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D2 -Darcazz Designs

 

Pokemon-The Awakening

 

 

Abstract:

Have you ever been curious about life after death in Pokemon,well this game might give you an Idea.

 

Genre:

I think the game falls more in the RPG genre than any other

 

Game Progression:

A long while before the game is released as a full game , but a demo might be out in 1 -2 months with about 1 hour or so of actual game play

 

Recruitment:

Anything at all, if anyone wants to help out with the project please feel free to PM me, but I would love it if someone who can map half way decently might be intrested(I suck at mapping,lol)

 

Screen Shots


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A shot of Tommys Bedroom

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A shot of town as tommy is being dragged through it

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A shot of the Spire Caverns Level 1 area 

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A shot of the first map after charatcer selection, its mainly there for information

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Main floor of Tommys' House


 

 


 

 

 

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At the Entrance to Spire Cavrens

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A shot of Spire Cavrens Level 2

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Anether shot of Level 2 

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Anether shot of level 1

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Level 1 Again

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Approaching the Battle trainer for my first lessons

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talking with the battle trainer once again

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the enemy AI is ...thinking...

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Shot of in-battle character screen

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Normal styled skill

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Shot of a fire skill

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Skill being used (Its a bad shot , i am going to be posting a video of the game play soon,so people can see what i mean)

 

 

 


 

Purpose:

 

The players purpose in this game is to become a "legendary" Pokemon. 

 

Story:

 

The Story starts with you meeting Tommy the youngest Poke-Master in his Region , being his normal self and being late for a broadcasting his mother is doing at the Spire Caverns Archaeological Dig site where she has found a very rare or possible previously unknown type of Pokemon fossil your friend Samantha drags you along for a ride to help you get there so you wont be late like the last time you had a major appointment to keep,indeed you almost lost the chance at the title of poke master because you were late.

After you get there you are told the she is on the lower level , once you get there something strange and horrible happens....you die.

 

You wake up as one of the three starters from gen 1( I plan to possibly add more starters later) and from there you find out that you are indeed dead ,but because you loved Pokemon so much and were so dedicated to them(in fact some people always thought that was  the reason you always were late for things) you have the chance to become what you always wanted ..a Legendary Pokemon . From there there are tuts  to go through explaining the combat system the gardening of berries and how to "buy " moves. the main ideal is to grow as a Pokemon through the use of Side-Quests and the tranquility of clearing land to plant berry trees and protecting your orchards from poaching pokemon.

 

 

 

Character Bios:

 

No character bios

 

   

 

Credits:

 

 

 

Scripters and Scripts

 

GubiD-G.T.B.S. (best taticval system I have seen in ACE)

 

Victor Sant-Basic Modual,Damage Popup

 

Eshra-Garening System and Supporting Scripts(simple amazing system and not to hard to set up either,love it)

 

Tsukihime-Custom Datamanager,custom page, effect manager,gamelog

 

Estriole-EST Keyboard Name Input

 

NeonBlack- CP Keyboard Input Script

 

Kai Monkey- Character Creation Script

 

Gambit- Gambit Evolution (Many thanks for the help with this)

 

Nelderson-N.A.S.T.Y. Animated Menu

 

Yanfly-Item Menu

 

Moghunter-Advanced Load Bars, Animated Title,Menu Cursor,Save File

 

WebSites:

 

Dragonflycave.com/sprites.aspx  -some sprites

 

Pokemonessential.wikia.com  --Sprites and Some tile sets

 

Crystalnoel42.wordpress.com/pokemon-for-ACE-kit/   sprites,ideals as to how to do the tilesets,ideals on what i needed for my iconset , ect ect( her Pokemon for ace project is amazingly awsome)

 

Enterbrain- for the awesome program

 

Myself- For not driving my Wife too crazy while i worked out everything that needed to be worked out,and for me learning how to take a sprite sheet/tilesheet that isn't in the right format and fixing so that it is,lol

 

Program used to make tilesets:

 

Tilemaker (from v1 to now) by balron

 

 

 

 

 

Features:

 

I plan on adding in the feature to "own" land so you can grow a better orchard

possibly add in home "customization"

I plan on having all Pokemon up to black 2 and white 2(gen 5 i think it is)

 

Video Link 

 

 

 

Sorry if the link isnt like it is suppose to be ..i cant seem to get it to work right when it comes to this particular video ,lol 

                                                                      

Actual Progress:

 

Sprites: only about 100 done so far ...so i would say around 1/6th of the way there

Scripts: I have almost all of them together and tested as working with each other so ...80% 

Mapping: I suck at mapping...but i have the basics for most of the world drawn out in my notebook, and a few of the in world maps done i would say about 22%

Story Line: Im still not 100% as to what i am going to do after a player reaches Legendary status so about 89%

In general overall game progress:   DEMO:1 1/2 months (maybe sooner depending if i i can force myself to work at the maps more)  Full Game: 8 months to a year( loosely)

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Edited by cazziuz
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The concept sounds really interesting

I know there's a few (pretty morbid) canon Pokedex entries involving the afterlife

Should be interesting to see someone's take on that concept

I also like the way the battle system looks

Sort of reminds me of the Pokemon / Nobunaga's Ambition game

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