Skylar1146 11 Posted February 20, 2013 On the next RPG maker would you guys like to see it go into the 3D realm? I personally would LOVE this as I feel like you can more easily realize your world and in general makes places more memorable to me. What are your thoughts? Share this post Link to post Share on other sites
Tsukihime 1,489 Posted February 20, 2013 (edited) I'd rather the next RPG maker address the shortcomings of Ace and improve its 2D game engine. On the topic of 3D engines, do you believe a 3D RPG Maker would make it that much easier for you to create a 3D world (like how the current 2D RPG Maker and making a 2D world)? I am assuming you have experience with 3D graphics so you know what kinds of things goes into creating a 3D environment and especially making characters. Edited February 20, 2013 by Tsukihime Share this post Link to post Share on other sites
Astel 24 Posted February 20, 2013 That is something most people don't realize... we already have endless resource requests for simple pixel graphics, and that's a lot easier than creating 3d models and textures. It's not as easy as you think. Share this post Link to post Share on other sites
Skylar1146 11 Posted February 20, 2013 Yes actually I do. Me and my friends created a short game in C# that was in a 3d world. I know it is harder but I like the worlds you can create in 3d more. Share this post Link to post Share on other sites
Tsukihime 1,489 Posted February 20, 2013 (edited) I agree, 3D worlds tend to look better than 2D or 2.5D, but as a game developer there are a lot of 3D engines to choose from. What benefit would there be if RPG Maker supported 3D? I like RM because it gives me a bunch of resources and a full working game out-of-the-box (though, Unity also gave me a full working game so hmm) Edited February 20, 2013 by Tsukihime Share this post Link to post Share on other sites
Skylar1146 11 Posted February 20, 2013 If it had a good plethora of models to use and the same no coding required take then it would be great. Share this post Link to post Share on other sites
Tsukihime 1,489 Posted February 21, 2013 I'd be amazed if someone's going to spend the time developing all of those resources just to give them away for free. Share this post Link to post Share on other sites
Skylar1146 11 Posted February 21, 2013 I'm talking about if enterbrain made it including the resources. Of course you would have to pay for the maker Share this post Link to post Share on other sites
Astel 24 Posted February 21, 2013 And then everyone would be complaining about rtp overuse and lack of originality... and the creation of even basic resources would be beyond the reach of most users. Share this post Link to post Share on other sites
Besus 6 Posted February 21, 2013 If it were to primarily use brushes while having static models to use for higher detail items, it wouldn't have that steep of a learning curve and allow endless customization. Think Valve's Source engine Hammer editor meets RPG Maker. I'd snatch that up in a heartbeat. Share this post Link to post Share on other sites
Skylar1146 11 Posted February 21, 2013 Lots of games mod engines are extremely easy to use. I tried skyrims and it's literally drag and drop. And half of the people on here don't know how to create resources and if it was 3d modeling SOOOOO many games and sites use that so they can get help anywhere because on RPG maker, it's about the only thing these days that uses pixel drawing. If they also added an eventing system in there too it would be amazing. I learned modeling from that in about an hour, it's really not that hard. Share this post Link to post Share on other sites
Tsukihime 1,489 Posted February 21, 2013 (edited) Yes, learning how to make a model is easy, but most people probably can't make a model that would make $$$ I'm talking about if enterbrain made it including the resources. Of course you would have to pay for the maker RTP is pretty much free though, so if I were only interested in resources I would just grab those and EB's out of luck! I have not tried game engines outside of RM (like, actually seeing how I could make games with them) so I don't know how much effort would go into putting together a chain of events, but if they require you to script everything out... Then ya I would like a 3D engine that uses events to represent abstract...well, events. Edited February 21, 2013 by Tsukihime Share this post Link to post Share on other sites
+ Novem 344 Posted February 21, 2013 Moving this to General RM as that is where it belongs. There's already a 3D game creation engine in FPS Creator. RPG Maker is supposed to be for beginners. It's an entry-level program. Introducing 3D graphics would not only make things more complicated for resource creation, but go against the entire point of the program in the first place... which is to ease those new to game design into it. Share this post Link to post Share on other sites
Tsukihime 1,489 Posted February 21, 2013 (edited) Just because it's an "entry-level program" or "for beginners" doesn't mean it should lack in functionality. An AAA engine isn't AAA because you need to be an experienced developer to actually use it and do stuff. If something needs to be needlessly complicated in order to not be "for beginners", there is something wrong with the developers. It is like saying only comp geeks that read in 0's and 1's really know how to use a computer, while anything else like a command-line interface or *gasp* a graphical user interface is for noobs that don't know how to get things done. Edited February 21, 2013 by Tsukihime Share this post Link to post Share on other sites
Infinity Thief 10 Posted February 21, 2013 I'd want to see the 3D style of the new pokemon games. I think that would be possible for the RPG Maker style. Moving into the 3D real is a jump from 2D and is a lot hard to use. I've taken a look and worked with 3D engines, thats a big leap from what we are working with now. Plus we wouldn't see a new RPG Maker for a long time as making the RTP for it would be a long process and making it so you can add resources easy. Making a 3D engine is hard and its hard to make it beginner user friendly. RPG Maker you can pick up enough of it in a week. 3D engines take classes or a couple months of hardcore learning. I doubt we will see a 3D RPG Maker unless it's in the 3D style of the new pokemon games that keep their 2D ancestors in mind. Just my opinion on the matter. I've been a part of RPG Maker since VX. I looked back at the old Makers and this has been a debate since the beginning of it all. So I've come to form the opinion honestly. Share this post Link to post Share on other sites
Khobrah 3 Posted February 21, 2013 Um....we already had a 3D RPG Maker... Although I'm not delighted by the idea, due to the increased difficulty of creating environments. I personally find 3D character modeling, skinning, and animating easier than 2D spriting and animating. Share this post Link to post Share on other sites
Infinity Thief 10 Posted February 21, 2013 0.o How have I missed this one. Guess it wasn't to anyone's likely so I never heard of it. Thanks for pointing that out. Sadly it does look clunky. Share this post Link to post Share on other sites
Khobrah 3 Posted February 21, 2013 Yes, it was RPG Maker 3 I believe, and it was for console... It was actually very good...aside from the limited customization due to it being on console, and the poor quality of the 3D graphics...which actually made it pretty bad...lol It did however, have some good music, a decent interface, and some nice 2D graphics(characters, backgrounds, etc...) I'd like to get my hands on. Share this post Link to post Share on other sites
Skylar1146 11 Posted February 21, 2013 Kinda off topic but is FPS creator any good? I just checked it out and I have always wanted to create my own fallout type game. But ya basically if it was 3d but required no scripting and the same event systems that would be great. Even if it was a 1st person 3d game with the whole concept of tiles still it would be little change. Like basically theres a floor layer, wall layer and ceiling layer and you can put tiles on there. I think that could easily be done. Share this post Link to post Share on other sites
Infinity Thief 10 Posted February 21, 2013 Fallout style of game is going to take a lot more then a FPS engine. Your going to need scripting knowledge. That idea is harder to pull off then you think. Honestly there are not a lot of simple 3D engines and the ones that are there are not what people are really looking for. If you're looking to make more complex style of games learning scripting and modeling is your best course of action. Share this post Link to post Share on other sites
Skylar1146 11 Posted February 22, 2013 Yeah I am learning C# and know all of the basics and can do alot of stuff actually I just want an easier route I just didn't know if fps creator was like all multiplayer type games or if I could so a single player campaign. Share this post Link to post Share on other sites
+ Novem 344 Posted February 22, 2013 If you want to create a Fallout-type game, just get Fallout 3 and use the GECK modding tool. Share this post Link to post Share on other sites
Skylar1146 11 Posted February 22, 2013 I have used that before but I am working on my own game that I want to eventually put on steam(Gotta have dreams right) And I don't own fallout so yeah Share this post Link to post Share on other sites
+ randomstranger 60 Posted February 22, 2013 I don't know, RM seems to have its niche in simple, lightweight 2D games. Plus, new games have set the bar for 3D graphics really high. I guess a cartoonish 3D RTP could be fun. Share this post Link to post Share on other sites
Scoosh 10 Posted February 22, 2013 (edited) Heck no. There's just no realistic way anyone could compete that way, like the poster above. Unless you had a huge team, but then you'd be using a different program anyway. Either way whether you are wanting to sell a game or make one for a hobby the amount of time it would take to make a 3D game would be ridiculous. At least with 2D people don't expect it to look mind blowing. However as the Poke'mon creator said making sprites etc isn't actually easy and is just as hard as making 3D in many ways. It's much easier in these types of games however to have many repeating pieces compared to a 3D game. It depends what you mean by 3D. Something like Pokemon X and Y? then maybe... Not something like Skyrim though. I think Rpg Maker is a good "base" to conceive an RPG first and if it was somehow decent you could then go about making it 3D. Much like most games you've ever played were originally 2D. Edited February 22, 2013 by Scoosh Share this post Link to post Share on other sites