Jonnie91 1,149 Posted August 16, 2013 Cecillia: Cruel Miracle Official Review Developer: Cecillia Belle Lacriox and Allen LeightonVXAN TopicDownload: 70MB Positive Points: High Quality Mapping Enticing storyline Professional Grade Busts and Characters Negative Points: Intro Text (see below) Storyline: This short prologue only contained snippets of storyline, as Cecillia: Cruel Miracle (hereafter abbreviated to CCM) is designed to be an episodic game. Each episode will be a different aspect of the main character Cecillia’s story. Although the storyline in this prologue was delivered in “bits†and pieces, it never felt disjoined and out of place. You could tell that the two developers wanted to give as little away as possible, but still give players a hint of what is going on. This is something that normally is done very badly, and I end up being more confused, but in this case I was even more intrigued. It made me want to know even more about what is going on! One thing that I would comment about is, right at the beginning, I would have preferred the ability to have the text move automatically. Now as I know that people read at different speeds, this would be something very difficult to implement effectively my personal suggestion would be to add in Modern Algebra’s ATS script (which has the ability to use a VN style text system) and combine that with the Menu Options script by Yanfly. So that people have the option to turn on/off the VN style auto-text. This is the only negative comment, as I played this on my big screen TV and I would have preferred to have the intro text (and just the intro text) move forward on it’s on as me having to click to move it on, broke the atmosphere slightly. Presentation: I don’t think there is anything to fault with the presentation. The mapping is just superior, parallax mapping and HEAVILY edited tileset, makes the world of Cecillia beautiful, and original: Alongside this is the beautiful CG art created by the developers, you can tell that a lot of hard work went into these scenes, the manipulation of the images made it feel more like you were watching a movie clip, rather than moving images, which I have been assured that 90% of these CG’s are actually just moving pictures. It’s just outstanding. The artwork is professional quality; the art in this project is something I would expect to see in an AAA Project such as Valkyria Chronicles or even some of the higher budget Japanese Amine’s. The quality in my opinion is the same, if not higher quality. What makes this game even more believable is the background ambience; you can tell that the developers gave A LOT of thought into the project, especially when it comes to attention to detail, all the music and sound effects fit perfectly, within the game. Not one item felt out of place. Writing I really enjoyed the distinction between the characters, I could tell when different characters spoke, you can see the mannerism in the way they spoke, and the dialogue felt realistic. It felt as if you could genuinely hear the characters talking, without any voice acting. ConclusionWhen developers pour there heart and soul into the game you can see it throughout this short 15minute prologue. So little is revealed, but it hints of so much quality to come. If you are looking for a normal RPG Maker game, walk away from Cecillia right now. But if you are looking for a story driven game. Then you should play this game now! 5/5 3 Share this post Link to post Share on other sites