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WARNING: Depicted below in this thread are multiple scenes of vulgar language and expletive scenes intended only for mature audiences. Some more intense themes, such as lolis, fondling of breasts, orgasms, and "sexual advances" may also be depicted, intended for ages 69+. Viewer discretion is advised.

 

So yeah, I know you've all been waiting for a while, but my last project got kind of scrapped because a lot of systems didn't work out as expected, but now, I'm happy to bring you my latest project which will give all the boys a run for their money.

 

Story

 

 

In this utopian society, there only exists women. Nothing more than beautiful girls in the summer wind, living their carefree lives in silence. However, there exists one. A man. He has claimed this world as his own. He calls it a "Harem". Many of us have risen up in rebellion against this man, but due to the folly and the jealousy that envelops women's hearts, most have turned against each other in a desperate struggle for recognition and fame. It is up to you and your faithful companions to test the bonds (among other various methods) of courage and strength, while pursuing the rampaging threat across the land only known as "him".

 

 

Gameplay

 

 

-- Extensive FTB Battle brought to you by Yanfly

-- A Side and Story Quest System, brought to you by Nicke

-- Beautifully detailed mapping, brought to you by Mack's Tilesets

-- Customizable Difficulty, brought to you by Casper667

-- Skill Shops to fully customize the way you want your characters to behave, also brought to you by Casper667.

-- The Devil'sAdvocate logo returns with a new Emotion System

 

 

 

Characters

 

 

Arin:

 

Age: 21

Weapon of Choice: Sword

Sexual Orientation: Not horny.

Likes: Intellectuality, Cooking, Gathering fruits, Travelling

Dislikes: Mika, Hentai, Eroge, bondage, candles, pomegranates, perverts

 

Bio: Arin responds dramatically to the ever changing world around her, but the recent uprising of the world's perverts has driven her to lock herself inside her home, contemplating her solitude. Her only companion is Mika, who Arin despises with every bit of her breath. Her cold and standoffish attitude gives other a negative vibe, but deep down inside, Arin is a kind soul at heart.

 

 

Mika:

 

 

Age: 16

Weapon of Choice: Gun

Sexual Orientation: Lesbian. Or everything, she doesn't give a damn.

Likes: Arin, Eroge, Hentai, bondage, whips, starberries, oranges

Dislikes: Scary monsters, ghosts, Reading, travelling with other people besides Arin

 

Bio: Mika is a pervert, plain and simple. She loves everything sex related and can't wait to get a hold of someone to give her some attention. She's always looking for a good time, reading up on the latest Eroge and Manga while quietly "satisfying" herself. Mika claims Arin as her best friend, and is very emotionally attached to her.

 

 

Friedelinde:

 

 

Age: 25

Weapon of Choice: Lance

Sexual Orientation: Not horny.

Likes: Battle, looking out to the ocean, calmness.

Dislikes: Death, sacrifice, loneliness.

 

Bio: Friedelinde is the Captain of the militia in Providencia, and reports directly to Captain Lutie for her services. She is a very determined warrior, taking part in countless battles in the past. She lets her blade speak for her emotions, using her overpowering strength to easily crush foes. Due to this, however, her spiritual tandem is weak, making her vulnerable to magical attacks and being equivalently weak as a spellcaster in general.

 

 

 

 

 

Screenshots

 

 

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WIVX8PM.png

 

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SBmE311.png

 

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N5PEPlE.png

 

 

 

 

Credits - Scripts, Graphics, Animations, and Aesthetics

 

Yanfly

Casper667

Nicke

Mithran

Raizen

Mr. Bubble

Moghunter

Galv

Tsukihime

Vlue

Mack's Tilesets

Toasty's Dazzling Effects

Thalzon

Jalen and Jalen's Junkyard

CLOSET

Mr. Dai

Cecillia

 

Credits - Music

 

"104 Bullet Dance" - Noel Vermillion's Theme (BlazBlue Continuum Shift: EXtend OST)

Chrono Trigger

Elsword OST

Hyperdimension Neptunia MkII OST

McTricky (False Benevolence)

Star Ocean: TtEoT OST

DP3

Pangya OST

Dynasty Warriors OST

Machinimasound.com

 

Audio MEs provided by machinimasound.com

 

SEs provided by Fire Emblem and soundbible.com

 

Additional Credits

 

Galv

The RMVXAce Staff and Moderation Team

DP3

The numerous LP'ers who haven't been corrupted yet

(List will be updated as it goes along)

 

Hope you have a pleasant day, and try not to get corrupted. :D

 

Version 0.1 link: http://goo.gl/imz71

Edited by Arin the Illustrious
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Your warning promised smut but I see none. I'm disappointed.

 

Glad to see you working on another project!

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Looks amazing :) I'll definitely support this.

Actually, that would be a great idea. If you can resend me that title screen you made for me on a black background, I can link it in my sig. Pwetty pwease. :>]

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Not really a fan of games with self-inserts, but as I helped you make this, and my horniness is rising to the max I can't wait to play it!

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Lol, this should be interesting. I can't wait to see if DP3 makes an LP of this, that would be great. Anyway, good luck with this.

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Lol, this should be interesting. I can't wait to see if DP3 makes an LP of this, that would be great. Anyway, good luck with this.

DP would be scarred for life. But I really don't want to give him another game to play; he already has a lot of games to play and he's juggling real life, too.

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My first reaction is : Wat?

Not excited no offense but good luck I am sure other people (besides me) would love games that only has females and

based on one idea and doesn't seem to show mystery.

Edited by Sievnn

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New screenshots:

 

N5PEPlE.png

 

The game now comes with a "Tales of Graces" style Teleport System. You can teleport to any location on the World Map, detailed above, and you can also scan hidden locations to uncover new dungeons or areas, which may provide you with Side Quests or accessories that you can't get anywhere else.

 

The map was made with Celianna's World Map Editor, so I wish to thank him/her (still think Celianna is a dude).

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By snooping around the status feed, I managed to find a demo to your game. Sorry if you didn't intend it for anyone else considering you haven't updated your thread with it. Here are my thoughts anyway:

 

- The first part is so freakin' didactic it's mind-numbing. Personally, I prefer you only give information on aspects that can potentially be foreign to players (the FTB system, the way equipment works, and journals are a few examples), and leave the rest for the player to figure out on their own. This way, players will feel like their knowledge about your game is much more genuine, as oppose to throwing about massive walls of text and turning off players who are a bit more impatient (like me).

 

- Speaking of which, show, don't tell. Your tutorials could be plused if they had some sort of visual to go along with these long-winded explanations  They can just be simple snapshots of the equipment menu, there are plenty of tricks you can do with pictures. :P

 

- Are you Arin rich? She lives in a HUGE house. If she is generally well off it's fine, but I'm particularly agitated by it because almost EVERY OTHER HOUSE in the demo is about as large as this. This isn't hard to fix, though. Try to keep your gaps in the interiors around 2 tiles wide, maybe no more than 3. This way, you can convey an area that doesn't looked cramped, but at the same time doesn't look too large and empty. Your shops are the worst offenders of this, by the way.

 

- In the tutorial battle, Mika used an Ice skill do deal massive damage to the slime. When I check her skills, however, she doesn't have this skill at all. Don't treat gameplay and story as two separate entities, make them work together. Give her that ice skill, or change the scripted attack to something else. Sometimes minor inconsistencies like that could make people cringe.

 

- On a plus side, I did find this pretty funny. You somehow manage to take such an immature theme and tame it enough to not make it off-putting. Also I think Arin's hornier than Mika, but that's just me. :P

 

- Your menu is needlessly cumbersome to navigate through. Like, if you want to use one of your apples, you have to select "item" in the text, but THEN you have more options for general, key items, and other crap that doesn't do anything but waste the player's time in getting to what they need (don't do this. I understand RPG's are meant to be methodical, but that doesn't mean you need to add elements needlessly to slow down the pace of the game).

 

- A crystal that's close to your home in the first town would be appreciated. If the player dies (yes, the enemies are ridiculously easy, making it unlikely, but it CAN happen so you still need to address it) they'd have to go through all the long-winded, overblown tutorials again and your game will quickly wear out its welcome. Note that I didn't die like this in my playthrough, but I went for a WHILE without saving.

 

So this game does need some work, but minus the ridiculously boring intro segment I kind of enjoyed this. I'll stay tuned for more!

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Arin, hornier than Mika? I sincerely doubt that.

 

These are all fairly good points. However, I want players, even novice ones, to understand most knowledge that is imparted on them. And I fancy myself a bit of writing anyway. I took your advice and removed the Item Menu; there's little reason I was using it in the first place, as there will only be food, restorative items, and key items. I have also debated moving the positions of the Save Crystals in the Towns so they are more accessible.

 

You're supposed to start off with no skills, but I just wanted to show players about weaknesses. How would you suggest going about that, given the limitation?

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These are all fairly good points. However, I want players, even novice ones, to understand most knowledge that is imparted on them. And I fancy myself a bit of writing anyway.

That's a good aim, but you don't have do it in a matter that is boring. Just try to leave out information that is self-explanatory or stuff that players can easily figure out for themselves. You don't need to completely overhaul it (though I'd personally prefer if you added more visual elements to your tutorial as oppose to plain text), but I think it needs to be more concise.

 

You're supposed to start off with no skills, but I just wanted to show players about weaknesses. How would you suggest going about that, given the limitation?

Why not start off with a few skills? They not only allow an expansion to the strategic elements of the game, they also add variety. Having to mash the attack command repeatedly, without having the option to do much else, makes for a boring start. That being said, one or two "starter" skills wouldn't be a bad thing in my view, and to balance it off with your skill shop system, you can make these skills slightly weaker than the ones you buy at shops, so that the player has a bit more incentive to use those shops.

 

By the way, thank you! It's kind of rare to see someone respond so well to critique, and I'm glad you are listening. :)

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I'll try finish your demo as soon as I can. I will put my non-RPG mind on this, you know, to see even a non-RPG player would play this. Sorry for showing how naive I was in my LP, but hey, =P, I'll keep playing anyway.

Edited by Deathspark

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Update!

 

The Demo, I believe, is now ready for testing. If you find any bugs or errors, or would just simply like to share your feedback on the Demo or give insights as to how I can improve the game, post them here. The demo is about an hour and a half long in it's entirety (if you decide to do every Side Quest available at this point).

 

Get the Demo here: http://goo.gl/9Mifh

 

This will be added to the OP as well.

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Update!

 

The Demo, I believe, is now ready for testing. If you find any bugs or errors, or would just simply like to share your feedback on the Demo or give insights as to how I can improve the game, post them here. The demo is about an hour and a half long in it's entirety (if you decide to do every Side Quest available at this point).

 

Get the Demo here: http://goo.gl/9Mifh

 

This will be added to the OP as well.

Hold on, here more features or the one I am having now is pretty much the same thing?

If new stuff, I'll get this one and go back to that part where I last stopped. XD

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Update!

 

The Demo, I believe, is now ready for testing. If you find any bugs or errors, or would just simply like to share your feedback on the Demo or give insights as to how I can improve the game, post them here. The demo is about an hour and a half long in it's entirety (if you decide to do every Side Quest available at this point).

 

Get the Demo here: http://goo.gl/9Mifh

 

This will be added to the OP as well.

Hold on, here more features or the one I am having now is pretty much the same thing?

If new stuff, I'll get this one and go back to that part where I last stopped. XD

There's more content, primarily, but I've also fixed the problem with having skills at the start of the game and the small Battlebacks.

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A demo, eh? I'll have to give it a review sometime...

Go ahead! I'm thrilled to hear what you have to say. :)

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I'm playing your game right now and I think the only problem i see so far is that some of the words go off of the talk box(?) thing xD but yeah that's all i see so far and I loved going through MIka's house

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I'm playing your game right now and I think the only problem i see so far is that some of the words go off of the talk box(?) thing xD but yeah that's all i see so far and I loved going through MIka's house

Did you install the Font?

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Update!

 

The Demo, I believe, is now ready for testing. If you find any bugs or errors, or would just simply like to share your feedback on the Demo or give insights as to how I can improve the game, post them here. The demo is about an hour and a half long in it's entirety (if you decide to do every Side Quest available at this point).

 

Get the Demo here: http://goo.gl/9Mifh

 

This will be added to the OP as well.

Hold on, here more features or the one I am having now is pretty much the same thing?

If new stuff, I'll get this one and go back to that part where I last stopped. XD

There's more content, primarily, but I've also fixed the problem with having skills at the start of the game and the small Battlebacks.

I'll have to reinstall and start again?

Alright, why not? I'll just hold the SHIFT button. I didn't make much progress anyway. XD

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Hey, guys, what's up? I just figured I would pop by and drop this off here:

 

http://goo.gl/imz71

 

This is the latest patch, which includes lots more content, a new Dungeon, and more beautiful stuff, if you know what I'm talking about. This will also be added to the first post.

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Lol, this should be interesting. I can't wait to see if DP3 makes an LP of this, that would be great. Anyway, good luck with this.

You think DP3 would enjoy playing a game where it's assumed they'd get a boner and having restricted access to relieving said condition?

Given that statement though, I'm now obligated to do it... -_-

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Lol, this should be interesting. I can't wait to see if DP3 makes an LP of this, that would be great. Anyway, good luck with this.

You think DP3 would enjoy playing a game where it's assumed they'd get a boner and having restricted access to relieving said condition?

Given that statement though, I'm now obligated to do it... -_-

Please don't. You've already done enough for me just LP'ing The Last Prince.

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DP3 can never do enough.

 

Besides, seeing if DP3 has enough restraint to not... uh... well you know during the LP will be entertaining. 

 

Yea, I'll find my own way out.

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