Chigoo 38 Posted September 8, 2013 As the title says I'm looking for a script that allows events to spawn in a specified region on the map. for example I can tag an even <random1> and it will spawn in a random, passable location in the region 1. Events can also have multiply regions it can spawn, for example <random1,2,3> this event will spawn in region 1,2, and 3. There should also be an undefined option which will spawn the event anywhere on the map the passable, for example if i just tag it as <random> it will appear anywhere. Thanks in advance Share this post Link to post Share on other sites
orathan 22 Posted September 8, 2013 Is this what your looking for? http://yanflychannel.wordpress.com/rmvxa/utility-scripts/spawn-event/ Based on your description, I think that this one (more or less) fits the bill. Share this post Link to post Share on other sites
+ Shadow Fox 5 Posted September 8, 2013 There are a few other scripts that do similar/same type of thing. http://www.rpgmakervxace.net/topic/14720-random-event-positions/ http://www.rpgmakervxace.net/topic/8177-xs-random-event-positions/ http://diamondandplatinum3.wordpress.com/rpg-maker-scripts/rgss3-vxa/miscellaneous/give-npcs-random-positions-when-entering-a-map/ However I do not know if they allow the same event to be spawned at the same time. Share this post Link to post Share on other sites
orathan 22 Posted September 9, 2013 (edited) I think that the 3rd one tends to be more flexible because you don't always need to designate regions and there is also an ON/OFF switch. Edited September 9, 2013 by orathan Share this post Link to post Share on other sites
Chigoo 38 Posted September 9, 2013 thanks guys, just what I was looking for. Share this post Link to post Share on other sites
Galv 1,387 Posted September 9, 2013 Closing this one as it appears to be solved Share this post Link to post Share on other sites