Fomar0153 121 Posted February 18, 2012 Actor Clone Script Version 1.0 by Fomar0153 Introduction This script allows you to create multiple instances of characters from the database. Features + Can preserve as many actors as you initially desire. + Can create as many clone actors as you want. + Creates new characters based off actors in the database. Screenshot Double, double vision! How to Use Instructions are in the script. I recommend using the example in the script where it sets a variable as the actor's real id and from there you can edit the actor to differentiate it if you wish. Script The most update version of this script can always be found on my blog. Direct Link. F.A.Q. No questions asked. Credits and Thanks Fomar0153 1 sinchross reacted to this Share this post Link to post Share on other sites
Joshua Murph 5 Posted February 21, 2012 This will be great! Especially when I create my shop for it! A full field shop to buy new characters. Oh yeah! 1 MrV4 reacted to this Share this post Link to post Share on other sites
VegaKotes 17 Posted March 1, 2012 This will be great! Especially when I create my shop for it! A full field shop to buy new characters. Oh yeah! That reminds me of Ogre Tactics, which you could recruit various npc's to become members for your party, very fun game, and you didn't feel too bad if one of them died because you could go recruit another. :3 This script is great for like a tactical rpg game, or maybe a random hero guild. Anyway, it looks awesome. Share this post Link to post Share on other sites
Joshua Murph 5 Posted March 1, 2012 I got the idea to use this from the Disgeae series. After you have defeated a certain number of certain enemies, they become available! 1 sinchross reacted to this Share this post Link to post Share on other sites
sinchross 33 Posted March 1, 2012 Perfect script!! Love it! I'm searching a script like this on VX...though... 1 Fomar0153 reacted to this Share this post Link to post Share on other sites
Pikalyze 4 Posted March 19, 2012 Awesome! It goes amazing with YEA Doppelganger if you want to recruit and fight yourself ! Share this post Link to post Share on other sites
SirCumferance 28 Posted April 24, 2012 Can I use this to turn a player into a werewolf? Share this post Link to post Share on other sites
Fomar0153 121 Posted April 24, 2012 Can I use this to turn a player into a werewolf? I don't understand where this question came from but no. You could try my transformation states script: http://cobbtocs.co.uk/wp/?p=172 Share this post Link to post Share on other sites
EarthKat2035 9 Posted May 13, 2012 This is alright but it's not necissary, for one, you can do the same thing in the Actors Database. All you need to do is click on how many Actors you need and just Copy and Paste the same actor more than once. Share this post Link to post Share on other sites
Tsukihime 1,487 Posted May 13, 2012 (edited) This is alright but it's not necissary, for one, you can do the same thing in the Actors Database. All you need to do is click on how many Actors you need and just Copy and Paste the same actor more than once. How can I create a clone skill that allows me to duplicate my actors in-battle with that approach? Keyword: in-battle Meaning, at run-time. Edited May 13, 2012 by Tsukihime Share this post Link to post Share on other sites
SirCumferance 28 Posted May 13, 2012 Ha! I remember posting this and wondered why I got no response. I had many windows open at the time and pretty sure I posted it in the wrong one, lol. Thanks fro the beautiful scripts, btw. Share this post Link to post Share on other sites
flashkickguile 1 Posted September 13, 2014 this is really close to what i need, but is there a way to clone the actor as it is in mid-game and not from database? (like if Eric changes graphics, could the clone copy the new graphics instead of the originals?) Share this post Link to post Share on other sites