitleXS - Press TitleXS - Attribute SystemXS - Equip RequirementsXS - Item DurabilityXS - Item Level UpXS - Inventory WeightXS - Class ItemsXS - Random ItemsXS - Hero ControlXS - Alignment HudXS - Icon EquipXS - Icon SkillXS - Icon ItemXS - Icon MenuXS - Save ManiacXS - Popup ItemXS - Map HudXS - Currency LimitXS - Battle AudioXS - Variable HudXS - RecordsXS - QuitXS - TeleportXS - MenuSimple Self SwitchesSimple Gold HudSimple Title O P Q R Resource Dragon Common Event Tiles S T Tsukihime Core: Learning - specifying learning conditions has never been more flexibleCore: Damage Processing – modularized damage processing method to increase flexibilityEffect Manager - Easily define and add new effects to your projectFeature Manager - base script for all feature-related scriptsTag Manager – bringing tag clouds into RM!Equip Manager – More control over your equipsNote Manager - Use external files for note tags, and create note sections inside your notesGab Manager – Display gab windows in every scene! Actor RelatedVariable Max LevelSkill Select System (unsupported and buggy. Use for reference)Parameter LevelsLearn and Replace - learn a new skill, and replace old onesClass Max Level – Specify separate max levels for each class rather than based on actor Party RelatedPlayer SwitchParty RegroupGold LimitsRotate Formation - rotate battle formation on the map with a single push of a keyFree Formation - unrestricted party formation! Still based on default engine thoughMap Related Region NamesWater walk stateEncounter Update - change encounters on the map dynamically Feature RelatedParam Max/Min – Dynamically set the max/min limits on actor/enemy paramsSwitch Condition – Require a switch to be set to equip an item or use a skillGold Rate – set the gold multiplierGold Limit – set the limit on how much gold you can carryMax TP – Increase/decrease how much TP your actor can haveSkill Power Modifier – Modify damage dealt by particular skills when conditions are metTP Cost Rate – Modify how much TP your skills costLevel CapReverse Heal – reverses effects from healing skillsParameter Requirements - Require certain stats in order to equip weapon/armorMovement Speed – change your party’s move speedEncounter Rate – Change party’s encounter rateEnemy EXP – set how much exp the enemy will giveHaggle Rate – change prices at the shop when buyingSkill Replace – replace a skill with another skill!Attack Animation – change your “attack†animationHue Change - change the color of the battler!Passive StatesLevel Requirements - Adds max/min level requirements for your equipsGender RequirementActor RequirementClass RequirementT ag Requirement - have arbitrary requirements for equips. This script can simulate the effects for gender, actor, and class requirements and a lot of other conditions that aren’t based on specific attributes like parameters.Enemy RelatedEnemy Drops – Have more than 3 drops per enemy! Effects RelatedEffect: Rare Candy - a simple script based on the same item from the pokemon seriesEffect: Gold Pouch - gives you money when you use the item. Or skill.Effect: Steal Drops - add a “steal†effect to your item/skill to steal enemy dropsEffect: Coin Toss – toss coins at the enemy!Effect: Devour – Eat an enemy.Effect: Strip Equip – Attacks can remove equips from the battlerEffect: Mana Shield – Use MP as a substitute for your HPEffect: Vampiric Weapon – all attacks will drain HPEffect: Thorn Mail - When attacked, enemy will receive some damageEffect: Blue Magic – Learn blue magic when you are hit with itEffect: Level Down – temporarily decrease the battler’s level during the battleEffect: Banish – remove the battler from the battleEffect: Toggle State - remove state if added, otherwise add stateEffect: Auto States – automatically add states at the beginning of battleEffect: Active Cost – consume HP/MP to keep a state activeEffect: Map Escape – Transfer to an “escape point†on the current map, if one exists.Effect: TP Charge – Consume all TP to power up your skillEffect: Set Switch – change the value of a switch when using an item/skillEffect: Set Variable – change value of a variable when using an item/skillEffect: Shape Shift – transform into another battlerEffect: Golden Touch – convert your items and equips into gold!Effect: Common Event – calls a common event…but with more info!Effect: Level Bonus – obtain extra params on level upEffect: Win Recovery – recover HP/MP after winning a battleEffect: Required Items – skills/items now require and consume items before they can be usedAction Related Tsuki ActionDouble Cast – repeat skills multiple times when a state is appliedSkill Cast-timeRandom hitsScope Change – invert or toggle scope of an action!Mime EffectAction History – store all of the actions and their results performed in battleAuto Removal – remove skills and equips after actions!Skill RelatedSkill Levels - add levels to your actors’ skillsSkill Trees - add skill level requirements for learning new skillsSkill Categories - group skill types into different categoriesBattle RelatedEnemy ReinforcementsReverse Time – “turn back time†in battle by undoing action results.Vehicle BattleEvent relatedVehicle EventsEvent Trigger LabelsCommon Event TriggersCommon Event ArgumentsEvent PositionsEquip EventsLarge Script Calls - Interpret sequential script calls as a single script callLarge Choices – “built-in†implementation of multiple choicesEvent Extend: Page ConditionsParty Graphics – face/char images based on party member positionCompass Move CommandsEnd Phase TriggersPage Note Conditions – Use note tags to specify page conditionsIcon Event Graphics – Use icons as event graphicsChoice Options – add extra options to your choices! Hiding choices, disabling choices, …Dynamic Content relatedCustom DatabaseMap DropsWindow RelatedWindow Timer – a countdown timer for windowsAnimated Window – Simple modifications to animate your windowsDev ToolsEvent WrapperResource CheckerMap Creator - creates maps of arbitrary sizes. Mind the 250000 tile limit.Picture WrapperMap ScreenshotCombine ScriptsTest Play Setup – set some initial values when you test playExp Tables – use external files to store exp tables!Database Notes – note-tags for most database fields so you can go past the limitsData Backup – create regular backups of all your data files automaticallyUnsortedFP: Inventory SystemFP: Equip RestricitionsFP: Item and Skill RestrictionsFP: Equip SlotsFP Conditional DropsFP: Passive EffectsFP: Target ScopesFP: Conditional EffectsFP: Event FeaturesFP: Move RoutesFP: Effect ExtendMultiple Battle SystemsScope Damage ModifierElemental ModifiersCounter SkillsTile SwapMonster HunterBattle SummonTP LevelActor CreationGame LogActor WindowskinsCommand SetupMagic UnitsDraw MagicMagic JunctionWarp StoneInventory SortingIcon BalloonsEnemy Class U V Victor Sant Basic Scripts Animations Settings Anti Lag Basic Module Loop Animation Battle Script Active Time Battle Actors Battlers Animated BattleLeap Attack Map Turn Battle Automatic Battlers Cast Animations Custom Collapse Damage Popup Multiple Troops Target Arrow Toggle Target Field Script Fog and Overlay Light Effects Fixed Parallax Step Sound Terrain States Gameplay Scripts Action Conditions Action Counter Action Dodge Action Effectiveness Action Reflect Action Restriction Action States Action Strenghten Command Replace Counter Options Critical Hit Effects Custom Basic Actions Custom Hit Formula Custom Slip Effect Damage Limit Direct Commands Element Counter Element Dodge Element Reflect Element Set Element States Element Strengthen Enemy Action Conditions Incapacitate States Item Command Materia System MP Levels Passive States Retaliation Damage State Aura State Auto Apply State Cancel State Toggle Tech Points Trait Control Utility Scripts Actor Events Character Control Character Effects Custom Vehicles Diagonal Movement Encounter Rate Mod Event Conditions Followers Control Followers Options Multi Frames Pixel MovementFree Jump Moving Platform Progressive Timer Rotational Turning State Change Anim State Graphics Visual Equip Windows Scripts Arrow Cursor Control Codes Control Text Custom Descriptions SFonts Sprite in Windows Skip Battle Log Patches Yanfly Engine Ace Yami Script Ace W X Y Yami Core Engine Basic Module Patch System Bug Fixes Events OrderBattle Add-on Aura State Spread State Charge Skill Text Display Pop MessageImage Display Show Image by Variable Overlay Mapping Guardian Series Guardian Basic Guardian Menu Guardian PairingGuardian Boost Stats Esper Learning Guardian Summon Battle EngineThis section includes scripts that greatly affect battles. These scripts might not be fully compatible with other Battle Systems. Battle SymphonyBattle ScriptsThis section includes scripts that give some battle features. Infective State Steal States Transfer States Gameplay ScriptsThese are scripts that greatly gameplay. Though some of them only affect battle, they are still listed here for the fact that these scripts have extremely heavy influence on gameplay. Skill Shop Skill Equip Equipment Learning Field ScriptsThis section includes scripts that impact the field traveling portion of a game from tiles to maps. HospitalRetain State Hospital Prizes Dash Stamina Pop Message Utility ScriptsThese are scripts that do not have player-impact but are primarily used for developers. Face Cache Pathfinding: A* Algorithm Yanfly Core ScriptsThese are scripts that have a major impact on a game and ought to be placed towards the top regardless of where they are categorized. Ace Core Engine Ace Message SystemMessage Actor Codes Adjust Limits Class System Class Specifics Class Unlock Level Extra Param Formulas Command Party Party System Battle ScriptsThese are scripts that affect the flow of battle. They adjust things from various appearances to small mechanical tweaks. Ace Battle EngineBattle System: FTB Add-On: Element Popups Add-On: Enemy HP Bars Add-On: Enemy Target Info Battle Command List Cast Animations Visual Battlers Combat Display Log Command Autobattle Command Equip Death Common Events Element Absorb Element Reflect Enemy Death Transform Extra Drops Lunatic Damage LDP – Critical LDP – Gemini LDP – Power LOP – Destruction LOP – Give & Take LOP – Recoil LPP – Empower LSP – Protection LSP – Punishment LTP – Conditions LTP – Mathematics Lunatic Objects Lunatic Parameters Lunatic States Lunatic Targets State Animations Victory Aftermath Gameplay ScriptsScripts here are scripts that affect how gameplay greatly. Though some of these are used only for battle, they will not be listed under gameplay for the fact that these scripts have extremely heavy influence on gameplay. Ace Equip EngineActive Chain Skills Barehand Trait Buff & State Manager Convert Damage Enemy LevelsDoppelganger Equip Dynamic Stats Follow-Up Skills Field State Effects Input Combo Skills Instant Cast JP Manager Learn Skills Engine Parameter Bonus Growth Passive States Random Skill Invoke Skill Cost Manager Skill Restrictions Skill Steal Steal Item Target Manager Area of Effect TP Manager Weapon Attack Replace Field ScriptsThese scripts impact the field traveling portion of a game from tiles to maps. Active Battle Advantage Button Common Events Common Event Tiles Encounter Rate Manager Event Chase Player Event Select Skill Event Window Force Move Tiles Gab Window Move Restrict Region No Encounter Region Region Battlebacks Slippery Tiles Menu ScriptsThese scripts have little impact on the game, but provide various menu changes or involve changes regarding menus. Ace Item Menu Ace Menu EngineParty Sized Menu Ace Save Engine New Game+ Ace Shop Options Ace Skill Menu Rename Actor Ace Status Menu Command Window Icons Common Event Shop Hide Menu Skills Menu Cursor System Options Utility ScriptsThese are scripts that do not have player-impact but are primarily used for developers. Anti-Fail Message Base Troop Events Call Event Call Random Battle Debug Extension Diagonal Scroll Flip Picture Parallax Lock Spawn Events Stop All Movement Swap Monsters Z Edited June 27, 2014 by HellKiteChaoS 2 regendo and Novem reacted to this Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted January 20, 2013 (edited) ==Post reserved for future use.== This is a placeholder for the new organization. (In case anyone is curious) -Character Movements / Vehicles - to continue Actors Gender Gender Functions - Mr. BubbleGender Requirements - Mr. Bubble Race's Kai Monkey's Character Creation with Races - kai salmonkey EST - Race Trait - Estriole Character Creation with Races - Kai Monkey Level / Leveling Gumps LVLUP Messenger - Matt Sully (Gump) Graphic Modifications MSX - XP Characters on VX/VXAce - Melosx Actor Name Bitmap - Gadwin Show Nick Name In Menu - Adrien Victor Engine - Visual Equip - Victor Sant Victor Engine - Character Effects - Victor Sant Character Effects - Galv Victor Engine - Custom Description - Victor Sant Movement XS - Hero Control - Niclas Enviroment Manager (formerly Grab & Throw) - Mephistox (MOVE ME) Misc Emotional Responses - Galv Character Creation with Races - Kai Monkey Actor Clone - Fomar0153 EST - Clone Actor - Estriole Give NPCs Random Positions When Entering a Map - DiamondandPlatinum3 (MOVE ME) Classes Class Change Dynamic Class Changer- ???nOBodY??? Secondary Classes Secondary Classes - Fomar0153 Class Extensions (Yanfly Engine Ace - Class System addon - GaryCXJk Jobs Job Proficinecy and Rewards - Emerald Misc EST - YEA Class Script ADDON - SUBCLASS Gain EXP - Estriole Enemy Encounters Troops Victor Engine - Multiple Troops - Victor Sant Zerbu Engine - Variable-Based Troop Randomizer - Zerbu Include Battle Events From Other Troops- Fomar0153 Animations Animated Enemies - Rhyme Animated Battlers - JetAnimated Battlers - Fomar0153 Encounters / Encounter Rate Symbol Encounter Simplifier - Rokan Past Encounters - GalvEncounter Pointer/Indicator - Galv Misc Victor Engine - Actors Battlers - Victor Sant Battle Systems Views ATB System (Active Time Battle) Ace Battle Engine Add-On - ATB/Stamina System - Fomar0153 CTB System (Charge Turn Battle) YSA - Battle System - Charge Turn Battle(Order Gauge) - Yami Action System Battle Type Event Battlers: Chain Battle - KilloZapit YSA Battle Mechanism - Slot Battle - Yami Battle Favour - Galv EST - Bribe and Battle Royale - Estriole EST - Suikoden Bribe Run - Estriole Timed Button Attacks - Galv Substitute Functionality - Galv Control Escape Ratio - DiamondandPlatinum3 Battle Damage Modifications / Graphics Animations Victor Engine - Cast Animation - Victor Sant Critical Flash + SE - Vlue Damage Popups Victor Engine - Damage Popup - Victor SantBattle Pop-ups - Jet Misc Battle Modifications AI Modifications Victor Engine -Automatic Battlers -Victor Sant Auto Battle When Idle - Mitchi.exe Battler Hud Modifications / Graphics Victor Engine - Target Arrow - Victor Sant STR33g1 Battle Status - Star Enemy HP Bars - Anton EST - Enemy Position - EstrioleVTS-Enemy HP Bars (With Boss Bars!) - Ventwig Transitions Zerbu Engine - Change/Randomize Battle Transition - ZerbuTransition Battle System - Flipelyflip Battler Drop Modifications Drop Options - Modern Algebra Enemy XP, Gold and Stat Change - Battle Add-On - Adrien Damage / Stats Enemy Stat Variance - Modern Algebra Damage Limit - Shadowmaster9000 Crystal Engine - Weakness Reduction - Crystal Noel VTS-Elemental Charge Field - Ventwig Restore/Set After Battle/Level - Vlue Misc Victor Engine - Enemy Actor Conditions - Victor Sant Victor Engine - Custom Collapse - Victor Sant KGC Battle Difficulty Ace - Tsukihime Extra Stats / Stat Modifications AP System AP System - Fomar0153 Extra / Unique Stats N.A.S.T.Y. Extra Stats - NeldersonCSCA Extra Stats - Casper Gaming Inventory / Items / Equipment Inventory Multiple Inventories - Fomar0153 Skills Skill Animations Victor Engine - Animation Settings - Victor Sant Skill Alterations Actor Specific 'Normal' Attack - Apolclaydon Summon Skills Battle Summon - Tsukihime Edited May 20, 2013 by HellKiteChaoS Share this post Link to post Share on other sites
+ Novem 344 Posted January 20, 2013 Very nice work HellKite, it is very much appreciated. Share this post Link to post Share on other sites
Victor Sant 273 Posted January 21, 2013 Although it's good to have this lits updated... do you really need to flood every single script just to say "Adding this to the new Master Script List"? Share this post Link to post Share on other sites
+ Novem 344 Posted January 21, 2013 Yea HellKite, it's bordering on spam. You should probably tone it down a bit. It's not like we don't appreciate the work, but it just seems a bit pointless. Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted January 21, 2013 Yeah I apologize for that guys. After looking at the form page afterwords it looked really redundant so I stopped earlier. Again my apologizes. Share this post Link to post Share on other sites
Nicke 150 Posted January 21, 2013 Instead of saying it is added in the master script list one can just PM you if it isn't added Share this post Link to post Share on other sites
Levi Stepp 12 Posted January 22, 2013 I was actually planing on making a new Master Script List since the original one wasn't being updated anymore, but I guess you started it before me. Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted January 22, 2013 I was actually planing on making a new Master Script List since the original one wasn't being updated anymore, but I guess you started it before me. Well if you are still eager to help out, you can help find scripts that I'm missing . Share this post Link to post Share on other sites
+ Novem 344 Posted January 25, 2013 Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link. Share this post Link to post Share on other sites
DP3 188 Posted January 26, 2013 Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link.On that note, the Master Script List on RMRK looks very professional. Not to say you're doing a bad job or anything, but if you've got the time, this is something you could aim for. Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted January 28, 2013 Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link. I'll see what I can do. Typically I do a lot of the changes while I'm at work. This week however I have a lot to do (more than I normally would) so I'll try to get it done sometime this week. Could you add the author section back HellKite? It was very useful for when I was looking for a specific script I had seen before but didn't know the link.On that note, the Master Script List on RMRK looks very professional.Not to say you're doing a bad job or anything, but if you've got the time, this is something you could aim for. Yeah I'd like to make it look a lot better, but my skills in actually doing a lot of those types of link setups and such. I'll see what I can do to make it a bit more snazzy for you guys. Share this post Link to post Share on other sites
+ Novem 344 Posted January 28, 2013 There's no need to make it look flashy in my opinion, I prefer functional over flashy anyday. Share this post Link to post Share on other sites
Hytporsche 10 Posted January 28, 2013 There's no need to make it look flashy in my opinion, I prefer functional over flashy anyday. I agree with this statement. I find it very easy to navigate as is right now. Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted January 29, 2013 Hey everyone. Per request I've started building the A-Z author section. As-is it's mostly empty. I'm currently going through and organizing what I have and attempting to make it look presentable. So bare with me as I slowly fill it in. Thanks, ChaoS Share this post Link to post Share on other sites
Nick5200 15 Posted February 1, 2013 What does CSCA Core Script do??? Sorry, i am complete newbie for scripts. Share this post Link to post Share on other sites
regendo 204 Posted February 2, 2013 It's just a script that is required if you want to use any of the other CSCA scripts. Share this post Link to post Share on other sites
pooh-c 0 Posted February 4, 2013 THANK YOU SO MUCH!!!!!!!!!!!! Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted February 4, 2013 THANK YOU SO MUCH!!!!!!!!!!!! Lol you're very welcome. I do feel bad though, I haven't had a chance to do any updating the past few days, I've had a lot of IRL stuff going on. I do however promise I'll make some effort to get the list updated, as well as the A-Z section filled out. Share this post Link to post Share on other sites
+ Novem 344 Posted February 4, 2013 Don't worry about it HellKite, it's not a big deal if you don't have time, just wait until you do, Share this post Link to post Share on other sites
WraithBringer 0 Posted March 29, 2013 How come I can't access Jet's side-battle system? Share this post Link to post Share on other sites
HellKiteChaoS 35 Posted May 20, 2013 Greetings everyone! Firstly I want to apologize for not having many updates to this script in awhile, I've had a lot going on with my work and home life. Usually many of my updates and views on this form come from work in my spare time, and recently I haven't had any. I've gotten a lot of PM's from you guys to post your scripts in the list, and I haven't forgotten about you! So the next day or so you will notice the master list under some reorganization as well as finally filling out the author list. So if you have any scripts that you need posted, pleeeeease send me a PM so I can get them worked in. Thanks, ChaoS Share this post Link to post Share on other sites
Jonnie91 1,149 Posted May 20, 2013 Could you link to actual threads please, and not link directly to the scripts themselves, there have been plenty of times, where I've wanted to just SEE more about a script instead of just using it Share this post Link to post Share on other sites