Dizzy 0 Posted April 6, 2012 Great system.. Minus the fact that it glitches my stairs and ladders/ropes.. You can no longer walk on them. and they're not unwalkable in my tilesets.. any fix? Share this post Link to post Share on other sites
AlexxanderX 1 Posted April 6, 2012 Yea, I think the only method to resolve is to desactivate the pixel movement. Share this post Link to post Share on other sites
Crimexx 13 Posted April 7, 2012 Khas, please try and add projectiles (Bows), I don't feel like the system is complete without it... Share this post Link to post Share on other sites
Chigoo 38 Posted April 14, 2012 how do i quick slot items? Share this post Link to post Share on other sites
Xaiyeon 16 Posted April 14, 2012 Wow this is impressive. It's the best battle system ever owo! Only next step is ally AI, and more characters... Share this post Link to post Share on other sites
Coveyduck 0 Posted April 16, 2012 (edited) I would like to say thanks for making an amazing battle system =). I think i will try to make a mess around project using this system to test it out more! Â A few suggestions that I think would make the system even better: -Give monsters the ability to be an 'ally'. Those who would move and act like monsters but attack other nonally monsters (not sure if this is feasible or requires some sort of AI thats not the monsters normal). -Allow abilities to be casted upon self, such as heal, or Power Up using the S/D buttons. -Allow abilities to add desired debuffs/effects on enemies on top/instead of the damage dealt. Would be good for 'weakness' spells and abilities like sleep or stun. -Allow skills to have a limited range. -Allow melee weapons to vary in range. Edited April 16, 2012 by Coveyduck Share this post Link to post Share on other sites
Chigoo 38 Posted April 16, 2012 how do i assigned items to quick slot... then use it without going into the item menu? Share this post Link to post Share on other sites
Wendell 81 Posted April 20, 2012 How can I disable the SAS during the gameplay? Which command should I use in script call to do that? Share this post Link to post Share on other sites
AlexxanderX 1 Posted April 20, 2012 (edited) <p>See in the script. I think you can't disable SAS and only pause it. I think is a command with "sas_pause". In the script: Ctrl + F and search.</p> Edited April 20, 2012 by AlexxanderX Share this post Link to post Share on other sites
Khas 85 Posted April 21, 2012 @Goliath yes, please read the pixel movement instructions. It's all there, so the script won't bug. Â Â Thank you all for the sugestions, but I'm busy these days and I can't add new features. ABS are complex scripts, it's hard to make a good one. Â So please, stop posting sugestions, I'm aware of them, I hope one day I will make them real. Thank you ^^ Share this post Link to post Share on other sites
Cecillia 652 Posted April 30, 2012 (edited) Is it possible to make it so that your party members are fighting with you? Also if you are using a different character that the image changes additionally with sound effects Edited April 30, 2012 by Cecillia Share this post Link to post Share on other sites
+ HalestormXV 34 Posted May 1, 2012 This script is amazing. If i may make a suggestion like I do with usually all ABS. Items such as bombs to blow open walls or boomeranges to pull items to you would always be a beneficial addition. Musch like the old zelda games. Share this post Link to post Share on other sites
Pikakapi 4 Posted May 1, 2012 (edited) So please, stop posting suggestions, I'm aware of them, I hope one day I will make them real. Thank you ^^ stop posting suggestions stop posting suggestions Khas already said it at the previous post since the same suggestion was added long ago. :/ Â Anyway, the pixel movement glitched the tileset passage. Even I've set them as O-block and 4-directional passable, some of them are still can't be passed, such as the mountain patches at Outside_A5. Edited May 1, 2012 by Pikakapi Share this post Link to post Share on other sites
Razvan 0 Posted May 1, 2012 Lovely system Khas! I did put it in my game,but the enemies don't do any damage to me. And,can you please explain how to add comments to different enemies? I mean..how to know when an enemy has higher or lower hp just by adding comments?How do they work? Share this post Link to post Share on other sites
Pikakapi 4 Posted May 3, 2012 @Shikazzi Have you used the script call to enabled the ABS system? The enemies' HP and stats are set in the database directly. use [enemy x] to setup an enemy event, and replace x to a proper enemy ID in the database. For more info, you can look at the PDF file included in the demo, and check the game database of the demo to know how to do it. Share this post Link to post Share on other sites
Shadic 5 Posted May 8, 2012 KHAS I LOVE YOU!!!!!! Â This ABS is not over-complicated,effective and enjoyable. Â I'll be guaranteed using this!!!!! Share this post Link to post Share on other sites
Blackstarwolf 1 Posted May 22, 2012 Really nice script, but I have one question. Can I make a hud with digits like 20/30HP? Â I will make a little horror game and these script "Khas Awesome Light Effects" and this script are perfect for it^^ It's really easy to use :3 Share this post Link to post Share on other sites
Dinga M 34 Posted May 31, 2012 How do I use the weapon graphic feature with tall sprites? Share this post Link to post Share on other sites
maflacm 0 Posted June 19, 2012 (edited) Sooooo is there a way to toggle the speed in which the sword is swung? like... instead of "swing....swing...swing"...., can i do "swingswingswing"?  BTW Khas, SASIV is awesome sauce  EDIT: nvm its the "default recover time" on the script. found it!!! SAS is the best  ...but i got another question....could somebody run me through how to do enemy deaths?? i read the manual, and i tried to customize but....well...y'know...im sure its something simple im missing. thanx in advance  WAIT!!!!: i figured that out too......y'know....i think im just gonna read the whole manual....twice lol Edited June 22, 2012 by maflacm Share this post Link to post Share on other sites
YoshiBit64 0 Posted June 21, 2012 Your Script is amazing! But will it work in a party? Share this post Link to post Share on other sites
maflacm 0 Posted June 22, 2012 Personally, i like this better than XAS, cuz its easier to use and its like.........customizable......lemme know about any updates Share this post Link to post Share on other sites
xkikitaru 0 Posted June 26, 2012 I put the scripts in and followed the directions. but whenever i try to tranfer my character somewhere the screen goes black and looks like it wants to crash, not sure how to fix it. Wonderful script though! Any help would be appreciated. Quote MultiQuote Edit Share this post Link to post Share on other sites
Rave 14 Posted June 29, 2012 (edited) I have a question: Is there a way to disable pixel movement feature? I kinda like tilebased one and it better fits game I working on. I've read PDF, but it didn't answer this question. //edit: Also could you make it so we can equip up to 4 skills that would be accessible via q,w,e,r keys? Edited June 29, 2012 by Rave Share this post Link to post Share on other sites
JohnSmith 0 Posted June 30, 2012 Wonderful script. I'm using it now but I cant make my player attack. How do you do it? Share this post Link to post Share on other sites