V_Art Production 3 Posted November 19, 2013 (edited) Update 7/12/2013 ! This village is called Crown Village ! (In Dryness Time) What you think about it ? This The Old One : This map is called Shimpay village in time of Dryness. And this one called Shimpay Village in Time After Dryness Edited December 7, 2013 by V_Art Production Share this post Link to post Share on other sites
+ Brackev 66 Posted November 19, 2013 Looks good. Just a couple of issues. The people have to talk through the graveyard to get to their water? Consider swapping the graveyard and farmland. Also, there usually isn't large paths through graveyards, just grass. Share this post Link to post Share on other sites
V_Art Production 3 Posted November 19, 2013 Thank's for your opinion !But, you must know this : This For the dryness time : How about if i say "The water in this village are poisoned ! The way to get the real water is buy in Water Gate !" ? and how about if i say "We try to plant vegetable, but we just got this ! Poisoned vegetable !" ? How do you think about that ? Share this post Link to post Share on other sites
+ TBWCS 953 Posted November 19, 2013 Its well and good, but it lacks some detail and a bit of other plants out there. Maybe you can work that out. Share this post Link to post Share on other sites
V_Art Production 3 Posted November 19, 2013 Thank's for that opinion...i can accept all off your opinion..Thank's for @SoulPour777 & for @Brackev Share this post Link to post Share on other sites
+ Brackev 66 Posted November 19, 2013 Hmmm.. The "poisoned water in the village" isn't something I'd use. Try making the graveyard into a small park. Graveyards don't need to be inside the city. Share this post Link to post Share on other sites
V_Art Production 3 Posted November 20, 2013 @Brackev : owh... That's must be Good. Thank's for your sugestion. BTW, do you want to be my Game Map Tester ? I would be honored if you would do that! your task is see the map and match it with the story ! are you willing? Share this post Link to post Share on other sites
+ Dark Influence 251 Posted November 20, 2013 Both maps: Behind the Pub you've got four trees together and the top-most one is on the fence, consider moving the trees or remove that specific tree. Both maps: The Inn and that building at the top-right have half-windows, various tiles look rather strange when cut in half. Share this post Link to post Share on other sites
V_Art Production 3 Posted November 20, 2013 @Random Nobody : Thank's ! Your are right ! i will change it ! maybe they both like this : Share this post Link to post Share on other sites
+ Dark Influence 251 Posted November 20, 2013 Both maps: Didn't originally notice > You've got chimneys on the walls of the big house in the top-left. Both maps: You still have a half-window on the top-right building. Share this post Link to post Share on other sites
Tsarmina 2,612 Posted November 20, 2013 Might I add that on this map right above my post, your fields have..uh...cracks in them. I understand that these are supposed to suggest dryness, but those look sort of like glass fractures or stone fractures, not dry fields. Share this post Link to post Share on other sites
V_Art Production 3 Posted November 20, 2013 @Random Nobody : Ops.. my bad ! i think was the inn that have a half-window... Sorry.. ! @Tsarmina : You are absolutly right ! But i don't know how to make a Dryness map With The Original RTP ! Perhaps you can show me ? Share this post Link to post Share on other sites
TheoAllen 830 Posted November 21, 2013 (edited) For easier talk Kuburan tu ngga perlu di taruh desa / kota. Coba diganti aja tempat itu jadi tempat lain. Tau ndiri kan di negara kita kuburan tempatnya dipisah ama pemukiman? Sisanya udah bagus sih You don't need to put the graveyard in village / town. I suggest you to reuse that place to another thing. As you know, in our country, the graveyard is separated from the settlement, isn't it? Well, the rest is good Edited November 21, 2013 by TheoAllen Share this post Link to post Share on other sites
V_Art Production 3 Posted November 21, 2013 Okay i got it !you all it's invited to be my game tester ! will you ? Share this post Link to post Share on other sites
Tsarmina 2,612 Posted November 22, 2013 In reply to your previous post that was addressed to me: Uh...actually, I don't know. I know that there's a sandy sort of RTP autotile for the ground, and if you wanna put that together with a Dungeon one (I think it was B?) there are long, nice cracks that could serve as fissures if you need cracked ground, but I just don't think those stone-crack tiles belong in the fields :\ Uh...will it look okay if you just eliminate the fracture cracks? I still think it looks plenty dry. Share this post Link to post Share on other sites
V_Art Production 3 Posted November 23, 2013 @Tsarmina : okay ! thank's for your suggestion ! Share this post Link to post Share on other sites
Harrymcdowell 0 Posted December 3, 2013 I like the feel of the dry one. The layout is nice, I would suggest putting the graveyard separate as well Share this post Link to post Share on other sites
dhofari9 2 Posted December 3, 2013 that's great my friend .. your map is good and with our friends suggestion you will improve more. just i will be follow up your topic Share this post Link to post Share on other sites
V_Art Production 3 Posted December 7, 2013 that's great my friend .. your map is good and with our friends suggestion you will improve more. just i will be follow up your topic Thank's... I like the feel of the dry one. The layout is nice, I would suggest putting the graveyard separate as well Thank's... Share this post Link to post Share on other sites
+ Dark Influence 251 Posted December 7, 2013 Could you perhaps post updated screenshots for us? There's likely no more feedback you can gain from those outdated screenshots, that's assuming you're still looking for feedback of course. Share this post Link to post Share on other sites
Tsarmina 2,612 Posted December 7, 2013 @Random Nobody: *shrugs* Maybe he hasn't had time lately. But we'll keep an eye on this all the same, I'm sure. Share this post Link to post Share on other sites
V_Art Production 3 Posted December 7, 2013 (edited) Could you perhaps post updated screenshots for us? There's likely no more feedback you can gain from those outdated screenshots, that's assuming you're still looking for feedback of course. Yes, I will... Maybe soon.. I 'am very busy right now ! @Random Nobody: *shrugs* Maybe he hasn't had time lately. But we'll keep an eye on this all the same, I'm sure. well.. actually, i got change all of that map ! Soon will be Update ! Edited December 7, 2013 by V_Art Production Share this post Link to post Share on other sites