casper667 131 Posted August 3, 2013 "Scrap" only allows for one item. And your ingredients array is set up wrong when you only have one ingredient. If using multiple ingredients [[:item, 21, 1], [:item, 20, 1]] If using only one ingredient [[:item, 21, 1]] Share this post Link to post Share on other sites
TheRPGLPer 2 Posted August 3, 2013 Okay. That fixed it. Thank you. Share this post Link to post Share on other sites
Alex Magnie 0 Posted August 11, 2013 Hello! I seem to be having a problem getting my recipes to show! I don't know how to make the items I made in the script show. Please help me. Thanks, Alex Magnie Share this post Link to post Share on other sites
casper667 131 Posted August 12, 2013 Could you explain your problem a little better? Share this post Link to post Share on other sites
Alex Magnie 0 Posted August 12, 2013 When I open the recipe menu to craft items, their are no options to click on. Even though I have the Items in the script, set up to use the other items in the script. I hope that helped a little. Thanks, Alex Magnie Share this post Link to post Share on other sites
casper667 131 Posted August 13, 2013 Are your recipes discovered? You need to use the items for the recipe before it will be discovered. Also if your recipes are a different type than the scene type you prepared with the script call they won't show up. Share this post Link to post Share on other sites
OroCrimson 0 Posted August 18, 2013 (edited) Uh oh... I have an error that I have no idea how to fix. After using the event that calls in the crafting window, this appears: EDIT: Fixed my own problem For others who may have the same problem, I was silly and misunderstood the script. I mistook [:item, n, n] to be a list of items by ID [:item ID, ID] and completely forgot the concept of quantity. I am now aware it is [:item ID, Quantity] Thank you for the script, tis amazing. Edited August 18, 2013 by OroCrimson Share this post Link to post Share on other sites
GeceBD 0 Posted August 25, 2013 Hello, I can't use your script cause I have this error ... and it's not linked with the other scripts, when I try with only this one and the core engine I have the same problem Share this post Link to post Share on other sites
casper667 131 Posted August 28, 2013 Hello, I can't use your script cause I have this error ... and it's not linked with the other scripts, when I try with only this one and the core engine I have the same problem Hmm, try making the following changes to the script: replace class CSCA_Window_Toast < Window_Base with if $imported["CSCA-ToastManager"] class CSCA_Window_Toast < Window_Base and replace #============================================================================== # ** CSCA_Scene_Crafting with end #============================================================================== # ** CSCA_Scene_Crafting (these should be near line # 516 and #581 Share this post Link to post Share on other sites
Animebryan 139 Posted November 27, 2013 Whenever I try to open the crafting window from the main menu (using Yanfly's Menu script) it crashes with the following error: Share this post Link to post Share on other sites
casper667 131 Posted November 29, 2013 Whenever I try to open the crafting window from the main menu (using Yanfly's Menu script) it crashes with the following error: I'm not familiar with Yanfly's Menu script at all. Could you tell me the script call it's using to open my crafting system? Share this post Link to post Share on other sites
Animebryan 139 Posted December 3, 2013 Whenever I try to open the crafting window from the main menu (using Yanfly's Menu script) it crashes with the following error: I'm not familiar with Yanfly's Menu script at all. Could you tell me the script call it's using to open my crafting system? The script call itself is in a common event. Yanfly's Ace Menu Engine let's you set commands in the main menu that execute any common event you want. I have the common event using this script call: SceneManager.call(CSCA_Scene_Crafting) then SceneManager.scene.prepare(:all). I also have 2 recipe books that add recipes when used & they work fine, but when I try to open the crafting scene I get that error. Share this post Link to post Share on other sites
casper667 131 Posted December 6, 2013 Could you test calling the scene from the map? Also, post your recipe setup here. Share this post Link to post Share on other sites
Animebryan 139 Posted December 11, 2013 Could you test calling the scene from the map? Also, post your recipe setup here. I would but your crafting script no longer interests me. I've found a better crafting script which doesn't require recipes from the get-go & doesn't give me any problems. It also uses notetags to label recipes on items & such which is way simpler than making a recipe list within a script (makes it less error-prone). So sorry but I can't deal with this buggy script anymore. 1 Share this post Link to post Share on other sites
dillajohn 0 Posted December 24, 2013 gusy do you know why i cant give the weapons i make to the character? it always shows as none. :/ Share this post Link to post Share on other sites
Puxido 2 Posted January 2, 2014 (edited) Scrip 'craft' line 868: No method error occured. undefined method `name' for #<Array:0x94c3318> What did i do wrong? Ive tried to fix it, what should i do? Edited January 7, 2014 by Puxido Share this post Link to post Share on other sites